3ˇrů         0!journal.pages!ZR6ZcukwfEXKnPOU.ZR6ZcukwfEXKnPOUű{"name":"Level 8: Slitherswamp","type":"text","title":{"show":false,"level":1},"_id":"ZR6ZcukwfEXKnPOU","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Level 7: Maddgothâs Castle\" data-prev-link=\"maddgoths-castle\" data-next-title=\"Level 9: Dweomercore\" data-next-link=\"dweomercore\" data-content-chunk-id=\"ef25ae9c-224e-4371-b0d5-132118e4ca81\"></div><p data-content-chunk-id=\"94a502ce-039c-4164-8157-4d9bdabfa970\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Waterdeep__Dungeon_of_the_Mad_Mage/assets/08-001.slitherswamp.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6f46628e-76d9-4908-8a48-875a70722555\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"f5b2866f-ef2e-433c-8ed2-d707f49dd2fc\">Slitherswamp is designed for four 10th-</span>level characters, and characters who defeat the monsters on this level should gain enough XP to reach halfway to 11th level. This level consists of muck-filled caverns and decaying temples dedicated to evil deities of the yuan-ti. The serpent folk lived here until they were defeated by nagas known as the Ssethian Scourges. Afterward, Halaster replaced the yuan-ti with a bullywug tribe governed by a cruel death slaad overlord.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":601,"ddbId":38,"bookCode":"wdotmm","slug":"slitherswamp","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Level 8: Slitherswamp","slugLink":"Level8Slitherswamp","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725008150,"modifiedTime":1778725008150,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!ZR6ZcukwfEXKnPOU.8XNQM5OJcZHYmOoZď5{"name":"What Dwells Here?","type":"text","title":{"show":true,"level":1},"_id":"8XNQM5OJcZHYmOoZ","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"616ead6d-8483-49b6-8403-b9732a864c08\">Adventurers might find themselves caught up in the war of Slitherswamp by encountering the thralls of the Ssethian Scourges, the Blacktongue bullywug tribe, the meddling ghost of a yuan-ti priest (see @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#9TempleoftheGreatSnake]{area 9}), or watchful agents of the Dweomercore mages of @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.Ejk7LljTxjimGgGq.JournalEntryPage.Ejk7LljTxjimGgGq]{level 9}.</p><h3 id=\"TheSsethianScourges\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"b3b70704-0dd6-4d46-80ce-45d1444c141e\">The Ssethian Scourges</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9eeeba5c-9c3b-42fe-a4cf-4e27d90f6ed9\">The Ssethian Scourges were three spirit nagas that fought the yuan-ti of the Slitherswamp, eventually claiming victory. Only two spirit nagas remain, Excrutha and Serakath, along with their thralls and the remnants of the third spirit naga, Hexacali, who was destroyed and transformed into a bone naga by the yuan-ti.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1a14b265-3ad1-4eaa-b602-32c34dc08916\">The spirit nagas maintain a stable of thralls and use a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"85907a0e-2754-4b9b-a350-ece92195f70e\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">rod of rulership</a></span> to insure their obedience. Every day at dawn, the nagas gather their thralls in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#15aArena]{area 15a} and target them again with the recharged rod, and each naga has the special ability to increase the duration of the charm effect to 12 hours. Humanoid thralls that resist the rodâs magic often choose to maintain the appearance of being <a>charmed</a> for the sake of their own &amp;Reference[sur]{survival}, because the nagas kill or chain up those they canât magically enslave.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3f324454-29e5-4e63-84b1-00981c68c481\">Shortly after the Ssethian Scourges defeated their yuan-ti foes, a tribe of bullywugs led by a death slaad appeared in the Slitherswamp. Frustrated by this new obstacle to their dominance of the level, the nagas now seek allies to slay the bullywugs and their leader. The nagas know the locations of all the magic gates on this level, as well as how to activate them. They share that information with creatures that willingly serve them.</p><h3 id=\"TheBlacktongues\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"aec3ca67-b9db-46de-a18d-6962293c7041\">The Blacktongues</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b744ba84-0dc5-4eca-a5f7-46458f76b7eb\">A year ago, Halaster used his magic to transport the Blacktongue tribe of bullywugs, along with its small army of giant frogs and giant toads, from a remote marshland to this level of Undermountain. He seeded them into those parts of Slitherswamp once controlled by the yuan-ti. The bullywugs were quick to capture and domesticate four carrion crawlers and a hydra.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"39099c1a-754e-48b0-a6c8-4ef6605238c4\">Halaster also summoned a death slaad named Kuketh to Slitherswamp. The Mad Mage keeps the slaadâs control gem in his sanctuary on @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.Ejk7LljTxjimGgGq.JournalEntryPage.Ejk7LljTxjimGgGq]{level 9} and forces Kuketh to serve as the bullywugsâ king. The Blacktongues live in fear of their new king, whom they call Yurk Yâblorkflug (âlord of fetid obliterationâ in their language). The slaad hates being under Halasterâs control and takes out its frustration on its subjects.</p><h4 id=\"CarrionCrawlerMucus\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"31ea3409-8df2-4efa-8966-fb618b50f539\">Carrion Crawler Mucus</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f80e942e-32c3-454b-96e7-c2a64b3e69c4\">Blacktongue bullywugs coat their weapons with carrion crawler mucus. A creature hit by a bullywugâs Spear attack must succeed on a [[/save con 13 format=long]] or be <a>poisoned</a> for 1 minute. A creature <a>poisoned</a> in this way is also <a>paralyzed</a>. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</p><h3 id=\"KarstisofDweomercore\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"ad8dc2de-f918-45af-a926-fe791a39764d\">Karstis of Dweomercore</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3d58e7ac-db9d-45db-8b7f-923bd4b63a21\">The mages of Dweomercore (@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.Ejk7LljTxjimGgGq.JournalEntryPage.Ejk7LljTxjimGgGq]{level 9}) have sent one of their own, a human named Karstis, to monitor this level. He hides in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#7WardedCavern]{areas 7} and @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#8DweomercoreHideout]{8} with his minions. Karstis is an ally of those looking to thin out any of the factions in Slitherswamp, but a foe to anyone who tries to gain access to Dweomercore.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":39,"bookCode":"wdotmm","slug":"slitherswamp#WhatDwellsHere","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"What Dwells Here?","slugLink":"WhatDwellsHere","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":601}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725008150,"modifiedTime":1778725008150,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!ZR6ZcukwfEXKnPOU.rJDWjzhJI4e2SnSMŘĘ{"name":"Exploring This Level","type":"text","title":{"show":true,"level":1},"_id":"rJDWjzhJI4e2SnSM","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d120342e-23bf-4989-afb1-fa4f7721a2ad\">All location descriptions for this level are keyed to map 8. Many tunnels and caves of Slitherswamp are partially flooded with water, ranging from a few inches to several feet in depth, over a layer of thick mud. Areas marked as swamp on the map are difficult terrain for any creature that lacks a swimming speed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ce06b1b6-1bca-476d-8414-52747a5856bd\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Waterdeep__Dungeon_of_the_Mad_Mage/assets/map-08.01-slitherswamp.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"compendium-image-view-player\" data-content-chunk-id=\"f9a869c9-cd1c-4b3f-8b3b-613624572508\">playerText</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"33c1d02f-57da-4da7-9fd5-63538408b9e1\">Â </p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"13fc47e4-cef7-4b43-a5d4-7dfd21fd3982\">This entire level is wet and humid. Ordinary frogs, toads, and insects thrive here.</p><h3 id=\"1Precipice\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"8aa741f1-d303-42fb-b2dd-f5db0c0889ce\">1. Precipice</h3><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"d7da4574-db51-4791-91d1-89f2c6300905\">The sloping tunnel from @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.05adz4uLj2VKhmsk.JournalEntryPage.05adz4uLj2VKhmsk]{level 7} ends 20 feet above the marshy ground of area 2.</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"c997cf89-4e46-4faa-9bd5-07ef4327731a\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"57574d60-5f37-40d2-8a27-595c0de4bd66\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0a228ce7-0073-4ce1-95e1-0afbdef200f6\">Humidity.</span> The walls and floor of the tunnel drip with moisture from the humidity, and buzzing insects are everywhere.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"682e2d16-d074-4d89-b525-74a7dad08152\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9b8036a9-be5f-4bf3-a592-910806d86ceb\">Rope Ladder.</span> The crumbling remains of a ramp lie below the precipice. A slimy rope ladder has been anchored with spikes to its western edge.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fbc9f1d2-18f4-4409-887b-c0db53bbef87\">The rope ladder has been smeared with carrion crawler mucus. Any creature climbing down the ladder must succeed on a [[/save con 13 format=long]] or be <a>poisoned</a> for 1 minute. A creature <a>poisoned</a> in this way is also <a>paralyzed</a> and falls from the rope ladder into the muck of area 2 below, taking [[/damage 1d6 bludgeoning average=true]] damage. The creature can repeat the saving throw at the end of each of its turns, ending the mucusâs effect on itself on a success.</p><h3 id=\"2BullywugSentries\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b0d36abc-5e63-452c-8e0e-f5fab261bdec\">2. Bullywug Sentries</h3><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"e64f934d-fdd9-4975-bac2-a88b261981e4\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f10520cb-dd42-4829-935e-272b6baebe82\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c445cef8-33dd-4bce-94fb-c5cce9eea1a2\">Ceiling.</span> This swampy cavern has an uneven 30-foot-high ceiling.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"00b5bd26-7254-44a9-b9fe-610c56d2e244\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d5d8ef40-de93-450a-b646-bbea887bff05\">Fireflies.</span> Harmless fireflies flit over strange fungal plants that sprout from the swamp, filling the cavern with eerie dim light.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"3584ea40-4d7d-4ee3-b4e7-55349bf0759f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a9629346-01f4-462a-bac6-3232064f61fa\">Bullywugs.</span> Three @Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywugs} use their Swamp Camouflage feature to hide in the swampy tunnel leading to area 19.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"92e29cd2-90c0-4c2b-bba4-267621d6ad85\">The bullywugs watch the tunnel that leads to @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.05adz4uLj2VKhmsk.JournalEntryPage.05adz4uLj2VKhmsk]{level 7}. When they spot the characters, three of them try to sneak away to @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#19aAmphibiousGuards]{areas 19a} and @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#20BlacktongueIsle]{20}, to warn the rest of the tribe. The others wait to see where the intruders go.</p><h3 id=\"3ArchGatetoLevel6\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"90f25b93-8e80-416c-ac1d-3e76c2e5990f\">3. Arch Gate to Level 6</h3><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"3a3f3b61-1254-451c-80a5-63c942582854\">A three-forked passageway rises out of the swamp. The center passage has an arch embedded in its back wall. This arch is one of Halasterâs magic gates (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.eBW71op2CxZ3BUdn#Gates]{Gates}â). The space inside it bears a bas-relief of a female dwarf standing with her eyes closed. A keyhole is carved into the head of a stone hammer she clutches to her chest. The rules of this gate are as follows:</p><ul data-content-chunk-id=\"42108496-d13c-457e-9a88-fb16c3cdb1d3\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"fd18ce89-751a-45eb-94a7-e675d7df2005\">If the stone key from @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.9HNTfFT2cLU7bmxl.JournalEntryPage.AnSb1yLiR0iimVbf#14aRizzerylsHideout]{area 14a on level 2} is inserted into the keyhole, the bas-relief and the key vanish as the gate opens for 1 minute. When the gate closes, the bas-relief reappears, and the key is ejected from its keyhole.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"cd9c8996-3e65-47a4-ad7c-1bfc20b397f5\">A character can open the gate without the stone key by using an action to pick the lock, requiring a successful [[/check dex 20 format=long]] using thievesâ tools. If the check fails, the dwarfâs eyes open and emit light. Each creature within 10 feet of the arch must make a [[/save dex 16 format=long]], taking [[/damage 4d10 radiant average=true]] damage on a failed save, or half as much damage on a successful one.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"9696eec6-d23b-4689-b8c8-2a57fa56da6d\">Characters must be 9th level or higher to pass through this gate (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.rfQ4m9m2RCHUyRSz#JhesiyraKestellharp]{Jhesiyra Kestellharp}â). The first creature to pass through the gate triggers an elder rune (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.eBW71op2CxZ3BUdn#ElderRunes]{Elder Runes}â).</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"ac0898ce-8e9b-487d-8bb4-96208506bab9\">A creature that passes through the gate appears in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.HJsSt5ImWIAPxxh7.JournalEntryPage.WCp6UHKzHSYXnWJB#34bArchGatetoLevel8]{area 34b on level 6}, in the closest unoccupied space next to the identical gate located there.</li> </ul><h3 id=\"4DangerousShrubbery\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e56923b7-1396-45bb-9a1b-9a1e45656d58\">4. Dangerous Shrubbery</h3><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"7f2de8ce-d1ca-4cec-a590-33dc83f07710\">A 20-foot-high dry ledge (area 4a) overlooks a 30-foot-high cavern filled with vegetation and ankle-deep mud (area 4b). This areaâs features are as follows:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"1444bdae-e729-4975-b665-1db4d967dc32\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ae3ecd17-4dfe-4210-96b5-7e03125a3346\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f97d43a1-de0e-4d4c-8e50-6f665347949e\">Vegetation.</span> Luminescent, fern-like plants sprouting from the mud fill this area with dim light.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fc771e96-99ed-4abc-a612-65e07f174d66\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c31ce73d-30e2-47c8-98ae-c0f60d43166f\">Severed Limb.</span> Part of the ledge wall is stained with blood. Directly below the stain, a severed leg wearing a sturdy boot sticks up out of the mud.</p> </blockquote><h4 id=\"4aFinalRestofThubidDuskaxe\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"3dfbb461-0a4d-4e62-a91f-781d22e2e758\">4a. Final Rest of Thubid Duskaxe</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"60670c0f-c491-48a9-b2de-aa02f8c393c0\">This 20-foot-high ledge can be climbed with a successful DC 15 Strength (<a>&amp;Reference[ath]{Athletics}</a>) check. Atop the ledge, above the bloodstain but not visible from the tunnel floor, the body of a duergar sprawls near a campsite. The corpse is that of Thubid Duskaxe, a duergar adventurer on a rescue mission. He lost a leg when he fought the shambling mounds and subsequently bled to death.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"73c71637-ae80-4ddc-a84a-568a46069fff\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"da2c5f24-2545-437f-9569-333587807180\">Treasure. </span>The corpse wears a leather satchel that contains 224 gp, an ornate stone carving of an owl (50 gp), and a journal written in Dwarvish. The journal contains a map showing areas 1 through 6, as well as notes of âfrog people to the northeastâ and âserpents with foul magic to the southeast.â The journal describes Thubidâs plan to find allies to help him rescue his cousin, Agorra, who was âbewitched by the serpents.â</p><h4 id=\"4bShamblingMounds\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6558aa1f-51a1-4f11-9c1f-cf8b0179bd6a\">4b. Shambling Mounds</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b9196149-0963-4b70-90e5-bb6dd504b30c\">Any character who succeeds on a DC 12 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check is not surprised when three @Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mounds} attack. The shambling mounds chase creatures through the mud but ignore creatures atop the ledge.</p><h3 id=\"5DryCave\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d38ad4b3-bc2c-4261-bbb1-62f5c057a356\">5. Dry Cave</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9ead4ed3-87ac-4c99-9c3f-c02ea35a4549\">This dry, 20-foot-high cavern stands empty and serves as a good place to rest on this level.</p><h3 id=\"6Reflections\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"176f0f68-9a9c-422a-853b-c6c85083be75\">6. Reflections</h3><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"8597c4f2-e620-49c5-a41e-d5903f81acf7\">This swampy cavern has a 50-foot-high ceiling of jagged rock. Rising from the mire is an island of dry rock, upon which are the following features:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"0a17ea57-4215-4f44-a43d-dd44aa24adc4\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"304c87af-ddf9-4834-a6eb-03a9d735a9e5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"97a47136-438e-4e13-839c-9bfd32a235a2\">Ruins and Statue.</span> Amid the ruins of a dome built of black stone is a statue of a snake with closed eyes swallowing its own tail.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"94f47c8b-b009-4ad3-aea3-b6695158ce78\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7d6a41dc-582e-44d5-8598-d4a57ff037e3\">Apparition.</span> The ghostly image of an adventurer moves through the area, looking lost.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f64ce381-bd0e-4a8c-83ce-b668569a6700\">The ghostly image of a male human warrior in plate armor wanders around the statue as though searching for something he has lost. The image cannot be harmed and does not acknowledge the characters. If a character dies on this level, the image changes to appear as that character, even if the character is later raised from the dead. A <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"5feab548-fe9f-4891-8507-0d7727cbfca8\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span> spell that targets the image causes it to disappear for 1 hour.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"19058c53-317f-439b-a67e-5d6d71b567ef\">A successful DC 15 Intelligence (<a>&amp;Reference[rel]{Religion}</a>) check suggests that the statue is a representation of Dendar the Night Serpent, the yuan-ti god of nightmares. Any character who touches the statue is cursed. Until the curse is ended with a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f782b82e-d20f-405a-bffa-c4464c258b76\">@Compendium[dnd-beyond.beyond-spells.RemoveCurse14III]{remove curse}</span> spell or similar magic, the character is beset by nightmares and gains no benefit from a long rest.</p><h3 id=\"7WardedCavern\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b7e45022-8f6b-46f4-8b31-7ead5036875f\">7. Warded Cavern</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"80730cae-7266-438c-8fac-f4048297a011\">A <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f71e69cc-8119-4a43-b4b6-7d177ee954a7\">@Compendium[dnd-beyond.beyond-spells.GlyphOfWardi14II]{glyph of warding}</span> spell has been cast on the floor at the center of the 10-foot-high cavern. The glyph triggers a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"eba5717f-cb71-4b79-b210-cd7301de7760\">@Compendium[dnd-beyond.beyond-spells.Cloudkill14IIIII]{cloudkill}</span> spell (save DC 15) when any creature other than Karstis passes the midpoint of the cavern. The spellâs cloud lasts for 10 minutes.</p><h3 id=\"8DweomercoreHideout\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"002ca444-8692-4a4b-9ae5-82c1add6bca4\">8. Dweomercore Hideout</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"70701bac-47d6-4328-8dee-710daeaeacbf\">These caves are used by the mages of Dweomercore (@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.Ejk7LljTxjimGgGq.JournalEntryPage.Ejk7LljTxjimGgGq]{level 9}) to keep an eye on their neighbors. The cavesâ inhabitants include a mage named Karstis.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"15117491-e35d-4718-9124-d3b8e08fa4ba\">If death or capture seems likely, Karstis grabs his spellbook in area 8b and flees to @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.Ejk7LljTxjimGgGq.JournalEntryPage.Ejk7LljTxjimGgGq]{level 9} after instructing his bodyguards to cover his escape. Thereafter, Karstis can be encountered in area 8c on level 9.</p><h4 id=\"8aGuards\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f0230c53-1806-4ce0-b375-f100c692590f\">8a. Guards</h4><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"59b88c1b-ff66-4892-adfb-8991de3ade11\"> <p class=\"Core-Styles_Core-Body-After-H3-\" data-content-chunk-id=\"97bf45d3-14c4-40b7-a654-e9452f4ed9dc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"81438537-3fd3-4faf-b7ea-43a2e235a888\">Golem.</span> A @Compendium[dnd-beyond.beyond-monsters.ddbFleGol5194997]{flesh golem} stands watch in the middle of this 10-foot-high cave, facing the entrance.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"67d942b4-c4a0-46bd-8229-ae80d506a00c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"38d94b29-2c57-4f7f-9490-e5cafc55a4a9\">Wights.</span> Two @Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wights} are on guard at the south end of the cave (outside area 8b).</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"d58ad61d-2234-4173-8417-f5cbb71456a3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"dcf03176-4ce5-4ed8-94ef-770823266886\">Crates.</span> Three open crates are stored in the westernmost alcove. They contain sheets of parchment, small jars of ink, quills, 10 days of edible rations, and five 2-gallon casks of clean water.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6ec76e44-d2a1-4c61-a7f3-0a361cb4929c\">If the glyph in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#7WardedCavern]{area 7} triggers, the flesh golem and the wights canât be surprised. The golem was crafted by Wormriddle the night hag (see @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#9TempleoftheGreatSnake]{level 9}). If the golem goes berserk, neither Karstis nor any of his other servants can regain control of it.</p><h4 id=\"8bKarstissCave\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"3a276f17-e7eb-46d3-a99d-15a3727f9477\">8b. Karstisâs Cave</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ea1a878f-0601-47fb-a465-7f45cf7e7aa5\">Karstis (LE male Mulhorandi human @Compendium[dnd-beyond.beyond-monsters.ddbMage4831023II]{mage}) lurks here with four @Compendium[dnd-beyond.beyond-monsters.ddbMinSke5195127]{minotaur skeletons}. The 10-foot-high cave is lit by a hooded lantern that rests on a portable writing desk covered in quills, ink jars, and books. A folding cot rests near the back wall.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"186b2872-9e59-42d1-9476-5485faf6960b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0e264a91-b16a-422f-9fdb-6a7e6481706e\">Treasure. </span>Amid the clutter on the desk, characters can find Karstisâs spellbook. The book is bound in human flesh and contains all the spells Karstis has prepared, plus <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a0857350-83ac-4635-b867-e6e342241264\">@Compendium[dnd-beyond.beyond-spells.AnimateDead14III]{animate dead} </span>and @Compendium[dnd-beyond.beyond-spells.GlyphOfWardi14II]{glyph of warding}.</p><h3 id=\"9TempleoftheGreatSnake\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"25ff4c84-88f2-48a1-b442-b8fd90f2ed2c\">9. Temple of the Great Snake</h3><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"64f73675-491c-484e-ace5-31f35125c267\">This 30-foot-high cavern is dominated by a ruin that contains the following:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"7a51a73a-0a34-44f3-9165-4d0e21c27ab6\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7bb3485c-51d6-48b3-bccf-dd517369daf2\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0c3f027c-859e-4217-ac3a-675e382ec9de\">Carvings.</span> The interior walls are covered in carvings of snakes, fanged maws, and open ophidian eyes.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"99755158-33b6-4a09-ad9c-6eabd728415a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8ebd3e66-ebe8-43ab-98de-991cf5f3e47f\">Black Statue.</span> The northwest section of the temple contains a black stone statue of a masked, hooded male humanoid dressed in leather armor and clutching a dripping dagger in each hand. Harmless centipedes crawl all over the statue.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d568fa73-64f7-41a7-8680-cf3c4fc01999\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a78ac47d-13d2-4784-851f-31b67d8d0a65\">Green Statue.</span> The middle chamber contains a statue carved of green stone, depicting a 15-foot-tall winged snake with its fangs bared. Harmless snakes slither around the statueâs base.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7c2b3637-881b-4239-9c2a-cebccd289ea5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"49185f5f-611b-4575-95bb-1cfbfdd5646a\">Ghost.</span> Wandering through the ruin is a spectral woman wearing a soiled black gown and a featureless white mask (actually the @Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost} of a slain yuan-ti priest).</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b6c12596-0b44-41c8-8134-536e7d5d0527\">A yuan-ti pureblood priest named Yoastal was slain by the Ssethian Scourges and remains bound to the temple. Because she cannot leave, she tries to trick others into completing her unfinished business, knowing that she cannot rest until the Ssethian Scourges are dead.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f69aec50-2b0d-4454-97e8-4ed4e91bc1a6\">Yoastal can be both friend and foe to an adventuring party. The ghost claims to have once been a cleric of Mask, cursed to remain in Slitherswamp until the nagas are destroyed. She provides characters with the layout of the level in exchange for promises to free her. But her information is always slanted toward leading the characters into situations that might further escalate the war between the Ssethian Scourges and the Blacktongues.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"960852db-3aae-4796-a187-35e1f931c9e6\">If Yoastal is destroyed while any of the nagas live, she re-forms in this ruined building in 1d4 days.</p><h4 id=\"BlackStatue\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\"4CÇů data-content-chunk-id=\"d90d80df-d043-4ba4-bcd1-436926a5efb5\">Black Statue</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"155b9d8a-ab55-48f5-900a-040ed09a00a6\">Water trickling down from the ceiling falls onto this statue and drips off its daggers like poison. A character who succeeds on a DC 15 Intelligence (<a>&amp;Reference[rel]{Religion}</a>) check recognizes the statue as a representation of the yuan-ti god Sseth.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b56bb3bc-ebcb-4caf-8fea-6866ac31b5ff\">A character who searches through the mud around the statue and succeeds on a DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check discovers a rotting sack and also digs up a hostile @Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarm of insects (centipedes)}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"23aa85eb-3561-4c6f-99aa-58551f529fdb\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"8fcc6f19-bcec-4be9-bf9b-bbe9731fb628\">Treasure.</span> The sack contains 550 gp.</p><h4 id=\"GreenStatue\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6a7a020b-286f-4d77-afb2-1556f4921cdc\">Green Statue</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"85ba50f2-fe70-425e-95ac-b40d48e08645\">A character who succeeds on a DC 15 Intelligence (<a>&amp;Reference[rel]{Religion}</a>) check recognizes this statue as another representation of Sseth.</p><h3 id=\"10RainfallCaverns\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e7bce345-66e9-42aa-bd8a-18af184191b0\">10. Rainfall Caverns</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"732a8aea-13fc-446b-8022-112ea65fa328\">Water pours from the ceiling of these 20-foot-high caves like a heavy rain. Consequently, creatures in this area have disadvantage on Wisdom (<a>&amp;Reference[prc]{Perception}</a>) checks that rely on sight or sound.</p><h4 id=\"10aVenomPool\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a5771f87-4dc5-4abd-8d38-d639feba64f4\">10a. Venom Pool</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7d933cd6-64d1-431a-b211-6db936eace8e\">This cavern is flooded to a depth of 4 feet. The water glows green around an emerald that lies on the floor in the middle of the cavern. This gemstone has been blessed by Sseth, such that it turns the water around it to poison. Any creature that starts its turn in the water must make a [[/save con 12 format=long]], taking [[/damage 2d10 poison average=true]] damage on a failed save, or half as much damage on a successful one. Water that leaves the cavern is no longer poisonous, and the water in the cavern ceases to be poisonous once the emerald is removed from it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"271142cb-52a2-4caf-8c5f-86f3d761a801\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3d02009a-8c87-475d-8626-a9a7b41b87d7\">Treasure. </span>The flawed emerald loses its magic if taken from the area and is worth 250 gp.</p><h4 id=\"10bHissingStone\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f3880877-1c4c-4de3-8671-b872e5498bf9\">10b. Hissing Stone</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bf0ac118-21e2-4f8e-94c4-64b6c488eb40\">In the middle of this cavern, a large stone rises above the 3-foot-deep water and magically emits a soft hissing sound. The natural pattern of the stone vaguely resembles a swarm of snakes.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1cab2a5a-bf4c-42ac-86a0-b622fb02682c\">A character who touches the stone hears a sibilant whisper asking that individual to ask a question aloud. If the character does so, the voice answers as if the character had cast the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"0d9d1211-c2ac-48da-878a-1e46c032aa01\">@Compendium[dnd-beyond.beyond-spells.Augury14IIIIIIII]{augury}</span> spell. Once the stone is used in this way, it cannot be used again until the next dawn.</p><h3 id=\"11WatchPost\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"86e02e2f-63c3-4a33-bcfe-ecadb52af5cc\">11. Watch Post</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5f50574e-db6d-4ac1-9855-da5786607b94\">This area is guarded by thralls of the Ssethian Scourges against possible attack from the Blacktongues.</p><h4 id=\"11aFloodedCave\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2c1ddb93-c0a2-4621-b48e-2ea0d7753c3d\">11a. Flooded Cave</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4c3a50fa-ed59-49b8-85b3-e28a839dd702\">This 20-foot-high cavern is flooded with muddy water to a depth of 3 feet. The drow in area 11b attack intruders they spot moving through this cave.</p><h4 id=\"11bWatchersintheDark\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"5fcd5dde-685f-4179-9c00-bac63d3edc30\">11b. Watchers in the Dark</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bb6685a2-18f4-4bfd-8fff-a87a6a3c8b43\">Dry land rises gently out of the water to create a broad ledge dotted with 4-foot-high piles of loose rocks. Two @Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{drow elite warriors}, a female named Dirzanna Freth and a male named Arachnafein Zaphrorzza, hide behind the rocks. These drow are under the effect of the spirit nagasâ <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"df77f323-4209-4084-bc23-6ba0df0ec168\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">rod of rulership</a></span> and move to the swampâs edge to attack intruders detected in area 11a. If enemies close to melee range, the drow switch to melee weapons.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a3dbf142-da44-4976-9a55-093c25b0fd73\">If one drow elite warrior falls in battle, the other tries to flee to area 13 and alert the creatures there. The drow have orders from the spirit nagas to capture intruders if possible, meaning that any character reduced to 0 hit points by a drowâs melee weapon attack is knocked <a>unconscious</a>. Characters captured by the drow are brought before the nagas in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#15LairoftheSpiritNagas]{area 15}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"72b83383-edb2-41c4-9d17-e5c4a0dff876\">If and when the <a>charmed</a> condition on them ends, Dirzanna and Arachnafein make their way to House Frethâs base on @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.rWIBNH6ljXIk0GZD.JournalEntryPage.rWIBNH6ljXIk0GZD]{level 12}.</p><h3 id=\"12Fishery\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"64b651e3-ad05-45dc-9bff-6d922498d1fd\">12. Fishery</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"abc94bda-4e64-4143-b188-55d49e103054\">This small cave has a 10-foot-high ceiling and contains a 20-foot-deep pool with a crevasse at the bottom, through which cold water bubbles up from a natural spring. The thralls of the Ssethian Scourges use the sightless cave fish that swim here as a source of food.</p><h3 id=\"13DetentionCave\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"fd4c367d-a1d9-4437-9e68-1bcabe2ce83f\">13. Detention Cave</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"20f901b7-f128-47ed-8d9a-180ce3d13193\">A male @Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{drow elite warrior} named Xirk Dezpetiâil is chained to one of three sets of manacles that hang from the west wall. The nagas use the manacles to bind creatures that resist the magic of their <a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">rod of rulership</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"959e085e-d2cb-4abd-8f44-47f562da7d64\">A sometime adventurer and unrepentant neâer-do-well who pledges alliance to no one, Xirk is willing to trade information about the surrounding caves or the thrallsâ routine in exchange for freedom to return to the Underdark. If he is freed, he avoids combat and is not above stealing from his benefactors.</p><h3 id=\"14FungalFarm\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6d59c77b-0b7b-491d-8034-1c327108a9ed\">14. Fungal Farm</h3><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"ef07598e-60de-4c28-a9b8-a3d5a74f914c\">Two tunnels lead into this damp, 10-foot-high cavern, which contains the following features:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"a5549549-86d3-4cc1-880f-7c9adbfbade8\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8be23339-1465-489a-b2b9-5263ac2c3be9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b1d1e734-fc41-4551-aac8-490b1dc9f766\">Spores.</span> A perpetual haze of spores fills the air, making the area lightly obscured.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8bb4ac9e-3697-4773-84e9-14c48afdeff3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e0551c1e-3d40-44d3-b43e-cb8a6657cdd2\">Fungi.</span> Small fungi are planted in neat rows and are used as a fast-growing food crop. A pile of gardening tools lies by the west tunnel entrance.</p> </blockquote><h3 id=\"15LairoftheSpiritNagas\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"124e7bb2-3efb-41a7-9ce1-d6c4ff904789\">15. Lair of the Spirit Nagas</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9fe35ec1-fd77-4a60-8029-036e0ae73ad0\">All the caves of area 15 are either dry or have their floors covered with 1 foot of muddy water.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"59e4ab5a-f330-4e5b-932d-044848c2e47f\">An alarm raised in any of these areas attracts all nearby creatures: the spirit nagas in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#15cSteamyDen]{area 15c}, as well as their thralls in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#11bWatchersintheDark]{areas 11b}, @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#15cSteamyDen]{15c}, and @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#15fTrollGuardPost]{15f}. The spirit nagas and their thralls avoid killing humanoid intruders if they can. Prisoners who canât be enslaved are thrown into the arena (area 15a) without their weapons and forced to fight to the death against the nagasâ thralls.</p><h4 id=\"15aArena\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"10fee24c-4696-459e-a45c-c4f288c1eac1\">15a. Arena</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"80f8ea68-e9b2-4f54-b669-8591dd4523ab\">The Ssethian Scourges sometimes have their thralls fight captives for their amusement. This 40-foot-high cave has the following features:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"3c5cebc7-656e-4879-8830-3bad5a5bcf47\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d574b223-5906-48c9-9da7-c7b0c3a48648\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8f0fdcb6-e5a7-407b-8207-ec6b712d82c4\">Ledge.</span> A slope of dry land rises from a few inches above the water to a 20-foot-high ledge at area 15b.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e50670c6-db96-4e02-840b-c2c42fe49397\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b2f639a6-7c6f-452c-8066-1ea44d3d226f\">Weapons.</span> Shattered and abandoned weapons lie in the wet muck. (Characters forced to fight here can easily recover serviceable melee weapons from the muck and detritus.)</p> </blockquote><h4 id=\"15bNagaThrones\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"bd7984ed-4368-4d74-8d76-6fac01954e6d\">15b. Naga Thrones</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"914916f2-c64f-4685-be65-7a8ce249581c\">The north side of the ledge drops away 20 feet to the arena floor (area 15a). Two flat stones command a view of the arena and are used as thrones by the nagas.</p><h4 id=\"15cSteamyDen\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"37d1249a-37f3-4b01-bdab-bb719defee43\">15c. Steamy Den</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"eba565cc-69c2-42d3-b259-4625858cb73d\">This cramped, steam-filled cave contains the following:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"43b23258-bcdf-4e33-828b-956f789a4be1\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f8fbfa67-34dd-4ec7-b012-cab9c63c288a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c7ab0598-a61d-4416-8ab2-8beac598eacd\">Duergar Thrall.</span> Agorra Duskaxe, a female @Compendium[dnd-beyond.beyond-monsters.ddbSpy5195217III]{duergar}, stands guard just inside the entrance.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3efaf5d1-18c2-4fff-a674-bb4fe883530c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"43ffac69-3514-4f08-8ab2-5de01dfba92b\">Steamer.</span> Water dripping from a crack in the ceiling falls into a cylindrical metal contraption at the center of the cave, and steam billows out of it.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f66f3c1f-e243-401e-bcb1-da2d42542251\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ac21716b-628c-4790-8662-694653eeabaa\">Nagas.</span> Unless they have been drawn elsewhere, two @Compendium[dnd-beyond.beyond-monsters.ddbSpiNag5195215]{spirit nagas} named Excrutha and Serakath lounge on the floor near the back of the cave (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.8XNQM5OJcZHYmOoZ#TheSsethianScourges]{The Ssethian Scourges}â).</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"e044a54d-a20c-4a88-88ad-41a37859c38e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b3f9d033-70b2-4618-bea1-7a4817e61fc4\">Chest.</span> A wooden chest stands against the east wall.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6522568f-5d64-4898-925c-68d7bdb0f138\">The nagas donât fear death, but they do fear the loss or theft of their <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a1668b3c-0440-4ffc-9cc9-9f3278c012f1\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">rod of rulership</a></span> and will do everything they can to safeguard it. A battle here attracts the thralls from @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#11bWatchersintheDark]{areas 11b} and @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#15fTrollGuardPost]{15f}, assuming theyâre still around.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e3542b70-211e-406b-bf33-af81b9b456e9\">While Agorra is under the effect of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"47de1efa-966c-4437-a3f3-ae6ba59f0dd7\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">rod of rulership</a></span>, she believes the nagas to be her allies and defends them to the death. She carries the key to the manacles in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#13DetentionCave]{area 13}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"61be8974-7e41-48e8-84f0-b3fa8b4ee5f4\">The steamer consists of two iron chambers stacked on top of each other. Magical fire burns in the bottom chamber, heating water that pours into the top chamber through the crack in the ceiling. Small holes in the sides of the top chamber allow steam to vent into the cave, keeping it warm and moist.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ecef1f62-3b81-4e8c-abe8-5ddc7202ad01\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"236980b1-424a-4a86-ac6b-bf4b1938de3c\">Treasure. </span>One spirit naga has a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9f18f545-b011-49f9-9f53-fd1d36661fd6\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">rod of rulership</a></span> coiled in its tail at all times. The rodâs magic has been spent for the day and canât be called upon again until the next dawn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"61574f44-0703-4648-b057-730b402960e5\">The chest is unlocked and contains 500 pp, 330 gp, a silver necklace in the form of entwined serpents (250 gp), and a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"d3e7a4e9-759f-416b-aa75-066de74a2311\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">spell scroll</a> </span>of <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"26c5fbb5-6159-45fe-bc2f-341becb2c5c7\">@Compendium[dnd-beyond.beyond-spells.ModifyMemory14II]{modify memory}</span>.</p><h4 id=\"15dUnusedLaboratory\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8079916a-db3a-4cdc-891a-aeb5e4aec1b6\">15d. Unused Laboratory</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c140ff19-905f-4e14-9943-4bbd7b22fee5\">A wooden table covered with alchemistâs supplies stands against the north wall of this damp, 10-foot-high cave.</p><h4 id=\"15eSpring\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"859d91ac-4d87-4ce4-bce9-7af8773f4f39\">15e. Spring</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"36308f5a-66d1-478f-a93e-4588651c3f48\">A steady stream of water pours out from a crack in the wall of this alcove. The water fills up a natural stone basin, which in turn overflows onto the muddy ground. This spring provides clean water.</p><h4 id=\"15fTrollGuardPost\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6c2299b2-be33-4e2c-adac-c212f88d884f\">15f. Troll Guard Post</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dc485516-f871-4214-8c9f-7b8b2b942fcf\">Two @Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{trolls} <a>charmed</a> by the nagasâ <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"4c55db7a-e40b-4ab5-9244-c3407d5d05a4\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">rod of rulership</a></span> are crammed in this alcove until they are drawn elsewhere.</p><h3 id=\"16LairoftheBoneNaga\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"277106d6-1288-4985-be37-14b0467d7a38\">16. Lair of the Bone Naga</h3><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"79fb69a7-1086-42df-a949-92c7b99119ff\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4bf9e8ce-8ff9-4b69-993a-d67f8991940f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"512bd8b9-0848-429e-be71-f43ae1f1c371\">Bones.</span> This 30-foot-high cave appears empty except for the bones of numerous creatures (humanoids and yuan-ti) visible beneath the water.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"6def3fb8-6cb3-44fa-be6b-7bc6154d649c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"348ed8e5-c66e-4559-b29e-e2b2a7982666\">Hexacali.</span> Lurking amid the bones is a @Compendium[dnd-beyond.beyond-monsters.ddbBonNag5198080]{bone naga} (formerly a spirit naga named Hexacali).</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9ce49af0-8fea-4aa9-91a8-2c4784f267a7\">The bone naga tries to slay any living creature that enters its domain. Creatures moving through this area must succeed on a DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check or be surprised when the bone naga attacks.</p><h3 id=\"17BattlefieldCavern\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"8177508a-715d-4170-ba6b-9347f87a51c1\">17. Battlefield Cavern</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"465089ff-2b89-4287-911d-6847cf01d441\">This 30-foot-high cavern was the main front of the battle between the yuan-ti and the nagas.</p><h4 id=\"17aBonesintheMud\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e0cb089c-6431-483c-b89e-2b7fdc023f72\">17a. Bones in the Mud</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f9d67df6-12c2-4386-84ff-94a502d6b234\">The water here is 2 feet deep, and the cavern floor beneath it is littered with yuan-ti bones.</p><h4 id=\"17bDeathofaNaga\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a3a357d3-4d32-4c16-8e0a-ffdb631260c1\">17b. Death of a Naga</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"46d51430-b670-42b8-b3fa-ad0de2dce414\">The phantasmal scene of a spirit naga battling four yuan-ti purebloods plays out for characters who &amp;Reference[set]{set} foot on this island. As characters view the scene, they find themselves literally being drawn into it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8a56bb59-4139-4932-9794-1fb31cad7a11\">Each character drawn into the scene temporarily becomes one of the yuan-ti fighting the wounded Hexacali. The character gains the statistics of a @Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood} with 2d20 hit points remaining.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"09fc5b82-10f8-4442-bc62-2a06a36a900e\">Hexacali, a @Compendium[dnd-beyond.beyond-monsters.ddbSpiNag5195215]{spirit naga} with 35 hit points, is trapped on the island and fights yuan-ti characters to the death. Yuan-ti characters who drop to 0 hit points during this fight immediately come to their senses and take [[/damage 4d10 psychic average=true]] damage from the shock of their illusory demise. Unlike any damage sustained in the battle, this psychic damage is real. A character free of the vision can free another character from it by using an action to shake or slap them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7a9e32fe-7d53-4701-b15e-5edbaa96fc2f\">If the characters defeat Hexacali, their last collective memory is of pinning the naga down to be slain and raised as a bone naga. The vision then ends for all characters and canât take hold of them again.</p><h4 id=\"17cMirrorGatetoLevel10\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"587bba6c-5338-4799-b83b-df9d8be81bf5\">17c. Mirror Gate to Level 10</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ebb95cd8-a139-4789-a1f0-d184dd482fb7\">A wedge of dry land rises from the water to become the floor of a 15-foot-high cave with a mirror mounted to its eastern wall.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"615cb1a3-8cb6-49c9-9fb3-938ea8150dd3\">The mirror is framed by an assemblage of hundreds of tiny interlocking stone gears. This mirror reflects normally and is one of Halasterâs gates (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.eBW71op2CxZ3BUdn#Gates]{Gates}â). Its frame is composed of an assemblage of hundreds of tiny, interlocking stone gears. This gateâs rules are as follows:</p><ul data-content-chunk-id=\"dc131318-4338-4cea-9fed-01fab5d143db\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d6772a0e-c6d4-448f-b46e-9113d48742b8\">Any creature that inspects the frame and succeeds on a DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check sees that one of the gears has popped out slightly. If it is pressed, the gear locks in place, causing all the gears to turn and the gate to open for 1 minute. When the gate closes, a different random gear pops out slightly, causing all the gears to lock again.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"67e267bc-66ac-4f57-b5e9-2141d085f2f7\">Characters must be 11th level or higher to pass through this gate (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.rfQ4m9m2RCHUyRSz#JhesiyraKestellharp]{Jhesiyra Kestellharp}â). The first creature to pass through the gate triggers an elder rune (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.eBW71op2CxZ3BUdn#ElderRunes]{Elder Runes}â).</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"32c55f28-8e61-40ca-bded-dad5b543aa97\">A creature that passes through the gate appears in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.TlPbYCcx7iFhmtRP.JournalEntryPage.QxdSoiCpWwosshhT#25bSpiderThrone]{area 25b on level 10}, in the closest unoccupied space next to the identical gate located there.</li> </ul><h3 id=\"18SerpentGate\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"db45a01b-4dcd-4be8-968d-875d1fc02a6f\">18. Serpent Gate</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f8dc8e48-66e8-4830-a4b2-218d41fb8458\">These 10-foot-high side caverns feature a standing gate that grants access to @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.hXy7AGdG7QD31vHm.JournalEntryPage.hXy7AGdG7QD31vHm]{level 11}. Strikingly beautiful carvings of serpents decorate the walls of these caverns.</p><h4 id=\"18aTrappedApproach\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"adb6c295-24ce-4898-8edf-21bcc4470222\">18a. Trapped Approach</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9f13412d-2041-4a82-84eb-4c3564b54eca\">An old yuan-ti trap meant to prevent approach to the gate still functions in this area. A pressure plate under the water and mud extends the full width of the cavern entrance. A character searching the cavern for traps who succeeds on a DC 20 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check spots the pressure plate. The trap triggers whenever a weight of 50 pounds or more is placed on the pressure plate. Darts fire from holes in the walls against the creature that triggered the trap, making a ranged weapon attack (+7 to hit) that deals [[/damage 4d4 piercing average=true]] damage. The trap resets each round.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"20591d55-0f85-4edd-ab2b-c9daa2785003\">A search of the walls and a successful DC 20 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check is sufficient to spot small holes in the serpent carvings. The characters can spend 1 minute to plug the holes, which prevents the trap from attacking. The pressure plate can be disabled with a successful [[/check dex 15 format=long]] using thievesâ tools.</p><h4 id=\"18bStandingGatetoLevel11\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"92b6b29b-9cfa-4082-ad52-5fe9092b9e09\">18b. Standing Gate to Level 11</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"6d11e9c0-1a1f-4f43-8c38-35ceb2da3968\">Two pillars with giant stone snakes wrapped around them rise from the muck. Chiseled into the lintel stone across the top are the words âDON THE CRYSTAL CROWNâ in Dwarvish. This gateâs rules are as follows:</p><ul data-content-chunk-id=\"2687c6d0-0764-4138-8893-eae8b99150ff\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"acb549fb-b09b-4e2e-9890-ec78bc7bbcde\">The gate opens for 1 minute if a creature wears King Melairâs crystal crown (see @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.HJsSt5ImWIAPxxh7.JournalEntryPage.WCp6UHKzHSYXnWJB#11dCradleandCrown]{level 6, area 11d}) while standing within 5 feet of it.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d27dfdf0-8aed-4aaf-8bba-d5ddd2d479cb\">Characters must be 11th level or higher to pass through this gate (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.rfQ4m9m2RCHUyRSz#JhesiyraKestellharp]{Jhesiyra Kestellharp}â). The first creature to pass through the gate triggers an elder rune (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.pn94XkUkGeqTubWa.JournalEntryPage.eBW71op2CxZ3BUdn#ElderRunes]{Elder Runes}â).</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"208a49d0-eb8a-4e36-a0f1-525a6a059c94\">A creature that passes through the gate appears in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.hXy7AGdG7QD31vHm.JournalEntryPage.oBw4nRDDIQTaFFA3#11aStandingGatetoLevel8]{area 11a on level 11}, in the closest unoccupied space next to the identical gate located there.</li> </ul><h3 id=\"19YuantiTemple\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e9884481-98bb-48ea-95ad-adc993cd3668\">19. Yuan-ti Temple</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a474f0a0-35bd-458e-8642-bc6f944fa65d\">The roof of this cavern soars to a height of 80 feet, and the muddy water throughout is 2 feet deep. Dominating the cavern is a ruined yuan-ti temple filled with statues depicting the same winged serpent with its fanged mouth open. A character who succeeds on a DC 15 Intelligence (<a>&amp;Reference[rel]{Religion}</a>) check recognizes the statues as depictions of Sseth, a yuan-ti deity. Flickering torches on the sides of the temple illuminate the structure.</p><h4 id=\"19aAmphibiousGuards\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"569852a1-2346-4b84-aaa6-ae43d979f61f\">19a. Amphibious Guards</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0eb17185-8d8b-4623-9cce-e4ad0e3233da\">Eight @Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywugs} and three @Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{giant frogs} stand guard in the water outside the temple. The bullywugs try to paralyze intruders using their spears, the tips of which are coated with carrion crawler mucus. Characters <a>paralyzed</a> by the bullywugsâ spears or swallowed by the giant frogs are brought to @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#19dApse]{area 19d} and held there until Kuketh can be summoned from @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#20BlacktongueIsle]{area 20} to devour them.</p><h4 id=\"19bNarthex\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e8dee04c-b135-41b7-943f-0a146dbc496b\">19b. Narthex</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"807df571-193c-4abf-94c6-0088fa082462\">A 10-foot-tall statue of a winged serpent stands at the entrance of the temple between two submerged stone ramps. The ramps are slippery and rise to meet the floor of a 20-foot-high antechamber, the floor of which is submerged under 1 foot of murky water.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d68b9167-0371-4a21-8c0e-602c06aa74b2\">Decorative columns carved to look like intertwined snakes line the chamberâs walls.</p><h4 id=\"19cNave\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f1b568e3-c331-4da7-a687-991bb2d3d530\">19c. Nave</h4><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"efe62ec7-8471-4da5-aac2-f57ae20d83af\"> <p class=\"Core-Styles_Core-Body-After-H3-\" data-content-chunk-id=\"6f40b95b-fd0e-4144-9961-341aac87a55e\"><span class=\"Serif-Character-Style_Bold-Serif\" ˙˝qCz[data-content-chunk-id=\"b113ec08-8935-41d3-a47d-c251583e867f\">Water.</span> Murky water covers the floor to a depth of 1 foot.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6646e3b4-a9ee-4d06-9a0f-d81bf39df2f4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"caaab9cc-c192-46df-a39e-279a97f3c7d9\">Ceiling Fresco.</span> This chamber has a vaulted ceiling 30 feet high. A fresco on the ceiling has mostly crumbled away, but the portions that remain suggest serpentine images that were probably quite fearsome.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"85099b41-14d9-4159-acc6-2b277d1ca491\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a20cacd5-eea9-4727-9494-700844d9fff1\">Statues.</span> Four statues of winged serpents stand to the north, two in the water and two above the waterline. (Torbit, a bullywug assassin, hides behind the partially submerged statue in the northwest corner.)</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"84c5bbea-9e65-4a0e-9c3d-760ea98df7a2\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"726d190e-2aeb-4297-acff-18786dfa5417\">Platform.</span> Between the two middle statues, a mostly submerged ramp rises to the top of a dry platform, at the back of which is a closed door that opens into area 19c.</p> </blockquote><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"f43aaa33-6f5a-4054-92b4-0191f6c482b6\">@Compendium[dnd-beyond.beyond-monsters.ddbTorbit272306I]{Torbit} might have become king of the Blacktongues if not for his devotion to Kuketh. He jealously protects the temple that is his masterâs seat of power, killing any who enter without permission. @Compendium[dnd-beyond.beyond-monsters.ddbTorbit272306I]{Torbit} is an @Compendium[dnd-beyond.beyond-monsters.ddbAssass5194904]{assassin}, with these changes:</p><ul data-content-chunk-id=\"34b4a51b-17af-496d-9f6a-621a3654a035\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"2c5f00da-c23d-4fc2-82e7-b6bee31c34e2\">Torbit is chaotic evil.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"a8128207-27fb-4602-b42c-aac471e13252\">He has these racial traits: He can breathe air and water. He speaks Bullywug, and can speak with frogs and toads. He has a walking speed of 20 feet and a swimming speed of 40 feet. His long jump is up to 20 feet and his high jump is up to 10 feet, with or without a running start. He has advantage on Dexterity (<a>&amp;Reference[ste]{Stealth}</a>) checks made to hide in swampy terrain.</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"e025eb5e-aa02-4239-839f-951e39208e76\">In addition to his weapons, Torbit carries one piece of a shattered jade staff (see âTreasureâ below).</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1dc238ea-5861-477e-ac09-b2082220fe7b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"296b3f5b-7178-469c-aab7-62f9949b21dc\">Treasure. </span>The foot-long piece of jade that Torbit carries was found in the muck. He doesnât realize that itâs a fragment of a jade staff crafted by ancient yuan-ti that was discarded in Undermountain by Halaster years before. See @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.HJsSt5ImWIAPxxh7.JournalEntryPage.WCp6UHKzHSYXnWJB#39bJadeStaffFragments]{area 39b on level 6} for more information on this yuan-ti device and how it can be reassembled. By itself, the jade fragment is worth 100 gp.</p><h4 id=\"19dApse\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"abc4b28a-147e-408f-ae98-8b3995e7fd14\">19d. Apse</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"9fa68dd5-85fa-426c-bd63-c075354aad8f\">This 30-foot-high chapel has the following features:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"561df864-045d-427a-b951-a5174c5da51e\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d8985ce7-4811-4c76-9730-c0023433fd72\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"03d46620-1dde-4628-bc87-3cac9bbc3aee\">Mud-Caked Statue.</span> Dried mud has been heaped onto a large, winged snake statue to the north, giving it a vaguely frog-like appearance. Poor-quality carved offerings and worthless stones are piled before the statue.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"6214dd04-cb94-4a7f-9663-74de7397fd9d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bcbdd293-c602-4552-ab64-9e29a95aac90\">Altar.</span> A stone altar in the center of the room bears carvings of serpents.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"09f6f55a-5a1c-44fc-a57f-64f7d0dab9c7\">Any character who inspects the altar and succeeds on a DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check notices that one of the altarâs carvings has a button carved to look like a serpentâs eye. If this button is pressed, a secret compartment on the north side of the altar opens. Inside this compartment is a slender red taper (see âTreasureâ below). Kuketh and the bullywugs are unaware of the altarâs hidden compartment and the treasure within.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a0a2d2c8-ff4a-40ec-ac0c-752994b15bb8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"8f99e6e2-2ba1-4ffc-9ca2-185d5abfa999\">Treasure.</span> The red taper is a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"7c68caf1-a00c-4914-b238-ca2eeab28eff\"><a href=\"https://www.dndbeyond.com/magic-items/candle-ofinvocation\">candle of invocation</a></span> dedicated to Sseth, the neutral evil yuan-ti god. If the candle is removed from the altar by a creature that is not a yuan-ti, green mist billows up through cracks in the floor and coalesces into two @Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abominations}. These temple guardians attack any creature that is not a yuan-ti. When reduced to 0 hit points, they revert to clouds of green mist and disappear without a trace.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5cf1f473-bb04-4236-914f-b5b6cdebbaeb\">If the yuan-ti abominations are not killed, they rid the temple of enemies and turn it into their lair.</p><h3 id=\"20BlacktongueIsle\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"72bc805d-deae-4b60-81ec-12634695cdfa\">20. Blacktongue Isle</h3><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"37d200be-c06b-4860-a1f6-69b85a893e2f\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e6c89041-d98c-4fe3-9331-8510818db465\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8638d196-a1ae-49a0-8875-6421c5609f1c\">Deep Water.</span> The ground falls away at all entrances to this 30-foot-high cavern, whose water is 30 feet deep.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5fea6881-8837-4ccc-ab43-ef9f31bcd73d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2b6bbee2-a812-416f-8afb-740a08a96a47\">Island Village.</span> A dozen crude shacks sit atop a muddy, horseshoe-shaped island. Twenty-five @Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywugs} and six @Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{giant frogs} slip in and out of the shacks.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"f93aa776-d878-4b39-8c27-d12193bc4959\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"691e7581-f031-4dc2-9b0c-49052ba57aef\">Bonfire.</span> A bonfire burns at the northern tip of the island, giving off pungent smoke. (The bullywugs keep it burning with a mixture of dried offal and fungus.)</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a1ff721c-bc77-4504-9a3f-69d64100cfad\">The shacks are made from rocks mortared with mud. The bullywugs found here are busy raising young, mending nets, cooking, or working on other domestic necessities. They and the giant frogs are quick to respond to calls for aid from @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#19YuantiTemple]{area 19}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"10ba23c2-5e3a-4bc1-ad21-1e1f8261448b\">Harmless cave fish swim in the deep water around the island. The pool at the islandâs center is closed off by a submerged net that prevents fish from finding their way inside. The Blacktongues keep their unborn eggs in this pool, hidden among submerged stands of thick-fronded fungus.</p><h3 id=\"21LordofFetidObliteration\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e0c25419-a2b9-4f21-b8b5-61240e2fd4da\">21. Lord of Fetid Obliteration</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0e7ce07f-7b64-4499-93bb-378f5416b21a\">Unless he has been summoned to @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#19YuantiTemple]{area 19}, the unhappy king of the Blacktongues is here.</p><h4 id=\"21aHydraDen\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e0443ff8-3bee-4d03-8dad-d78c4708bc34\">21a. Hydra Den</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f40f6aab-c056-4362-98fb-ba3dc51fa728\">This cave has a 20-foot-high ceiling and is filled with water to a depth of 30 feet. Lurking in the muddy water at the bottom of the cave is a trained @Compendium[dnd-beyond.beyond-monsters.ddbHydra5195084I]{hydra}. The hydra refrains from announcing its presence or attacking until such time as Kuketh orders it to rise and kill something.</p><h4 id=\"21bKukethsLair\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"208ce09c-963e-4c83-90e9-3e1f1150feeb\">21b. Kukethâs Lair</h4><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"04a4d6ab-f921-4a29-a43d-61ccfc05a308\"> <p class=\"Core-Styles_Core-Body-After-H3-\" data-content-chunk-id=\"1cb6d269-017e-4af5-9058-e42b713156ca\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"58e27f68-6f7c-4024-9e75-8547b92412b1\">Ledge.</span> A dry ledge 5 feet above the water line is strewn with bones, some with flesh still attached.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"fe65637e-4370-49b7-9f2d-9ab249e23692\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"19a6a75b-fdeb-4837-ba30-0dcbe01c30f9\">Kukethâs Bed.</span> The eastern end of the ledge contains a pile of moldering hay and the rotting body of a giant toad. Unless it has been drawn elsewhere, Kuketh the @Compendium[dnd-beyond.beyond-monsters.ddbDeaSla5194964]{death slaad} lounges on the hay in bullywug form.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2ee902f8-146a-430e-8354-5aa3cfa817cc\">When not bossing around its subjects, Kuketh quietly ruminates on its troubles. The slaad communicates with strangers using telepathy and is willing to negotiate with characters who claim to be enemies of the Ssethian Scourges. A mercurial creature, Kuketh doesnât honor agreements for very long. Its only consistent desire is to escape from Undermountain and return to the Outer Plane of Limbo.</p><h4 id=\"21cSecretVault\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"762a5c71-f4bb-4b64-88d5-e85d796ec02d\">21c. Secret Vault</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a01bb12a-e0fa-4e32-afc0-13638790dc8b\">This cave is hidden behind a secret door.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0ca1ac17-df93-449b-a4cb-68ff2b520915\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c90bdc83-6405-4e36-9925-089f3cc22d5d\">Treasure. </span>The vault holds treasure collected by the bullywugs, including 56 pp, 2,417 gp, 540 sp, a platinum holy symbol of Sseth (a flying snake with bared fangs) worth 150 gp, and a @Compendium[dnd-beyond.beyond-items.13rjxMG1aJ2eAw7g]{headband of intellect}.</p><h3 id=\"22Stables\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"73c5ac8b-10e7-472c-ab69-1bcec740f479\">22. Stables</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"001b2b41-e890-410d-b47e-81208e31809f\">The Blacktongue bullywugs raise âlivestockâ in this 20-foot-high, torch-lit cavern. If the bullywug handlers here are attacked, they release their carrion crawlers and shout for aid from @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#19YuantiTemple]{areas 19} and @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#23BullywugCamp]{23}.</p><h4 id=\"22aGiantFrogs\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"c492bd61-0bec-4ea4-b72b-975629d0327e\">22a. Giant Frogs</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b943c873-c2a4-4279-9f17-6be6a42e2863\">Six @Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{giant frogs} hop through shallow water in this cavern, croaking loudly while four @Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywugs} dump food (mostly vermin) into a trough along the northwest wall.</p><h4 id=\"22bCarrionCrawlers\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"04f9e7b6-d91e-4564-b7b5-59e34e76a549\">22b. Carrion Crawlers</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"3890257d-2b8c-441f-bef0-2096ba21bb90\">This raised dry area contains the following:</p><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"978d4997-45d9-481b-a38d-c8f13f54e574\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6a71c34f-c46c-483c-b5b6-03135221f335\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c82c9c75-7ac0-4f90-b21c-e3d84f3cccc3\">Wooden Pen.</span> A pen made of wooden slats confines four @Compendium[dnd-beyond.beyond-monsters.ddbCarCra5194938]{carrion crawlers} to the northeast. Three carrion crawler eggs are inside the pen.</p> <p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"149fce10-37d0-476f-9ce6-65f0a01f64f3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"55a80626-25b6-4a2e-a503-c526a216f531\">Tools.</span> Several buckets and long-handled tools for wrangling the carrion crawlers stand near the gate to the pen.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"93cc3b7f-c80e-422e-8012-c9d305cc812e\">The bullywugs raise carrion crawlers for their poisonous mucus, but they also feed carrion crawler eggs to the hydra in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#21aHydraDen]{area 21a}. The carrion crawlers are not treated well. If released, they are as likely to attack the bullywugs as they are the characters.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"062eb9d9-cf31-489d-b545-7ca60c7c022f\">Wood scraps gathered from throughout the level have been used to fence off this dry area from floor to ceiling. The gaps between the slats are just wide enough for a melee weapon or a carrion crawlerâs tentacle attack. A simple loop of rope keeps the gate closed.</p><h3 id=\"23BullywugCamp\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"40a87b7b-fc20-432c-b83c-0ce430277179\">23. Bullywug Camp</h3><blockquote class=\"compendium-indented-callout-blockquote ddb-blockquote\" data-content-chunk-id=\"b0999810-9634-4498-8d3a-7e2f6c1d3daa\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"27e9f054-8ae1-4e69-93b1-91356539eace\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8348c896-2679-4f4e-a34c-45effd812327\">Muck.</span> This 20-foot-high cave is filled with muck to a depth of 1 foot.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e13c116c-aa98-403e-9e01-27abe6cfa701\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c33d6a8e-59c4-49a2-8680-01138580e27f\">Bullywug Shacks.</span> Two hovels made of stones and mud are lit by tall torches. Four @Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywugs} are mending tools near the shacks while two @Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toads} look on.</p> </blockquote><h3 id=\"24KelpFarm\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ad0baaae-c550-4196-98eb-e5bd06d17558\">24. Kelp Farm</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a983602e-1972-4cb9-b3db-6dc4d898990a\">Five @Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywugs} work kelp beds in the 6-foot-deep water of this 30-foot-high cave, while a @Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad} swims nearby. The kelp is a staple of the bullywugsâ diet and glows with a faint green light. The light fades 10 minutes after the plant is harvested.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5a7942c9-14ec-4549-8a2f-c7a60646c728\">If they are threatened, the bullywugs order the giant toad to attack and call for help from @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#2BullywugSentries]{areas 2} and 23.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":40,"bookCode":"wdotmm","slug":"slitherswamp#ExploringThisLevel","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Exploring This Level","slugLink":"ExploringThisLevel","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":601}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725008150,"modifiedTime":1778725008150,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!ZR6ZcukwfEXKnPOU.iZMMHRXhY7DcFJCoî{"name":"Aftermath","type":"text","title":{"show":true,"level":1},"_id":"iZMMHRXhY7DcFJCo","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e7e83044-01d8-4463-bd0e-2e12b5495a67\">If the characters help Kuketh destroy or reclaim its control gem, the death slaad abandons the bullywugs. If Torbit is alive, he becomes the ruler of the Blacktongue tribe after Kuketh departs or is killed. Itâs only a matter of time, however, before the Ssethian Scourges seize him, make him one of their thralls, and take control of the bullywug tribe. If all the Blacktongue bullywugs are defeated, the temple becomes a safe place for the characters to rest (assuming the yuan-ti abominations in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.ZR6ZcukwfEXKnPOU.JournalEntryPage.rJDWjzhJI4e2SnSM#19dApse]{area 19d} havenât taken over the place).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5ba2efa5-2553-4603-a966-5207872783fb\">Killing the Ssethian Scourges frees Yoastal from her curse and allows the Blacktongues to overrun the nagasâ caves. Karstis and the mages of Dweomercore might be there already, though, wanting to hold those caverns. Such gains are short-lived, because the spirit nagasâ Rejuvenation trait ensures their return in 1d6 days.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":41,"bookCode":"wdotmm","slug":"slitherswamp#Aftermath","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Aftermath","slugLink":"Aftermath","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":601}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725008150,"modifiedTime":1778725008150,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!ZR6ZcukwfEXKnPOUÂ{"_id":"ZR6ZcukwfEXKnPOU","name":"Level 8: Slitherswamp","folder":"2pS1v77yUqEdkDtM","sort":1038,"flags":{"ddb":{"cobaltId":601,"ddbId":38,"bookCode":"wdotmm","slug":"slitherswamp","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Level 8: Slitherswamp","slugLink":"Level8Slitherswamp","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"ZR6ZcukwfEXKnPOU"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["ZR6ZcukwfEXKnPOU","8XNQM5OJcZHYmOoZ","rJDWjzhJI4e2SnSM","iZMMHRXhY7DcFJCo"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725008150,"modifiedTime":1778725008151,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}j˙Łß+         !folders!qQNhu59ff3imX6sw{"_id":"qQNhu59ff3imX6sw","name":"Xanathar's Guide to Everything","type":"JournalEntry","sort":3999,"flags":{"importid":{},"ddb":{"cobaltId":-1,"ddbId":-1,"bookCode":null,"img":false,"note":false,"specialType":"base"}},"sorting":"m","color":null,"description":"","folder":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725329034,"modifiedTime":1778725329034,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}"řôWF"         0!journal.pages!3VVLyxMZR49YrEX0.3VVLyxMZR49YrEX0ü!{"name":"Chapter 3: Spells","type":"text","title":{"show":false,"level":1},"_id":"3VVLyxMZR49YrEX0","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Magic Item Tables\" data-prev-link=\"magic-item-tables\" data-next-title=\"Appendix A: Shared Campaigns\" data-next-link=\"shared-campaigns\" data-content-chunk-id=\"ee443b4b-8dd2-42be-b017-7f65274d1760\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"80db8277-e610-4e95-aaad-e4213874844f\"><span class=\"Serif-Character-Style_Small-Cap-Serif\" data-content-chunk-id=\"411d96db-3aff-424e-8d80-4b9913952d7b\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-001.spells.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></span></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bdef6d6a-8845-44b0-8ebe-0ae550ad3d5d\"><span class=\"Serif-Character-Style_Small-Cap-Serif\" data-content-chunk-id=\"f54f6a1b-a46b-4abc-829d-ff7b712a2fe5\">Many of the character classes in the</span> <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"cc16a4a5-e941-4576-b190-575d6f3194e2\">Playerâs Handbook </span>harness magic in the form of spells. This chapter provides new spells for those classes, as well as for spellcasting monsters. The Dungeon Master decides which of these spells are available in a campaign and how they can be learned. For example, a DM might decide that some of the spells are freely available, that others are unobtainable, and that a handful can be found only after a special quest, perhaps discovered in a long-lost tome of magic. Wizard spells, in particular, can be introduced to a campaign in spellbooks found as treasure.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"76fcb7ec-4087-4b39-b922-9db46bfbc410\">When a DM adds spells to a campaign, clerics, druids, and paladins require special consideration. When characters of those classes prepare their spells, they have access to the entire spell list for their class. Given that fact, the DM should be cautious about making all of these new spells available to a player who is overwhelmed when presented with many options. For such a player, consider adding only story-appropriate spells to the spell list of that playerâs character.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"15019d4b-d10b-493d-bbe1-211fe8b7f181\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"16a04f22-6c27-45f4-8868-36ab3479abe9\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So why canât people who use magic do it all the time?<br>I can disintegrate things whenever I want. Like now. And now. And now. And now âŚ Hey, whereâd everybody go?</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":518,"ddbId":113,"bookCode":"xgte","slug":"spells","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 3: Spells","slugLink":"Chapter3Spells","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353321,"modifiedTime":1778725353321,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!3VVLyxMZR49YrEX0.hjgwLUcCbRAfC8V1ćĚ{"name":"Spell Lists","type":"text","title":{"show":true,"level":1},"_id":"hjgwLUcCbRAfC8V1","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5d4926c0-78df-4568-8914-8bd09613d15c\">The following spell lists show which spells can be cast by characters of each class. A spellâs school of magic is noted in parentheses. If a spell can be cast as a ritual, the ritual tag also appears in the parentheses.</p><h3 id=\"BardSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"eaf8e3d5-8668-4c7a-ae47-da3e3c7eeaa2\">Bard Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"9ec72792-2b29-4b81-8d08-2a0a992d5b21\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"c34906a9-dc48-4747-a243-0e051517f97c\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"b4966cf6-1259-4b0b-8a93-c124ce67e53f\"><strong>Cantrips (0 Level)</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8e0b3cd7-e48c-4838-9bc7-7b761f5e3e5b\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Thunderclap]{Thunderclap }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"fd50d4d4-5b64-4dd8-ba03-460f1224e22f\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"4e6882aa-db73-43b1-947a-5e9fecdac107\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EarthTremor]{Earth tremor} </em>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"69e719b3-dfe6-4a5e-b7ce-d22b99e74df0\"><strong>2nd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9574bb34-a453-4f29-a386-bd27f26d3a67\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Pyrotechnics]{Pyrotechnics }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"cec0d190-321c-4a58-9267-cd653d24c3bd\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Skywrite]{Skywrite }(&amp;Reference[trs]{transmutation}, ritual)</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"ceca4bc3-2453-4d0b-8543-bd1f1591f229\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WardingWind]{Warding wind}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"d784b75b-bd6f-492a-861f-4cf471a75e79\"><strong>3rd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"99629e7c-161a-4427-82c7-a172554d4546\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Catnap]{Catnap }(&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"54c9df99-90b2-4b0a-ae4a-7325aeee177d\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EnemiesAbound]{Enemies abound}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"4cd68cab-fa22-4fee-ad84-cba0621c8272\"><strong>4th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"4cef5fde-d888-4825-b2ec-b736c6aea484\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CharmMonster]{Charm monster}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"79d8d4a0-11d9-412d-846f-6ba6ce81fa86\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8977f187-b4db-4c0e-b049-0e5e639fb9c8\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"f4ba3e6b-212c-4f83-93c7-c8eba481f9b6\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SkillEmpowerment]{Skill empowerment}</span> (&amp;Reference[trs]=ř;ů{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6a6e44a4-95bd-4513-a3f5-4e48e827e19c\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"674b1d9a-6409-4d74-b650-070877587a97\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SynapticStatic]{Synaptic static}</span> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"6ba6b45b-d115-41ce-994d-036b3f66b0ce\"><strong>9th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"eed38c0b-3f6b-4735-92f0-51d63e0cfd22\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MassPolymorph]{Mass polymorph}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"92d6bc35-a441-4e01-9fe8-5803302ea737\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"2c2ae130-dd4c-4317-bc0c-5f6a7eddfb4c\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PsychicScream]{Psychic scream}</span> (&amp;Reference[enc]{enchantment})</p> </div> </blockquote><h3 id=\"ClericSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"f0c7d579-64f4-4957-83c9-df7ab1173258\">Cleric Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"b310c1c6-a7e9-46a4-8037-821a9051aafb\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"b0549f4c-8f6d-49f9-bbe8-b72d2eaa8ea8\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"678e3aec-2cae-44dd-9a28-6764bff0d0bc\"><strong>Cantrips (0 Level)</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"fa1150ae-16c9-43e4-a446-e32ccc15c630\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"b1b26b9b-d3cb-47e9-a2a3-d51200ad69ca\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TolltheDead]{Toll the dead}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6ef78b5f-ac68-4868-b115-00d38a6422b8\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"bdea4d64-2cb9-468f-b99e-d113e1d51247\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WordofRadiance]{Word of radiance}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"1bdfc052-ab3c-4a18-94f8-211a8a83f070\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"afbd7441-42d9-4c7b-a1b9-6b09c1171752\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Ceremony]{Ceremony }(&amp;Reference[abj]{abjuration}, ritual)</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"47ce89d4-a381-45fb-9d17-60fcb21b2e2e\"><strong>3rd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"dc3aee54-1368-4a03-a373-36d0b2615a25\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#LifeTransference]{Life transference}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"4f801fc6-d5de-42eb-bf7d-c481dd12b992\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"babef3cc-7cd6-4886-8bcd-537ff06e6545\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Dawn]{Dawn}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"032280df-9f73-4e91-925c-c836b1f35778\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#HolyWeapon]{Holy weapon}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"49cf00e0-70d9-460e-9ff4-15c02ff22746\"><strong>7th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"37d056dd-3559-4bfd-9538-404249ed5852\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"2baf331a-afa4-4753-ac37-9508d4b715b3\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TempleoftheGods]{Temple of the gods}</span> (&amp;Reference[con]{conjuration})</p> </div> </blockquote><h3 id=\"DruidSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"1def3ec7-570b-4e7b-9b22-498b05310b14\">Druid Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"e0121656-3674-4211-8322-e7e63219e73f\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"685374b6-9d8d-498c-80b4-2aacb608928a\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"dcf7c428-7da8-4940-bf47-38470a62070f\"><strong>Cantrips (0 Level)</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1e257ad6-d225-42ab-8adf-639ec83153dd\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ControlFlames]{Control flames}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"ba464952-b7a8-4fd2-9cbe-3c3297c55e91\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"15719a48-348e-4d1f-847d-a2c0d512c5af\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CreateBonfire]{Create bonfire} </span>(&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"c2cb4b98-9cc7-4988-8249-87150558927c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Frostbite]{Frostbite }</em>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b2dd0a50-3e0b-4b7a-bacd-edc7d52e3adf\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Gust]{Gust }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"63fecaf2-a245-47cd-bd0b-9ebdb47fa4a7\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Infestation]{Infestation}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0fff8756-d1f4-4442-a925-d91ab0a06c3a\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MagicStone]{Magic stone}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"073810bd-d03c-486f-8fde-61b06b5ef222\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"a0d81e98-bd30-4a1f-8188-2242a9c977d2\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MoldEarth]{Mold earth} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"bb918133-6cc2-4e44-a79a-eb2218e758bd\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"34c49c3a-a0ef-4fa9-9854-7541f72f040a\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PrimalSavagery]{Primal savagery}</span> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"978017f2-d320-4724-85a6-7a987eb4b36c\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"7e7edc03-6b37-4b32-a1b9-036051831d90\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ShapeWater]{Shape water} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9e5b3767-2ab6-4485-8d71-972285422229\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Thunderclap]{Thunderclap }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"224c00aa-746b-4835-968e-7dfd906a2d33\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"af039f50-3fc8-4622-8e38-48c37773e3f2\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AbsorbElements]{Absorb elements} </em>(&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"c753f6dc-d96a-4425-bbd9-34530eb64d81\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#BeastBond]{Beast bond}</em> (&amp;Reference[div]{divination})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"58b1dab8-7385-4cc7-ad40-61594d208ff6\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EarthTremor]{Earth tremor}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"dc18dda8-8a82-4ec0-92ac-1fd55f9eb15c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#IceKnife]{Ice knife}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b61634b0-b6a4-47b4-aea2-e143859b803c\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"784fe7e7-ceb5-4e9f-8865-72bf51900ff8\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Snare]{Snare}</span> (&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"75de04e1-3f7c-4dd5-a16d-fa8c74343d54\"><strong>2nd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"fd0cc00f-8f3c-44ce-bbfd-8e2129bff238\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DustDevil]{Dust devil} </em>(&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6d876f2b-7f13-4a9b-936a-b1a01ff473ee\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Earthbind]{Earthbind} </em>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"242f8272-f71b-417f-8e06-87b45b57665c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#HealingSpirit]{Healing spirit}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"496271d7-cbd0-4582-95e0-112c7b655e48\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Skywrite]{Skywrite }(&amp;Reference[trs]{transmutation}, ritual)</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"ad57db3c-fcdc-4976-a618-3a5180b10ab9\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WardingWind]{Warding wind}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"616b8fe3-25d0-4f72-bd7d-538028145971\"><strong>3rd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0e83b0bf-c15a-4c85-a514-b4664dfd49e2\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EruptingEarth]{Erupting earth}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"08a64843-5cbb-4691-9fd5-9433a88a207e\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FlameArrows]{Flame arrows}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"772beb0b-0e6a-496f-a3d1-185eb7e6778f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TidalWave]{Tidal wave}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6f0e082d-b07f-42fd-8909-29635d2f5868\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WallofWater]{Wall of water}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"67de162c-8c57-461d-be3a-bf95a2dc78d2\"><strong>4th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"035afe01-8c3d-4a40-a692-b2402b139aa2\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CharmMonster]{Charm monster}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"58c2d78c-e442-422a-9fa1-0ae4c5c5397e\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ElementalBane]{Elemental bane} </em>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"d98b30f3-8b17-432a-8495-6ac4c88d3470\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#GuardianofNature]{Guardian of nature}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"3a269e9f-477d-4e4a-80c5-859fb5e414ee\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WaterySphere]{Watery sphere}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"320fe457-16bb-4dc6-9ca5-0c7c32658c44\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"fbe6ba9d-6faf-4749-ba3c-8a1fd5a675e1\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ControlWinds]{Control winds}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"4ac8874e-c208-47e1-9e41-8fe96f401f32\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Maelstrom]{Maelstrom }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"22c72b5f-7f03-456b-8d48-01843244e5a3\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TransmuteRock]{Transmute rock}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b058a1b2-5e3c-458f-af97-fbbf8f1e1932\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"09f27456-e5ea-4f0c-a0c4-594fa3714339\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WrathofNature]{Wrath of nature}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"5c39fb48-e888-40d1-85e1-4993700d6a4b\"><strong>6th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"d5d7409d-2328-41eb-958b-2b6be3d03807\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#BonesoftheEarth]{Bones of the earth}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"33c9d424-2fec-4e99-858b-609ca6a85c70\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DruidGrove]{Druid grove}</em> (&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a0a28186-50b2-43e0-b77b-38e4545d457e\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofFlame]{Investiture of flame}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"55f9b6b9-a9c4-4351-b1b9-d0d66599ca80\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofIce]{Investiture of ice}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6b6df1d7-14e5-48d4-95b4-998047017c81\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofStone]{Investiture of stone}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"75c141a7-86ed-456a-b573-83151a664a27\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofWind]{Investiture of wind}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9a71d069-98ec-4863-94d0-2aa0bb77b70f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PrimordialWard]{Primordial ward}</em> (&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"00c1e48c-0578-48ca-9606-4d454c10504b\"><strong>7th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"261c8e6e-1c08-4ac6-af01-9a9439688c00\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Whirlwind]{Whirlwind }(&amp;Reference[evo]{evocation})</p> </div> </blockquote><h3 id=\"PaladinSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"44cac966-14c7-4476-b2fe-59712f0a51f6\">Paladin Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"c0cd0ecd-a7a1-4958-bdc8-c1478240794e\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"eddbb848-e257-475d-8d4e-2f3537b9179e\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"30130717-44cd-4b72-9eb1-17ae0537e4aa\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0fd21473-f5ce-4c23-b2ca-952f3030a86a\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Ceremony]{Ceremony}</em> (&amp;Reference[abj]{abjuration}, ritual)</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"0a4e82c2-7b2c-4d6a-b720-3cef4ae095c2\"><strong>4th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6b7c50c7-9a7b-4a84-b65d-fdcb7109661f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FindGreaterSteed]{Find greater steed}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"a606a22e-e701-4ccb-a268-051f26167b94\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"36804a3e-d27d-4e0c-8b8d-6971d965e27f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#HolyWeapon]{Holy weapon}</em> (&amp;Reference[evo]{evocation})</p> </div> </blockquote><h3 id=\"RangerSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"691ed1be-d489-4084-94ba-4797c858f81b\">Ranger Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"c474170a-0226-4f58-9f7c-87503f3db620\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"329af375-4c51-4df3-8d70-26c1325f1654\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"402c4fa9-fcd9-431e-b205-a303589bf8c3\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a22c1a25-34e3-4ea2-8ee2-987f95ceede7\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AbsorbElements]{Absorb elements}</em> (&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6175bbb1-0109-4f67-a563-1f1aa5550689\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#BeastBond]{Beast bond}</em> (&amp;Reference[div]{divination})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"23b00aa9-776a-4cc9-9a3e-72caec20bda6\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"922ceb71-c14e-4f99-b30b-bd6624045850\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Snare]{Snare}</span> (&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"74430c55-a88c-4a65-a537-4bb13f737e57\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"bdc7d1e3-eda0-4d12-8631-8059a41b4714\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ZephyrStrike]{Zephyr strike}</span> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"e8f786f6-4359-4a38-b8b9-677515460987\"><strong>2nd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1a325788-0358-47e9-948e-90396dea9404\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#HealingSpirit]{Healing spirit}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"b2090bdd-e2af-4596-9f78-0cf50995035c\"><strong>3rd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"dc46ea54-70d0-4abd-a9eb-880e65672fbb\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FlameArrows]{Flame arrows}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"9e8d3be0-5f4f-423d-a707-c9c579bae077\"><strong>4th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0e1bb25d-6ce1-4648-8689-58f47b8faa51\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#GuardianofNature]{Guardian of nature}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"3cb3f4ca-33e0-407a-b5f6-c59eb2c27a30\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"44bf5f50-ffc0-41ec-b2bc-146848ba6b3e\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"283e3ddc-4473-4bb3-bf3d-f24f9ca07a5b\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SteelWindStrike]{Steel wind strike}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"d5c2e0ac-4eaa-4f6c-8c1b-d7974eb23886\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"8ae0ac09-6e73-4aed-b48a-bbcb8dbd00ac\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WrathofNature]{Wrath of nature}</span> (&amp;Reference[evo]{evocation})</p> </div> </blockquote><h3 id=\"SorcererSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"2bd20c3d-cb6b-4693-8b3a-a3db41034d36\">Sorcerer Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"d2e70609-17df-43b0-a64b-1c8d565abddf\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"66ded401-2eec-4c97-883c-559baf5db8dc\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"a48a2355-c84b-4923-8d29-58a0a11dc76a\"><strong>Cantrips (0 Level)</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"60021ffe-e496-4d47-9063-9748869e1055\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ControlFlames]{Control flames}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0a03c91b-6780-4bf3-8431-18b8e681ee66\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"14e9640b-11f9-4263-9a25-d93d94041b0b\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CreateBonfire]{Create bonfire} </span>(&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9bdfbfed-984d-4d04-9df7-4eefddef04e5\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"917e0f35-d117-416c-a169-790591e3931d\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Frostbite]{Frostbite} </span>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6ccce148-87c6-41f7-a153-c84f48a1bc0c\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Gust]{Gust }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"c427af08-451a-4ee6-91e8-82829b7e6c21\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Infestation]{Infestation}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"eb84f0b0-8b2c-4b96-bcca-26eb916a1fc0\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"17729671-9f22-43e4-b5a3-f4f34cf399e9\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MoldEarth]{Mold earth} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b689b398-bac3-4db9-8341-86357cf21926\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"69431184-5c7c-4115-a636-a3df8cc14333\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ShapeWater]{Shape water} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"5e99c802-00c1-4992-a274-b5fd88576793\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Thunderclap]{Thunderclap }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"fda02e9b-439b-4482-b494-34be19a27ca1\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"5f9e81a3-f5cd-4d32-a10b-fa7044e4e366\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"e11a0c0f-7324-4342-bfda-6a319fe1a003\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AbsorbElements]{Absorb elements} </span>(&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"e6b704af-a691-4b75-8bd4-5c30096314a8\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"5f8a8202-a741-41da-bc5b-4e4f259ae2ea\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Catapult]{Catapult} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f31f5b6f-6a52-49fa-9c5a-e8f355d7f0f3\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ChaosBolt]{Chaos bolt}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a550486d-085a-47ee-946e-b54ff8c961fe\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"295439af-8ab4-4e44-8a7d-9aa0e736a9c0\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EarthTremor]{Earth tremor} </span>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"2a69642e-d863-46f0-8c66-3343d9a5d716\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#IceKnife]{Ice knife}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"207e6e09-f280-49f6-8606-dc05f92f485b\"><strong>2nd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"e24328e0-259c-4247-8cec-183549e6e196\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AganazzarsScorcher]{Aganazzarâs scorcher}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9b30b838-43cb-4685-b95c-acb9e2acaf4f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DragonsBreath]{Dragonâs Breath}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6c4e2672-7041-4f61-9d70-34c30a774d5a\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DustDevil]{Dust devil}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"d0f3c26e-7c99-4489-8c9f-416659ce5f42\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Earthbind]{Earthbind }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7a5ea151-0acd-4f1a-aad8-ed264d73c708\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MaximiliansEarthenGrasp]{Maximilianâs earthen grasp}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9e7e5b14-28f5-4a2a-8df5-9168c527dca0\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"2f6c1820-2aad-40b3-a38c-8988b7a0208b\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MindSpike]{Mind spike}</span> (&amp;Reference[div]{divination})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f9f7cc45-a2f5-44a1-aeb8-649abf1997ba\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Pyrotechnics]{Pyrotechnics }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"c6439580-8e18-499a-ad89-7756d0277b91\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"f728bec5-a6d6-405b-a266-ca261c187afe\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ShadowBlade]{Shadow blade}</span> (&amp;Reference[ill]{illusion})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"87244d59-9b06-4dbb-89de-14631be8188c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SnillocsSnowballSwarm]{Snillocâs snowball swarm}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-^¨ŐĆůchunk-id=\"e9c46eb1-1a65-4f2a-b02c-cc0b2567d127\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WardingWind]{Warding wind}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"33ec09d4-44af-4d05-9cb6-a0c3217fd225\"><strong>3rd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"99603af6-fced-4ce2-88eb-d504d4a65797\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Catnap]{Catnap }(&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"d38d58a5-6bfb-4fd3-ba98-1eb7dc90d55d\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EnemiesAbound]{Enemies abound}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"35f7e3fd-d4d1-43c6-b993-22469cf96681\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EruptingEarth]{Erupting earth}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b7dff97c-1c89-4087-b6b2-bd0ac0ad5117\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FlameArrows]{Flame arrows}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9ece5c90-37ba-44cc-8705-2e913a62ee05\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MelfsMinuteMeteors]{Melfâs minute meteors}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8d542e5e-4f0a-4e4e-912e-d6090ccbbd37\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"6c2f3b08-d99c-43a2-8b49-0a170911041a\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ThunderStep]{Thunder step}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"812139b3-371a-4dd5-8c47-5b75c0b2d4a4\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"a969f88a-bd19-4c3b-85f8-a73600d0e6d5\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TidalWave]{Tidal wave} </span>(&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"95a0c9bc-49f7-402d-848e-e644485233c2\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WallofWater]{Wall of water}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"d5b8ae93-36d3-4e2e-a4a2-6d3d6129d340\"><strong>4th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"cb7cb52b-4622-40f2-b397-9c5d5ca9590f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CharmMonster]{Charm monster}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1f113f9c-b1a7-43a8-b3c2-346e8eb92c75\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"dcbc04a2-9395-4e42-8b4b-b8be8be5a733\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SickeningRadiance]{Sickening radiance}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"50aea35a-ddfe-4c4c-9550-6c5c7966e204\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#StormSphere]{Storm sphere }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"14e9059b-4a95-4c90-9efd-7a1200e58877\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#VitriolicSphere]{Vitriolic sphere}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0fdcc098-0d3d-4050-a7c3-6a0e7478efe1\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WaterySphere]{Watery sphere}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"47638ff5-028f-42d8-b0d4-9595f78fe7a4\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"efbaa160-f29e-4f15-adab-1d221993321c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ControlWinds]{Control winds}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"499dd616-53fe-4d52-92c2-be5164abab52\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Enervation]{Enervation}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b47a5295-cf81-4a7e-bd64-22dc88b911be\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FarStep]{Far step}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8e2886a3-0c89-4e03-83b8-1fa8482f6c0f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Immolation]{Immolation}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"324c74c5-3609-498b-83d7-8281e956c9c4\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"1e606d24-1d2b-4fa9-a9f7-cb4dc51a1002\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SkillEmpowerment]{Skill empowerment}</span> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"fc4ea3df-59fe-47c4-b6ba-a94f4dacf29f\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"de23e74f-7ba4-4f1c-a8d0-ebaba67f5fd4\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SynapticStatic]{Synaptic static}</span> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"78798286-fef6-4721-ae10-fbd9a5aef5ad\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"3d96cc47-8afc-4959-bb93-c35d3d392cfc\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WallofLight]{Wall of light}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"e193d7b2-2262-4ad5-8fda-bc0a35dbb4ba\"><strong>6th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8c79982c-a95d-4652-9c41-674da1dc6c27\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofFlame]{Investiture of flame}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0ae2ccd0-536a-49a1-ae67-69a38ed0be27\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofIce]{Investiture of ice}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f65fda69-c946-4897-8040-69c963c0e642\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofStone]{Investiture of stone} </em>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7de478ca-bcd7-424a-aaba-86f3474ba690\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofWind]{Investiture of wind}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"ff8acec2-3164-4ab9-a6bf-9b20d72a2f27\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MentalPrison]{Mental prison}</em> (&amp;Reference[ill]{illusion})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b7fbc7dd-7500-4e91-9218-a9969c86f6e1\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"5b2c8ec0-1a4b-47de-98a2-42a45778eeec\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Scatter]{Scatter}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"df6888de-2752-4074-8bf4-da4494a12804\"><strong>7th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"fb6fa34c-9eed-4015-84f8-9d7015c5bda0\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CrownofStars]{Crown of stars}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7af7b38c-2986-46f5-ace2-010b7d195665\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"242ac48f-1e5d-49b3-aac9-36143c3c5e6d\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PowerWordPain]{Power word pain}</span> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7182ce7b-dcb5-4572-b431-9554df3a68c5\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Whirlwind]{Whirlwind} </em>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"3fe01c84-643d-4b1e-8a3e-31af31c9407d\"><strong>8th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"cdcb1153-8b51-40a4-afc2-edc552fa1246\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AbiDalzimsHorridWilting]{Abi-Dalzimâs horrid wilting}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"be17bb2a-85e4-46fe-96b0-8cd30f196787\"><strong>9th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"751e8c5b-1ddc-48c6-b30a-9795994afc1f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MassPolymorph]{Mass polymorph}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6f0c2f96-747c-4092-b0e3-9beb60c6c955\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"a367475e-f167-48cd-b6f0-916f6a1302bd\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PsychicScream]{Psychic scream}</span> (&amp;Reference[enc]{enchantment})</p> </div> </blockquote><h3 id=\"WarlockSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"266493b0-915a-4e04-bb21-15b22442dd57\">Warlock Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"dd7a1b48-2319-4993-99d7-8ffe28913c32\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"ee9b0b4e-fe32-4a0f-af93-63a5da194c28\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"dca41b1d-2a2e-46da-92a1-439ed650f9e6\"><strong>Cantrips (0 Level)</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a64c4af5-ad8e-4a0f-8449-59f1a059df66\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"a591a23b-6e7f-4276-ba19-d1755b6bb2c1\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CreateBonfire]{Create bonfire} </span>(&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8d9b1791-c902-4533-b533-b248cb5f94d8\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Frostbite]{Frostbite }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9185921d-d247-4d40-880e-548bb4632e3f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Infestation]{Infestation}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"cf2e3b4c-da7e-4913-88db-f7bfbf7ba97b\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MagicStone]{Magic stone}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6091c982-af04-4b64-b271-dc85b607c3a4\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Thunderclap]{Thunderclap }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"d25a23a6-226d-4022-83de-b30eccd2d877\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"a9965bfa-2664-42ce-af54-2d4ef2471f04\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TolltheDead]{Toll the dead}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"593e5c97-f66b-400f-ab38-7f0cd31b3401\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"826d212a-5348-4676-865a-139f4d46e28c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CauseFear]{Cause fear}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"be534b02-6fbc-4854-ae41-d6376090b1e1\"><strong>2nd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"97d22161-43fb-498d-b4a7-054becabcd41\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Earthbind]{Earthbind }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"d6c880df-ef10-4fba-ba1c-b3af8fe475c1\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"3e3dc847-0acd-4cc0-8647-582c855df96c\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MindSpike]{Mind spike}</span> (&amp;Reference[div]{divination})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"4e6f7073-2e7e-4de1-bc83-c85618a2a6ca\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"5e759f10-d8fe-4221-af37-88a62af518bf\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ShadowBlade]{Shadow blade}</span> (&amp;Reference[ill]{illusion})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"fdeeb08c-7cf9-462a-8ef2-7e4e9f8b5b44\"><strong>3rd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"aa926439-65d1-47a4-812b-bf861f7a0ed7\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EnemiesAbound]{Enemies abound}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1ae1c003-2da9-44ee-a1a6-875b414c89a6\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"b0910985-9f4b-482c-9809-1e4f03fdc31f\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SummonLesserDemons]{Summon lesser demons}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1ae1c003-2da9-44ee-a1a6-875b414c89a6\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"fbfd8d03-af94-4280-a0e8-9b3d8ef00210\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ThunderStep]{Thunder step}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"7ade347b-105f-41b8-96e8-d481310e9d2d\"><strong>4th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"210bab19-59d2-4a55-bf1f-d77f281c7d72\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CharmMonster]{Charm monster}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"af54ed4c-ac4f-4ef3-b241-1a25ba466a61\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ElementalBane]{Elemental bane}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"711e5ccd-4b11-4eb5-9e02-781284a4bbc0\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"6ede9d72-4906-48b9-9b84-f5e5876459a5\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ShadowofMoil]{Shadow of moil}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"95cc5898-da78-438f-9a22-93ef2ecf5b53\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"c9011a58-fba1-4861-8c4c-a6994c99b07d\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SickeningRadiance]{Sickening radiance}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9e6536e7-999e-4f04-9043-c21e74fc20d5\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"5833a5b4-2501-433f-9269-b43521a11e7f\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SummonGreaterDemon]{Summon greater demon}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"b7423d17-2cbb-4072-aa96-fd51f988c2f3\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7968c3df-671b-4797-b226-e7fc61773821\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DanseMacabre]{Danse Macabre}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"aa5ed4e0-6dc1-4d53-8e08-d2a739e1206c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Enervation]{Enervation}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8be80d75-7863-4625-97aa-9f28a18524bc\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FarStep]{Far step}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"dcce9e9e-ae33-4c98-8570-b281a9f3fee6\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InfernalCalling]{Infernal calling}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"df3cead1-a49e-4f12-810d-fd9f4d977d17\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"c9510235-ae5a-49eb-a33d-0fd75a473fd7\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#NegativeEnergyFlood]{Negative energy flood}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1bcc0d25-a6b8-4c77-8f4f-73d9565f26e6\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"d706bbd1-2a5e-463b-9cb6-0e6ef194cd6f\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SynapticStatic]{Synaptic static}</span> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"87eaa972-0849-48c9-a8ee-f7f4da1bffcd\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"5943ba35-d23f-41ab-9ada-558757ea3160\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WallofLight]{Wall of light}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"d7158277-c420-4ec0-b7cf-563f089f4b25\"><strong>6th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a915db8e-157b-43bf-b07b-8b2018f64a0c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofFlame]{Investiture of flame}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"ba11c27b-37a2-48a9-8dcf-51ac606a1158\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofIce]{Investiture of ice}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"249e710e-feaf-4fbd-9455-2a2e4908e04a\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofStone]{Investiture of stone}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7c034c68-9436-4a5c-854b-a0a7c0c664df\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofWind]{Investiture of wind}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1800c9dd-b383-46c0-bb7b-a3235e7d103a\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MentalPrison]{Mental prison}</em> (&amp;Reference[ill]{illusion})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"637d621e-34a8-4690-a88d-d5a81a5f6799\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"55a33a63-4ba7-46a6-96f4-af35eb04ec2c\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Scatter]{Scatter}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9350558c-4dc1-4d69-8a37-ab17a82c19f8\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"4b859a68-f050-40b7-953a-cb9b023d8a3c\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SoulCage]{Soul cage}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"545278ef-2215-43d4-bf8a-7fb53848dc56\"><strong>7th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"4aca3d71-4dd0-4a5f-8af2-2b30763a8e0d\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CrownofStars]{Crown of stars} </em>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0ca9ccb8-e061-4591-9b15-37d3eeea322e\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"97ac45cd-a00e-4028-9316-6234a4ba7d79\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PowerWordPain]{Power word pain}</span> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"01f5e9ed-d13c-42bb-b10e-a0515d77c25a\"><strong>8th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8b531d40-22bb-4776-82d1-5228d2ff8a24\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MaddeningDarkness]{Maddening darkness}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"47faf366-ecc8-4c92-b1f0-15335f83e536\"><strong>9th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"e4bdad00-aed2-4d77-872c-afd820bda8c4\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"b088966f-89c8-47e0-92ad-1362efd85f07\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PsychicScream]{Psychic scream}</span> (&amp;Reference[enc]{enchantment})</p> </div> </blockquote><h3 id=\"WizardSpells\" class=\"quick-menu-2 compendium-hr heading-anchor\" data-content-chunk-id=\"e716a187-8875-414e-98e3-dcf0efd4cb16\">Wizard Spells</h3><blockquote class=\"compendium-first-line-blockquote ddb-blockquote\" data-content-chunk-id=\"bc0ca70a-bd13-4254-b842-1f133d847606\"> <div class=\"compendium-spell-lists\" data-content-chunk-id=\"3daca5da-fc98-4f88-845c-8be826957184\"> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"d98ce3b9-0ea2-482a-8314-617f5fa384bb\"><strong>Cantrips (0 Level)</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"3a6b7959-d8c8-42d4-a1c5-53a7e3342349\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"40f4357e-58b7-4d8c-9d58-79abd4dddd97\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ControlFlames]{Control flames} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f9acc564-629a-444c-b00d-b2c226ebee40\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"80c74156-9a95-4b9a-a822-c09e19554c76\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CreateBonfire]{Create bonfire} </span>(&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9c45d313-2251-4475-9322-2f18377ced48\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"fa4601f7-6263-45f1-8597-7e71ebdea78f\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Frostbite]{Frostbite} </span>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"85cf3789-527f-4940-943a-6d18290451d9\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Gust]{Gust }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9b882107-72b3-4211-a304-aad178afd9b0\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Infestation]{Infestation}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"34bb5f0b-dcc8-45bb-9279-db02fe92e3c3\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"49c1803a-802d-4db3-956a-666a37f357e3\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MoldEarth]{Mold earth} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6732d9d5-9d42-4625-8fac-c6b84982a690\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"cda5776d-2186-4037-a305-b36d1ae138a4\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ShapeWater]{Shape water} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"5ec42f1d-0317-4272-946a-1fa727964fd1\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Thunderclap]{Thunderclap }</em>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"22b2504c-504a-44ae-9811-c28a9ae02632\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"78fb66c9-6ba6-435e-b4e4-73d1a6cce20b\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TolltheDead]{Toll the dead}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"b944ab8d-7916-46c5-a06e-37958d4517d6\"><strong>1st Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"401ddc4f-70ee-4d36-b3db-bd2752c9bc86\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AbsorbElements]{Absorb elements} </em>(&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"46f5211c-0905-43cf-8517-64c279703086\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"2eef092c-c799-4c3b-bb4e-3531fd3d83a7\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Catapult]{Catapult} </span>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"dd51a3b8-178c-434e-8ecc-b1779fd51537\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CauseFear]{Cause fear}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"3fb7f49d-42cc-4f28-9b63-754be2bce490\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EarthTremor]{Earth tremor}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8761f30e-6ac4-4b8f-9fea-22195fe368fb\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#IceKnife]{Ice knife}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a6644f3f-71ff-4672-885e-e887a1169f89\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"eb6af0eb-c72a-459b-bcd9-17dd99bd0e41\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Snare]{Snare}</span> (&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"a31bf24d-06db-4cc9-8e31-e9e040f65a68\"><strong>2nd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"15ac76c7-0b3b-4e99-9c4c-230ed03834eb\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AganazzarsScorcher]{Aganazzarâs scorcher}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"cac4d1c7-7e42-4c1b-8b9b-8a3f415b08c2\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DragonsBreath]{Dragonâs Breath}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b9457f8a-2280-4007-9b33-377de1b7de14\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DustDevil]{Dust devil}</em> (&amp;RefeL°űůrence[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"ecb28143-8a04-4013-aee6-35917d0be55a\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Earthbind]{Earthbind }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b7641d12-3e71-4c67-bd6e-654c5f0e2d43\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MaximiliansEarthenGrasp]{Maximilianâs earthen grasp}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"e07ad91e-12f1-42ca-b5dd-fdb1acdc660d\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"125717de-0bff-4954-9904-2aa4c6bbabc9\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MindSpike]{Mind spike}</span> (&amp;Reference[div]{divination})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6e42a4ea-a527-4d1d-9b35-c468559a2a01\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Pyrotechnics]{Pyrotechnics }(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a05cfa9c-3017-4075-be05-3d9e7b22e787\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"a5b06a21-6486-4874-a94a-d26ca954731d\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ShadowBlade]{Shadow blade}</span> (&amp;Reference[ill]{illusion})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"124f5a18-5d08-47b6-8e42-0198eb262f5d\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Skywrite]{Skywrite }(&amp;Reference[trs]{transmutation}, ritual)</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1f7dcba6-51c9-4445-8e2f-5c7763b2198e\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SnillocsSnowballSwarm]{Snillocâs snowball swarm}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"914716c7-5858-47f0-848f-8b7aa297e889\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WardingWind]{Warding wind}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"feb568a1-21b9-4515-a4a8-0820b37bb709\"><strong>3rd Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f905ac3e-47ab-43e5-9d2a-4a560f913670\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Catnap]{Catnap }(&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"fd1308ed-6b30-4c5c-8d08-423f0c0f2c3f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EnemiesAbound]{Enemies abound}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"4b383ddf-a0dc-4d66-a803-e9f7d8f091ba\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#EruptingEarth]{Erupting earth}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"23e8f8ac-f870-4eb9-a068-31174d567bb2\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FlameArrows]{Flame arrows} (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"025dc34b-579e-4483-bdfd-937da4c6c9de\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#LifeTransference]{Life transference} </em>(&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"c61e938e-49c8-44b9-bd55-f61350c9818c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MelfsMinuteMeteors]{Melfâs minute meteors} </em>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f485680d-210b-4268-8cef-c4ae3d14470a\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"851740da-df79-4599-8aa2-0b2b944f85d7\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SummonLesserDemons]{Summon lesser demons}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9e20df40-549f-47b1-b948-1ca1ae0aadf2\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"ac904736-ae12-421c-84c6-e9d90bae4075\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ThunderStep]{Thunder step}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"575ad968-2f70-4a5b-8a5d-e75267794710\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TidalWave]{Tidal wave}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7140697b-6457-4f1e-b7db-86a97200b855\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"ca316912-ce61-439c-9355-99352b045c3b\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TinyServant]{Tiny servant}</span> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"47571e01-2240-4b9d-87fb-93d3e4186b76\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WallofSand]{Wall of sand }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"953cfa50-659c-45ee-8923-00e6832c080a\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WallofWater]{Wall of water}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"50215810-a632-495e-94b2-a57071cd221d\"><strong>4th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"9b05e039-307f-446e-8df0-aac90d9fa7bf\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CharmMonster]{Charm monster}</em> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"fdbdff29-c11d-4c0f-98fc-caa822ce09d6\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ElementalBane]{Elemental bane}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"797e8cb3-6db4-480d-881e-fbb67d296053\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"15dae093-732d-4d9d-89d2-aa2ae5dafd33\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SickeningRadiance]{Sickening radiance}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"aacf7416-3c8c-4acc-8ba9-b7f5fe1b8aa9\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#StormSphere]{Storm sphere}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8f10941b-8f12-4b33-a5c9-3cd81c12acbb\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"6e965d79-1669-4031-97f3-1b58a7a78fcf\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SummonGreaterDemon]{Summon greater demon}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f75cb1a2-0067-4e81-acc5-da8694253c18\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"46803bd0-2e5f-4bff-b061-6b6f670e9c45\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#VitriolicSphere]{Vitriolic sphere} </span>(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b8f38b74-4d48-4df1-a04f-bcbf9904a2cf\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WaterySphere]{Watery sphere}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"daafe1e7-25b0-4714-8669-cb7e4fc8589d\"><strong>5th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"0cf1240a-6c6d-4705-be93-1e597f6a70ea\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#ControlWinds]{Control winds}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7b8872ae-eca9-45c7-a139-3eaf5d52a39f\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#DanseMacabre]{Danse Macabre}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a313e8d4-0f37-4ddf-975b-feb16114a408\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Dawn]{Dawn}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"cbdcba3b-7e19-420e-8d8d-03eeaa2c9abf\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Enervation]{Enervation}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"6537d209-f2c9-4911-8e1b-6c4e62737765\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#FarStep]{Far step}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"dacbe564-64e2-4964-a37a-9cbd9082ab63\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Immolation]{Immolation }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"e4fdd15b-2794-4bbb-b691-a141999d3d86\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InfernalCalling]{Infernal calling}</em> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"16a59237-4781-4651-a796-660c3dba4d39\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"6d5731cb-f3e2-4b24-85f1-0f470e99adbd\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#NegativeEnergyFlood]{Negative energy flood}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"23cbc8ba-6e44-411f-8342-e65dd0a0e25e\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"13b7b462-0910-4ec6-9209-8c1195d533e5\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SkillEmpowerment]{Skill empowerment}</span> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"59807183-f40c-492b-8a13-dc41433e180e\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"2d31568b-1aae-45c8-8a56-f4cbcc66951b\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SteelWindStrike]{Steel wind strike}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"457306ec-d0cd-4c94-9322-d5d326941272\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"8e1e1d1d-2264-4b44-8b69-2f30c0b92657\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SynapticStatic]{Synaptic static}</span> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"f40e75b5-8958-4d3a-b59d-54121927aa1b\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TransmuteRock]{Transmute rock}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7b1430ef-5647-4e85-9bd8-4dab9cd42192\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"fa5c44ad-b09b-46e4-8a77-7aea0e5b3147\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#WallofLight]{Wall of light}</span> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"6f40a97b-7e61-46dd-b6da-5abe62011108\"><strong>6th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"793d7998-ac48-4ce0-976f-81476360df51\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CreateHomunculus]{Create homunculus}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"e2d4c2f9-5f9e-46b5-bac7-de70267efccb\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofFlame]{Investiture of flame} </em>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"90f6fbe3-e2ed-45a9-8a5a-213806d7eca9\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofIce]{Investiture of ice}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"37cd8c3d-b20a-4a75-b7a8-69796a4b691a\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofStone]{Investiture of stone} </em>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"b43f6323-ede7-4712-9554-92b0e295a8e5\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#InvestitureofWind]{Investiture of wind} </em>(&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"a5742172-5015-461e-b040-590474948b29\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MentalPrison]{Mental prison}</em> (&amp;Reference[ill]{illusion})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"c62e6cad-5b48-459b-acb4-f4f9a340426e\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"edb7c5b5-e14e-443c-ba52-eb714882c014\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Scatter]{Scatter}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"599ba238-f5f4-429e-bf29-2704d2e56e8a\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"7a23088c-0602-4bf9-b769-a861a3e94ada\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SoulCage]{Soul cage}</span> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"074d7f49-d7df-4d11-a59b-f78b5a1e5fc9\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"af7efd11-812e-4061-9e55-6d3cb0ef08b3\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#TensersTransformation]{Tenserâs transformation}</span> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"5b631d37-bb94-4b4e-b6ca-ed11e1593554\"><strong>7th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"dd567a56-b626-4c31-bb63-8ca437d051d8\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#CrownofStars]{Crown of stars}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"e5a66fc8-1286-414f-ba95-b8a650ad3b05\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"9975f984-4bee-41c0-890e-3437cc54afb9\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PowerWordPain]{Power word pain}</span> (&amp;Reference[enc]{enchantment})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"8b73ceb5-e6e6-4cdd-b164-eb96cae4c5e4\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Whirlwind]{Whirlwind }(&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"b75f5e0d-c242-473d-8ca5-6f896821eaec\"><strong>8th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"efb240e0-4f93-43cf-82fc-6b55465758f2\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#AbiDalzimsHorridWilting]{Abi-Dalzimâs horrid wilting}</em> (&amp;Reference[nec]{necromancy})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"7523c80f-cdd2-4673-ab02-de46eda11b8c\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#IllusoryDragon]{Illusory dragon}</em> (&amp;Reference[ill]{illusion})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"4f57f650-bbc1-4b99-964d-011de3416add\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MaddeningDarkness]{Maddening darkness}</em> (&amp;Reference[evo]{evocation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"5eeaa1c7-6138-428a-be62-2cfd5da9d7d8\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"2e3a85d3-e905-487a-bafe-8af53075f900\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MightyFortress]{Mighty fortress}</span> (&amp;Reference[con]{conjuration})</p> <p class=\"List-Styles_List-Heading\" data-content-chunk-id=\"f7bcbf5e-cb43-48c0-8a0b-83ad72f76163\"><strong>9th Level</strong></p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"1d4fcc17-604a-426a-86b8-97725d4dac6e\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#Invulnerability]{Invulnerability}</em> (&amp;Reference[abj]{abjuration})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"73a9c9e5-fee1-4df7-a4e3-ed975c1003bc\"><em>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#MassPolymorph]{Mass polymorph}</em> (&amp;Reference[trs]{transmutation})</p> <p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"77dad43b-4ff3-4091-b1f6-5bb574679a68\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"dc4d5ac9-04a5-421b-9e5d-3dc066bea398\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#PsychicScream]{Psychic scream}</span> (&amp;Reference[enc]{enchantment})</p> </div> </blockquote><p class=\"List-Styles_List-Item-Hanging\" data-content-chunk-id=\"24fd48be-9cc3-44c5-bb51-3dcf6860861f\">Â </p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":114,"bookCode":"xgte","slug":"spells#SpellLists","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Spell Lists","slugLink":"SpellLists","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":518}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353321,"modifiedTime":1778725353321,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!3VVLyxMZR49YrEX0.vIAD8sQlCa0OoUTI{"name":"Spell Descriptions","type":"text","title":{"show":true,"level":1},"_id":"vIAD8sQlCa0OoUTI","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5f0183d5-3507-4d32-a241-a914cb90f605\">The spells are presented in alphabetical order.</p><h3 id=\"AbiDalzimsHorridWilting\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"1918f519-84f8-4752-8904-05083314b816\">@Compendium[dnd-beyond.beyond-spells.AbiDalHorrWilt14]{Abi-Dalzimâs Horrid Wilting}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9c64489e-97b2-48b5-befd-ce5a518f5bbb\">8th-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"866abbe2-b418-4cc0-b8a1-8dd9a98986a7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bbe76146-39d0-4d2d-8c9f-82c7ce5d9d67\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"13b0fe6f-644b-46db-984f-1a71093fc38c\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4d6dad3f-aa98-4086-9983-47ad70d96447\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b15886b8-8806-42e7-95cb-2ab5c5857b64\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8df3ee36-dc2d-4a5c-b604-e6ceffa7ef44\">:</span> 150 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"70bcea9e-9547-4907-a82e-147bd1876f06\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d5773a8a-75b6-4cf4-91b8-174b69d2d52f\">Components:</span> V, S, M (a bit of sponge)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9fac3a1c-4678-44bc-bfea-5d6be6178383\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6e1b637f-85a9-4932-b6a7-1424ad3bc159\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cdcad63c-8bc8-4ce0-ba43-9a53fa87d4a4\">You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a [[/save con format=long]]. Constructs and undead arenât affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 12d8 necrotic damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e8d6f40a-21a0-470e-8735-47d9a28accbb\">Nonmagical plants in the area that arenât creatures, such as trees and shrubs, wither and die instantly.</p><h3 id=\"AbsorbElements\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"583e6cd1-a520-4f54-8802-c4fbe3bc6a47\">@Compendium[dnd-beyond.beyond-spells.AbsorbElement14I]{Absorb Elements}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"7198cdc4-d8c5-4c26-8dcc-17b1da055f19\">1st-level &amp;Reference[abj]{abjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1c6becc5-aa55-460d-aa47-03959de50303\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8f59e167-7d31-4566-9008-8e44b37ede73\">Casting Time:</span> 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damage</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"748ed08a-016f-4cf6-a2f6-2c80b1d2647d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9a04cc54-5bc0-4d7b-aed7-88569df1f495\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f559d717-1b19-4f29-9466-baf21032d882\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d01ed97a-7d77-4c18-ae88-907f30b05616\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"33a8bd44-de49-4828-946d-83808b6fd835\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c732af7b-5a91-4581-89df-2ad5ef6151f4\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cb4bd9cc-21f3-48e6-9b3f-470cbc5aff2b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"efb1733f-3e4e-42bd-ab2f-dd997d48158d\">Duratio</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cc2ee7b1-095a-4b45-8905-9df398cf91de\">n:</span> 1 round</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ce047001-89de-48a1-ac68-fcd97edfc66e\">The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a7a9a2a4-9c17-4769-9605-c459e91cdb6d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3f1a246c-9818-46d5-b072-c0a699434235\">At Higher Levels. </span>When you cast this spell using a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each slot level above 1st.</p><h3 id=\"AganazzarsScorcher\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2d50601d-e476-4fe2-81c7-9bad5d10b611\">@Compendium[dnd-beyond.beyond-spells.AganazzScorche14]{Aganazzarâs Scorcher}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"8abf1d68-68b1-4c78-b376-7725467bff55\">2nd-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ced092b1-bf90-4315-bd32-2a67eaaffa3b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ca78c5f6-54ff-4c4c-968c-4b89b6b2cd44\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d6102a57-ce44-43ca-abdb-6a6f0b8df295\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"27904dc2-5a97-4b48-9239-74be144db914\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8e252903-980c-48bc-8c97-76548285050c\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"06825c5e-eb36-42e7-ba92-9ff16e463067\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ef8bca75-e65a-49db-82bf-0bffb3427f12\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"88b02a99-9c8d-467c-aee3-e411b17ac5c4\">Components:</span> V, S, M (a red dragonâs scale)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b838f6e9-f4db-4e78-9ca5-96237b949771\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"932e9a15-2c18-4aad-9ac3-aca1996b07b4\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1bed00d6-9b08-4ba8-a0a1-857136bed09b\">A line of roaring flame 30 feet long and 5 feet wide emanates from you in a direction you choose. Each creature in the line must make a [[/save dex format=long]]. A creature takes 3d8 fire damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"776f5e87-8c60-46b0-98a7-404af210b261\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"8e9b3c55-c69f-40c9-a72d-da4c324e5abb\">At Higher Levels. </span>When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.</p><h3 id=\"BeastBond\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"459da350-3046-4a9c-b5d9-246d91d4fe7f\">@Compendium[dnd-beyond.beyond-spells.BeastBond14IIIII]{Beast Bond}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"8f5b0dba-2804-480c-ad25-4e1570b0b955\">1st-level &amp;Reference[div]{divination}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9ec1a21b-6a3d-48d0-b023-926c9006fe48\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5dded560-4bb9-4bcc-bc83-1777f2d0a47f\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1d1f17fb-3a42-4539-bc9d-a0ae4e8ec64f\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0e80c26b-57dc-4d7d-afe1-d10da4fda41c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6fef1675-809c-4482-bf3c-c04b3965910e\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"37e71a4e-1556-4e7c-ac6c-e17644290afa\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9914752e-9d5e-43cf-931a-9b17011a746d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3ce39cee-d90d-4611-b27b-827716038ef1\">Components:</span> V, S, M (a bit of fur wrapped in a cloth)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"eb871964-85ca-488d-b2be-e791420dfdae\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e74f792c-d03c-4854-90f0-5c7551d49724\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1a0dae79-251b-4952-a759-fc2e1b69df25\">You establish a telepathic link with one beast you touch that is friendly to you or <a>charmed</a> by you. The spell fails if the beastâs Intelligence score is 4 or higher. Until the spell ends, the link is active while you and the beast are within line of sight of each other. Through the link, the beast can understand your telepathic messages to it, and it can telepathically communicate simple emotions and concepts back to you. While the link is active, the beast gains advantage on attack rolls against any creature within 5 feet of you that you can see.</p><h3 id=\"BonesoftheEarth\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"bb7fb2a6-356f-469f-9e81-a510b342af52\">@Compendium[dnd-beyond.beyond-spells.BonesOfTheEar14I]{Bones of the Earth}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ad8eabab-3710-4fcc-b9e9-14c6f0c1011a\">6th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4bb13e95-3a39-418e-990a-bc21a850888b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f8ed0b73-0ad5-4d5f-aeb7-8fdcc1fe89a1\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"814d2749-3887-4d28-88d1-76ad0352c88f\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a60fb932-26ef-45a1-ae9c-9b096f8b70da\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6d2686b9-ed19-4fd0-b732-c80344c3511b\"Á*Gů>Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b7decc50-a3ab-4eab-894b-81841b63d584\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4124fdd2-b4bb-4313-befd-7b8eac6c6a1e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"691c96b3-9d36-4ff0-b355-e69b1fc01677\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"960408e2-14dd-4d40-b8a8-5c0d31e0bc0e\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"276022e7-92bc-436c-8b39-5c3351d94c80\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"83113221-98ca-43ab-bb58-277bea57ad48\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"987cacc6-6f0f-478d-81ba-a4f5871a9ba1\">You cause up to six pillars of stone to burst from places on the ground that you can see within range. Each pillar is a cylinder that has a diameter of 5 feet and a height of up to 30 feet. The ground where a pillar appears must be wide enough for its diameter, and you can target the ground under a creature if that creature is Medium or smaller. Each pillar has AC 5 and 30 hit points. When reduced to 0 hit points, a pillar crumbles into rubble, which creates an area of difficult terrain with a 10-foot radius that lasts until the rubble is cleared. Each 5-foot-diameter portion of the area requires at least 1 minute to clear by hand.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"57f93d33-9b57-46bd-acf8-6a0c8ed0c0fd\">If a pillar is created under a creature, that creature must succeed on a [[/save dex format=long]] or be lifted by the pillar. A creature can choose to fail the save.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"29cf07e9-15e7-4e2f-93fa-9fd8850a82d4\">If a pillar is prevented from reaching its full height because of a ceiling or other obstacle, a creature on the pillar takes 6d6 bludgeoning damage and is <a>restrained</a>, pinched between the pillar and the obstacle. The <a>restrained</a> creature can use an action to make a Strength or [[/check dex format=long]] (the creatureâs choice) against the spellâs save DC. On a success, the creature is no longer <a>restrained</a> and must either move off the pillar or fall off it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ac3b6dc7-777a-4be5-b741-8edaacb4354b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"17d7ea21-1226-4d63-a15b-9d5654d1286d\">At Higher Levels.</span> When you cast this spell using a spell slot of 7th level or higher, you can create two additional pillars for each slot level above 6th.</p><h3 id=\"Catapult\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f60cc312-7a48-49ce-b46f-c1dc0b50e8cb\">@Compendium[dnd-beyond.beyond-spells.Catapult14IIIIII]{Catapult}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"266db3e1-5c93-4ad0-acca-ce344572db7d\">1st-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"01c4d4fc-e4c0-44d7-96e1-6b56a7787f80\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"24164dec-36db-40bc-85b0-93b28f38f343\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a6f60e1d-6f06-4737-a852-50d9da5b3fa2\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"8db9212a-82a9-4d7a-a94a-81bef30fdf4a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8478b726-c0f3-43ec-b3a7-4530ef17761c\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d0984ed5-af87-4eb4-9721-a96154a7688b\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"794276d9-c1e8-4227-9d9f-78b87fc0661d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"13722448-b266-42f0-aed0-3ec9a66a21c1\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"87c48a3c-b85e-413e-a517-3fe186d44f86\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"afa96ef8-4be4-42ad-ba82-08477663e436\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"25aade15-a756-49df-b235-6105f1944d0f\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"edd7ea1b-c57e-4369-b91b-47ad22022e99\">Choose one object weighing 1 to 5 pounds within range that isnât being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a [[/save dex format=long]]. On a failed save, the object strikes the target and stops moving. When the object strikes something, the object and what it strikes each take 3d8 bludgeoning damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d3faaaea-c150-4cc1-8087-ae86926509b8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"461014e6-69de-4672-84c3-863c76256ed2\">At Higher Levels</span><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"651a1ebd-5004-4917-8249-93f8528e5acc\">.</span> When you cast this spell using a spell slot of 2nd level or higher, the maximum weight of objects that you can target with this spell increases by 5 pounds, and the damage increases by 1d8, for each slot level above 1st.</p><h3 id=\"Catnap\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ae3ed76d-0d73-4cb9-b25f-229572e953f8\">@Compendium[dnd-beyond.beyond-spells.Catnap14IIIIIIII]{Catnap}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d622a68d-c85c-4c0c-8a1b-edb22eb7db51\">3rd-level &amp;Reference[enc]{enchantment}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cc3c9c6e-dcf8-4d04-baba-73f72b1ad5cb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"eb64f4ad-47dc-41e9-8f3d-5e7167804b11\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cf9aed3c-62e8-48d3-805b-ec2f0f00a4eb\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0c0c2b01-e9bc-4ad8-8a6c-87e1bf0fe455\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a08f8f1b-d8c5-41fa-acf9-aff46db6cb67\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2e8a2c4a-de9e-48c8-8936-76b304e300ff\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f3ae27e5-ed1b-481e-8e28-33d9912c815f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d2befe66-a7a1-41e6-abfd-0939d280c021\">Components:</span> S, M (a pinch of sand)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a5c77ce2-c7e2-4f52-83c4-df2ab2d0fbc9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e3999037-8a75-402b-8603-2f86bc36ef8e\">Duration:</span> 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aae3ee79-0e58-4b61-bb12-0e2de131e145\">You make a calming gesture, and up to three willing creatures of your choice that you can see within range fall <a>unconscious</a> for the spellâs duration. The spell ends on a target early if it takes damage or someone uses an action to shake or slap it awake. If a target remains <a>unconscious</a> for the full duration, that target gains the benefit of a short rest, and it canât be affected by this spell again until it finishes a long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a2b039a7-6c85-4c90-87d4-f3a5fe0125e6\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a111c618-11c6-423f-b7e3-8270b78bcbd5\">At Higher Levels. </span>When you cast this spell using a spell slot of 4th level or higher, you can target one additional willing creature for each slot level above 3rd.</p><h3 id=\"CauseFear\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"117b9031-2572-4546-b1bc-075b5ecb3c13\">@Compendium[dnd-beyond.beyond-spells.CauseFear14IIIII]{Cause Fear}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"7746e562-8a4c-45d3-ad2a-3c4f546a555e\">1st-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f3f77330-ca8e-4ae8-8a2f-67caaa78a9f4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e09a5ee4-fc77-4ccb-bf85-7f0cd45725c8\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0fdb84ff-17cb-4035-aaf0-fb8ec33883c8\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5c243ba3-9668-4bc5-897d-114ffcf4c97f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"079d049a-8609-41ba-8485-dc6845465192\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1b0c6344-2278-4ef3-8962-1f4b3a1083fb\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"37302628-6b48-415f-8562-ce5ab8aaa3d2\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b6cb7ba1-0b65-4838-83b1-7c4318e39530\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cecc6f05-45ae-47df-9834-0f2ce51645ac\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f4df2cfb-8bb5-45f0-9065-283f67ae7365\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7741ed37-d42d-4aed-a146-a1cee19e8b03\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a8054e2c-473e-4095-a370-fe5015f00b78\">You awaken the sense of mortality in one creature you can see within range. A construct or an undead is immune to this effect. The target must succeed on a [[/save wis format=long]] or become <a>frightened</a> of you until the spell ends. The <a>frightened</a> target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"24257eff-981e-4781-b8bc-d51d22aef023\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3d173023-6e34-4ca0-912c-6c6a93035bc6\">At Higher Levels. </span>When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.</p><h3 id=\"Ceremony\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"efb31ba4-9a79-4ab9-92d2-aa6f75476d93\">@Compendium[dnd-beyond.beyond-spells.Ceremony14IIIIII]{Ceremony}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e07c4539-d754-46a8-9339-2175750a5dac\">1st-level &amp;Reference[abj]{abjuration} (ritual)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"da60a718-e793-4105-b44a-be3eb1d868eb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bc3b02f3-cb6e-4703-b022-c840c439d9b6\">Casting Ti</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"583968f1-638b-40e7-a9b9-113087942aeb\">me:</span> 1 hour</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"022f8b8d-0181-4f16-8360-9c67b1d02b55\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"518f427a-de9a-4db7-a6e5-35328c57410e\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"90eca0a7-80bc-4924-9c73-19a3fe89e1de\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"098642a2-2717-4ae1-8f42-df273e9e633c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b5fc9189-dc4e-44e2-a2ec-2e74ecc5964e\">Components:</span> V, S, M (25 gp worth of powdered silver, which the spell consumes)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2add1c18-81e8-41d8-92d7-54f02465f991\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f53e6cfb-1339-4470-972e-b6c57edd01c8\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c298222f-ab6e-4bbe-83f4-186bef27473c\">You perform a special religious ceremony that is infused with magic. When you cast the spell, choose one of the following rites, the target of which must be within 10 feet of you throughout the casting.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"336a3fce-0869-47de-827d-54a8883c5f02\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6880585c-f153-4e49-bb55-98787186e643\">Atonement.</span> You touch one willing creature whose alignment has changed, and you make a DC 20 Wisdom (<a>&amp;Reference[ins]{Insight}</a>) check. On a successful check, you restore the target to its original alignment.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5347a82b-c309-4322-8879-63d7d196eec9\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"90832cf3-694e-480c-a5b1-d337b047e0a2\">Bless Water.</span> You touch one vial of water and cause it to become holy water.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"73eecd44-7423-4739-bf53-55d29f854231\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"1e6a121a-7386-4dc1-9d02-ffc43b2afb7c\">Coming of Age.</span> You touch one humanoid who is a young adult. For the next 24 hours, whenever the target makes an ability check, it can roll a d4 and add the number rolled to the ability check. A creature can benefit from this rite only once.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62f9585b-cf69-49ac-8126-4e9d130c5ad4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ecc2a26c-6ca2-439b-abbe-2e1c9a34feb3\">Dedication.</span> You touch one humanoid who wishes to be dedicated to your godâs service. For the next 24 hours, whenever the target makes a saving throw, it can roll a d4 and add the number rolled to the save. A creature can benefit from this rite only once.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8e557722-6011-4971-b548-c7e57cee4df3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e064fff1-4007-414a-b68d-2c622fbfe8ec\">Funeral Rite.</span> You touch one corpse, and for the next 7 days, the target canât become undead by any means short of a @Compendium[dnd-beyond.beyond-spells.Wish14IIIIIIIIII]{wish} spell.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9f84b264-7f7b-4d8f-bd7d-e7fe3ffe30f2\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"83777e5a-412a-428e-bf39-35e42a061791\">Wedding.</span> You touch adult humanoids willing to be bonded together in marriage. For the next 7 days, each target gains a +2 bonus to AC while they are within 30 feet of each other. A creature can benefit from this rite again only if widowed.</p><h3 id=\"ChaosBolt\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ad1ebf62-2f93-41ce-afd8-e17fcaea09ab\">@Compendium[dnd-beyond.beyond-spells.ChaosBolt14IIIII]{Chaos Bolt}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e2005501-3558-4df2-a674-b569ed7dd3f8\">1st-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4801aca5-967f-43b3-bf97-5563f19b0a44\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bfa858e0-61cd-4f99-824d-2a289a565f13\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a80bf3b5-f269-45d3-8636-5e35e6db2962\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"81130cfc-49a9-4219-860c-4acda9a97343\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c654cd87-421b-4ee9-b1b4-ba37541bf231\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"30ee01f8-e8e9-4104-9b9e-efd75a3fa14d\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"70b1a3a5-fccc-4630-b509-bba7b39bbea0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"61b93855-c78d-4bdc-8491-12efdec17a81\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6b99c7ca-c2f1-43b0-abb6-de59b0d36559\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"eb912b7e-6af5-4d74-af42-30cd93d819db\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9416ebb5-7f21-4590-93fc-c47443ea3b29\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body ParaOverride-1\" data-content-chunk-id=\"e1d3f4ea-54a3-4286-b377-f30e84e1908d\">You hurl an undulating, warbling mass of chaotic energy at one creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 + 1d6 damage. Choose one of the d8s. The number rolled on that die determines the attackâs damage type, as shown below.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a1e9280e-628a-4b6e-a4c4-cb4b1521f3a2\"> <thead> <tr> <th>d8</th> <th>Damage Type</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Acid</td> </tr> <tr> <td>2</td> <td>Cold</td> </tr> <tr> <td>3</td> <td>Fire</td> </tr> <tr> <td>4</td> <td>Force</td> </tr> <tr> <td>5</td> <td>Lightning</td> </tr> <tr> <td>6</td> <td>Poison</td> </tr> <tr> <td>7</td> <td>Psychic</td> </tr> <tr> <td>8</td> <td>Thunder</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Damage Type]{Open RollTable}</div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8ddace4e-66b1-4d3d-8a33-49045fdc405a\">If you roll the same number on both d8s, the chaotic energy leaps from the target to a different creature of your choice within 30 feet of it. Make a new attack roll against the new target, and make a new damage roll, which could cause the chaotic energy to leap again.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"51f53ce8-6d37-4c9d-8eb0-91b467af3350\">A creature can be targeted only once by each casting of this spell.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4aa6c684-6911-4899-b915-f82aa8244947\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"276c35a2-b309-4c86-abce-de55fdccb285\">At Higher Levels.</span> When you cast this spell using a spell slot of 2nd level or higher, each target takes 1d6 extra damage of the type rolled for each slot level above 1st.</p><h3 id=\"CharmMonster\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e85212f3-0614-49ea-817c-ed4a1cc80cb2\">@Compendium[dnd-beyond.beyond-spells.CharmMonster14II]{Charm Monster}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"07e62dd5-a7ca-464b-8b67-2de3cb164a6b\">4th-level &amp;Reference[enc]{enchantment}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9bcc0ef2-12ce-4ba6-b377-aceec0d28001\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5147df0a-13ff-4caa-a89b-9d4fecf6064d\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d62ea284-bfba-4886-94b8-293b1eba89b3\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"bdd17869-2813-41fe-9fdd-a168d0572822\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f35d1695-1561-4ffd-af27-42852bf83640\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b2c74cbc-10e5-413b-9a32-bdfe2f2056cb\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"819dff37-d110-4919-832c-961c68e20b01\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ceb30bbf-0c91-464c-bcd7-a90f8395b8cd\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3e53f29c-5250-49df-81b1-a61e9af1a29d\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6d6b1b52-b71b-47d7-b755-a7dd5184ef2a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7ae6b4bb-27dd-4714-812f-fc9234fd00b5\">Durati</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c7409da8-9f1c-4494-9e82-cc811ca58e70\">on:</span> 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"16893257-aaa2-4f3f-ad56-326be455bfc8\">You attempt to charm a creature you can see within range. It must make a [[/save wis format=long]], and it does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is <a>charmed</a> by you until the spell ends or until you or your companions do anything harmful to it. The <a>charmed</a> creature is friendly to you. When the spell ends, the creature knows it was <a>charmed</a> by you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5dc5d0c2-2666-41c8-883b-d9f03c029138\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"98908f0b-dbc1-45fa-8767-74e6e4a99ef9\">At Higher Levels. </span>When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th. The creatures must be within 30 feet of each other when you target them.</p><h3 id=\"ControlFlames\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f074219b-968a-4f27-aca0-b67af3ec845a\">@Compendium[dnd-beyond.beyond-spells.ControlFlames14I]{Control Flames}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"30b65ebb-b386-4cb4-ab58-8722223ede40\">&amp;Reference[trs]{Transmutation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5f78ef4f-c9ac-415a-a4ee-7b3b7c2ab77a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"142529df-c8de-48c2-97eb-5c3a9bcd4185\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"990b5e92-c894-40d4-a7e2-5f3efe4108f9\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4bdfc7ca-e962-4f91-b10f-f1add52020f7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ddcfc9d0-b0d6-4a6e-a614-476e546e3a5d\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"486f875c-5741-4a25-8f05-937d8fd6c05f\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1825ea5c-491a-4acd-b50b-37ac42ee68b2\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"62a9b15a-e258-428b-82fe-16647235bda4\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3bb6ee18-2cb4-45c9-ae5b-d1bb262757af\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"38ee53d9-70c8-4bfb-a16c-0842847a3bc8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"42eef81e-f180-4da6-965f-0836df30016f\">Duration:</span> Instantaneous or 1 hour (see below)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5811b9ca-da3d-4e71-99d4-784835b67af6\">You choose a nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:</p><ul data-content-chunk-id=\"c448b23a-9599-41ff-844c-cbba32c61229\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"ed8e6e5f-4d3c-4305-883c-99df33662037\">You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d000094c-e1a4-41a7-980f-289b01628a0b\">You instantaneously extinguish the flames within the cube.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"ef35dacd-3ac8-458a-a000-2ead6cd0853c\">You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"c1b76666-04b5-45e5-a1ee-30fc13f3c4aa\">You cause simple shapes â such as the vague form of a creature, an inanimate object, or a location â to appear within the flames and animate as you like. The shapes last for 1 hour.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb4dc286-c60f-4a41-a795-741ba9b4517a\">If you cast this spell multiple times, you can have up to three non-instantaneous effects created by it active at a time, and you can dismiss such an effect as an action.</p><h3 id=\"ControlWinds\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"86fbd11b-7833-49cc-a455-c690c99b0247\">@Compendium[dnd-beyond.beyond-spells.ControlWinds14II]{Control Winds}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"32950586-d316-40e4-9859-4fbb01dadabf\">5th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2fe1027c-2fe4-42bd-92e6-0c272e989c8b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"123043bf-fd81-4018-bbea-10af447b0fad\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"150617d6-3f2f-437a-9862-680ed5348b04\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"232b9f8f-adbd-40d0-bcfc-b1d1a97058fc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"36930b54-ffc0-4514-86b6-1cc8f8d92c38\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1a1a27c1-ee30-47a1-a689-5131ad348581\">:</span> 300 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"8310bae1-73f0-438d-8d14-9e02c5e36c0e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bc3738ab-83d6-4e8c-a466-ff5d590dd82c\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d634fee5-37c1-4942-9159-f61e276ff8b5\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f016afd5-87ef-414f-9627-d15b87d18ada\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3fb78efe-0c38-4ae6-bcb3-f13f72b41de4\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"334ba8af-9876-425c-a3b7-c7cbb97f96fb\">You take control of the air in a 100-foot cube that you can see within range. Choose one of the following effects when you cast the spell. The effect lasts for the spellâs duration, unless you use your action on a later turn to switch to a different effect. You can also use your action to temporarily halt the effect or to restart one youâve halted.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1a00f132-59b4-41d5-89be-dae52ab75979\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5765dcba-431d-4d3f-98c5-191b2bd035d3\">Gusts.</span> A wind picks up within the cube, continually blowing in a horizontal direction you designate. You choose the intensity of the wind: calm, moderate, or strong. If the wind is moderate or strong, ranged weapon attacks that enter or leave the cube or pass through it have disadvantage on their attack rolls. If the wind is strong, any creature moving against the wind must spend 1 extra foot of movement for each foot moved.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8a561dda-b75f-4ce5-b105-69d82296679d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a55356bd-5c12-4ebd-b0e5-ce1b6b130767\">Downdraft. </span>You cause a sustained blast of strong wind to blow downward from the top of the cube. Ranged weapon attacks that pass through the cube or that are made against targets within it have disadvantage on their attack rolls. A creature must make a [[/save str format=long]] if it flies into the cube for the first time on a turn or starts its turn there flying. On a failed save, the creature is knocked <a>prone</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f72b74bf-8628-4ae3-afb1-6bf3e1a42c80\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3bb5fb1a-550e-4459-b739-0127b820aa59\">Updraft.</span> You cause a sustained updraft within the cube, rising upward from the cubeâs bottom side. Creatures that end a fall within the cube take only half damage from the fall. When a creature in the cube makes a vertical jump, the creature can jump up to 10 feet higher than normal.</p><h3 id=\"CreateBonfire\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d351882a-4dd4-46f4-9725-a9da444bb475\">@Compendium[dnd-beyond.beyond-spells.CreateBonfire14I]{Create Bonfire}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"045f7a9e-c1d4-4246-b4ff-85ae0057e994\">&amp;Reference[con]{Conjuration} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"41fd8afd-cae0-4357-98d5-4580d4bac1a0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e1d8e9ed-fde4-4a30-b5cf-1c6f708a60d7\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d9f7bfc7-304d-40a0-bc28-376177474ed7\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"298c1146-41f6-4e83-9592-891ca2662139\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9268d645-e73d-4591-89d6-4476f3f89c01\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8743a0ea-1f4b-4df4-9e13-63d862acf4a1\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c762886c-7e98-4f20-8d5f-b674729e9e71\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"14ed3dd8-f5e2-47ca-8e1e-29ca34400186\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6370c4f0-617c-44ad-9529-9b5acdb6bbc8\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9ceef96c-aea1-4dd5-9089-74b01fc5d721\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0746fb82-cc3e-47af-87b8-e6396132b1f2\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5e4db78e-f252-4e06-bce9-a86b2e3e5728\">You create a bonfire on ground that you can see within range. Until the spell ends, the magic bonfire fills a 5-foot cube. Any creature in the bonfireâs space when you cast the spell must succeed on a [[/save dex format=long]] or take 1d8 fire damage. A creature must also make the saving throw when it moves into the bonfireâs space for the first time on a turn or ends its turn there.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"70ca7df1-cd15-47d4-ab87-8c4c76618a14\">The bonfire ignites flammable objects in its area that arenât being worn or carried.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6b6ab19-238f-4e4b-959c-46fce7f500d9\">The spellâs damage increases by 1d8 when you reach 5th level (2d8), 11th level [[/damage 3d8 and]] 17th level (4d8).</p><h3 id=\"CreateHomunculus\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"58c14187-3dd9-4f50-9451-4bc4972a9629\">@Compendium[dnd-beyond.beyond-spells.CreateHomuncu14I]{Create Homunculus}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"afeae49e-ca44-4267-a2c1-0bcd76624aa5\">6th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0f2e7726-ef12-4181-a966-60aef05a7715\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ee7495f6-91e2-40c4-85c8-11c9a3733331\">Casting Ti</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c4022662-6cce-4036-aabf-470218b37778\">me:</span> 1 hour</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"24e89136-04b5-460d-9b4f-cd9cb3fa1bb5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cf3d0adc-1c23-472e-ad54-ce9d79932ff7\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7d0ba42f-7f53-4d56-9ba3-741343ebe377\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"89c0fcaf-fff9-4922-b2ec-25bf2dce49b5\"><span class=\ű´ů"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f3e7966b-7697-4327-bc8a-0d9b7e03eb4b\">Components:</span> V, S, M (clay, ash, and mandrake root, all of which the spell consumes, and a jewel-encrusted dagger worth at least 1,000 gp)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"28be7b37-6eb9-4acc-8900-a01b1df5660c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0090b512-6502-43bc-bf82-8cc85a6a4006\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ba77c24f-589c-48e8-bd31-9d936a2b33f8\">While speaking an intricate incantation, you cut yourself with a jewel-encrusted dagger, taking 2d4 piercing damage that canât be reduced in any way. You then drip your blood on the spellâs other components and touch them, transforming them into a special construct called a homunculus.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fda1ffbf-b1ab-4f1d-8169-6b26a7cb533a\">The statistics of the @Compendium[dnd-beyond.beyond-monsters.ddbHomunc5195080]{homunculus} are in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"603e41d6-a308-4f22-b5fa-0b0224be4a2c\">Monster Manual</span>. It is your faithful companion, and it dies if you die. Whenever you finish a long rest, you can spend up to half your Hit Dice if the @Compendium[dnd-beyond.beyond-monsters.ddbHomunc5195080]{homunculus} is on the same plane of existence as you. When you do so, roll each die and add your Constitution modifier to it. Your hit point maximum is reduced by the total, and the @Compendium[dnd-beyond.beyond-monsters.ddbHomunc5195080]{homunculus}âs hit point maximum and current hit points are both increased by it. This process can reduce you to no lower than 1 hit point, and the change to your and the @Compendium[dnd-beyond.beyond-monsters.ddbHomunc5195080]{homunculus}âs hit points ends when you finish your next long rest. The reduction to your hit point maximum canât be removed by any means before then, except by the @Compendium[dnd-beyond.beyond-monsters.ddbHomunc5195080]{homunculus}âs death.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"13e08e22-4373-437e-a406-d2e6356ac0bc\">You can have only one @Compendium[dnd-beyond.beyond-monsters.ddbHomunc5195080]{homunculus} at a time. If you cast this spell while your @Compendium[dnd-beyond.beyond-monsters.ddbHomunc5195080]{homunculus} lives, the spell fails.</p><h3 id=\"CrownofStars\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"47d7bea4-1064-45f6-8a77-b9288ed52bec\">@Compendium[dnd-beyond.beyond-spells.CrownOfStars14II]{Crown of Stars}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e881121b-8cc4-467b-a508-b4a5ffc946fe\">7th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"53dca16c-f161-48d2-aff5-c964d92164dc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c5babb54-2622-4ec6-8b3f-3b4264248131\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b4e9bf0a-359c-4450-91d8-fbdabac7877f\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9db1bea2-fef5-4507-90d8-f518e4ac43e2\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4c8f16bc-32ef-4053-bd02-c4dde79b49e7\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5d1e15a4-6507-4916-9ef6-8a17bb8f1ac0\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"52146581-91bd-4f2c-aa53-8234c17266a8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ab9e7e94-d0fd-4303-b3d3-e27dad774fce\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ff307339-2da1-4302-8302-c912eb9d3e2e\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"51262927-77ef-4b33-9177-96a42e40364e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"68456529-15ff-4b85-ba6a-0f5b80199308\">Durati</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"81b9bb24-6bba-49ea-ad74-da55b692ca56\">on:</span> 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4770642d-330f-438e-9e29-8c2ab005be7b\">Seven star-like motes of light appear and orbit your head until the spell ends. You can use a bonus action to send one of the motes streaking toward one creature or object within 120 feet of you. When you do so, make a ranged spell attack. On a hit, the target takes 4d12 radiant damage. Whether you hit or miss, the mote is expended. The spell ends early if you expend the last mote.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5b9e7e89-6843-4b82-b89d-a8170a3d1365\">If you have four or more motes remaining, they shed bright light in a 30-foot radius and dim light for an additional 30 feet. If you have one to three motes remaining, they shed dim light in a 30-foot radius.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1e5473e7-9cc5-4fae-bfa9-5e5a92a930ba\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"79ff1a44-39c4-4cc4-aab7-bb94da5f0f57\">At Higher Levels. </span>When you cast this spell using a spell slot of 8th level or higher, the number of motes created increases by two for each slot level above 7th.</p><h3 id=\"DanseMacabre\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"5df28007-911d-4772-9ee7-7308c0856933\">@Compendium[dnd-beyond.beyond-spells.DanseMacabre14II]{Danse Macabre}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"58abcfbe-1ccf-4560-b3ec-ade3f4f497ff\">5th-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c6c0468d-419b-4851-b395-216e32ddfb56\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2fa3c6ab-8b4a-41ff-9e7f-006a8c3927b4\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b0f5b1a1-d2a1-4d9b-951e-42d447baed37\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2d3847ee-01af-4811-a910-d5b4fe7b4b9c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2e0f9ce9-db22-4aab-ae30-db16a726bd31\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bdbe3256-a25e-4d9c-8eaf-bcc39d48ee7f\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"dc6fe610-7541-4938-854e-84fd370d7bc3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0cc72dd8-f7ed-4086-8158-d7096b7e283c\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7573f0ab-db3c-45eb-a56a-549b01757e00\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3e28bce2-834a-4f82-9ade-e0c22c0df01f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2f51896a-86f2-40e0-9c9b-78b9308fe70a\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3cf76a6f-6964-451d-bb3c-6478053effcf\">Threads of dark power leap from your fingers to pierce up to five Small or Medium corpses you can see within range. Each corpse immediately stands up and becomes undead. You decide whether it is a @Compendium[dnd-beyond.beyond-monsters.ddbZombie4775851]{zombie} or a @Compendium[dnd-beyond.beyond-monsters.ddbSkelet4775841]{skeleton} (the statistics for zombies and skeletons are in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"277f06f3-2a1f-4c18-8fb6-341800bf64d4\">Monster Manual</span>), and it gains a bonus to its attack and damage rolls equal to your spellcasting ability modifier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f13e8990-3353-443d-9d67-65ddeeb010f4\">You can use a bonus action to mentally command the creatures you make with this spell, issuing the same command to all of them. To receive the command, a creature must be within 60 feet of you. You decide what action the creatures will take and where they will move during their next turn, or you can issue a general command, such as to guard a chamber or passageway against your foes. If you issue no commands, the creatures do nothing except defend themselves against hostile creatures. Once given an order, the creatures continue to follow it until their task is complete.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d325695e-97a3-4765-96e4-1cf94ac198a2\">The creatures are under your control until the spell ends, after which they become inanimate once more.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a7179359-8338-4803-bfbd-cdcb40591b41\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f3f9b32e-344a-4b26-a051-91a0f1382569\">At Higher Levels. </span>When you cast this spell using a spell slot of 6th level or higher, you animate up to two additional corpses for each slot level above 5th.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"80d2edf1-ef87-47f8-9d93-f171ff9adfcc\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-003.danse-macabre.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"Dawn\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ca1cf654-7c9b-405a-92e7-7a1f40dc2baf\">@Compendium[dnd-beyond.beyond-spells.Dawn14IIIIIIIIII]{Dawn}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ea6ca374-6471-421e-8866-22d04be7b8da\">5th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"671005fa-851d-4312-957e-2d56eda9a8dc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ca8d08a0-f4dd-493f-90d6-135a3fea8aaf\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"113c2400-3fcb-4c27-9979-95aebbec8c75\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3971ca7d-2de1-4d44-8d1d-d5560af0223b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5250f9d0-ee1b-4fa2-be48-b6c596efaf5d\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e845b243-95ea-4025-acf4-1c99e0f2ddfb\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9d50d5ef-d581-45f6-8e85-06f5c2dda260\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d3edf86a-1ba9-4c25-b9d5-bcb3f7d2d76b\">Components:</span> V, S, M (a sunburst pendant worth at least 100 gp)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"11430a39-fd7f-471d-86a9-35f1aab51437\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"71d38787-8204-4b26-9048-63a47321f26d\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b3e9064b-4026-4f52-ad9a-413a8e19ad72\">The light of dawn shines down on a location you specify within range. Until the spell ends, a 30-foot-radius, 40-foot-high cylinder of bright light glimmers there. This light is sunlight.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ab7a59d1-6bff-4521-91b4-0c405c3ef322\">When the cylinder appears, each creature in it must make a [[/save con format=long]], taking 4d10 radiant damage on a failed save, or half as much damage on a successful one. A creature must also make this saving throw whenever it ends its turn in the cylinder.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e4309c27-ab8e-4183-bd42-a05bb7f8f130\">If youâre within 60 feet of the cylinder, you can move it up to 60 feet as a bonus action on your turn.</p><h3 id=\"DragonsBreath\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"4d24de59-a1cc-49ef-8550-1dca86cd7c04\">@Compendium[dnd-beyond.beyond-spells.DragonsBreath14I]{Dragonâs Breath}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"0cadb523-8546-44b8-8e65-647240de7fc1\">2nd-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"fefb863c-0168-493d-849f-6ab1ecd2e680\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b5441609-e242-438b-abbb-4d9852cac228\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"012370bc-51b7-4dd4-b45c-30843497067d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"86dd704f-b57a-4683-ac7e-e024853e68ed\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fb5b1f98-5822-4f2b-9179-22ffa2eae175\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"68f41384-61bc-4c2d-ad40-7fec915cea55\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e8eb6014-612d-4564-847e-099446ce91d9\">Components:</span> V, S, M (a hot pepper)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"89d20a13-d67f-4e42-80a0-3fde4c4e0cb3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f330bbd2-dca6-4aea-b6f5-9cd61fe174c9\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bbd07215-e21a-4791-99b0-4b85d6eef593\">You touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose acid, cold, fire, lightning, or poison. Until the spell ends, the creature can use an action to exhale energy of the chosen type in a 15-foot cone. Each creature in that area must make a [[/save dex format=long]], taking 3d6 damage of the chosen type on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8af05b10-f976-4d22-a3ec-d14ecdac17bb\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"fecf85c8-eb83-4be3-ae97-0697172e221d\">At Higher Levels. </span>When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.</p><h3 id=\"DruidGrove\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d6b9e68f-14cb-450b-b14f-09fccd71228e\">@Compendium[dnd-beyond.beyond-spells.DruidGrove14IIII]{Druid Grove}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"131dd63c-e185-499f-811f-05efedbb2dd5\">6th-level &amp;Reference[abj]{abjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d41de8d9-e862-46bd-a918-e10f3618b2be\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"10ff4800-af9c-4b8c-bdd2-00f84fa2b377\">Casting Time:</span> 10 minutes</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9bc81883-b25f-45e4-bca2-2777c51a828e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ee88d058-4216-4859-9b96-6695567e9fe1\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0fb8212d-66e8-4953-9ac4-92c1c1b5de78\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"516cebcc-c9d1-425d-8d1d-45ce40c36b9d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cc41cd16-4266-4ed8-96b1-5557b7de14bf\">Components:</span> V, S, M (mistletoe, which the spell consumes, that was harvested with a golden sickle under the light of a full moon)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a8994f97-5a7b-426d-a695-3a635ff9494b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"803eaca2-a0ea-4372-bf48-9ad577366f3f\">Duration</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"71be2736-bc6f-4ac5-8146-89fe9f39829b\">:</span> 24 hours</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8f67937f-8435-43f9-941d-64998b140e19\">You invoke the spirits of &amp;Reference[nat]{nature} to protect an area outdoors or underground. The area can be as small as a 30-foot cube or as large as a 90-foot cube. Buildings and other structures are excluded from the affected area. If you cast this spell in the same area every day for a year, the spell lasts until dispelled.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3fd66fb4-c060-47b6-a92b-3657c7ba8cb2\">The spell creates the following effects within the area. When you cast this spell, you can specify creatures as friends who are immune to the effects. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2ff11483-43bf-4c77-b571-005ac2d38755\">The entire warded area radiates magic. A @Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic} cast on the area, if successful, removes only one of the following effects, not the entire area. That spellâs caster chooses which effect to end. Only when all its effects are gone is this spell dispelled.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a37d49fa-2045-427d-8919-3b564ddceeb1\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"04218042-b54f-46e1-8700-f363be5eed42\">Solid Fog.</span> You can fill any number of 5-foot squares on the ground with thick fog, making them heavily obscured. The fog reaches 10 feet high. In addition, every foot of movement through the fog costs 2 extra feet. To a creature immune to this effect, the fog obscures nothing and looks like soft mist, with motes of green light floating in the air.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9a8d2ae3-c97f-4dfa-825c-d917a7f13f12\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"94864b42-fc9f-4fec-b165-c0bcc217b6ef\">Grasping Undergrowth. </span>You can fill any number of 5-foot squares on the ground that arenât filled with fog with grasping weeds and vines, as if they were affected by an @Compendium[dnd-beyond.beyond-spells.Entangle14IIIIII]{entangle} spell. To a creature immune to this effect, the weeds and vines feel soft and reshape themselves to serve as temporary seats or beds.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5c522af4-e153-4fdc-879e-b460528fc78c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a9d70025-ceb2-4581-9142-6975acf1284d\">Grove Guardians. </span>You can animate up to four trees in the area, causing them to uproot themselves from the ground. These trees have the same statistics as an @Compendium[dnd-beyond.beyond-monsters.ddbAwaTre5194906]{awakened tree}, which appears in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"ff05f479-b461-40b0-9a16-81a517837cf2\">Monster Manual</span>, except they canât speak, and their bark is covered with druidic symbols. If any creature not immune to this effect enters the warded area, the grove guardians fight until they have driven off or slain the intruders. The grove guardians also obey your spoken commands (no action required by you) that you issue while in the area. If you donât give them commands and no intruders are present, the grove guardians do nothing. The grove guardians canât leave the warded area. When the spell ends, the magic animating them disappears, and the trees take root again if possible.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a2b8df9e-8451-473e-9da4-ea8727899156\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3c395f5c-7215-4f8a-b36c-1afc5b6f0089\">Additional Spell Effect. </span>You can place your choice of one of the following magical effects within the warded area:</p><ul data-content-chunk-id=\"837e816b-d3d0-4e74-b93e-891ceb25deee\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"6b34b19b-757f-4a78-8a1c-07462eed90b3\">A constant @Compendium[dnd-beyond.beyond-spells.GustOfWind14IIII]{gust of wind} in two locations of your choice</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"93755736-14ef-4aba-b1ea-d1a3c2b8ceb0\">@Compendium[dnd-beyond.beyond-spells.SpikeGrowth14III]{Spike growth} in one location of your choice</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"64006a15-43fc-49f9-b0dc-bd4474f8c1ab\">@Compendium[dnd-beyond.beyond-spells.WindWall14IIIIII]{Wind wall} in two locations of your choice</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3434816f-eb6b-408a-b7e1-7f6d2a024764\">To a creature immune to this effect, the winds are a fragrant, gentle breeze, and the area of @Compendium[dnd-beyond.beyond-spells.SpikeGrowth14III]{spike growth} is harmless.</p><h3 id=\"DustDevil\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"950959d2-85aa-482d-a1a6-fdddf8f9cb1c\">@Compendium[dnd-beyond.beyond-spells.DustDevil14IIIII]{Dust Devil}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e040340a-c486-48a2-b0ae-7868f92901cf\">2nd-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a6fc16ee-0c38-4f86-aa28-df6710a2a1cc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f32e8638-49e1-4de4-b50e-4e30e398dfdd\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4c150d04-82d4-423e-8492-223ded54651b\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"8901e902-5a57-4c4e-aa79-b940cf2ae298\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f37b8caa-f24a-4f81-80bf-20c7f1769e80\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e24a7140-fa52-41d6-a063-ada6af0be8cb\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"46a3e038-ddba-46a0-8321-1259dfd80391\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5c96bc03-dc23-491d-98c3-0f7fc6c89bcc\">Components:</span> V, S, M (a pinch of dust)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2e517fe8-ea7e-4397-8377-3a2eae82511e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ce8a3734-aa72-467f-ac1e-af1c593e64bc\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"971d7ef8-45cc-4d6d-9a6a-fbb0b6f9c2c3\">Choose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in the cube and lasts for the spellâs duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"87cd86c4-8867-45b5-ab0a-7529e061d733\">Any creature that ends its turn within 5 feet of the dust devil must make a [[/save str format=long]]. On a failed save, the creature takes 1d8 bludgeoning damage and is pushed 10 feet away from the dust devil. On a successful save, the creature takes half as much damage and isnât pushed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3cadb61b-e474-4be1-a0dd-4f4722fefb8a\">As a bonus action, you can move the dust devil up to 30 feet in any direction. If the dust devil moves over sand, dust, loose dirt, or light gravel, it sucks up the material and forms a 10-foot-radius cloud of debris around itself that lasts until the start of your next turn. The cloud heavily obscures its area.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"70d352f0-0a5f-4fa2-8f3b-a765e25ac539\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"1c9ee8ca-1914-4f95-9733-4531a8ae56a2\">At Higher Levels. </span>When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.</p><h3 id=\"Earthbind\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f29d09b9-5c65-4f36-a2d2-12f9254c3f3e\">@Compendium[dnd-beyond.beyond-spells.Earthbind14IIIII]{Earthbind}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"805cdae9-8eb5-483f-83da-efe7177b2151\">2nd-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"23ad9e12-9522-4fb3-acdb-dd25b564b534\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8fd255f3-6592-4495-82b0-880e710b1b2b\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c909c1ad-4d2e-4093-8ef2-eedcb080df13\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"74886dd4-dffa-4b75-8707-22064979524f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1b7407d1-7273-4814-a428-7249fd4f4791\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a4fbefb6-8335-46f1-bc47-c9d6d71f79fa\">:</span> 300 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"52ca6b31-423e-4fc2-811d-d867e4f23c02\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a93787d7-0a71-4552-9cf2-ca4135c8bf6a\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"76bd0154-385a-4052-bde7-8ea914372ae0\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f4692f5a-d52d-4b24-b638-2c0457b16edd\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"412bcf8d-2eef-42df-a7de-9eb65ecb85f7\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a8dcf36d-c4b8-452f-9889-15f82a2b9dc3\">Choose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a [[/save str format=long]], or its flying speed (if any) is reduced to 0 feet for the spellâs duration. An airborne creature affected by this spell safely descends at 60 feet per round until it reaches the ground or the spell ends.</p><h3 id=\"EarthTremor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6c943c95-c969-47f4-ac49-191e2dc9a7f5\">@Compendium[dnd-beyond.beyond-spells.EarthTremor14III]{Earth Tremor}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"45e7e6c3-ed90-43c5-9727-981bb9a88542\">1st-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4c0c5e82-71f0-4100-bc45-2047e5afd3c7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"58309cba-e783-4823-beb1-d29c041f046f\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ffeb6a1f-579a-4963-a485-c198dde38cf1\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c3534e3a-c77c-4f6e-90e9-89a4044de54b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4b95f706-295a-4bd1-8525-dc6982fb3a89\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0e7ca986-129e-4955-a54f-c2ae89064a89\">e:</span> 10 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e516d016-4ccc-4251-8d28-14d5e73e18b4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1d0d8919-6a35-446b-8263-be076f3bcc72\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"39322e69-b7b1-42ce-8e37-9902a76c8571\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"eff75fa4-513d-4b1d-ac16-8faeb1a9ff5c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fa976329-6ec1-44ab-95a6-ac5636c21414\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8bfef22a-b48f-4314-9543-e96bc453a7f3\">You cause a tremor in the ground within range. Each creature other than you in that area must make a [[/save dex format=long]]. On a failed save, a creature takes 1d6 bludgeoning damage and is knocked <a>prone</a>. If the ground in that area is loose earth or stone, it becomes difficult terrain until cleared, with each 5-foot-diameter portion requiring at least 1 minute to clear by hand.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"48ce11ed-9fcf-48d7-9ed8-b983c7bedeb6\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b1624cb7-a192-4450-8241-9422ee200d79\">At Higher Levels. </span>When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.</p><h3 id=\"ElementalBane\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"4122086f-3152-4686-9bfb-acb7a4675ca1\">@Compendium[dnd-beyond.beyond-spells.ElementBane14III]{Elemental Bane}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a650b19c-5133-4a9b-b69c-36e6660999b6\">4th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e0280013-0469-4206-80f8-7bdf5a3b728d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9a3d50bd-e05a-4566-8b04-a5bd36d9a7b0\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9645a9bc-22b0-4a66-a323-3141ab4aaf0d\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d4432849-8d07-432d-97dd-da0d9354749b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6011fbe8-868c-4ce0-bf24-d369110255af\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b8659628-5a22-4de0-992e-3b3e88736688\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c2156421-6f4a-49fc-9012-1b9274005c01\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bb7731e1-ce11-4f35-817d-903916b27153\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a56452f7-296f-4316-8d8a-c66c4056c5f3\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f1c0d67c-a912-4b4a-8131-12d3f3450b50\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"14f8b5f4-0961-49c7-a99a-bb7cd83e410c\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8059f699-a59d-4fb1-abc7-c91ed442faef\">Choose one creature you can see within range, and choose one of the following damage types: acid, cold, fire, lightning, or thunder. The target must succeed on a [[/save con format=long]] or be affected by the spell for its duration. The first time each turn the affected target takes damage of the chosen type, the target takes an extra 2d6 damage of that type. Moreover, the target loses any resistance to that damage type until the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4bc6d226-5345-4c9d-9924-7317c4495a54\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c9cd8a26-e5b7-4f44-bada-3176adbc0256\">At Higher Levels. </span>When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th. The creatures must be within 30 feet of each other when you target them.</p><h3 id=\"EnemiesAbound\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f67ef981-6f9c-4d37-94fe-c88e41e237bd\">@Compendium[dnd-beyond.beyond-spells.EnemiesAbound14I]{Enemies Abound}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"64f9bcde-47a4-41b9-91f7-0bb36a2ef1de\">3rd-level &amp;Reference[enc]{enchantment}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"23d7f96c-9701-4cf1-93a3-ff5cbdf87b66\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"405ab44c-6be3-425c-929c-c5ceb449f790\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ea8b4b85-1ecf-42fd-8e08-9f571e739cff\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6b55e867-54ab-4b82-92f1-59b6a95b7df5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4b06b9ad-b80e-4926-8ce8-927e0ffbbb50\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"aa635691-ec19-4759-ac79-90706d2e8eb0\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1037a022-d8c2-48e7-9779-2afc3c8639eb\"><span cxúůlass=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4febce9b-0814-420b-a226-da9cf4357752\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"24bbcdc2-d18d-4299-a479-a53445a5d09d\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"eee4c939-a424-44f0-b84e-a70fcded2a9d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"476e49c5-50f9-461b-a228-419dde622bbf\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"22948bda-4722-47d3-b956-24c5ac760c02\">You reach into the mind of one creature you can see and force it to make an [[/save int format=long]]. A creature automatically succeeds if it is immune to being <a>frightened</a>. On a failed save, the target loses the ability to distinguish friend from foe, regarding all creatures it can see as enemies until the spell ends. Each time the target takes damage, it can repeat the saving throw, ending the effect on itself on a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0eb1a689-36f0-4151-b715-60776cd9caa6\">Whenever the affected creature chooses another creature as a target, it must choose the target at random from among the creatures it can see within range of the attack, spell, or other ability itâs using. If an enemy provokes an opportunity attack from the affected creature, the creature must make that attack if it is able to.</p><h3 id=\"Enervation\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"0a8b5ce7-2f28-4e3c-bceb-0d791a1bf217\">@Compendium[dnd-beyond.beyond-spells.Enervation14IIII]{Enervation}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9c1aad1c-7b2e-4a57-9954-77e7b9ca67cd\">5th-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"92250017-4fa9-4a6b-b46e-1e14ea6250bf\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"36a15226-2025-41f3-aaac-f45d35f5f21f\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3a1a9eb2-d0ef-40cd-89ae-eb66c527e5c3\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7e8cc3dc-cb72-498a-b494-72300d228919\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"986be298-ea43-4527-824d-c34d3c0e9117\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"562d7ba8-f9c0-4fed-9117-93b34254a73b\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0dbbaa99-808a-450b-82a2-af0448f44314\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a5b4d04e-aefe-4208-bac4-8044f3b17092\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8d2d7810-19d9-4248-a718-467e1d13eb77\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"02c59af3-e9ae-4b4b-b8ff-a7ea01b47344\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5e8b3595-df75-4c9c-851e-a4ef5e2991be\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1d176bc9-3282-4dde-b05a-6a1dc2148df9\">A tendril of inky darkness reaches out from you, touching a creature you can see within range to drain life from it. The target must make a [[/save dex format=long]]. On a successful save, the target takes 2d8 necrotic damage, and the spell ends. On a failed save, the target takes 4d8 necrotic damage, and until the spell ends, you can use your action on each of your turns to automatically deal 4d8 necrotic damage to the target. The spell ends if you use your action to do anything else, if the target is ever outside the spellâs range, or if the target has total cover from you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1bda5cc3-a7e9-425f-939b-330db44524c0\">Whenever the spell deals damage to a target, you regain hit points equal to half the amount of necrotic damage the target takes.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6ccbce2-9697-49e2-9dd5-78a57b826fc8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5b9fa903-800e-4803-acf5-c185d8b26e61\">At Higher Levels. </span>When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.</p><h3 id=\"EruptingEarth\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c5874e40-f066-4f1e-b2bc-f6c643dfdd85\">@Compendium[dnd-beyond.beyond-spells.EruptinEarth14II]{Erupting Earth}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"f2987612-b6bb-4b89-b5a7-c9969d09f0a7\">3rd-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c6b40625-a434-4955-98c9-3bd1786d1cac\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7cfc3533-e080-4736-bc51-9c0f57f68a79\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b29e37b5-e501-49bc-b8a6-d6e35946406b\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9009f0fb-b4fc-4773-8b62-83b151b1329e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e7421d5b-f103-4535-a3c8-b33c4f91bab5\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"94bea2db-7c52-4685-b5dd-33443e92becd\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d03dc65b-a9f5-4cb3-97d0-4db8d3b5ac3e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2464bedb-6a25-4d7d-bcac-1e0e2e8ebb5e\">Components:</span> V, S, M (a piece of obsidian)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4ac33429-2864-4785-a3d4-e340cded67b8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6c89f6c7-35a7-44f5-889e-6f99d492ba65\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5137d8aa-9d38-48a8-948b-3c423c6d3279\">Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a [[/save dex format=long]]. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b359798-b83e-48e0-aa3e-9fae1f9a400e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e7690d19-dc40-4852-94c8-8186e2d3c331\">At Higher Levels. </span>When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.</p><h3 id=\"FarStep\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"345a954a-2eed-4d64-8bc7-0c91734328dd\">@Compendium[dnd-beyond.beyond-spells.FarStep14IIIIIII]{Far Step}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"168e8f7c-d774-4e70-bd0a-9e803246f2d7\">5th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"bc3fab34-9a17-4388-b045-df91c9abdc83\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"aaf719c0-6a21-4234-b7b4-3b44524a59ab\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"bd2609bc-fea8-4c72-aadc-d0993287cb23\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"039fcf72-797b-4259-a1cd-e8b894db5c16\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"aec40a4f-cc16-4ce3-8bd9-3f1a9685fef1\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7c1a534c-c5ff-4456-abdc-6ccf2a0ed712\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5f456a48-3526-46ec-85a8-3edc85488708\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1815d8f1-225e-4ccd-bcc0-dd03d058d5fc\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"836b60cf-699f-423a-9095-b0a91fbc1009\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"21b166e5-3cb9-4868-b35a-d77597aba74e\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f8c638d-10a0-4079-bbcc-46e9d081d9a5\">You teleport up to 60 feet to an unoccupied space you can see. On each of your turns before the spell ends, you can use a bonus action to teleport in this way again.</p><h3 id=\"FindGreaterSteed\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a052e74c-3cf7-4c4f-90cd-898e2331c21e\">@Compendium[dnd-beyond.beyond-spells.FindGreateStee14]{Find Greater Steed}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"194c63bf-17a5-40d1-80a6-6e6cbbd926e8\">4th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b4bdb54b-335c-422e-afac-082a6423ea90\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"674e71ec-9f3b-4dff-925f-d89101adb647\">Casting Time:</span> 10 minutes</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d999d808-9457-45b4-a6af-38034d5a6cc0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fc4816a7-7596-4a62-86d0-965c0bddb766\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e773b3ef-dc11-4881-b971-b4e2be87445d\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cf2cd448-15d5-4c75-a33a-5dce1b4ee4d7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"069e38b5-2bd4-4651-bae5-1afb95068ed4\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"69e19125-dba8-4d8d-87c6-6e45e815db49\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ff231232-f0aa-4355-adf9-3bf0b950aa35\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2e024895-97f8-4be4-8f4d-49dd023cec3d\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5b469644-f318-412d-9228-4282421a1345\">You summon a spirit that assumes the form of a loyal, majestic mount. Appearing in an unoccupied space within range, the spirit takes on a form you choose: a @Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}, a @Compendium[dnd-beyond.beyond-monsters.ddbPegasu5195153]{pegasus}, a @Compendium[dnd-beyond.beyond-monsters.ddbPeryto5195157]{peryton}, a @Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{dire wolf}, a @Compendium[dnd-beyond.beyond-monsters.ddbRhinoc5195183]{rhinoceros}, or a @Compendium[dnd-beyond.beyond-monsters.ddbSabTig5195187]{saber-toothed tiger}. The creature has the statistics provided in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"89db30e1-a548-4a96-bff6-024b60bd7f61\">Monster Manual</span> for the chosen form, though it is a celestial, a fey, or a fiend (your choice) instead of its normal creature type. Additionally, if it has an Intelligence score of 5 or lower, its Intelligence becomes 6, and it gains the ability to understand one language of your choice that you speak.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2c4d7167-859d-4d0a-9930-fbeea98829bf\">You control the mount in combat. While the mount is within 1 mile of you, you can communicate with it telepathically. While mounted on it, you can make any spell you cast that targets only you also target the mount.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b80766a0-edfa-4868-bbf1-c40e9e00b7ad\">The mount disappears temporarily when it drops to 0 hit points or when you dismiss it as an action. Casting this spell again re-summons the bonded mount, with all its hit points restored and any conditions removed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62345d8c-42ec-4080-a07a-de43cdd7744a\">You canât have more than one mount bonded by this spell or @Compendium[dnd-beyond.beyond-spells.FindSteed14IIIII]{find steed} at the same time. As an action, you can release a mount from its bond, causing it to disappear permanently.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"faf5c7bc-09dc-4486-929e-34fceb2b98c5\">Whenever the mount disappears, it leaves behind any objects it was wearing or carrying.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"41796858-d8ca-4723-97a0-ea061b8629c4\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-004.find-greater-steed.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"FlameArrows\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"1d72451d-96a7-4f00-8621-e7fe6339354d\">@Compendium[dnd-beyond.beyond-spells.FlameArrows14III]{Flame Arrows}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"7047e88b-91bd-44fb-90ab-051daa3e0e8f\">3rd-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3daa892c-9859-4b93-94a5-974cf20c2b2d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a61df9f1-2c47-48e3-bdfa-d7024c0872f1\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a8746f48-e282-4511-a5ae-0f6a22813cd3\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a6a099c2-6d68-4c47-a944-3275358b9d77\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5772e7f8-ec56-4627-a85b-4f2f81bc037b\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bbf8806f-c747-41e7-8e68-c053e757d49a\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e26c7bf6-32eb-4550-bb7d-2fdbf0e6d72b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"69f4a8d8-08ad-4b96-8cf6-764aac627d17\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5efc9d6d-cbce-4bda-a1fb-7410bddd8b2e\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"fe3634ce-5a70-49b5-8892-ce1b3e75516f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8cf11d57-7d48-4ca6-a426-77c7e52637e7\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"39d091e6-b9bc-402f-bb48-8d0e9995ad86\">You touch a quiver containing arrows or bolts. When a target is hit by a ranged weapon attack using a piece of ammunition drawn from the quiver, the target takes an extra 1d6 fire damage. The spellâs magic ends on a piece of ammunition when it hits or misses, and the spell ends when twelve pieces of ammunition have been drawn from the quiver.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b72b636-2757-495d-9a9b-2d353ea07f7d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b37572b4-1f2d-416b-a6ef-5908a53d6684\">At Higher Levels. </span>When you cast this spell using a spell slot of 4th level or higher, the number of pieces of ammunition you can affect with this spell increases by two for each slot level above 3rd.</p><h3 id=\"Frostbite\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"7b1c8cb0-c9c1-4495-ae1a-58c7de3818d1\">@Compendium[dnd-beyond.beyond-spells.Frostbite14IIIII]{Frostbite}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"753750db-c2bf-4e42-8d2a-81695825cecb\">&amp;Reference[evo]{Evocation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cbe9fea3-3d3d-4333-867e-d5eb5e11753f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"05a9c6d2-346a-4e19-963c-953766587ed1\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"42fa950b-3d86-46ce-a880-f851a122c3c7\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"490a45ff-4d60-40b5-a12b-c72480644b81\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c43942b6-73a4-4034-ba62-9b18fc8132d6\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2ea6e6ba-649f-45fb-a2db-867abfc93fa7\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6f374a88-b623-43bf-84bd-108a23acf1bb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5add60b4-daa4-4316-95d6-1166fd3bf633\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4a3c3fe5-33e2-4fe2-9a57-668488c91160\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"fc29aced-bc19-4b5d-8325-fc0de174b652\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"02ad7b93-d1d5-44ae-a6d5-a3916aee8311\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7cb9b388-77bb-414b-96d6-6dec4a84f732\">You cause numbing frost to form on one creature that you can see within range. The target must make a [[/save con format=long]]. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"886e491d-be90-484d-a9e3-0f54b60803b9\">The spellâs damage increases by 1d6 when you reach 5th level (2d6), 11th level [[/damage 3d6 and]] 17th level (4d6).</p><h3 id=\"GuardianofNature\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"8f6932d4-882a-4830-89a6-e63ae2f81b75\">@Compendium[dnd-beyond.beyond-spells.GuardiOfNatu14II]{Guardian of Nature}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e82b3e16-879d-4d8f-b031-ca829634e482\">4th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9a69803d-bdda-41dc-af6f-e8a0dd8042f0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"70927203-5315-4b30-a3c6-b1a6c6cf71de\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"82249fb6-d864-458e-9277-b331ebbaf0f5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"be214376-90af-4ac7-91f4-f76249f89f03\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ffc1e556-8440-443c-a7bf-9714bdb3fc35\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5572888a-1dd8-4a83-a478-80aba9196869\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a9fc0aed-9bfb-4a29-ba56-78018b2acbdf\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6e3ccacc-c7f9-42c9-8fe2-ee939e50c984\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7caafc1f-c185-47c3-b873-1a5d65fc11ef\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"832ce048-ec1a-4d6e-b4db-a054ce46c45e\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ca94bc3a-6096-4fe4-bd82-223c61375b8b\">A &amp;Reference[nat]{nature} spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great Tree.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a882451e-f0b8-4925-83ef-b6d8b85ce0b5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a604c84c-d6a1-4dc2-8333-7f869cf1531c\">Primal Beast.</span> Bestial fur covers your body, your facial features become feral, and you gain the following benefits:</p><ul data-content-chunk-id=\"d4b8cd91-1349-41c4-9104-6f486b462a72\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"17384846-01e7-4854-aa9b-ce503e2c60a1\">Your walking speed increases by 10 feet.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"2e48bad7-bb12-4d98-a68c-5b5565747412\">You gain <a>&amp;Reference[darkvision]{darkvision}</a> with a range of 120 feet.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"5200deff-0d35-4749-ac13-f63cfcab068d\">You make Strength-based attack rolls with advantage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"f20d4006-1235-4e4f-89bb-ee9d1ee2621b\">Your melee weapon attacks deal an extra 1d6 force damage on a hit.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ce06f0e3-b780-4a99-9f97-df8a79307965\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"632900ed-5771-47a4-a55c-100566669ca0\">Great Tree.</span> Your skin appears barky, leaves sprout from your hair, and you gain the following benefits:</p><ul data-content-chunk-id=\"285e8698-137c-494e-a962-1d5d444c8424\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"60618be5-4c90-4b95-9f5f-d8f2cd8f149b\">You gain 10 temporary hit points.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"11135250-f925-46ef-bfcd-6fb661a6cecf\">You make Constitution saving throws with advantage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"63ddc5e3-9c9f-42b2-9349-d32b5f8b89a5\">You make Dexterity- and Wisdom-based attack rolls with advantage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"03817172-3c11-47cd-8b17-b8260152887c\">While you are on the ground, the ground within 15 feet of you is difficult terrain for your enemies.</li> </ul><h3 id=\"Gust\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"4af38fd0-2ca0-4794-a979-39f2236536c3\">@Compendium[dnd-beyond.beyond-spells.Gust14IIIIIIIIII]{Gust}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"56c35f88-5c9d-4f8b-979b-83a5830f69ac\">&amp;Reference[trs]{Transmutation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"956eaa16-b0e6-42f2-b295-430e954587fb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bb474924-a359-4077-b837-276d2dbb8463\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f0b05f3a-9193-4aee-8b75-d1f63b4697a9\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"364effbe-04c0-4ddf-9826-51645c3033f9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9d4c1ccb-da20-46ab-aaa2-7660055a91c1\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fdbfc9aa-4d5f-4ba5-a91c-abb39988ede1\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0c67d600-581e-4954-b970-abc4198412f7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1042cdb5-8fd1-4a96-839f-7150890d1d77\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a70f1daa-c46d-4530-b0ea-ce8b9aabc8db\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"38df39a2-aea1-401d-84f7-bfa21bb8d3cc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"08c40574-3363-4cf3-a2bb-581ead677671\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a7be561f-ec14-4778-8cf9-04b4541bde34\">You seize the air and compel it to create one of the following effects at a point you can see within range:</p><ul data-content-chunk-id=\"0e854531-40b3-4375-bab5-665f54ed8194\"> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"0195ddae-fe6b-47be-8e7f-590e72b0d3d4\">One Medium or smaller creature that you choose must succeed on a [[/save str format=long]] or be pushed up to 5 feet away from you.</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"cf9e5342-979b-4c2e-8aa1-496a197e738c\">You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isnât pushed with enough force to cause damage.</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"e7565760-941a-4e63-96d9-7d0a7b613e85\">You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.</li> </ul><h3 id=\"HealingSpirit\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"1cb2e145-50d9-4464-bcfc-3c0b10ebefef\">@Compendium[dnd-beyond.beyond-spells.HealingSpirit14I]{Healing Spirit}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ec09af93-7161-40ce-891f-581cb876a1c0\">2nd-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cf3a08eb-609b-4906-a167-905b72608f8a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7c69fb46-8678-4d9b-95c4-895f3468df74\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f7358075-d6d7-4442-8c27-364e366b2f25\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ba036881-78cd-4f8b-a6c0-a715899fedbc\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"74d88e6a-cfdf-4545-b1c7-ad4b2c7d0f37\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"068559eb-5ce0-4462-b267-ced16d5f5f1a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bc54fbe4-6958-485d-a72a-9adf2a1d7b38\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cb2b137f-924a-48bd-bcc8-2edae10cf01c\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"701c4349-72bc-45c8-abb6-abd06da96200\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3a0fbd6a-dfc3-41e2-b18a-34c27745f207\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"af42ac0f-aef4-4a60-b316-c5db3f1099f2\">You call forth a &amp;Reference[nat]{nature} spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range. The spirit looks like a transparent beast or fey (your choice).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5f8e0ae3-c9e3-4b9f-ab76-a5fadb7c92a1\">Until the spell ends, whenever you or a creature you can see moves into the spiritâs space for the first time on a turn or starts its turn there, you can cause the spirit to restore 1d6 hit points to that creature (no action required). The spirit canât heal constructs or undead.Â The spirit can heal a number of times equal to 1 + your spellcasting ability modifier (minimum of twice). After healing that number of times, the spirit disappears.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ea561383-bc81-4c89-ace6-03e4358453d6\">As a bonus action on your turn, you can move the spirit up to 30 feet to a space you can see.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bb556301-876e-4843-aad4-81cbec142d8e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"13d037ec-7ec5-4ed5-aa1a-f099f13b18e6\">At Higher Levels. </span>When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 1d6 for each slot level above 2nd.</p><h3 id=\"HolyWeapon\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9a498ee6-a8fc-4285-9d8f-d013c1bee5b9\">@Compendium[dnd-beyond.beyond-spells.HolyWeapon14IIII]{Holy Weapon}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a2753c28-f0cd-4243-b38c-b342ae59f879\">5th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b536ed75-46a7-4580-a8b4-cb20d947cff0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4e1ce8fd-b9d2-46ec-a0df-cfb77bf1ce57\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"057d1a80-abc1-4b1e-aa9a-1748e70338ac\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6df908e0-6ceb-4123-8295-63db6bb25776\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d9515781-7156-438f-b235-186e04042acd\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"18ea2d7e-4fdc-4b9a-a629-9511ee301a8b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5de09acf-a835-4afe-af42-fc0b27b91b7f\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8efdc758-437d-4c42-8bea-082ca2fdeb02\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"01e23712-b976-477e-b635-7f3dc42c91f0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d2bb5e77-d128-43a0-81ac-ea249d550402\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"27f0bb4d-e360-4a46-bbc7-3f26000ce8b2\">You imbue a weapon you touch with holy power. Until the spell ends, the weapon emits bright light in a 30-foot radius and dim light for an additional 30 feet. In addition, weapon attacks made with it deal an extra 2d8 radiant damage on a hit. If the weapon isnât already a magic weapon, it becomes one for the duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ebd0c4e9-ed76-48ff-a533-afd6af9261ff\">As a bonus action on your turn, you can dismiss this spell and cause the weapon to emit a burst of radiance. Each creature of your choice that you can see within 30 feet of the weapon must make a [[/save con format=long]]. On a failed save, a creature takes 4d8 radiant damage, and it is <a>blinded</a> for 1 minute. On a successful save, a creature takes half as much damage and isnât <a>blinded</a>. At the end of each of its turns, a <a>blinded</a> creature can make a [[/save con format=long]], ending the effect on itself on a success.</p><h3 id=\"IceKnife\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"37418242-f51e-4a0c-9f92-d5d3ba2bd64e\">@Compendium[dnd-beyond.beyond-spells.IceKnife14IIIIII]{Ice Knife}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"0a1c07f4-909e-4918-97fd-216134a7bd65\">1st-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cbb0f037-6d53-4af6-982a-1dc7a3b80a7d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ca3e785e-61cf-4cf6-be0c-885ef2753644\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a10fcb6e-1cf0-42a6-a99a-6f611e3e81fc\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c9cdcd1e-614f-4a38-8772-59e9851034bd\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fdb9c145-9317-46d2-a958-5cf0974ab19f\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4af93db9-4591-45fd-aa77-9ae726237059\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5319a066-005d-40e7-b30b-5c70694a0d79\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0f88381c-c65e-4957-86d0-0974415ee0c3\">Components:</span> S, M (a drop of water or a piece of ice)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d0dc4161-1be2-4159-b02c-aaa98e483fb1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ea5ad39a-a1fb-4ef6-8e08-b06fcd78f2de\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7d3d3b05-d414-4ad8-8965-dd195ceb45a9\">You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a [[/save dex format=long]] or take 2d6 cold damage.<.B1ů/p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"152e6bd5-aef8-492d-9309-d82f60f64743\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"459a6aef-9128-47b7-ba31-0a41531a3ec4\">At Higher Levels. </span>When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d6 for each slot level above 1st.</p><h3 id=\"IllusoryDragon\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c66659bf-599f-4f5b-8621-e9c856cf40de\">@Compendium[dnd-beyond.beyond-spells.IllusorDragon14I]{Illusory Dragon}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"eb9ba99d-1a91-4c7a-aaf1-a8fa57bbdc71\">8th-level &amp;Reference[ill]{illusion}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3e28e9b4-5531-457a-a1cd-19c435c93ea4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"295c590c-911c-49aa-b4ae-81dca82c0403\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"325fd2cb-cf4a-4b71-8991-f08ff09f52b8\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ca5a443b-813c-4dfd-925a-869665ed5a5a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"853d328a-b732-4694-98d0-e30534152dc6\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cf65b010-73ab-43be-94c3-178378039cc9\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0df5e260-9cfa-4090-af28-8feffc925426\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3b97288c-255d-451f-95f2-c4cbbb4e4c94\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fa63ff71-96ce-4c60-90d5-b93f9bbe31fd\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c682768d-6bb4-492d-909c-fc99f9a34eaf\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"773e89f8-cb48-4e99-bfb6-13cc7839f972\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f0fa3c36-f493-459a-853e-02ede374a0cf\">By gathering threads of shadow material from the Shadowfell, you create a Huge shadowy dragon in an unoccupied space that you can see within range. The &amp;Reference[ill]{illusion} lasts for the spellâs duration and occupies its space, as if it were a creature.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"37a53c1b-adc0-4ac8-b7b9-b8d910cfb697\">When the &amp;Reference[ill]{illusion} appears, any of your enemies that can see it must succeed on a [[/save wis format=long]] or become <a>frightened</a> of it for 1 minute. If a <a>frightened</a> creature ends its turn in a location where it doesnât have line of sight to the &amp;Reference[ill]{illusion}, it can repeat the saving throw, ending the effect on itself on a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ba9efd78-4c20-4b0e-9ed8-cbfa871c4294\">As a bonus action on your turn, you can move the &amp;Reference[ill]{illusion} up to 60 feet. At any point during its movement, you can cause it to exhale a blast of energy in a 60-foot cone originating from its space. When you create the dragon, choose a damage type: acid, cold, fire, lightning, necrotic, or poison. Each creature in the cone must make an [[/save int format=long]], taking 7d6 damage of the chosen damage type on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"db69ecf8-b2a8-491f-8b07-93be52ca1402\">The &amp;Reference[ill]{illusion} is tangible because of the shadow stuff used to create it, but attacks miss it automatically, it succeeds on all saving throws, and it is immune to all damage and conditions. A creature that uses an action to examine the dragon can determine that it is an &amp;Reference[ill]{illusion} by succeeding on an Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check against your spell save DC. If a creature discerns the &amp;Reference[ill]{illusion} for what it is, the creature can see through it and has advantage on saving throws against its breath.</p><h3 id=\"Immolation\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c347667a-7c07-478c-a126-e92a887d5005\">@Compendium[dnd-beyond.beyond-spells.Immolation14IIII]{Immolation}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"dbf0c8a9-1a11-4b60-af56-03e1db7f4b97\">5th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f4ed5045-29cf-4562-b050-7f9c88af0c25\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"22a86348-af08-4c64-9e35-47b5c75ab9d9\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f00d9515-8aae-42a1-b58e-0b17d36d2873\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d229d765-91e5-4cb5-84b8-84ba617b1c23\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"612d320c-500c-41f6-b4e5-7e2fb62923c5\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a6f22d03-10bc-4c1d-843f-5fd04167509d\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ce568760-186e-4cd7-8f53-f4048954b1f7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"edcf71c2-1268-49e8-a97c-1b9faf016968\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6ada7ef9-cf36-4239-8474-70f8f883b866\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b80f190e-0c75-41ac-b642-afa8eea10ce6\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4f8f46f2-93c2-48f2-a9ec-c970acb1ff03\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ae58e809-7034-472c-9d4c-6c3d658041ce\">Flames wreathe one creature you can see within range. The target must make a [[/save dex format=long]]. It takes 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save, the target also burns for the spellâs duration. The burning target sheds bright light in a 30-foot radius and dim light for an additional 30 feet. At the end of each of its turns, the target repeats the saving throw. It takes 4d6 fire damage on a failed save, and the spell ends on a successful one. These magical flames canât be extinguished by nonmagical means.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"13205f59-0084-40cc-893f-53a9b638e3f6\">If damage from this spell kills a target, the target is turned to ash.</p><h3 id=\"InfernalCalling\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"623da9a5-f583-4cf5-b0b6-4975818a1299\">@Compendium[dnd-beyond.beyond-spells.InfernaCalling14]{Infernal Calling}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a26c9ab9-b308-4edb-b711-c11a4c86db4c\">5th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0bf2d296-92e9-436b-9a54-200c8c727b2d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ae986c24-faa6-4ec5-849f-e13dccdea0a4\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7516426e-4619-4c57-949f-fb5b2a2bb718\">:</span> 1 minute</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f0cfabcf-878b-4f66-9e99-564726bfa16c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b7d5dfa8-a6b6-4d2f-a314-cab1eed5daca\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"36589520-d9f0-4357-b0a7-9cda0f5f7778\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f1c28569-b005-48ea-b93a-34f8dd953182\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c8956a38-7c5a-4fdc-bd5e-0bfed7eb67a8\">Components:</span> V, S, M (a ruby worth at least 999 gp)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1c506f30-bc7c-4beb-8748-18473aa87ffa\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6492c083-b9a0-419a-a1c0-c7b1adbe0385\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ac537aab-baee-4b69-b3e6-941913486e82\">Uttering a dark incantation, you summon a devil from the Nine Hells. You choose the devilâs type, which must be one of challenge rating 6 or lower, such as a @Compendium[dnd-beyond.beyond-monsters.ddbBarDev5194917]{barbed devil} or a @Compendium[dnd-beyond.beyond-monsters.ddbBeaDev5194920]{bearded devil}. The devil appears in an unoccupied space that you can see within range. The devil disappears when it drops to 0 hit points or when the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1e855d33-33e2-4d45-a971-7d1e893c4dc2\">The devil is unfriendly toward you and your companions. Roll initiative for the devil, which has its own turns. It is under the Dungeon Masterâs control and acts according to its &amp;Reference[nat]{nature} on each of its turns, which might result in its attacking you if it thinks it can prevail, or trying to tempt you to undertake an evil act in exchange for limited service. The DM has the creatureâs statistics.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3f6cefd5-4094-4b33-96f7-700e41274d17\">On each of your turns, you can try to issue a verbal command to the devil (no action required by you). It obeys the command if the likely outcome is in accordance with its desires, especially if the result would draw you toward evil. Otherwise, you must make a Charisma (<a>&amp;Reference[dec]{Deception}</a>, <a>&amp;Reference[itm]{Intimidation}</a>, or <a>&amp;Reference[per]{Persuasion}</a>) check contested by its Wisdom (<a>&amp;Reference[ins]{Insight}</a>) check. You make the check with advantage if you say the devilâs true name. If your check fails, the devil becomes immune to your verbal commands for the duration of the spell, though it can still carry out your commands if it chooses. If your check succeeds, the devil carries out your command â such as âattack my enemies,â âexplore the room ahead,â or âbear this message to the queenâ â until it completes the activity, at which point it returns to you to report having done so.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8f3a874d-0991-4149-9c09-f80f4c916aa2\">If your concentration ends before the spell reaches its full duration, the devil doesnât disappear if it has become immune to your verbal commands. Instead, it acts in whatever manner it chooses for 3d6 minutes, and then it disappears.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9d7175a1-e512-436f-8277-50b347e64eb0\">If you possess an individual devilâs talisman, you can summon that devil if it is of the appropriate challenge rating plus 1, and it obeys all your commands, with no Charisma checks required.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b70a16da-d6f5-421a-aeea-24c2600a4c73\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"1eda9cc8-a5e9-407e-82ca-79a86c294e49\">At Higher Levels. </span>When you cast this spell using a spell slot of 6th level or higher, the challenge rating increases by 1 for each slot level above 5th.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"abe9327c-01ff-442e-ac82-4f74693de1c9\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-005.infernal-calling.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"Infestation\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"befe3067-999f-43aa-a5b0-cab7af21f88c\">@Compendium[dnd-beyond.beyond-spells.Infestation14III]{Infestation}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ff06d8eb-72c9-44e8-8d08-116e55f93d27\">&amp;Reference[con]{Conjuration} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d500f448-ae5e-4b17-805c-0b54126465a4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"76c7e950-13d6-4158-a155-a321e4dc54ec\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6b3dcb28-7915-4392-8b31-847e908e9f46\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"64eb68c9-3e96-434d-8885-d4dfdf7ebe7f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f0ba623c-a302-4b51-b0b0-f6b9084d2abc\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"72279da5-7ef9-415b-a72f-8b0eda03a9e2\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d722e487-c6c4-452f-8504-ff31b1de3b28\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1322d3ac-7f2b-4f40-a25e-b23180de2b5a\">Components:</span> V, S, M (a living flea)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c3e5cdf9-9874-4f27-929e-34f3fcc133a4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6340a952-47a6-49f9-849f-c0d8d11254ea\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"de0f0573-bbe9-4400-b3ec-b32430bb3ff2\">You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. The target must succeed on a [[/save con format=long]], or it takes 1d6 poison damage and moves 5 feet in a random direction if it can move and its speed is at least 5 feet. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. This movement doesnât provoke opportunity attacks, and if the direction rolled is blocked, the target doesnât move.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e75a2c78-7a51-4c70-8957-8af0ac2e4396\">The spellâs damage increases by 1d6 when you reach 5th level (2d6), 11th level [[/damage 3d6 and]] 17th level (4d6).</p><h3 id=\"InvestitureofFlame\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d39fad1b-a46b-41b4-b02f-a26de6263a3a\">@Compendium[dnd-beyond.beyond-spells.InvestOfFlam14II]{Investiture of Flame}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"5fd4ea7d-c965-42c6-aac3-60487615dd04\">6th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5e5c7938-6977-4d88-a531-2de6aaa18377\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9efffbe8-891a-435c-a459-54d56f95ec45\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2008f8ed-520c-4bd1-abba-2c99ef3fd3d8\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1036b30e-6ae9-4b0f-a8a4-b3ea70c93fd5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1a48b520-559a-4d1a-8875-3f80304a77ac\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9b392069-4a2b-43ac-b50a-94dba488d4f2\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"070e2889-dab6-4a0e-ad92-0d1daf79f747\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fcde3e23-b279-4c59-b5af-e69bf9a08769\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8d2cc771-f32e-4ce2-b759-37212ce17fe8\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"94a8fcc9-4de4-46a2-8b70-ef5ccefbda6c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"409335be-274b-4859-8523-8c6383a15351\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d3875860-a85d-4300-90c6-17bbeaee02ad\">Flames race across your body, shedding bright light in a 30-foot radius and dim light for an additional 30 feet for the spellâs duration. The flames donât harm you. Until the spell ends, you gain the following benefits:</p><ul data-content-chunk-id=\"9a66cc71-297d-430b-8490-f25fe56de00e\"> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"69541fcc-9b07-491b-b3a1-b23be5714178\">You are immune to fire damage and have resistance to cold damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"42b00a1d-99ed-4cd8-b8b0-b14734abc2ce\">Any creature that moves within 5 feet of you for the first time on a turn or ends its turn there takes 1d10 fire damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"6c6ad7c9-aa16-4126-898f-5b27610974a5\">You can use your action to create a line of fire 15 feet long and 5 feet wide extending from you in a direction you choose. Each creature in the line must make a [[/save dex format=long]]. A creature takes 4d8 fire damage on a failed save, or half as much damage on a successful one.</li> </ul><h3 id=\"InvestitureofIce\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6a167fd6-dc3e-4fb1-ae0d-a8afa6dbfc2b\">@Compendium[dnd-beyond.beyond-spells.InvestOfIce14III]{Investiture of Ice}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"b46eac5c-eb86-453f-8d53-52e352d4c1ea\">6th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f722bcae-c3ea-4d38-a151-dc7c2cf9338a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1560085f-f939-4112-b277-d81aeaa68c11\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"32b59af6-e2df-4f17-bc11-7d4ff1815dd3\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e5d51b98-a160-4b92-8da7-4f9c1f89ff33\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"131944d0-fb55-4b62-974c-031e582ad44b\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0785d9ce-e725-4f4d-bd39-238035b67bbc\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4f737233-228d-45ba-b95f-8446532d9eef\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d54c7e0e-8164-4ad3-87f8-6147dea7eedf\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ace4bcf9-0dff-4205-8cbb-06d106554132\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"238816d2-713e-413c-80a0-df285db8f168\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"864f6f48-ecf6-41a0-8881-23ad260b371d\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e3cb8e05-9b70-43f1-9d32-5cf68edff621\">Until the spell ends, ice rimes your body, and you gain the following benefits:</p><ul data-content-chunk-id=\"a009c492-b5e5-493c-bc4b-816ec058d315\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"fd85128c-bdaf-43b6-88cf-6c0b11a692d0\">You are immune to cold damage and have resistance to fire damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"99e173c0-048b-4a46-9b60-224ec6f398b7\">You can move across difficult terrain created by ice or snow without spending extra movement.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"cd3182ff-08dc-4fe4-89c3-e55613826e7c\">The ground in a 10-foot radius around you is icy and is difficult terrain for creatures other than you. The radius moves with you.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"5bd635cc-002c-4fa4-8b54-57448e613a38\">You can use your action to create a 15-foot cone of freezing wind extending from your outstretched hand in a direction you choose. Each creature in the cone must make a [[/save con format=long]]. A creature takes 4d6 cold damage on a failed save, or half as much damage on a successful one. A creature that fails its save against this effect has its speed halved until the start of your next turn.</li> </ul><h3 id=\"InvestitureofStone\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"98cb6ecf-1f0a-4ac2-ae0c-c643de8805cf\">@Compendium[dnd-beyond.beyond-spells.InvestOfSton14II]{Investiture of Stone}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ede2a648-f4f9-423f-b806-e951f9396627\">6th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"116e49a8-7278-4a18-bb5b-1e2d33e3fe96\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bf964f41-3639-4331-a8a7-c9aa69ee755f\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cf15ec47-f2d6-40cf-8d7e-474ecd567fa6\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3c8caa31-ecfb-42dc-879b-a40db6af493b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e5f96a19-b491-48a0-868d-2a30321ef520\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"676eca4a-2d50-43af-a8b3-615a6f63a236\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cf76b4b7-2529-4702-9aec-24717ca84468\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d4428123-9ae6-4a2d-a282-fc6688aa8c53\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"044d8bc6-57c0-4ec5-9603-2e86c4747fb5\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"08ed9c40-20e1-4b72-871f-48f44e74907e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7c28ea80-7eef-4958-bc2b-74ed88fc9289\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ce169f1d-6f2a-41a7-9adb-0ac98affd96c\">Until the spell ends, bits of rock spread across your body, and you gain the following benefits:</p><ul data-content-chunk-id=\"60c2dfd6-696e-40d6-b20d-cd74f00f54d0\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"1e73da17-9dd3-4792-9c8b-3de43955e85c\">You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"7aac51fc-d59e-46c7-9aae-d3d999423991\">You can use your action to create a small earthquake on the ground in a 15-foot radius centered on you. Other creatures on that ground must succeed on a [[/save dex format=long]] or be knocked <a>prone</a>.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"7b9257bc-f273-4ee5-af68-72d39b15d2de\">You can move across difficult terrain made of earth or stone without spending extra movement. You can move through solid earth or stone as if it was air and without destabilizing it, but you canât end your movement there. If you do so, you are ejected to the nearest unoccupied space, this spell ends, and you are <a>stunned</a> until the end of your next turn.</li> </ul><h3 id=\"InvestitureofWind\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c4b65c3b-5a7e-4125-8d2f-f6d5b4f03924\">@Compendium[dnd-beyond.beyond-spells.InvestOfWind14II]{Investiture of Wind}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"1cf648ff-2170-4b25-9606-2854b39f58a4\">6th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4727c4b3-d36d-4f32-93d0-3118e2ed90df\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"176d0e56-b95f-4866-92c9-1f24602a883e\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"365c7157-882e-43ef-bc01-28de7b219038\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"8243796e-c20c-4054-900b-302304fec604\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b904bccf-d0d4-4ad3-8360-97265027df7d\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1a734cf3-5564-4011-847c-03d8576c0bd7\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"de5b0d47-2bff-43c1-aeb5-b75aaaea5319\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"490feb4f-ecc3-483f-b05c-8fa13513cf9f\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"60b83257-6455-48b1-8233-702a955b9c8a\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7bfffb72-3d38-4386-9b25-b8e080a1ad05\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"565cec9e-dfa5-49c2-bf4e-32f0343c8d58\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"95cf5bf3-16b5-49ae-a33f-c6bc0fee61f8\">Until the spell ends, wind whirls around you, and you gain the following benefits:</p><ul data-content-chunk-id=\"97d5c9e9-d3d2-4aeb-936f-4a9e865edb5b\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"94a63715-7280-4e12-b84f-20446bdfd08c\">Ranged weapon attacks made against you have disadvantage on the attack roll.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"427ae69e-daeb-4db8-8aca-dff74a333b07\">You gain a flying speed of 60 feet. If you are still flying when the spell ends, you fall, unless you can somehow prevent it.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"fa2aef97-99f6-46fd-912a-b8416fa54755\">You can use your action to create a 15-foot cube of swirling wind centered on a point you can see within 60 feet of you. Each creature in that area must make a [[/save con format=long]]. A creature takes 2d10 bludgeoning damage on a failed save, or half as much damage on a successful one. If a Large or smaller creature fails the save, that creature is also pushed up to 10 feet away from the center of the cube.</li> </ul><h3 id=\"Invulnerability\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"262d2a64-f4de-4ee1-92f1-f9dbbc75cc1a\">@Compendium[dnd-beyond.beyond-spells.Invulnerabilit14]{Invulnerability}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ab166d2d-5785-462f-b804-e2be1044179f\">9th-level &amp;Reference[abj]{abjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0f9fd371-7a42-40d3-891b-6259adc06794\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"29b27d98-5ff3-4cc4-a210-215599b82aca\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1b5b0941-90e8-474c-8a73-6bc3419d88ef\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5518fafd-48b6-4fb7-a391-6467b33910ee\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bea3dfdb-f0c9-474b-a5a4-4a028fb0c10d\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"57c88a8c-ed40-45b4-b828-47df4ce7eefa\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d2b5c9f4-da14-4fcf-8cee-2dfb25d952da\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2163dee5-e7a9-4898-a7cb-68b646657677\">Components:</span> V, S, M (a small piece of adamantine worth at least 500 gp, which the spell consumes)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1d81baa9-42f6-47d5-b87c-ad0708a62508\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9e55121f-d0a9-45a7-a07e-3dc6406bbff8\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4e46dbf4-8b94-4bcf-8ef9-e2b87605320b\">You are immune to all damage until the spell ends.</p><h3 id=\"LifeTransference\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ed2a9aca-21d2-476b-91d9-058b2021a1c6\">@Compendium[dnd-beyond.beyond-spells.LifeTransfe14III]{Life Transference}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"57621bce-550c-4c38-bd9b-74f1bdfaf8f3\">3rd-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"91397ce8-e955-4b0c-b142-50878ba64b44\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a4803a68-bf7a-4c88-878b-7b9d8c71161c\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f3aacfa1-16f4-4743-aa3c-43857e0e0c3d\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"27e13624-2e6a-4ae7-86b0-02223124d22a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"21db7173-bbd1-4dc8-9e03-5de7ed7ee2ea\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a3cdc141-769f-4000-8859-464684ef05f0\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"feb4729a-6703-4cda-97ae-b40398120b2e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"440d7c05-a05c-4aea-b7ce-799e4fdbda3d\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"36324925-68fe-4e3f-b3e6-c5f9c95f6e1d\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6635b58a-063f-405a-bc70-1f6ec719a11f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"47218608-3868-43b0-99ad-27cb18836434\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b8bce074-4e8f-4ec7-98aa-d94bd8e29f42\">You sacrifice some of your health to mend another creatureâs injuries. You take 4d8 necrotic damage,Â  which canât be reduced in any way, and one creature of your choice that you can see within range regains a number of hit points equal to twice the necrotic damage you take.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0e88b768-bb6e-4fcf-990a-d55e3cc817bf\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b0e73b7f-e42b-427f-b77a-c04b997aa597\">At Higher Levels. </span>When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.</p><h3 id=\"MaddeningDarkness\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2517a5fc-7ccb-4b33-b7f0-a5fe59a176fb\">@Compendium[dnd-beyond.beyond-spells.MaddeniDarknes14]{Maddening Darkness}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"009073da-0c8e-4f43-9b1f-171312a605f2\">8th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f0a1cd92-2a86-443d-94ea-7d2c29e442f5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6932118a-6a4e-4569-b0f9-791e5968c109\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"833f86aa-6dd7-4a7b-bab8-7a1839f3b514\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f9a792c1-cdff-4693-8e0f-b38b185ff50b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c8d766cc-8bb7-4c27-95ce-10c0366d031b\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"94ce3925-8df6-4cc6-8cc4-18598ed210e6\">:</span> 150 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"716561d1-0b80-42c2-a231-e0310129377e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b531785b-1d0b-479f-bf77-5704017e94e6\">Components:</span> V, M (a drop of pitch mixed with a drop of mercury)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"20302611-67b7-43e7-a60c-b515b6d205a2\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"efb72a59-114f-4d37-aa4b-889d8d5dcacb\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9f2184cb-fce4-4cdb-84d9-7a3be2065e9c\">Magical darkness spreads from a point you choose within range to fill a 60-foot-radius sphere until the spell ends. The darkness spreads around corners. A creature with <a>&amp;Reference[darkvision]{darkvision}</a> canât see through this darkness. Nonmagical light, as well as light created by spells of 8th level or lower, canât illuminate the area.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"92769be4-UÜwů93ec-4341-83e7-98ceb3f48b24\">Shrieks, gibbering, and mad laughter can be heard within the sphere. Whenever a creature starts its turn in the sphere, it must make a [[/save wis format=long]], taking 8d8 psychic damage on a failed save, or half as much damage on a successful one.</p><h3 id=\"Maelstrom\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"bb2d2ba1-93ce-440c-9090-5a6d3f89f64a\">@Compendium[dnd-beyond.beyond-spells.Maelstrom14IIIII]{Maelstrom}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"58841f39-d734-4530-b862-e1e44ce27be4\">5th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"155efaca-d698-4a4e-b1d8-926720593736\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8527db16-5471-4e66-9cab-841a160a72cb\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0b675758-403a-4b04-81fc-c7eef7fef4eb\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4b94d256-3089-4bff-8a73-d05345d18cb5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"625638e4-6440-4b15-8565-c94b75d5f78f\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f31b9bb8-58e8-4be8-b6b6-4aa0f94fb33d\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d6387461-d66f-4f99-bbe8-5f80639307ac\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"34c4b093-e3fd-463f-93fc-e66e3b7acc32\">Components:</span> V, S, M (paper or leaf in the shape of a funnel)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"22c6af0a-3126-4484-95c7-ddd5616b1a32\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5f68f286-e21f-4c7d-aeed-4a50cb837e15\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1ea16673-3833-41d2-8284-58275d0eb24f\">A swirling mass of 5-foot-deep water appears in a 30-foot radius centered on a point you can see within range. The point must be on the ground or in a body of water. Until the spell ends, that area is difficult terrain, and any creature that starts its turn there must succeed on a [[/save str format=long]] or take 6d6 bludgeoning damage and be pulled 10 feet toward the center.</p><h3 id=\"MagicStone\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"bde8eff7-5809-459a-a880-340c417f5f5f\">@Compendium[dnd-beyond.beyond-spells.MagicStone14IIII]{Magic Stone}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a3935d32-7c47-491f-b31b-e9e38164d671\">&amp;Reference[trs]{Transmutation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9fe8bbe5-8cd8-4a48-b50e-169d7b0cdf8d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9340a0a9-7ba4-49e5-8209-ed34158f689b\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b6bb1d44-8579-4ab3-bb56-18c5da957513\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e5db5cab-0c66-4e4d-b0ca-31422748e38a\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b4f2359f-79bf-476f-8c65-5d3e25697908\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3f591456-f715-4292-9975-a9f7be3c048d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4d6e7668-d0ae-4e9f-bce4-6e7f6ead8f27\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2cabf3f6-72df-43db-92b4-d2d9c1426fb5\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b90ef543-2348-44d5-a207-60a5a18571bb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6a974794-f1c8-407e-8c44-266787bd1eed\">Duration</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c53f1253-b214-484b-aa4b-ef354f3d78c6\">:</span> 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fc7989b3-97c4-41d8-a018-acab9fc78a2c\">You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, a pebble has a range of 60 feet. If someone else attacks with a pebble, that attacker adds your spellcasting ability modifier, not the attackerâs, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Whether the attack hits or misses, the spell then ends on the stone.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6dff0a16-f5f5-45ae-b053-f7d87b54c09b\">If you cast this spell again, the spell ends on any pebbles still affected by your previous casting.</p><h3 id=\"MassPolymorph\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"995d1292-95ec-46a6-bd78-11b2ac1b24fd\">@Compendium[dnd-beyond.beyond-spells.MassPolymor14III]{Mass Polymorph}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"3d020d16-cb58-4380-90b7-2bf38a2703bb\">9th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"866b42e5-dd6f-4bf4-b40a-709d0a5bb4cc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cf5cd6e7-a715-4c51-a323-64afbf26336b\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"dc159faa-5d74-468f-bba8-5573a31ffeb2\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"087a23c3-939a-4cf3-b339-170f792c559f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"58e0c76c-5161-4385-b993-c15e1dcbf93b\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7235898f-8bb4-4d34-9423-76b81e605e8b\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"074e182e-bb79-4496-b0db-abf60a904a41\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"49ecc46d-4e5d-40ac-8be6-79d163a7806e\">Components:</span> V, S, M (a caterpillar cocoon)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"11b87161-3b7e-45ea-95fe-7782bf763bd1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"19baddc7-451e-41e1-ab8b-2ebd3434e15a\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"215a2aef-81e8-4012-8119-785cd7065f35\">You transform up to ten creatures of your choice that you can see within range. An unwilling target must succeed on a [[/save wis format=long]] to resist the transformation. An unwilling shapechanger automatically succeeds on the save.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ac8fec5b-d6dd-45cb-be92-7f2178649036\">Each target assumes a beast form of your choice, and you can choose the same form or different ones for each target. The new form can be any beast you have seen whose challenge rating is equal to or less than the targetâs (or half the targetâs level, if the target doesnât have a challenge rating). The targetâs game statistics, including mental ability scores, are replaced by the statistics of the chosen beast, but the target retains its hit points, alignment, and personality.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"45e8e581-f89b-40ee-90fb-191019342962\">Each target gains a number of temporary hit points equal to the hit points of its new form. These temporary hit points canât be replaced by temporary hit points from another source. A target reverts to its normal form when it has no more temporary hit points or it dies. If the spell ends before then, the creature loses all its temporary hit points and reverts to its normal form.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5a0c5255-cbf2-43c0-9751-7cfbb4251001\">The creature is limited in the actions it can perform by the &amp;Reference[nat]{nature} of its new form. It canât speak, cast spells, or do anything else that requires hands or speech.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"101d0fc6-4221-45f9-adea-909c9a0ab797\">The targetâs gear melds into the new form. The target canât activate, use, wield, or otherwise benefit from any of its equipment.</p><h3 id=\"MaximiliansEarthenGrasp\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"5685ff93-63cb-4ecb-9540-761a2f26f2dc\">@Compendium[dnd-beyond.beyond-spells.MaximiEartGras14]{Maximilianâs Earthen Grasp}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"2872277f-c8d1-4c92-90ad-7e67094de072\">2nd-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c0964f75-ca3e-46ba-b070-b4728d5c41c1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"aa1b2f08-7683-4be9-94ab-e3c31fd96287\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d807c546-161e-4cd3-ba8f-8b36f2fc8650\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5bbd8304-301b-46c7-8892-8a5a7bf0c921\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"835e5594-a563-4ed5-bf6c-ccf99ddad739\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"66301752-aa36-48e6-96ee-a367d6d28d89\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f03c173a-5e1c-4fed-9793-2c6ccb04f137\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c6e80808-5871-480a-b179-ad5ca75375fe\">Components:</span> V, S, M (a miniature hand sculpted from clay)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e65bd752-dba9-4392-89cb-05a81889af41\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8c52bdfb-e8b7-4cd2-985a-e92d6807a0c4\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"42e1720c-6d24-4bfd-adc8-caee2f2e69a9\">You choose a 5-foot-square unoccupied space on the ground that you can see within range. A Medium hand made from compacted soil rises there and reaches for one creature you can see within 5 feet of it. The target must make a [[/save str format=long]]. On a failed save, the target takes 2d6 bludgeoning damage and is <a>restrained</a> for the spellâs duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"78d5360b-9ef2-4865-8f8f-349153128065\">As an action, you can cause the hand to crush the <a>restrained</a> target, which must make a [[/save str format=long]]. The target takes 2d6 bludgeoning damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"809ed433-7996-4e30-842f-093f274219dd\">To break out, the <a>restrained</a> target can use its action to make a [[/check str format=long]] against your spell save DC. On a success, the target escapes and is no longer <a>restrained</a> by the hand.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b46b495f-f90d-4108-ba9b-6a7677393e3d\">As an action, you can cause the hand to reach for a different creature or to move to a different unoccupied space within range. The hand releases a <a>restrained</a> target if you do either.</p><h3 id=\"MelfsMinuteMeteors\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a0c93320-b97c-43ad-8338-7b43fc4955e4\">@Compendium[dnd-beyond.beyond-spells.MelfsMinutMete14]{Melfâs Minute Meteors}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9903173d-f0c5-46f1-b5a8-180526805556\">3rd-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3aaddbde-a2b4-4a21-9403-df8e25eb7dfd\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0d850100-9455-479b-9ab1-802d530f0349\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"91ce1aab-0455-46ae-8757-4346a0a5102d\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9abb5e96-263c-44fd-8a17-1880c377ef66\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b24a7396-de56-4d65-b3e9-b197cb9da35f\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8867a7fb-b0b8-47a9-be56-fadd2e88e647\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7a85773c-58a2-4d33-b31a-bb74eefca9ea\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c7adc41b-e248-4f97-8784-f80622b17e20\">Components:</span> V, S, M (niter, sulfur, and pine tar formed into a bead)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b249d717-adca-405f-8774-3d011d80ab68\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"21da6a6d-fb7a-4c17-a4af-1259f52be952\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c655dbf6-c072-467c-8fc5-bb2cb6083b16\">You create six tiny meteors in your space. They float in the air and orbit you for the spellâs duration. When you cast the spell â and as a bonus action on each of your turns thereafter â you can expend one or two of the meteors, sending them streaking toward a point or points you choose within 120 feet of you. Once a meteor reaches its destination or impacts against a solid surface, the meteor explodes. Each creature within 5 feet of the point where the meteor explodes must make a [[/save dex format=long]]. A creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7f87d66e-5134-46da-8c0f-90502b257e77\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"40eb41c6-758d-4e18-a7d6-076c62847be3\">At Higher Levels. </span>When you cast this spell using a spell slot of 4th level or higher, the number of meteors created increases by two for each slot level above 3rd.</p><h3 id=\"MentalPrison\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"26067fb9-914a-47a7-99a9-fae9a420485b\">@Compendium[dnd-beyond.beyond-spells.MentalPrison14II]{Mental Prison}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"56dfc840-86eb-4c30-8cc0-2600fac893da\">6th-level &amp;Reference[ill]{illusion}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"389c087a-3cf4-4d32-913e-533f4c300b94\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d6553125-c887-49ed-b2a2-16f40b6186ef\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2b5e9ab8-8836-4f0d-9175-0017d7d78628\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"322fe4a6-f90c-4c37-af4f-8f7733066728\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e7816177-9581-4121-8f2d-c0607c38b807\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"54b44a01-a1d7-4644-8da9-a22b4126949c\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"359ed4fc-b73c-488b-bd26-42fad0900e41\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0351d9ed-708d-4b8e-b3b8-3f0cc29c9a10\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"20ca0241-af9d-4cc4-9516-943494e89f2a\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f004cbd7-a727-4beb-923d-72ede1b4c05b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d7af508b-a7ea-4545-a8bb-97c4cf1850ca\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8cbc7b33-280b-4aae-bc20-31113310e55b\">You attempt to bind a creature within an illusory cell that only it perceives. One creature you can see within range must make an [[/save int format=long]]. The target succeeds automatically if it is immune to being <a>charmed</a>. On a successful save, the target takes 5d10 psychic damage, and the spell ends. On a failed save, the target takes 5d10 psychic damage, and you make the area immediately around the targetâs space appear dangerous to it in some way. You might cause the target to perceive itself as being surrounded by fire, floating razors, or hideous maws filled with dripping teeth. Whatever form the &amp;Reference[ill]{illusion} takes, the target canât see or hear anything beyond it and is <a>restrained</a> for the spellâs duration. If the target is moved out of the &amp;Reference[ill]{illusion}, makes a melee attack through it, or reaches any part of its body through it, the target takes 10d10 psychic damage, and the spell ends.</p><h3 id=\"MightyFortress\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6fd96c14-ddd3-406a-807f-9f6baedfffc7\">@Compendium[dnd-beyond.beyond-spells.MightyFortres14I]{Mighty Fortress}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"6b1445e4-562b-4419-a317-8dfa2aa5d17c\">8th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"01e72b5d-d09d-4e25-8780-d0d1adae499c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ec5a0fc0-4aa7-44fc-924d-c9f4593b83e3\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2db5fcb5-5c4e-4ec5-bdc8-65fca0a332f9\">:</span> 1 minute</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d031d20b-c58c-4196-a7c6-8d95afb833b0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f3ed4656-f6d1-4ff1-a020-0e4c078070a0\">Ran</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"631738de-6614-47c1-9812-102a45eb4053\">ge:</span> 1 mile</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"16cbaca0-b1bf-48da-b118-0ba74d37cb4e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d4789e33-0ffb-488e-b1e8-60a13e64ee8b\">Components:</span> V, S, M (a diamond worth at least 500 gp, which the spell consumes)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c3c7f99c-ceb4-41ea-9ce2-09bbc8e00fb1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cdd72f52-8e96-44fc-9123-f7cfe69f2e2e\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"01f614fe-0539-4caf-aba5-18ebd0e4f97a\">A fortress of stone erupts from a square area of ground of your choice that you can see within range. The area is 120 feet on each side, and it must not have any buildings or other structures on it. Any creatures in the area are harmlessly lifted up as the fortress rises.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4d8bb09b-beef-41a4-8b62-e63ea967d35f\">The fortress has four turrets with square bases, each one 20 feet on a side and 30 feet tall, with one turret on each corner. The turrets are connected to each other by stone walls that are each 80 feet long, creating an enclosed area. Each wall is 1 foot thick and is composed of panels that are 10 feet wide and 20 feet tall. Each panel is contiguous with two other panels or one other panel and a turret. You can place up to four stone doors in the fortressâs outer wall.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5863f7e9-28af-4fff-9b19-fbc1a4875290\">A small keep stands inside the enclosed area. The keep has a square base that is 50 feet on each side, and it has three floors with 10-foot-high ceilings. Each of the floors can be divided into as many rooms as you like, provided each room is at least 5 feet on each side. The floors of the keep are connected by stone staircases, its walls are 6 inches thick, and interior rooms can have stone doors or open archways as you choose. The keep is furnished and decorated however you like, and it contains sufficient food to serve a nine-course banquet for up to 100 people each day. Furnishings, food, and other objects created by this spell crumble to dust if removed from the fortress.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"42e8cadd-0c7d-4368-96b9-af8671db5365\">A staff of one hundred <a>invisible</a> servants obeys any command given to them by creatures you designate when you cast the spell. Each servant functions as if created by the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"5b6adfd5-d90d-4e5b-a3ae-4af27bd6c842\">@Compendium[dnd-beyond.beyond-spells.UnseenServant14I]{unseen servant} </span>spell.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b0ed4f79-b005-4972-82af-7de9361b3e58\">The walls, turrets, and keep are all made of stone that can be damaged. Each 10-foot-by-10-foot section of stone has AC 15 and 30 hit points per inch of thickness. It is immune to poison and psychic damage. Reducing a section of stone to 0 hit points destroys it and might cause connected sections to buckle and collapse at the DMâs discretion.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"314fcb39-0b2c-4d4c-bdbf-05086dcc9df0\">After 7 days or when you cast this spell somewhere else, the fortress harmlessly crumbles and sinks back into the ground, leaving any creatures that were inside it safely on the ground.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1cc5b873-e05e-4fd4-bd31-082c3b9e0049\">Casting this spell on the same spot once every 7 days for a year makes the fortress permanent.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9a39ac3e-06c3-43ce-9758-8da84da896de\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-006.mighty-fortress.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"MindSpike\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"72c6a2e2-1627-4695-b1de-42a6713d3474\">@Compendium[dnd-beyond.beyond-spells.MindSpike14IIIII]{Mind Spike}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"eeeb44b5-dd98-476e-8f9b-44fcd280aedf\">2nd-level &amp;Reference[div]{divination}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0cb0d37b-d325-487f-afd6-eb7ebaabf755\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c28ae3d3-0227-44ca-882f-f20dd8e78746\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9b760466-fb7e-4c6d-b1bf-a01400571c54\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6232d9ef-2ab9-4715-b124-43d843c94c82\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"048cf6c1-d062-4f82-bb11-7f3050701b18\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"19cfe889-5f59-46e2-9d18-97fe0679fe64\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3737ec2d-cc81-4969-a357-8133fb3f6459\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a876979e-3ce9-4093-94a1-fcf1724b7ff0\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b5290811-8ff4-4e96-8375-65ffcacc6bc0\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f604a100-fcdd-43d9-a08a-fd03f5b45cba\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"18bd2c6b-d355-48b3-8585-27ba0b8a23a8\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a38be0b5-ee00-498a-96bd-773af482aaff\">You reach into the mind of one creature you can see within range. The target must make a [[/save wis format=long]], taking 3d8 psychic damage on a failed save, or half as much damage on a successful one. On a failed save, you also always know the targetâs location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target canât become hidden from you, and if itâs <a>invisible</a>, it gains no benefit from that condition against you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5bab60b5-e5df-4cbd-a3d9-5311ad34c9e5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ec34da09-76fb-4bd2-8b2e-5bd25ef9d530\">At Higher Levels. </span>When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.</p><h3 id=\"MoldEarth\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"df64c1c8-0bef-4ca1-b529-5bd69eaf1df4\">@Compendium[dnd-beyond.beyond-spells.MoldEarth14IIIII]{Mold Earth}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"cdf50d44-e78b-41fd-abca-b1db8360f02c\">&amp;Reference[trs]{Transmutation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4ba90c33-a9fc-4044-b15a-a94fbf8a4b8f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6600c0da-e55b-43d2-878d-8c80dbb7148a\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"dd790e77-0b1e-4d54-bfc3-d5da7927ed17\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"712ce6af-0f2b-41ea-9f27-dc047d20e263\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"877c5901-7113-49ac-aabd-cd5bfef46f56\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c847126a-3aae-4bcd-9e19-95b09f55445d\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cacff204-bd68-4be9-965d-1376b8505131\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6c3ac39a-bba7-4642-9dc5-eca5a0dc9127\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2e5025c6-753f-42cf-a674-d2ca178374ed\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"87578f0d-8fc1-49c2-b9ad-994e8573fb10\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7ecc0a6e-c3d9-4e61-b5f1-76e45174006e\">Duration:</span> Instantaneous or 1 hour (see below)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6f9ea101-d0ae-441f-813e-89a388dff6db\">You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:</p><ul data-content-chunk-id=\"940fb412-9dd1-4c72-ae53-8142119be66b\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"8705960e-d728-493a-b8b9-4ead5e5e1eda\">If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesnât involve enough force to cause damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"6b9c43a8-0a65-4d48-a98c-19037cfaf96c\">You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d59954a1-0fdb-4150-89f8-3e6f35330e60\">If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3189b7e1-e412-422f-a45a-cd3715b57d30\">If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.</p><h3 id=\"NegativeEnergyFlood\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b8da72c8-8d16-456c-a303-c1c9e2ae1821\">@Compendium[dnd-beyond.beyond-spells.NegatiEnerFloo14]{Negative Energy Flood}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"2e7ada04-ad2a-447f-af9b-69b1bba3a0a6\">5th-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ce58a0df-4e7d-4670-9b03-798258dc4ffa\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7a9e760d-63f7-4860-803e-76073cd12323\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3f551b6e-2cdb-4df4-abc9-1a9ac60ddd49\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"92c340e0-49a8-42e1-87b6-aae3827e0a3e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1d98af9d-d429-4134-8c48-dddb04bae911\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4a914e67-34ac-47c6-82ca-b5324b224893\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e9001b59-da01-4744-bc43-0a30a0278da3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ac6a7ec5-e784-46b1-8383-787261780056\">Components:</span> V, M (a broken bone and a square of black silk)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ff86952a-8523-4cbd-a0a2-16623b1740c0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"67c7729c-2550-41c7-8bc7-3125fb5dac60\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1e961462-40eb-4f6d-8f0c-72600cf06055\">You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a [[/save con format=long]], taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. A target killed by this damage rises up as a @Compendium[dnd-beyond.beyond-monsters.ddbZombie4775851]{zombie} at the start of your next turn. The zombie pursues whatever creature it can see that is closest to it. Statistics for the zombie are in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"009ca3db-2a03-4179-bd69-c66edc3af0bc\"><a href=\"https://www.dndbeyond.com/sources/dnd/mm-2014/monsters-z#Zombies#Zombies\" data-content-chunk-id=\"96e664e9-d916-4404-9feb-f4a9027b0cbb\">Monster Manual</a></span>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8a35a798-6698-41bc-ae5e-c81efec38711\">If you target an undead with this spell, the target doesnât make a saving throw. Instead, roll 5d12. The target gains half the total as temporary hit points.</p><h3 id=\"PowerWordPain\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"aa3cc901-e618-47eb-a328-35cce3018b61\">@Compendium[dnd-beyond.beyond-spells.PowerWordPain14I]{Power Word Pain}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"13f0860f-0092-4823-958f-2c129f4dd48f\">7th-level &amp;Reference[enc]{enchantment}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"dfb5c9e8-c122-4f58-9e45-da6ce0fd9d71\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f693c0da-3b96-4f70-8d84-24e62ca22002\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3bab5fb4-aa2e-4355-b2c2-132433ff1cd1\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0b1c6755-c38f-489f-b42c-24a1a20d2ef9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6d49050b-b535-417e-8020-5e084e426fb2\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4168e8d1-51f8-4eca-bef8-bfea64356f1e\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"809defaf-3684-456b-956e-2a1f2a413ff3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2f48a49b-d949-4b93-a93c-685745452962\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"84b8f089-fdfd-4938-9e85-61fa002807c6\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4c739770-5a5a-4e36-932f-6560faccc5c8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3735cc3d-e132-4448-ada9-7567c76ebdb5\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"41d2576d-cc66-42ec-b51f-e9f72a8d6d3f\">You speak a word of power that causes waves of intense pain to asÚůssail one creature you can see within range. If the target has 100 hit points or fewer, it is subject to crippling pain. Otherwise, the spell has no effect on it. A target is also unaffected if it is immune to being <a>charmed</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"de884ef5-c65d-4297-a83b-9990588f1642\">While the target is affected by crippling pain, any speed it has can be no higher than 10 feet. The target also has disadvantage on attack rolls, ability checks, and saving throws, other than Constitution saving throws. Finally, if the target tries to cast a spell, it must first succeed on a [[/save con format=long]], or the casting fails and the spell is wasted.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dcdec8e1-eb65-4408-b1d1-83ed9c779015\">A target suffering this pain can make a [[/save con format=long]] at the end of each of its turns. On a successful save, the pain ends.</p><h3 id=\"PrimalSavagery\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"aec4eb7d-18bb-4780-90a3-71b05c471d58\">@Compendium[dnd-beyond.beyond-spells.PrimalSavager14I]{Primal Savagery}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"1177c3a0-c76e-4e2f-bf0a-384a5b6a335c\">&amp;Reference[trs]{Transmutation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"51cf2f82-648c-400f-a4d5-8084adf7ec38\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c2b7adb0-05e0-4418-bb11-29ef0efd1e30\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"848463a4-539c-4a01-b432-9570f08dd4d9\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9f8b7138-84f6-4648-88c7-b9e88fdbc472\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b3c1a8f1-d904-4d1c-87a1-e5a7e5bc2a9b\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8ab90087-8232-4424-8465-f4f83c4d58d6\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a49c8b9c-bc9c-4f82-b44a-6f70126d5b93\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fb624304-9c99-473f-8e20-c0bdffb3b462\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"91de9cb7-daa5-4fd9-a778-c17707c85e22\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b0fd15ff-b9dc-4810-859b-52e0c8ed4ecc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7e4307bd-34d7-4916-858e-2d46dda4422d\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9795615b-0bad-46aa-84f5-aa6a158b6fef\">You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d10 acid damage. After you make the attack, your teeth or fingernails return to normal.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"38501a39-d740-446e-8a47-1cb18e5fc546\">The spellâs damage increases by 1d10 when you reach 5th level (2d10), 11th level [[/damage 3d10 and]] 17th level (4d10).</p><h3 id=\"PrimordialWard\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c9eb31f7-8660-47cd-bf4e-e05d0447091f\">@Compendium[dnd-beyond.beyond-spells.PrimordWard14III]{Primordial Ward}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"1572a5c1-a412-4ae0-a02a-f600f97ea00b\">6th-level &amp;Reference[abj]{abjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a02efbb5-967d-42d8-9bbc-55fb12003d1f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6caf471b-bf7f-4d8f-a7d1-e84f7e3d0aee\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a697a6ba-bc0e-4c9b-a4e6-c915935814f4\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a20f48c4-508d-4997-81a7-92ca1f2ba142\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5d598ead-331c-421b-b080-cd470ffe3049\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2e81caeb-5c0a-43c5-9ed6-8295426d3d30\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f4e2d719-828e-4bae-862e-f128e60c72ac\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2a5e222e-5b68-45d1-a1cc-aae6ea922dd6\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"32d81586-8888-4256-ac4e-b11a1087a0f3\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"eba21c68-4b99-4cdb-9e98-c5543e308066\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8712c8dd-1dad-4090-8475-1e9035a15c92\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8512fd66-141b-4241-9660-afeb16c938bb\">You have resistance to acid, cold, fire, lightning, and thunder damage for the spellâs duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d1846fb1-6b2f-44cc-98a9-a4d16d8ca19e\">When you take damage of one of those types, you can use your reaction to gain immunity to that type of damage, including against the triggering damage. If you do so, the resistances end, and you have the immunity until the end of your next turn, at which time the spell ends.</p><h3 id=\"PsychicScream\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ecca3dec-5be7-4be8-be30-2a005cc20dbd\">@Compendium[dnd-beyond.beyond-spells.PsychicScream14I]{Psychic Scream}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"0255c115-5a85-41a9-b6ba-28128ee30319\">9th-level &amp;Reference[enc]{enchantment}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7ec556d2-063b-42e1-b436-0ba6fbf99038\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"30a4f181-e728-4b80-ad95-09a5ee5235a4\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"096d14a9-04af-4cb8-9ebb-6873eaca3cda\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a2fcd142-56c7-4ddf-9579-83a510876fd3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0c97c77b-85dc-4040-81cc-151c9f7da58d\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d0e42f0f-c035-4f56-a808-ddbbcdfd50be\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2fad4d08-bef6-46ce-95b5-d8a42f692f87\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"59780345-c447-4def-a005-7e66034d58e2\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7cc9198c-06c3-48c4-b1f4-ebc3ca5daf26\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"bfc6a0c4-5c8c-4689-9579-34eb111fdafb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d530c4a4-80ef-4838-a49b-ac38efcbf259\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"83dcdfa6-a80b-40f3-9f7f-f1bf03a9df34\">You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f1fec54-04d4-4246-bca2-beba010c9463\">Each target must make an [[/save int format=long]]. On a failed save, a target takes 14d6 psychic damage and is <a>stunned</a>. On a successful save, a target takes half as much damage and isnât <a>stunned</a>. If a target is killed by this damage, its head explodes, assuming it has one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e75af555-4140-4bc5-9446-fb6f4eea672e\">A <a>stunned</a> target can make an [[/save int format=long]] at the end of each of its turns. On a successful save, the stunning effect ends.</p><h3 id=\"Pyrotechnics\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"3003c467-a2ee-4bcb-a898-c2ab82b76e66\">@Compendium[dnd-beyond.beyond-spells.Pyrotechnics14II]{Pyrotechnics}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"145a5ac6-a933-4979-89eb-5fb17633edaf\">2nd-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"801a71ad-c639-437c-ac05-8acfee0ac600\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"05502eff-13c7-40a7-a39d-20980d419e3e\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2b5ac651-0e46-4d2f-8c5a-6b919a9314fb\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0c7afc95-6327-49ef-acf1-7a7623ffa543\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f71e541c-c926-4847-9d24-71ddee4f5b8d\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7d541164-0273-4d96-b39e-0281c208024d\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"8be6b66f-b0ed-40b8-a2d9-253163de746d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"44fe4636-b466-48bf-8217-715e956c30ad\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7be715af-f0f5-4915-8c59-09f2631233db\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"67ccb10a-c686-4193-abcc-a536d4b74bdb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d9be9e5e-f0f4-4155-b1d0-fb2babdb0277\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0c387326-d643-4f60-b5ff-2b3b0d64d66a\">Choose an area of nonmagical flame that you can see and that fits within a 5-foot cube within range. You can extinguish the fire in that area, and you create either fireworks or smoke when you do so.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4246afbb-bbe6-4ea3-87cb-58eae5da59c2\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"389955e2-cbf3-4cd8-9e5e-701973c85d46\">Fireworks. </span>The target explodes with a dazzling display of colors. Each creature within 10 feet of the target must succeed on a [[/save con format=long]] or become <a>blinded</a> until the end of your next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"687be7cc-e784-454b-ab44-6c734f0d07d9\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"70697b18-e3c0-4324-967b-3dfae0b7b182\">Smoke. </span>Thick black smoke spreads out from the target in a 20-foot radius, moving around corners. The area of the smoke is heavily obscured. The smoke persists for 1 minute or until a strong wind disperses it.</p><h3 id=\"Scatter\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ea9db590-0ba7-448d-a2b3-17a3450daaa3\">@Compendium[dnd-beyond.beyond-spells.Scatter14IIIIIII]{Scatter}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"0f9e2431-41e2-4bc7-ac69-e7d1c48468a2\">6th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d9d38aab-2877-43a8-8912-78cec9a6f972\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"39cd6268-874e-41bd-ac5a-867735dee52a\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1ae4b20c-1260-4bfc-819e-5f49e564f4c1\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4fe867b2-d237-41f2-a4ee-3fae0db92326\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ef5ea429-04b9-474a-b88e-483f869578a4\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f1f96b7b-a41f-4d3d-bc84-c2d8e0620405\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e93e9b1d-cc7e-4018-a2c8-28ff28b359fb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fda39a41-e611-4f1d-9ec2-e7993dc60337\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a3656102-e4fe-4c58-817f-795290bbc25c\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f9c54217-7597-418f-98a8-397d53301c69\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d3d8bad0-d4c7-4806-91bc-23c8136472b3\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c61c407e-5af1-4868-8f19-51c5bb343ed8\">The air quivers around up to five creatures of your choice that you can see within range. An unwilling creature must succeed on a [[/save wis format=long]] to resist this spell. You teleport each affected target to an unoccupied space that you can see within 120 feet of you. That space must be on the ground or on a floor.</p><h3 id=\"ShadowBlade\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"16210ef4-cef1-408b-9741-d5ea12ecc581\">@Compendium[dnd-beyond.beyond-spells.ShadowBlade14III]{Shadow Blade}</h3><p data-content-chunk-id=\"0b323c8f-23df-48b7-b80b-ce4e4e97a1b8\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-008.shadow-blade.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"30b2154a-15d0-4ee7-a7fa-d01ccd4c077d\">2nd-level &amp;Reference[ill]{illusion}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"3acd568a-c6f0-482c-91da-24a79b04b3a1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a8839848-1a19-432c-b21d-ff166b7ab088\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7ebb236e-bd31-4485-87a6-21232f7ac677\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f7aa39cf-a2b1-4ba1-9b16-a33526fd30c1\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a98b38fd-bbed-41cb-803d-57917e00dc6b\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a5070fea-e090-4776-87af-8db6753c1942\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7d3440c8-7228-461d-97d0-4af76ee0feee\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"04079c78-b0c9-46b8-9587-0e529e11adbc\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"dca1d754-7a79-46f0-af7e-c4b708d5586d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fa039eee-077a-471e-a05b-1df9a14cb08f\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"14fa2853-1fd0-4695-ad99-178015ee3fc6\">You weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 psychic damage on a hit and has the <a>finesse</a>, <a>light</a>, and <a>thrown</a> properties (range 20/60). In addition, when you use the sword to attack a target that is in dim light or darkness, you make the attack roll with advantage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fa561cce-96dc-4bcb-bf8a-0a657859a58f\">If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"37321f74-b4bb-47ef-9da6-03eeba448d22\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"bf9a4e83-2feb-4e85-aabb-8b7694024cb4\">At Higher Levels.</span> When you cast this spell using a 3rd- or 4th-level spell slot, the damage increases to 3d8. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 4d8. When you cast it using a spell slot of 7th level or higher, the damage increases to 5d8.</p><h3 id=\"ShadowofMoil\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"8ae368ef-8cdc-4f8d-a73d-cc84d975bf21\">@Compendium[dnd-beyond.beyond-spells.ShadowOfMoil14II]{Shadow of Moil}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e58864fe-dc01-4090-8c25-32420eb875f3\">4th-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cefd8b5c-18bb-4d78-907b-a155452e70ef\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"587db5a0-25eb-4e27-a7e1-3d1b82e17e76\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"95f75863-113a-401c-bf77-a8d91ab87dc0\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"83b932e3-9e82-4e70-83dc-94144781aa5a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"43591747-349c-43d9-a01f-94550058f0cb\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"544f699c-7416-4ef5-bc51-50625faf0d44\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a328b47b-d5b2-4f64-92c4-996a5b9c5932\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8622cf86-a796-4107-a585-33e41e78e796\">Components:</span> V, S, M (an undead eyeball encased in a gem worth at least 150 gp)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d2b989b5-3daa-45e1-a8b4-b5057e3b5dde\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8e1cc81e-cd98-4529-b7f6-78caa1083d43\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5c4582a5-6f03-4fd6-8b46-e20f6262dfe9\">Flame-like shadows wreathe your body until the spell ends, causing you to become heavily obscured to others. The shadows turn dim light within 10 feet of you into darkness, and bright light in the same area to dim light.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f9d1633c-98b4-41ec-9618-bf6a9ade388c\">Until the spell ends, you have resistance to radiant damage. In addition, whenever a creature within 10 feet of you hits you with an attack, the shadows lash out at that creature, dealing it 2d8 necrotic damage.</p><h3 id=\"ShapeWater\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e463dac5-1d25-4611-925d-c927a5dbd50d\">@Compendium[dnd-beyond.beyond-spells.ShapeWater14IIII]{Shape Water}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"7593d04f-1f2e-4ccd-9f57-4060a93e1e65\">&amp;Reference[trs]{Transmutation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b1cad4a2-8353-4b61-9459-3435c53b402c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"dafea842-fbaf-490f-b10d-365c4e5bdc62\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"695d5000-83f1-48ac-b114-17e5448a3454\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"520aea49-66e4-4e15-89af-4dd60a11a643\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e686198c-3a80-4b3d-8310-1aa1be334c6f\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b01d4e09-0b80-4d03-ae1f-11b681c41d1a\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2c145979-b198-4f78-9afc-83e305a832d7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1e60c165-d8b6-46ed-8b5f-7603c233668c\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3af91a05-4c21-4698-968c-33fe64d42671\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5f00c0d5-b8a4-4a35-937c-935325c6c884\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8ea7f89a-dd3a-4c92-98df-62a44dd2589f\">Duration:</span> Instantaneous or 1 hour (see below)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"77610f46-aad5-4469-9d87-98a02cb1274a\">You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:</p><ul data-content-chunk-id=\"2388f363-0d10-47bc-ba84-8dd165b837fb\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"3e40877d-3690-4d7e-954d-3455c0610c93\">You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesnât have enough force to cause damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"b3dd98f7-17f6-46fe-ad26-d21f6600076c\">You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"b5c94086-a9d4-43d1-9201-449f80779589\">You change the waterâs color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"01cb35c3-4c0e-4b88-861a-ca6e8c383e99\">You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"789b249c-0f49-4f65-8193-cf4d5032b076\">If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.</p><h3 id=\"SickeningRadiance\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"49ab6665-ff2b-4e50-a5e4-770f1445c479\">@Compendium[dnd-beyond.beyond-spells.SickeniRadianc14]{Sickening Radiance}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"b02a7109-ff8c-4170-acae-0a288f3e5b81\">4th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c68383ce-fbd0-4b9c-8c4c-a64944f7c539\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4364eb72-408d-41c3-9c1a-553ebffd167a\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5e754a73-bb2d-4174-a974-ede45ea8c78a\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ac58aa21-6470-4be5-bff9-136826db9388\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"85df588b-8922-482f-994f-2c40888ca353\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1cb11149-6045-4f26-bdf0-5792b0cd76f7\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"98364859-f9b5-41b0-9650-d610791cd0e4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"75d4a79e-47be-4574-8bca-1a6e95942dd6\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"365a8f88-ee50-4379-8a91-3316fa9cd8e6\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6eac92f8-5fcf-49d8-ba0d-c53e4bc833c9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e769cdef-1f47-4865-b7e5-9a0ac17b5ee5\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6724c75f-6dbd-45df-bf97-bb145f09b0f8\">Dim, greenish light spreads within a 30-foot-radius sphere centered on a point you choose within range. The light spreads around corners, and it lasts until the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fb5668da-1b9f-47fd-b936-7fa037199f37\">When a creature moves into the spell's area for the first time on a turn or starts its turn there, that creature must succeed on a [[/save con format=long]] or take 4d10 radiant damage, suffer one level of <a>exhaustion</a>, and emit a dim, greenish light in a 5-foot radius. This light makes it impossible for the creature to benefit from being <a>invisible</a>. The light and any levels of exhaustion caused by this spell go away when the spell ends.</p><h3 id=\"SkillEmpowerment\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"db2f57fd-b778-463c-9380-13c24b5c06dd\">@Compendium[dnd-beyond.beyond-spells.SkillEmpower14II]{Skill Empowerment}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"2efb5aa6-7672-4f84-a2a5-f9992808ea8d\">5th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"436f41f3-ccf5-42fc-929f-c36ea5f44716\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d5b0ae71-3e53-4bb0-b32a-34646d3d6f6b\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2848147a-597e-43cc-ad38-8fe246d3199b\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"021b2137-ad70-422b-aeda-62331a6927b8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"69edf2df-5530-4179-be06-b72c6849b74a\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2aff91c2-b727-4e6e-92cc-dfb4ec582269\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1f387bd6-bf02-4410-b1d5-0676338c5655\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8b0e3381-146c-41fb-a260-4da2c7610da1\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6409ff0f-6f1c-4903-b904-dca3ed48aa67\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7775ef48-abf9-40e7-b544-ef27d9184a2d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9d99a373-08a3-4786-8b59-4a1906004626\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9b430e7c-b6ca-4f06-95d8-c0330dd140c4\">Your magic deepens a creatureâs understanding of its own talent. You touch one willing creature and give it expertise in one skill of your choice; until the spell ends, the creature doubles its proficiency bonus for ability checks it makes that use the chosen skill.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"547357f7-5682-4911-862d-96ba0581dc30\">You must choose a skill in which the target is proficient and that isnât already benefiting from an effect, such as Expertise, that doubles its proficiency bonus.</p><h3 id=\"Skywrite\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a0ea9a0e-0848-4757-8dbf-3e1728666f98\">@Compendium[dnd-beyond.beyond-spells.Skywrite14IIIIII]{Skywrite}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a48a0a86-2284-4959-abd8-201d87cbda75\">2nd-level &amp;Reference[trs]{transmutation} (ritual)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0ef01aad-fc1d-4f83-9245-c110d248c420\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1d7d469c-6e3e-470b-b782-94a39e5ca81a\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4d4bfdba-091a-4195-bcc7-e4848b5ef2a9\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d636f6ae-d35e-4047-bae1-8d4cb0886be5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a4414d30-4f9e-4d9b-8ead-834cc90f49e6\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"61832b08-76f2-4d67-a8e5-f04b0abb4366\">nge:</span> Sight</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"84578751-df73-4f59-8570-4c53ee4eb5cf\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"22935f94-25d2-495f-aa0f-6cae4acf76c5\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1012319a-afca-459d-bea1-e6582a7988bf\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4920fe1e-a7e2-46e1-a082-815eb797441b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"08f682fb-e98f-4a43-86ce-9091f64d388a\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bbe467c7-bb1e-4222-a1ef-89aa8b79f4d3\">You cause up to ten words to form in a part of the sky you can see. The words appear to be made of cloud and remain in place for the spellâs duration. The words dissipate when the spell ends. A strong wind can disperse the clouds and end the spell early.</p><h3 id=\"Snare\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"547a5260-76bc-415a-bb78-1c08efb7df0e\">@Compendium[dnd-beyond.beyond-spells.Snare14IIIIIIIII]{Snare}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"475fe97a-56dd-41b6-aa67-178a20d35b9e\">1st-level &amp;Reference[abj]{abjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5c00ba9c-50c4-4b34-9af9-20f1400d0623\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cbd12d9d-6c30-4dea-95b8-398d48cff411\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ff6c068f-7062-4a13-9e41-2fd670f58b89\">:</span> 1 minute</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4635b9f9-b748-4486-bda8-00929266a2de\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f05ba2c3-a445-442e-9b59-618fed16ca2c\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a905d058-661f-494f-88d3-e1047e5bcf0d\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"365bc7c2-c035-43c1-965f-316acd93f84e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3cde2b36-55bb-4e29-be12-9e4deed803f8\">Components:</span> S, M (25 feet of rope, which the spell consumes)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"fbbcf5e5-2c6c-4eb7-a18c-c7eb102897e3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b8c0376f-ce82-4909-9aa2-8e99fa8d4d14\">Duratio</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6756568a-d6f8-4530-8124-61d20ec59be5\">n:</span> 8 hours</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c70b73f-4e2f-4e28-8b18-01fcff659e84\">As you cast this spell, you use the rope to create a circle with a 5-foot radius on the ground or the floor. When you finish casting, the rope disappears and the circle becomes a magic trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"858d1d3b-18b1-43cd-a70b-1fa14fa04112\">This trap is nearly invisible, requiring a successful Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check against your spell save DC to be discerned.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b2572b6f-5691-40e7-bc80-b97a4b88c71e\">The trap triggers when a Small, Medium, or Large creature moves onto the ground or the floor in the spellâs radius. That creature must succeed on a [[/save dex format=long]] or be magically hoisted into the air, leaving it hanging upside down 3 feet above the ground or the floor. The creature is <a>restrained</a> there until the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7296f4c3-f012-4310-a282-6076a715f9f3\">A <a>restrained</a> creature can make a [[/save dex format=long]] at the end of each of its turns, ending the effect on itself on a success. Alternatively, the creature or someone else who can reach it can use an action to make an Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check against your spell save DC. On a success, the <a>restrained</a> effect ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"92ec93ad-1f04-45f9-a593-6eacd82ce6c2\">After the trap is triggered, the spell ends when no creature is <a>restrained</a> by it.</p><h3 id=\"SnillocsSnowballSwarm\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c393c933-4cfb-4fa9-95e7-b533db6833da\">@Compendium[dnd-beyond.beyond-spells.SnilloSnowSwar14]{Snillocâs Snowball Swarm}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"81d18242-ff70-4da9-a93a-261a54f936fa\">2nd-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1b3669f1-b3f0-4219-9e
WĘů12-d3a0d062c643\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"88605442-0572-491e-844e-5de963ad0575\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8372e8f2-5bbf-4ed5-a439-22d3b2be922b\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"432c34c1-760b-4b7e-8f8e-64e5969db14e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6ab9ee24-ed75-4ed1-a29f-1351c075e530\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"be823dcf-32d2-4de0-ad3b-c5ffb04dfaa3\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d254e62a-2334-4b30-b97f-bae5797480aa\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7bad89c6-e284-4d52-83dd-412435e00693\">Components:</span> V, S, M (a piece of ice or a small white rock chip)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7fbce3b6-bd75-4b37-bea8-54b5a38cfdbb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8a1068a3-dd37-4544-9dcf-0dfe814db21b\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f7ea747f-d0ca-47ff-a77a-c1516b3ddd21\">A flurry of magic snowballs erupts from a point you choose within range. Each creature in a 5-foot-radius sphere centered on that point must make a [[/save dex format=long]]. A creature takes 3d6 cold damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7250f166-4908-45ba-9090-064b2bf536c8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5cb406a0-d2f8-43ca-8607-0873c175c5f7\">At Higher Levels. </span>When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.</p><h3 id=\"SoulCage\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"5c1dfc08-ea6e-4d4d-8ec5-0f0f44931a19\">@Compendium[dnd-beyond.beyond-spells.SoulCage14IIIIII]{Soul Cage}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"650f22c5-63ba-4d46-b4c5-9f739e6bcd9d\">6th-level &amp;Reference[nec]{necromancy}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"8ebdaa1c-a1e8-4531-805a-72e51d4070de\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"63c7b303-3fea-477d-bdea-dfb59399c71c\">Casting Time:</span> 1 reaction, which you take when a humanoid you can see within 60 feet of you dies</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"de1b5648-694b-46de-a086-79e6fae5e6b4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a5d648e4-dcb5-4583-b596-e1cf396847ab\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ee9041d6-25ca-4ee3-a7d1-db5588db10b4\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d35af8de-05e7-49ee-97f0-f1edb16eb423\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d74fb641-a3c1-40d1-98e9-a7a5ce034bbb\">Components:</span> V, S, M (a tiny silver cage worth 100 gp)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2ebe7b48-ac32-453e-bcad-55f909887309\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"426c1ee9-32ee-43fb-b5b8-b0f73080c330\">Duratio</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"32b58966-d9a2-42f4-b398-231dd87eea77\">n:</span> 8 hours</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7f82e2f5-83a1-43d5-90f2-53a031c416ac\">This spell snatches the soul of a humanoid as it dies and traps it inside the tiny cage you use for the material component. A stolen soul remains inside the cage until the spell ends or until you destroy the cage, which ends the spell. While you have a soul inside the cage, you can exploit it in any of the ways described below. You can use a trapped soul up to six times. Once you exploit a soul for the sixth time, it is released, and the spell ends. While a soul is trapped, the dead humanoid it came from canât be revived.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f34002bf-d201-4ff5-afa4-6a397eabf220\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a60a1cf9-6f76-4aa9-bc6f-747812ffb304\">Steal Life. </span>You can use a bonus action to drain vigor from the soul and regain 2d8 hit points.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"214c9d97-0a43-4158-9156-70ce0fa1f3cc\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"925aa158-a9ba-4c68-8ab5-7b2543807ea0\">Query Soul. </span>You ask the soul a question (no action required) and receive a brief telepathic answer, which you can understand regardless of the language used. The soul knows only what it knew in life, but it must answer you truthfully and to the best of its ability. The answer is no more than a sentence or two and might be cryptic.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"edc2d6f2-6fba-42ac-9617-f3406a1c6b1d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6319a83d-0f91-48b7-8c2f-52a30cdb94d8\">Borrow Experience.</span> You can use a bonus action to bolster yourself with the soulâs life experience, making your next attack roll, ability check, or saving throw with advantage. If you donât use this benefit before the start of your next turn, it is lost.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"230a86be-5663-442e-991b-9b430703a039\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"fa262ed6-7c29-4452-86ae-f6079a7c809a\">Eyes of the Dead. </span>You can use an action to name a place the humanoid saw in life, which creates an invisible sensor somewhere in that place if it is on the plane of existence youâre currently on. The sensor remains for as long as you concentrate, up to 10 minutes (as if you were concentrating on a spell). You receive visual and auditory information from the sensor as if you were in its space using your senses.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bc2e4a65-731d-4195-a0f9-b615a1e25350\">A creature that can see the sensor (such as one using <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"7ce53045-29f1-4d89-985c-2035f2a27d3b\">@Compendium[dnd-beyond.beyond-spells.SeeInvisib14IIII]{see invisibility} </span>or <a>&amp;Reference[truesight]{truesight}</a>) sees a translucent image of the tormented humanoid whose soul you caged.</p><h3 id=\"SteelWindStrike\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e55025fc-f2dd-4db3-8a94-56d6b1ac272d\">@Compendium[dnd-beyond.beyond-spells.SteelWindStrik14]{Steel Wind Strike}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"76280418-8d41-4543-b6c6-69be6031f8bc\">5th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"16e25fcc-ccdb-401b-ae4b-c7d6becbcec4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"11411547-287f-4a13-9986-a9b8ecc8e22b\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5ce773bd-1c0c-449f-9902-0144546a0c17\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c91870a6-f08c-421d-a1cc-27712ef3b492\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e97ce447-66f3-40d0-8878-8fe3f941d7c1\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ee4b0427-4420-4132-92ef-be9a388b49f6\">e:</span> 30 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7ef9817c-42ed-4a54-83c0-16da3b6be62e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6f1a20cb-3836-4a53-9861-f9c8a303185a\">Components:</span> S, M (a melee weapon worth at least 1 sp)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"fa240e4f-f8f7-4de3-982e-e992d752e0fb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c1926a26-b3e5-4bd8-8a40-92fac9044080\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1dbaf185-8a8f-48cd-a3a9-b941237b915f\">You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"254c8697-d4ab-4f0b-8034-c24705e920b9\">You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.</p><h3 id=\"StormSphere\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f744291a-fd6d-4043-8a99-c06bf731ed7e\">@Compendium[dnd-beyond.beyond-spells.StormSphere14III]{Storm Sphere}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"381d9ea3-2ab4-453a-a96a-b7008e60482b\">4th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ce4437f4-ac4c-4eb9-b877-2aacc76ae2bb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"db4341d6-61a5-4dfb-8c4a-5976c921f903\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d189a494-eb25-41e0-9e77-4a59b2734bb5\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c0eb0bbf-1290-4be4-a13e-e9d52e8d7f38\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d7aed007-d7f2-4f62-8773-97adc8597eca\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5806c63d-19ae-4b1c-9e2a-30ef5fb58fb9\">:</span> 150 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2f20f005-ece1-4ac4-bb37-76853bc0e363\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6ff1b391-7b3c-4e46-8ee6-08615af4910c\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6d275c17-9b8d-4334-a548-812f68ca6bd8\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9f5cb76a-985a-4676-99e7-51d7b9aaa5ca\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"edb67f7f-5952-4329-84b0-e3fa8c65f8b3\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d44e0f2f-8285-4a94-b068-ef66fa5251b3\">A 20-foot-radius sphere of whirling air springs into existence, centered on a point you choose within range. The sphere remains for the spellâs duration. Each creature in the sphere when it appears or that ends its turn there must succeed on a [[/save str format=long]] or take 2d6 bludgeoning damage. The sphereâs space is difficult terrain.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"40ede9cb-d14c-4b40-86e7-ad31c654f2df\">Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Make a ranged spell attack. You have advantage on the attack roll if the target is in the sphere. On a hit, the target takes 4d6 lightning damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"77e91fc3-3af4-4761-a9c0-61111e4eed61\">Creatures within 30 feet of the sphere have disadvantage on Wisdom (<a>&amp;Reference[prc]{Perception}</a>) checks made to listen.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f840c661-8cb9-4f33-8f6a-4af40de4f335\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"2b39fac8-01c7-4697-bb53-9a0a528b86b4\">At Higher Levels. </span>When you cast this spell using a spell slot of 5th level or higher, the damage for each of its effects increases by 1d6 for each slot level above 4th.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8451f25a-4a3a-4957-9813-9fd729022c6f\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-009.storm-sphere.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"SummonGreaterDemon\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b33ba595-6802-4a82-b329-ae738c6a8874\">@Compendium[dnd-beyond.beyond-spells.SummonGreaDemo14]{Summon Greater Demon}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"045a7a7d-25e9-4274-8634-33c2ab8b1e41\">4th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2dd33122-8b6d-4fe5-a80b-5ed770dee39c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4aaaa51a-0ec9-412c-b1ce-64d448917d54\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cabaac4a-fc4a-4fe4-b313-afa1614f51cd\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9719ad51-c344-4240-a5fd-9dae6cf3de13\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c367b480-cfb1-49f2-b729-e3cc8d3a7e25\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"afec7290-ab0a-48ec-9290-05f250d20da5\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"80f59be5-0e56-4e28-b8bd-2aeb02b4fd6e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3a9b14e4-6ed1-4af8-9645-8c8b4ad1743d\">Components:</span> V, S, M (a vial of blood from a humanoid killed within the past 24 hours)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b2d839e8-8f48-4453-93d7-9aadbda71691\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"dc738053-51ba-49b9-8978-f2acc01ad1f8\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"83c4675d-e8f2-4a01-abb8-c3a3d5bfae98\">You utter foul words, summoning one demon from the chaos of the Abyss. You choose the demonâs type, which must be one of challenge rating 5 or lower, such as a @Compendium[dnd-beyond.beyond-monsters.ddbShaDem5195200]{shadow demon} or a @Compendium[dnd-beyond.beyond-monsters.ddbBarlgu5194918]{barlgura}. The demon appears in an unoccupied space you can see within range, and the demon disappears when it drops to 0 hit points or when the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e2ed47b7-41f3-4eb6-be41-98fd7fcb4f7b\">Roll initiative for the demon, which has its own turns. When you summon it and on each of your turns thereafter, you can issue a verbal command to it (requiring no action on your part), telling it what it must do on its next turn. If you issue no command, it spends its turn attacking any creature within reach that has attacked it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"71e0e59f-321d-4202-8e27-585bb97b3c2b\">At the end of each of the demonâs turns, it makes a [[/save cha format=long]]. The demon has disadvantage on this saving throw if you say its true name. On a failed save, the demon continues to obey you. On a successful save, your control of the demon ends for the rest of the duration, and the demon spends its turns pursuing and attacking the nearest non-demons to the best of its ability. If you stop concentrating on the spell before it reaches its full duration, an uncontrolled demon doesnât disappear for 1d6 rounds if it still has hit points.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0aab18b1-1d92-4215-a719-6da673527b82\">As part of casting the spell, you can form a circle on the ground with the blood used as a material component. The circle is large enough to encompass your space. While the spell lasts, the summoned demon canât cross the circle or harm it, and it canât target anyone within it. Using the material component in this manner consumes it when the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6c2d3076-7923-41f3-b6f1-c7c8967add16\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b0b4779e-73bf-432a-9e8f-54f5564dcfc9\">At Higher Levels.</span> When you cast this spell using a spell slot of 5th level or higher, the challenge rating increases by 1 for each slot level above 4th.</p><h3 id=\"SummonLesserDemons\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6252c463-a9c0-47f6-bcf6-f21f2541258a\">@Compendium[dnd-beyond.beyond-spells.SummonLessDemo14]{Summon Lesser Demons}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"897746fb-cc41-49f9-a43c-e5127fd5ebc4\">3rd-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b4a5d431-b1c1-4b8e-a7ea-98271c8fe6cd\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b7a9636e-7a7a-4fba-80be-01b11274879a\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"383c9563-d022-4edf-b179-baca1ceab197\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c67abad3-0566-48bf-8d1a-45901282d9c8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ac30e8c6-68d2-43ef-bfff-a32f390c0dc8\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8dc4a429-bfe0-4773-858f-0b2757161c13\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"12a40378-e05e-45ff-bbd2-97b94023ef64\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c8d9bb7f-0f01-460f-ada8-659950612a01\">Components:</span> V, S, M (a vial of blood from a humanoid killed within the past 24 hours)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c00fa904-1814-463a-83fb-ee92c5786920\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"faa4de70-0532-47c4-b5e0-ece0cc4df216\">Duration:</span> Concentration, up to 1 hour</p><p class=\"Core-Styles_Core-Body ParaOverride-1\" data-content-chunk-id=\"65f871f0-ec14-43ec-8a37-dbff508f1563\">You utter foul words, summoning demons from the chaos of the Abyss. Roll on the following table to determine what appears.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1856eabd-0113-4299-add2-9028c39aa2e9\"> <thead> <tr> <th>d6</th> <th>Demons Summoned</th> </tr> </thead> <tbody> <tr> <td>1-2</td> <td>Two demons of challenge rating 1 or lower</td> </tr> <tr> <td>3-4</td> <td>Four demons of challenge rating 1/2 or lower</td> </tr> <tr> <td>5-6</td> <td>Eight demons of challenge rating 1/4 or lower</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Demons Summoned]{Open RollTable}</div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"985e9bc8-297d-43e5-8b32-e95437143f4d\">The DM chooses the demons, such as @Compendium[dnd-beyond.beyond-monsters.ddbManes5195114I]{manes} or <span class=\"Serif-Character-Style_Bold-Serif plural-monster-tooltip\" data-content-chunk-id=\"529115fe-ca06-4247-970a-e2009aae065e\">@Compendium[dnd-beyond.beyond-monsters.ddbDretch5194974]{dretch}es</span>, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4b7ee786-ce8f-43c9-bd15-31847c1ee3ba\">The demons are hostile to all creatures, including you. Roll initiative for the summoned demons as a group, which has its own turns. The demons pursue and attack the nearest non-demons to the best of their ability.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f7cf0f93-506a-475f-ba30-e55ebf2a3674\">As part of casting the spell, you can form a circle on the ground with the blood used as a material component. The circle is large enough to encompass your space. While the spell lasts, the summoned demons canât cross the circle or harm it, and they canât target anyone within it. Using the material component in this manner consumes it when the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4296d233-c632-47cf-a91a-a5262319f884\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"4d3458ea-8eff-43c9-ac5c-18b454522cd5\">At Higher Levels.</span> When you cast this spell using a spell slot of 6th or 7th level, you summon twice as many demons. If you cast it using a spell slot of 8th or 9th level, you summon three times as many demons.</p><h3 id=\"SynapticStatic\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c7f81d75-c1ed-4c4a-ba9c-bd006e869f9a\">@Compendium[dnd-beyond.beyond-spells.SynaptiStatic14I]{Synaptic Static}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"721198f7-6549-46c9-864d-f16e94fa6f2e\">5th-level &amp;Reference[enc]{enchantment}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b49e0cd8-90f4-490a-973f-31cb0a81c09f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1087dce0-fad4-42b9-8553-c440d372c464\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a18dd864-e649-4768-a035-15011358237b\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"fe5ac92b-fedf-4b6e-b24e-25683dbd3d76\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8e004983-ba04-4ded-9f28-635903576769\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"cbf57c94-aa9c-4c14-85d4-1f758f755512\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"339505af-63e4-4a2f-af23-62dff59e927a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"37e3dcb6-146e-4b31-bf10-11f71ac42b1e\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e9a1ca0d-6dfa-494f-ae7b-77535ce4e8ca\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2bf04e65-ce68-4733-944d-a94d3c36b2da\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f7a33a36-24a4-40b2-bfdc-972d0d6d3571\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d9b35e27-4036-4285-93bf-fcb14ebc68f8\">You choose a point within range and cause psychic energy to explode there. Each creature in a 20-foot-radius sphere centered on that point must make an [[/save int format=long]]. A creature with an Intelligence score of 2 or lower canât be affected by this spell. A target takes 8d6 psychic damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a2918bc2-7123-47b7-9498-75fe32d6b501\">After a failed save, a target has muddled thoughts for 1 minute. During that time, it rolls a d6 and subtracts the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain concentration. The target can make an [[/save int format=long]] at the end of each of its turns, ending the effect on itself on a success.</p><h3 id=\"TempleoftheGods\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d9cb9821-eec2-4c42-815e-d78445346af2\">@Compendium[dnd-beyond.beyond-spells.TemplOfTheGod14I]{Temple of the Gods}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"6dd65cef-f15d-4df3-9a6d-3fd1f41b84c0\">7th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"7fb7b118-dff5-4fc9-8a58-a756c6b171f0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"28b90320-0b8e-4da2-b794-25b6a5a90d45\">Casting Ti</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"721b7ae4-195b-40ad-8614-f3a795319526\">me:</span> 1 hour</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"23cf5c60-de42-46e4-8025-1ae5b06a7683\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a44849d2-2a8d-4cd6-bc57-c6e0b4da8ad6\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0e1b62a5-f36a-424c-8cf1-e3874d29df2b\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"25fdd749-9874-4ea7-b8a4-f9dc79814966\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5de74468-a574-4be9-b41c-00e574ba44b1\">Components:</span> V, S, M (a holy symbol worth at least 5 gp)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c420310f-fa5f-4cb9-9851-dd573ff47201\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5abe3ddd-4436-419d-89c0-a6ecf124a583\">Duration</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6c799c51-c28b-4586-866f-5f1656d12f72\">:</span> 24 hours</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bd7ebad6-b198-43ea-a08f-19f16fce42f4\">You cause a temple to shimmer into existence on ground you can see within range. The temple must fit within an unoccupied cube of space, up to 120 feet on each side. The temple remains until the spell ends. It is dedicated to whatever god, pantheon, or philosophy is represented by the holy symbol used in the casting.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a4c2a5d2-8218-4217-b63d-fe929ec7271b\">You make all decisions about the templeâs appearance. The interior is enclosed by a floor, walls, and a roof, with one door granting access to the interior and as many windows as you wish. Only you and any creatures you designate when you cast the spell can open or close the door.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d9adf9ac-1399-4704-bbe0-9b842819f41c\">The templeâs interior is an open space with an idol or altar at one end. You decide whether the temple is illuminated and whether that illumination is bright light or dim light. The smell of burning incense fills the air within, and the temperature is mild.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e7ea1408-ef69-4987-89dc-bfc21a6afa04\">The temple opposes types of creatures you choose when you cast this spell. Choose one or more of the following: celestials, elementals, fey, fiends, or undead. If a creature of the chosen type attempts to enter the temple, that creature must make a [[/save cha format=long]]. On a failed save, it canât enter the temple for 24 hours. Even if the creature can enter the temple, the magic there hinders it; whenever it makes an attack roll, an ability check, or a saving throw inside the temple, it must roll a d4 and subtract the number rolled from the d20 roll.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"89d26c59-b71e-4cb5-8155-aa45e8216a27\">In addition, the sensors created by &amp;Reference[div]{divination} spells canât appear inside the temple, and creatures within canât be targeted by &amp;Reference[div]{divination} spells.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dfa404a2-057c-4252-b9a3-5da72b66feef\">Finally, whenever any creature in the temple regains hit points from a spell of 1st level or higher, the creature regains additional hit points equal to your Wisdom modifier (minimum 1 hit point).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fbf98950-df16-444f-b531-94ff1c5ad460\">The temple is made from opaque magical force that extends into the Ethereal Plane, thus blocking ethereal travel into the templeâs interior. Nothing can physically pass through the templeâs exterior. It canât be dispelled by <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"6a803d8c-bd68-4e86-9f14-606efbf8100b\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span>, and <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f31d27ad-fe19-4265-88e7-75e9e68cc1c4\">@Compendium[dnd-beyond.beyond-spells.AntimagField14II]{antimagic field}</span> has no effect on it. A <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"151ecaec-3678-414d-bf01-06eaa923904f\">@Compendium[dnd-beyond.beyond-spells.Disintegrate14II]{disintegrate} </span>spell destroys the temple instantly.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b694c88-1c74-4b90-9cc8-7c6dc4f8e789\">Casting this spell on the same spot every day for a year makes this effect permanent.</p><h3 id=\"TensersTransformation\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"30ddfeff-b216-4346-84f5-5bdb1b68a751\">@Compendium[dnd-beyond.beyond-spells.TensersTransfo14]{Tenserâs Transformation}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e3b84139-9080-4f8e-b97c-2d74ec8232a8\">6th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"01657f67-ab9c-4628-aa0d-115f314eb265\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"38cb4a23-af13-420c-ab24-73745d8dbee3\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"537760bd-064c-4311-a359-a99ad9f27892\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5e35c537-97c6-44f0-8422-d202005cf3e8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6b4187ab-0222-4016-b175-42cd50802667\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2f6e346e-0181-4b28-a8ab-1c776dcc1ce4\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a765923f-84a6-4a2b-8602-1d4203242856\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d9725d78-3907-4fc2-932b-76a9cbb388a4\">Components:</span> V, S, M (a few hairs from a bull)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"160d6303-1905-4cc7-9489-fbc06158a903\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bb43673d-3c79-40ed-96a5-da9d26d93be6\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a93e4453-31a4-4aff-b91d-00e5cdda7f21\">You endow yourself with endurance and martial prowess fueled by magic. Until the spell ends, you canât cast spells, and you gain the following benefits:</p><ul data-content-chunk-id=\"fc8c919a-b462-4f05-871f-e5e2f62830f7\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"461b59d4-a3b7-4783-b1f3-6a54e94aabee\">You gain 50 temporary hit points. If any of these remain when the spell ends, they are lost.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"9332fb46-38c7-49d6-811e-2d64ff931bbf\">You have advantage on attack rolls that you make with simple and martial weapons.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"bec8dfc1-6a98-48ce-9c92-4bbaf2c58753\">When you hit a target with a weapon attack, that target takes an extra 2d12 force damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"b1387c8e-ac03-4e43-92de-248672095b62\">You have proficiency with all armor, shields, simple weapons, and martial weapons.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"6a3588b4-ac7c-4396-bd5b-7835019f5430\">You have proficiency in Strength and Constitution saving throws.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d497c2b4-9c89-47f2-848d-3b5405ae2816\">You can attack twice, instead of once, when you take the <a>Attack</a> action on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that gives you extra attacks.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"55340357-0c52-4637-84e3-7c24b88bf0fe\">Immediately after the spell ends, you must succeed on a [[/save con 15 format=long]] or suffer one level of <a>exhaustion</a>.</p><h3 id=\"Thunderclap\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2bb750e7-34f6-4b8d-878b-1fbc1ab68c78\">@Compendium[dnd-beyond.beyond-spells.Thunderclap14III]{Thunderclap}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"f4b54948-6aef-40fd-b9ac-9d935bd8cd24\">&amp;Reference[evo]{Evocation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5e873e89-1da5-43ff-8684-66a282db3f88\"><span class=\" fůSerif-Character-Style_Bold-Serif\" data-content-chunk-id=\"18b22e9d-1e11-4bc8-944e-32bc7cfbf407\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fe18a7c6-0eeb-419b-9130-82ed368cd0eb\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a7405786-e4bd-45f4-9898-57d292003303\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"905fb1c6-dece-48a3-a8f1-d3f52a1206da\">Ran</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9d7ae7bb-96bd-4f4f-96f9-67f75ecb63a1\">ge:</span> 5 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6bf555d3-fb1b-4487-b9b1-d59d2515236e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"aac3ea6f-f23d-4daa-bca3-711124e84320\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b03c3174-0fd2-43e9-8f7a-51bdb9e06545\">ponents:</span> S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2065d1c4-0cf3-4d8d-bd68-1ca697784924\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c4f6e0c0-1f61-4c88-a756-53cb6473d3d0\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4918377b-3fe8-4a60-92c8-4f387d6484b8\">You create a burst of thunderous sound that can be heard up to 100 feet away. Each creature within range, other than you, must succeed on a [[/save con format=long]] or take 1d6 thunder damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2b28ea3f-5acd-4b59-ac44-b6606012eeae\">The spellâs damage increases by 1d6 when you reach 5th level (2d6), 11th level [[/damage 3d6 and]] 17th level (4d6).</p><h3 id=\"ThunderStep\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f8be63d6-43fd-4fe1-b9ad-accef5d282d5\">@Compendium[dnd-beyond.beyond-spells.ThunderStep14III]{Thunder Step}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"1ead6053-007e-4690-9442-0fa143ac095f\">3rd-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"9138733b-1152-473f-abc3-0ac9154374f3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"913d0981-677f-4c48-99cc-cd53089d4fe7\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"30db116c-899d-47ee-8aeb-758091ca7764\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"79de5d1a-f20b-4e4c-ab4e-5222754f04f4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"71f1a57a-31c5-4562-ac4a-fdb82559d74f\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"3e23d047-f76b-48a6-955e-3007b4dbe872\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6f230998-83c5-4aa4-bbbd-d397abece39d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"af2816cf-b8bf-4de0-b335-3bb3e8282b69\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"50c96b02-0178-4952-8bdb-6f768be2c7b3\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"472db457-4b03-4a25-afd9-2fe6bd30ba95\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7bd652c3-b4a5-4ad3-8379-85cf7ccee758\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a59c0597-049f-4205-ae96-6c39c827ec5f\">You teleport yourself to an unoccupied space you can see within range. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a [[/save con format=long]], taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. The thunder can be heard from up to 300 feet away.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bd067e4a-3ab2-4100-82ac-66fd291a4ac7\">You can bring along objects as long as their weight doesnât exceed what you can carry. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 5 feet of you when you cast this spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear in; otherwise, the creature is left behind.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0f63e810-9010-48f9-8aba-60ce6afc2764\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"95a64b9f-2d7a-478e-bc02-113ed5a5819b\">At Higher Levels. </span>When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.</p><h3 id=\"TidalWave\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"768414a2-a100-411c-ba87-591a24ced74c\">@Compendium[dnd-beyond.beyond-spells.TidalWave14IIIII]{Tidal Wave}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9ba1aa72-f4ff-437f-8185-6c250ef17051\">3rd-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"259f9522-caa1-4b74-9d18-ad420390fce1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0424705b-b570-4d89-bb07-263cfd1dfaa8\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"972bac33-399d-45eb-92d7-313a0f89acf7\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b5d152a6-af59-41f9-9620-4d6355ae788a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8a18acb6-4a49-4da9-8839-12747aaf50d3\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f6ac9081-f34c-4d04-a1d7-076b9dcadcb3\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"77334012-04db-4e99-8baf-09295be4aeec\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"31616afc-b31c-4674-9c8a-1516a0baa678\">Components:</span> V, S, M (a drop of water)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"d2f7eed0-b23b-47bb-a9ac-882b0c77d554\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"81d9d252-08fe-4923-be86-234786e60043\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"11a79e12-b718-4cc5-9fe8-8a777a0de624\">You conjure up a wave of water that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. Each creature in that area must make a [[/save dex format=long]]. On a failed save, a creature takes 4d8 bludgeoning damage and is knocked <a>prone</a>. On a successful save, a creature takes half as much damage and isnât knocked <a>prone</a>. The water then spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 30 feet of it, and then it vanishes.</p><h3 id=\"TinyServant\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"86e9da9f-a01a-4e72-becf-e746b553cc5d\">@Compendium[dnd-beyond.beyond-spells.TinyServant14III]{Tiny Servant}</h3><p data-content-chunk-id=\"521644c9-747e-4ca8-9bf7-004fb5c15efc\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/11-010.tiny-servant.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"79b91766-c26a-4b24-bc46-1a73ad7403eb\">3rd-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c7fb279f-d281-4f5e-9049-f20b9bf4bac4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0c93e0bd-fd29-40c0-b3d6-1bb979cda1f4\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"10dacdf6-287f-46c4-8428-f85e8bff0f21\">:</span> 1 minute</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0d5456d6-ddef-4812-8b99-b46ecc891acb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"aa81e0b0-63e9-43bc-bc80-0f9d8d24bfa5\">Ra</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"01ce8ce2-698c-451d-8b80-34d1311cd599\">nge:</span> Touch</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"caee3527-c959-4cb5-99bc-47857e0cf9f6\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"33939dfe-9a81-4025-ac8c-c860a6397a93\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"246f2e37-06d8-4b17-8583-5b5f78c57add\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6aaa6c6b-26ab-4749-b5d1-1d0a0cfb7dea\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ce165047-0472-47cc-8ab1-223de1f2ce4e\">Duratio</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e8adc909-5c63-49dc-bcde-f68f5fa4c6d6\">n:</span> 8 hours</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f92f67b6-7791-41aa-b4e4-6a6065c2d1a3\">You touch one Tiny, nonmagical object that isnât attached to another object or a surface and isnât being carried by another creature. The target animates and sprouts little arms and legs, becoming a creature under your control until the spell ends or the creature drops to 0 hit points. See the @Compendium[dnd-beyond.beyond-monsters.ddbTinyServ45616]{Tiny Servant} stat block for its statistics.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"27eea491-8270-4fc4-8db9-d08dc50d5e3e\">As a bonus action, you can mentally command the creature if it is within 120 feet of you. (If you control multiple creatures with this spell, you can command any or all of them at the same time, issuing the same command to each one.) You decide what action the creature will take and where it will move during its next turn, or you can issue a simple, general command, such as to fetch a key, stand watch, or stack some books. If you issue no commands, the servant does nothing other than defend itself against hostile creatures. Once given an order, the servant continues to follow that order until its task is complete.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f63c771f-6f3a-42ec-8ed7-52e4f5ac32a8\">When the creature drops to 0 hit points, it reverts to its original form, and any remaining damage carries over to that form.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"42cb4076-7c01-4a06-85bc-c1ce964cf86e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"14d5f07e-4fe3-496d-a1b9-290d2a33d150\">At Higher Levels. </span>When you cast this spell using a spell slot of 4th level or higher, you can animate two additional objects for each slot level above 3rd.</p><div class=\"Basic-Text-Frame\" data-content-chunk-id=\"12b1d2cb-c293-46e8-aa42-325ec948dcac\"> <p class=\"Stat-Block-Styles_Stat-Block-Title\" data-content-chunk-id=\"4bb356ae-5408-4f8f-b408-d8c251ef590e\">Tiny Servant</p> <p class=\"Stat-Block-Styles_Stat-Block-Metadata\" data-content-chunk-id=\"41641139-54bb-4dff-ac46-40d05b845f8e\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"b78604e8-8a36-4b59-bf64-20faab19b5c9\">Tiny construct, unaligned</span></p> <p class=\"Stat-Block-Styles_Stat-Block-Bar-Object-Space\" data-content-chunk-id=\"488b91dc-a746-4274-947c-bc612d0903d6\">Â </p> <p class=\"Stat-Block-Styles_Stat-Block-Data\" data-content-chunk-id=\"b2ad6227-8afe-4cf8-9c63-f69b2eafd740\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"401d0ceb-bebb-48c7-b6ac-ac56fc2a37b0\">Armor Class</span>Â 15 (natural armor)</p> <p class=\"Stat-Block-Styles_Stat-Block-Data\" data-content-chunk-id=\"ddf7ecb1-66fe-4edc-baa0-099ec39d4d5d\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"13d380b0-4210-4c36-b8f9-62d15e85ca88\">Hit Points</span>Â 10 (4d4)</p> <p class=\"Stat-Block-Styles_Stat-Block-Data\" data-content-chunk-id=\"c87a4d24-0553-46ab-9dfb-d7cb1226c1f6\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"4c11b7bb-a57a-432b-af27-d22edf5ca082\">SpeedÂ </span>30 ft., climb 30 ft.</p> <p class=\"Stat-Block-Styles_Stat-Block-Bar-Object-Space\" data-content-chunk-id=\"836799a8-e625-4bf4-9774-4f6dad4a4726\">Â </p> <div class=\"stat-block-ability-scores\" data-content-chunk-id=\"b1ad6446-d814-4989-9988-67338eb00a14\"> <div class=\"stat-block-ability-scores-stat\" data-content-chunk-id=\"3fdd3290-aa74-487d-a89b-a226dd5c6aa4\"> <div class=\"stat-block-ability-scores-heading\" data-content-chunk-id=\"061b6fee-8a63-4933-bf23-5769e2471367\">STR</div> <div class=\"stat-block-ability-scores-data\" data-content-chunk-id=\"800521c7-c492-44ad-9723-8b341bdf5a60\"><span class=\"stat-block-ability-scores-score\" data-content-chunk-id=\"7c7a2ef6-0e5b-40da-82c7-04ff3e2b52d9\">4</span><span class=\"stat-block-ability-scores-modifier\" data-content-chunk-id=\"4e37ef66-9e54-4ab1-9c7b-912594062c53\">(-3)</span></div> </div> <div class=\"stat-block-ability-scores-stat\" data-content-chunk-id=\"b9c25c85-2c0f-495f-a27e-11a7a0ffb26a\"> <div class=\"stat-block-ability-scores-heading\" data-content-chunk-id=\"702d55f1-166c-4eb8-b8a3-3826a8ca5367\">DEX</div> <div class=\"stat-block-ability-scores-data\" data-content-chunk-id=\"191e146d-cb44-44fb-835e-484fbdcf383d\"><span class=\"stat-block-ability-scores-score\" data-content-chunk-id=\"2a9ecbe3-903d-4d5f-8366-d14ef1883c74\">16</span><span class=\"stat-block-ability-scores-modifier\" data-content-chunk-id=\"6f6a84d5-aaf8-4941-bdb7-51fd353481fe\">(+3)</span></div> </div> <div class=\"stat-block-ability-scores-stat\" data-content-chunk-id=\"2ab90bc0-967e-49c1-bddb-83b004e1748e\"> <div class=\"stat-block-ability-scores-heading\" data-content-chunk-id=\"23942ec3-97d2-4afb-8eab-1475876556de\">CON</div> <div class=\"stat-block-ability-scores-data\" data-content-chunk-id=\"48839e8b-ca39-4490-ab2b-56d74811060a\"><span class=\"stat-block-ability-scores-score\" data-content-chunk-id=\"414d06ab-6c77-4d13-a1ab-374431dbec80\">10</span><span class=\"stat-block-ability-scores-modifier\" data-content-chunk-id=\"b05d43b4-7cd5-484b-8421-2a8d6faaa42f\">(+0)</span></div> </div> <div class=\"stat-block-ability-scores-stat\" data-content-chunk-id=\"aab2b20b-c481-46d7-bfbd-9f7c5ea740d5\"> <div class=\"stat-block-ability-scores-heading\" data-content-chunk-id=\"7aa5ee48-e46d-42e2-8711-cf50b3a6155c\">INT</div> <div class=\"stat-block-ability-scores-data\" data-content-chunk-id=\"0f25886c-82be-4651-835f-a1cdf2f17072\"><span class=\"stat-block-ability-scores-score\" data-content-chunk-id=\"35258071-81bb-4c97-8e0e-5cf856d6e5fe\">2</span><span class=\"stat-block-ability-scores-modifier\" data-content-chunk-id=\"01bf81e8-b3fd-4ed7-9bae-6355566def2a\">(-4)</span></div> </div> <div class=\"stat-block-ability-scores-stat\" data-content-chunk-id=\"983a59d0-2ab9-46b6-ab15-322faaaf2034\"> <div class=\"stat-block-ability-scores-heading\" data-content-chunk-id=\"22f051cf-32cd-437a-be38-a575404e4116\">WIS</div> <div class=\"stat-block-ability-scores-data\" data-content-chunk-id=\"8c4e71da-2d88-4efd-a576-c8567781d8ab\"><span class=\"stat-block-ability-scores-score\" data-content-chunk-id=\"2d18364c-3185-41d2-836e-3fd6e1724a84\">10</span><span class=\"stat-block-ability-scores-modifier\" data-content-chunk-id=\"fd7fa220-5bc9-42a9-96d2-6edc31912bc4\">(+0)</span></div> </div> <div class=\"stat-block-ability-scores-stat\" data-content-chunk-id=\"3ac48ed3-d543-4161-8137-920a6c1dfcd5\"> <div class=\"stat-block-ability-scores-heading\" data-content-chunk-id=\"53dda3c3-3e78-439a-a106-ad80720d8830\">CHA</div> <div class=\"stat-block-ability-scores-data\" data-content-chunk-id=\"5ab5d50f-3ae6-477c-b34e-f68b9221a850\"><span class=\"stat-block-ability-scores-score\" data-content-chunk-id=\"ce68d4ca-1346-49d7-b695-1e5e0e953dde\">1</span><span class=\"stat-block-ability-scores-modifier\" data-content-chunk-id=\"38771a36-6af0-40f8-b992-7733e0328bf6\">(-5)</span></div> </div> </div> <p class=\"Stat-Block-Styles_Stat-Block-Bar-Object-Space\" data-content-chunk-id=\"d91b0868-f5a2-46a5-bdbc-01085ebca9b5\">Â </p> <p class=\"Stat-Block-Styles_Stat-Block-Data\" data-content-chunk-id=\"4f596040-09e5-4b61-be74-d02804f20d95\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"26eefe15-092a-4703-ac4b-d6839ad11877\">Damage ImmunitiesÂ </span>poison, psychic</p> <p class=\"Stat-Block-Styles_Stat-Block-Data\" data-content-chunk-id=\"53221d68-cf7f-4f91-81b2-8ec6b11bae11\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"0458c99c-12ab-48ea-a912-9e09c086ad47\">Condition Immunities</span>Â <a>blinded</a>, <a>charmed</a>, <a>deafened</a>, <a>exhaustion</a>, <a>frightened</a>, <a>paralyzed</a>, <a>petrified</a>, <a>poisoned</a></p> <p class=\"Stat-Block-Styles_Stat-Block-Data\" data-content-chunk-id=\"d3c6a966-1cd0-457c-9f88-bdb16514049b\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"85ff10e7-13da-43aa-83a5-f0657b31021a\">Senses</span>Â <a>&amp;Reference[blindsight]{blindsight}</a> 60 ft. (blind beyond this radius), passive &amp;Reference[prc]{Perception} 10</p> <p class=\"Stat-Block-Styles_Stat-Block-Data\" data-content-chunk-id=\"8e680f25-a387-470c-9ae1-65a03e395e67\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"a089c511-10f5-4360-b83f-eb35a71d6d0c\">Languages</span>Â â</p> <p class=\"Stat-Block-Styles_Stat-Block-Heading\" data-content-chunk-id=\"aa79c9c2-6afe-4796-ab12-f1771d8cba09\">Actions</p> <p class=\"Stat-Block-Styles_Stat-Block-Body\" data-content-chunk-id=\"964d827e-0eb6-49a0-a7d4-1e10c66980a9\"><span class=\"Sans-Serif-Character-Styles_Inline-Subhead-Sans-Serif\" data-content-chunk-id=\"2ba1b3cb-743c-438b-8bab-a5459b9f305d\">Slam.</span>Â <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"272ad791-5f7f-4a5f-a367-ba1fc13d1386\">Melee Weapon Attack:Â </span>+5 to hit, reach 5 ft., one target.Â <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"6fee4240-694a-424d-9a75-716b67cccbac\">Hit:</span>Â 5 [[/damage 1d4 + 3 bludgeoni]] <span class=\"No-Break\" data-content-chunk-id=\"a11412b2-aa50-4d5b-a85a-6a02ed273ba9\">ng damage.</span></p> </div><h3 id=\"TolltheDead\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"94ae8c6d-76f6-4524-94b8-c8eff54c922d\">@Compendium[dnd-beyond.beyond-spells.TollTheDead14III]{Toll the Dead}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"74238e3e-84d2-4893-904a-c86968d223bb\">&amp;Reference[nec]{Necromancy} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"68d36c17-33d7-4f75-818c-54b313f0a40c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"36d8f5bd-93c2-4594-9282-49245558c3e2\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"da454fc1-910f-4e05-af4b-f4210d9c4392\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4375768d-d4d6-42c0-b2b5-45a3bc3fb63f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d67f415e-ff01-4a7d-afc8-5c34bb14b660\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"03fc9d8a-1a02-4d02-9e62-e100d41937a9\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e12ad486-897b-4dab-91ab-86e2e09aad27\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2bee1651-c3f8-4f2e-b014-bca8aee4560f\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"96582cf5-1c04-4a63-8471-f011958a427c\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a4d4fc8e-1a03-449a-82bd-ab3ed1c5da52\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ad94241a-274e-4275-9795-db1427f86e77\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"649e9a20-2c89-4ed7-be46-8b1bcd5cd3ef\">You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a [[/save wis format=long]] or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dda2b460-75a6-405d-bfca-13e6a60e023c\">The spellâs damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).</p><h3 id=\"TransmuteRock\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"5573d506-f95e-43d1-a6ae-e4211644a413\">@Compendium[dnd-beyond.beyond-spells.TransmuRock14III]{Transmute Rock}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"441b7ade-81c6-4ab2-b481-19726e644f6d\">5th-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"bfd31003-245e-419e-8ccb-f8eda9300cd1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"eb302fed-fef1-42a1-bdc9-588565b7d4a0\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b1e84e23-204b-4365-b4df-bfe1a34ff1c1\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"78e11d0f-0941-409f-8ac3-92dd436e704f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6a427003-0711-4f0a-bc7d-4edba3a805e3\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c88a0c0a-4cde-45cc-97db-aeb4c6114592\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"61fb70a5-21d3-4582-bb2e-ee739aadda5a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f11c606e-9f83-44ca-8b7c-819e30013f15\">Components:</span> V, S, M (clay and water)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"55d15b88-01b4-4c47-9993-4d2bf6f3edc8\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4b10d52e-2218-4ce1-becd-0cef938233ee\">Duration:</span> Until dispelled</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c8835415-9d7b-49f9-81a9-59a031e21266\">You choose an area of stone or mud that you can see that fits within a 40-foot cube and is within range, and choose one of the following effects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"851ac062-b13d-42ce-b26b-538fd6914efa\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3577010b-f29d-4613-b5e6-e507f5f34764\">Transmute Rock to Mud. </span>Nonmagical rock of any sort in the area becomes an equal volume of thick, flowing mud that remains for the spellâs duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5af11686-7ed7-4569-a894-cc07b363e50e\">The ground in the spellâs area becomes muddy enough that creatures can sink into it. Each foot that a creature moves through the mud costs 4 feet of movement, and any creature on the ground when you cast the spell must make a [[/save str format=long]]. A creature must also make the saving throw when it moves into the area for the first time on a turn or ends its turn there. On a failed save, a creature sinks into the mud and is <a>restrained</a>, though it can use an action to end the <a>restrained</a> condition on itself by pulling itself free of the mud.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c7284cde-3e6a-4b39-9f37-15b99c921aa8\">If you cast the spell on a ceiling, the mud falls. Any creature under the mud when it falls must make a [[/save dex format=long]]. A creature takes 4d8 bludgeoning damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e077b23b-e585-4aba-93ac-b0baf3aabbc5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f4d27729-5264-451d-b6a1-f7857e55a087\">Transmute Mud to Rock. </span>Nonmagical mud or quicksand in the area no more than 10 feet deep transforms into soft stone for the spellâs duration. Any creature in the mud when it transforms must make a [[/save dex format=long]]. On a successful save, a creature is shunted safely to the surface in an unoccupied space. On a failed save, a creature becomes <a>restrained</a> by the rock. A <a>restrained</a> creature, or another creature within reach, can use an action to try to break the rock by succeeding on a [[/check str 20 format=long]] or by dealing damage to it. The rock has AC 15 and 25 hit points, and it is immune to poison and psychic damage.</p><h3 id=\"VitriolicSphere\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a3dac330-3863-49dd-94cb-a94ced414823\">@Compendium[dnd-beyond.beyond-spells.VitriolSphere14I]{Vitriolic Sphere}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d86af5e9-b3a6-4a7a-944a-f6603e60f786\">4th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"a037f895-4a20-4f88-9b64-2a2c91f09402\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8285eab5-a5aa-47a2-b2af-645ee58a0340\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"19967dbe-0cfd-4f07-9c51-7aea1f1f4859\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4f4ab187-cba1-42e1-a2cb-b97e0b637f89\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"dd975b14-d272-478e-ba86-23fb79e61e80\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"84dba8c9-f015-4ec8-bd40-fb98a8fb29cc\">:</span> 150 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"34034104-50e5-4772-a72b-0a263752a6cb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e4b8960e-a907-422a-90a1-52acb867dc9d\">Components:</span> V, S, M (a drop of giant slug bile)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2c53f3ed-de3a-40c6-89c8-7ee9574de973\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7e743cb6-08c7-4880-a25a-f68c5f932279\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cd1624ae-e522-4bdd-be38-893ecb4da24f\">You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. Each creature in that area must make a [[/save dex format=long]]. On a failed save, a creature takes 10d4 acid damage and another 5d4 acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"24fb08f8-c5b9-4e8a-8b8b-a421623c9de9\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"06ebf65b-ccd2-4ffc-b2f5-b88c48a82d74\">At Higher Levels. </span>When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4 for each slot level above 4th.</p><h3 id=\"WallofLight\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ca0a73c0-bbc0-4142-aa87-622a88f3ae5a\">@Compendium[dnd-beyond.beyond-spells.WallOfLight14III]{Wall of Light}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c7f36e9f-ffbc-4f08-afd4-5046358320a9\">5th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"8dbf46fa-380d-4bb2-a5c8-025c6b460c03\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6b8da860-1eb3-4eef-92e5-39f76b81a6cf\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e25b0d54-7eb9-4f2c-97ca-559c777e47f6\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"210f8763-e5df-485d-8619-e0ea84571c47\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c07e46ba-2ead-4465-86f9-e9b80ca781b5\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0f7039e5-7056-4118-837d-f3b2c70e42e0\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"c31cce99-7d77-45e4-8c28-3d4ab90b7213\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6e4f841a-48ba-4cdd-bbac-9757b84faac8\">Components:</span> V, S, M (a hand mirror)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f544bfc8-e9b1-456b-80fc-9e1ddad21e9d\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8f1ab7ef-97bd-4dfd-96ee-46060a395b19\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"288dd0e7-b3e3-4cf6-9bd5-38c6c1785e3d\">A shimmering wall of bright light appears at a point you choose within range. The wall appears in any orientation you choose: horizontally, vertically, or diagonally. It can be free floating, or it can rest on a solid surface. The wall can be up to 60 feet long, 10 feet high, and 5 feet thick. The wall blocks line of sight, but creatures and objects can pass through it. It emits bright light out to 120 feet and dim light for an additional 120 feet.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7289277c-44d3-400e-b46b-3e69f74ba8f7\">When the wall appears, each creature in its area must make a [[/save con format=long]]. On a failed save, a creature takes 4d8 radiant damage, and it is <a>blinded</a> for 1 minute. On a successful save, it takes half as much damage and isnât <a>blinded</a>. A <a>blinded</a> creature can make a [[/save con format=long]] at the end of each of its turns, ending the effect on itself on a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d487d8d5-26ec-4a3c-8826-a2698b13eccc\">A creature that ends its turn in the wallâs area takes 4d8 radiant damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b5682044-0adb-4e6e-878d-992970b9c5ab\">Until the spell ends, you can use an action to launch a beam of radiance from the wall at one creature you can see within 60 feet of it. Make a ranged spell attack. On a hit, the target takes 4d8 radiant damage. Whether you hit or miss, reduce the length of the wall by 10 feet. If the wallâs length drops to 0 feet, the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"93a0b5d4-06bf-4899-9715-c2265b53d116\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a2f9bec7-ea71-40e3-896c-80ef46bf857a\">At Higher Levels. </span>When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.</p><h3 id=\"WallofSand\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2976ca2a-ec74-42d6-8a76-4976d5120e48\">@Compendium[dnd-beyond.beyond-spells.WallOfSand14IIII]{Wall of Sand}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"33b8538d-8457-449a-ae24-92f7244b5ec2\">3rd-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"34dbd2ef-30e2-426d-8922-e93e617b7872\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0e98a7fb-2a70-42f0-a92c-f40914ba2329\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"569bc939-2dab-45f0-b1b6-cb5967bd0222\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"725312bb-be3f-426c-8d8c-d47eeec8e9a7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0cc6eba1-1596-41d7-9110-99a5b4f01714\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d0dba8ee-ac68-4edf-b883-92493b9bc3b6\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6f321199-c19d-4594-8d40-796d13c4f8af\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7dc57cfe-4945-4349-ac0f-2d1b7174c5a7\">Components:</span> V, S, M (a handful of sand)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0ff2c763-4ae8-48f7-82e3-210bc347c8ab\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5e7dc04e-87a9-4c6e-a8e6-ebbiîkk^6db3ee456\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fe9d6a8f-fbc5-4970-adda-4b41891c828d\">You create a wall of swirling sand on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 10 feet thick, and it vanishes when the spell ends. It blocks line of sight but not movement. A creature is <a>blinded</a> while in the wallâs space and must spend 3 feet of movement for every 1 foot it moves there.</p><h3 id=\"WallofWater\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"450e6ef6-6f3d-4c40-a31e-6e28f7945971\">@Compendium[dnd-beyond.beyond-spells.WallOfWater14III]{Wall of Water}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"18341ce4-26f6-4307-ae44-2de633ba9b2f\">3rd-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"1f1f11ad-6f04-4ba4-a257-ffa20973edc9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"08512a53-aec3-466c-b408-05f06f3bbe04\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6cd05c51-f8b9-4254-b927-e86355c1cbb6\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"aa6ba49b-bf2d-4865-afcb-94eb5a3c37ee\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5d5b9d1b-d38d-4bd0-ba74-77c76b2a64d3\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"43fbe37c-586e-445a-8d73-a6b4dd8c0407\">e:</span> 60 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e0fbc252-98c0-4a43-9d05-291b4d162e7e\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e508555e-3b8c-46cc-beae-ff2de6d9005c\">Components:</span> V, S, M (a drop of water)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"ceac679d-d3c5-4180-9cee-289ab9b38760\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f0e5d0dd-9433-448b-8403-f0ac432e6ca1\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4ca36e55-6a42-434a-92e4-822e520fcabf\">You create a wall of water on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 1 foot thick, or you can make a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall vanishes when the spell ends. The wallâs space is difficult terrain.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1866c278-0781-400e-b242-b4911f86453a\">Any ranged weapon attack that enters the wallâs space has disadvantage on the attack roll, and fire damage is halved if the fire effect passes through the wall to reach its target. Spells that deal cold damage that pass through the wall cause the area of the wall they pass through to freeze solid (at least a 5-foot-square section is frozen). Each 5-foot-square frozen section has AC 5 and 15 hit points. Reducing a frozen section to 0 hit points destroys it. When a section is destroyed, the wallâs water doesnât fill it.</p><h3 id=\"WardingWind\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"bdf2f6e4-50e2-484e-9f0d-48c7c0bca59f\">@Compendium[dnd-beyond.beyond-spells.WardingWind14III]{Warding Wind}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d03d9849-6f93-4bc0-804e-9a20be3c292d\">2nd-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"b1551a7c-23e3-4539-b9cc-e7f2c3e0d6e0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9a7e826b-6e1b-4f08-b4ef-456c943c7d6f\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a7f6e7fd-98f2-4a80-907c-9264c146c17c\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"44775c2c-094d-4ad5-9e0e-7f987d906214\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"682e52e6-bdd7-4227-80b5-c30287beb65b\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"aa342ca9-4017-44b8-b4dc-ec5a7dcb1a6a\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"951bda00-45cc-402c-80c6-2a7afd79d820\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d18c395a-e82c-499a-bf90-21bec374de4a\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b973fb0c-163a-4bba-b1ec-023a016bd72d\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"eae96e3f-cca8-470d-9c0c-01c327bf9c36\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9c977079-e9b8-4b1e-8327-8ba176531ea3\">Duration:</span> Concentration, up to 10 minutes</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3bad84e2-10fd-4da9-a196-52ef171ea5ad\">A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spellâs duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6d961a9f-1099-4db7-bacc-9d216754dd84\">The wind has the following effects:</p><ul data-content-chunk-id=\"6518f029-b7d0-407a-85e7-a8391be0e116\"> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"ca62f41d-3754-443b-a6c9-7b9ae7a2bc28\">It deafens you and other creatures in its area.</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"531a634c-0c17-463b-af93-ab1cca86b2fc\">It extinguishes unprotected flames in its area that are torch-sized or smaller.</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"73c2d43a-3516-4317-9a11-5ef25752e5f5\">It hedges out vapor, gas, and fog that can be dispersed by strong wind.</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"aa8bbb69-f022-47df-b65c-5bbecff0aeb3\">The area is difficult terrain for creatures other than you.</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-3\" data-content-chunk-id=\"bd8432bc-04dd-4590-90df-ad2e327cb234\">The attack rolls of ranged weapon attacks have disadvantage if the attacks pass in or out of the wind.</li> </ul><h3 id=\"WaterySphere\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"de933e5b-3f3a-4310-9202-ee4a3665d7d3\">@Compendium[dnd-beyond.beyond-spells.WaterySphere14II]{Watery Sphere}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"fba9ee2f-8654-4348-9a51-a494be87d086\">4th-level &amp;Reference[con]{conjuration}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"bad76f2b-890c-4ccb-bce9-ded4ff0a083a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"be452cf1-9706-4a0a-9d0f-2c00732a1b6c\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"e80c3240-eca5-4fba-8d8a-0c57d45c24d4\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"16a48299-5ab3-4289-a2e4-4b70b32b54eb\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"68418412-b7a3-494d-a88b-a955c8741b9d\">Rang</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"a0eb83e7-3395-4794-bb98-7b502c079f87\">e:</span> 90 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0c5ae9b9-68a8-4eb3-aa8b-a73d19e3093b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"71ac497e-7649-466b-a68d-da25ef132188\">Components:</span> V, S, M (a droplet of water)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"fb1015bf-b277-4518-8bbd-266f289d086c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7abda7f0-b753-47be-8957-df3e670c1b5b\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9c0490df-c744-4d4d-b068-a17601cc481b\">You conjure up a sphere of water with a 5-foot radius at a point you can see within range. The sphere can hover but no more than 10 feet off the ground. The sphere remains for the spellâs duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c93b1a31-0ce5-4a06-a021-b495b1c34e17\">Any creature in the sphereâs space must make a [[/save str format=long]]. On a successful save, a creature is ejected from that space to the nearest unoccupied space of the creatureâs choice outside the sphere. A Huge or larger creature succeeds on the saving throw automatically, and a Large or smaller creature can choose to fail it. On a failed save, a creature is <a>restrained</a> by the sphere and is engulfed by the water. At the end of each of its turns, a <a>restrained</a> target can repeat the saving throw, ending the effect on itself on a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"334a3a47-5196-4981-996b-4bca4b9aa37d\">The sphere can restrain as many as four Medium or smaller creatures or one Large creature. If the sphere restrains a creature that causes it to exceed this capacity, a random creature that was already <a>restrained</a> by the sphere falls out of it and lands <a>prone</a> in a space within 5 feet of it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a199b924-c791-4dfe-83eb-634bffc85e4c\">As an action, you can move the sphere up to 30 feet in a straight line. If it moves over a pit, a cliff, or other drop-off, it safely descends until it is hovering 10 feet above the ground. Any creature <a>restrained</a> by the sphere moves with it. You can ram the sphere into creatures, forcing them to make the saving throw.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3f9bd757-d54d-4479-a00a-dff8903d6808\">When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. Any creature <a>restrained</a> by the sphere is knocked <a>prone</a> in the space where it falls. The water then vanishes.</p><h3 id=\"Whirlwind\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"55e8d4a5-00ad-4879-ab6f-a2b04f604bb0\">@Compendium[dnd-beyond.beyond-spells.Whirlwind14IIIII]{Whirlwind}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"46fe75a6-0e4e-4c94-87af-223626604b47\">7th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"0ccf0e93-2e53-4a46-8561-aedcb1055604\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b159195c-8e8e-4811-9524-3eb7110f12e9\">Casting Time:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"dbda0bdd-2704-4b52-aaec-70beb1fcc7cc\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6854b836-66e8-4699-b51b-cef8fab12ac8\">Range:</span> 300 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"cd2ec74a-a73f-4a6e-9da9-b3597c8a8fd1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1c75bbfb-9bd4-4f4b-a45a-f26d08ea4eff\">Components:</span> V, M (a piece of straw)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5c930dc1-e625-4b46-ade2-e974da0912de\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ecdb01eb-7474-4263-9764-993f2c0a2254\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f43a94eb-616f-496f-8022-fc7dd2052de4\">A whirlwind howls down to a point that you can see on the ground within range. The whirlwind is a 10-foot-radius, 30-foot-high cylinder centered on that point. Until the spell ends, you can use your action to move the whirlwind up to 30 feet in any direction along the ground. The whirlwind sucks up any Medium or smaller objects that arenât secured to anything and that arenât worn or carried by anyone.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"00391a17-3b4d-45b5-ba8e-cbe3f617aaa3\">A creature must make a [[/save dex format=long]] the first time on a turn that it enters the whirlwind or that the whirlwind enters its space, including when the whirlwind first appears. A creature takes 10d6 bludgeoning damage on a failed save, or half as much damage on a successful one. In addition, a Large or smaller creature that fails the save must succeed on a [[/save str format=long]] or become <a>restrained</a> in the whirlwind until the spell ends. When a creature starts its turn <a>restrained</a> by the whirlwind, the creature is pulled 5 feet higher inside it, unless the creature is at the top. A <a>restrained</a> creature moves with the whirlwind and falls when the spell ends, unless the creature has some means to stay aloft.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4d98e02c-a88b-4b74-9a00-095b18255cde\">A <a>restrained</a> creature can use an action to make a Strength or [[/check dex format=long]] against your spell save DC. If successful, the creature is no longer <a>restrained</a> by the whirlwind and is hurled 3d6 Ă 10 feet away from it in a random direction.</p><h3 id=\"WordofRadiance\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"33edc0fe-d618-4d46-9f6b-415e96b28edc\">@Compendium[dnd-beyond.beyond-spells.WordOfRadian14II]{Word of Radiance}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"dd08f21c-670d-4ff8-a5ea-4823434de1ed\">&amp;Reference[evo]{Evocation} cantrip</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"754ca966-479d-43b6-b14c-b2eb9010540c\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c3e19184-5e84-42c7-8cdf-34c65ecc3f90\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fd68bf33-0ba8-47cd-9d52-4d102aecfaf5\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"db3c2c54-3035-458c-8d41-90e8418891d9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6390b407-f12e-413a-8428-194c926e602c\">Ran</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9b4440c1-9f4d-4b06-a1ea-8b7f69b9b9df\">ge:</span> 5 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"e1117224-94dc-4e2e-8dda-ddc741a78a95\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"391d7192-26ae-42e2-9432-bf4754a1baee\">Components:</span> V, M (a holy symbol)</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"aae514d6-f743-4053-929b-64a95f183027\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4551863c-72dd-4307-9519-de6179df6a6e\">Duration:</span> Instantaneous</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4f3edeec-b45c-4bdd-b6bf-6cbaa6bcae2e\">You utter a divine word, and burning radiance erupts from you. Each creature of your choice that you can see within range must succeed on a [[/save con format=long]] or take 1d6 radiant damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"07a57034-0d0c-4674-9629-4cb536920743\">The spellâs damage increases by 1d6 when you reach 5th level (2d6), 11th level [[/damage 3d6 and]] 17th level (4d6).</p><h3 id=\"WrathofNature\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b0666e64-0575-4d56-96cb-01795c7e13c9\">@Compendium[dnd-beyond.beyond-spells.WrathOfNatur14II]{Wrath of Nature}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"47df5e9b-de5d-4b4c-a05d-91aaab91df3d\">5th-level &amp;Reference[evo]{evocation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"4cb4d4d0-3b53-4620-ae75-2fe0d531cdaf\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"d4184c9b-8f75-45f2-b6ff-46715016f617\">Casting Time</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9cd69688-fd91-46fc-80ff-2b71ba729386\">:</span> 1 action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"af791a05-2af6-4e2f-8fd9-4a4958e41bf6\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7fb50cab-f7d1-4510-8e4a-edd5a84c00ed\">Range</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7ab8cf8b-01c8-40b2-807c-798d303899da\">:</span> 120 feet</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"755c2842-435b-4893-b671-70b35a114a91\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9888f221-307a-4782-8c8b-459341599c46\">Compon</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b5cc36d4-f61a-4038-a808-e6504b0df8c3\">ents:</span> V, S</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"32656c29-e0e6-43dc-b59d-2bbab47a3daa\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ef829ae2-5e43-499e-8c9e-6b6f7bacec7a\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"78713796-5865-46bb-abda-234e1e0c9a34\">You call out to the spirits of &amp;Reference[nat]{nature} to rouse them against your enemies. Choose a point you can see within range. The spirits cause trees, rocks, and grasses in a 60-foot cube centered on that point to become animated until the spell ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f804fd65-4e10-4e7b-9950-5c1d0c0848de\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7dfdb0ef-e681-447d-a3fb-f6906c3b7a9f\">Grasses and Undergrowth.</span> Any area of ground in the cube that is covered by grass or undergrowth is difficult terrain for your enemies.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62647224-0121-42b1-86aa-4c9537c780c9\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e49b7617-5ce9-4ce9-bdb4-4ddcaec9e6eb\">Trees.</span> At the start of each of your turns, each of your enemies within 10 feet of any tree in the cube must succeed on a [[/save dex format=long]] or take 4d6 slashing damage from whipping branches.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"51702ab8-a9cd-4eb7-b407-c951c37a9eb3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0af064e5-0bfc-4c54-98fa-d4df885b02b4\">Roots and Vines.</span> At the end of each of your turns, one creature of your choice that is on the ground in the cube must succeed on a [[/save str format=long]] or become <a>restrained</a> until the spell ends. A restrained creature can use an action to make a Strength (<a>&amp;Reference[ath]{Athletics}</a>) check against your spell save DC, ending the effect on itself on a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"81ab0fe7-2904-446a-8e35-c1a3b068e728\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"202dafce-5229-404a-bb35-7d4e37434831\">Rocks.</span> As a bonus action on your turn, you can cause a loose rock in the cube to launch at a creature you can see in the cube. Make a ranged spell attack against the target. On a hit, the target takes 3d8 nonmagical bludgeoning damage, and it must succeed on a [[/save str format=long]] or fall <a>prone</a>.</p><h3 id=\"ZephyrStrike\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"68c93428-5499-40d8-b1a8-fccb94992a75\">@Compendium[dnd-beyond.beyond-spells.ZephyrStrike14II]{Zephyr Strike}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"13946a74-d2a9-44d2-a320-436ebcf15599\">1st-level &amp;Reference[trs]{transmutation}</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"aa040d33-078f-43f5-9a2a-69ea908f86e3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b1a52857-6ec4-4498-a01a-ef8e9e38c1a1\">Casting Time:</span> 1 bonus action</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"2f1e6020-4699-4ef0-bbda-5d4361f80195\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"0d081347-6917-4f5a-87ab-d0bc66317bb1\">R</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"fbe77323-c52f-4bff-bd3c-6b310a22ee5e\">ange:</span> Self</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5c75251c-b668-4d96-815e-bf70424fe9f1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"caddd74c-66d7-49c1-8d74-5fbf471529e7\">Com</span><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f7cf45d1-1343-43f5-9326-5f0b3c0c8008\">ponents:</span> V</p><p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"f9ae3c97-0043-4f8d-b8ef-50d842a03d67\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4b6cc970-449b-4673-9ea8-28250ac1703d\">Duration:</span> Concentration, up to 1 minute</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"78bd068d-2c56-4d44-90ce-16773fab4b05\">You move like the wind. Until the spell ends, your movement doesnât provoke opportunity attacks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"97811cff-ec8c-48b1-95bf-0b7afd75d917\">Once before the spell ends, you can give yourself advantage on one weapon attack roll on your turn. That attack deals an extra 1d8 force damage on a hit. Whether you hit or miss, your walking speed increases by 30 feet until the end of that turn.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":115,"bookCode":"xgte","slug":"spells#SpellDescriptions","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Spell Descriptions","slugLink":"SpellDescriptions","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":518}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353321,"modifiedTime":1778725353321,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!3VVLyxMZR49YrEX0{"_id":"3VVLyxMZR49YrEX0","name":"Chapter 3: Spells","folder":"qQNhu59ff3imX6sw","sort":1113,"flags":{"ddb":{"cobaltId":518,"ddbId":113,"bookCode":"xgte","slug":"spells","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 3: Spells","slugLink":"Chapter3Spells","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"3VVLyxMZR49YrEX0"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["3VVLyxMZR49YrEX0","hjgwLUcCbRAfC8V1","vIAD8sQlCa0OoUTI"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353321,"modifiedTime":1778725353323,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Ľ&Ă!         0!journal.pages!4k3l2aNXDpgGVbv0.4k3l2aNXDpgGVbv0ŻU{"name":"Credits","type":"text","title":{"show":false,"level":1},"_id":"4k3l2aNXDpgGVbv0","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Appendix B: Character Names\" data-prev-link=\"character-names\" data-next-title data-next-link data-content-chunk-id=\"a8d5cb13-6b72-4f75-a25c-563f1ec65238\"></div><p class=\"no-first-letter-highlight Credits-Styles_Credit-Body\" data-content-chunk-id=\"5479930c-1a4b-40fe-9eed-edc20cf75e4d\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"41545741-bbd4-4371-aac2-14093541a1c9\">Lead Designers:Â </span>Jeremy Crawford, Mike Mearls</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"224e4fe9-07e1-490e-870c-ee76a88c000c\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"c1503ea5-3d4c-453b-9796-34e365c2e17c\">Designer:</span>Â Robert J. Schwalb</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"5794e656-a91f-4428-8d83-444a90317934\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"bffa45a7-018a-494b-943c-87a8a73d260b\">Additional Design:Â </span>Adam Lee, Christopher Perkins, Matt Sernett</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"1e959d38-9250-4df1-a861-b090561da243\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"5d7ebde9-b805-4334-ac23-40f1f9c4102c\">Development:</span>Â Ben Petrisor</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"fa4cb9a5-9f92-4963-9db4-cf97b68e2849\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"ef794857-63ee-4a5f-a798-0f100be599e2\">Managing Editor:Â </span>Jeremy Crawford</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"aa91534a-51ff-4830-ae97-43f0c8bc98a7\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"d5635828-37d2-40eb-8bfe-dd756319c225\">Editor:Â </span>Kim Mohan</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"b3a52c79-1abd-42f5-b090-5ababdc9a7f1\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"023f7402-c5aa-449e-aeb2-038a5a92fa5d\">Additional Editing:</span>Â Michele Carter, Scott Fitzgerald Gray</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"b8f53630-7584-408a-94a2-4c89cf40c288\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"756ed187-6eaa-41de-b548-2e2a10559e67\">Art Director:</span>Â Kate Irwin</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"b56445d3-f167-41d1-b931-1d5fec91d8a9\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"fffab3e4-77d5-4d84-a32c-6bae1350cee7\">Additional Art Direction:</span>Â Shauna Narciso</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"91842677-5311-44e0-9f82-2b04677fcb6e\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"f8dedbfc-8d46-4b55-ad7b-e213cff9651d\">Graphic Designer:Â </span>Emi Tanji</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"40e58e54-6d5a-40db-b703-68dd442514d8\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"5dfa90d5-0c24-4561-b1a4-9ea6a867ac7d\">Cover Illustrator:Â </span>Jason Rainville</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"39ef8933-d0a2-464c-9aab-cafe130524a8\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"dcf05295-cfc2-48a7-9de6-9cb987261b4f\">Cover Illustrator (Alternative Cover):Â </span>Hydro74</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"7ff5ee6c-beb5-4776-ae96-d169991cebfa\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"3d41efe5-e442-48ff-bc53-9cb569f071da\">Interior Illustrators:Â </span>Rob Alexander, Mark Behm, Eric Belisle, Zoltan Boros, Christopher Bradley, Noah Bradley, Sam Burley, Jedd Chevrier, jD, Olga Drebas, Jesper Ejsing, Wayne England, Leesha Hannigan, Jon Hodgson, Ralph Horsley, Lake Hurwitz, Julian Kok, Raphael LĂźbke, Warren Mahy, Mark Molnar, Scott Murphy, Adam Paquette, Claudio Pozas, Vincent Proce, A.M. Sartor, Chris Seaman, David Sladek, Craig J Spearing, Cory Trego-Erdner, Beth Trott, Jose Vega, Richard Whitters, Ben Wootten, Min Yum</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"2fbd3341-75ce-4ff4-b8bb-d435e320c1f8\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"a243400c-56cd-413e-ba1a-17024719fa9b\">Project Management:</span>Â Stan!<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"43419a8c-b7ed-4313-b141-a8dd3f8dfbe5\">,Â </span>Heather Fleming</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"95f82c63-cbff-4ef6-a1fc-77ad132f91d3\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"0b15981b-ce21-42e4-a2bc-0eca3d967361\">Production Services:Â </span>Cynda Callaway, Jefferson Dunlap,Â <span lang=\"ja-JP\" data-content-chunk-id=\"2e6b83fc-5151-4744-a80f-0f325ff76a4f\">David Gershman</span>, Kevin Yee</p><p data-content-chunk-id=\"e8e7cea5-3365-47ea-b080-066fa937d521\">Includes material from Princes of the Apocalypse (2015) and Sword Coast Adventurer's Guide (2015)</p><p data-content-chunk-id=\"0296f17c-cdba-4ea9-b044-22b963af3c61\">Special thanks to Jennell Jaquays</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"c10ad960-f307-4848-8282-08717f55f216\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"31ada1f9-7af1-48f2-865b-67d2b196a773\">Other D&amp;D Team Members:</span>Â Bart Carroll, Trevor Kidd, Christopher Lindsay, Shelly Mazzanoble, Hilary Ross, Liz Schuh, Nathan Stewart, Greg Tito</p><p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"5ed12513-bd81-4cb4-9e9f-f7a9b5e6fe67\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\" data-content-chunk-id=\"5649ec9e-7b75-4fa1-aaa3-d781e456bdb8\">Playtesters:</span>Â Charles Benscoter, Dan Klinestiver, Dave Kovarik, Davena Oaks, Kevin Engling, Teos Abadia, Robert Alaniz, Phil Allison, Robert Allison, Jay Anderson, Paul Aparicio, Paul Van Arcken, Dee Ashe, Andrew Bahls, Chris Balboni, Jason Baxter, Jerry Behrendt, Teddy Benson, Deb Berlin, Stacy Bermes, Jim Berrier, Lauren Bilanko, Jordan Brass, Ken J. Breese, Robert \"Bobby\" Brown, Matthew Budde, Matt Burton, David Callander, Mik Calow, Richard Chamberlain, Wayne Chang, Emre Cihangir, Bruno Cobbi, Garrett ColĂłn, Mark Craddock, Max Cushner, Brian Dahl, Derek DaSilva, Phil Davidson, Krupal Desai, Scott Deschler, Yorcho Diaz, Mario A. DiGirolamo, Adam Dowdy, Curt Duval, Jay Elmore, Russell Engel, Andrew Epps, David M. Ewalt, Justin Faris, Jared Fegan, Frank Foulis, Max Frutig, Travis Fuller, Kyle Garms, Ben Garton, Louis Gentile, Genesis Emanuale Martinez Gonzalez, Derek A. Gray, Richard Green, Kevin Grigsby, Christopher Hackler, Bryan Harris, Gregory Harris, Randall Harris, Fred Harvey, Ian Hawthorne, Adam Hennebeck, Sterling Hershey, Justin Hicks, Will Hoffman, Scott Holmgren, Paul Hughes, Daniel E. Chapman II, Stanislav Ivanov, Matt Jarmak, James Jorstad, Evan Jorstad, Alex Kammer, Joshua Kaufman, Bill Grishnak Kerney, Jake Kiefer, Chet King, Atis Kleinbergs, Steven Knight, David Krolnik, Yan LacharitĂŠ, Jon F. Lamkin, Marjorie Lamkin, Shane Leahy, Stephen Lindberg, Tom Lommel, Michael Long, Jonathan Longstaff, Ginny Loveday, Kevin D. Luebke, Michael Lydon, Matthew Maranda, Joel Marsh, Gleb Masaltsev, Chris McDaniel, Chris McGovern, Jim McKay, Mark Meredith, Mark Merida, Lou Michelli, David Middleton, Mike Mihalas, Mark A. Miller, Paige Miller, Ian Mills, Stacy Mills, David Milman, Daren Mitchell, TL Frasqueri-Molina, Scott Moore, David Morris, Tim Mottishaw, JoDee Murch, Joshua Murdock, William Myers, Walter Nau, Kevin Neff, Daniel \"KBlin\" Oliveira, Grigory Parovichnikov, Alan Patrick, Russ Paulsen, Matt Petruzzelli, Zachary Pickett, Chris Presnall, Nel Pulanco, Jack Reid, Joe Reilly, Renout van Rijn, Sam Robertson, Carlos Robles, Evan Rodarte, Matthew Roderick, Zane Romine, Nathan Ross, Dave Rosser, David Russell, Ruty Rutenberg, A.C. Ryder, Arthur Saucier, Benjamin Schindewolf, Ken Schreur, James Schweiss, the Seer, Jonathan Connor Self, Nicholas Sementelli, Arthur Severance, Ben Siekert, Jimmy Spiva, the Dead Squad, Francois P. Lefebvre Sr., Keaton Stamps, M?fFáatthew Talley, Dan Taylor, Kirsten A. Thomas, Laura Thompson, Jia Jian Tin, Kyle Turner, Justin Turner, Alex Vine, Yoerik de Voogd, Shane Walker, Matthew Warwick, Chris \"Waffles\" Wathen, Eric Weberg, Werebear, Gary West, Andy Wieland, Keith Williams, David Williamson, Travis Woodall, Arthur Wright, Keoki Young</p><blockquote data-content-chunk-id=\"3d78a08a-bef4-4413-be2a-e7ef63f53f46\" class=\"ddb-blockquote\"> <p class=\"Credits-Styles_Credit-Body\" data-content-chunk-id=\"0bfe6b62-481e-4359-af76-6ff35bc79dae\">DUNGEONS &amp; DRAGONS, D&amp;D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, <em>Playerâs Handbook, Monster Manual, Dungeon Masterâs Guide, Xanatharâs Guide to Everything</em>, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":522,"ddbId":123,"bookCode":"xgte","slug":"credits","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Credits","slugLink":"Credits","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353478,"modifiedTime":1778725353478,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!4k3l2aNXDpgGVbv0Ü
{"_id":"4k3l2aNXDpgGVbv0","name":"Credits","folder":"qQNhu59ff3imX6sw","sort":1123,"flags":{"ddb":{"cobaltId":522,"ddbId":123,"bookCode":"xgte","slug":"credits","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Credits","slugLink":"Credits","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"4k3l2aNXDpgGVbv0"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["4k3l2aNXDpgGVbv0"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353478,"modifiedTime":1778725353479,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}z91Źq         0!journal.pages!57lrRlup6M6Jg9Ty.57lrRlup6M6Jg9Tyô{"name":"Chapter 2: Common Magic Items","type":"text","title":{"show":false,"level":1},"_id":"57lrRlup6M6Jg9Ty","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Awarding Magic Items\" data-prev-link=\"awarding-magic-items\" data-next-title=\"Magic Item Tables\" data-next-link=\"magic-item-tables\" data-content-chunk-id=\"ac4f0384-b472-460d-ad29-770b5fe7dd41\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"220d867d-9fe5-4b97-9bc8-d25bcaf5da88\">The <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"04d85a04-5a66-4ea5-83a1-469f6824125f\">Dungeon Masterâs Guide</span> includes many magic items of every rarity. The one exception are common items; that book includes few of them. This section introduces more of them to the game. These items seldom increase a characterâs power, but they are likely to amuse players and provide fun roleplaying opportunities.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"62ea0a34-d1f5-4435-9e8a-6e2f17d7c3db\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5ca9bb98-da5c-472e-861a-c11d00a0b2a0\">So why canât people who use magic do it all the time?<br>I can disintegrate things whenever I want. Like now. And now. And now. And now âŚ Hey, whereâd everybody go?</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f544b968-40bf-4b5e-8ad7-d8b7bb6877c2\">The magic items are presented in alphabetical order.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":516,"ddbId":96,"bookCode":"xgte","slug":"common-magic-items","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Common Magic Items","slugLink":"Chapter2CommonMagicItems","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353769,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!57lrRlup6M6Jg9Ty.Z66qqE9wUd3PILVhP{"name":"Items A - D","type":"text","title":{"show":true,"level":1},"_id":"Z66qqE9wUd3PILVh","text":{"format":1,"content":"<h3 id=\"ArmorofGleaming\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9f9249da-195e-4c61-a55e-3f2922527a17\"><a href=\"https://www.dndbeyond.com/magic-items/armor-ofgleaming\">Armor of Gleaming</a></h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"31fd62ce-fb35-4b43-9227-258bdeb983eb\">Armor (any medium or heavy), common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9d297613-6cd1-442a-95ab-2267b0399617\">This armor never gets dirty.</p><h3 id=\"BeadofNourishment\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"18d06b5d-dc9d-4536-8296-78c696fa47d4\">@Compendium[dnd-beyond.beyond-items.dYLF9X5Z2ZEzOv7v]{Bead of Nourishment}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"786f0b8d-9539-40c2-a203-1d619b864ff9\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ccf5b153-b16a-44b5-b015-7d8a632eadf8\">This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations.</p><h3 id=\"BeadofRefreshment\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"faa851c8-9849-4ce1-be2b-466f916fa019\">@Compendium[dnd-beyond.beyond-items.SwUO8pH7ItLx7bTl]{Bead of Refreshment}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"33d00055-4e23-442c-92dc-6f694a61e9a6\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f6d5e2ea-afcf-4d56-97e2-150cd8a5c46f\">This spongy, flavorless, gelatinous bead dissolves in liquid, transforming up to a pint of the liquid into fresh, cold drinking water. The bead has no effect on magical liquids or harmful substances such as poison.</p><h3 id=\"BootsofFalseTracks\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"911f7a65-3475-499f-90ad-07576372f607\">@Compendium[dnd-beyond.beyond-items.ClFVnyLneO7MtJnC]{Boots of False Tracks}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"02a4f944-75a1-40e8-859d-8e6bef7ca416\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0a8f9ba0-9ca4-4e57-89d3-7966332b85af\">Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.</p><h3 id=\"CandleoftheDeep\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6adaf416-ba8c-41c4-8a6d-1970cf50680a\">@Compendium[dnd-beyond.beyond-items.99kDPLergJckzlmq]{Candle of the Deep}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"89623c05-f7bc-4cdf-80dd-ec46a055c147\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9347bf4e-6c9a-4d91-8d1d-99a78aecc618\">The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.</p><h3 id=\"CastOffArmor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"06441ad3-659c-4977-b5c2-2cab4fa9cf9b\"><a href=\"https://www.dndbeyond.com/magic-items/cast-off-armor\">Cast-Off Armor</a></h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"4ec34b77-7e05-4adf-9b9e-7a2c1c6052be\">Armor (light, medium, or heavy), common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"71adfe64-2785-4bbc-a6a1-568fd4ef7486\">You can doff this armor as an action.</p><h3 id=\"CharlatansDie\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b55ad1a3-39f3-4a24-a27b-97a9480ea8c6\">@Compendium[dnd-beyond.beyond-items.DrbHlbV6Bs49bScB]{Charlatanâs Die}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d221d415-26e4-4136-9edf-607c419ed795\">Wondrous item, common (requires attunement)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1e59c3c3-1bb9-4076-a9a3-26376dacc672\">Whenever you roll this six-sided die, you can control which number it rolls.</p><h3 id=\"CloakofBillowing\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d9963a85-8466-47db-b0cc-afa6314718d5\">@Compendium[dnd-beyond.beyond-items.1fShAkYDrcbbHlaJ]{Cloak of Billowing}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"8a8e372c-eeda-4328-a55d-46edea4f6a28\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c992b019-a7c0-4d08-9b32-2357584224b7\">While wearing this cloak, you can use a bonus action to make it billow dramatically.</p><h3 id=\"CloakofManyFashions\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d33e9073-a380-4bd0-bdfd-86014c1f830e\">@Compendium[dnd-beyond.beyond-items.GEnoxQfZxssHI9g2]{Cloak of Many Fashions}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"73cf24bd-1086-4918-9c11-e30131a726a5\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f21f6d15-00f2-46d0-a604-d52ebd284e39\">While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloakâs weight doesnât change. Regardless of its appearance, the cloak canât be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesnât gain their magical properties.</p><h3 id=\"ClockworkAmulet\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"27a4b8c4-999d-41f7-adbc-798a152cacc2\">@Compendium[dnd-beyond.beyond-items.GLCKpagOdd2zAITe]{Clockwork Amulet}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"dcae00c4-b241-4716-ba9c-63bafcb0ab53\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0e2e652b-69ec-4068-ab51-d6314013abf2\">This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d8e58b81-c6ef-473c-8f33-2eca27041ad8\">When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property canât be used again until the next dawn.</p><h3 id=\"ClothesofMending\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a8b0fbe5-a4e4-43d1-84f5-8355db8af083\">@Compendium[dnd-beyond.beyond-items.FKKRMcvqrSslqhBl]{Clothes of Mending}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"7b13d5ff-8e08-47d7-a903-08ac0e12def6\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0cd48f07-281d-42e3-9d04-ba95ede09acb\">This elegant outfit of travelerâs clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed canât be repaired in this way.</p><h3 id=\"DarkShardAmulet\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2b2e4e36-d769-42c7-8788-ad5f64c44e20\">@Compendium[dnd-beyond.beyond-items.iMFddDYJySFevFfB]{Dark Shard Amulet}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"7ea47f9e-fbfc-45c6-9beb-c3c6885159a3\">Wondrous item, common (requires attunement by a warlock)</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"6c4729a6-e4f4-4aaa-aa21-4a82a35e7590\">This amulet is fashioned from a single shard of resilient extraplanar material originating from the realm of your warlock patron. While you are wearing it, you gain the following benefits:</p><ul data-content-chunk-id=\"866a54db-7044-4949-b742-a05a8cbcd8b7\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"227b2de1-f3c5-4c50-9e65-1f5e4f9347c1\">You can use the amulet as a spellcasting focus for your warlock spells.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"26dd3ba3-319d-408c-a62a-58bb66e8c3b3\">You can try to cast a cantrip that you donât know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you canât use this property again until you finish a long rest.</li> </ul><h3 id=\"DreadHelm\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"0188b20c-ba4e-435b-ba0a-e586d450e3b6\">@Compendium[dnd-beyond.beyond-items.GiWyKFgzGLQQI2AX]{Dread Helm}</h3><p data-content-chunk-id=\"86c5869c-14bf-4a41-bb8d-f1b2a7b13660\"><em>Wondrous Item, Common</em></p><p data-content-chunk-id=\"cb865a1d-1c62-4549-a3a7-8f15276f48d6\">This fearsome steel helm makes your eyes glow red and hides the rest of your face in shadow while you wear it.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":97,"bookCode":"xgte","slug":"common-magic-items#ItemsAD","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Items A - D","slugLink":"ItemsAD","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":516}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353769,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!57lrRlup6M6Jg9Ty.z60aMaFpRbdt0Wq7Č@{"name":"Items E - H","type":"text","title":{"show":true,"level":1},"_id":"z60aMaFpRbdt0Wq7","text":{"format":1,"content":"<h3 id=\"EarHornofHearing\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"86ad1779-1110-468e-9307-f2819807351a\">@Compendium[dnd-beyond.beyond-items.ODzBMmaOxxdfROHY]{Ear Horn of Hearing}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9bfa32e7-5a4c-4feb-afc1-6e923a21260c\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0f4dc8cd-a9a8-4552-8a83-0108ca645bbb\">While held up to your ear, this horn suppresses the effects of the <a>deafened</a> condition on you, allowing you to hear normally.</p><h3 id=\"EnduringSpellbook\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"04ab75e6-3dc0-40ca-a098-9888f9071485\">@Compendium[dnd-beyond.beyond-items.CVAbYr88dRd6FKB2]{Enduring Spellbook}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"bfaf82c0-d805-47fd-9856-2e7acd61b339\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"585ea2f3-1a10-4744-a8a3-039b4ddbfa99\">This spellbook, along with anything written on its pages, canât be damaged by fire or immersion in water. In addition, the spellbook doesnât deteriorate with age.</p><h3 id=\"ErsatzEye\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a684ed56-b68f-4f8a-8176-96d12585dc49\">@Compendium[dnd-beyond.beyond-items.9Ql5W5isv8f5Oynh]{Ersatz Eye}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ff1b1a4b-e617-4460-af7e-89caadedb965\">Wondrous item, common (requires attunement)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e742c0eb-0704-4b66-bdb1-fc07b3260839\">This artificial eye replaces a real one that was lost or removed. While the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"4e5ce28c-17f4-42a9-91fd-9cb068221210\">ersatz eye</span> is embedded in your eye socket, it canât be removed by anyone other than you, and you can see through the tiny orb as though it were a normal eye.</p><h3 id=\"HatofVermin\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"0902cae3-0333-4b8d-9366-9bb41c95d9a9\">@Compendium[dnd-beyond.beyond-items.TZhrVCzVRvM7mtaS]{Hat of Vermin}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"91128b48-d5c9-4506-8159-df4e17849788\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3f76ac06-6cb7-44a7-85cf-34e1060e66db\">This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a <span class=\"Serif-Character-Style_Bold-Serif plural-monster-tooltip\" data-content-chunk-id=\"17aa26c0-443a-42b5-a206-89c2b18a4849\">@Compendium[dnd-beyond.beyond-monsters.ddbBat4775803III]{bat}</span>, a <span class=\"Serif-Character-Style_Bold-Serif plural-monster-tooltip\" data-content-chunk-id=\"58158a18-0aa7-4d68-9fa1-de8f6afd58a9\">@Compendium[dnd-beyond.beyond-monsters.ddbFrog4775816II]{frog}</span>, or a <span class=\"Serif-Character-Style_Bold-Serif plural-monster-tooltip\" data-content-chunk-id=\"8234f0b6-472b-4111-aa77-4e34a3f15c0f\">@Compendium[dnd-beyond.beyond-monsters.ddbRat4775836III]{rat}</span> (see the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"399de091-9771-4a09-a54f-65c7a920eda9\">Playerâs Handbook</span> or the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b797274e-fbea-402e-b5df-a401539fe58b\">Monster Manual</span> for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isnât under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.</p><h3 id=\"HatofWizardry\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ef2f3e90-b0b4-4df5-91b0-f1b4729d6480\">@Compendium[dnd-beyond.beyond-items.QkdKqKHfvpGj8Zc7]{Hat of Wizardry}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"8670de75-a777-4915-9e14-366c99a79569\">Wondrous item, common (requires attunement by a wizard)</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"e828187f-efbc-4520-ae8f-795a268b518a\">This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits:</p><ul data-content-chunk-id=\"b51e5a6f-85f9-47c3-91b1-127e8c26dbe8\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d91db62b-6506-4f82-9fce-2eeb88ad7589\">You can use the hat as a spellcasting focus for your wizard spells.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"56053c85-2419-4dcb-9384-07e1853d6755\">You can try to cast a cantrip that you donât know. The cantrip must be on the wizard spell list, and you must make a DC 10 Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you canât use this property again until you finish a long rest.</li> </ul><h3 id=\"HewardsHandySpicePouch\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"28b8ab55-cc39-46d1-9047-ee9feeda5dcb\">@Compendium[dnd-beyond.beyond-items.4lcNO6AemtB2weSd]{Hewardâs Handy Spice Pouch}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"514b2c12-3b45-428d-9f65-e3b0a77b91ab\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f41b6af9-e750-4fa8-adb3-757a936104d4\">This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.</p><h3 id=\"HornofSilentAlarm\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"4ccff96a-aca3-4d6c-833a-9ee85418d4ef\">@Compendium[dnd-beyond.beyond-items.OCf2lO5jdRfvORhZ]{Horn of Silent Alarm}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"1856dd54-55bd-4495-bcdd-f6578c45e598\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"52e0674c-7825-421c-84b4-60ff8e4a8dda\">This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the hornâs blare, provided the creature is within 600 feet of the horn and not <a>deafened</a>. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":98,"bookCode":"xgte","slug":"common-magic-items#ItemsEH","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Items E - H","slugLink":"ItemsEH","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":516}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353769,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!57lrRlup6M6Jg9Ty.54Ou4AWeU2Rs4mkT#{"name":"Items I - L","type":"text","title":{"show":true,"level":1},"_id":"54Ou4AWeU2Rs4mkT","text":{"format":1,"content":"<h3 id=\"InstrumentofIllusions\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"263c6995-f0c3-4933-91b9-97b5be939bb3\">@Compendium[dnd-beyond.beyond-items.tFRYrClZMy7yLvmZ]{Instrument of Illusions}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d584dfba-6fc5-43ea-8a83-c32515d36203\">Wondrous item, common (requires attunement)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cbb424b9-919f-4829-a3e8-7c0b0e05c40c\">While you are playing this musical instrument, you can create harmless, illusory visual effects within a 5-foot-radius sphere centered on the instrument. If you are a bard, the radius increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The magical effects have neither substance nor sound, and they are obviously illusory. The effects end when you stop playing.</p><h3 id=\"InstrumentofScribing\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6010ed93-278f-4169-9c28-60085d1f613e\">@Compendium[dnd-beyond.beyond-items.KKhMInKyMlRvyYkV]{Instrument of Scribing}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ad14b233-69f2-4053-9dd4-2d3229e34909\">Wondrous item, common (requires attunement)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"422fd148-ced6-4ce6-a180-c0d2ce3afbe7\">This musical instrument has 3 charges. While you are playing it, you can use an action to expend 1 charge from the instrument and write a magical message on a nonmagical object or surface that you can see within 30 feet of you. The message can be up to six words long and is written in a language you know. If you are a bard, you can scribe an additional seven words and choose to make the message glow faintly, allowing it to be seen in nonmagical darkness. Casting <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"444cc033-a74f-4089-adf4-34d30caabcdb\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span> on the message erases it. Otherwise, the message fades away after 24 hours.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f8237f97-feef-4c10-b8c2-5efd57ee4bd0\">The instrument regains all expended charges daily at dawn.</p><h3 id=\"LockofTrickery\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d673a903-5a59-4bb1-8242-f62a938599c8\">@Compendium[dnd-beyond.beyond-items.JFCalggCXj5Ttf3h]{Lock of Trickery}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"0b026752-7c52-4644-85d4-29da002b9624\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"01567856-b6ea-41af-9543-67c248efdd71\">This lock appears to be an ordinary lock (of the type described in chapter 5 of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"0b7f34f3-8628-4145-8da7-740232ddb0f4\">Playerâs Handbook</span>) and comes with a single key. The tumblers in this lock magically adjust to thwart burglars. Dexterity checks made to pick the lock have disadvantage.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":99,"bookCode":"xgte","slug":"common-magic-items#ItemsIL","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Items I - L","slugLink":"ItemsIL","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":516}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353769,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!57lrRlup6M6Jg9Ty.Hb2OiPHHsaqKO68a?{"name":"Items M - P","type":"text","title":{"show":true,"level":1},"_id":"Hb2OiPHHsaqKO68a","text":{"format":1,"content":"<h3 id=\"MoonTouchedSword\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"71d452cd-c053-46ce-92a1-0a59af5efd3d\"><a href=\"https://www.dndbeyond.com/magic-items/moon-touched-sword\">Moon-Touched Sword</a></h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d895a379-5f85-466c-9d37-443dc9507cc7\">Weapon (any sword), common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"95785c13-9eb9-48e9-8b0f-8b43ddfd4232\">In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.</p><h3 id=\"MysteryKey\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9aff0e43-ebd1-489c-bb6c-e7f1d9acf1d9\">@Compendium[dnd-beyond.beyond-items.rGAUP4BSku932KzP]{Mystery Key}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"cb4de556-54f5-4290-a3bf-4e00c05c121d\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ffedc4f8-e4c9-4e97-8ca6-4b55666ea2eb\">A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which itâs inserted. Once it unlocks something, the key disappears.</p><h3 id=\"OrbofDirection\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9bb00e50-6960-4c47-ad74-5d7bfcb2d371\">@Compendium[dnd-beyond.beyond-items.YCv8J7XLkk0xFvyr]{Orb of Direction}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"30c2ca58-515b-4c23-ad76-e86f44bc28db\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ff735f7d-6f57-4281-b78f-a931b98fcd7f\">While holding this orb, you can use an action to determine which way is north. This property functions only on the Material Plane.</p><h3 id=\"OrbofTime\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"34c70230-a3a5-4daa-b94d-2811ec470ddb\">@Compendium[dnd-beyond.beyond-items.7z2tj8piWjmw1RIx]{Orb of Time}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"5668a0b1-2643-4abd-bd0a-6d98b50ba0da\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f88ecbd4-78d7-4684-858a-abc8b26f5882\">While holding this orb, you can use an action to determine whether it is morning, afternoon, evening, or nighttime outside. This property functions only on the Material Plane.</p><h3 id=\"PerfumeofBewitching\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"00f57d6a-445c-48f1-8492-9e04f977047c\">@Compendium[dnd-beyond.beyond-items.8QHDeVd7EdtQkkMc]{Perfume of Bewitching}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-iČAÁč#bd=\"8fef354b-a32c-4b35-882f-edc16eca618e\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6af13b54-5ec3-41b0-b1b7-94f2b8d8c2d2\">This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Those subjected to the perfumeâs effect are not aware that theyâve been influenced by magic.</p><h3 id=\"PipeofSmokeMonsters\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e87e4d67-1c08-4f7b-aa38-3f273b657927\">@Compendium[dnd-beyond.beyond-items.LhiZ0uHVJLpJRNaY]{Pipe of Smoke Monsters}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c769df0e-ad3d-4e94-a2b4-8a947ebb07be\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1388cee7-94d1-46f0-aea1-efce8cf783d4\">While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke.</p><h3 id=\"PoleofAngling\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"0480074e-564e-453f-a5e3-25cac1709b6c\">@Compendium[dnd-beyond.beyond-items.RmSf1yKq5XuJd2ju]{Pole of Angling}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"32b9b5fd-b1ca-4628-924d-2ef8f6b4b9d0\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"759fa7ef-1dd3-4616-b5d9-7f9801f62642\">While holding this 10-foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10-foot pole.</p><h3 id=\"PoleofCollapsing\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c9aca8a8-9ab9-4a52-b469-8abcfa990338\">@Compendium[dnd-beyond.beyond-items.wVgI4BgxZbDoKwEL]{Pole of Collapsing}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"4d5fe714-8fa0-4845-90c3-c4a62453046f\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b1f0ad0f-729f-4afd-8b34-c367446cc08d\">While holding this 10-foot pole, you can use an action to speak a command word and cause it to collapse into a 1-foot-long rod, for ease of storage. The poleâs weight doesnât change. You can use an action to speak a different command word and cause the rod to revert to a pole; however, the rod will elongate only as far as the surrounding space allows.</p><h3 id=\"PotofAwakening\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f4f5f1f3-160c-4d75-a9d7-8e4985b5f2fa\">@Compendium[dnd-beyond.beyond-items.RA00sIJYNWmC5pnF]{Pot of Awakening}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"566ad541-1c22-45e5-a298-e11418352596\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c8b03587-55b3-4b13-b5c6-708143bb54aa\">If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an <span class=\"Serif-Character-Style_Bold-Serif plural-monster-tooltip\" data-content-chunk-id=\"87893eea-a20d-44c7-ba58-b195197eb563\">@Compendium[dnd-beyond.beyond-monsters.ddbAwaShr5194905]{awakened shrub}</span> (see the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"2940cac3-9d54-4e29-93bc-615e27652f2e\">Monster Manual</span> for statistics) at the end of that time. When the shrub awakens, its roots break the pot, destroying it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f636b62-a8c9-418c-af0c-8eaa3ae9ac0c\">The awakened shrub is friendly toward you. Absent commands from you, it does nothing.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":100,"bookCode":"xgte","slug":"common-magic-items#ItemsMP","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Items M - P","slugLink":"ItemsMP","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":516}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353769,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!57lrRlup6M6Jg9Ty.W7FOGk8zSn44PVxqI{"name":"Items R - T","type":"text","title":{"show":true,"level":1},"_id":"W7FOGk8zSn44PVxq","text":{"format":1,"content":"<h3 id=\"RopeofMending\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"8f34df96-ce64-4820-ad10-28051554d2ef\">@Compendium[dnd-beyond.beyond-items.3CS7LOhhiSkgMThV]{Rope of Mending}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"f4cb2468-f8f2-4b78-8ef7-cb750c58c4c1\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4f13d786-6c24-41a9-9625-33f04c321930\">You can cut this 50-foot coil of hempen rope into any number of smaller pieces, and then use an action to speak a command word and cause the pieces to knit back together. The pieces must be in contact with each other and not otherwise in use. A <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"98ce3765-ac67-4c74-bebc-0ec85b9b080e\">rope of mending</span> is forever shortened if a section of it is lost or destroyed.</p><h3 id=\"RubyoftheWarMage\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"4c8dce5c-9534-4cfa-b3e9-daaa0cb35e47\">@Compendium[dnd-beyond.beyond-items.iAx5dC7kWlTcxxW5]{Ruby of the War Mage}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"61844a8d-66fa-438e-9c06-edaa4cc09de1\">Wondrous item, common (requires attunement by a spellcaster)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c6911de2-39dd-4aae-aae9-6d89d80a2100\">Etched with eldritch runes, this 1-inch-diameter ruby allows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby canât be removed unless you detach it as an action or the weapon is destroyed. Not even an <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"0468ecd8-e2c0-4b3f-822e-bfa3efd28d0b\">@Compendium[dnd-beyond.beyond-spells.AntimagField14II]{antimagic field} </span>causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends.</p><h3 id=\"ShieldofExpression\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"819b563b-fded-4b55-864a-bbf32139c9e9\">@Compendium[dnd-beyond.beyond-items.Urwh62SNMRx21lDy]{Shield of Expression}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"6bb08a2d-433c-4e3e-9718-9a9ecaa006cb\">Armor (shield), common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"846ec470-d805-4963-aa59-2ee9b741c07b\">The front of this shield is shaped in the likeness of a face. While bearing the shield, you can use a bonus action to alter the faceâs expression.</p><h3 id=\"SmolderingArmor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"5152a683-de74-4537-94da-1a385c224e12\"><a href=\"https://www.dndbeyond.com/magic-items/smoldering-armor\">Smoldering Armor</a></h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"fdf77444-0292-491a-bc36-92b1f369125e\">Armor (any), common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"536d5929-c57f-4211-a9bb-e38bbf10d3ef\">Wisps of harmless, odorless smoke rise from this armor while it is worn.</p><h3 id=\"StaffofAdornment\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e00b28b0-b549-4964-80fe-2ce4c69fc329\">@Compendium[dnd-beyond.beyond-items.fkQorHYSmKp09KEX]{Staff of Adornment}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"6781fbc6-1098-4ffe-8a11-5a52199fd818\">Staff, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"24741657-01bf-4dc6-b226-b186b9c52214\">If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staffâs tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.</p><h3 id=\"StaffofBirdcalls\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"30624b69-8f60-4614-a524-5d84392cbdeb\">@Compendium[dnd-beyond.beyond-items.8cgLYiPpNfKMYtiJ]{Staff of Birdcalls}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"f16ac2f1-eade-43b9-a763-060dd3847587\">Staff, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6abbc5ce-ec5c-4e80-9ec3-413ea7441acf\">This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finchâs chirp, a ravenâs caw, a duckâs quack, a chickenâs cluck, a gooseâs honk, a loonâs call, a turkeyâs gobble, a seagullâs cry, an owlâs hoot, or an eagleâs shriek.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7ecb51dd-cf9b-4cc4-911a-2c928b217b3a\">The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.</p><h3 id=\"StaffofFlowers\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"23ad39f4-40e9-459a-8279-c996937d956e\">@Compendium[dnd-beyond.beyond-items.GFS0f8j8OFrP7y3y]{Staff of Flowers}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a533da3a-1846-494c-a82d-e5cd3f7974fe\">Staff, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5c1975b9-0a6a-47c6-b33b-9e503a392e24\">This wooden staff has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause a flower to sprout from a patch of earth or soil within 5 feet of you, or from the staff itself. Unless you choose a specific kind of flower, the staff creates a mild-scented daisy. The flower is harmless and nonmagical, and it grows or withers as a normal flower would.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5f33c10c-e93f-4d15-b4a3-e9ca961ba2c8\">The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into flower petals and is lost forever.</p><h3 id=\"TalkingDoll\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9c86df47-4b50-4f67-991e-6a3381b7d30c\">@Compendium[dnd-beyond.beyond-items.BKo8X9nUMEkjbS4n]{Talking Doll}</h3><p data-content-chunk-id=\"0f1f3c5f-3867-405d-b77c-54e7e7aa7f35\"><em>Wondrous Item, Common (Requires Attunement)</em></p><p data-content-chunk-id=\"9b792629-a3d6-4426-9a21-6a4ab91f7f24\">While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can &amp;Reference[set]{set} a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, âI want a piece of candy.â The dollâs phrases are lost when your attunement to the doll ends.</p><h3 id=\"TankardofSobriety\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2d523102-8081-4c24-8005-36ffd2e8c154\">@Compendium[dnd-beyond.beyond-items.9Lz61FXW9zL1XBr1]{Tankard of Sobriety}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"ab349d59-65ea-4039-bba2-00d1705dcf7c\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b1503762-e049-48af-a109-2d3792716d80\">This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":101,"bookCode":"xgte","slug":"common-magic-items#ItemsRT","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Items R - T","slugLink":"ItemsRT","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":516}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353769,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!57lrRlup6M6Jg9Ty.xNkrCgBbejwcY5QPE{"name":"Items U - W","type":"text","title":{"show":true,"level":1},"_id":"xNkrCgBbejwcY5QP","text":{"format":1,"content":"<h3 id=\"UnbreakableArrow\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"72d345ae-1eae-41d4-879b-02b185fbb064\">@Compendium[dnd-beyond.beyond-items.tqnPBi9XaRH8SgZP]{Unbreakable Arrow}</h3><p data-content-chunk-id=\"ed2ff1ee-b4d7-42c6-b1ee-84af6b06168c\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/09-001.unbreakable-arrow.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"4864a405-503c-4e5b-bebe-0dda6413525a\">Weapon (arrow), common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7e3623c8-d393-4b21-803d-7920b0c76aef\">This arrow canât be broken, except when it is within an <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"7b66553a-f8ba-476d-808a-37f38441b388\">@Compendium[dnd-beyond.beyond-spells.AntimagField14II]{antimagic field}</span>.</p><h3 id=\"VeteransCane\" class=\"compendium-header-image-fill quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f102aead-170e-48a2-8de0-53ec09f9b0e5\">@Compendium[dnd-beyond.beyond-items.QCRFhk5zR07oWz6E]{Veteranâs Cane}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"0795ecea-38d7-496a-8cf8-f57c8e9006e9\">Wondrous item, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"49f3cb73-1035-426a-9ddf-ed52a44cad73\">When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical.</p><h3 id=\"WallopingAmmunition\" class=\"compendium-header-image-fill quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"efdeadf0-db32-46f1-bd68-f8b30d88bfab\"><a href=\"https://www.dndbeyond.com/magic-items/walloping-ammunition\">Walloping Ammunition</a></h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"2be94b55-89d7-4454-abfe-221deadfea70\">Weapon (any ammunition), common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5ae0f326-e334-443f-a698-fcc70d029de6\">This ammunition packs a wallop. A creature hit by the ammunition must succeed on a [[/save str 10 format=long]] or be knocked <a>prone</a>.</p><h3 id=\"WandofConducting\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6b889ccc-231a-4d52-abc8-0986546ba4bf\">@Compendium[dnd-beyond.beyond-items.lvSeV5XjPgdaYKDq]{Wand of Conducting}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"7ae4b361-2ccb-4f6a-950a-625ec3415028\">Wand, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"475b7ef8-dd3e-4942-86c3-3c83edc81e75\">This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and create orchestral music by waving it around. The music can be heard out to a range of 60 feet and ends when you stop waving the wand.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c0cd5c99-9d3c-45d2-9bd8-ccfa6b4edfc2\">The wand regains all expended charges daily at dawn. If you expend the wandâs last charge, roll a d20. On a 1, a sad tuba sound plays as the wand crumbles to dust and is destroyed.</p><h3 id=\"WandofPyrotechnics\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"71d1fa62-066b-4049-b969-3b7ee717ee88\">@Compendium[dnd-beyond.beyond-items.sknydN8h27sC2a2G]{Wand of Pyrotechnics}</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"52a98efb-7217-4b91-b1ba-1b303bf2bdcb\">Wand, common</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"538b1631-427b-4e06-908f-ba98e1cd10be\">This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"00169d1f-449b-47ef-9bf3-9e75856f1264\">The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wandâs last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.</p><h3 id=\"WandofScowls\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"1178e8e6-4e7b-4426-a61b-445bb3624a3f\">@Compendium[dnd-beyond.beyond-items.piSA7vEv7wTfUI6I]{Wand of Scowls}</h3><p data-content-chunk-id=\"85628496-441b-4a3d-9a4a-b173b81b65a8\"><em>Wand, Common</em></p><p data-content-chunk-id=\"7c6ef8dc-42a2-456c-b3c9-1a892f6ea0dc\">This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a Humanoid you can see within 30 feet of you. The target must succeed on a [[/save cha 10 format=long]] or be forced to scowl for 1 minute.</p><p data-content-chunk-id=\"391741c1-4926-432d-97a4-2a16a0a64d16\">The wand regains all expended charges daily at dawn. If you expend the wandâs last charge, roll a d20. On a 1, the wand transforms into a @Compendium[dnd-beyond.beyond-items.Qb2KiM8JClJCpwas]{wand of smiles}.</p><h3 id=\"WandofSmiles\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"90852c4f-2791-4739-8c52-9b319dd46293\">@Compendium[dnd-beyond.beyond-items.Qb2KiM8JClJCpwas]{Wand of Smiles}</h3><p data-content-chunk-id=\"a9adcf5f-37dc-480b-a1c4-4e735901b461\"><em>Wand, Common</em></p><p data-content-chunk-id=\"a015f275-47b2-4f72-a6b3-5e7d6c4c43f2\">This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a Humanoid you can see within 30 feet of you. The target must succeed on a [[/save cha 10 format=long]] or be forced to smile for 1 minute.</p><p data-content-chunk-id=\"c24f3081-7155-46b9-8e07-71ef76f23895\">The wand regains all expended charges daily at dawn. If you expend the wandâs last charge, roll a d20. On a 1, the wand transforms into a @Compendium[dnd-beyond.beyond-items.piSA7vEv7wTfUI6I]{wand of scowls}.</p><blockquote data-content-chunk-id=\"d67307a6-d552-4433-bec7-8b2940492cc0\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d0d3857c-6326-4e52-bcf7-036767938a16\"><strong>CREATING ADDITIONAL COMMON ITEMS</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"82da7986-b6ce-4ad3-9607-c24702f5bbdc\">The â<a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#MagicItems#SpecialFeatures\" data-content-chunk-id=\"e826ad12-1687-416f-abe3-0663e59a941f\">Special Features</a>â section in chapter 7 of theÂ <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"97029598-53d3-481e-b911-8f70792fd383\">Dungeon Masterâs Guide</span>Â is useful if you want to design other common magic items. For example, the What Minor Property Does It Have? table might inspire you to create a magic item that allows a character to speak and understand the Goblin language (based on the tableâs Language property), a magic item that glows in the presence of fiends (based on the Sentinel property), or a magic item that projects its userâs voice over a great distance (based on the War LeaderÂ <span class=\"No-Break\" data-content-chunk-id=\"c80104c1-bf37-48ac-bd73-111a29049612\">property).</span></p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":102,"bookCode":"xgte","slug":"common-magic-items#ItemsUW","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Items U - W","slugLink":"ItemsUW","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":516}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353769,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!57lrRlup6M6Jg9Ty{"_id":"57lrRlup6M6Jg9Ty","name":"Chapter 2: Common Magic Items","folder":"qQNhu59ff3imX6sw","sort":1096,"flags":{"ddb":{"cobaltId":516,"ddbId":96,"bookCode":"xgte","slug":"common-magic-items","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Common Magic Items","slugLink":"Chapter2CommonMagicItems","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"57lrRlup6M6Jg9Ty"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["57lrRlup6M6Jg9Ty","Z66qqE9wUd3PILVh","z60aMaFpRbdt0Wq7","54Ou4AWeU2Rs4mkT","Hb2OiPHHsaqKO68a","W7FOGk8zSn44PVxq","xNkrCgBbejwcY5QP"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725353769,"modifiedTime":1778725353771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}h8¤DĎ         0!journal.pages!9mO5BefB5C57eZJF.9mO5BefB5C57eZJF {"name":"Chapter 2: Magic Item Tables","type":"text","title":{"show":false,"level":1},"_id":"9mO5BefB5C57eZJF","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Common Magic Items\" data-prev-link=\"common-magic-items\" data-next-title=\"Ch 3: Spells\" data-next-link=\"spells\" data-content-chunk-id=\"cd82ad92-b90f-4d4e-ab15-82fc60d09ee3\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a259fe5a-bbb5-4736-8370-3da38c071c92\">The tables in this section classify the magic items from theÂ <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"1e0b69eb-0849-4972-8c15-cefc9f0a9fab\">Dungeon Masterâs Guide</span>Â and the new items presented here into minor items and major items, then separate the items in each group according to rarity. Each table entry includes the itemâs type and an indication of whether the item requires attunement. Artifacts arenât included here; they are beyond even major items in power and i<span class=\"No-Break\" data-content-chunk-id=\"01b5ec5a-3503-40e8-9208-51b8667980ff\">mportance.</span></p><blockquote data-content-chunk-id=\"c454a8bb-8fa6-4398-9504-1dc6e75f45dd\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62f0ca51-9193-4eac-be11-9b6e589602f6\"><strong>RECHARGING WITHOUT A DAWN</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8e620152-7ef3-46b8-8f0c-4b70d3093f26\">Some magic items can be used a limited number of times but are recharged by the arrival of dawn. What if youâre on a plane of existence that lacks anything resembling dawn? The DM should choose a time every 24 hours when such magic items recharge on that plane ofÂ <span class=\"No-Break\" data-content-chunk-id=\"376e5b99-6f17-4e9b-a27d-a395f6ec76b5\">existence.</span>Â </p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"433670ea-4c25-44a3-acf2-5f29c7e89c9c\">Even on a world that experiences dawn each day, the DM is free to choose a different time â perhaps noon, sunset, or midnight â when certain magic items<span class=\"No-Break\" data-content-chunk-id=\"3610934b-af5a-453e-9d70-c2bc9b659954\">Â recharge.</span></p> </blockquote><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"94154dc1-b67a-4489-aa36-e239078a0db1\"> <p data-content-chunk-id=\"1ad7e559-6124-4ab4-84a4-7ad46201730a\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/10-001.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Never rely on magic items. Theyâre so fickle. First, they work, and then they donât.<br>On, off, on, off â in the blink of my eye!</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":517,"ddbId":103,"bookCode":"xgte","slug":"magic-item-tables","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Magic Item Tables","slugLink":"Chapter2MagicItemTables","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.0pGNgwV07WhiCW7XŞm{"name":"Minor Items, Common","type":"text","title":{"show":true,"level":1},"_id":"0pGNgwV07WhiCW7X","text":{"format":1,"content":"<table data-content-chunk-id=\"4cd27672-126c-47db-9602-d3d0ccfe95f7\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/armor-ofgleaming\">Armor of gleaming</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.dYLF9X5Z2ZEzOv7v]{Bead of nourishment}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.SwUO8pH7ItLx7bTl]{Bead of refreshment}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.ClFVnyLneO7MtJnC]{Boots of false tracks}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.99kDPLergJckzlmq]{Candle of the deep}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cast-off-armor\">Cast-off armor</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.DrbHlbV6Bs49bScB]{Charlatanâs die}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.1fShAkYDrcbbHlaJ]{Cloak of billowing}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.GEnoxQfZxssHI9g2]{Cloak of many fashions}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.GLCKpagOdd2zAITe]{Clockwork amulet}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.FKKRMcvqrSslqhBl]{Clothes of mending}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.iMFddDYJySFevFfB]{Dark shard amulet}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (warlock)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.GiWyKFgzGLQQI2AX]{Dread helm}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.ODzBMmaOxxdfROHY]{Ear horn of hearing}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.CVAbYr88dRd6FKB2]{Enduring spellbook}</td> <td style=\"t°jÁ'ůext-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.9Ql5W5isv8f5Oynh]{Ersatz eye}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.TZhrVCzVRvM7mtaS]{Hat of vermin}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.QkdKqKHfvpGj8Zc7]{Hat of wizardry}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (wizard)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.4lcNO6AemtB2weSd]{Hewardâs handy spice pouch}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.OCf2lO5jdRfvORhZ]{Horn of silent alarm}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.tFRYrClZMy7yLvmZ]{Instrument of illusions}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.KKhMInKyMlRvyYkV]{Instrument of scribing}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.JFCalggCXj5Ttf3h]{Lock of trickery}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/moon-touched-sword\">Moon-touched sword</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.rGAUP4BSku932KzP]{Mystery key}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.YCv8J7XLkk0xFvyr]{Orb of direction}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.7z2tj8piWjmw1RIx]{Orb of time}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.8QHDeVd7EdtQkkMc]{Perfume of bewitching}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.LhiZ0uHVJLpJRNaY]{Pipe of smoke monsters}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.RmSf1yKq5XuJd2ju]{Pole of angling}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.wVgI4BgxZbDoKwEL]{Pole of collapsing}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.RA00sIJYNWmC5pnF]{Pot of awakening}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.illhhYrzuxvIgwpD]{Potion of climbing}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.ZIoKnuWZDENGjrOm]{Potion of healing}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.3CS7LOhhiSkgMThV]{Rope of mending}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.iAx5dC7kWlTcxxW5]{Ruby of the war mage}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.Urwh62SNMRx21lDy]{Shield of expression}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/smoldering-armor\">Smoldering armor</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (cantrip)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (1st level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.fkQorHYSmKp09KEX]{Staff of adornment}</td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.8cgLYiPpNfKMYtiJ]{Staff of birdcalls}</td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.GFS0f8j8OFrP7y3y]{Staff of flowers}</td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.BKo8X9nUMEkjbS4n]{Talking doll}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.9Lz61FXW9zL1XBr1]{Tankard of sobriety}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.tqnPBi9XaRH8SgZP]{Unbreakable arrow}</td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.QCRFhk5zR07oWz6E]{Veteranâs cane}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/walloping-ammunition\">Walloping ammunition</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.lvSeV5XjPgdaYKDq]{Wand of conducting}</td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.sknydN8h27sC2a2G]{Wand of pyrotechnics}</td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.piSA7vEv7wTfUI6I]{Wand of scowls}</td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.Qb2KiM8JClJCpwas]{Wand of smiles}</td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">No</td> </tr> </tbody> </table><blockquote data-content-chunk-id=\"d526690e-4373-450e-82f7-2ac7790a9b9b\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"74b93d8c-b07d-413f-88ec-53f2636f8382\"><strong>ARE MAGIC ITEMS NECESSARY IN A CAMPAIGN?</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3ded19a0-30b5-4a8c-bd93-fec05660f5b4\">The D&amp;D game is built on the assumption that magic items appear sporadically and that they are always a boon, unless an item bears a curse. Characters and monsters are built to face each other without the help of magic items, which means that having a magic item always makes a character more powerful or versatile than a generic character of the same level. As DM, you never have to worry about awarding magic items just so the characters can keep up with the campaignâs threats. Magic items are truly prizes. Are they useful? Absolutely. Are they necessary? No.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"57b09d7f-db17-4ee4-8d32-944699fcb334\">Magic items can go from nice to necessary in the rare group that has no spellcasters, no monk, and no NPCs capable of casting <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"0bcfd591-c3c9-4dca-8376-cbc822d7a7fb\">@Compendium[dnd-beyond.beyond-spells.MagicWeapon14III]{magic weapon}</span>. Having no magic makes it extremely difficult for a party to overcome monsters that have resistances or immunity to nonmagical damage. In such a game, youâll want to be generous with magic weapons or else avoid using such monsters.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":104,"bookCode":"xgte","slug":"magic-item-tables#MinorItemsCommon","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Minor Items, Common","slugLink":"MinorItemsCommon","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.1RbPeWV1ZkkmvzVLŢN{"name":"Minor Items, Uncommon","type":"text","title":{"show":true,"level":1},"_id":"1RbPeWV1ZkkmvzVL","text":{"format":1,"content":"<table data-content-chunk-id=\"5654680b-b83d-454f-a54a-986d60b40431\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.nDVY4zcjURcEPcWi]{Alchemy jug}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ammunition-1\">Ammunition, +1</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/bag-ofholding\">Bag of holding</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.vtRKhyJ6LBnRHYBp]{Cap of water breathing}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cloak-ofthemantaray\">Cloak of the manta ray</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/decanter-ofendlesswater\">Decanter of endless water</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.c93hl5Yoi9uKlH8o]{Driftglobe}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dust-ofdisappearance\">Dust of disappearance</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dust-ofdryness\">Dust of dryness</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dust-ofsneezingandchoking\">Dust of sneezing and choking</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/elemental-gem\">Elemental gem</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/eyes-ofminuteseeing\">Eyes of minute seeing</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.aba1qterz9c6Q7Ru]{Goggles of night}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.poeV3E2xcvMtcqhR]{Helm of comprehending languages}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/immovable-rod\">Immovable rod</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.BFT0e6TvsRqhRAPU]{Keoghtomâs ointment}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/lantern-ofrevealing\">Lantern of revealing</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/mariners-armor\">Marinerâs armor</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/mithral-armor\">Mithral armor</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/oil-ofslipperiness\">Oil of slipperiness</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/periapt-ofhealth\">Periapt of health</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/philter-oflove\">Philter of love</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofanimalfriendship\">Potion of animal friendship</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.9xMd2KnM8MPCuDXH]{Potion of fire breath}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.O1BTQmMHJdpks1Qh]{Potion of healing, greater}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofgrowth\">Potion of growth</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.YAQtX7JWCm6MDkvS]{Potion of hill giant strength}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofpoison\">Potion of poison</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofresistance\">Potion of resistance</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofwaterbreathing\">Potion of water breathing</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.gq1nlZVIzr8MXm0b]{Ring of swimming}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/robe-ofusefulitems\">Robe of useful items</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rope-ofclimbing\">Rope of climbing</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.WHG4yOV4MrtAk7cg]{Saddle of the cavalier}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.fzAJLKNiqwx5we45]{Sending stones}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (2nd level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (3rd level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofmagicdetection\">Wand of magic detection</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofsecrets\">Wand of secrets</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">No</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":105,"bookCode":"xgte","slug":"magic-item-tables#MinorItemsUncommon","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Minor Items, Uncommon","slugLink":"MinorItemsUncommon","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.XdnSveDcwmrMKoZbż6{"name":"Minor Items, Rare","type":"text","title":{"show":true,"level":1},"_id":"XdnSveDcwmrMKoZb","text":{"format":1,"content":"<table data-content-chunk-id=\"6c5d3059-85df-44d7-8f3f-7432a2842e23\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ammunition-2\">Ammunition, +2</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/bag-ofbeans\">Bag of beans</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/bead-offorce\">Bead of force</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/chime-ofopening\">Chime of opening</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.SsGj97QHXwixySfo]{Elixir of health}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/folding-boat\">Folding boat</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/hewards-handyhaversack\">Hewardâs handy haversack</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/horseshoes-ofspeed\">Horseshoes of speed</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/necklace-offireballs\">Necklace of fireballs</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.V7mtLiuAPscgHxbA]{Oil of etherealness}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/portable-hole\">Portable hole</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.y9hzr9wHmImVtfbJ]{Potion of clairvoyance}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.KeiQCaLYvpeZwM1B]{Potion of diminution}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.R3SxqL4Q9hBuirig]{Potion of fire giant strength}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.NXTvbVEwL4jFHBNz]{Potion of frost giant strength}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.bFJ6QJBETTDPzkq8]{Potion of gaseous form}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.bs8lal7uXK7QAggb]{Potion of heroism}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.KYU1xVi1luZwNdt9]{Potion of invulnerability}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofmindreading\">Potion of mind reading</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.w9lUHoxOvrnhQhdG]{Potion of stone giant strength}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.PEA1zR1CXkxPQtVb]{Potion of healing, superior}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/quaals-feathertoken\">Quaalâs feather token</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/scroll-ofprotection\">Scroll of protection</a></td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (4th level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (5th level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":106,"bookCode":"xgte","slug":"magic-item-tables#MinorItemsRare","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Minor Items, Rare","slugLink":"MinorItemsRare","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.AH60USEq1F3A6kyV´'{"name":"Minor Items, Very Rare","type":"text","title":{"show":true,"level":1},"_id":"AH60USEq1F3A6kyV","text":{"format":1,"content":"<table data-content-chunk-id=\"8abcc9b9-a600-4b57-ae0b-475654f14589\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ammunition-3\">Ammunition, +3</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/arrow-ofslaying\">Arrow of slaying</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.apzDx2boymbizXBB]{Bag of devouring}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/horseshoes-ofazephyr\">Horseshoes of a zephyr</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.mBDJfGQ7eQGJdh0b]{Nolzurâs marvelous pigments}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/oil-ofsharpness\">Oil of sharpness</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.D7Pm1jx9VX1cALEX]{Potion of cloud giant strength}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.PsVmwKitrVoO5NR2]{Potion of flying}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofinvisibility\">Potion of invisibility</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.McuPz0956YebFVGI]{Potion of longevity}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/potion-ofspeed\">Potion of speed</a></td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.IDMumHF856LK91ap]{Potion of healing, supreme}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.NafWZMdKAmE0YW6q]{Potion of vitality}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (6th level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (7th level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (8th level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":107,"bookCode":"xgte","slug":"magic-item-tables#MinorItemsVeryRare","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Minor Items, Very Rare","slugLink":"MinorItemsVeryRare","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mev/źůD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.tvIkapMUqDuHZjvd×{"name":"Minor Items, Legendary","type":"text","title":{"show":true,"level":1},"_id":"tvIkapMUqDuHZjvd","text":{"format":1,"content":"<table data-content-chunk-id=\"2a8319b6-2652-4a53-b774-0b7106b152ec\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.QmMxS9ueMeM37AJk]{Potion of storm giant strength}</td> <td style=\"text-align:left\">Potion</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sovereign-glue\">Sovereign glue</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">Spell scroll</a> (9th level)</td> <td style=\"text-align:left\">Scroll</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/universal-solvent\">Universal solvent</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":108,"bookCode":"xgte","slug":"magic-item-tables#MinorItemsLegendary","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Minor Items, Legendary","slugLink":"MinorItemsLegendary","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.AYHPcgQgQNEYyNQ9¤m{"name":"Major Items, Uncommon","type":"text","title":{"show":true,"level":1},"_id":"AYHPcgQgQNEYyNQ9","text":{"format":1,"content":"<table data-content-chunk-id=\"2da02138-280e-49e1-8d97-1ce1f7d7f541\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/adamantine-armor\">Adamantine armor</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.SaHqZxhx2S1pf4uc]{Amulet of proof against detection and location}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/bag-oftricks\">Bag of tricks</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.KOH0xKTkGTHGCYQJ]{Boots of elvenkind}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/boots-ofstridingandspringing\">Boots of striding and springing</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.r1QTe2M4FKRbJvYn]{Boots of the winterlands}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.TmdSIgvlVfFR8Fs8]{Bracers of archery}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.VJ1zw97uozBXDjqk]{Brooch of shielding}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/broom-offlying\">Broom of flying</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.m0b1n2cPf0TElmfS]{Circlet of blasting}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cloak-ofelvenkind\">Cloak of elvenkind</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.RnHaYMN49EDadCzk]{Cloak of protection}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/deck-ofillusions\">Deck of illusions</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/eversmoking-bottle\">Eversmoking bottle</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/eyes-ofcharming\">Eyes of charming</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/eyes-oftheeagle\">Eyes of the eagle</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (silver raven)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.OpSVeA179kQomCza]{Gauntlets of ogre power}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/gem-ofbrightness\">Gem of brightness</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/gloves-ofmissilesnaring\">Gloves of missile snaring</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.y1kxnbPAOqwN2Jo5]{Gloves of swimming and climbing}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.N0hFdmQhwRWSxzq2]{Gloves of thievery}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.jmhEC8LFU9YSQhbD]{Hat of disguise}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.13rjxMG1aJ2eAw7g]{Headband of intellect}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/helm-oftelepathy\">Helm of telepathy</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/instrument-ofthebards\">Instrument of the bards</a> (Doss lute)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (bard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/instrument-ofthebards\">Instrument of the bards</a> (Fochlucan bandore)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (bard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/instrument-ofthebards\">Instrument of the bards</a> (Mac-Fuirmidh cittern)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (bard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/javelin-oflightning\">Javelin of lightning</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/medallion-ofthoughts\">Medallion of thoughts</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.rW6QrDUJ30VunMkp]{Necklace of adaptation}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/pearl-ofpower\">Pearl of power</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/periapt-ofwoundclosure\">Periapt of wound closure</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/pipes-ofhaunting\">Pipes of haunting</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/pipes-ofthesewers\">Pipes of the sewers</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.DFNSjRAkNx8mY8Y1]{Quiver of Ehlonna}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofjumping\">Ring of jumping</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofmindshielding\">Ring of mind shielding</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.J6OkaY4YDXxnV4Hh]{Ring of warmth}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofwaterwalking\">Ring of water walking</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.LEaXCG3QoUJQLuDA]{Rod of the pact keeper, +1}</td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes (warlock)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.6j9zdiuYwaWlk9mG]{Sentinel shield}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.pf9vgKsMbcNvHLnP]{Shield, +1}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.0BmkRFSAPYaKZicO]{Slippers of spider climbing}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-oftheadder\">Staff of the adder</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (cleric, druid, or warlock)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofthepython\">Staff of the python</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (cleric, druid, or warlock)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.wV8fA4yKSruUEnAz]{Stone of good luck (luckstone)}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sword-ofvengeance\">Sword of vengeance</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.eSB7ilGSeh2cUgVQ]{Trident of fish command}</td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofmagicmissiles\">Wand of magic missiles</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.QZhnaJUOwqzrahhd]{Wand of the war mage, +1}</td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofweb\">Wand of web</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/weapon-ofwarning\">Weapon of warning</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/weapon-1\">Weapon, +1</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.q8GyXJSZe1vP9vG4]{Wind fan}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/winged-boots\">Winged boots</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":109,"bookCode":"xgte","slug":"magic-item-tables#MajorItemsUncommon","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Major Items, Uncommon","slugLink":"MajorItemsUncommon","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.QzVnTI6nzk5FTaRcÓĽ{"name":"Major Items, Rare","type":"text","title":{"show":true,"level":1},"_id":"QzVnTI6nzk5FTaRc","text":{"format":1,"content":"<table data-content-chunk-id=\"f70ce5a0-1f38-482b-9778-613c56292309\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.811DtsTU73f5TUmD]{Amulet of health}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/armor-ofresistance\">Armor of resistance</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/armor-ofvulnerability\">Armor of vulnerability</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/armor-1\">Armor, +1</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.EfUTBl2YweKghsfN]{Arrow-catching shield}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.UEzIEO1QIbkoEPWw]{Belt of dwarvenkind}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.lG1Ytv3v14vgJHTE]{Belt of hill giant strength}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/berserker-axe\">Berserker axe</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.G3Ii9Br8aXIdTkxC]{Boots of levitation}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.7VYHata5DtiVxfdA]{Boots of speed}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/bowl-ofcommandingwaterelementals\">Bowl of commanding water elementals</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.lW5tBKiT4hO2Tqrx]{Bracers of defense}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/brazier-ofcommandingfireelementals\">Brazier of commanding fire elementals</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cape-ofthemountebank\">Cape of the mountebank</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/censer-ofcontrollingairelementals\">Censer of controlling air elementals</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cloak-ofdisplacement\">Cloak of displacement</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.PEBx2UO4HjEQG6Hz]{Cloak of the bat}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cube-offorce\">Cube of force</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.ZKN0Ql7mBRHYMNO9]{Daernâs instant fortress}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dagger-ofvenom\">Dagger of venom</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dimensional-shackles\">Dimensional shackles</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dragon-slayer\">Dragon slayer</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/elven-chain\">Elven chain</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (bronze griffon)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (ebony fly)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (golden lions)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (ivory goats)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (marble elephant)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (onyx dog)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (serpentine owl)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/flame-tongue\">Flame tongue</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/gem-ofseeing\">Gem of seeing</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/giant-slayer\">Giant slayer</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.gLMuHNoaWW7ZC2bE]{Glamoured studded leather}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.OWEAIZnjqHomu5VZ]{Helm of teleportation}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/horn-ofblasting\">Horn of blasting</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/horn-ofvalhalla\">Horn of Valhalla</a> (silver or brass)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/instrument-ofthebards\">Instrument of the bards</a> (Canaith mandolin)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (bard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/instrument-ofthebards\">Instrument of the bards</a> (Cli lyre)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (bard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (awareness)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (protection)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (reserve)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (sustenance)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/iron-bandsofbilarro\">Iron bands of Bilarro</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.vUprVDpWuUI7qn9d]{Mace of disruption}</td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.O7YpBoR2NYMlJdU8]{Mace of smiting}</td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/mace-ofterror\">Mace of terror</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.oanEaRgCuYG0mP50]{Mantle of spell resistance}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/necklace-ofprayerbeads\">Necklace of prayer beads</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (cleric, druid, or paladin)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/periapt-ofproofagainstpoison\">Periapt of proof against poison</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofanimalinfluence\">Ring of animal influence</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.2TU4SMYjxRi1v9iZ]{Ring of evasion}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.jP9bweW3Yy7Eakte]{Ring of feather falling}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.Cw1fkVYqasAzHXir]{Ring of free action}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.NlgGbilROWHlvpo4]{Ring of protection}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofresistance\">Ring of resistance</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.u0r4MQfCAOI3zXb0]{Ring of spell storing}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-oftheram\">Ring of the ram</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofx-rayvision\">Ring of X-ray vision</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/robe-ofeyes\">Robe of eyes</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofrulership\">Rod of rulership</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofthepactkeeper2\">Rod of the pact keeper, +2</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes (warlock)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rope-ofentanglement\">Rope of entanglement</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.YHPlp02bs8VUGTJ8]{Shield of missile attraction}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.zrRgR2WHdgJ79xKO]{Shield, +2}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofcharming\">Staff of charming</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (bard, cleric, druid, sorcerer, warlock, or wizard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofhealing\">Staff of healing</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (bard, cleric, or druid)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofswarminginsects\">Staff of swarming insects</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (bard, cleric, druid, sorcerer, warlock, or wizard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofthewoodlands\">Staff of the woodlands</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (druid)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.MocBQVS9mv7cUWuj]{Staff of withering}</td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (cleric, druid,Ţ:ěÍ~ or warlock)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/stone-ofcontrollingearthelementals\">Stone of controlling earth elementals</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sun-blade\">Sun blade</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sword-oflifestealing\">Sword of life stealing</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sword-ofwounding\">Sword of wounding</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/tentacle-rod\">Tentacle rod</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/vicious-weapon\">Vicious weapon</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofbinding\">Wand of binding</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofenemydetection\">Wand of enemy detection</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-offear\">Wand of fear</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-offireballs\">Wand of fireballs</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-oflightningbolts\">Wand of lightning bolts</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofparalysis\">Wand of paralysis</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.Pv7RQJ5aRgiCLd8x]{Wand of the war mage, +2}</td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofwonder\">Wand of wonder</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/weapon-2\">Weapon, +2</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wings-offlying\">Wings of flying</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> </tbody> </table><p class=\"Table-Styles_Table-Title\" data-content-chunk-id=\"c4a7aa68-1d6f-48e3-8fd5-e49b8029a389\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/10-002.weapon.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":110,"bookCode":"xgte","slug":"magic-item-tables#MajorItemsRare","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Major Items, Rare","slugLink":"MajorItemsRare","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.2UCkIwvzvQYmqNISp{"name":"Major Items, Very Rare","type":"text","title":{"show":true,"level":1},"_id":"2UCkIwvzvQYmqNIS","text":{"format":1,"content":"<table data-content-chunk-id=\"b7cb820b-590e-4ccc-afa4-a96a64a983a1\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/amulet-oftheplanes\">Amulet of the planes</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.nUyBVUH5WwJKco4d]{Animated shield}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/armor-2\">Armor, +2</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.Q40Oql4NJrfKKCAH]{Belt of fire giant strength}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/belt-ofgiantstrength\">Belt of giant strength</a> (frost/stone)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/candle-ofinvocation\">Candle of invocation</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/carpet-offlying\">Carpet of flying</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.5heOUSW0GRBbmjFt]{Cloak of arachnida}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.siHQC1d0C77DggXm]{Crystal ball} (very rare)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dancing-sword\">Dancing sword</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/demon-armor\">Demon armor</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dragon-scalemail\">Dragon scale mail</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/dwarven-plate\">Dwarven plate</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.oIQQqobDQsSFkKtH]{Dwarven thrower}</td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes (dwarf)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/efreeti-bottle\">Efreeti bottle</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/figurine-ofwondrouspower\">Figurine of wondrous power</a> (obsidian steed)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/frost-brand\">Frost brand</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/helm-ofbrilliance\">Helm of brilliance</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/horn-ofvalhalla\">Horn of Valhalla</a> (bronze)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/instrument-ofthebards\">Instrument of the bards</a> (Anstruth harp)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (bard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (absorption)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (agility)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (fortitude)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (&amp;Reference[ins]{insight})</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (intellect)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (leadership)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (strength)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.873ETe4xIaKHbAT7]{Manual of bodily health}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.Q7CKDNmbhIOCY7Pr]{Manual of gainful exercise}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/manual-ofgolems\">Manual of golems</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.7d5kwLUTBJC1AMLw]{Manual of quickness of action}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/mirror-oflifetrapping\">Mirror of life trapping</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/nine-livesstealer\">Nine lives stealer</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/oathbow\">Oathbow</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.iAs6da1KF41zUrUs]{Ring of regeneration}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofshootingstars\">Ring of shooting stars</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes (outdoors at night)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-oftelekinesis\">Ring of telekinesis</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/robe-ofscintillatingcolors\">Robe of scintillating colors</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/robe-ofstars\">Robe of stars</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.IU0Z7hMK1UL72f8f]{Rod of absorption}</td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofalertness\">Rod of alertness</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofsecurity\">Rod of security</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofthepactkeeper3\">Rod of the pact keeper, +3</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes (warlock)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.B7NrwJiBYSimLZTo]{Scimitar of speed}</td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.NgB8w4n482C888os]{Shield, +3}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.EEBuaJOlOh3s5KRr]{Spellguard shield}</td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-offire\">Staff of fire</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (druid, sorcerer, warlock, or wizard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-offrost\">Staff of frost</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (druid, sorcerer, warlock, or wizard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofpower\">Staff of power</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (sorcerer, warlock, or wizard)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.ko6ce49EJ6OB6tta]{Staff of striking}</td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofthunderandlightning\">Staff of thunder and lightning</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sword-ofsharpness\">Sword of sharpness</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.VnxpfcSsOP8A9AgW]{Tome of clear thought}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.C5KIVYSPV6uSzKYb]{Tome of leadership and influence}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.bfXanDcyDEUSUzKs]{Tome of understanding}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/wand-ofpolymorph\">Wand of polymorph</a></td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.f1r0wepjqzNiKD8A]{Wand of the war mage, +3}</td> <td style=\"text-align:left\">Wand</td> <td style=\"text-align:left\">Yes (spellcaster)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/weapon-3\">Weapon, +3</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">No</td> </tr> </tbody> 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Rare","slugLink":"MajorItemsVeryRare","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9mO5BefB5C57eZJF.DKmaYrdTMBThenYKĽW{"name":"Major Items, Legendary","type":"text","title":{"show":true,"level":1},"_id":"DKmaYrdTMBThenYK","text":{"format":1,"content":"<table data-content-chunk-id=\"587ae7a4-f3f8-4165-85a8-44cb8fd000a8\"> <thead> <tr> <th style=\"text-align:left\">Item</th> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Attune?</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/apparatus-ofkwalish\">Apparatus of Kwalish</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/armor-ofinvulnerability\">Armor of invulnerability</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/armor-3\">Armor, +3</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.ZRNXp0mOVDNtC1kF]{Belt of cloud giant strength}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.RJoXrQ9qbFiujZBD]{Belt of storm giant strength}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cloak-ofinvisibility\">Cloak of invisibility</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.siHQC1d0C77DggXm]{Crystal ball} (legendary)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/cubic-gate\">Cubic gate</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.aI4Oh50A9dVOBfqp]{Deck of many things}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/defender\">Defender</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/efreeti-chain\">Efreeti chain</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/hammer-ofthunderbolts\">Hammer of thunderbolts</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes (Giantâs Bane)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/holy-avenger\">Holy avenger</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes (paladin)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/horn-ofvalhalla\">Horn of Valhalla</a> (iron)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/instrument-ofthebards\">Instrument of the bards</a> (Ollamh harp)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (bard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (greater absorption)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (mastery)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ioun-stone\">Ioun stone</a> (regeneration)</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/iron-flask\">Iron flask</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/luck-blade\">Luck blade</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/plate-armorofetherealness\">Plate armor of etherealness</a></td> <td style=\"text-align:left\">Armor</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofairelementalcommand\">Ring of air elemental command</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofdjinnisummoning\">Ring of djinni summoning</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofearthelementalcommand\">Ring of earth elemental command</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-offireelementalcommand\">Ring of fire elemental command</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofinvisibility\">Ring of invisibility</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofspellturning\">Ring of spell turning</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.TnU9SwVuVuQfVjO0]{Ring of three wishes}</td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/ring-ofwaterelementalcommand\">Ring of water elemental command</a></td> <td style=\"text-align:left\">Ring</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.8HMeEAM6HVaGbVeQ]{Robe of the archmagi}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (sorcerer, warlock, or wizard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rod-oflordlymight\">Rod of lordly might</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/rod-ofresurrection\">Rod of resurrection</a></td> <td style=\"text-align:left\">Rod</td> <td style=\"text-align:left\">Yes (cleric, druid, or paladin)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/scarab-ofprotection\">Scarab of protection</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sphere-ofannihilation\">Sphere of annihilation</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofthemagi\">Staff of the magi</a></td> <td style=\"text-align:left\">Staff</td> <td style=\"text-align:left\">Yes (sorcerer, warlock, or wizard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/sword-ofanswering\">Sword of answering</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes (creature of same alignment as sword)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/talisman-ofpuregood\">Talisman of pure good</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (creature of good alignment)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/talisman-ofthesphere\">Talisman of the sphere</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/talisman-ofultimateevil\">Talisman of ultimate evil</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (creature of evil alignment)</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.gT8HRnMOBqZB88MJ]{Tome of the stilled tongue}</td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">Yes (wizard)</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/vorpal-sword\">Vorpal sword</a></td> <td style=\"text-align:left\">Weapon</td> <td style=\"text-align:left\">Yes</td> </tr> <tr> <td style=\"text-align:left\"><a href=\"https://www.dndbeyond.com/magic-items/well-ofmanyworlds\">Well of many worlds</a></td> <td style=\"text-align:left\">Wondrous item</td> <td style=\"text-align:left\">No</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":112,"bookCode":"xgte","slug":"magic-item-tables#MajorItemsLegendary","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Major Items, Legendary","slugLink":"MajorItemsLegendary","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":517}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354556,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!9mO5BefB5C57eZJFË{"_id":"9mO5BefB5C57eZJF","name":"Chapter 2: Magic Item Tables","folder":"qQNhu59ff3imX6sw","sort":1103,"flags":{"ddb":{"cobaltId":517,"ddbId":103,"bookCode":"xgte","slug":"magic-item-tables","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Magic Item Tables","slugLink":"Chapter2MagicItemTables","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"9mO5BefB5C57eZJF"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["9mO5BefB5C57eZJF","0pGNgwV07WhiCW7X","1RbPeWV1ZkkmvzVL","XdnSveDcwmrMKoZb","AH60USEq1F3A6kyV","tvIkapMUqDuHZjvd","AYHPcgQgQNEYyNQ9","QzVnTI6nzk5FTaRc","2UCkIwvzvQYmqNIS","DKmaYrdTMBThenYK"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354556,"modifiedTime":1778725354559,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ůżÎë%˘         0!journal.pages!9yKh2PKDLwje3uzu.9yKh2PKDLwje3uzuô2{"name":"Appendix A: Shared Campaigns","type":"text","title":{"show":false,"level":1},"_id":"9yKh2PKDLwje3uzu","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Ch 3: Spells\" data-pä"ěóůrev-link=\"spells\" data-next-title=\"Appendix B: Character Names\" data-next-link=\"character-names\" data-content-chunk-id=\"2e8c2ab3-f9b2-4ea6-9045-da400b96bf1b\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8531b04f-935b-4db4-9310-4dfac7188b52\">Coordinating a regular schedule of D&amp;D game sessions, to keep a campaign active and vibrant, can be a challenge. If the campaignâs only Dungeon Master or enough players arenât available, the next session might have to be postponed, and repeated problems of this sort can endanger the continuation of the campaign.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"25f54771-39ec-45fc-8053-799501bf4adc\">In short: in a world filled with distractions, it can be hard to keep a campaign going. Enter the concept of the shared campaign.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"70127fc4-f2e5-4548-949d-873659aba916\">In a shared campaign, more than one member of the group can take on the role of DM. A shared campaign is episodic rather than continuous, with each play session comprising a complete adventure.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2dc842fb-1160-4741-8781-d88f78c8c8cd\">The largest shared campaigns are administered by the D&amp;D Adventurers League and overseen by Wizards of the Coast. You can also create your own shared campaign for a school D&amp;D club, at a game store, a library, or anywhere else where D&amp;D players and DMs gather.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0681cad9-8f4d-4f01-8c65-5b5eba3a9414\">A shared campaign establishes a framework that allows a player to take a character from one DMâs game to another one within the shared campaign. It creates a situation where almost nothing can prevent a scheduled session from happening. The roster of potential players can be quite large, virtually ensuring that any session has at least the minimum number of characters needed to play. If everyone shows up to play at the same time, multiple DMs ensure that everyone can take part.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0e2971e4-19b4-4c4a-9d53-4671a0b93d35\">In order to be successful, a shared campaign needs a champion â someone who takes on the responsibility of organizing and maintaining the group. If youâre interested in learning more about how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you.</p><blockquote data-content-chunk-id=\"5d4a6e0f-9a28-4c82-8039-5bb0863f2e15\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"64e0dbe0-b747-48e0-b61a-a40ba5a1eba7\"><strong>CODE OF CONDUCT</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"380d2e1b-e084-49c1-8ba6-6af851def885\">Time and time again, the core rulebooks come back to the point that the most important goal of a D&amp;D play session is for everyone involved to have fun. In keeping with that goal, itâs a good idea for a shared campaign to have a code of conduct. Because people who donât normally play together might end up at the same table in a shared campaign, it can be helpful to establish some ground rules for behavior. On the broadest level, everyone in a shared campaign is responsible for making sure that everyone else has an enjoyable time. If anyone feels offended, belittled, or bullied by the actions of another person, the entire purpose of getting together to play is defeated. The basic code of conduct for a shared campaign might be modeled on a similar document that another organization or location uses. Beyond that, some special policies might need to be added to account for what might happen at the table when players and DMs interact. As a starting point, consider the following material, which is excerpted from the Adventurers League code of conduct. During a play session, participants are expected to âŚ</p> <ul data-content-chunk-id=\"9ff944dc-8ab3-4d23-bcf7-410fc5007ced\"> <li class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b337eaa8-2386-4199-9313-aa4c3d225fb7\">Follow the DMâs lead and refrain from arguing with the DM or other players over rules.</li> <li class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ca478d3c-c450-4821-a904-1fc22a005769\">Let other players speak, and allow other players to get attention from the DM.</li> <li class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7d2609ba-6ebe-4a67-9b36-e85225c6b409\">Avoid excessive conversation that is not relevant to the adventure.</li> <li class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"329399ef-de9d-44ec-a8b7-992cded29889\">Discourage others from using social media to bully, shame, or intimidate other participants.</li> <li class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e7bc6750-16a7-4850-9351-5b00c9f54fe6\">Make the DM or the campaignâs administrators aware of disruptive or aggressive behavior so that appropriate action can be taken.</li> </ul> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":520,"ddbId":116,"bookCode":"xgte","slug":"shared-campaigns","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Appendix A: Shared Campaigns","slugLink":"AppendixASharedCampaigns","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354722,"modifiedTime":1778725354722,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9yKh2PKDLwje3uzu.pTdeLhuqoJqAmCMGĂ7{"name":"Designing Adventures","type":"text","title":{"show":true,"level":1},"_id":"pTdeLhuqoJqAmCMG","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"be6ae79e-0717-4ee1-b094-de524c009593\">Designing adventures for a shared campaign involves a different &amp;Reference[set]{set} of considerations than designing for a standard group of players. Most important, the adventure must be timed to conclude when the session is scheduled to end. You also need to balance combat encounters for a range of levels, since a wide range of characters might be experiencing the adventure at the same time.</p><h3 class=\"compendium-hr heading-anchor\" id=\"AdventureDuration\" data-content-chunk-id=\"58750733-0ced-4eae-857f-6f5b2d933a86\">Adventure Duration</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"24c3f21e-1879-4aca-9f5b-9ccfc8046e0f\">Every adventure in a shared campaign begins and ends in the same play session. (If a group of participants wants to take longer to finish and all are willing to do so, they can exceed the time limit.) A session or an event canât end with the adventure unfinished, since thereâs no way to guarantee that the same players and DM will be available for the next session.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"e58d6380-1704-4236-816a-4cb85aed1ca1\">Typically, adventures in a shared campaign are designed to take either 2 hours or 4 hours. In each hour of play, assume the characters can complete the following:</p><ul data-content-chunk-id=\"90981047-4532-4a89-b994-8f0594178b07\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"5464c034-66bb-47d9-8b5f-70bac677db7f\">Three or four simple combat encounters, or one or two complex ones</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"60225cd3-f445-4f94-b911-995a654562d3\">Three or four scenes involving significant exploration or social interaction</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"089a981f-687e-43b7-ab31-974ad3602e52\">Within these constraints, it can be difficult to create open-ended adventures. A time limit assumes a specific starting point and endpoint. A good way to get around this restriction is to create an adventure with multiple possible endings.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"84ff5ccb-7a04-4d15-9b6d-6ef4dbc60f3a\">Location-based adventures also work well with this format. A dungeon presents a natural limit on character options, while still giving the players choices. The adventure could be a quest to defeat a creature or recover an item, but the path to achieving that goal can be different for each group.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fee407db-87a2-47ed-b0a4-5fd77e0120f1\">For more narrative adventures, try to focus on simple but flexible encounters or events. For instance, an adventure requires the characters to protect a high priest of Tyr from assassins. Give the players a chance to plan out how they want to protect the temple, complete with authority over the guards. A few well-fleshed out NPCs, some of whom might be suspected of working with the templeâs enemies, add a layer of tension. Consider leaving some details or plot points for the DM to decide. For example, the DM might have the option to pick which member of the temple guards is the traitor, ensuring that the scenario is different for each group.</p><h3 class=\"compendium-hr heading-anchor\" id=\"CombatEncounters\" data-content-chunk-id=\"3cf6c871-b6a4-460a-928d-0cf244bc07c4\">Combat Encounters</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f9367d62-1edf-4489-b496-79100ae75dc3\">Design your adventure for one of the four tiers, as &amp;Reference[set]{set} forth in <a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/step-by-step-characters#Beyond1stLevel#TiersofPlay\" data-content-chunk-id=\"2659488e-82fe-4f99-adbb-7a8e186c2b54\">chapter 1</a> of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"70c6cb98-eefb-4a9c-b498-d4856f33ecaf\">Playerâs Handbook</span>: tier 1 includes levels 1-4, tier 2 is levels 5-10, tier 3 is levels 11-16, and tier 4 includes levels 17-20. Within each tier, itâs a good idea to use a specific level as a starting point. Assume a party of five 3rd-level characters for tier 1, five 8th-level characters for tier 2, five 13th-level characters for tier 3, and five 18th-level characters for tier 4. Use that assumption when creating combat encounters, whether you use the encounter-building rules in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a4f90eee-7053-402b-b1b9-ad06aa7e7fec\"><a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-adventures#CreatingEncounters#CreatingEncounters\" data-content-chunk-id=\"e0ce55a5-23ac-4370-bcbc-c0ed0bab4c9f\">Dungeon Masterâs Guide</a></span> or are making an estimate.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ac0384e0-fdd3-4980-a4c6-4f7c3eeee36a\">For each battle, provide guidelines to help DMs adjust the difficulty up or down to match stronger or weaker parties. As a rule of thumb, account for a party two levels higher and for a party two levels lower, and donât worry about balancing the adventure for parties outside the adventureâs tier.</p><h3 class=\"compendium-hr heading-anchor\" id=\"Rewards\" data-content-chunk-id=\"2e461f02-6b59-4875-9360-c3b8db81d2f3\">Rewards</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9c956e1c-75ed-4010-a2d7-70e5f257e4ea\">Adventures in a shared campaign that uses variant rules for gaining levels and acquiring treasure (such as those described below) donât include experience point awards or specific amounts and kinds of treasure.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":117,"bookCode":"xgte","slug":"shared-campaigns#DesigningAdventures","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Designing Adventures","slugLink":"DesigningAdventures","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":520}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354722,"modifiedTime":1778725354722,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9yKh2PKDLwje3uzu.ZUOKU7Pc5vk5k3SQÁ {"name":"Character Creation","type":"text","title":{"show":true,"level":1},"_id":"ZUOKU7Pc5vk5k3SQ","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6fb44973-3266-45b8-8589-88a065f418cd\">A shared campaignâs guidelines for character creation might include definition of which races and classes players can choose from, how players generate ability scores, and which alignments players can choose.</p><h3 class=\"compendium-hr heading-anchor\" id=\"PlayersHandbookplusOne\" data-content-chunk-id=\"51fbc8ae-e640-4eff-aa05-2a54cee155c0\">Playerâs Handbook plus One</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0ffb8793-0688-4b05-b1cb-363991e96658\">You should think about which products players can use to create a character. The Adventurers League specifies that a player can use the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"49c66a61-df78-46ef-a8a0-e67eb5ca2728\">Playerâs Handbook</span> and one other official D&amp;D source, such as a book or a PDF, to create a character. This restriction ensures that players donât need to own a lot of books to make a character and makes it easier for DMs to know how all the characters in the campaign work. Since a DM in a shared campaign must deal with a broad range of characters, rather than the same characters each week, it can be difficult to track all the interactions and abilities possible through mixing options freely. We strongly recommend this rule for any shared campaign.</p><h3 class=\"compendium-hr heading-anchor\" id=\"AbilityScores\" data-content-chunk-id=\"c082c115-6f26-46b4-bd47-5d8364fd0f08\">Ability Scores</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7108caf5-e5f1-4a50-a0f9-833893e24565\">For generating ability scores, we recommend allowing players to choose between the standard array â 15, 14, 13, 12, 10, 8 â and the option presented in â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/step-by-step-characters#3DetermineAbilityScores#VariantCustomizingAbilityScores\" data-content-chunk-id=\"f0083792-d5e3-4f24-9a5a-4beb68cf6db3\">Variant: Customizing Ability Scores</a>â in chapter 1 of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"962f5e06-1eae-4529-b0e1-7cd92e350b6b\">Playerâs</span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"508ee6ca-d6b9-4e66-b06e-a5aceb2420e9\"> Handbook</span>.</p><h3 class=\"compendium-hr heading-anchor\" id=\"StartingEquipment\" data-content-chunk-id=\"8f213dd1-90ad-4a51-9e5a-b38b050b0795\">Starting Equipment</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7c773ffb-8beb-4fd9-a4c1-e298332a4369\">For the sake of simplicity and efficiency, itâs a good idea to require that beginning characters must take the starting equipment specified by a characterâs class and background.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":118,"bookCode":"xgte","slug":"shared-campaigns#CharacterCreation","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Character Creation","slugLink":"CharacterCreation","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":520}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354722,"modifiedTime":1778725354722,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!9yKh2PKDLwje3uzu.EF9onxz6uUb24mo2˙{"name":"Variant Rules","type":"text","title":{"show":true,"level":1},"_id":"EF9onxz6uUb24mo2","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c989f185-1230-4e48-8c78-d8fe04eca576\">A shared campaign might use some variant rules to handle certain aspects of the game. The Adventurers League, for instance, has variant systems for gaining levels and acquiring treasure. These âhouse rules,â presented below, serve as a sort of common language, ensuring that the rewards all characters receive are equivalent no matter what kind of adventure a character experienced.</p><h3 class=\"compendium-hr heading-anchor\" id=\"CharacterAdvancement\" data-content-chunk-id=\"b9cef493-4778-4493-9d65-65ed3a3495e3\">Character Advancement</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2d8b7a42-d780-455f-a235-6a1ccff21bad\">In a shared campaign, characters gain levels not by accumulating experience points but by reaching experience checkpoints. This system rewards every character (and player) for taking part in a play session.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e1bd7c44-9b03-48b3-aef5-95c4b4e7ff60\">A character reaches 1 checkpoint for each hour an adventure is designed to last. Note that the award is based on the adventureâs projected playing time, rather than the actual time spent at the table. The reward for completing an adventure designed for 2 hours of play is 2 checkpoints, even if a group spends more than 2 hours playing through it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3a883090-40c2-4e72-910b-6748e08b49f7\">If a character completes an adventure designed for a tier higher than the characterâs current tier, the character is awarded 1 additional checkpoint. For example, if a 2nd-level character completes a 6th-level adventure designed to take 2 hours, the character reaches 3 checkpoints.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6741dc95-aad9-4267-ac4e-f600e8cf0845\">Playing time might seem like an odd way to measure experience awards, but the concept is in keeping with how a shared campaign is meant to work. A character played for 10 hours reaches the same number of checkpoints, whether the character went up against a dragon or spent all that time lurking in a pub. This approach ensures that a playerâs preferred style is neither penalized nor rewarded. Whether someone focuses on roleplaying and social interaction, defeating monsters in combat, or finding clever ways to avoid battles, this system gives credit where credit is due.</p><h4 class=\"compendium-hr heading-anchor ddb-book-header\" id=\"UsingCheckpoints\" data-content-chunk-id=\"4dafbb80-7039-482a-b01b-53d67530eada\">Using Checkpoints</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"541e7bf7-8f7e-4209-94e5-a65787320a21\">The number of checkpoints needed to gain the next level depends on a characterâs level:</p><ul data-content-chunk-id=\"8be4d4a0-f418-4a9e-ae4e-268345560f6f\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"ff2497c0-47ac-49b2-8b66-38a741dcdbe6\">At levels 1-4, reaching 4 checkpoints is sufficient to advance to the next level.</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"fb35c179-5519-4b02-a999-bf1669c28d21\">At level 5 or higher, reaching 8 checkpoints is needed to advance to the next level.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b495d53f-6d9c-4006-9513-9254fd18b385\">At the end of a play session, characters must level up if they have reached enough checkpoints to do so. The required number of checkpoints is expended, and any remaining checkpoints are applied toward the next opportunity for advancement.</p><h3 class=\"compendium-hr heading-anchor\" id=\"IndividualTreasure\" data-content-chunk-id=\"1ac2f049-ab24-42d5-8f8d-d1e7eebca883\">Individual Treasure</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3d5532b7-6a4e-4e68-9184-f2d9ea4e3654\">In a shared campaign, each character receives a fixed number of gold pieces upon gaining a new level. (This gain represents the treasure a character might find in a standard adventure.)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"83ad2192-cf84-4816-9f69-d847b5cb209e\">As an additional benefit, characters are not required to put out gold to maintain a lifestyle. Instead, each character begins with a modest lifestyle, which improves as the character attains higher levels.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"995adcc8-b8ea-4d4a-ae0a-661b0e091862\">These benefits are summarized on the Individual Treasure table. Ways for characters to spend their treasure are covered in the â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.9yKh2PKDLwje3uzu.JournalEntryPage.EF9onxz6uUb24mo2#BuyingandSelling]{Buying and Selling}â section below.</p><h4 class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"IndividualTreasure2\" data-content-chunk-id=\"5d8f5e24-f297-4543-80ff-51588e522829\">Individual Treasure</h4><table data-content-chunk-id=\"e3a28467-d006-461d-bf41-e35e7fb6d6f6\"> <thead> <tr> <th style=\"text-align:left\">Level Gained</th> <th style=\"text-align:left\">Lifestyle</th> <th style=\"text-align:left\">Reward</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">2-4</td> <td style=\"text-align:left\">Modest</td> <td style=\"text-align:left\">75 gp</td> </tr> <tr> <td style=\"text-align:left\">5-10</td> <td style=\"text-align:left\">Comfortable</td> <td style=\"text-align:left\">150 gp</td> </tr> <tr> <td style=\"text-align:left\">11-16</td> <td style=\"text-align:left\">Wealthy</td> <td style=\"text-align:left\">550 gp</td> </tr> <tr> <td style=\"text-align:left\">17-20</td> <td style=\"text-align:left\">Aristocratic</td> <td style=\"text-align:left\">5,500 gp</td> </tr> </tbody> </table><h3 class=\"compendium-hr heading-anchor\" id=\"MagicItems\" data-content-chunk-id=\"f45c9a5d-45c2-4f41-8408-c71a451dd5e1\">Magic Items</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"feb14e3d-1739-49e4-9e55-9b019279b452\">Characters earn treasure points from adventures, then redeem those points in exchange for magic items. The list of available magic items is agreed to and compiled by the DMs running the campaign.</p><h4 class=\"compendium-hr heading-anchor ddb-book-header\" id=\"GainingTreasurePoints\" data-content-chunk-id=\"668f72fa-61dd-4430-bbde-271a4da7165b\">Gaining Treasure Points</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"654bffd2-a01c-4709-a0dc-715c5891e4a8\">Each character earns treasure points based on an adventureâs tier and its intended playing time:</p><ul data-content-chunk-id=\"250e80d5-6c60-4afb-919e-a2a5087f1581\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"42cec146-ec5c-4c4c-9835-ec7ecceccb0c\">1 treasure point is awarded for every 2 hours played in a tier 1 or tier 2 adventure.</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"5ed511c4-b975-47d6-b273-8c884136e74f\">1 treasure point is awarded for every 1 hour played in a tier 3 or tier 4 adventure.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"77316957-3009-499f-b774-47fa9a929e5f\">As with the variant rules for gaining levels, this award is based on the adventureâs projected playing time, rather than the actual time a group spent at the table.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f0e1f267-d87f-4c73-9a4a-dd0472bb4a63\">If a character completes an adventure of a tier higher than that characterâs tier, the character receives 1 additional treasure point for that adventure.</p><h4 class=\"compendium-hr heading-anchor ddb-book-header\" id=\"CreatinganItemList\" data-content-chunk-id=\"79d50e5c-8f07-4252-8818-894868ab29d2\">Creating an Item List</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6a5512d1-eacb-4b2b-8766-aeece57d6091\">The DMs of the shared campaign should work together to compile a list of magic items that players can purchase. The magic item tables in @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.aZRQ5AMlwoqcrhVM]{chapter 2} of this book and in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#RandomMagicItems\" data-content-chunk-id=\"2ae50625-9119-445e-bc01-d6cbaeaaf9af\">chapter 7</a> of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"62d628e6-085e-4c5d-a29c-b85249c3f20a\">Dungeon Masterâs Guide</span> are the obvious starting point. Choosing which items to allow or ban is a matter of personal preference, just as it is for the DM in a standard campaign. Involving all the DMs helps to ensure that the list meets everyoneâs expectations. When in doubt, disallow an item; itâs easier to add it to the available items at a later time than it would be to remove it from the game once it has been handed out.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5b387a63-8894-49fd-b396-4bbb654afd97\">Naturally, the list of available items is longer for adventures in the higher tiers, and the point cost of those higher-tier items likewise increases. The Magic Items by Tier table provides the details.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"98e71785-ff2c-432e-abca-b0dc3d70f060\">For instance, treasure points from a tier 1 adventure can be spent on items from tables A, B, C, and F. Any item on the first three tables costs 4 points, and an item from table F costs 8 points.</p><h4 class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"MagicItemsbyTier\" data-content-chunk-id=\"cdf6c451-3c8a-4b55-841b-16147d4eef4a\">Magic Items by Tier</h4><table data-content-chunk-id=\"23243c66-c36c-42f3-a559-dea9e5a54d4c\"> <thead> <tr> <th style=\"text-align:left\">Magic Item Table</th> <th style=\"text-align:left\">Available at Tiers</th> <th style=\"text-align:left\">Point Cost</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">A</td> <td style=\"text-align:left\">1-4</td> <td style=\"text-align:left\">4</td> </tr> <tr> <td style=\"text-align:left\">B</td> <td style=\"text-align:left\">1-4</td> <td style=\"text-align:left\">4</td> </tr> <tr> <td style=\"text-align:left\">C</td> <td style=\"text-align:left\">1-4</td> <td style=\"text-align:left\">4</td> </tr> <tr> <td style=\"text-align:left\">D</td> <td style=\"text-align:left\">2-4</td> <td style=\"text-align:left\">8</td> </tr> <tr> <td style=\"text-align:left\">E</td> <td style=\"text-align:left\">3-4</td> <td style=\"text-align:left\">8</td> </tr> <tr> <td style=\"text-align:left\">F</td> <td style=\"text-align:left\">1-4</td> <td style=\"text-align:left\">8</td> </tr> <tr> <td style=\"text-align:left\">G</td> <td style=\"text-align:left\">2-4</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">H</td> <td style=\"text-align:left\">3-4</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">I</td> <td style=\"text-align:left\">3-4</td> <td style=\"text-align:left\">12</td> </tr> </tbody> </table><h4 class=\"compendium-hr heading-anchor ddb-book-header\" id=\"SpendingTreasurePoints\" data-content-chunk-id=\"9de6c1e0-e40e-438b-8af5-722526ab53ac\">Spending Treasure Points</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f66bb075-c6f8-4775-b626-2ff079146da4\">Players must spend treasure points at the end of a play session, immediately after determining whether their characters have gained a level. The order of these steps is important, since a character might enter a new tier because of the level gain.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"701808f3-8704-4b80-885a-9073dae029f9\">Players are entitled to choose any approved item from one of the magic item tables available in the current tier. Treasure points can be spread across multiple items.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7678eaac-4b0d-465f-859d-e3f770c68b0d\">Many items cost more treasure points than a character can earn in a 2- or 4-hour adventure. To buy such an item, a character can make a deposit, spending treasure points on the item until itâs paid off, at which time the character gains the item.</p><h3 class=\"compendium-hr heading-anchor\" id=\"BuyingandSelling\" data-content-chunk-id=\"0124f5db-d6e6-4ffa-af7a-6d6297efa0e7\">Buying and Selling</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b9126740-0fc8-4601-9c53-2622ebf471ff\">Characters <span class=\"CharOverride-1\" data-content-chunk-id=\"78ee40fa-cb07-4111-8ae0-a3d7237fe800\">c</span>an use their monetary treasure to purchase anything from the equipment lists in <a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/equipment\" data-content-chunk-id=\"8fae3ade-3e40-4b1a-9691-ab57143853f1\">chapter 5</a> of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"14c9556f-4020-4996-bcfd-5858a93df8bc\">Playerâs Handbook</span>. In addition, the Adventurers League allows characters to purchase potions and <span class=\"Sans-Serif-Character-Styles_Bold-Italic-Sans-Serif plural-item-tooltip\" data-content-chunk-id=\"b9460c27-89b3-4c32-bd9a-f67f4e8df6be\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">spell scroll</a>s</span>, as detailed below. A <a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">spell scroll</a> can be purchased only by a character who is capable of casting the spell in question.</p><h4 class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"PotionsforSale\" data-content-chunk-id=\"d2022260-39e4-443f-bd5b-c39ef486ce04\">Potions for Sale</h4><table data-content-chunk-id=\"87616bf6-f1aa-4375-bf41-7780ecc396cc\"> <thead> <tr> <th style=\"width:200px;text-align:left\">Potion of âŚ</th> <th style=\"text-align:left\">Cost</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/healing\">Healing</a></span></td> <td style=\"text-align:left\">50 gp</td> </tr> <tr> <td style=\"text-align:left\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-items.illhhYrzuxvIgwpD]{Climbing}</span></td> <td style=\"text-align:left\">75 gp</td> </tr> <tr> <td style=\"text-align:left\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/animal-friendship\">Animal friendship</a></span></td> <td style=\"text-align:left\">100 gp</td> </tr> <tr> <td style=\"text-align:left\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-items.O1BTQmMHJdpks1Qh]{Greater healing}</span></td> <td style=\"text-align:left\">100 gp</td> </tr> <tr> <td style=\"text-align:left\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"httpóČ¸)Źs://www.dndbeyond.com/magic-items/water-breathing\">Water breathing</a></span></td> <td style=\"text-align:left\">100 gp</td> </tr> <tr> <td style=\"text-align:left\">@Compendium[dnd-beyond.beyond-items.PEA1zR1CXkxPQtVb]{Superior healing}</td> <td style=\"text-align:left\">500 gp</td> </tr> <tr> <td style=\"text-align:left\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-items.IDMumHF856LK91ap]{Supreme healing}</span></td> <td style=\"text-align:left\">5,000 gp</td> </tr> <tr> <td style=\"text-align:left\"><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/invisibility\">Invisibility</a></span></td> <td style=\"text-align:left\">5,000 gp</td> </tr> </tbody> </table><h4 class=\"Table-Styles_Table-Title-No-Space-Before- heading-anchor ddb-book-header\" id=\"SpellScrollsforSale\" data-content-chunk-id=\"4a6446ba-296b-46fb-b835-ced6e55f5e31\">Spell Scrolls for Sale</h4><table data-content-chunk-id=\"26269e31-ee82-49d5-8a5e-9635241281b5\"> <thead> <tr> <th style=\"width:200px;text-align:left\">Spell Level</th> <th style=\"text-align:left\">Cost</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Cantrip</td> <td style=\"text-align:left\">25 gp</td> </tr> <tr> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">75 gp</td> </tr> <tr> <td style=\"text-align:left\">2nd</td> <td style=\"text-align:left\">150 gp</td> </tr> <tr> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">300 gp</td> </tr> <tr> <td style=\"text-align:left\">4th</td> <td style=\"text-align:left\">500 gp</td> </tr> <tr> <td style=\"text-align:left\">5th</td> <td style=\"text-align:left\">1,000 gp</td> </tr> </tbody> </table><h4 class=\"compendium-hr heading-anchor ddb-book-header\" id=\"SellingItems\" data-content-chunk-id=\"5d10842f-d9d5-4c00-8b97-666879db0000\">Selling Items</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fed8cbd2-fcd2-4190-960e-e6c4988a1b0a\">In a shared campaign, characters are not entitled to sell items they find on adventures or equipment they purchase with their personal funds. Weapons, armor, and other gear used by enemies are considered too damaged to have any monetary value.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":119,"bookCode":"xgte","slug":"shared-campaigns#VariantRules","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Variant Rules","slugLink":"VariantRules","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":520}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354722,"modifiedTime":1778725354722,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!9yKh2PKDLwje3uzuŮ{"_id":"9yKh2PKDLwje3uzu","name":"Appendix A: Shared Campaigns","folder":"qQNhu59ff3imX6sw","sort":1116,"flags":{"ddb":{"cobaltId":520,"ddbId":116,"bookCode":"xgte","slug":"shared-campaigns","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Appendix A: Shared Campaigns","slugLink":"AppendixASharedCampaigns","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"9yKh2PKDLwje3uzu"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["9yKh2PKDLwje3uzu","pTdeLhuqoJqAmCMG","ZUOKU7Pc5vk5k3SQ","EF9onxz6uUb24mo2"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725354722,"modifiedTime":1778725354724,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}VLNu	^§         0!journal.pages!aUpq4V5Jc2AVtjgq.aUpq4V5Jc2AVtjgqŚ{"name":"Introduction","type":"text","title":{"show":false,"level":1},"_id":"aUpq4V5Jc2AVtjgq","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title data-prev-link data-next-title=\"Ch 1: Character Options\" data-next-link=\"subclasses\" data-content-chunk-id=\"23291b28-54d5-4a40-b269-c29d54c4ea1f\"></div><p data-content-chunk-id=\"98117fbd-5dfb-4581-8140-efea2a7f4d96\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-001.sylgar.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p data-content-chunk-id=\"45b0bc9f-eb1a-46f3-a25f-b3db0afd6c12\">Beneath the <span class=\"Serif-Character-Style_Small-Cap-Serif\" data-content-chunk-id=\"cd63d9b2-17bf-45a0-a7b2-486fe839ed30\">bustling</span> <span class=\"Serif-Character-Style_Small-Cap-Serif\" data-content-chunk-id=\"600ed369-6c26-4325-a4d4-39b510c43027\">City of Waterdeep, </span>a beholder crime lord keeps tabs on everyone and everything â or so the beholder thinks. Known as Xanathar, this bizarre being believes it can gather information on everything in the <span class=\"Serif-Character-Style_Small-Cap-Serif\" data-content-chunk-id=\"48938f8f-4e6b-47ce-95ed-7676ea3da723\">Dungeons &amp; Dragons</span> multiverse. The beholder desires to know it all! But no matter what the beholder learns and what treasures it acquires, its most prized possession in all the multiverse remains its goldfish, Sylgar.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0b1f0611-4450-4b19-a789-196382e2505e\">The first major rules expansion to the fifth edition of D&amp;D, <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"132ff7c3-861c-4f47-93bb-e8aa9b083233\">Xanatharâs Guide to Everything</span> provides a wealth of new options for the game. Xanathar might not be able to realize its dream to know everything, but this source does delve into every major part of the game: adventurers, their adventures, and the magic they wield.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"42ff0789-7134-4e5c-820e-e9ffcb0a7490\"> <p data-content-chunk-id=\"2dede198-3852-46dd-947c-9bd13f9c33cc\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a> Whatâs that, Sylgar? No. Not yet, my fishy friend. They just got here. Perhaps after we chat a bit. I find a little conversation at the beginning helps digestion.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":510,"ddbId":1,"bookCode":"xgte","slug":"introduction","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Introduction","slugLink":"Introduction","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725355253,"modifiedTime":1778725355253,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aUpq4V5Jc2AVtjgq.hy3YJiTAeXF0Is2k/{"name":"Using This Source","type":"text","title":{"show":true,"level":1},"_id":"hy3YJiTAeXF0Is2k","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a9d73e26-19e1-499d-ba03-189a591a23f2\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-003.sourcebook.png\" class=\"ddb-lightbox-inner\" style=\"width:200px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"81d7f602-6f8b-46c3-920c-61403116bb6b\">Written for both players and Dungeon Masters, this source offers options to enhance campaigns in any world, whether youâre adventuring in the Forgotten Realms, another official D&amp;D setting, or a world of your own creation. The options here build on the official rules contained within the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"e1a2a150-1bd8-40d5-a8b3-d06117571bb1\">Playerâs Handbook</span>, the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"3c7a4c02-03df-475b-9264-15f9b87754fc\">Monster Manual</span>, and the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"35491dee-22be-4d0e-a985-3b03ac268b11\">Dungeon Masterâs Guide</span>. Think of this source as the companion to those volumes. It builds on their foundation, exploring pathways first laid in those publications. Nothing herein is required for a D&amp;D campaign â this is not a fourth core rulebook â but we hope it will provide you new ways to enjoy the game.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e0e7b132-dce5-406a-a39f-d39fd59c87dc\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.z0K8Hz5QzqqZsauE]{Chapter 1} offers character options that expand on those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b6e63989-22e9-4f0b-91af-de0da7e08010\">Playerâs Handbook.</span> @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.aZRQ5AMlwoqcrhVM]{Chapter 2} is a toolkit for the DM that provides new resources for running the game and designing adventures, all of it building on the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"57c905bd-809f-4408-a783-34f79735ab06\">Monster Manual</span> and the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b5d54cd4-5144-4f91-8ea5-6509c3979f4a\">Dungeon Masterâs Guide</span>. @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.3VVLyxMZR49YrEX0]{Chapter 3} presents new spells for player characters and spellcasting monsters to unleash.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"302124fe-4ac0-4111-892f-081e6f80c213\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.9yKh2PKDLwje3uzu.JournalEntryPage.9yKh2PKDLwje3uzu]{Appendix A} provides guidance on running a shared campaign, similar to the activities staged by the D&amp;D Adventurers League, and @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.N6vSOAYkgB2uScZb.JournalEntryPage.N6vSOAYkgB2uScZb]{appendix B} contains a host of tables that allow you to quickly generate names for the characters in your D&amp;D stories.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8cf139ab-c00b-4604-8853-bbf34a124bac\">As you peruse the many options herein, youâll come across observations from Xanathar itself. Like the beholderâs roving mind, your reading will take you to places in the game familiar and new. May you enjoy the journey!</p><div id=\"_idContainer020\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"f1ce773d-9b40-4b09-a639-43b039df76ac\"> <blockquote data-content-chunk-id=\"33c7998f-ad2c-4dd9-bfe4-771abf09d8d5\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b161cf7e-8af2-43ef-b6b9-16223f0c193d\"><strong>UNEARTHED &amp;Reference[arc]{ARCANA}</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fdc29ee0-e2f9-4851-8211-83ad284ff675\">Much of the material in this source originally appeared in Unearthed &amp;Reference[arc]{Arcana}, a series of online articles we publish to explore rules that might officially become part of the game. Some Unearthed &amp;Reference[arc]{Arcana} offerings donât end up resonating with fans and are &amp;Reference[set]{set} aside for the time being. The Unearthed &amp;Reference[arc]{Arcana} material that inspired the options in the following chapters was well received and, thanks to feedback from thousands of you, has been refined into the official forms presented here.</p> </blockquote> </div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":2,"bookCode":"xgte","slug":"introduction#UsingThisSource","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Using This Source","slugLink":"UsingThisSource","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":510}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725355253,"modifiedTime":1778725355253,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aUpq4V5Jc2AVtjgq.h3Ojv602bdgXwlgLa{"name":"The Core Rules","type":"text","title":{"show":true,"level":1},"_id":"h3Ojv602bdgXwlgL","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3cfdd788-e966-425e-aa49-93a2ba4f0996\">This source relies on the rules in the three core rulebooks. The game especially makes frequent use of the rules in chapters 7-10 of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"78b186ec-bb8f-48d7-8568-ef3a224880d5\">Playerâs Handbook</span>: â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/using-ability-scores\" data-content-chunk-id=\"8a50d9dc-d1d4-4197-891a-b53716ff36c8\">Using Ability Scores</a>,â â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/adventuring\" data-content-chunk-id=\"2927c3db-cf20-4e19-ae51-947e61105f93\">Adventuring</a>,â â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/combat\" data-content-chunk-id=\"20faa752-5c7d-4db1-b3d6-ead6b0824960\">Combat</a>,â and â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/spellcasting\" data-content-chunk-id=\"5f71470d-59d6-4400-a603-94491cb20d7a\">Spellcasting</a>.â That bookâs <a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/appendix-a-conditions\" data-content-chunk-id=\"81d79e7d-7d96-429c-acd9-2d762e9505e3\">appendix A</a> is also crucial; it contains definitions of conditions, like <a>invisible</a> and <a>prone</a>. You donât need to know the rules by heart, but itâs helpful to know where to find them when you need them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c404f6cf-720d-4c33-9153-7f28ff21b778\">If youâre a DM, you should also know where to look things up in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"3b5a82e4-bac7-4e43-bd3c-8eaaaa955b0c\">Dungeon Masterâs Guide</span>, especially the rules on how magic items work (see chapter 7 of that book). The introduction of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"5516d457-47fd-47ee-8418-8dbd50304e13\">Monster Manual</span> is your guide on how to use a monsterâs stat block.</p><h3 id=\"TheDMAdjudicatestheRules\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"74924434-37f9-4687-a173-b96896e310fe\">The DM Adjudicates the Rules</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e8a02bc6-4bc5-42a5-9f9a-4eeeb54e82ec\">One rule overrides all others: the DM is the final authority on how the rules work in play.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cd529c18-8ce4-4a51-90b3-8489eea1357d\">Rules are part of what makes D&amp;D a game, rather than just improvised storytelling. The gameâs rules are meant to help organize, and even inspire, the action of a D&amp;D campaign. The rules are a tool, and we want our tools to be as effective as possible. No matter how good those tools might be, they need a group of players to bring them to life and a DM to guide their use.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4c0c1998-4c78-41ac-8f29-a89938209613\">The DM is key. Many unexpected events can occur in a D&amp;D campaign, and no &amp;Reference[set]{set} of rules could reasonably account for every contingency. If the rules tried to do so, the game would become a slog. An alternative would be for the rules to severely limit what characters can do, which would be contrary to the open-endedness of D&amp;D. Hereâs the path the game takes: it lays a foundation of rules that a DM can build on, and it embraces the DMâs role as the bridge between the things the rules address and the things they donât.</p><h3 id=\"TenRulestoRemember\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"da1a05c7-e281-4d6b-b927-2c96b36d44bd\">Ten Rules to Remember</h3><p data-content-chunk-id=\"eb095be4-1d2f-4480-9c39-f05fd344eb37\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-004.rules.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"77186292-b0a8-45d4-ab7d-14e85cf0bdb1\">A few rules in the core rulebooks sometimes trip up a new player or DM. Here are ten of those rules. Keeping them in mind will help you interpret the options in this source.</p><h4 id=\"ExceptionsSupersedeGeneralRules\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d7d99dc2-1992-471b-abb2-bb90c819837e\">Exceptions Supersede General Rules</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f49daf85-1125-4f7c-9ea2-0bf5b994f6b7\">General rules govern each part of the game. For example, the combat rules tell you that melee weapon attacks use Strength and ranged weapon attacks use Dexterity. Thatâs a general rule, and a general rule is in effect as long as something in the game doesnât explicitly say otherwise.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"38aa72bd-d522-4dbf-bfc1-4ce546d17a62\">The game also includes elements â class features, spells, magic items, monster abilities, and the like â that sometimes contradict a general rule. When an exception and a general rule disagree, the exception wins. For example, if a feature says you can make melee weapon attacks using your Charisma, you can do so, even though that statement disagrees with the general rule.</p><h4 id=\"RoundDown\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"5dd10101-b3cb-4afa-89c9-9cb4f2b83fff\">Round Down</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"73f40a4d-f7ae-409b-9b77-b2bd37769273\">Whenever you divide or multiply a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater.</p><h4 id=\"AdvantageandDisadvantage\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1dd358d7-47ff-45b4-9568-581d7c8bdc9c\">Advantage and Disadvantage</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b9ff7efd-7ebe-4806-86ee-54a4768baa97\">Even if more than one factor gives you advantage or disadvantage on a roll, you have it only once, and if you have advantage and disadvantage on the same roll, they cancel each other.</p><h4 id=\"CombiningDifferentEffects\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4c10c73e-5faf-4f74-8c5a-447a740c2604\">Combining Different Effects</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0389c899-76c4-408c-b9ef-7215450b0d2d\">Different game effects can affect a target at the same time. For example, two different benefits can give you a bonus to your Armor Class. But when two or more effects have the same proper name, only one of them (the most powerful one if their benefits arenât identical) applies while the durations of the effects overlap. For example, if <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"ccde694b-f93a-41d6-86ff-f952c5843c7e\">bless</span> is cast on you when youâre still under the effect of an earlier <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"04b0e801-bdfc-40cc-896b-d08678a450a6\">bless</span>, you gain the benefit of only one casting. Similarly, if youâre in the radius of more than one Aura of Protection, you benefit only from the one that grants the highest bonus.</p><h4 id=\"ReactionTiming\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"238d1be9-7d60-4247-a7cf-d4a467ac8ebd\">Reaction Timing</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3783cedb-167f-4ae5-9e29-7eb43653930c\">Certain game features let you take a special action, called a reaction, in response to some event. Making opportunity attacks and casting the @Compendium[dnd-beyond.beyond-spells.Shield14IIIIIIII]{shield} spell are two typical uses of reactions. If youâre unsure when a reaction occurs in relation to its trigger, hereâs the rule: the reaction happens after its trigger completes, unless the description of the reaction explicitly says otherwise.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a7904856-59c7-41ff-90e1-05262310673b\">Once you take a reaction, you canât take another one until the start of your next turn.</p><h4 id=\"ResistanceandVulnerability\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"bd7165a6-13bd-4d74-9160-580667490cfa\">Resistance and Vulnerability</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6d20044-ccfe-4e6e-ae7f-ccd19fa6dd25\">Hereâs the order that you apply modifiers to damage: (1) any relevant damage immunity, (2) any addition or subtraction to the damage, (3) one relevant damage resistance, and (4) one relevant damage vulnerability.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"65e16888-d034-4bb8-b8f3-25046f30b34b\">Even if multiple sources give you resistance to a type of damage youâre taking, you can apply resistance to it only once. The same is true of vulnerability.</p><h4 id=\"ProficiencyBonus\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7704bf9d-d800-4b1c-85fa-a110a7d6fbac\">Proficiency Bonus</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f620bef6-0e08-4a09-ae16-25ccfb39efbd\">If your proficiency bonus applies to a roll, you can add the bonus only once to the roll, even if multiple things in the game say your bonus applies. Moreover, if more than one thing tells you to double or halve your bonus, you double it only once or halve it only once before applying it. Whether multiplied, divided, or left at its normal value, the bonus can be used only once per roll.</p><h4 id=\"BonusActionSpells\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"00abcef2-5ee4-453f-9e7b-6ddafb32d251\">Bonus Action Spells</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d934e9e5-b12f-4468-adf5-d0ce00a512ca\">If you want to cast a spell that has a casting time of 1 bonus action, remember that you canât cast any other spells before or after it on the same turn, except for cantrips with a casting time of 1 action.</p><h4 id=\"Concentration\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f2bb3ad7-f642-4790-ab08-3a2c7487f9ee\">Concentration</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f6f35c6f-4ff9-49f5-b372-25debf7e61a0\">As soon as you start casting a spell or using a special ability that requires concentration, your concentration on another effect ends instantly.</p><h4 id=\"TemporaryHitPoints\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"0cfa6e46-4fb1-4a8d-9920-c0c6352dbca0\">Temporary Hit Points</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"17158ac3-6ea4-47de-88ea-04dc190f6cd8\">Temporary hit points arenât cumulative. If you have temporary hit points and receive more of them, you donât add them together, unless a game feature says you can. Instead, you decide which temporary hit points to keep.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":3,"bookCode":"xgte","slug":"introduction#TheCoreRules","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"The Core Rules","slugLink":"TheCoreRules","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":510}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725355253,"modifiedTime":1778725355253,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!aUpq4V5Jc2AVtjgq{"_id":"aUpq4V5Jc2AVtjgq","name":"Introduction","folder":"qQNhu59ff3imX6sw","sort":1001,"flags":{"ddb":{"cobaltId":510,"ddbId":1,"bookCode":"xgte","slug":"introduction","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Introduction","slugLink":"Introduction","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"aUpq4V5Jc2AVtjgq"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["aUpq4V5Jc2AVtjgq","hy3YJiTAeXF0Is2k","h3Ojv602bdgXwlgL"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725355253,"modifiedTime":1778725355254,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}_eˇX6Ť         0!journal.pages!azEsFbwx5SyiqdnH.azEsFbwx5SyiqdnHľz{"name":"Chapter 2: Awarding Magic Items","type":"text","title":{"show":false,"level":1},"_id":"azEsFbwx5SyiqdnH","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Downtime Revisited\" data-prev-link=\"downtime-revisited\" data-next-title=\"Common Magic Items\" data-next-link=\"common-magic-items\" data-content-chunk-id=\"6cd136fd-7a46-4153-bd58-7efd88145dff\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2514a94f-0251-4ba0-b82f-10471a906a95\">Magic items are prized by D&amp;D adventurers of all sorts and are often the main reward in an adventure. The rules for magic items are presented, along with the Treasure Hoard tables, in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure\" data-content-chunk-id=\"d4593be9-bb8a-43ff-9eae-1cf7d5697fcf\">chapter 7</a> of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a05e1ce4-ddf3-4db4-a543-470f269b66ed\">Dungeon Masterâs Guide</span>. This section expands on those rules by offering you an alternative way of determining which magic items end up in the charactersâ possession and by adding a collection of common magic items to the game. The section ends with tables that group magic items according to rarity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a7061268-843a-4fee-ba02-0ddbfd9a05d1\">The system in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c70bee17-8d86-4896-a3af-d382484b24a5\">Dungeon Masterâs Guide</span> is designed so that you can generate all treasure randomly, and the tables also govern the number of magic items the characters receive. In short, the tables do the work. But a DM whoâs designing or modifying an adventure might prefer to choose the magic items that come into play. If youâre in that situation, you can use the rules in this section to personalize your treasure hoards while staying within the gameâs limits for how many items the characters should ultimately accumulate.</p><h4 id=\"DistributionbyRarity\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d4ba1654-1675-4194-b5a5-f8fd823a4c77\">Distribution by Rarity</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"797d5baf-fce8-47f9-ad75-52dfc068eed1\">This alternative method of treasure determination focuses on choosing magic items based on their rarity, rather than by rolling on the tables in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"85aea569-15a2-4915-ba14-323d60b3905f\">Dungeon Masterâs Guide</span>. This method uses two tables: Magic Items Awarded by Tier and Magic Items Awarded by Rarity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"70f9c2fe-e79b-43a4-b687-b8f2a2e0bdcd\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"a093de57-0b38-4fc3-976a-44903d402c7d\">By Tier.</span> The Magic Items Awarded by Tier table shows the number of magic items a D&amp;D party typically gains during a campaign, culminating in the groupâs having accumulated one hundred magic items by 20th level. The table shows how many of those items are meant to be handed out during each of the four tiers of play. The emphasis on characters receiving more items during the second tier (levels 5-10) than in other tiers is by design. The second tier is where much of the play occurs in a typical D&amp;D campaign, and the items gained in that tier prepare the characters for higher-level adventures.</p><p class=\"Core-Styles_Core-Body\" dat>Cůß5a-content-chunk-id=\"1e893e94-8fd2-4663-a22e-6544a1aed7dc\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"3b432916-9d08-406a-af12-c05f8eff1750\">By Rarity.</span> The Magic Items Awarded by Rarity table takes the numbers from the Magic Items Awarded by Tier table and breaks them down to show the number of items of each rarity the characters are expected to have when they reach the end of a tier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7933f110-ec2b-4fa6-a185-9b826bf5af09\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ae5a44bf-052c-4b21-a798-fbcd77b7c4fd\">Minor and Major Items.</span> Both tables in this section make a distinction between minor magic items and major magic items. This distinction exists in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"4f4940f8-9520-4cb3-8db7-65b98f633b10\">Dungeon Masterâs Guide</span>, yet those terms arenât used there. In that book, the minor items are those listed on Magic Item Tables A through E, and the major items are on Magic Item Tables F through I. As you can see from the Treasure Hoard tables in that book, major magic items are meant to be handed out much less frequently than minor items, even at higher levels of play.</p><h5 id=\"MagicItemsAwardedbyTier\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d3ea86e9-c689-4bd7-9511-ccd207d04b9c\">Magic Items Awarded by Tier</h5><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5cdc8b47-8772-43f8-934b-31dc02abcc86\"> <thead> <tr> <th>Character Level</th> <th>Minor Items</th> <th>Major Items</th> <th>All Items</th> </tr> </thead> <tbody> <tr> <td>1-4</td> <td>9</td> <td>2</td> <td>11</td> </tr> <tr> <td>5-10</td> <td>28</td> <td>6</td> <td>34</td> </tr> <tr> <td>11-16</td> <td>24</td> <td>6</td> <td>30</td> </tr> <tr> <td>17-20</td> <td>19</td> <td>6</td> <td>25</td> </tr> <tr> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Total</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">80</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">20</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">100</span></td> </tr> </tbody> </table><h4 id=\"ChoosingItemsLevelbyLevel\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"3317b67e-5b57-4792-b256-68f81480c09f\">Choosing Items Level by Level</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e346e424-89d1-4184-bbcc-e43ee1b548e9\">You decide when to place an item in an adventure that youâre creating or modifying, usually because you think the story calls for a magic item, the characters need one, or the players would be especially pleased to get one.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"b7d0dac3-8451-4063-a986-01dc30e6e1e7\">When you want to select an item as treasure for an encounter, the Magic Items Awarded by Rarity table serves as your item budget. Hereâs how to use it:</p><blockquote data-content-chunk-id=\"031f76df-cab9-49b5-8d59-1ea403df5b68\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"885e0213-9c39-430f-b5ed-651da2e50bbd\">1. Jot down a copy of the table in your notes, so that you can make adjustments to the numbers as you select items to be placed in an adventure.</p> <p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"6ff32b09-2b95-456d-969a-ee1e3ed83b7c\">2. Refer to the line in the Level/CR column that corresponds to one of the following values (your choice): the level of the player characters, the challenge rating of the magic itemâs owner, or the challenge rating of the group of creatures guarding the item. The entries in that row of the table indicate the total number of items that would be appropriate for the characters to receive by the end of the tier represented by that row.</p> <p class=\"Core-Styles_Core-Hanging\" data-content-chunk-id=\"5124e904-97ab-44a6-b89f-901d9eeedde5\">3. Choose a magic item of any rarity for which the entry in this row is not 0.</p> <p class=\"Core-Styles_Core-Hanging-Extra-Space-After-\" data-content-chunk-id=\"b65678d3-15b7-45a9-a299-66e527e8c717\">4. When the characters obtain an item, modify your notes to indicate which part of your budget this expenditure came from by subtracting 1 from the appropriate entry on the table.</p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e6bdb86a-fe0c-4f66-8bfc-d6c53a89f6cf\">In the future, if you choose an item of a rarity thatâs not available in the current tier but is still available in a lower tier, deduct the item from the lower tier. If all lower tiers also have no items available of a given rarity, deduct the item from a higher tier.</p><h5 id=\"MagicItemsAwardedbyRarity\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"f4bfd07d-2cdc-4474-b9fb-6fd8e078f32b\">Magic Items Awarded by Rarity</h5><table class=\"compendium-horizontal-scroll-table compendium-no-left-right-padding-table compendium-auto-layout-table\" data-content-chunk-id=\"1a10d7e3-7c02-435f-aa59-7a88c8c6d4c2\"> <thead> <tr> <th>Â </th> <th colspan=\"5\">â â â â â â â Minor Magic Items â â â â â â â</th> <th colspan=\"4\">â â â â Major Magic Items â â â â</th> </tr> <tr> <th>Level/CR</th> <th>Common</th> <th>Uncommon</th> <th>Rare</th> <th>Very Rare</th> <th>Legendary</th> <th>Uncommon</th> <th>Rare</th> <th>Very Rare</th> <th>Legendary</th> </tr> </thead> <tbody> <tr> <td>1-4</td> <td>6</td> <td>2</td> <td>1</td> <td>0</td> <td>0</td> <td>2</td> <td>0</td> <td>0</td> <td>0</td> </tr> <tr> <td>5-10</td> <td>10</td> <td>12</td> <td>5</td> <td>1</td> <td>0</td> <td>5</td> <td>1</td> <td>0</td> <td>0</td> </tr> <tr> <td>11-16</td> <td>3</td> <td>6</td> <td>9</td> <td>5</td> <td>1</td> <td>1</td> <td>2</td> <td>2</td> <td>1</td> </tr> <tr> <td>17+</td> <td>0</td> <td>0</td> <td>4</td> <td>9</td> <td>6</td> <td>0</td> <td>1</td> <td>2</td> <td>3</td> </tr> <tr> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Total</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">19</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">20</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">19</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">15</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">7</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">8</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">4</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">4</span></td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">4</span></td> </tr> </tbody> </table><h4 id=\"ChoosingItemsPiecemeal\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"336b6d57-8f62-48a1-a5a6-ef0e4b9963e1\">Choosing Items Piecemeal</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a3973ffd-1d9c-46f6-996d-375b8fa71329\">If you prefer a more free-form method of choosing magic items, simply select each magic item you want to give out; then, when the characters acquire one, deduct it from the Magic Items Awarded by Rarity table in your notes. Whenever you do so, start with the lowest tier, and deduct the item from the first number you come across in the appropriate rarity column for the item, whether its minor or major. If that tier doesnât have a number greater than 0 for that rarity, go up a tier until you find one that does, and deduct the magic item from that number. Following this process, you will zero out each row of the table in order, going from the lowest levels to the highest.</p><h4 id=\"OverstockinganAdventure\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b0a2e2cd-18f7-4c06-9356-d51aa955ac55\">Overstocking an Adventure</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3aae2846-12c2-4f7c-af8a-22651c47ddfa\">The magic item tables in this section are based on the number of items the characters are expected to receive, not the number of items that are available in an adventure. When creating or modifying an adventure, assume that the characters wonât find all the items you place in it, unless most of the loot is in easy-to-find locations. Hereâs a good rule of thumb: an adventure can include a number of items thatâs 25 percent higher than the numbers in the tables (round up). For example, an adventure designed to take characters from 1st to 4th level might include fourteen items rather than eleven, in the expectation that three of those items wonât be found.</p><blockquote data-content-chunk-id=\"63514426-b2b7-4dd6-a341-796757586e9c\" class=\"ddb-blockquote\"> <p data-content-chunk-id=\"1017eff0-6e46-457e-ada7-6fdd3c5cfa8f\"><strong>BEHIND THE DESIGN: MAGIC ITEM DISTRIBUTION</strong></p> <p data-content-chunk-id=\"5c4ce223-a047-45fb-a824-c4ff719d0f90\">The <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"4a87e576-f0b5-4148-8d19-5f834b24d261\">Dungeon Masterâs Guide</span> assumes a certain amount of treasure will be found over the course of a campaign. Over twenty levels of typical play, the game expects forty-five rolls on the Treasure Hoard tables, distributed as follows:</p> <ul data-content-chunk-id=\"f1d20365-f98f-42fa-9121-b3e4870ef132\"> <li class=\"Sidebar-Styles_Sidebar-Bulleted ParaOverride-8\" data-content-chunk-id=\"35ac9ab1-f6ed-4210-a604-4dd8504613ef\">Seven rolls on the Challenge 0-4 table</li> <li class=\"Sidebar-Styles_Sidebar-Bulleted ParaOverride-8\" data-content-chunk-id=\"444035ad-df82-4475-90c7-42a196c6fed4\">Eighteen rolls on the Challenge 5-10 table</li> <li class=\"Sidebar-Styles_Sidebar-Bulleted ParaOverride-8\" data-content-chunk-id=\"a88c0df5-12a6-4761-a43d-2f5f880b55f1\">Twelve rolls on the Challenge 11-16 table</li> <li class=\"Sidebar-Styles_Sidebar-Bulleted-Extra-Space-After- ParaOverride-8\" data-content-chunk-id=\"628f7ef7-cd0c-4017-b9c6-b365281d6982\">Eight rolls on the Challenge 17+ table</li> </ul> <p data-content-chunk-id=\"e52d0fc4-6ecd-41ca-b837-9037cb642636\">Because many of the table results call for more than one magic item, those forty-five rolls will result in the characters obtaining roughly one hundred items. The optional system described here yields the same number of items, distributed properly throughout the spectrum of rarity, while enabling you to control exactly which items the characters have a chance of acquiring.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":527,"ddbId":95,"bookCode":"xgte","slug":"awarding-magic-items","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Awarding Magic Items","slugLink":"Chapter2AwardingMagicItems","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725355410,"modifiedTime":1778725355410,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!azEsFbwx5SyiqdnHŤ{"_id":"azEsFbwx5SyiqdnH","name":"Chapter 2: Awarding Magic Items","folder":"qQNhu59ff3imX6sw","sort":1095,"flags":{"ddb":{"cobaltId":527,"ddbId":95,"bookCode":"xgte","slug":"awarding-magic-items","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Awarding Magic Items","slugLink":"Chapter2AwardingMagicItems","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"azEsFbwx5SyiqdnH"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["azEsFbwx5SyiqdnH"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725355410,"modifiedTime":1778725355410,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}"<MëJ­         0!journal.pages!aZRQ5AMlwoqcrhVM.aZRQ5AMlwoqcrhVMŞ{"name":"Chapter 2: Dungeon Master's Tools","type":"text","title":{"show":false,"level":1},"_id":"aZRQ5AMlwoqcrhVM","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Racial Feats\" data-prev-link=\"character-options-racial-feats\" data-next-title=\"Random Encounters: A World of Possibilities\" data-next-link=\"random-encounters\" data-content-chunk-id=\"0527899d-001a-49bd-802d-2620461b0e8c\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"162efa0e-8906-4080-9bfa-046f4b9f3a78\"><span class=\"Serif-Character-Style_Small-Cap-Serif\" data-content-chunk-id=\"a62a7024-32dc-4815-adba-2b28820458f3\">As the Dungeon Master, you oversee </span>the game and weave together the story experienced by your players. Youâre the one who keeps it all going, and this chapter is for you. It gives you new rules options, as well as some refined tools for creating and running adventures and campaigns. It is a supplement to the tools and advice offered in the <em><a title=\"Dungeon Masterâs Guide\"><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f25215ca-d647-4b85-ab8d-803d398ef6d3\">Dungeon Maste</span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"7861074c-6f03-43e0-9c64-72963ad3d015\">râs Guide</span></a></em>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"efc9ba1b-3404-42d8-bbfd-69718290c01e\">The chapter opens with optional rules meant to help you run certain parts of the game more smoothly. The chapter then goes into greater depth on several topics â encounter building, random encounters, traps, magic items, and downtime â which largely relate to how you create and stage your adventures.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1998e35a-be5b-46d9-8015-d7033a0dbc3f\">The material in this chapter is meant to make your life easier. Ignore anything you find here that doesnât help you, and donât hesitate to customize the things that you do use. The gameâs rules exist to serve you and the games you run. As always, make them your own.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":514,"ddbId":62,"bookCode":"xgte","slug":"dungeon-masters-tools","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Dungeon Master's Tools","slugLink":"Chapter2DungeonMastersTools","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.XSU5sjxvWQwVtw8C{"name":"Simultaneous Effects","type":"text","title":{"show":true,"level":1},"_id":"XSU5sjxvWQwVtw8C","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6737391f-43d3-4084-b22a-3774e8f23bfa\">Most effects in the game happen in succession, following an order &amp;Reference[set]{set} by the rules or the DM. In rare cases, effects can happen at the same time, especially at the start or end of a creatureâs turn. If two or more things happen at the same time on a character or monsterâs turn, the person at the game table â whether player or DM â who controls that creature decides the order in which those things happen. For example, if two effects occur at the end of a player characterâs turn, the player decides which of the two effects happens first.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":63,"bookCode":"xgte","slug":"dungeon-masters-tools#SimultaneousEffects","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Simultaneous Effects","slugLink":"SimultaneousEffects","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.z6s2o8r8iu9U6uuB˝%{"name":"Falling","type":"text","title":{"show":true,"level":1},"_id":"z6s2o8r8iu9U6uuB","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2be779b8-e624-4a4a-bb9d-2b2c8d059fd6\">Falling from a great height is a significant risk for adventurers and their foes. The rule given in the <em><a title=\"Playerâs Handbook\">Playerâs Handbook</a></em>Â is simple: at the end of a fall, you take 1d6 bludgeoning damage for every 10 feet you fell, to a maximum of 20d6. You also land <a>prone</a>, unless you somehow avoid taking damage from the fall. Here are two optional rules that expand on that simple rule.</p><h3 id=\"RateofFalling\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"52258554-07b0-49f2-838e-7fa5f605ec36\">Rate of Falling</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7ed3ebb3-e736-42e4-930d-366b604b81f8\">The rule for falling assumes that a creature immediately drops the entire distance when it falls. But what if a creature is at a high altitude when it falls, perhaps on the back of a griffon or on board an airship? Realistically, a fall from such a height can take more than a few seconds, extending past the end of the turn when the fall occurred. If youâd like high-altitude falls to be properly time-consuming, use the following optional rule.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"20c05c54-1b10-437e-8b33-565652751b16\">When you fall from a great height, you instantly descend up to 500 feet. If youâre still falling on your next turn, you descend up to 500 feet at the end of that turn. This process continues until the fall ends, either because you hit the ground or the fall is otherwise halted.</p><h3 id=\"FlyingCreaturesandFalling\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2edd043f-a60c-4e96-8263-284c1f5111eb\">Flying Creatures and Falling</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"45d03a00-04ef-4be5-be64-18f8c07d8cf8\">A flying creature in flight falls if it is knocked <a>prone</a>, if its speed is reduced to 0 feet, or if it otherwise loses the ability to move, unless it can hover or it is being held aloft by magic, such as the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a18bea0c-6277-45c1-9e8f-e0cc37a49713\">@Compendium[dnd-beyond.beyond-spells.Fly14IIIIIIIIIII]{fly}</span> spell.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b5cfb31-0d1a-4ac5-9091-7a78fa523595\">If youâd like a flying creature to have a better chance of surviving a fall than a non-flying creature does, use this rule: subtract the creatureâs current flying speed from the distance it fell before calculating falling damage. This rule is helpful to a flier that is knocked <a>prone</a> but is still conscious and has a current flying speed that is greater than 0 feet. The rule is designed to simulate the creature flapping its wings furiously or taking similar measures to &amp;Reference[slow]{slow} the velocity of its fall.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e2c279dd-bdba-435c-9106-adfa71ed6f07\">If you use the rule for rate of falling in the previous section, a flying creature descends 500 feet on the turn when it falls, just as other creatures do. But if that creature starts any of its later turns still falling and is <a>prone</a>, it can halt the fall on its turn by spending half its flying speed to counter the <a>prone</a> condition (as if it were standing up in midair).</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":64,"bookCode":"xgte","slug":"dungeon-masters-tools#Falling","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Falling","slugLink":"Falling","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.n31bwKKCjM4rux2yŃ${"name":"Sleep","type":"text","title":{"show":true,"level":1},"_id":"n31bwKKCjM4rux2y","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"64fca307-92a2-4b4b-bf67-c1569aa3e22f\">Just as in the real world, D&amp;D characters spend many hours sleeping, most often as part of a long rest. Most monsters also need to sleep. While a creature sleeps, it is subjected to the <a>unconscious</a> condition. Here are a few rules that expand on that basic fact.</p><h3 id=\"WakingSomeone\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"afb938e7-0582-4fb0-8b91-04c59f5e04c9\">Waking Someone</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e6819378-e9e5-4559-bcae-c45e16acadac\">A creature that is naturally sleeping, as opposed to being in a magically or chemically induced sleep, wakes up if it takes any damage or if someone else uses an action to shake or slap the creature awake. A sudden loud noise â such as yelling, thunder, or a ringing bell â also awakens someone that is sleeping naturally.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e27bca59-e960-438b-bfc2-04fafe59f585\">Whispers donât disturb sleep, unless a sleeperâs passive Wisdom (<a>&amp;Reference[prc]{Perception}</a>) score is 20 or higher and the whispers are within 10 feet of the sleeper. Speech at a normal volume awakens a sleeper if the environment is otherwise silent (no wind, birdsong, crickets, street sounds, or the like) and the sleeper has a passive Wisdom (<a>&amp;Reference[prc]{Perception}</a>) score of 15 or higher.</p><h3 id=\"SleepinginArmor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c149a08f-90ce-4765-9ee4-895c7e65b8f0\">Sleeping in Armor</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3d5f373c-f612-4f73-9c14-82a78a78e6f3\">Sleeping in light armor has no adverse effect on the wearer, but sleeping in medium or heavy armor makes it difficult to recover fully during a long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8e483d56-635b-4802-bc98-7aa50bc97b84\">When you finish a long rest during which you slept in medium or heavy armor, you regain only one quarter of your spent Hit Dice (minimum of one die). If you have any levels of <a>exhaustion</a>, the rest doesnât reduce your <a>exhaustion</a> level.</p><h3 id=\"GoingwithoutaLongRest\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"bc88a93f-12af-4197-94fb-544dd74bd753\">Going without a Long Rest</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0c918669-78ca-48c3-9f88-f61882135506\">A long rest is never mandatory, but going without sleep does have its consequences. If you want to account for the effects of sleep deprivation on characters and creatures, use these rules.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"08443ee3-51f7-4515-a806-2f1eb945ea53\">Whenever you end a 24-hour period without finishing a long rest, you must succeed on a [[/save con 10 format=long]] or suffer one level of <a>exhaustion</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b734c6d7-f096-42dc-9234-635f10ff3da9\">It becomes harder to fight off <a>exhaustion</a> if you stay awake for multiple days. After the first 24 hours, the DC increases by 5 for each consecutive 24-hour period without a long rest. The DC resets to 10 when you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":65,"bookCode":"xgte","slug":"dungeon-masters-tools#Sleep","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Sleep","slugLink":"Sleep","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.btq0AFcKFWts5x64{"name":"Adamantine Weapons","type":"text","title":{"show":true,"level":1},"_id":"btq0AFcKFWts5x64","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2af0cbe4-c88c-469b-b643-be1e392740e1\">Adamantine is an ultrahard metal found in meteorites and extraordinary mineral veins. In addition to being used to craft <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"84efde1d-0317-4ad2-9827-a3d3150097ca\"><a href=\"https://www.dndbeyond.com/magic-items/adamantine-armor\">adamantine armor</a></span>, the metal is also used for weapons.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f4b47559-b760-4083-a4a5-377287ccf98d\">Melee weapons and ammunition made of or coated with adamantine are unusually effective when used to break objects. Whenever an adamantine weapon or piece of ammunition hits an object, the hit is a critical hit.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c55c500-195e-4345-999f-69673323a4de\">The adamantine version of a melee weapon or of ten pieces of ammunition costs 500 gp more than the normal version, whether the weapon or ammunition is made of the metal or coated with it.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":66,"bookCode":"xgte","slug":"dungeon-masters-tools#AdamantineWeapons","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Adamantine Weapons","slugLink":"AdamantineWeapons","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.UA77jGlKVhI57Y3Aó{"name":"Tying Knots","type":"text","title":{"show":true,"level":1},"_id":"UA77jGlKVhI57Y3A","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"99c79aa8-56d9-4303-94c7-9dbbb750c213\">The rules are purposely open-ended concerning mundane tasks like tying knots, but sometimes knowing how well a knot was fashioned is important in a dramatic scene when someone is trying to untie a knot or slip out of one. Hereâs an optional rule for determining the effectiveness of a knot.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b13b280a-629a-45cf-8efc-d09af1ef22c3\">The creature who ties the knot makes an Intelligence (<a>&amp;Reference[slt]{Sleight of Hand}</a>) check when doing so. The total of the check becomes the DC for an attempt to untie the knot with an Intelligence (<a>&amp;Reference[slt]{Sleight of Hand}</a>) check or to slip out of it with a Dexterity (<a>&amp;Reference[acr]{Acrobatics}</a>) check.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6ac993a-9185-47f9-a8db-4cd0e2213137\">This rule intentionally links <a>&amp;Reference[slt]{Sleight of Hand}</a> with Intelligence, rather than Dexterity. This is an example of how to apply the rule in the â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/using-ability-scores#AbilityChecks#VariantSkillswithDifferentAbilities\" data-content-chunk-id=\"da5d5e85-2454-4fb7-9eb1-8283e6a54591\">Variant: Skills with Different AbćŰŰůilities</a>â section in chapter 7 of the <em><a title=\"Playerâs Handbook\"><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"ff62a651-11e2-43d0-aed4-a83eb3af2a4b\">Playerâs</span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"828b2cb1-5c5b-4c8b-ae2e-1ea57b11ce66\"> Handbook</span></a></em>.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":67,"bookCode":"xgte","slug":"dungeon-masters-tools#TyingKnots","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Tying Knots","slugLink":"TyingKnots","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.HM89FNt8bZ9TTcQuĐÇ{"name":"Tool Proficiencies","type":"text","title":{"show":true,"level":1},"_id":"HM89FNt8bZ9TTcQu","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"52e4976d-4144-4916-b605-77ce4dcb7097\">Tool proficiencies are a useful way to highlight a characterâs background and talents. At the game table, though, the use of tools sometimes overlaps with the use of skills, and it can be unclear how to use them together in certain situations. This section offers various ways that tools can be used in the game.</p><h3 id=\"ToolsandSkillsTogether\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"3d001d44-7e1d-4d2f-b3c7-31b0a820b417\">Tools and Skills Together</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bc067df2-698d-4919-ad2d-3727cc1cae68\">Tools have more specific applications than skills. The <a>&amp;Reference[his]{History}</a> skill applies to any event in the past. A tool such as a forgery kit is used to make fake objects and little else. Thus, why would a character who has the opportunity to acquire one or the other want to gain a tool proficiency instead of proficiency in a skill?</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5cd9b9d4-0f0f-45c5-ba72-fc5f90ada0a0\">To make tool proficiencies more attractive choices for the characters, you can use the methods outlined below.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0c5ce176-33ae-42d6-b963-853a0554a966\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"49768f0e-b722-4b7e-b270-da9b1078c7be\">Advantage.</span> If the use of a tool and the use of a skill both apply to a check, and a character is proficient with the tool and the skill, consider allowing the character to make the check with advantage. This simple benefit can go a long way toward encouraging players to pick up tool proficiencies. In the tool descriptions that follow, this benefit is often expressed as additional &amp;Reference[ins]{insight} (or something similar), which translates into an increased chance that the check will be a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"21aa3ba3-4be4-4772-bec8-5ace8f38126d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"81db4f84-9e6b-42f9-a02a-a5f5101487d8\">Added Benefit.</span> In addition, consider giving characters who have both a relevant skill and a relevant tool proficiency an added benefit on a successful check. This benefit might be in the form of more detailed information or could simulate the effect of a different sort of successful check. For example, a character proficient with masonâs tools makes a successful Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check to find a secret door in a stone wall. Not only does the character notice the doorâs presence, but you decide that the tool proficiency entitles the character to an automatic success on an Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check to determine how to open the door.</p><h3 id=\"ToolDescriptions\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"936fdd10-7957-4f48-85e0-13f64e05f6cb\">Tool Descriptions</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e4649962-2113-4ce6-bb6f-45eeacd92ad9\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/04-001.exhaustion.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7fe28d94-6fcf-47af-850f-c45bbaf50e92\">The following sections go into detail about the tools presented in the <em><a title=\"Playerâs Handbook\">Playerâs Handbook</a></em>, offering advice on how to use them in a campaign.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c499575e-9017-4eea-93b9-c3c252517942\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"42fb72a3-c8c2-491b-a142-ae9fa4a358ad\">Components.</span> The first paragraph in each description gives details on what a &amp;Reference[set]{set} of supplies or tools is made up of. A character who is proficient with a tool knows how to use all of its component parts.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62e4ea8b-fba1-402e-bc6d-bb9052c9801b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"07cca38e-98d4-4386-81c4-13d7afcf9ef5\">Skills.</span> Every tool potentially provides advantage on a check when used in conjunction with certain skills, provided a character is proficient with the tool and the skill. As DM, you can allow a character to make a check using the indicated skill with advantage. Paragraphs that begin with skill names discuss these possibilities. In each of these paragraphs, the benefits apply only to someone who has proficiency with the tool, not someone who simply owns it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"08802d09-a9be-441d-a30a-f4b885127427\">With respect to skills, the system is mildly abstract in terms of what a tool proficiency represents; essentially, it assumes that a character who has proficiency with a tool also has learned about facets of the trade or profession that are not necessarily associated with the use of the tool.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ef153531-43b4-489c-98cc-d66a3c56a676\">In addition, you can consider giving a character extra information or an added benefit on a skill check. The text provides some examples and ideas when this opportunity is relevant.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1fef41de-bf3b-42a5-8496-466ca127461c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"57448f7a-bdc3-4bec-9850-e9902c9a6d25\">Special Use.</span> Proficiency with a tool usually brings with it a particular benefit in the form of a special use, as described in this paragraph.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"37adfafb-4140-47a4-a710-afb034730387\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5eaa503a-7feb-4ddd-95d4-3c59ba911941\">Sample DCs.</span> A table at the end of each section lists activities that a tool can be used to perform, and suggested DCs for the necessary ability checks.</p><h4 id=\"AlchemistsSupplies\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"26b21fe0-b529-4606-a3f6-3cfa2de0ecb2\">Alchemistâs Supplies</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2e28d197-3ffe-4270-9b0e-959e6261ccb5\">Alchemistâs supplies enable a character to produce useful concoctions, such as acid or alchemistâs fire.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bd34fe53-7261-41db-b277-abc9e64b4000\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"929467a8-c7d3-4e55-aef3-d795e4d73c62\">Components.</span> Alchemistâs supplies include two glass beakers, a metal frame to hold a beaker in place over an open flame, a glass stirring rod, a small mortar and pestle, and a pouch of common alchemical ingredients, including salt, powdered iron, and purified water.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"657fe5b6-1525-49c3-9d36-75936d1830ba\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"998dafda-5348-487b-b772-c26c50315aa6\"><a>&amp;Reference[arc]{Arcana}</a>.</span> Proficiency with alchemistâs supplies allows you to unlock more information on <a>&amp;Reference[arc]{Arcana}</a> checks involving potions and similar materials.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"589794ce-a7ab-4509-b93e-7b6b1b0d6de5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"08083d99-a1d0-4a1b-a910-b787bfede5a0\"><a>&amp;Reference[inv]{Investigation}</a>.</span> When you inspect an area for clues, proficiency with alchemistâs supplies grants additional &amp;Reference[ins]{insight} into any chemicals or other substances that might have been used in the area.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1227d504-859f-4155-bb5f-0657e07af2dc\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"508c62e4-f0c8-4061-a069-abfb059015b8\">Alchemical Crafting.</span> You can use this tool proficiency to create alchemical items. A character can spend money to collect raw materials, which weigh 1 pound for every 50 gp spent. The DM can allow a character to make a check using the indicated skill with advantage. As part of a long rest, you can use alchemistâs supplies to make one dose of acid, alchemistâs fire, antitoxin, oil, perfume, or soap. Subtract half the value of the created item from the total gp worth of raw materials you are carrying.</p><h5 id=\"AlchemistsSupplies2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"06e081db-3afd-4089-8d10-2f6211796283\">Alchemistâs Supplies</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"0d3b7043-0bbf-4229-bc83-6979b486217a\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Create a puff of thick smoke</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Identify a poison</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Identify a substance</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Start a fire</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Neutralize acid</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"BrewersSupplies\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"baf0e9c6-47eb-4978-9e01-9924bee331c9\">Brewerâs Supplies</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8f966a9f-fac1-4d55-8c3b-416e9cdb2b67\">Brewing is the art of producing beer. Not only does beer serve as an alcoholic beverage, but the process of brewing purifies water. Crafting beer takes weeks of fermentation, but only a few hours of work.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"17b0bbea-17bf-45a1-837c-407fa5b8ecd9\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7fef432f-5eb6-4c59-ad55-aff4309d8b05\">Components.</span> Brewerâs supplies include a large glass jug, a quantity of hops, a siphon, and several feet of tubing.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d9c42eb2-629a-4d1d-9198-3c5f19244d0d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5d65a133-1ccb-44db-b843-bc318f9b6fb5\"><a>&amp;Reference[his]{History}</a>.</span> Proficiency with brewerâs supplies gives you additional &amp;Reference[ins]{insight} on Intelligence (<a>&amp;Reference[his]{History}</a>) checks concerning events that involve alcohol as a significant element.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"606401aa-a75d-4394-8f1d-fd3f33fb730e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ff6b4d95-ccea-4f0a-a7f4-2d86c199383d\"><a>&amp;Reference[med]{Medicine}</a>.</span> This tool proficiency grants additional &amp;Reference[ins]{insight} when you treat anyone suffering from alcohol poisoning or when you can use alcohol to dull pain.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6c5dbd79-c6d7-499a-8194-025c78d5d4d8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"4840a7fc-1f33-4aba-9b37-d7409233d61e\"><a>&amp;Reference[per]{Persuasion}</a>.</span> A stiff drink can help soften the hardest heart. Your proficiency with brewerâs supplies can help you ply someone with drink, giving them just enough alcohol to mellow their mood.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4fb6b9dd-921e-4fc5-9779-1f5892435f21\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"be425d97-a726-4138-bad2-b91f430a00ae\">Potable Water.</span> Your knowledge of brewing enables you to purify water that would otherwise be undrinkable. As part of a long rest, you can purify up to 6 gallons of water, or 1 gallon as part of a short rest.</p><h5 id=\"BrewersSupplies2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"96e7efac-2fe5-4dc2-ac1d-e3d274390102\">Brewerâs Supplies</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"a600b1b7-8ed7-4da2-82b9-9a7b14424fc3\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Detect poison or impurities in a drink</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Identify alcohol</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Ignore effects of alcohol</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"CalligraphersSupplies\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6081a572-d481-4bf8-9488-534072071a35\">Calligrapherâs Supplies</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"32f048cb-c8bd-497f-ad1a-ed2673a4d1c1\">Calligraphy treats writing as a delicate, beautiful art. Calligraphers produce text that is pleasing to the eye, using a style that is difficult to forge. Their supplies also give them some ability to examine scripts and determine if they are legitimate, since a calligrapherâs training involves long hours of studying writing and attempting to replicate its style and design.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"32c71749-7855-4664-8823-abfa0db17359\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"67718cd7-6ebd-4877-9473-29c668831430\">Components.</span> Calligrapherâs supplies include ink, a dozen sheets of parchment, and three quills.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"797626bd-46e1-4c39-888e-29bcfd3ace8b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a3767040-2d00-4294-b4b5-900ba0e02059\"><a>&amp;Reference[arc]{Arcana}</a>.</span> Although calligraphy is of little help in deciphering the content of magical writings, proficiency with these supplies can aid in identifying who wrote a script of a magical &amp;Reference[nat]{nature}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dcd114e9-2103-4ebb-8f84-ffd3c42b6736\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"29ecf902-6a6f-41d0-bd4c-abba3062b218\"><a>&amp;Reference[his]{History}</a>.</span> This tool proficiency can augment the benefit of successful checks made to analyze or investigate ancient writings, scrolls, or other texts, including runes etched in stone or messages in frescoes or other displays.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1d4a09db-ebb9-41a2-b2a7-e509f4fa1aae\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"af8b7cab-6f32-4fbc-bd5b-34a6d867f39e\">Decipher Treasure Map.</span> This tool proficiency grants you expertise in examining maps. You can make an [[/check int format=long]] to determine a mapâs age, whether a map includes any hidden messages, or similar facts.</p><h5 id=\"CalligraphersSupplies2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"4b4c675d-a5c6-4300-a904-7e818997e4e5\">Calligrapherâs Supplies</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"57dd7b61-36b4-4ab1-8b8f-55a3ec2fe65d\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Identify writer of nonmagical script</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Determine writerâs state of mind</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Spot forged text</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Forge a signature</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"CarpentersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"de10608b-4774-4321-8187-048f23077ac3\">Carpenterâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"177bf679-bb5b-4e88-81c4-2f95650438a3\">Skill at carpentry enables a character to construct wooden structures. A carpenter can build a house, a shack, a wooden cabinet, or similar items.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e756ea2a-2ccf-4d2d-80e6-5c635142a4ae\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6480c8d0-57b0-4ab3-b903-3b8829d81c16\">Components.</span> Carpenterâs tools include a saw, a hammer, nails, a hatchet, a square, a ruler, an adze, a plane, and a chisel.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"08e31466-8861-493a-8cde-273000f27555\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7f9037d6-6244-4bb8-aae5-3dd26d3db501\"><a>&amp;Reference[his]{History}</a>.</span> This tool proficiency aids you in identifying the use and the origin of wooden buildings and other large wooden objects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"902fa149-b578-4f71-82c2-148f7e497074\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"4fc14d29-4257-47e9-8898-60ec2e383851\"><a>&amp;Reference[inv]{Investigation}</a>.</span> You gain additional &amp;Reference[ins]{insight} when inspecting areas within wooden structures, because you know tricks of construction that can conceal areas from discovery.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"621758e7-00ba-4fa0-a562-7603b25727dd\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a4bf9206-6e87-4b97-b4f6-37ee3319f0f9\"><a>&amp;Reference[prc]{Perception}</a>.</span> You can spot irregularities in wooden walls or floors, making it easier to find trap doors and secret passages.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5913dbea-bef9-4951-8f0f-caa7bb407887\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"01e8401e-35c7-4044-a9ba-1609a3555383\"><a>&amp;Reference[ste]{Stealth}</a>.</span> You can quickly assess the weak spots in a wooden floor, making it easier to avoid the places that creak and groan when theyâre stepped on.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f59f344-c601-494d-b9ef-091e3d18a1db\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"39c20985-784d-4231-a124-ad15bfd6f390\">Fortify.</span> With 1 minute of work and raw materials, you can make a door or window harder to force open. Increase the DC needed to open it by 5.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b41ab94-fdf0-4702-826a-86843a2b3ae8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f21cffaf-e5a7-4321-8b33-29db02c20ee9\">Temporary Shelter.</span> As part of a long rest, you can construct a lean-to or a similar shelter to keep your group dry and in the shade for the duration of the rest. Because it was fashioned quickly from whatever wood was available, the shelter collapses 1d3 days after being assembled.</p><h5 id=\"CarpentersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"df220652-5f52-4eb2-8893-5933fd44bbea\">Carpenterâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"bb034fad-bb40-4438-9834-128db124f461\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Build a simple wooden structure</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Design a complex wooden structure</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Find a weak point in a wooden wall</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Pry apart a door</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"CartographersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e58741f7-2a1d-4f71-9f3f-42b53213b1d6\">Cartographerâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"05750c70-e02b-47b3-bfbe-2f8deda1e144\">Using cartographerâs tools, you can create accurate maps to make travel easier for yourself and those who come after you. These maps can range from large-scale depictions of mountain ranges to diagrams that show the layout of a dungeon level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aab12215-b5d3-40f9-8eb6-7ff5dc9368b2\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b67598d0-f063-437c-a9e2-5409f0e7e216\">Components.</span> Cartographerâs tools consist of a quill, ink, parchment, a pair of compasses, calipers, and a ruler.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a3025b2a-5196-41be-b4f7-290af17ea988\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a5401ba5-7dd1-4be6-bdd1-68a558764ba0\"><a>&amp;Reference[arc]{Arcana}</a>, <a>&amp;Reference[his]{History}</a>, <a>&amp;Reference[rel]{Religion}</a>.</span> You can use your knowledge of maps and locations to unearth more detailed information when you use these skills. For instance, you might spot hidden messages in a map, identify when the map was made to determine if geographical features have changed since then, and so forth.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"378f3bf3-f81d-457e-b8be-5907c8a68d79\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"4b1fe985-9d5e-49e0-ad9d-b1f0e1103c99\"><a>&amp;Reference[nat]{Nature}</a>.</span> Your familiarity with physical geography makes it easier for you to answer questions or solve issues relating to the terrain around you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"507582e7-59c0-4bb3-a736-55981b3783f0\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"cb6a2ba1-acea-4616-a37e-4bc2dbf7950e\"><a>&amp;Reference[sur]{Survival}</a>.</span> Your understanding of geography makes it easier to find paths to civilization, to predict areas where villages or towns might be found, and to avoid becoming lost. You have studied so many maps that common patterns, such as how trade routes evolve and where settlements arise in relation to geographic locations, are familiar to you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b219424-6aa8-4ce7-b6d3-59db991f76b3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"8fe14f22-50b6-47a4-82d8-a8bf77635e89\">Craft a Map.</span> While traveling, you can draw a map as you go in addition to engaging in other activity.</p><h5 id=\"CartographersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"4be97d1b-46c4-4282-b524-7de3698ed227\">Cartographerâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"a481762f-83f0-4feb-9327-190813d210d6\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Determine a mapâs age and origin</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Estimate direction and distance to a landmark</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Discern that a map is fake</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Fill in a missing part of a map</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"CobblersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ddbdf76e-8cdf-4ee5-82c7-a5626d9f4091\">Cobblerâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"935ca6cf-5e10-478a-8a54-4f7be00b1597\">Although the cobblerâs trade might seem too humble for an adventurer, a good pair of boots will see a character across rugged wilderness and through deadly dungeons.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0cd15f7e-0cf1-480f-a645-f67a9d364978\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"dd9a889f-2a60-4088-91c5-c1cb3adfdc93\">Components.</span> Cobblerâs tools consist of a hammer, an awl, a knife, a shoe stand, a cutter, spare leather, and thread.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"55e4257c-5f01-4d70-a8a5-cd88db5ddf0c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a1fca01b-baa6-44d6-bfb2-61465841fe9b\"><a>&amp;Reference[arc]{Arcana}</a>, <a>&amp;Reference[his]{History}</a>.</span> Your knowledge of shoes aids you in identifying the magical properties of enchanted boots or the &amp;Reference[his]{history} of such items.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"317f0d91-4a58-4deb-8030-9a1dc5145f39\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"34d3e0b5-1818-49d0-be0e-6351eda90d6e\"><a>&amp;Reference[inv]{Investigation}</a>.</span> Footwear holds a surprising number of secrets. You can learn where someone has recently visited by examining the wear and the dirt that has accumulated on their shoes. Your experience in repairing shoes makes it easier for you to identify where damage might come from.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f70b07f-be70-4724-b0e2-312e07fb3787\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ec65533b-4be9-4f6d-ac87-98aa2ba9fa6e\">Maintain Shoes.</span> As part of a long rest, you can repair your companionsâ shoes. For the next 24 hours, up to six creatures of your choice who wear shoes you worked on can travel up to 10 hours a day without making saving throws to avoid <a>exhaustion</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2aca63c4-2d48-417a-be1c-b264c6bd3bc8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5fe18172-3962-4585-b5b2-de0530cf331b\">Craft Hidden Compartment.</span> With 8 hours of work, you can add a hidden compartment to a pair of shoes. The compartment can hold an object up to 3 inches long and 1 inch wide and deep. You make an [[/check int format=long]] using your tool proficiency to determine the Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check DC needed to find the compartment.</p><h5 id=\"CobblersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d58ea856-6d7e-43d3-91ba-ef45145fb0f6\">Cobblerâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"a43496f3-bd57-4198-9399-fb7d3c0dd043\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Determine a shoeâs age and origin</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Find a hidden compartment in a boot heel</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table><h4 id=\"CooksUtensils\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1e4f33ec-74ee-4bd7-a5fd-9c03d262d937\">Cookâs Utensils</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4b65cc2d-bd68-4006-83d1-5e3b59e95b83\">Adventuring is a hard life. With a cook along on the journey, your meals will be much better than the typical mix of hardtack and dried fruit.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"789e7190-0b80-4a1d-835e-ff41f99580e1\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7b7bffac-a56a-43bb-8bdc-ff339e1c913c\">Components.</span> Cookâs utensils include a metal pot, knives, forks, a stirring spoon, and a ladle.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"11e39653-7ec7-4272-96d7-c273f1c6ca0f\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"23170d00-2db8-416e-8724-7637ebc0e8d1\"><a>&amp;Reference[his]{History}</a>.</span> Your knowledge of cooking techniques allows you to assess the social patterns involved in a cultureâs eating habits.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c110263-3b22-4d18-885c-f74bec5bc5fb\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6c9de186-b0fd-4da0-a703-d1ea1cc634b3\"><a>&amp;Reference[med]{Medicine}</a>.</span> When administering treatment, you can transform &amp;Reference[med]{medicine} that is bitter or sour into a pleasing concoction.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ebf77831-5cdc-4df1-9e99-66d563689363\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e088d7f4-24b6-4196-a446-a435fae5ec84\"><a>&amp;Reference[sur]{Survival}</a>.</span> When foraging for food, you can make do with ingredients you scavenge that others would be unable to transform into nourishing meals.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1cc71810-0b84-45e4-82ff-6add2a0d4a41\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9a1ccbd5-2a1a-44ee-88b9-39bf02aeb408\">Prepare Meals.</span> As part of a short rest, you can prepare a tasty meal that helps your companions regain their strength. You and up to five creatures of your choice regain 1 extra hit point per Hit Die spent during a short rest, provided you have access to your cookâs utensils and sufficient food.</p><h5 id=\"CooksUtensils2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"7cd6b903-0e31-4265-844d-4e2094cc3c04\">Cookâs Utensils</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"501f0931-4f30-449f-85e8-a9d22047b790\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <tę;äůh style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Create a typical meal</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Duplicate a meal</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Spot poison or impurities in food</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Create a gourmet meal</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table><h4 id=\"DisguiseKit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d5ca7693-d1af-480a-8685-d4752b0e8d23\">Disguise Kit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cec2e4a9-15e1-4dac-99fc-3b3572157cb9\">The perfect tool for anyone who wants to engage in trickery, a disguise kit enables its owner to adopt a false identity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b8c34e90-0630-470a-a78c-347ef1630a38\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7ea1f2b4-6016-4417-85cb-30cec4fec088\">Components.</span> A disguise kit includes cosmetics, hair dye, small props, and a few pieces of clothing.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f163ecc5-d161-4cd2-becd-cfb715d98276\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"53adc061-e351-4787-915d-03896b2ca387\"><a>&amp;Reference[dec]{Deception}</a>.</span> In certain cases, a disguise can improve your ability to weave convincing lies.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f46e3ebb-3c99-46c3-ad24-efdfd32898fa\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"579d64e8-604f-40b3-8336-71259f01f75b\"><a>&amp;Reference[itm]{Intimidation}</a>.</span> The right disguise can make you look more fearsome, whether you want to scare someone away by posing as a plague victim or intimidate a gang of thugs by taking the appearance of a bully.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6228e1cb-94db-4ee8-aad7-ac86305408cc\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7f5c4c81-fbd5-4032-a804-01a41fdc109d\"><a>&amp;Reference[prf]{Performance}</a>.</span> A cunning disguise can enhance an audienceâs enjoyment of a &amp;Reference[prf]{performance}, provided the disguise is properly designed to evoke the desired reaction.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b90a34d8-456b-47d7-addc-f6df862816b7\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"907e047b-1f9b-440a-ac5b-fe125be95856\"><a>&amp;Reference[per]{Persuasion}</a>.</span> Folk tend to trust a person in uniform. If you disguise yourself as an authority figure, your efforts to persuade others are often more effective.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b62f0529-e7cc-4353-b55f-51eb1c04df7e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6841ea98-7b57-4dde-8d7f-f086f8f2a3fb\">Create Disguise.</span> As part of a long rest, you can create a disguise. It takes you 1 minute to don such a disguise once you have created it. You can carry only one such disguise on you at a time without drawing undue attention, unless you have a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c119ad9e-2a9c-41fe-8d86-3abcf1474431\"><a href=\"https://www.dndbeyond.com/magic-items/bag-ofholding\">bag of holding</a></span> or a similar method to keep them hidden. Each disguise weighs 1 pound.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"916d764a-a485-4651-9f84-70e1308b30c5\">At other times, it takes 10 minutes to craft a disguise that involves moderate changes to your appearance, and 30 minutes for one that requires more extensive changes.</p><h5 id=\"DisguiseKit2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"2dcecad6-d74e-4a8e-a3a0-79128689e497\">Disguise Kit</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"5923c021-f752-41bf-bec8-4328c9f80277\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Cover injuries or distinguishing marks</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Spot a disguise being used by someone else</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Copy a humanoidâs appearance</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"ForgeryKit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"cfa4f46e-7d33-4c1a-b8eb-25a7a4ae6459\">Forgery Kit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cf7ea929-87ff-43ce-b6da-64ff68691478\">A forgery kit is designed to duplicate documents and to make it easier to copy a personâs seal or signature.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"60cc097d-58e8-40e0-bc3e-e97abd49cefc\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0ab3aee7-78ff-4ec4-91c2-f9f398b93522\">Components.</span> A forgery kit includes several different types of ink, a variety of parchments and papers, several quills, seals and sealing wax, gold and silver leaf, and small tools to sculpt melted wax to mimic a seal.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"06995a42-8ab8-4afe-9983-2c261f90db54\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ed698610-fda1-4ae6-9a1e-f900c8be4cc6\"><a>&amp;Reference[arc]{Arcana}</a>.</span> A forgery kit can be used in conjunction with the <a>&amp;Reference[arc]{Arcana}</a> skill to determine if a magic item is real or fake.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eca79282-dca7-48ad-8412-3d994b323dee\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c44f1ac3-a360-4f91-8d26-7b445e1ee78b\"><a>&amp;Reference[dec]{Deception}</a>.</span> A well-crafted forgery, such as papers proclaiming you to be a noble or a writ that grants you safe passage, can lend credence to a lie.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f71165d5-b471-43e3-b0e9-dcd946e7ad2d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"d928acf2-910e-497a-ba71-92330b5ca348\"><a>&amp;Reference[his]{History}</a>.</span> A forgery kit combined with your knowledge of &amp;Reference[his]{history} improves your ability to create fake historical documents or to tell if an old document is authentic.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ef7aad32-307e-49c9-a379-67a11824ecb0\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"63c273d8-ee54-4225-afa7-0dbde20ca190\"><a>&amp;Reference[inv]{Investigation}</a>.</span> When you examine objects, proficiency with a forgery kit is useful for determining how an object was made and whether it is genuine.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a1de6e0d-d110-4589-b99b-743d979c4949\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"439ffe85-784a-4a86-a232-ec8977f62812\">Other Tools.</span> Knowledge of other tools makes your forgeries that much more believable. For example, you could combine proficiency with a forgery kit and proficiency with cartographerâs tools to make a fake map.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"87ca40fd-75d5-4342-b332-6bf9a157bbdf\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"819c548e-65e5-4f6b-821c-58f633f5aade\">Quick Fake.</span> As part of a short rest, you can produce a forged document no more than one page in length. As part of a long rest, you can produce a document that is up to four pages long. Your [[/check int format=long]] using a forgery kit determines the DC for someone elseâs Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check to spot the fake.</p><h5 id=\"ForgeryKit2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"0548b4bd-a101-49ce-af9e-d5796fea265e\">Forgery Kit</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"090ce660-e9c1-4d43-973b-0c33fb6e8e52\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Mimic handwriting</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Duplicate a wax seal</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"GamingSet\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"29a4b44b-6fbe-40fc-bcb4-790b1ccf1009\">Gaming &amp;Reference[set]{Set}</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0dbb41ea-f668-4bb8-a419-0c8566d72f43\">Proficiency with a gaming &amp;Reference[set]{set} applies to one type of game, such as Three-Dragon Ante or games of chance that use dice.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d8490cb0-1955-41cc-9131-ede992adb21e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f6623d5b-26cf-4cf9-a64a-87118b5e0ab3\">Components.</span> A gaming &amp;Reference[set]{set} has all the pieces needed to play a specific game or type of game, such as a complete deck of cards or a board and tokens.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"762070ca-6f18-4c39-aa82-d7722d77a53e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f5e19df2-7755-4292-9bf1-2e5f463dc688\"><a>&amp;Reference[his]{History}</a>.</span> Your mastery of a game includes knowledge of its &amp;Reference[his]{history}, as well as of important events it was connected to or prominent historical figures involved with it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"257e417e-37e2-4a66-83fb-44eb591949da\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"05170186-5d5f-429a-8746-4c8272576053\"><a>&amp;Reference[ins]{Insight}</a>.</span> Playing games with someone is a good way to gain understanding of their personality, granting you a better ability to discern their lies from their truths and read their mood.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"862c039f-573a-4690-b4e2-30988acbb1fa\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a4542aa7-469c-45a6-9e35-eb2e97112e0b\"><a>&amp;Reference[slt]{Sleight of Hand}</a>.</span> <a>&amp;Reference[slt]{Sleight of Hand}</a> is a useful skill for cheating at a game, as it allows you to swap pieces, palm cards, or alter a die roll. Alternatively, engrossing a target in a game by manipulating the components with dexterous movements is a great distraction for a pickpocketing attempt.</p><h5 id=\"GamingSet2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"9319c19c-b5a0-4c52-a207-21a9e4a6d3a0\">Gaming &amp;Reference[set]{Set}</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"55d4e4bf-53ec-4ce8-b435-928bf2f56365\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Catch a player cheating</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Gain &amp;Reference[ins]{insight} into an opponentâs personality</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table><h4 id=\"GlassblowersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"174ac6a9-6b9f-4f28-8c6b-fea0873ce08f\">Glassblowerâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9cd81843-3756-46a9-a1aa-82d94e2f98f4\">Someone who is proficient with glassblowerâs tools has not only the ability to shape glass, but also specialized knowledge of the methods used to produce glass objects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d337c9c6-4f06-402f-8b14-57e13b80e0d4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"66c78235-41ac-4609-8da5-001cf507a7f0\">Components.</span> The tools include a blowpipe, a small marver, blocks, and tweezers. You need a source of heat to work glass.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9d61942e-65a2-46cd-bb89-0c3a8436d490\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c527fc70-d336-4370-9b5c-7878e18bdc35\"><a>&amp;Reference[arc]{Arcana}</a>, <a>&amp;Reference[his]{History}</a>.</span> Your knowledge of glassmaking techniques aids you when you examine glass objects, such as potion bottles or glass items found in a treasure hoard. For instance, you can study how a glass potion bottle has been changed by its contents to help determine a potionâs effects. (A potion might leave behind a residue, deform the glass, or stain it.)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5721e6a6-57b5-416f-9842-14c756ff069b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e73df910-88c6-443e-a592-4e2d88402567\"><a>&amp;Reference[inv]{Investigation}</a>.</span> When you study an area, your knowledge can aid you if the clues include broken glass or glass objects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a5e3e5e7-67e5-4a17-aa9c-ab6f234f180e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9891ab7f-93e6-4307-89a9-555f567fe1ce\">Identify Weakness.</span> With 1 minute of study, you can identify the weak points in a glass object. Any damage dealt to the object by striking a weak spot is doubled.</p><h5 id=\"GlassblowersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"88121aac-751b-4c2a-9f06-2b4b672aa256\">Glassblowerâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"26d3ee36-d059-4e11-8e65-e0d10bd3f8f3\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Identify source of glass</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Determine what a glass object once held</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"HerbalismKit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"067adb27-b817-497f-8bd5-30654ffdc7fc\">Herbalism Kit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"65e9f2dd-9382-4c06-b72f-f6e20cfd077e\">Proficiency with an herbalism kit allows you to identify plants and safely collect their useful elements.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"50717eda-3254-4654-8974-a4420993ed9b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3cd54d4a-8e8e-4f59-badb-a229074bdbe4\">Components.</span> An herbalism kit includes pouches to store herbs, clippers and leather gloves for collecting plants, a mortar and pestle, and several glass jars.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"04067a22-6fb3-4901-aa6b-efae2d448885\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"33ba137e-4374-449b-b956-d31e6bc7f0e6\"><a>&amp;Reference[arc]{Arcana}</a>.</span> Your knowledge of the &amp;Reference[nat]{nature} and uses of herbs can add &amp;Reference[ins]{insight} to your magical studies that deal with plants and your attempts to identify potions.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fc521342-8eec-445e-ac41-72250f3b25e3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a0e8587f-69fa-4d7d-a1bb-9a16d49d0591\"><a>&amp;Reference[inv]{Investigation}</a>.</span> When you inspect an area overgrown with plants, your proficiency can help you pick out details and clues that others might miss.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"38b235cc-6f7c-467e-8875-c1107db9a969\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"d5259129-b7b0-4282-97b0-5658de3c2fa6\"><a>&amp;Reference[med]{Medicine}</a>.</span> Your mastery of herbalism improves your ability to treat illnesses and wounds by augmenting your methods of care with medicinal plants.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7bddf326-8746-492d-846f-7c4dc6d6cb34\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f96fa0ca-44d6-43c2-b4fa-6073df300fa1\"><a>&amp;Reference[nat]{Nature}</a> and <a>&amp;Reference[sur]{Survival}</a>.</span> When you travel in the wild, your skill in herbalism makes it easier to identify plants and spot sources of food that others might overlook.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"46ec918c-8655-4a49-b801-a510095b23ff\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"8e18d884-9632-48ed-ac6a-32b31b2acbba\">Identify Plants.</span> You can identify most plants with a quick inspection of their appearance and smell.</p><h5 id=\"HerbalismKit2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"ec60be52-d890-4d50-9048-d1e4395e2b9c\">Herbalism Kit</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"9d565b11-8c20-4e64-94b3-1daa20a598a8\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Find plants</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Identify poison</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"JewelersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f00770a2-1c3a-4c4f-bfac-574a39d5622f\">Jewelerâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a1639dae-224f-4fe1-96e2-3e996f764f3f\">Training with jewelerâs tools includes the basic techniques needed to beautify gems. It also gives you expertise in identifying precious stones.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e624caee-cba2-4f02-8c48-f37cab973da4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ae403da4-09b0-4a77-94e2-9da18755fb88\">Components.</span> Jewelerâs tools consist of a small saw and hammer, files, pliers, and tweezers.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"796104a9-92bd-4f47-8698-7b7c4b206a5c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ad6e3c87-8753-4fe6-865f-ad10b1de4258\"><a>&amp;Reference[arc]{Arcana}</a>.</span> Proficiency with jewelerâs tools grants you knowledge about the reputed mystical uses of gems. This &amp;Reference[ins]{insight} proves handy when you make <a>&amp;Reference[arc]{Arcana}</a> checks related to gems or gem-encrusted items.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"81644556-2caf-459f-acbd-5d68a687d0dd\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"31f55bd2-5ce8-4e96-bb49-13baeddaf602\"><a>&amp;Reference[inv]{Investigation}</a>.</span> When you inspect jeweled objects, your proficiency with jewelerâs tools aids you in picking out clues they might hold.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9d8856ad-fad9-4a12-899d-f00cb1ff3709\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7bfc6e4c-1799-402c-9e38-26451354af6a\">Identify Gems.</span> You can identify gems and determine their value at a glance.</p><h5 id=\"JewelersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"3e4228db-753d-4d73-a9e8-be8fa48ef7af\">Jewelerâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"b5bd2dd8-cefe-4382-9f94-9027b794e7b0\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Modify a gemâs appearance</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Determine a gemâs &amp;Reference[his]{history}</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"LandandWaterVehicles\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"3a00d895-9299-42f5-a9e7-0a8c04d00fda\">Land and Water Vehicles</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9fd460b4-d81c-4aa8-98e8-728b7a34d1ea\">Proficiency with land vehicles covers a wide range of options, from chariots and howdahs to wagons and carts. Proficiency with water vehicles covers anything that navigates waterways. Proficiency with vehicles grants the knowledge needed to handle vehicles of that type, along with knowledge of how to repair and maintain them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"112fa8be-c00d-4fd6-90d1-919ab0d83ddc\">In addition, a character proficient with water vehicles is knowledgeable about anything a professional sailor would be familiar with, such as information about the sea and islands, tying knots, and assessing weather and sea conditions.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cf708eef-e47a-4e2b-baf1-c995454e2cd4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"51e85bab-0d9f-4666-90ff-00649089a47f\"><a>&amp;Reference[arc]{Arcana}</a>.</span> When you study a magic vehicle, this tool proficiency aids you in uncovering lore or determining how the vehicle operates.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"96085831-46d9-4780-a90e-e322eb27b47d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f2aa4b95-278e-4de7-afa4-7126ab9d61b2\"><a>&amp;Reference[inv]{Investigation}</a>, <a>&amp;Reference[prc]{Perception}</a>.</span> When you inspect a vehicle for clues or hidden information, your proficiency aids you in noticing things that others might miss.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4eb64b8c-669a-47a5-9f6e-1d2f3f1262eb\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ae2216c9-f294-4f97-af68-076c300b0c77\">Vehicle Handling.</span> When piloting a vehicle, you can apply your proficiency bonus to the vehicleâs AC and saving throws.</p><h5 id=\"Vehicles\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"722a8f2a-c33f-47b3-a764-e058323cb660\">Vehicles</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"e84b0489-1044-4dce-8b1d-ca2d9fe9fc5a\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Navigate rough terrain or waters</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Assess a vehicleâs condition</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Take a tight corner at high speed</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"LeatherworkersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6b9d1391-e2af-4585-b970-80db37824d57\">Leatherworkerâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c74d54ce-edc5-4c26-a464-3bfcefe81e7d\">Knowledge of leatherworking extends to lore concerning animal hides and their properties. It also confers knowledge of leather armor and similar goods.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b5d1c48e-4ba7-44a9-88e7-326b2eccedcb\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9041a510-3eeb-409d-a2f9-c95d1a8f145a\">Components.</span> Leatherworkerâs tools include a knife, a small mallet, an edger, a hole punch, thread, and leather scraps.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f962c3da-5adb-4948-a517-b463a7fdd782\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"01d8e994-a7bb-4769-b8a3-464290604277\"><a>&amp;Reference[arc]{Arcana}</a>.</span> Your expertise in working with leather grants you added &amp;Reference[ins]{insight} when you inspect magic items crafted from leather, such as boots and some cloaks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fcacb7c1-8916-492f-82ea-35bd4500589e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"69bea311-cbae-46cb-bfa0-9bfd668c697c\"><a>&amp;Reference[inv]{Investigation}</a>.</span> You gain added &amp;Reference[ins]{insight} when studying leather items or clues related to them, as you draw on your knowledge of leather to pick out details that others would overlook.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d563c82a-21c4-49cf-9f33-43ed104e5912\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"26f0670d-7142-4870-b785-cf6bfc167d8d\">Identify Hides.</span> When looking at a hide or a leather item, you can determine the source of the leather and any special techniques used to treat it. For example, you can spot the difference between leather crafted using dwarven methods and leather crafted using half-ling methods.</p><h5 id=\"LeatherworkersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"6d6861e3-6dee-4c2e-9681-e9976f315a45\">Leatherworkerâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"f11033e2-50f6-48bc-9da8-40251f6f2eb5\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Modify a leather itemâs appearance</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Determine a leather itemâs &amp;Reference[his]{history}</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"MasonsTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"299de74d-72f3-421b-8c65-f42ba3e52664\">Masonâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d52576f0-bc61-4f9d-9db5-c453f3d3be2b\">Masonâs tools allow you to craft stone structures, including walls and buildings crafted from brick.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b6205075-a3bf-4d34-96c7-8e1b154db0dd\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"041bd35b-104e-4647-94c5-11494398409e\">Components.</span> Masonâs tools consist of a trowel, a hammer, a chisel, brushes, and a square.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ca52491a-2e17-4b1c-a568-cd45359d3507\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"1a15d044-a543-4f45-aba6-08978cb33639\"><a>&amp;Reference[his]{History}</a>.</span> Your expertise aids you in identifying a stone buildingâs date of construction and purpose, along with &amp;Reference[ins]{insight} into who might have built it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dedc0697-0bea-42da-a65c-9df0a68a4eca\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f84fb599-2183-4613-bc39-4e7c0dbc8390\"><a>&amp;Reference[inv]{Investigation}</a>.</span> You gain additional &amp;Reference[ins]{insight} when inspecting areas within stone structures.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b9477ace-d349-438b-a1e5-04c00b3be89f\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5707a2cf-7727-4b9e-94bf-f04f595411f3\"><a>&amp;Reference[prc]{Perception}</a>.</span> You can spot irregularities in stone walls or floors, making it easier to find trap doors and secret passages.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a9d58471-9f1a-455f-b927-2c2da343d9d7\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"2149ddc9-ad7d-460d-922e-db359e470939\">Demolition.</span> Your knowledge of masonry allows you to spot weak points in brick walls. You deal double damage to such structures with your weapon attacks.</p><h5 id=\"MasonsTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"4faed31f-723c-418e-8031-275d91832fff\">Masonâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"8d369724-1ac8-40cf-a06d-cf546d801cfe\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Chisel a small hole in a stone wall</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Find a weak point in a stone wall</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table><h4 id=\"MusicalInstruments\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8d9f0221-a587-4027-950d-ea8cc4f38417\">Musical Instruments</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"92b37ce5-6a4a-4304-8075-c80a9b184b4d\">Proficiency with a musical instrument indicates you are familiar with the techniques used to play it. You also have knowledge of some songs commonly performed with that instrument.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"746f171e-d824-4a07-a7cd-a63d1041d3a4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"343b8892-1ad5-4933-8810-38d1fa12f64a\"><a>&amp;Reference[his]{History}</a>.</span> Your expertise aids you in recalling lore related to your instrument.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"11ed6d2e-49b0-4810-8b76-3f923f0fe16b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"30150082-4997-4226-a615-d3c628acc691\"><a>&amp;Reference[prf]{Performance}</a>.</span> Your ability to put on a good show is improved when you incorporate an instrument into your act.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"290e287c-e161-4d90-a3c0-aa4c13f11d98\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e90628ae-613a-4304-976c-8406cd5916e0\">Compose a Tune.</span> As part of a long rest, you can compose a new tune and lyrics for your instrument. You might use this ability to impress a noble or spread scandalous rumors with a catchy tune.</p><h5 id=\"MusicalInstrument\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"2ee57307-75b1-4439-b1e8-a53fe9b7b32b\">Musical Instrument</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"e3966e0e-ff61-4c83-b236-195bc62ff0eb\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Identify a tune</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Improvise a tune</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"NavigatorsTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e59a84e6-ac1f-4f47-96ea-32b733fdb23a\">Navigatorâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0025c8c3-e2b1-4139-b5be-1b69dfc36049\">Proficiency with navigatorâs tools helps you determine a true course based on observing the stars. It also grants you &amp;Reference[ins]{insight} into charts and maps while developing your sense of direction.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dc511e32-0a64-4138-a256-57dbd1f5f3fd\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"4c6dea0a-4190-4452-a384-a3f5e53105b1\">Components.</span> Navigatorâs tools include a sextant, a compass, calipsÄůers, a ruler, parchment, ink, and a quill.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c95cf89-41a3-4353-8bea-1a8a1e6f3f5a\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0e13afb7-f18f-4b12-8b0c-a773d1b53985\"><a>&amp;Reference[sur]{Survival}</a>.</span> Knowledge of navigatorâs tools helps you avoid becoming lost and also grants you &amp;Reference[ins]{insight} into the most likely location for roads and settlements.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d41bcc85-44fa-4a8e-9587-a62e59b0f698\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"15c79664-950f-496d-ad5b-a3f5acde8f76\">Sighting.</span> By taking careful measurements, you can determine your position on a nautical chart and the time of day.</p><h5 id=\"NavigatorsTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"5e3cadf4-79df-4d5f-a240-94e5c03f9ca7\">Navigatorâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"554d5be3-9097-488c-80f8-6a1e0dec9a70\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Plot a course</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Discover your position on a nautical chart</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table><h4 id=\"PaintersSupplies\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"5552e996-f6b5-42b8-8227-690380364bd6\">Painterâs Supplies</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fcfa024e-7fd3-4c39-974a-f228ba670a56\">Proficiency with painterâs supplies represents your ability to paint and draw. You also acquire an understanding of art &amp;Reference[his]{history}, which can aid you in examining works of art.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d39a3c12-97af-46b3-b067-4aff1a7fbbb3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"2b6f21b4-a5de-48ee-847f-dd74f4a2b420\">Components.</span> Painterâs supplies include an easel, canvas, paints, brushes, charcoal sticks, and a palette.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7af2bba3-fc79-49e0-b711-9d8316f85c00\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f91bd537-f108-41fc-9ca3-249c8fe98242\"><a>&amp;Reference[arc]{Arcana}</a>, <a>&amp;Reference[his]{History}</a>, <a>&amp;Reference[rel]{Religion}</a>.</span> Your expertise aids you in uncovering lore of any sort that is attached to a work of art, such as the magical properties of a painting or the origins of a strange mural found in a dungeon.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ee5024dd-1aa4-4071-adba-2f0619258a75\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c706ab05-1f80-4659-ab6f-8f6c78ba7d76\"><a>&amp;Reference[inv]{Investigation}</a>, <a>&amp;Reference[prc]{Perception}</a>.</span> When you inspect a painting or a similar work of visual art, your knowledge of the practices behind creating it can grant you additional &amp;Reference[ins]{insight}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ece29b37-0524-4234-b7a0-4102ea8b2962\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3072def1-b012-47f6-81eb-958dcecd4189\">Painting and Drawing.</span> As part of a short or long rest, you can produce a simple work of art. Although your work might lack precision, you can capture an image or a scene, or make a quick copy of a piece of art you saw.</p><h5 id=\"PaintersSupplies2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"3f48cb37-d88f-4115-9540-e0b21019a874\">Painterâs Supplies</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"3675eb49-1570-421b-bd61-1cad0f649f98\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Paint an accurate portrait</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Create a painting with a hidden message</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"PoisonersKit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"dde0fa45-0a2a-4ad3-be1d-12bc62bf2f47\">Poisonerâs Kit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f9943427-a46f-47b0-b9ab-6ebc05bd443b\">A poisonerâs kit is a favored resource for thieves, assassins, and others who engage in skulduggery. It allows you to apply poisons and create them from various materials. Your knowledge of poisons also helps you treat them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d9249cf0-3397-4df9-b9d9-fb67b4f27861\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"359068b9-f6b5-4158-b05d-f59e1d809225\">Components.</span> A poisonerâs kit includes glass vials, a mortar and pestle, chemicals, and a glass stirring rod.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dd29ea73-91cb-43a8-a1bd-5c0763599308\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ac0517a8-640d-4fca-b956-c0612aed3e4c\"><a>&amp;Reference[his]{History}</a>.</span> Your training with poisons can help you when you try to recall facts about infamous poisonings.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8afb214a-c8a1-4358-92ba-75860d2eebb7\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f2b0ec65-9bb2-4b51-a394-2376b5bebd34\"><a>&amp;Reference[inv]{Investigation}</a>, <a>&amp;Reference[prc]{Perception}</a>.</span> Your knowledge of poisons has taught you to handle those substances carefully, giving you an edge when you inspect <a>poisoned</a> objects or try to extract clues from events that involve poison.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6958f031-a6c7-4962-8b42-2c83010cc06d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"3ad9dbf2-2917-4a6f-a911-b35c53a13608\"><a>&amp;Reference[med]{Medicine}</a>.</span> When you treat the victim of a poison, your knowledge grants you added &amp;Reference[ins]{insight} into how to provide the best care to your patient.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ad38d193-16ad-4881-8253-290f4d717cb4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"32d3a7b7-2137-44df-a45a-ba2598d171b2\"><a>&amp;Reference[nat]{Nature}</a>, <a>&amp;Reference[sur]{Survival}</a>.</span> Working with poisons enables you to acquire lore about which plants and animals are poisonous.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"231a7718-4c09-4952-aa7c-b2a90016269e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"55eefea3-bd46-41cc-b82a-2fda3809f83e\">Handle Poison.</span> Your proficiency allows you to handle and apply a poison without risk of exposing yourself to its effects.</p><h5 id=\"PoisonersTools\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"8c5c4703-4541-4f4f-a69d-07de02a9bdad\">Poisonerâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"063de7cf-6063-4aea-b40c-d7e0434a22d1\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Spot a poisoned object</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Determine the effects of a poison</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"PottersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2790803a-3a69-4a88-a0d3-ea0a213c28fd\">Potterâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f249c977-e067-4d94-b918-1abba1f4f7c8\">Potterâs tools are used to create a variety of ceramic objects, most typically pots and similar vessels.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"60b339b3-ba99-403c-9813-30cd2110e121\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"d7de4569-d6bb-4136-946e-53e90c13e11d\">Components.</span> Potterâs tools include potterâs needles, ribs, scrapers, a knife, and calipers.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b6950e9e-7e47-4fe4-8be2-7c04fddf055f\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9fe4be16-c0e7-4ebe-a210-c7d0e510a1bf\"><a>&amp;Reference[his]{History}</a>.</span> Your expertise aids you in identifying ceramic objects, including when they were created and their likely place or culture of origin.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a611d087-4df0-44e0-aa54-96bd9075491b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c0144775-09ed-4186-a6f2-637e7ef9fb63\"><a>&amp;Reference[inv]{Investigation}</a>, <a>&amp;Reference[prc]{Perception}</a>.</span> You gain additional &amp;Reference[ins]{insight} when inspecting ceramics, uncovering clues others would overlook by spotting minor irregularities.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"845b3fa6-2e6f-4013-a8da-67c357cecae3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"fa32b2cb-50fa-476b-b8a5-75b986baf421\">Reconstruction.</span> By examining pottery shards, you can determine an objectâs original, intact form and its likely purpose.</p><h5 id=\"PottersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"484bb7cb-6297-404e-8f55-7f74e71a9a69\">Potterâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"d4337c83-4c0c-4e50-9fb3-00b485171178\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Determine what a vessel once held</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Create a serviceable pot</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Find a weak point in a ceramic object</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"SmithsTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"c502b679-ff59-490e-9753-ba474d10aa13\">Smithâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b66b5811-9dea-486d-9641-b27befe633cd\">Smithâs tools allow you to work metal, heating it to alter its shape, repair damage, or work raw ingots into useful items.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e9cc03c8-c13c-4c10-936f-f43d54138421\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0a8ab151-8668-4224-bc7e-a7667e0d7a84\">Components.</span> Smithâs tools include hammers, tongs, charcoal, rags, and a whetstone.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"61db321c-4af8-44b6-b633-d95ef0860868\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"24b0058e-858a-4f40-a2b1-dad14e2058a7\"><a>&amp;Reference[arc]{Arcana}</a> and <a>&amp;Reference[his]{History}</a>.</span> Your expertise lends you additional &amp;Reference[ins]{insight} when examining metal objects, such as weapons.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f5f11e4b-9b81-494c-ac75-330736dcc5d6\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b014df06-b5c7-493d-b001-ff882c780dab\"><a>&amp;Reference[inv]{Investigation}</a>.</span> You can spot clues and make deductions that others might overlook when an &amp;Reference[inv]{investigation} involves armor, weapons, or other metalwork.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ea1ef4cc-2515-48db-a779-83c9ba954aed\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"02b988e2-54f7-4517-85d0-460b276cfb29\">Repair.</span> With access to your tools and an open flame hot enough to make metal pliable, you can restore 10 hit points to a damaged metal object for each hour of work.</p><h5 id=\"SmithsTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"2b49f5d7-4d0a-405e-8c54-6e2df096ed59\">Smithâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"dec8386a-272d-4599-a5ca-26a240bf4294\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Sharpen a dull blade</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Repair a suit of armor</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Sunder a nonmagical metal object</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table><h4 id=\"ThievesTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2d5f9543-ae05-4d73-9ee1-126e0f017909\">Thievesâ Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b0bde524-9525-4a85-8b12-4fa0081a404a\">Perhaps the most common tools used by adventurers, thievesâ tools are designed for picking locks and foiling traps. Proficiency with the tools also grants you a general knowledge of traps and locks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0ecbfc46-3776-4207-a449-5bb3d35f2b64\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f73a1b1b-a9cd-434f-a642-e28a0059fcac\">Components.</span> Thievesâ tools include a small file, a &amp;Reference[set]{set} of lock picks, a small mirror mounted on a metal handle, a &amp;Reference[set]{set} of narrow-bladed scissors, and a pair of pliers.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"618f5d18-e23a-46fa-8ebd-3da614cd9ea0\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"25683c28-a207-49e6-9d95-5cac6af8d826\"><a>&amp;Reference[his]{History}</a>.</span> Your knowledge of traps grants you &amp;Reference[ins]{insight} when answering questions about locations that are renowned for their traps.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"12e8183d-018e-49b5-8aee-4d8f39816d33\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"db122849-dddb-434a-a8c6-0609cf7ab005\"><a>&amp;Reference[inv]{Investigation}</a> and <a>&amp;Reference[prc]{Perception}</a>.</span> You gain additional &amp;Reference[ins]{insight} when looking for traps, because you have learned a variety of common signs that betray their presence.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a379e72c-c916-4b66-ad79-a1c55b140837\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6d58d6f5-96f5-45fe-9b7c-70af11309e48\">&amp;Reference[set]{Set} a Trap.</span> Just as you can disable traps, you can also &amp;Reference[set]{set} them. As part of a short rest, you can create a trap using items you have on hand. The total of your check becomes the DC for someone elseâs attempt to discover or disable the trap. The trap deals damage appropriate to the materials used in crafting it (such as poison or a weapon) or damage equal to half the total of your check, whichever the DM deems appropriate.</p><h5 id=\"ThievesTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"472db318-1b9b-4962-a560-7b52beea5d70\">Thievesâ Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"9708cf35-7247-4aab-86a8-ea79ba46a601\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Pick a lock</td> <td style=\"text-align:left\">Varies</td> </tr> <tr> <td style=\"text-align:left\">Disable a trap</td> <td style=\"text-align:left\">Varies</td> </tr> </tbody> </table><p class=\"quick-menu-exclude quick-menu-exclude compendium-hr\" data-content-chunk-id=\"d44369cc-ff03-4fe2-aef4-90d773e251bd\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/04-002.tinker.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"TinkersTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9e7f6714-e55f-4f2f-994d-eb95eecc97d8\">Tinkerâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"391fec98-d50e-4a62-a1a1-6e14443b4449\">A &amp;Reference[set]{set} of tinkerâs tools is designed to enable you to repair many mundane objects. Though you canât manufacture much with tinkerâs tools, you can mend torn clothes, sharpen a worn sword, and patch a tattered suit of chain mail.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4f8426a2-5736-4bdd-a223-0f2bf0e12e07\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ffcfee54-2aa8-4fb8-8f59-229cf67b65a8\">Components.</span> Tinkerâs tools include a variety of hand tools, thread, needles, a whetstone, scraps of cloth and leather, and a small pot of glue.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb482354-8ae0-4dfb-9fab-908332b1b52c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5fa10fcf-0736-4c11-9211-53739420ce7c\"><a>&amp;Reference[his]{History}</a>.</span> You can determine the age and origin of objects, even if you have only a few pieces remaining from the original.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ee15ebab-d4fd-467e-badf-6ea691c2e661\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"dfa4babb-89d1-4ae6-b35e-a5069f90494f\"><a>&amp;Reference[inv]{Investigation}</a>.</span> When you inspect a damaged object, you gain knowledge of how it was damaged and how long ago.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"37cd0fb4-187b-4c3f-a96e-74ee89ea6996\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0ab1b401-fd35-42c9-8ec0-7ddfe771775a\">Repair.</span> You can restore 10 hit points to a damaged object for each hour of work. For any object, you need access to the raw materials required to repair it. For metal objects, you need access to an open flame hot enough to make the metal pliable.</p><h5 id=\"TinkersTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"dcd6fb33-421a-4058-a2c3-360813ad357a\">Tinkerâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"0c771232-98ef-4970-ac54-f95d65ac3106\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Temporarily repair a disabled device</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Repair an item in half the time</td> <td style=\"text-align:left\">15</td> </tr> <tr> <td style=\"text-align:left\">Improvise a temporary item using scraps</td> <td style=\"text-align:left\">20</td> </tr> </tbody> </table><h4 id=\"WeaversTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"26ead54e-705a-42c1-b178-7be6d4430f05\">Weaverâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aa45a4b2-1afd-4741-b402-894189eb9411\">Weaverâs tools allow you to create cloth and tailor it into articles of clothing.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f74cd162-20d9-4974-b991-d069d8869a36\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e594c11b-18d4-4c3a-9910-ecfab3edc566\">Components.</span> Weaverâs tools include thread, needles, and scraps of cloth. You know how to work a loom, but such equipment is too large to transport.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f9a2e6e1-8fdb-4816-ad25-93cc48466f0e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7a1fbe36-589a-4e84-bcdd-9d2c619174af\"><a>&amp;Reference[arc]{Arcana}</a>, <a>&amp;Reference[his]{History}</a>.</span> Your expertise lends you additional &amp;Reference[ins]{insight} when examining cloth objects, including cloaks and robes.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6185dc50-c386-4edb-937c-a5543fb2c4a5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6d8a9451-9bd6-456b-9d86-16fc2fdfa9d0\"><a>&amp;Reference[inv]{Investigation}</a>.</span> Using your knowledge of the process of creating cloth objects, you can spot clues and make deductions that others would overlook when you examine tapestries, upholstery, clothing, and other woven items.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"068b29a0-1ee1-4052-8246-428097762f18\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9bbe2a53-852e-47ce-ad1e-3bf27db66b5f\">Repair.</span> As part of a short rest, you can repair a single damaged cloth object.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"df329ef8-1308-4cc0-9818-b5bd8ecf8436\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"1f901803-39a8-43b1-8e09-b47c4301e804\">Craft Clothing.</span> Assuming you have access to sufficient cloth and thread, you can create an outfit for a creature as part of a long rest.</p><h5 id=\"WeaversTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"5bb8b28d-8b96-47ed-b00a-ea48129c0caa\">Weaverâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"9c419559-520b-4f88-9254-de358745c556\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Repurpose cloth</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Mend a hole in a piece of cloth</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Tailor an outfit</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table><h4 id=\"WoodcarversTools\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"5b90eb35-d9a4-4c2f-8d79-0127a57c5da0\">Woodcarverâs Tools</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6267314-be47-48a5-8540-d43865b77f54\">Woodcarverâs tools allow you to craft intricate objects from wood, such as wooden tokens or arrows.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1d04bfd7-3ae0-4abd-a2a0-aafd4de468ab\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"06654089-7be6-4fd3-bdf1-2cc90d487f3b\">Components.</span> Woodcarverâs tools consist of a knife, a gouge, and a small saw.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5f4372e2-e2d9-47f6-a49f-d640b8f8ad83\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"8222464c-629e-4274-b1bb-ccb4a8d6f501\"><a>&amp;Reference[arc]{Arcana}</a>, <a>&amp;Reference[his]{History}</a>.</span> Your expertise lends you additional &amp;Reference[ins]{insight} when you examine wooden objects, such as figurines or arrows.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"49254a92-b207-4a94-ace6-a15bde030748\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"ffba78d8-3a6c-4c97-9725-7c08caa9bb33\"><a>&amp;Reference[nat]{Nature}</a>.</span> Your knowledge of wooden objects gives you some added &amp;Reference[ins]{insight} when you examine trees.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"91093ea4-d5f7-4d2d-8768-dd96584f6d99\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b13857fb-f6f9-4955-a0e5-915a581834fb\">Repair.</span> As part of a short rest, you can repair a single damaged wooden object.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"27e2f9a5-84b8-4c16-81d0-e57db1f1f22d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e03a6291-b96d-4fbc-97a1-8918c3ca705e\">Craft Arrows.</span> As part of a short rest, you can craft up to five arrows. As part of a long rest, you can craft up to twenty. You must have enough wood on hand to produce them.</p><h5 id=\"WoodcarversTools2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"6850a50a-4deb-439e-8b4b-7e9c65971d2f\">Woodcarverâs Tools</h5><table class=\"compendium-left-aligned-table-2\" data-content-chunk-id=\"2216fa3c-d31a-4922-a114-536bdf7acde2\"> <thead> <tr> <th style=\"text-align:left\">Activity</th> <th style=\"text-align:left\">DC</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Craft a small wooden figurine</td> <td style=\"text-align:left\">10</td> </tr> <tr> <td style=\"text-align:left\">Carve an intricate pattern in wood</td> <td style=\"text-align:left\">15</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":68,"bookCode":"xgte","slug":"dungeon-masters-tools#ToolProficiencies","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Tool Proficiencies","slugLink":"ToolProficiencies","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.jH9fpiGiY6KNTOAOć{"name":"Spellcasting","type":"text","title":{"show":true,"level":1},"_id":"jH9fpiGiY6KNTOAO","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4c18a525-693e-4264-a2c8-79efbca83c97\">This section expands on the spellcasting rules presented in the <em><a title=\"Playerâs Handbook\">Playerâs Handbook</a></em><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"02ab71f3-02e1-420f-aa5f-809ef943734c\">Â </span>and the<em><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"ae00f04d-5ded-44b4-8811-922052f231de\"> <a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></span></em>, providing clarifications and new options.</p><h3 id=\"PerceivingaCasteratWork\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"15859e4e-515d-45f6-9101-36fe1e2ade7c\">Perceiving a Caster at Work</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"64c2af47-7a73-4dd5-a23a-df42390887a0\">Many spells create obvious effects: explosions of fire, walls of ice, teleportation, and the like. Other spells, such as <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"83db32db-2244-4c35-bd0a-a67b4f6922c0\">@Compendium[dnd-beyond.beyond-spells.CharmPerson14III]{charm person}</span>, display no visible, audible, or otherwise perceptible sign of their effects, and could easily go unnoticed by someone unaffected by them. As noted in the <em><a title=\"Playerâs Handbook\">Playerâs Handbook</a></em>, you normally donât know that a spell has been cast unless the spell produces a noticeable effect.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ddddd6f9-7cc6-4972-a958-c1f4a4269716\">But what about the act of casting a spell? Is it possible for someone to perceive that a spell is being cast in their presence? To be perceptible, the casting of a spell must involve a verbal, somatic, or material component. The form of a material component doesnât matter for the purposes of &amp;Reference[prc]{perception}, whether itâs an object specified in the spellâs description, a component pouch, or a spellcasting focus.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"252b7d5a-f25e-483e-b8ef-851a38ab2fe3\">If the need for a spellâs components has been removed by a special ability, such as the sorcererâs Subtle Spell feature or the Innate Spellcasting trait possessed by many creatures, the casting of the spell is imperceptible. If an imperceptible casting produces a perceptible effect, itâs normally impossible to determine who cast the spell in the absence of other evidence.</p><h3 id=\"IdentifyingaSpell\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d99f7901-442d-4e67-93d0-e3e11c9c7110\">Identifying a Spell</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d7e66cd8-0508-4b2b-82b4-1c8a85dfffb3\">Sometimes a character wants to identify a spell that someone else is casting or that was already cast. To do so, a character can use their reaction to identify a spell as itâs being cast, or they can use an action on their turn to identify a spell by its effect after it is cast.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"78ae358c-3d7d-40a4-8aa6-af48627a04b3\">If the character perceived the casting, the spellâs effect, or both, the character can make an Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check with the reaction or action. The DC equals 15 + the spellâs level. If the spell is cast as a class spell and the character is a member of that class, the check is made with advantage. For example, if the spellcaster casts a spell as a cleric, another cleric has advantage on the check to identify the spell. Some spells arenât associated with any class when theyâre cast, such as when a monster uses its Innate Spellcasting trait.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e3ab449f-e75f-41ac-a434-2f9a7378e3e6\">This Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check represents the fact that identifying a spell requires a quick mind and familiarity with the theory and practice of casting. This is true even for a character whose spellcasting ability is Wisdom or Charisma. Being able to cast spells doesnât by itself make you adept at deducing exactly what others are doing when they cast their spells.</p><h3 id=\"InvalidSpellTargets\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f8642a23-5b58-489e-9d1a-7b07ce058039\">Invalid Spell Targets</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"27e30f58-69af-4eb5-aeb4-60558b1a11dd\">A spell specifies what a caster can target with it: any type of creature, a creature of a certain type (humanoid or beast, for instance), an object, an area, the caster, or something else. But what happens if a spell targets something that isnât a valid target? For example, someone might cast <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"818fc49f-9298-4e89-8809-6eb7d40c94ed\">@Compendium[dnd-beyond.beyond-spells.CharmPerson14III]{charm person}</span> on a creature believed to be a humanoid, not knowing that the target is in fact a vampire. If this issue comes up, handle it using the following rule.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"27aa390b-c61c-438f-8708-77191829fb33\">If you cast a spell on someone or something that canât be aAůffected by the spell, nothing happens to that target, but if you used a spell slot to cast the spell, the slot is still expended. If the spell normally has no effect on a target that succeeds on a saving throw, the invalid target appears to have succeeded on its saving throw, even though it didnât attempt one (giving no hint that the creature is in fact an invalid target). Otherwise, you perceive that the spell did nothing to the target.</p><h3 id=\"AreasofEffectonaGrid\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"198113c3-2c94-4f2c-b8c8-deefe3f3a7cb\">Areas of Effect on a Grid</h3><p data-content-chunk-id=\"9bc42ef3-4a61-4ba0-93ce-8c8105987a5f\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/04-003.templates.png\" class=\"ddb-lightbox-inner\" style=\"width:425px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ceea62c5-4da6-4e2e-b1b9-328c3c4afda4\">The <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>Â includes the following short rule for using areas of effect on a grid.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fb264e0e-8338-44b5-b552-f847329e67bf\">Choose an intersection of squares as the point of origin of an area of effect, then follow the rules for that kind of area as normal (see the â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/spellcasting#CastingaSpell#AreasofEffect\" data-content-chunk-id=\"c329ffbb-4d2e-4d1f-9c2c-07dfa9cf3b0e\">Areas of Effect</a>â section in chapter 10 of the <em><a title=\"Playerâs Handbook\">Playerâs Handbook</a></em>). If an area of effect is circular and covers at least half a square, it affects that square.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e29ab23e-8011-4d18-9c32-bc9ec5b7a112\">That rule works, but it can require a fair amount of on-the-spot adjudication. This section offers two alternatives for determining the exact location of an area: the template method and the token method. Both of these methods assume youâre using a grid and miniatures of some sort. Because these methods can yield different results for the number of squares in a given area, itâs not recommended that they be combined at the table â choose whichever method you and your players find easier or more intuitive.</p><h4 id=\"TemplateMethod\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"895fdfa3-8a13-417f-a4fc-8a651c8e162c\">Template Method</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3a6918ba-927e-4a16-9eb2-079e4881df5a\">The template method uses two-dimensional shapes that represent different areas of effect. The aim of the method is to accurately portray the length and width of each area on the grid and to leave little doubt about which creatures are affected by it. Youâll need to make these templates or find premade ones.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"920400c6-9861-40ed-ae83-c842be34ab0e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"cf78d595-707b-4fc8-b920-a2412856ccf7\">Making a Template.</span> Making a template is simple. Get a piece of paper or card stock, and cut it in the shape of the area of effect youâre using. Every 5 feet of the area equals 1 inch of the templateâs size. For example, the 20-foot-radius sphere of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"cabdfd4d-ab76-4f1d-9186-121002b852d0\">@Compendium[dnd-beyond.beyond-spells.Fireball14IIIIII]{fireball}</span> spell, which has a 40-foot diameter, would translate into a circular template with an 8-inch diameter.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ab0cf2f2-655b-4cf3-a70b-1e085e46801a\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"20ae6028-1303-4c98-a913-cbe62273bd4b\">Using a Template.</span> To use an area-of-effect template, apply it to the grid. If the terrain is flat, you can lay it on the surface; otherwise, hold the template above the surface and take note of which squares it covers or partially covers. If any part of a square is under the template, that square is included in the area of effect. If a creatureâs miniature is in an affected square, that creature is in the area. Being adjacent to the edge of the template isnât enough for a square to be included in the area of effect; the square must be entirely or partly covered by the template.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d463aafe-97fa-46b2-9003-8ccaf390f0b5\">You can also use this method without a grid. If you do so, a creature is included in an area of effect if any part of the miniatureâs base is overlapped by the template.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e573d269-f3a0-4cc9-9e47-ce7fcc094826\">When you place a template, follow all the rules in the <em><a title=\"Playerâs Handbook\">Playerâs Handbook</a></em>Â for placing the associated area of effect. If an area of effect, such as a cone or a line, originates from a spellcaster, the template should extend out from the caster and be positioned however the caster likes within the bounds of the rules.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb48f96f-ad92-4f1e-81c6-29eee601bd28\">Diagrams 2.1 and 2.2 show the template method in action.</p><h4 id=\"TokenMethod\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a7bfcf91-37c9-48a7-a0ad-975d28ed03e0\">Token Method</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b5eae847-dc66-41ec-bb3c-47fa702da93e\">The token method is meant to make areas of effect tactile and fun. To use this method, grab some dice or other tokens, which youâre going to use to represent your areas of effect.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"be196ae4-2db3-4e99-b6cf-29ac461f54e7\">Rather than faithfully representing the shapes of the different areas of effect, this method gives you a way to create square-edged versions of them on a grid easily, as described in the following subsections.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ef0e6b09-3812-42ed-b255-eb27b70f93ab\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b7cd99ab-c08f-47f2-9941-e6b74582e18b\">Using Tokens.</span> Every 5-foot square of an area of effect becomes a die or other token that you place on the grid. Each token goes inside a square, not at an intersection of lines. If an areaâs token is in a square, that square is included in the area of effect. Itâs that simple.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c6ebbb26-e635-47e7-b15e-5e55737a95c8\">Diagrams 2.3 through 2.6 show this method in action, using dice as the tokens.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1cf62223-4ca2-4ec5-a496-5418193f3c78\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c37bcb1b-3247-4bae-ae1d-60e75e696402\">Circles.</span> This method depicts everything using squares, and a circular area of effect becomes square in it, whether the area is a sphere, cylinder, or radius. For instance, the 10-foot radius of <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"abb08b42-558f-4829-819d-ef13699356a5\">@Compendium[dnd-beyond.beyond-spells.FlameStrike14III]{flame strike}</span>, which has a diameter of 20 feet, is expressed as a square that is 20 feet on a side, as shown in diagram 2.3. Diagram 2.4 shows that area with total cover inside it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"54a2c998-57d8-465a-84b4-e94102d0a98c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"976de0f3-4f93-4167-9a47-66b08a0c63d0\">Cones.</span> A cone is represented by rows of tokens on the grid, extending from the coneâs point of origin. In the rows, the squares are adjoining side by side or corner to corner, as shown in diagram 2.5. To determine the number of rows a cone contains, divide its length by 5. For example, a 30-foot cone contains six rows.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"894900bc-4d4a-4d96-ad05-0c69e3828303\">Hereâs how to create the rows. Starting with a square adjacent to the coneâs point of origin, place one token. The square can be orthogonally or diagonally adjacent to the point of origin. In every row beyond that one, place as many tokens as you placed in the previous row, plus one more token. Place this rowâs tokens so that their squares each share a side with a square in the previous row. If the cone is orthogonally adjacent to the point of origin, youâll have one more token to place in the row; place it on one end or the other of the row you just created (you donât have to pick the side chosen in diagram 2.5). Keep placing tokens in this way until youâve created all of the coneâs rows.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fb2819ac-8820-404a-b839-3aa035d490a3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"69011ce2-e889-433c-b272-2e9b08002d1f\">Lines.</span> A line can extend from its source orthogonally or diagonally, as shown in diagram 2.6.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"81440680-3c88-4938-a84a-4d6d47e2d2cb\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/04-004.tokens.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":69,"bookCode":"xgte","slug":"dungeon-masters-tools#Spellcasting","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Spellcasting","slugLink":"Spellcasting","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.dkDMPWbGes8ksTug{"name":"Encounter Building","type":"text","title":{"show":true,"level":1},"_id":"dkDMPWbGes8ksTug","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fc80e600-1f3b-4f36-902e-cb46b32bbc7e\">This section introduces new guidelines on building combat encounters for an adventure. They are an alternative to the rules in â<a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-adventures#CreatingEncounters#CreatingEncounters\" data-content-chunk-id=\"cb7b7a1c-4deb-4f4b-ad21-481eb21bd67e\">Creating Encounters</a>â in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-adventures\" data-content-chunk-id=\"0cb3b4ab-373a-4f57-b99d-70ded61b9965\">chapter 3</a> of the <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>. This approach uses the same math that underlies the rules presented in that book, but it makes a few adjustments to the way that math is presented to produce a more flexible system.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6d7ea0e7-5955-4154-8c4d-1b3b9858cf93\">This encounter-building system assumes that, as DM, you want to have a clear understanding of the threat posed by a group of monsters. It will be useful to you if you want to emphasize combat in your adventure, if you want to ensure that a foe isnât too deadly for a group of characters, and if you want to understand the relationship between a characterâs level and a monsterâs challenge rating.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b40a75e0-650a-4487-9d07-a940e25e27d0\">Building an encounter using these guidelines follows a series of steps.</p><h3 id=\"Step1AssesstheCharacters\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"604847bd-cef9-467b-b991-82643bf1c33f\">Step 1: Assess the Characters</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4496561e-fa02-46ad-b2e8-b2c771bc9e48\">To build an encounter using this system, first take stock of the player characters. This system uses the charactersâ levels to determine the numbers and challenge ratings of creatures you can pit them against without making a fight too hard or too easy. Even though character level is important, you should also take note of each characterâs hit point maximum and saving throw modifiers, as well as how much damage the mightiest characters can deal with a single attack. Character level and challenge rating are good for defining the difficulty of an encounter, but they donât tell the whole story. Youâll make use of these additional character statistics when you select monsters for an encounter in step 4.</p><h3 id=\"Step2ChooseEncounterSize\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c52f5d23-a546-45e9-9dec-6769ea345204\">Step 2: Choose Encounter Size</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cf1aaaff-1718-486e-b31c-2784e2e8426c\">Determine whether you want to create a battle that pits one creature against the characters, or if you want to use multiple monsters. If the fight is against a single opponent, your best candidate for that foe is one of the gameâs legendary creatures, which are designed to fill this need. If the battle involves multiple monsters, decide roughly how many creatures you want to use before continuing with step 3.</p><h3 id=\"Step3DetermineNumbersandChallengeRatings\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"795f7d4b-a2c4-49fc-aec9-8d5cf3d514be\">Step 3: Determine Numbers and Challenge Ratings</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e2ae4848-fcdf-4c1e-84f2-dc8b223a5b24\">The process for building fights that feature only one legendary monster is simple. The Solo Monster Challenge Rating table shows you which challenge rating (CR) to use for a legendary creature opposing a party of four to six characters, creating a satisfying but difficult battle. For example, for a party of five 9th-level characters, a CR 12 legendary creature makes an optimal encounter.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6365e163-5846-4c1d-a17a-8b049a4f5f3b\">For a more perilous battle, match up the characters with a legendary creature whose challenge rating is 1 or 2 higher than optimal. For an easy fight, use a legendary creature whose challenge rating is 3 or more lower than the challenge rating for an optimal encounter.</p><h4 id=\"SoloMonsterChallengeRating\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"299b44b2-4fcd-4a45-9dae-662081414065\">Solo Monster Challenge Rating</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a3ba6222-0a5d-4da4-8d8c-a36c65af154d\"> <thead> <tr> <th rowspan=\"2\">Character Level</th> <th colspan=\"3\">â â â â â Party Size â â â â â</th> </tr> <tr> <th>6 Characters</th> <th>5 Characters</th> <th>4 Characters</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>2</td> <td>2</td> <td>1</td> </tr> <tr> <td>2nd</td> <td>4</td> <td>3</td> <td>2</td> </tr> <tr> <td>3rd</td> <td>5</td> <td>4</td> <td>3</td> </tr> <tr> <td>4th</td> <td>6</td> <td>5</td> <td>4</td> </tr> <tr> <td>5th</td> <td>9</td> <td>8</td> <td>7</td> </tr> <tr> <td>6th</td> <td>10</td> <td>9</td> <td>8</td> </tr> <tr> <td>7th</td> <td>11</td> <td>10</td> <td>9</td> </tr> <tr> <td>8th</td> <td>12</td> <td>11</td> <td>10</td> </tr> <tr> <td>9th</td> <td>13</td> <td>12</td> <td>11</td> </tr> <tr> <td>10th</td> <td>14</td> <td>13</td> <td>12</td> </tr> <tr> <td>11th</td> <td>15</td> <td>14</td> <td>13</td> </tr> <tr> <td>12th</td> <td>17</td> <td>16</td> <td>15</td> </tr> <tr> <td>13th</td> <td>18</td> <td>17</td> <td>16</td> </tr> <tr> <td>14th</td> <td>19</td> <td>18</td> <td>17</td> </tr> <tr> <td>15th</td> <td>20</td> <td>19</td> <td>18</td> </tr> <tr> <td>16th</td> <td>21</td> <td>20</td> <td>19</td> </tr> <tr> <td>17th</td> <td>22</td> <td>21</td> <td>20</td> </tr> <tr> <td>18th</td> <td>22</td> <td>21</td> <td>20</td> </tr> <tr> <td>19th</td> <td>23</td> <td>22</td> <td>21</td> </tr> <tr> <td>20th</td> <td>24</td> <td>23</td> <td>22</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e363afb1-af4a-4e08-81e8-f39d812fc6fd\">If your encounter features multiple monsters, balancing it takes a little more work. Refer to the Multiple Monsters tables, which are broken up by level ranges, providing information for how to balance encounters for characters of 1st-5th level, 6th-10th level, 11th-15th level, and 16th-20th level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"75a5eda9-b0e5-45b4-ac73-46a6da77cc80\">First, you need to note the challenge rating for each creature the party will face. Then, to create your encounter, find the level of each character on the appropriate table. Each table shows what a single character of a given level is equivalent to in terms of challenge rating â a value represented by a ratio that compares numbers of characters to a single monster ranked by challenge rating. The first number in each expression is the number of characters of the given level. The second number tells how many monsters of the listed challenge rating those characters are equivalent to.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d9aa435a-2e22-42a2-bf9c-e8656068bf93\">For example, reading the row for 1st-level characters from the 1st-5th Level table, we see that one 1st-level character is the equivalent of two CR 1/8 monsters or one CR 1/4 monster. The ratio reverses for higher challenge ratings, where a single monster is more powerful than a single 1st-level character. One CR 1/2 creature is equivalent to three 1st-level characters, while one CR 1 opponent is equivalent to five.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"389a7f48-2778-4f8b-b514-d90dc556e2d4\">Letâs say you have a party of four 3rd-level characters. Using the table, you can see that one CR 2 foe is a good match for the entire party, but that the characters will likely have a hard time handling a CR 3 creature.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5675c3fe-a68e-46fa-9673-519a6981de4c\">Using the same guidelines, you can mix and match challenge ratings to put together a group of creatures to oppose four 3rd-level characters. For example, you could select one CR 1 creature. Thatâs worth two 3rd-level characters, leaving you with two charactersâ worth of monsters to allocate. You could then add two CR 1/4 monsters to account for one other character and one CR 1/2 monster to account for the final character. In total, your encounter has one CR 1, one CR 1/2, and two CR 1/4 creatures.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"077891d5-47f0-48c9-95ec-c65d8310dd6a\">For groups in which the characters are of different levels, you have two options. You can group all characters of the same level together, match them with monsters, and then combine all the creatures into one encounter. Alternatively, you can determine the groupâs average level and treat each character as being of that level for the purpose of selecting appropriate monsters.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0008f15b-43cc-4d63-b8d3-7efdfb2fc60c\">The above guidelines are designed to create a fight that will challenge a party while still being winnable. If you want to create an easier encounter that will challenge characters but not threaten to defeat them, you can treat the party as if it were roughly one-third smaller than it is. For example, to make an easy encounter for a party of five characters, put them up against monsters that would be a tough fight for three characters. Likewise, you can treat the party as up to half again larger to build a battle that is potentially deadly, though still not likely to be an automatic defeat. A party of four characters facing an encounter designed for six characters would fall into this category.</p><h4 id=\"WeakMonstersandHighLevelCharacters\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"3aa5df67-5ac6-4faf-b4b8-b4caf3713807\">Weak Monsters and High-Level Characters</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"27a4d5fa-8b5f-49fa-9a78-303365b20380\">To save space on the tables and keep them simple, some of the lower challenge ratings are missing from the higher-level tables. For low challenge ratings not appearing on the table, assume a 1:12 ratio, indicating that twelve creatures of those challenge ratings are equivalent to one character of a specific level.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"a855db08-0ec3-4be9-b700-f2d656c4c7ab\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e9b74b3e-b699-4a50-b467-66f3b7c716c5\">Managing a lot of minions is hard.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c4a82a0b-beb3-4b72-862c-d558f68bfda1\">You end up getting mad and eating half of them. Itâs easier if you can keep an eye on each one.</p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7a426246-f154-4614-b7d6-c350043c9ec2\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/04-005.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So stick with ten, eleven tops.</p> </blockquote><h3 id=\"Step4SelectMonsters\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d89d17f2-33bf-4383-ac08-25d70c6805ec\">Step 4: Select Monsters</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"802453f7-21a6-422a-b2cf-70af19a38b05\">After using the tables from the previous step to determine the challenge ratings of the monsters in your encounter, youâre ready to pick individual monsters. This process is more of an art than a science.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e2ffa18c-262a-439e-a6a7-79281cbd694a\">In addition to assessing monsters by challenge rating, itâs important to look at how certain monsters might stack up against your group. Hit points, attacks, and saving throws are all useful indicators. Compare the damage a monster can deal to the hit point maximum of each character. Be wary of any monster that is capable of dropping a character with a single attack, unless you are designing the fight to be especially deadly.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"61d291d8-8350-4ed8-809e-9ee33aa1604c\">In the same way, compare the monstersâ hit points to the damage output of the partyâs strongest characters, again looking for targets that can be killed with one blow. Having a significant number of foes drop in the first rounds of combat can make an encounter too easy.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1d944c24-3b48-4d00-bf10-c872169f7fc9\">Likewise, look at whether a monsterâs deadliest abilities call for saving throws that most of the party members are weak with, and compare the charactersâ offensive abilities to the monstersâ saving throws.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6c262b66-9c9f-40c6-a0dc-6ebdd7d89aad\">If the only creatures you can choose from at the desired challenge rating arenât a good match for the charactersâ statistics, donât be afraid to go back to step 3. By altering your challenge rating targets and adjusting the number of creatures in the encounter, you can come up with different options for building the encounter.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"af1eb8d0-974a-4550-8c88-ac0abc50b879\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/04-006.multiple-monsters.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h4 id=\"MultipleMonsters1st5thLevel\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"e0f3ce58-2ca9-4c7a-9d93-85feeece1ab2\">Multiple Monsters: 1st-5th Level</h4><table class=\"compendium-horizontal-scroll-table compendium-no-left-right-padding-table compendium-auto-layout-table\" data-content-chunk-id=\"595008d4-0cbc-4a8b-856f-ab34afd88adf\"> <thead> <tr> <th style=\"width:70px\" rowspan=\"2\">Character Level</th> <th colspan=\"9\">â â â â â â â â Challenge Rating â â â â â â â â</th> </tr> <tr> <th>1/8</th> <th>1/4</th> <th>1/2</th> <th>1</th> <th>2</th> <th>3</th> <th>4</th> <th>5</th> <th>6</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>1:2</td> <td>1:1</td> <td>3:1</td> <td>5:1</td> <td>â</td> <td>â</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>2nd</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>3:1</td> <td>6:1</td> <td>â</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>3rd</td> <td>1:5</td> <td>1:2</td> <td>1:1</td> <td>2:1</td> <td>4:1</td> <td>6:1</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>4th</td> <td>1:8</td> <td>1:4</td> <td>1:2</td> <td>1:1</td> <td>2:1</td> <td>4:1</td> <td>6:1</td> <td>â</td> <td>â</td> </tr> <tr> <td>5th</td> <td>1:12</td> <td>1:8</td> <td>1:4</td> <td>1:2</td> <td>1:1</td> <td>2:1</td> <td>3:1</td> <td>5:1</td> <td>6:1</td> </tr> </tbody> </table><h4 id=\"MultipleMonsters6th10thLevel\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"f76ce23c-3be0-47cd-84f5-d6ca40edbf50\">Multiple Monsters: 6th-10th Level</h4><table class=\"compendium-horizontal-scroll-table compendium-no-left-right-padding-table compendium-auto-layout-table\" data-content-chunk-id=\"ed571c02-8a5d-4a43-968c-a85df013fd8e\"> <thead> <tr> <th style=\"width:70px\" rowspan=\"2\">Character Level</th> <th colspan=\"13\">â â â â â â â â â â â â â â Challenge Rating â â â â â â â â â â â â â â</th> </tr> <tr> <th>1/8</th> <th>1/4</th> <th>1/2</th> <th>1</th> <th>2</th> <th>3</th> <th>4</th> <th>5</th> <th>6</th> <th>7</th> <th>8</th> <th>9</th> <th>10</th> </tr> </thead> <tbody> <tr> <td>6th</td> <td>1:12</td> <td>1:9</td> <td>1:5</td> <td>1:2</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>7th</td> <td>1:12</td> <td>1:12</td> <td>1:6</td> <td>1:3</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>3:1</td> <td>4:1</td> <td>5:1</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>8th</td> <td>1:12</td> <td>1:12</td> <td>1:7</td> <td>1:4</td> <td>1:2</td> <td>1:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>6:1</td> <td>â</td> <td>â</td> </tr> <tr> <td>9th</td> <td>1:12</td> <td>1:12</td> <td>1:8</td> <td>1:4</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>3:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> </tr> <tr> <td>10th</td> <td>1:12</td> <td>1:12</td> <td>1:10</td> <td>1:5</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> </tr> </tbody> </table><h4 id=\"MultipleMonsters11th15thLevel\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"cb58c367-8991-4b28-a47b-02e8e749d2c5\">Multiple Monsters: 11th-15th Level</h4><table class=\"compendium-horizontal-scroll-table compendium-no-left-right-padding-table compendium-auto-layout-table\" data-content-chunk-id=\"5a8224e2-bc5d-4a97-a5e5-12bb2d59f880\"> <thead> <tr> <th style=\"width:70px\" rowspan=\"2\">Character Level</th> <th colspan=\"15\">â â â â â â â â â â â â â â â â Challenge Rating â â â â â â â â â â â â â â â â</th> </tr> <tr> <th>1</th> <th>2</th> <th>3</th> <th>4</th> <th>5</th> <th>6</th> <th>7</th> <th>8</th> <th>9</th> <th>10</th> <th>11</th> <th>12</th> <th>13</th> <th>14</th> <th>15</th> </tr> </thead> <tbody> <tr> <td>11th</td> <td>1:6</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>12th</td> <td>1:8</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>13th</td> <td>1:9</td> <td>1:4</td> <td>1:2</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> <td>â</td> </tr> <tr> <td>14th</td> <td>1:10</td> <td>1:4</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> </tr> <tr> <td>15th</td> <td>1:12</td> <td>1:5</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>5:1</td> <td>5:1</td> <td>6:1</td> </tr> </tbody> </table><h4 id=\"MultipleMonsters16th20thLevel\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"3f5a2f2b-bc60-41a2-81b5-8c984814a8da\">Multiple Monsters: 16th-20th Level</h4><table class=\"compendium-horizontal-scroll-table compendium-no-left-right-padding-table compendium-auto-layout-table\" data-content-chunk-id=\"1b981b16-2a68-4fc4-8189-ef4532ff2217\"> <thead> <tr> <th style=\"width:70px\" rowspan=\"2\">Character Level</th> <th colspan=\"19\">â â â â â â â â â â â â â â â â â â â â Challenge Rating â â â â â â â â â â â â â â â â â â â â</th> </tr> <tr> <th>2</th> <th>3</th> <th>4</th> <th>5</th> <th>6</th> <th>7</th> <th>8</th> <th>9</th> <th>10</th> <th>11</th> <th>12</th> <th>13</th> <th>14</th> <th>15</th> <th>16</th> <th>17</th> <th>18</th> <th>19</th> <th>20</th> </tr> </thead> <tbody> <tr> <td>16th</td> <td>1:5</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>4:1</td> <td>4:1</td> <td>5:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>17th</td> <td>1:7</td> <td>1:4</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>â</td> <td>â</td> <td>â</td> </tr> <tr> <td>18th</td> <td>1:7</td> <td>1:5</td> <td>1:3</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>6:1</td> <td>â</td> <td>â</td> </tr> <tr> <td>19th</td> <td>1:8</td> <td>1:5</td> <td>1:3</td> <td>1:2</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>1:1</td> <td>2:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>4:1</td> <td>5:1</td> <td>6:1</td> <td>6:1</td> <td>â</td> </tr> <tr> <td>20th</td> <td>1:9</td> <td>1:6</td> <td>1:4</td> <td>1:2</td> <td>1:2</td> <td>1:1</td> <td>1:1</td> <td>1:1</td> <td>1:1</td> <td>rŤ˘zJ2:1</td> <td>2:1</td> <td>2:1</td> <td>3:1</td> <td>3:1</td> <td>4:1</td> <td>4:1</td> <td>5:1</td> <td>5:1</td> <td>6:1</td> </tr> </tbody> </table><h3 id=\"Step5AddFlavor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"0734991f-8d3b-40cd-9e6a-dcf2a6b67fd8\">Step 5: Add Flavor</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"687faf6e-3bf9-4f66-9a4c-1d1c2797c328\">The events that unfold during an encounter have to do with a lot more than swinging weapons and casting spells. The most interesting confrontations also take into account the personality or behavior of the monsters, perhaps determining whether they can be communicated with or whether theyâre all acting in concert. Other possible factors include the &amp;Reference[nat]{nature} of the physical environment, such as whether it includes obstacles or other features that might come into play, and the ever-present possibility of something unexpected taking place.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"482f89db-c4fd-4e48-8ed2-7b90fbba33ae\">If you already have ideas for how to flesh out your encounter in these ways, go right ahead and finish your creation. Otherwise, take a look at the following sections for some basic advice on adding flavor elements to the simple mechanics of the fight.</p><h4 id=\"MonsterPersonality\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ed523039-6df4-4238-b9b9-d0cca80b27d4\">Monster Personality</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dfee9565-4b28-427a-ad4f-2a64dd547159\">To address the question of a monsterâs personality, you can use the tables in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-nonplayer-characters\" data-content-chunk-id=\"e9cc047d-4ebd-45d4-932d-0d27bbb27d9d\">chapter 4</a> of the <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>, use the Monster Personality table below, or simply jot down a few notes based on a creatureâs <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c7f06ad4-a80a-4ec1-8332-2a22b6aa7dcb\">Monster Manual</span> description. During the battle, you can use these ideas to inform how you portray the monsters and their actions. To keep things simple, you can assign the same personality traits to an entire group of monsters. For example, one bandit gang might be an unruly mob of braggarts, while the members of another gang are always on edge and ready to flee at the first sign of danger.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"82da50ec-2c5c-44d5-854b-971a846ab162\"> <thead> <tr> <th>d8</th> <th>Personality</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Cowardly; looking to surrender</td> </tr> <tr> <td>2</td> <td>Greedy; wants treasure</td> </tr> <tr> <td>3</td> <td>Braggart; makes a show of bravery but runs from danger</td> </tr> <tr> <td>4</td> <td>Fanatic; ready to die fighting</td> </tr> <tr> <td>5</td> <td>Rabble; poorly trained and easily rattled</td> </tr> <tr> <td>6</td> <td>Brave; stands its ground</td> </tr> <tr> <td>7</td> <td>Joker; taunts its enemies</td> </tr> <tr> <td>8</td> <td>Bully; refuses to believe it can lose</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Personality]{Open RollTable}</div><h4 id=\"MonsterRelationships\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"41444ad9-d893-45f1-9e83-f76e963ee8ee\">Monster Relationships</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"837238a3-9c71-4b96-867b-e17f6c86a8c9\">Do rivalries, hatreds, or attachments exist among the monsters in an encounter? If so, you can use such relationships to inform the monstersâ behavior during combat. The death of a much-revered leader might throw its followers into a frenzy. On the other hand, a monster might decide to flee if its spouse is killed, or a mistreated toady might be eager to surrender and betray its master in return for its life.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e19a722c-7a54-4a70-9b05-a956830f62b2\"> <thead> <tr> <th>d6</th> <th>Relationship</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Has a rival; wants one random ally to suffer</td> </tr> <tr> <td>2</td> <td>Is abused by others; hangs back, betrays at first opportunity</td> </tr> <tr> <td>3</td> <td>Is worshiped; allies will die for it</td> </tr> <tr> <td>4</td> <td>Is outcast by group; its allies ignore it</td> </tr> <tr> <td>5</td> <td>Is outcast by choice; cares only for itself</td> </tr> <tr> <td>6</td> <td>Is seen as a bully; its allies want to see it defeated</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Relationship]{Open RollTable}</div><h4 id=\"TerrainandTraps\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"87afa925-7090-4713-91e9-41af1568210d\">Terrain and Traps</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"feb678ad-bd4a-4d8d-851c-da9511e46be2\">A few elements that make a battlefield something other than a large area of flat ground can go a long way toward spicing up an encounter. Consider setting your encounter in an area that would provide challenges even if a fight were not taking place there. What potential perils or other features might draw the charactersâ attention, either before or during the fight? Why are monsters lurking in this area to begin with â does it offer good hiding places, for instance?</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4b72d6f9-f069-468f-8a26-4d4001355fc8\">To add details to an encounter area at random, look to the tables in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/appendix-a-random-dungeons\" data-content-chunk-id=\"ae2ee727-d1e9-433c-a10b-528e5327e6e2\">appendix A</a> of the <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>Â to determine room and area features, potential hazards, obstacles, traps, and more.</p><h4 id=\"RandomEvents\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e503ec0e-4be3-4383-b765-cad065d30170\">Random Events</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d871ac19-dfc7-433e-8d52-04e435b3157d\">Consider what might happen in an encounter area if the characters were to never enter it. Do the guards serve in shifts? What other characters or monsters might visit? Do creatures gather there to eat or gossip? Are there any natural phenomena â such as strong winds, earth tremors, or rain squalls â that sometimes take place in the area? Random events can add a fun element of the unexpected to an encounter. Just when you think a fightâs outcome is evident, an unforeseen event can make things more compelling.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4dc5eccb-bcae-4711-b142-6bd16154a92d\">A number of the tables in the <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>Â can suggest random events. The tables used for encounter location, weird locales, and wilderness weather in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/adventure-environments\" data-content-chunk-id=\"0d589506-503b-42ef-915c-b63dc94a3987\">chapter 5</a> of that book are a good starting point for outdoor encounters. The tables in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/appendix-a-random-dungeons\" data-content-chunk-id=\"2976bdfc-5d9c-4d29-8daa-cef5e4ac0787\">appendix A</a> can be useful for indoor and outdoor encounters â especially the tables for obstacles, traps, and tricks. Finally, consult the random encounter tables in the next section of this book for inspiration.</p><h3 id=\"QuickMatchups\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"40c44b31-ae87-4a77-9369-2dee432dc0dc\">Quick Matchups</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9f5f7009-2613-453d-ba29-d415c3fb7fd2\">The guidelines above assume that you are concerned about balance in your combat encounters and have enough time to prepare them. If you donât have much time, or if you want simpler but less precise guidelines, the Quick Matchups table below offers an alternative.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a5a130b9-81ed-4a6c-a3da-54d2d5f65f7b\">This table gives you a way to match a character of a certain level with a number of monsters. The table lists the challenge ratings to use for including one, two, and four monsters per character for each level. For instance, looking at the 3rd-level entry on the table, you can see that a CR 1/2 monster is equivalent to one 3rd-level character, as are two CR 1/4 monsters and four CR 1/8 ones.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ec585922-a994-4d48-a475-c23e90c1ca05\"> <thead> <tr> <th>Character Level</th> <th>1 Monster</th> <th>2 Monsters</th> <th>4 Monsters</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>1/4</td> <td>1/8</td> <td>â</td> </tr> <tr> <td>2nd</td> <td>1/2</td> <td>1/4</td> <td>â</td> </tr> <tr> <td>3rd</td> <td>1/2</td> <td>1/4</td> <td>1/8</td> </tr> <tr> <td>4th</td> <td>1</td> <td>1/2</td> <td>1/4</td> </tr> <tr> <td>5th</td> <td>2</td> <td>1</td> <td>1/2</td> </tr> <tr> <td>6th</td> <td>2</td> <td>1</td> <td>1/2</td> </tr> <tr> <td>7th</td> <td>3</td> <td>1</td> <td>1/2</td> </tr> <tr> <td>8th</td> <td>3</td> <td>2</td> <td>1</td> </tr> <tr> <td>9th</td> <td>4</td> <td>2</td> <td>1</td> </tr> <tr> <td>10th</td> <td>4</td> <td>2</td> <td>1</td> </tr> <tr> <td>11th</td> <td>4</td> <td>3</td> <td>2</td> </tr> <tr> <td>12th</td> <td>5</td> <td>3</td> <td>2</td> </tr> <tr> <td>13th</td> <td>6</td> <td>4</td> <td>2</td> </tr> <tr> <td>14th</td> <td>6</td> <td>4</td> <td>2</td> </tr> <tr> <td>15th</td> <td>7</td> <td>4</td> <td>3</td> </tr> <tr> <td>16th</td> <td>7</td> <td>4</td> <td>3</td> </tr> <tr> <td>17th</td> <td>8</td> <td>5</td> <td>3</td> </tr> <tr> <td>18th</td> <td>8</td> <td>5</td> <td>3</td> </tr> <tr> <td>19th</td> <td>9</td> <td>6</td> <td>4</td> </tr> <tr> <td>20th</td> <td>10</td> <td>6</td> <td>4</td> </tr> </tbody> </table><p data-content-chunk-id=\"826d6ba8-9975-47cf-aaa4-1d996192afe8\">Â </p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":70,"bookCode":"xgte","slug":"dungeon-masters-tools#EncounterBuilding","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Encounter Building","slugLink":"EncounterBuilding","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!aZRQ5AMlwoqcrhVM.ppXlUFRsCUP0tXtY-{"name":"Random Encounters","type":"text","title":{"show":true,"level":1},"_id":"ppXlUFRsCUP0tXtY","text":{"format":1,"content":"<h3 id=\"AWorldofPossibilities\" class=\"quick-menu-exclude heading-anchor\" data-content-chunk-id=\"23075a68-66f8-4e15-a736-f21683b277fc\">A World of Possibilities</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b98b5998-13e2-4eab-9560-1bfa6b197a7f\"><a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-adventures\" data-content-chunk-id=\"9a96fb0f-1fc2-4efb-8993-5c094084dfe7\">Chapter 3</a> of the <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>Â provides guidance on using random encounters in your game. This section builds on that guidance, offering a host of random encounter tables for you to use when you determine that a random encounter is going to take place.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8bff7090-5fdb-41ed-ac51-77c0a4e213e5\">Using the monster lists in <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/appendix-b-monster-lists\" data-content-chunk-id=\"2b295446-f092-4065-a217-985ce1f2a756\">appendix B</a> of that book as a basis, weâve built a &amp;Reference[set]{set} of tables for each environment category: arctic, coastal, desert, forest, grassland, hill, mountain, swamp, Underdark, underwater, and urban. Within each category, separate tables are provided for each of the four tiers of play: levels 1-4, 5-10, 11-16, and 17-20.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f397030c-d175-4664-a54e-ba31675752fa\">Even though you can use these tables âout of the box,â the advice in the <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>Â still holds true: tailoring such tables to your game can reinforce the themes and flavor of your campaign. We encourage you to customize this material to make it your own.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f2b6ec62-4868-4e7a-a0c3-0dee98f96475\">In the tables, a name in bold refers to a stat block in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"88690b82-e60c-455e-8303-4926841fc53b\">Monst</span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c394cd46-df5d-4d13-b2d1-4b4fa2d0eedb\">er Manual</span>.</p><h3 id=\"FlightorFightor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"893f5ec1-ae7b-4575-9459-0d919b7f47ab\">Flight, or Fight, or âŚ ?</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"76e2de51-5668-436b-b1d9-78057c3d9670\">Each of the results on these tables represents a certain kind of challenge or potential challenge.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bb1e81e6-dd94-436f-8524-ee913ba706b5\">If you let the dice have their way and the result is a large number of monsters, the generated encounter might be too difficult or dangerous for the characters in their present circumstances. They might want to flee to avoid contact, or not to approach any closer after perceiving the monsters from a distance.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"28bb5736-18c3-4d05-a67d-a8448bd1e796\">Of course, you also have the freedom to adjust the numbers, but itâs important to remember that not every encounter involving a monster needs to result in combat. An encounter might indeed be the prelude to a battle, a parley, or some other interaction. What happens next depends on what the characters try, or what you decide is bound to occur.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4b4ef470-4d95-4765-8e91-ccc58a8f2432\">The tables also include entries for what the <em><a title=\"Dungeon Masterâs Guide\">Dungeon Masterâs Guide</a></em>Â calls âencounters of a less monstrous &amp;Reference[nat]{nature}.â Many of these results cry out to be customized or detailed, which offers you an opportunity to connect them to the story of your campaign. And in so doing, youâve taken a step toward making your own personalized encounter table. Now, keep going!</p><h3 id=\"RandomEncounterTables\" class=\"quick-menu-exclude Core-Styles_Core-Body heading-anchor\" data-content-chunk-id=\"f15d9622-27ec-4dff-acb1-1b48bad3c2ef\">Random Encounter Tables</h3><p data-content-chunk-id=\"a4456d16-5a6e-4528-9cd0-b1262a599ce0\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.OpiO78uCcjtBxZFZ]{View Random Encounter Tables by Terrain}</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":71,"bookCode":"xgte","slug":"dungeon-masters-tools#RandomEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Random Encounters","slugLink":"RandomEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":514}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356469,"modifiedTime":1778725356469,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!aZRQ5AMlwoqcrhVMÜ{"_id":"aZRQ5AMlwoqcrhVM","name":"Chapter 2: Dungeon Master's Tools","folder":"qQNhu59ff3imX6sw","sort":1062,"flags":{"ddb":{"cobaltId":514,"ddbId":62,"bookCode":"xgte","slug":"dungeon-masters-tools","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Dungeon Master's 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class=\"compendium-toc-full-header\"> <h2 id=\"Contents\" class=\"adventure-chapter-header\">Contents</h2> </div> <div class=\"compendium-toc-full-text\"> <h3 class=\"adventure-chapter-header\">Ch 1: Character Options</h3> <ul> <li class=\"compendium-toc-block-list\"><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tec3INYsUhTjGBhC#Barbarian]{Barbarian}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.aSPbiPIFKCgLdbYM#PathoftheAncestralGuardian]{Path of the Ancestral Guardian} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.5oKnST976FK2HgJh#PathoftheStormHerald]{Path of the Storm Herald} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.jm6isG3eA0JIkc7y#PathoftheZealot]{Path of the Zealot}</li> </ul> </li> <li class=\"compendium-toc-block-list\"><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.OewdKe7UV4jF4cBd#Bard]{Bard}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.Req72zcDt7QlGYhC#CollegeofGlamour]{College of Glamour} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.TfgMFHKRuxwoKMEv#CollegeofSwords]{College of Swords} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.hNVfbTIrdJuoeOXe#CollegeofWhispers]{College of Whispers}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.yz2Q2F91w6cON6OP#Cleric]{Cleric}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.uG2e7LY9yUz8ebS8#ForgeDomain]{Forge Domain} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tZsS9nhnH9GAUCS9#GraveDomain]{Grave Domain}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.zmRUJpwQo6OZ71Ln#Druid]{Druid}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.wnm2pS6PYDXLpSGt#CircleofDreams]{Circle of Dreams} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.TP21p9sBe5NxBLXX#CircleoftheShepherd]{Circle of the Shepherd} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.fXB0CTjiqLjcoklN#LearningBeastShapes]{Learning Beast Shapes}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.xN18j0qwpgOwaW63#Fighter]{Fighter}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.2lPAHzB9JRDFgHbb#ArcaneArcher]{Arcane Archer} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.WYdQLSvNpI54swon#Cavalier]{Cavalier} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.5KY8756gzVexSK1T#Samurai]{Samurai}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.QtXg8gTwG3qL6ChR#Monk]{Monk}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.BL5UgPYC6ZBFfsay#WayoftheDrunkenMaster]{Way of the Drunken Master} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.mMMa1eF0g4lAh5uo#WayoftheKensei]{Way of the Kensei} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.KtsLx0sfwquQmd0K#WayoftheSunSoul]{Way of the Sun Soul}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.88iD8uBbXVzm0Ceq#Paladin]{Paladin}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tyWaMcSDL9r85oxT#OathofConquest]{Oath of Conquest} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.IkEvkjtNj4EXLicR#OathofRedemption]{Oath of Redemption}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.kFDTwv0kI1TqRODh#Ranger]{Ranger}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.dng7qUcOx3mT476S#GloomStalker]{Gloom Stalker} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.HQ37K6gMJiS6uDpj#HorizonWalker]{Horizon Walker} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.qnWnDy6MLsVsaT1A#MonsterSlayer]{Monster Slayer}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.ibc0POAB9Iw6Zk6C#Rogue]{Rogue}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.xD1c400AO7mGIGmV#Inquisitive]{Inquisitive} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.WNYnRqTM7OIjxENa#Mastermind]{Mastermind} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.VpLXrh9dDHfkEkqE#Scout]{Scout} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.ddneQ7u79xjnuhKl#Swashbuckler]{Swashbuckler}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.BnKZppGz5e0lozoK#Sorcerer]{Sorcerer}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.920UOWa8OsVIYria#DivineSoul]{Divine Soul} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.SM7s3ZSUQqlglbdQ#ShadowMagic]{Shadow Magic} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.NodmVNTaB2jZp13w#StormSorcery]{Storm Sorcery}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.P6JqA6aPSgTkzmRg#Warlock]{Warlock}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.LyzWldBROZ9UDQSs#TheCelestial]{The Celestial} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.9QFA5Efjll6XDRlY#TheHexblade]{The Hexblade} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.4AOi2mDpIsbxaMNH#EldritchInvocations]{Eldritch Invocations}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.9ZH7ZyeVSQliVF85#Wizard]{Wizard}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.7ATCG1ch4W2mRhQ1#WarMagic]{War Magic}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.p1U05BXKJkBpNAe9.JournalEntryPage.p1U05BXKJkBpNAe9]{This Is Your Life}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.p1U05BXKJkBpNAe9.JournalEntryPage.Dyy5f7VpID1XWXhD#Origins]{Origins} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.p1U05BXKJkBpNAe9.JournalEntryPage.wi6XBRLqIH5bq7Jm#PersonalDecisions]{Personal Decisions} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.p1U05BXKJkBpNAe9.JournalEntryPage.RJ6fYpIXMKSnNUen#LifeEvents]{Life Events}</li> </ul> </li> <li class=\"compendium-toc-block-list\"><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.g9ucBu4Q04npisxi]{Racial Feats}</strong></li> </ul> <h3 class=\"adventure-chapter-header\">Ch 2: Dungeon Master's Tools</h3> <ul> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.XSU5sjxvWQwVtw8C#SimultaneousEffects]{Simultaneous Effects}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.z6s2o8r8iu9U6uuB#Falling]{Falling}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.n31bwKKCjM4rux2y#Sleep]{Sleep}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.btq0AFcKFWts5x64#AdamantineWeapons]{Adamantine Weapons}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.UA77jGlKVhI57Y3A#TyingKnots]{Tying Knots}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.HM89FNt8bZ9TTcQu#ToolProficiencies]{Tool Proficiencies}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.jH9fpiGiY6KNTOAO#Spellcasting]{Spellcasting}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.aZRQ5AMlwoqcrhVM.JournalEntryPage.dkDMPWbGes8ksTug#EncounterBuilding]{Encounter Building}</strong></li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.OpiO78uCcjtBxZFZ]{Random Encounters: A World of Possibilities}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.3q7Yu5zUQGHLuOXh#ArcticEncounters]{Arctic} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.DIBiERpZSSVk81h4#CoastalEncounters]{Coastal} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.9jxoVD6oxD8r5v6a#DesertEncounters]{Desert }| @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.VL1MBRrYF7tmgQZs#ForestEncounters]{Forest }| @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.Xp8w9nVoP5lv88oN#GrasslandEncounters]{Grassland} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.TCGXoIoE1bQGQdho#HillEncounters]{Hill} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.P6xf6iS0VUvlvGkB#MountainEncounters]{Mountain }| @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.z5SVVfqsvqECTT8d#SwampEncounters]{Swamp }| @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.PNl7Y0q19V3y9G6y#UnderdarkEncounters]{Underdark }| @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.k9lqLfl3z8djBXwz#UnderwaterEncounters]{Underwater }| @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.OpiO78uCcjtBxZFZ.JournalEntryPage.u5GiIz6a8dqAdDyl#UrbanEncounters]{Urban}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.VZd3ouvWD3iRa0QT.JournalEntryPage.VZd3ouvWD3iRa0QT]{Traps Revisited}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.VZd3ouvWD3iRa0QT.JournalEntryPage.nyrpYXKbZb5ad9gm#SimpleTraps]{Simple Traps} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.VZd3ouvWD3iRa0QT.JournalEntryPage.HhoUvO2KtQDiqIy6#DesigningSimpleTraps]{Designing Simple Traps}</li> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.VZd3ouvWD3iRa0QT.JournalEntryPage.xCApwzw0qCKKomLK#ComplexTraps]{Complex Traps} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.VZd3ouvWD3iRa0QT.JournalEntryPage.N5d35OOcIPVm6px8#DesigningComplexTraps]{Designing Complex Traps}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.qLjmmK8BzJrxb4js]{Downtime Revisited}</strong> <ul> <li>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.69phwun5q9w3xp0m#Rivals]{Rivals}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.CNCQB1FHHOg24wH7#DowntimeActivities]{Downtime Activities}</strong> <ul class=\"mobile-sub-link\"> <li>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#BuyingaMagicItem]{Buying a Magic Item} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#Carousing]{Carousing} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#CraftinganItem]{Crafting an Item} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#Crime]{Crime} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#Gambling]{GamblingMý˘} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#PitFighting]{Pit Fighting} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#Relaxation]{Relaxation} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#ReligiousService]{Religious Service} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#Research]{Research} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#ScribingaSpellScroll]{Scribing a Spell Scroll} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#SellingaMagicItem]{Selling a Magic Item} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#Training]{Training} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#Work]{Work}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.azEsFbwx5SyiqdnH.JournalEntryPage.azEsFbwx5SyiqdnH]{Awarding Magic Items}</strong> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.57lrRlup6M6Jg9Ty.JournalEntryPage.57lrRlup6M6Jg9Ty]{Common Magic Items} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.9mO5BefB5C57eZJF.JournalEntryPage.9mO5BefB5C57eZJF]{Magic Item Tables}</li> </ul> </li> </ul> <ul> <li> <h3 class=\"adventure-chapter-header\">Ch 3: Spells</h3> <ul> <li class=\"compendium-toc-block-list\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.hjgwLUcCbRAfC8V1#SpellLists]{Spell Lists} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.3VVLyxMZR49YrEX0.JournalEntryPage.vIAD8sQlCa0OoUTI#SpellDescriptions]{Spell Descriptions}</li> </ul> <h3 class=\"adventure-chapter-header\">Appendix A: Shared Campaigns</h3> <h3 class=\"adventure-chapter-header\">Appendix B: Character Names</h3> <ul> <li>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.N6vSOAYkgB2uScZb.JournalEntryPage.1VuAIcdXTNjePp5S#NonhumanNames]{Nonhuman Names} | @UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.N6vSOAYkgB2uScZb.JournalEntryPage.hAevuzsOdynvIwaB#HumanNames]{Human Names}</li> </ul> </li> <li><strong>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.4k3l2aNXDpgGVbv0.JournalEntryPage.4k3l2aNXDpgGVbv0]{Credits}</strong></li> </ul> </div> </div> <div class=\"compendium-disclaimer-footer\"><em>Disclaimer: No goldfish were harmed in the making of this book. Especially not Sylgar. Sylgar definitely did not die because we forgot to change his water. If you see Xanathar, make sure it knows that. Be perfectly clear Sylgar was not harmed. And we had nothing to do with it. Better yet, donât bring it up, and donât mention us.</em></div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":257,"ddbId":0,"bookCode":"xgte","slug":"xgte","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Table of Contents","slugLink":"TableofContents","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356614,"modifiedTime":1778725356614,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!eMY6ZgH7UX76pVhQó
{"_id":"eMY6ZgH7UX76pVhQ","name":"Table of Contents","folder":"qQNhu59ff3imX6sw","sort":1000,"flags":{"ddb":{"cobaltId":257,"ddbId":0,"bookCode":"xgte","slug":"xgte","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Table of Contents","slugLink":"TableofContents","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"eMY6ZgH7UX76pVhQ"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["eMY6ZgH7UX76pVhQ"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356614,"modifiedTime":1778725356614,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Ł|Kĺiş         0!journal.pages!g9ucBu4Q04npisxi.g9ucBu4Q04npisxiž{"name":"Chapter 1: Racial Feats","type":"text","title":{"show":false,"level":1},"_id":"g9ucBu4Q04npisxi","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"This Is Your Life\" data-prev-link=\"character-options-this-is-your-life\" data-next-title=\"Ch 2: Dungeon Master's Tools\" data-next-link=\"dungeon-masters-tools\" data-content-chunk-id=\"998153fc-7a4e-4e1e-ac81-48368ca43df3\"></div><p class=\"no-first-letter-highlight Core-Styles_Core-Body\" data-content-chunk-id=\"c48f9516-32f4-4f0b-81fa-80969935be70\">Leveling up in a class is the main way a character evolves during a campaign. Some DMs also allow the use of feats to customize a character. Feats are an optional rule in chapter 6, â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/customization-options\" data-content-chunk-id=\"4e04b445-c02d-43aa-983a-68c04c1003bf\">Customization Options</a>,â of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"d037de26-5b28-4d89-bcf6-1f4795f7c40f\">Playerâs Handbook</span>. The DM decides whether theyâre used and may also decide that some feats are available in a campaign and others arenât.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3dadfa8e-a653-4baa-b8b9-b3b1d6367a81\">This section introduces a collection of special feats that allow you to explore your characterâs race further. These feats are each associated with a race from the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c00e2b52-3442-449b-8c62-4a7104d29560\">Playerâs Handbook</span>, as summarized in the Racial Feats table. A racial feat represents either a deepening connection to your raceâs culture or a physical transformation that brings you closer to an aspect of your raceâs lineage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"577f3d21-6e52-4c63-aa83-ea81a4c44893\">The cause of a particular transformation is up to you and your DM. A transformational feat can symbolize a latent quality that has emerged as you age, or a transformation might be the result of an event in the campaign, such as exposure to powerful magic or visiting a place of ancient significance to your race. Transformations are a fundamental motif of fantasy literature and folklore. Figuring out why your character has changed can be a rich addition to your campaignâs story.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":513,"ddbId":59,"bookCode":"xgte","slug":"character-options-racial-feats","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 1: Racial Feats","slugLink":"Chapter1RacialFeats","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356883,"modifiedTime":1778725356883,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!g9ucBu4Q04npisxi.oKl4xnhtv2QCOXhPö'{"name":"Racial Feats Summary","type":"text","title":{"show":true,"level":1},"_id":"oKl4xnhtv2QCOXhP","text":{"format":1,"content":"<table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e57d75ef-5106-4b86-bad0-69e6cf7b7064\"> <thead> <tr> <th>Race</th> <th>Feat</th> </tr> </thead> <tbody> <tr> <td>Dragonborn</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#DragonFear]{Dragon Fear}</td> </tr> <tr> <td>Dragonborn</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#DragonHide]{Dragon Hide}</td> </tr> <tr> <td>Dwarf</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#DwarvenFortitude]{Dwarven Fortitude}</td> </tr> <tr> <td>Dwarf</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#SquatNimbleness]{Squat Nimbleness}</td> </tr> <tr> <td>Elf</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#ElvenAccuracy]{Elven Accuracy}</td> </tr> <tr> <td>Elf (drow)</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#DrowHighMagic]{Drow High Magic}</td> </tr> <tr> <td>Elf (high)</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#FeyTeleportation]{Fey Teleportation}</td> </tr> <tr> <td>Elf (wood)</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#WoodElfMagic]{Wood Elf Magic}</td> </tr> <tr> <td>Gnome</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#FadeAway]{Fade Away}</td> </tr> <tr> <td>Gnome</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#SquatNimbleness]{Squat Nimbleness}</td> </tr> <tr> <td>Half-elf</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#ElvenAccuracy]{Elven Accuracy}</td> </tr> <tr> <td>Half-elf</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#Prodigy]{Prodigy}</td> </tr> <tr> <td>Half-orc</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#OrcishFury]{Orcish Fury}</td> </tr> <tr> <td>Half-orc</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#Prodigy]{Prodigy}</td> </tr> <tr> <td>Halfling</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#BountifulLuck]{Bountiful Luck}</td> </tr> <tr> <td>Halfling</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#SecondChance]{Second Chance}</td> </tr> <tr> <td>Halfling</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#SquatNimbleness]{Squat Nimbleness}</td> </tr> <tr> <td>Human</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#Prodigy]{Prodigy}</td> </tr> <tr> <td>Tiefling</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#FlamesofPhlegethos]{Flames of Phlegethos}</td> </tr> <tr> <td>Tiefling</td> <td>@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.g9ucBu4Q04npisxi.JournalEntryPage.S2YntZqnlSREylgf#InfernalConstitution]{Infernal Constitution}</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":60,"bookCode":"xgte","slug":"character-options-racial-feats#RacialFeatsSummary","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Racial Feats Summary","slugLink":"RacialFeatsSummary","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":513}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356883,"modifiedTime":1778725356883,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!g9ucBu4Q04npisxi.S2YntZqnlSREylgfňĽ{"name":"Racial Feat Descriptions","type":"text","title":{"show":true,"level":1},"_id":"S2YntZqnlSREylgf","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"40a99045-1443-4c90-b325-773d252fda8d\">The feats are presented below in alphabetical order.</p><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"BountifulLuck\" data-content-chunk-id=\"3159fb91-1f9c-49b1-9f03-b63c0aa090aa\">Bountiful Luck</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c509fa8a-e5ce-44d8-8832-86183edb73e8\">Prerequisite: Halfling</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"34409193-2339-4c7c-a184-9e0cb3d431d5\">Your people have extraordinary luck, which you have learned to mystically lend to your companions when you see them falter. Youâre not sure how you do it; you just wish it, and it happens. Surely a sign of fortuneâs favor!</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"216edad9-36f1-442d-a8b8-9f2f2732f311\">When an ally you can see within 30 feet of you rolls a 1 on the d20 for an attack roll, an ability check, or a saving throw, you can use your reaction to let the ally reroll the die. The ally must use the new roll.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d1710a17-b46f-4af2-9b4d-cbe07e915129\">When you use this ability, you canât use your Lucky racial trait before the end of your next turn.</p><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"DragonFear\" data-content-chunk-id=\"9e94ae99-8ee7-4c6f-b035-cca3e6820aa4\">Dragon Fear</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"be62aff1-7f7c-45b1-8a39-c15dab410ebf\">Prerequisite: Dragonborn</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"b4b5a9f7-34e5-44e2-9cee-73d8fca8111c\">When angered, you can radiate menace. You gain the following benefits:</p><ul data-content-chunk-id=\"108169ab-ceb2-47c2-abd2-1a2e77018af8\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"e1a6be01-1863-4eab-9650-795e62355c2e\">Increase your Strength, Constitution, or Charisma score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"9c52cfc3-b7b1-4782-a366-f0e12b33bd2d\">Instead of exhaling destructive energy, you can expend a use of your Breath Weapon trait to roar, forcing each creature of your choice within 30 feet of you to make a [[/save wis format=long]] (DC 8 + your proficiency bonus + your Charisma modifier). A target automatically succeeds on the save if it canât hear or see you. On a failed save, a target becomes <a>frightened</a> of you for 1 minute. If the <a>frightened</a> target takes any damage, it can repeat the saving throw, ending the effect on itself on a success.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"DragonHide\" data-content-chunk-id=\"60af2a71-5f10-41b0-91aa-85faa843caf5\">Dragon Hide</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"f56beeed-fcf3-47c4-83bf-1bff10095023\">Prerequisite: Dragonborn</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"fdb3ca68-34a8-41e1-937f-6bad2c5afdb5\">You manifest scales and claws reminiscent of your draconic ancestors. You gain the following benefits:</p><ul data-content-chunk-id=\"9cfebb1c-dda4-454b-b163-b706142b2f35\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"0dce8a64-2e58-4e6b-82c6-7d179e98d542\">Increase your Strength, Constitution, or Charisma score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"979c860a-1d45-437a-9f12-350eefafea0a\">Your scales harden. While you arenât wearing armor, you can calculate your AC as 13 + your Dexterity modifier. You can use a shield and still gain this benefit.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"587300f1-ed4a-44af-9260-01b423c3b382\">You grow retractable claws from the tips of your fingers. Extending or retracting the claws requires no action. The claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the normal bludgeoning damage for an unarmed strike.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"DrowHighMagic\" data-content-chunk-id=\"f7491832-172c-48b8-9412-3dfb5460a063\">Drow High Magic</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"2ce2e83e-3587-466c-b0fa-61d3051cf7be\">Prerequisite: Elf (drow)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb4b99d3-6aec-4d5d-8b42-181f4a4ca7e8\">You learn more of the magic typical of dark elves. You learn the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"064db871-1cde-4e95-97e7-8b2b3c27d759\">@Compendium[dnd-beyond.beyond-spells.DetectMagic14III]{detect magic}</span> spell and can cast it at will, without expending a spell slot. You also learn <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f3dbbf9d-de60-4e2f-967d-a963750d5d36\">@Compendium[dnd-beyond.beyond-spells.Levitate14IIIIII]{levitate}</span> and <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"52f9c00b-17fc-48fb-90dc-0e130a1ffdae\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span>, each of which you can cast once without expending a spell slot. You regain the ability to cast those two spells in this way when you finish a long rest. Charisma is your spellcasting ability for all three spells.</p><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"DwarvenFortitude\" data-content-chunk-id=\"d68a0f17-d149-4981-a616-82d137319ace\">Dwarven Fortitude</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"4da4858b-0c54-471a-9952-b22ad828a4f3\">Prerequisite: Dwarf</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"5f208578-0b96-4d7c-91fa-1a48860c8098\">You have the blood of dwarf heroes flowing through your veins. You gain the following benefits:</p><ul data-content-chunk-id=\"eaf34d6b-22e8-40be-adcf-f52ef5bfe51e\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"adc6e969-5adf-4105-8c4b-380680f90b8c\">Increase your Constitution score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"a5af3e69-07e1-43b0-b1d4-81274c58f8d0\">Whenever you take the <a>Dodge</a> action in combat, you can spend one Hit Die to heal yourself. Roll the die, add your Constitution modifier, and regain a number of hit points equal to the total (minimum of 1).</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"ElvenAccuracy\" data-content-chunk-id=\"ed21c759-c4b9-4564-87fa-ddfc79e3d009\">Elven Accuracy</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c3bf6f33-daa2-46e8-a7a7-40f31406e7ce\">Prerequisite: Elf or half-elf</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"7e12c1ff-1dc9-4406-a153-62910c19fc90\">The accuracy of elves is legendary, especially that of elf archers and spellcasters. You have uncanny aim with attacks that rely on precision rather than brute force. You gain the following benefits:</p><ul data-content-chunk-id=\"ab5169fd-5f1b-49c5-87f6-a25100a0888b\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d90e4a20-9462-41bf-87c1-3f9462e4c98a\">Increase your Dexterity, Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"0bc29ea1-6be6-4d18-ab91-db8ee8614820\">Whenever you have advantage on an attack roll using Dexterity, Intelligence, Wisdom, or Charisma, you can reroll one of the dice once.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"FadeAway\" data-content-chunk-id=\"193be674-3dc3-40dc-a402-d0947ee9670a\">Fade Away</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"46f2d474-d2e9-4bb3-a987-c946b6318bb0\">Prerequisite: Gnome</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"ffc44957-b41f-46d8-8c4b-5c0bbebbd6c9\">Your people are clever, with a knack for &amp;Reference[ill]{illusion} magic. You have learned a magical trick for fading away when you suffer harm. You gain the following benefits:</p><ul data-content-chunk-id=\"ba65019b-44a1-4365-a6c6-1752a0d67c04\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"35fb627c-7554-4e02-8258-68d1c915d1bc\">Increase your Dexterity or Intelligence score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"888e5af4-c2bf-4b51-b185-9979350359cb\">Immediately after you take damage, you can use a reaction to magically become <a>invisible</a> until the end of your next turn or until you attack, deal damage, or force someone to make a saving throw. Once you use this ability, you canât do so again until you finish a short or long rest.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"FeyTeleportation\" data-content-chunk-id=\"a073b75b-8945-41b8-85dc-c7ca90f3622f\">Fey Teleportation</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9a0357d0-93a4-4a18-bbb2-aeb750f55261\">Prerequisite: Elf (high)</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"0e7bc905-06be-4090-860b-be9a815a9af6\">Your study of high elven lore has unlocked fey power that few other elves possess, except your eladrin cousins. Drawing on your fey ancestry, you can momentarily stride through the Feywild to shorten your path from one place to another. You gain the following benefits:</p><ul data-content-chunk-id=\"8649a452-8a71-459a-be6a-ac2a81f535b0\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d958b18e-076d-4874-9a80-a7b04f0337dc\">Increase your Intelligence or Charisma score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"cb632400-e450-4518-89bb-f0074b0ba879\">You learn to speak, read, and write Sylvan.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"7c2c7f03-5e2b-4e8b-8eff-94c0955482e3\">You learn the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"2963d0e5-d468-400d-83f8-5a52a0f8b5a4\">@Compendium[dnd-beyond.beyond-spells.MistyStep14IIIII]{misty step}</span> spell and can cast it once without expending a spell slot. You regain the ability to cast it in this way when you finish a short or long rest. Intelligence is your spellcasting ability for this spell.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"FlamesofPhlegethos\" data-content-chunk-id=\"eee39d26-81f4-4149-8335-63a1c0cd7019\">Flames of Phlegethos</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"96d89e5f-5e23-4cba-8861-7def5dfde0e5\">Prerequisite: Tiefling</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"eaaecb84-d3c5-4bd4-84e1-3e556d261d3d\">You learn to call on hellfire to serve your commands. You gain the following benefits:</p><ul data-content-chunk-id=\"66a7c0a9-9d1e-485d-b1cb-ed80e762b0be\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"0dddbb22-990c-4e79-ac10-eeac818003cc\">Increase your Intelligence or Charisma score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"1af09c54-b743-469a-ab79-3d71dda4aa2f\">When you roll fire damage for a spell you cast, you can reroll any roll of 1 on the fire damage dice, but you must use the new roll, even if it is another 1.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"4173762d-b3b9-4b33-a212-15b9d831a207\">Whenever you cast a spell that deals fire damage, you can cause flames to wreathe you until the end of your next turn. The flames donât harm you or your possessions, and they shed bright light out to 30 feet and dim light for an additional 30 feet. While the flames are present, any creature within 5 feet of you that hits you with a melee attack takes 1d4 fire damage.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"InfernalConstitution\" data-content-chunk-id=\"a7cade84-b095-42f3-9afb-f3e571c96746\">Infernal Constitution</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"682de879-90c5-4cc7-a4ce-3c83accf51bc\">Prerequisite: Tiefling</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"b3022565-5ee0-458c-b876-8bdc6b42bc5d\">Fiendish blood runs strong in you, unlocking a resilience akin to that possessed by some fiends. You gain the following benefits:</p><ul data-content-chunk-id=\"6f127594-f87d-42fe-bd66-fa1ce5f0ec2b\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"2b934a84-5f1e-4416-b372-e71ac8ef7da9\">Increase your Constitution score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"82079a3e-266a-4e1f-ad82-89b3427261c0\">You have resistance to cold damage and poison damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"60ae5fab-085d-4883-bd71-7de7c1ca5b68\">You have advantage on saving throws against being <a>poisoned</a>.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"OrcishFury\" data-content-chunk-id=\"e03aaddd-f763-4aa9-bafe-b5d600eefab4\">Orcish Fury</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c8b090cb-bc28-449c-9e31-dd2998b370bf\">Prerequisite: Half-orc</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"13bb22e6-a8c6-43f4-8c4b-be6ae6570e0e\">Your inner fury burns tirelessly. You gain the following benefits:</p><ul data-content-chunk-id=\"f99aff06-9254-4c2f-9bff-fae555ba9f69\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"baa0a86e-c3d2-4ae7-8e8b-800aa89a01bd\">Increase your Strength or Constitution score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"138b7a9b-6336-4699-a9df-bba7cbf38ab5\">When you hit with an attack using a simple or martial weapon, you can roll one of the weaponâs damage dice an additional time and add it as extra damage of the weaponâs damage type. Once you use this ability, you canât use it again until you finish a short or long rest.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"8e1c69f0-27b4-4375-a53d-8f561ddc6939\">Immediately after you use your Relentless Endurance trait, you can use your reaction to make one weapon attack.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"Prodigy\" data-content-chunk-id=\"60dd2b20-e763-4fed-b483-0519543fa78b\">Prodigy</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"71d21826-b4ba-487e-9a05-ce1cff20f7af\">Prerequisite: Half-elf, half-orc, or human</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"9115487b-d23a-4828-b3d6-ee11252c493d\">You have a knack for learning new things. You gain the following benefits:</p><ul data-content-chunk-id=\"89d70aea-0d95-4faa-9178-cd0050e19eb2\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"2eaddd1e-a998-4e3f-96ee-3a1a09ce8161\">You gain one skill proficiency of your choice, one tool proficiency of your choice, and fluency in one language of your choice.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"e133a3cb-ff49-4e5a-8d5b-d60571849a18\">Choose one skill in which you have proficiency. You gain expertise with that skill, which means your proficiency bonus is doubled for any ability check you make with it. The skill you choose must be one that isnât already benefiting from a feature, such as Expertise, that doubles your proficiency bonus.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"SecondChance\" data-content-chunk-id=\"da02c783-567c-489b-b75b-2404428ee59a\">Second Chance</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"b1e6d834-469a-4bfc-bd31-a2f77fb6a234\">Prerequisite: Halfling</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"c46dc20b-02e1-4a59-859a-aac7ce21a2f5\">Fortune favors you when someone tries to strike you. You gain the following benefits:</p><ul data-content-chunk-id=\"c6ec7347-ddf0-4fbd-a773-d350d83c2311\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"2f505208-0e1f-4d21-bc3d-9cce0a6b08cf\">Increase your Dexterity, Constitution, or Charisma score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"b4ca6b1f-6b90-4532-a596-2b168e80023e\">When a creature you can see hits you with an attack roll, you can use your reaction to force that creature to reroll. Once you use this ability, you canât use it again until you roll initiative at the start of combat or until you finish a short or long rest.</li> </ul><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"SquatNimbleness\" data-content-chunk-id=\"f4d826a4-20c1-4405-a3a2-7be6698fbe9e\">Squat Nimbleness</h3><p data-content-chunk-id=\"a715a8ea-4916-4a0f-b32d-c7d2430ae24f\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/03-001.fey-teleportation.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"8136bfa9-50ac-4fe9-8907-f84f25756ed0\">Prerequisite: Dwarf or a Small race</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"c3c55d3b-1f92-44ed-8b0e-622eb2cf5fdc\">You are uncommonly nimble for your race. You gain the following benefits:</p><ul data-content-chunk-id=\"f1399a86-7ab1-42f0-ac48-5d961f0c1d81\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"bd182d53-175a-4737-81b8-0f70c65c4203\">Increase your Strength or Dexterity score by 1, to a maximum of 20.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"e6ae3c9a-d698-48f0-8f5d-36355dfc1408\">ÁrwçËIncrease your walking speed by 5 feet.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"653ffda9-1ca4-4ace-a9e7-0d8dc6b43b08\">You gain proficiency in the <a>&amp;Reference[acr]{Acrobatics}</a> or <a>&amp;Reference[ath]{Athletics}</a> skill (your choice).</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"60c64b8e-5995-4f5f-aab3-98fbdda10bb9\">You have advantage on any Strength (<a>&amp;Reference[ath]{Athletics}</a>) or Dexterity (<a>&amp;Reference[acr]{Acrobatics}</a>) check you make to escape from being <a>grappled</a>.</li> </ul><h3 class=\"compendium-header-image-fill quick-menu-exclude compendium-hr heading-anchor\" id=\"WoodElfMagic\" data-content-chunk-id=\"514a5860-02b9-4588-99ce-142fee53a89c\">Wood Elf Magic</h3><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"30e938df-d256-4666-861a-a25b4f584213\">Prerequisite: Elf (wood)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c2b066ee-b10a-4408-b79f-3fb13ef05975\">You learn the magic of the primeval woods, which are revered and protected by your people. You learn one druid cantrip of your choice. You also learn the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"4be7ce5c-582c-4cb5-9846-8bc9ee74e84b\">@Compendium[dnd-beyond.beyond-spells.Longstrider14III]{longstrider}</span> and <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b1d046b5-20d1-4f4c-ab74-5d2ee5ab91ce\">@Compendium[dnd-beyond.beyond-spells.PassWithouTrac14]{pass without trace}</span> spells, each of which you can cast once without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. Wisdom is your spellcasting ability for all three spells.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":61,"bookCode":"xgte","slug":"character-options-racial-feats#RacialFeatDescriptions","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Racial Feat Descriptions","slugLink":"RacialFeatDescriptions","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":513}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356883,"modifiedTime":1778725356883,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!g9ucBu4Q04npisxiÄ{"_id":"g9ucBu4Q04npisxi","name":"Chapter 1: Racial Feats","folder":"qQNhu59ff3imX6sw","sort":1059,"flags":{"ddb":{"cobaltId":513,"ddbId":59,"bookCode":"xgte","slug":"character-options-racial-feats","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 1: Racial Feats","slugLink":"Chapter1RacialFeats","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"g9ucBu4Q04npisxi"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["g9ucBu4Q04npisxi","oKl4xnhtv2QCOXhP","S2YntZqnlSREylgf"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725356883,"modifiedTime":1778725356884,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}˝&'nž         0!journal.pages!N6vSOAYkgB2uScZb.N6vSOAYkgB2uScZbď{"name":"Appendix B: Character Names","type":"text","title":{"show":false,"level":1},"_id":"N6vSOAYkgB2uScZb","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Appendix A: Shared Campaigns\" data-prev-link=\"shared-campaigns\" data-next-title=\"Credits\" data-next-link=\"credits\" data-content-chunk-id=\"a8f20537-a748-42e0-b881-07d192ae8122\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"86670b39-5261-44b3-a49b-5ff49e90a48f\">Some players and DMs have a knack for coming up with character names on the fly, while others find that task more of a challenge. The tables in this appendix are designed to make life easier for both kinds of people, whether youâre naming a player character, a nonplayer character, a monster, or eve<span class=\"No-Break\" data-content-chunk-id=\"b4eb784b-61e7-47e2-b03d-0943b442f5e0\">n a place.</span></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6709f9b3-9a95-4015-b923-6352008caf57\">Each table contains names that are associated with a nonhuman character race in theÂ <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"584927ba-bdf1-447c-9af2-d1d0035f80dc\">Playerâs Handbook</span>Â or a real-world ethnic or language group, with a focus on groups from antiquity and the Middle Ages. You can select from the possibilities here, or use dice to determi<span class=\"No-Break\" data-content-chunk-id=\"8b86cdc2-f3b1-4973-ac70-c9e430a94af6\">ne a name.</span></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e52845e3-032f-421d-b84d-dc9b0a05b0cf\">Even though names are associated with races in this appendix, a character might not have a name from their own race. For instance, a half-orc might have grown up among dwarves and have a dwarven name. Or, as DM, you might decide that dragonborn in your campaign have a culture reminiscent of ancient Rome and therefore use Roman names, rather than the dragonborn names sugge<span class=\"No-Break\" data-content-chunk-id=\"0a449344-e649-49a2-8d48-a589de9efed9\">sted here.</span></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"340e74da-c00d-4009-8b8f-3125d7aa9aec\"><span class=\"No-Break\" data-content-chunk-id=\"8109b9aa-5aab-4366-801f-18bbfcc0a4d2\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-001.magic-forest.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></span></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":521,"ddbId":120,"bookCode":"xgte","slug":"character-names","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Appendix B: Character Names","slugLink":"AppendixBCharacterNames","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725358342,"modifiedTime":1778725358342,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!N6vSOAYkgB2uScZb.1VuAIcdXTNjePp5Sč¸{"name":"Nonhuman Names","type":"text","title":{"show":true,"level":1},"_id":"1VuAIcdXTNjePp5S","text":{"format":1,"content":"<h3 id=\"Dragonborn\" data-content-chunk-id=\"3e1e99ac-ca1b-4f08-a291-aebb31d3fa0f\" class=\"heading-anchor\">Dragonborn</h3><h4 id=\"DragonbornFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"13640936-6985-48e8-8d0b-0c0eaf192ba9\">Dragonborn, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"357b0965-924c-49c7-b65e-479cf08eb76a\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Akra</td> </tr> <tr> <td>03-04</td> <td>Aasathra</td> </tr> <tr> <td>05-06</td> <td>Antrara</td> </tr> <tr> <td>07-08</td> <td>Arava</td> </tr> <tr> <td>09-10</td> <td>Biri</td> </tr> <tr> <td>11-12</td> <td>Blendaeth</td> </tr> <tr> <td>13-14</td> <td>Burana</td> </tr> <tr> <td>15-16</td> <td>Chassath</td> </tr> <tr> <td>17-18</td> <td>Daar</td> </tr> <tr> <td>19-20</td> <td>Dentratha</td> </tr> <tr> <td>21-22</td> <td>Doudra</td> </tr> <tr> <td>23-24</td> <td>Driindar</td> </tr> <tr> <td>25-26</td> <td>Eggren</td> </tr> <tr> <td>27-28</td> <td>Farideh</td> </tr> <tr> <td>29-30</td> <td>Findex</td> </tr> <tr> <td>31-32</td> <td>Furrele</td> </tr> <tr> <td>33-34</td> <td>Gesrethe</td> </tr> <tr> <td>35-36</td> <td>Gilkass</td> </tr> <tr> <td>37-38</td> <td>Harann</td> </tr> <tr> <td>39-40</td> <td>Havilar</td> </tr> <tr> <td>41-42</td> <td>Hethress</td> </tr> <tr> <td>43-44</td> <td>Hillanot</td> </tr> <tr> <td>45-46</td> <td>Jaxi</td> </tr> <tr> <td>47-48</td> <td>Jezean</td> </tr> <tr> <td>49-50</td> <td>Jheri</td> </tr> <tr> <td>51-52</td> <td>Kadana</td> </tr> <tr> <td>53-54</td> <td>Kava</td> </tr> <tr> <td>55-56</td> <td>Korinn</td> </tr> <tr> <td>57-58</td> <td>Megren</td> </tr> <tr> <td>59-60</td> <td>Mijira</td> </tr> <tr> <td>61-62</td> <td>Mishann</td> </tr> <tr> <td>63-64</td> <td>Nala</td> </tr> <tr> <td>65-66</td> <td>Nuthra</td> </tr> <tr> <td>67-68</td> <td>Perra</td> </tr> <tr> <td>69-70</td> <td>Pogranix</td> </tr> <tr> <td>71-72</td> <td>Pyxrin</td> </tr> <tr> <td>73-74</td> <td>Quespa</td> </tr> <tr> <td>75-76</td> <td>Raiann</td> </tr> <tr> <td>77-78</td> <td>Rezena</td> </tr> <tr> <td>79-80</td> <td>Ruloth</td> </tr> <tr> <td>81-82</td> <td>Saphara</td> </tr> <tr> <td>83-84</td> <td>Savaran</td> </tr> <tr> <td>85-86</td> <td>Sora</td> </tr> <tr> <td>87-88</td> <td>Surina</td> </tr> <tr> <td>89-90</td> <td>Synthrin</td> </tr> <tr> <td>91-92</td> <td>Tatyan</td> </tr> <tr> <td>93-94</td> <td>Thava</td> </tr> <tr> <td>95-96</td> <td>Uadjit</td> </tr> <tr> <td>97-98</td> <td>Vezera</td> </tr> <tr> <td>99-00</td> <td>Zykroff</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Dragonborn, Female]{Open RollTable}</div><h4 id=\"DragonbornMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"4acfa4b6-9bc1-4adc-9b4c-1ecbccee2348\">Dragonborn, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f0edbf90-4ecc-4a4e-9f3f-17f0b154e25f\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adrex</td> </tr> <tr> <td>03-04</td> <td>Arjhan</td> </tr> <tr> <td>05-06</td> <td>Azzakh</td> </tr> <tr> <td>07-08</td> <td>Balasar</td> </tr> <tr> <td>09-10</td> <td>Baradad</td> </tr> <tr> <td>11-12</td> <td>Bharash</td> </tr> <tr> <td>13-14</td> <td>Bidreked</td> </tr> <tr> <td>15-16</td> <td>Dadalan</td> </tr> <tr> <td>17-18</td> <td>Dazzazn</td> </tr> <tr> <td>19-20</td> <td>Direcris</td> </tr> <tr> <td>21-22</td> <td>Donaar</td> </tr> <tr> <td>23-24</td> <td>Fax</td> </tr> <tr> <td>25-26</td> <td>Gargax</td> </tr> <tr> <td>27-28</td> <td>Ghesh</td> </tr> <tr> <td>29-30</td> <td>Gorbundus</td> </tr> <tr> <td>31-32</td> <td>Greethen</td> </tr> <tr> <td>33-34</td> <td>Heskan</td> </tr> <tr> <td>35-36</td> <td>Hirrathak</td> </tr> <tr> <td>37-38</td> <td>Ildrex</td> </tr> <tr> <td>39-40</td> <td>Kaladan</td> </tr> <tr> <td>41-42</td> <td>Kerkad</td> </tr> <tr> <td>43-44</td> <td>Kiirith</td> </tr> <tr> <td>45-46</td> <td>Kriv</td> </tr> <tr> <td>47-48</td> <td>Maagog</td> </tr> <tr> <td>49-50</td> <td>Medrash</td> </tr> <tr> <td>51-52</td> <td>Mehen</td> </tr> <tr> <td>53-54</td> <td>Mozikth</td> </tr> <tr> <td>55-56</td> <td>Mreksh</td> </tr> <tr> <td>57-58</td> <td>Mugrunden</td> </tr> <tr> <td>59-60</td> <td>Nadarr</td> </tr> <tr> <td>61-62</td> <td>Nithther</td> </tr> <tr> <td>63-64</td> <td>Norkruuth</td> </tr> <tr> <td>65-66</td> <td>Nykkan</td> </tr> <tr> <td>67-68</td> <td>Pandjed</td> </tr> <tr> <td>69-70</td> <td>Patrin</td> </tr> <tr> <td>71-72</td> <td>Pijjirik</td> </tr> <tr> <td>73-74</td> <td>Quarethon</td> </tr> <tr> <td>75-76</td> <td>Rathkran</td> </tr> <tr> <td>77-78</td> <td>Rhogar</td> </tr> <tr> <td>79-80</td> <td>Rivaan</td> </tr> <tr> <td>81-82</td> <td>Sethrekar</td> </tr> <tr> <td>83-84</td> <td>Shamash</td> </tr> <tr> <td>85-86</td> <td>Shedinn</td> </tr> <tr> <td>87-88</td> <td>Srorthen</td> </tr> <tr> <td>89-90</td> <td>Tarhun</td> </tr> <tr> <td>91-92</td> <td>Torinn</td> </tr> <tr> <td>93-94</td> <td>Trynnicus</td> </tr> <tr> <td>95-96</td> <td>Valorean</td> </tr> <tr> <td>97-98</td> <td>Vrondiss</td> </tr> <tr> <td>99-00</td> <td>Zedaar</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Dragonborn, Male]{Open RollTable}</div><h4 id=\"DragonbornClan\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"85291e79-c1fe-4648-81ed-d50413505f38\">Dragonborn, Clan</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a26dd74b-763c-42dc-befb-c4b38874c901\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Akambherylliax</td> </tr> <tr> <td>03-04</td> <td>Argenthrixus</td> </tr> <tr> <td>05-06</td> <td>Baharoosh</td> </tr> <tr> <td>07-08</td> <td>Beryntolthropal</td> </tr> <tr> <td>09-10</td> <td>Bhenkumbyrznaax</td> </tr> <tr> <td>11-12</td> <td>Caavylteradyn</td> </tr> <tr> <td>13-14</td> <td>Chumbyxirinnish</td> </tr> <tr> <td>15-16</td> <td>Clethtinthiallor</td> </tr> <tr> <td>17-18</td> <td>Daardendrian</td> </tr> <tr> <td>19-20</td> <td>Delmirev</td> </tr> <tr> <td>21-22</td> <td>Dhyrktelonis</td> </tr> <tr> <td>23-24</td> <td>Ebynichtomonis</td> </tr> <tr> <td>25-26</td> <td>Esstyrlynn</td> </tr> <tr> <td>27-28</td> <td>Fharngnarthnost</td> </tr> <tr> <td>29-30</td> <td>Ghaallixirn</td> </tr> <tr> <td>31-32</td> <td>Grrrmmballhyst</td> </tr> <tr> <td>33-34</td> <td>Gygazzylyshrift</td> </tr> <tr> <td>35-36</td> <td>Hashphronyxadyn</td> </tr> <tr> <td>37-38</td> <td>Hshhsstoroth</td> </tr> <tr> <td>39-40</td> <td>Imbixtellrhyst</td> </tr> <tr> <td>41-42</td> <td>Jerynomonis</td> </tr> <tr> <td>43-44</td> <td>Jharthraxyn</td> </tr> <tr> <td>45-46</td> <td>Kerrhylon</td> </tr> <tr> <td>47-48</td> <td>Kimbatuul</td> </tr> <tr> <td>49-50</td> <td>Lhamboldennish</td> </tr> <tr> <td>51-52</td> <td>Linxakasendalor</td> </tr> <tr> <td>53-54</td> <td>Mohradyllion</td> </tr> <tr> <td>55-56</td> <td>Mystan</td> </tr> <tr> <td>57-58</td> <td>Nemmonis</td> </tr> <tr> <td>59-60</td> <td>Norixius</td> </tr> <tr> <td>61-62</td> <td>Ophinshtalajiir</td> </tr> <tr> <td>63-64</td> <td>Orexijandilin</td> </tr> <tr> <td>65-66</td> <td>Pfaphnyrennish</td> </tr> <tr> <td>67-68</td> <td>Phrahdrandon</td> </tr> <tr> <td>69-70</td> <td>Pyraxtallinost</td> </tr> <tr> <td>71-72</td> <td>Qyxpahrgh</td> </tr> <tr> <td>73-74</td> <td>Raghthroknaar</td> </tr> <tr> <td>75-76</td> <td>Shestendeliath</td> </tr> <tr> <td>77-78</td> <td>Skaarzborroosh</td> </tr> <tr> <td>79-80</td> <td>Sumnarghthrysh</td> </tr> <tr> <td>81-82</td> <td>Tiammanthyllish</td> </tr> <tr> <td>83-84</td> <td>Turnuroth</td> </tr> <tr> <td>85-86</td> <td>Umbyrphrael</td> </tr> <tr> <td>87-88</td> <td>Vangdondalor</td> </tr> <tr> <td>89-90</td> <td>Verthisathurgiesh</td> </tr> <tr> <td>91-92</td> <td>Wivvyrholdalphiax</td> </tr> <tr> <td>93-94</td> <td>Wystongjiir</td> </tr> <tr> <td>95-96</td> <td>Xephyrbahnor</td> </tr> <tr> <td>97-98</td> <td>Yarjerit</td> </tr> <tr> <td>99-00</td> <td>Zzzxaaxthroth</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Dragonborn, Clan]{Open RollTable}</div><h3 id=\"Dwarf\" data-content-chunk-id=\"9746b8ca-eebd-412c-b45a-8a79eb07ed78\" class=\"heading-anchor\">Dwarf</h3><h4 id=\"DwarfFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"427d3e27-1696-4500-acf7-1e56b71c0d99\">Dwarf, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"770a7e5d-012e-41b5-9b48-ef425e430e52\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Anbera</td> </tr> <tr> <td>03-04</td> <td>Artin</td> </tr> <tr> <td>05-06</td> <td>Audhild</td> </tr> <tr> <td>07-08</td> <td>Balifra</td> </tr> <tr> <td>09-10</td> <td>Barbena</td> </tr> <tr> <td>11-12</td> <td>Bardryn</td> </tr> <tr> <td>13-14</td> <td>Bolhild</td> </tr> <tr> <td>15-16</td> <td>Dagnal</td> </tr> <tr> <td>17-18</td> <td>Dariff</td> </tr> <tr> <td>19-20</td> <td>Delre</td> </tr> <tr> <td>21-22</td> <td>Diesa</td> </tr> <tr> <td>23-24</td> <td>Eldeth</td> </tr> <tr> <td>25-26</td> <td>Eridred</td> </tr> <tr> <td>27-28</td> <td>Falkrunn</td> </tr> <tr> <td>29-30</td> <td>Fallthra</td> </tr> <tr> <td>31-32</td> <td>Finellen</td> </tr> <tr> <td>33-34</td> <td>Gillydd</td> </tr> <tr> <td>35-36</td> <td>Gunnloda</td> </tr> <tr> <td>37-38</td> <td>Gurdis</td> </tr> <tr> <td>39-40</td> <td>Helgret</td> </tr> <tr> <td>41-42</td> <td>Helja</td> </tr> <tr> <td>43-44</td> <td>Hlin</td> </tr> <tr> <td>45-46</td> <td>Ilde</td> </tr> <tr> <td>47-48</td> <td>Jarana</td> </tr> <tr> <td>49-50</td> <td>Kathra</td> </tr> <tr> <td>51-52</td> <td>Kilia</td> </tr> <tr> <td>53-54</td> <td>Kristryd</td> </tr> <tr> <td>55-56</td> <td>Liftrasa</td> </tr> <tr> <td>57-58</td> <td>Marastyr</td> </tr> <tr> <td>59-60</td> <td>Mardred</td> </tr> <tr> <td>61-62</td> <td>Morana</td> </tr> <tr> <td>63-64</td> <td>Nalaed</td> </tr> <tr> <td>65-66</td> <td>Nora</td> </tr> <tr> <td>67-68</td> <td>Nurkara</td> </tr> <tr> <td>69-70</td> <td>Oriff</td> </tr> <tr> <td>71-72</td> <td>Ovina</td> </tr> <tr> <td>73-74</td> <td>Riswynn</td> </tr> <tr> <td>75-76</td> <td>Sannl</td> </tr> <tr> <td>77-78</td> <td>Therlin</td> </tr> <tr> <td>79-80</td> <td>Thodris</td> </tr> <tr> <td>81-82</td> <td>Torbera</td> </tr> <tr> <td>83-84</td> <td>Tordrid</td> </tr> <tr> <td>85-86</td> <td>Torgga</td> </tr> <tr> <td>87-88</td> <td>Urshar</td> </tr> <tr> <td>89-90</td> <td>Valida</td> </tr> <tr> <td>91-92</td> <td>Vistra</td> </tr> <tr> <td>93-94</td> <td>Vonana</td> </tr> <tr> <td>95-96</td> <td>Werydd</td> </tr> <tr> <td>97-98</td> <td>Whurdred</td> </tr> <tr> <td>99-00</td> <td>Yurgunn</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Dwarf, Female]{Open RollTable}</div><h4 id=\"DwarfMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"7fec3ac5-83fe-4144-b717-d3198d1085fe\">Dwarf, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"858f7749-6133-4b79-af61-f989fc7e6003\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adrik</td> </tr> <tr> <td>03-04</td> <td>Alberich</td> </tr> <tr> <td>05-06</td> <td>Baern</td> </tr> <tr> <td>07-08</td> <td>Barendd</td> </tr> <tr> <td>09-10</td> <td>Beloril</td> </tr> <tr> <td>11-12</td> <td>Brottor</td> </tr> <tr> <td>13-14</td> <td>Dain</td> </tr> <tr> <td>15-16</td> <td>Dalgal</td> </tr> <tr> <td>17-18</td> <td>Darrak</td> </tr> <tr> <td>19-20</td> <td>Delg</td> </tr> <tr> <td>21-22</td> <td>Duergath</td> </tr> <tr> <td>23-24</td> <td>Dworic</td> </tr> <tr> <td>25-26</td> <td>Eberk</td> </tr> <tr> <td>27-28</td> <td>Einkil</td> </tr> <tr> <td>29-30</td> <td>Elaim</td> </tr> <tr> <td>31-32</td> <td>Erias</td> </tr> <tr> <td>33-34</td> <td>Fallond</td> </tr> <tr> <td>35-36</td> <td>Fargrim</td> </tr> <tr> <td>37-38</td> <td>Gardain</td> </tr> <tr> <td>39-40</td> <td>Gilthur</td> </tr> <tr> <td>41-42</td> <td>Gimgen</td> </tr> <tr> <td>43-44</td> <td>Gimurt</td> </tr> <tr> <td>45-46</td> <td>Harbek</td> </tr> <tr> <td>47-48</td> <td>Kildrak</td> </tr> <tr> <td>49-50</td> <td>Kilvar</td> </tr> <tr> <td>51-52</td> <td>Morgran</td> </tr> <tr> <td>53-54</td> <td>Morkral</td> </tr> <tr> <td>55-56</td> <td>Nalral</td> </tr> <tr> <td>57-58</td> <td>Nordak</td> </tr> <tr> <td>59-60</td> <td>Nuraval</td> </tr> <tr> <td>61-62</td> <td>Oloric</td> </tr> <tr> <td>63-64</td> <td>Olunt</td> </tr> <tr> <td>65-66</td> <td>Orsik</td> </tr> <tr> <td>67-68</td> <td>Oskar</td> </tr> <tr> <td>69-70</td> <td>Rangrim</td> </tr> <tr> <td>71-72</td> <td>Reirak</td> </tr> <tr> <td>73-74</td> <td>Rurik</td> </tr> <tr> <td>75-76</td> <td>Taklinn</td> </tr> <tr> <td>77-78</td> <td>Thoradin</td> </tr> <tr> <td>79-80</td> <td>Thorin</td> </tr> <tr> <td>81-82</td> <td>Thradal</td> </tr> <tr> <td>83-84</td> <td>Tordek</td> </tr> <tr> <td>85-86</td> <td>Traubon</td> </tr> <tr> <td>87-88</td> <td>Travok</td> </tr> <tr> <td>89-90</td> <td>Ulfgar</td> </tr> <tr> <td>91-92</td> <td>Uraim</td> </tr> <tr> <td>93-94</td> <td>Veit</td> </tr> <tr> <td>95-96</td> <td>Vonbin</td> </tr> <tr> <td>97-98</td> <td>Vondal</td> </tr> <tr> <td>99-00</td> <td>Whurbin</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Dwarf, Male]{Open RollTable}</div><h4 id=\"DwarfClan\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"47d37a6f-0b90-4151-8036-4cb95bbfa11a\">Dwarf, Clan</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"167b89ca-8185-4c31-b015-7f169746d867\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aranore</td> </tr> <tr> <td>03-04</td> <td>Balderk</td> </tr> <tr> <td>05-06</td> <td>Battlehammer</td> </tr> <tr> <td>07-08</td> <td>Bigtoe</td> </tr> <tr> <td>09-10</td> <td>Bloodkith</td> </tr> <tr> <td>11-12</td> <td>Bofdann</td> </tr> <tr> <td>13-14</td> <td>Brawnanvil</td> </tr> <tr> <td>15-16</td> <td>Brazzik</td> </tr> <tr> <td>17-18</td> <td>Broodfist</td> </tr> <tr> <td>19-20</td> <td>Burrowfound</td> </tr> <tr> <td>21-22</td> <td>Caebrek</td> </tr> <tr> <td>23-24</td> <td>Daerdahk</td> </tr> <tr> <td>25-26</td> <td>Dankil</td> </tr> <tr> <td>27-28</td> <td>Daraln</td> </tr> <tr> <td>29-30</td> <td>Deepdelver</td> </tr> <tr> <td>31-32</td> <td>Durthane</td> </tr> <tr> <td>33-34</td> <td>Eversharp</td> </tr> <tr> <td>35-36</td> <td>Fallack</td> </tr> <tr> <td>37-38</td> <td>Fireforge</td> </tr> <tr> <td>39-40</td> <td>Foamtankard</td> </tr> <tr> <td>41-42</td> <td>Frostbeard</td> </tr> <tr> <td>43-44</td> <td>Glanhig</td> </tr> <tr> <td>45-46</td> <td>Goblinbane</td> </tr> <tr> <td>47-48</td> <td>Goldfinder</td> </tr> <tr> <td>49-50</td> <td>Gorunn</td> </tr> <tr> <td>51-52</td> <td>Graybeard</td> </tr> <tr> <td>53-54</td> <td>Hammerstone</td> </tr> <tr> <td>55-56</td> <td>Helcral</td> </tr> <tr> <td>57-58</td> <td>Holderhek</td> </tr> <tr> <td>59-60</td> <td>Ironfist</td> </tr> <tr> <td>61-62</td> <td>Loderr</td> </tr> <tr> <td>63-64</td> <td>Lutgehr</td> </tr> <tr> <td>65-66</td> <td>Morigak</td> </tr> <tr> <td>67-68</td> <td>Orcfoe</td> </tr> <tr> <td>69-70</td> <td>Rakankrak</td> </tr> <tr> <td>71-72</td> <td>Ruby-Eye</td> </tr> <tr> <td>73-74</td> <td>Rumnaheim</td> </tr> <tr> <td>75-76</td> <td>Silveraxe</td> </tr> <tr> <td>77-78</td> <td>Silverstone</td> </tr> <tr> <td>79-80</td> <td>Steelfist</td> </tr> <tr> <td>81-82</td> <td>Stoutale</td> </tr> <tr> <td>83-84</td> <td>Strakeln</td> </tr> <tr> <td>85-86</td> <td>Strongheart</td> </tr> <tr> <td>87-88</td> <td>Thrahak</td> </tr> <tr> <td>89-90</td> <td>Torevir</td> </tr> <tr> <td>91-92</td> <td>Torunn</td> </tr> <tr> <td>93-94</td> <td>Trollbleeder</td> </tr> <tr> <td>95-96</td> <td>Trueanvil</td> </tr> <tr> <td>97-98</td> <td>Trueblood</td> </tr> <tr> <td>99-00</td> <td>Ungart</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Dwarf, Clan]{Open RollTable}</div><h3 id=\"Elf\" data-content-chunk-id=\"9810f9e8-f915-47f8-ba84-c1c359fd6a6b\" class=\"heading-anchor\">Elf</h3><h4 id=\"ElfChild\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"8f737b60-ff87-4ed9-876a-e92ad55aedec\">Elf, Child</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"286841d3-4404-482d-8d3b-7f911e5ec9d8\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Ael</td> </tr> <tr> <td>03-04</td> <td>Ang</td> </tr> <tr> <td>05-06</td> <td>Ara</td> </tr> <tr> <td>07-08</td> <td>Ari</td> </tr> <tr> <td>09-10</td> <td>Arn</td> </tr> <tr> <td>11-12</td> <td>Aym</td> </tr> <tr> <td>13-14</td> <td>Broe</td> </tr> <tr> <td>15-16</td> <td>Bryn</td> </tr> <tr> <td>17-18</td> <td>Cael</td> </tr> <tr> <td>19-20</td> <td>Cy</td> </tr> <tr> <td>21-22</td> <td>Dae</td> </tr> <tr> <td>23-24</td> <td>Del</td> </tr> <tr> <td>25-26</td> <td>Eli</td> </tr> <tr> <td>27-28</td> <td>Eryn</td> </tr> <tr> <td>29-30</td> <td>Faen</td> </tr> <tr> <td>31-32</td> <td>Fera</td> </tr> <tr> <td>33-34</td> <td>Gael</td> </tr> <tr> <td>35-36</td> <td>Gar</td> </tr> <tr> <td>37-38</td> <td>Innil</td> </tr> <tr> <td>39-40</td> <td>Jar</td> </tr> <tr> <td>41-42</td> <td>Kan</td> </tr> <tr> <td>43-44</td> <td>Koeth</td> </tr> <tr> <td>45-46</td> <td>Lael</td> </tr> <tr> <td>47-48</td> <td>Lue</td> </tr> <tr> <td>49-50</td> <td>Mai</td> </tr> <tr> <td>51-52</td> <td>Mara</td> </tr> <tr> <td>53-54</td> <td>Mella</td> </tr> <tr> <td>55-56</td> <td>Mya</td> </tr> <tr> <td>57-58</td> <td>Naeris</td> </tr> <tr> <td>59-60</td> <td>Naill</td> </tr> <tr> <td>61-62</td> <td>Nim</td> </tr> <tr> <td>63-64</td> <td>Phann</td> </tr> <tr> <td>65-66</td> <td>Py</td> </tr> <tr> <td>67-68</td> <td>Rael</td> </tr> <tr> <td>69-70</td> <td>Raer</td> </tr> <tr> <td>71-72</td> <td>Ren</td> </tr> <tr> <td>73-74</td> <td>Rinn</td> </tr> <tr> <td>75-76</td> <td>Rua</td> </tr> <tr> <td>77-78</td> <td>Sael</td> </tr> <tr> <td>79-80</td> <td>Sai</td> </tr> <tr> <td>81-82</td> <td>Sumi</td> </tr> <tr> <td>83-84</td> <td>Syllin</td> </tr> <tr> <td>85-86</td> <td>Ta</td> </tr> <tr> <td>87-88</td> <td>Thia</td> </tr> <tr> <td>89-90</td> <td>Tia</td> </tr> <tr> <td>91-92</td> <td>Traki</td> </tr> <tr> <td>93-94</td> <td>Vall</td> </tr> <tr> <td>95-96</td> <td>Von</td> </tr> <tr> <td>97-98</td> <td>Wil</td> </tr> <tr> <td>99-00</td> <td>Za</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Elf, Child]{Open RollTable}</div><h4 id=\"ElfFemaleAdult\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"b4f9a09d-3d80-4daf-b975-f406ea47addf\">Elf, Female Adult</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"9b9614c6-99e6-498f-b51f-2c76fac516b7\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adrie</td> </tr> <tr> <td>03-04</td> <td>Ahinar</td> </tr> <tr> <td>05-06</td> <td>Althaea</td> </tr> <tr> <td>07-08</td> <td>Anastrianna</td> </tr> <tr> <td>09-10</td> <td>Andraste</td> </tr> <tr> <td>11-12</td> <td>Antinua</td> </tr> <tr> <td>13-14</td> <td>Arara</td> </tr> <tr> <td>15-16</td> <td>Baelitae</td> </tr> <tr> <td>17-18</td> <td>Bethrynna</td> </tr> <tr> <td>19-20</td> <td>Birel</td> </tr> <tr> <td>21-22</td> <td>Caelynn</td> </tr> <tr> <td>23-24</td> <td>Chaedi</td> </tr> <tr> <td>25-26</td> <td>Claira</td> </tr> <tr> <td>27-28</td> <td>Dara</td> </tr> <tr> <td>29-30</td> <td>Drusilia</td> </tr> <tr> <td>31-32</td> <td>Elama</td> </tr> <tr> <td>33-34</td> <td>Enna</td> </tr> <tr> <td>35-36</td> <td>Faral</td> </tr> <tr> <td>37-38</td> <td>Felosial</td> </tr> <tr> <td>39-40</td> <td>Hatae</td> </tr> <tr> <td>41-42</td> <td>Ielenia</td> </tr> <tr> <td>43-44</td> <td>Ilanis</td> </tr> <tr> <td>45-46</td> <td>Irann</td> </tr> <tr> <td>47-48</td> <td>Jarsali</td> </tr> <tr> <td>49-50</td> <td>Jelenneth</td> </tr> <tr> <td>51-52</td> <td>Keyleth</td> </tr> <tr> <td>53-54</td> <td>Leshanna</td> </tr> <tr> <td>55-56</td> <td>Lia</td> </tr> <tr> <td>57-58</td> <td>Maiathah</td> </tr> <tr> <td>59-60</td> <td>Malquis</td> </tr> <tr> <td>61-62</td> <td>Meriele</td> </tr> <tr> <td>63-64</td> <td>Mialee</td> </tr> <tr> <td>65-66</td> <td>Myathethil</td> </tr> <tr> <td>67-68</td> <td>Naivara</td> </tr> <tr> <td>69-70</td> <td>Quelenna</td> </tr> <tr> <td>71-72</td> <td>Quillathe</td> </tr> <tr> <td>73-74</td> <td>Ridaro</td> </tr> <tr> <td>75-76</td> <td>Sariel</td> </tr> <tr> <td>77-78</td> <td>Shanairla</td> </tr> <tr> <td>79-80</td> <td>Shava</td> </tr> <tr> <td>81-82</td> <td>Silaqui</td> </tr> <tr> <td>83-84</td> <td>Sumnes</td> </tr> <tr> <td>85-86</td> <td>Theirastra</td> </tr> <tr> <td>87-88</td> <td>Thiala</td> </tr> <tr> <td>89-90</td> <td>Tiaathque</td> </tr> <tr> <td>91-92</td> <td>Traulam</td> </tr> <tr> <td>93-94</td> <td>Vadania</td> </tr> <tr> <td>95-96</td> <td>Valanthe</td> </tr> <tr> <td>97-98</td> <td>Valna</td> </tr> <tr> <td>99-00</td> <td>Xanaphia</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Elf, Female Adult]{Open RollTable}</div><h4 id=\"ElfMaleAdult\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"1ee78693-a882-472e-979e-67dec3df8c93\">Elf, Male Adult</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"01019216-31ce-443c-b137-ff31d08e2832\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adran</td> </tr> <tr> <td>03-04</td> <td>Aelar</td> </tr> <tr> <td>05-06</td> <td>Aerdeth</td> </tr> <tr> <td>07-08</td> <td>Ahvain</td> </tr> <tr> <td>09-10</td> <td>Aramil</td> </tr> <tr> <td>11-12</td> <td>Arannis</td> </tr> <tr> <td>13-14</td> <td>Aust</td> </tr> <tr> <td>15-16</td> <td>Azaki</td> </tr> <tr> <td>17-18</td> <td>Beiro</td> </tr> <tr> <td>19-20</td> <td>Berrian</td> </tr> <tr> <td>21-22</td> <td>Caeldrim</td> </tr> <tr> <td>23-24</td> <td>Carric</td> </tr> <tr> <td>25-26</td> <td>Dayereth</td> </tr> <tr> <td>27-28</td> <td>Dreali</td> </tr> <tr> <td>29-30</td> <td>Efferil</td> </tr> <tr> <td>31-32</td> <td>Eiravel</td> </tr> <tr> <td>33-34</td> <td>Enialis</td> </tr> <tr> <td>35-36</td> <td>Erdan</td> </tr> <tr> <td>37-38</td> <td>Erevan</td> </tr> <tr> <td>39-40</td> <td>Fivin</td> </tr> <tr> <td>41-42</td> <td>Galinndan</td> </tr> <tr> <td>43-44</td> <td>Gennal</td> </tr> <tr> <td>45-46</td> <td>Hadarai</td> </tr> <tr> <td>47-48</td> <td>Halimath</td> </tr> <tr> <td>49-50</td> <td>Heian</td> </tr> <tr> <td>51-52</td> <td>Himo</td> </tr> <tr> <td>53-54</td> <td>Immeral</td> </tr> <tr> <td>55-56</td> <td>Ivellios</td> </tr> <tr> <td>57-58</td> <td>Korfel</td> </tr> <tr> <td>59-60</td> <td>Lamlis</td> </tr> <tr> <td>61-62</td> <td>Laucian</td> </tr> <tr> <td>63-64</td> <td>Lucan</td> </tr> <tr> <td>65-66</td> <td>Mindartis</td> </tr> <tr> <td>67-68</td> <td>Naal</td> </tr> <tr> <td>69-70</td> <td>Nutae</td> </tr> <tr> <td>71-72</td> <td>Paelias</td> </tr> <tr> <td>73-74</td> <td>Peren</td> </tr> <tr> <td>75-76</td> <td>Quarion</td> </tr> <tr> <td>77-78</td> <td>Riardon</td> </tr> <tr> <td>79-80</td> <td>Rolen</td> </tr> <tr> <td>81-82</td> <td>Soveliss</td> </tr> <tr> <td>83-84</td> <td>Suhnae</td> </tr> <tr> <td>85-86</td> <td>Thamior</td> </tr> <tr> <td>87-88</td> <td>Tharivol</td> </tr> <tr> <td>89-90</td> <td>Theren</td> </tr> <tr> <td>91-92</td> <td>Theriatis</td> </tr> <tr> <td>93-94</td> <td>Thervan</td> </tr> <tr> <td>95-96</td> <td>Uthemar</td> </tr> <tr> <td>97-98</td> <td>Vanuath</td> </tr> <tr> <td>99-00</td> <td>Varis</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Elf, Male Adult]{Open RollTable}</div><h4 id=\"ElfFamily\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"3b41df55-9479-4d8b-aad8-24d2aaf5fa2b\">Elf, Family</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"65a450c2-7bec-4d32-8a6e-ad04e85d7956\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aloro</td> </tr> <tr> <td>03-04</td> <td>Amakiir</td> </tr> <tr> <td>05-06</td> <td>Amastacia</td> </tr> <tr> <td>07-08</td> <td>Ariessus</td> </tr> <tr> <td>09-10</td> <td>Arnuanna</td> </tr> <tr> <td>űpů11-12</td> <td>Berevan</td> </tr> <tr> <td>13-14</td> <td>Caerdonel</td> </tr> <tr> <td>15-16</td> <td>Caphaxath</td> </tr> <tr> <td>17-18</td> <td>Casilltenirra</td> </tr> <tr> <td>19-20</td> <td>Cithreth</td> </tr> <tr> <td>21-22</td> <td>Dalanthan</td> </tr> <tr> <td>23-24</td> <td>Eathalena</td> </tr> <tr> <td>25-26</td> <td>Erenaeth</td> </tr> <tr> <td>27-28</td> <td>Ethanasath</td> </tr> <tr> <td>29-30</td> <td>Fasharash</td> </tr> <tr> <td>31-32</td> <td>Firahel</td> </tr> <tr> <td>33-34</td> <td>Floshem</td> </tr> <tr> <td>35-36</td> <td>Galanodel</td> </tr> <tr> <td>37-38</td> <td>Goltorah</td> </tr> <tr> <td>39-40</td> <td>Hanali</td> </tr> <tr> <td>41-42</td> <td>Holimion</td> </tr> <tr> <td>43-44</td> <td>Horineth</td> </tr> <tr> <td>45-46</td> <td>Iathrana</td> </tr> <tr> <td>47-48</td> <td>Ilphelkiir</td> </tr> <tr> <td>49-50</td> <td>Iranapha</td> </tr> <tr> <td>51-52</td> <td>Koehlanna</td> </tr> <tr> <td>53-54</td> <td>Lathalas</td> </tr> <tr> <td>55-56</td> <td>Liadon</td> </tr> <tr> <td>57-58</td> <td>Meliamne</td> </tr> <tr> <td>59-60</td> <td>Mellerelel</td> </tr> <tr> <td>61-62</td> <td>Mystralath</td> </tr> <tr> <td>63-64</td> <td>NaĂŻlo</td> </tr> <tr> <td>65-66</td> <td>Netyoive</td> </tr> <tr> <td>67-68</td> <td>Ofandrus</td> </tr> <tr> <td>69-70</td> <td>Ostoroth</td> </tr> <tr> <td>71-72</td> <td>Othronus</td> </tr> <tr> <td>73-74</td> <td>Qualanthri</td> </tr> <tr> <td>75-76</td> <td>Raethran</td> </tr> <tr> <td>77-78</td> <td>Rothenel</td> </tr> <tr> <td>79-80</td> <td>Selevarun</td> </tr> <tr> <td>81-82</td> <td>Siannodel</td> </tr> <tr> <td>83-84</td> <td>Suithrasas</td> </tr> <tr> <td>85-86</td> <td>Sylvaranth</td> </tr> <tr> <td>87-88</td> <td>Teinithra</td> </tr> <tr> <td>89-90</td> <td>Tiltathana</td> </tr> <tr> <td>91-92</td> <td>Wasanthi</td> </tr> <tr> <td>93-94</td> <td>Withrethin</td> </tr> <tr> <td>95-96</td> <td>Xiloscient</td> </tr> <tr> <td>97-98</td> <td>Xistsrith</td> </tr> <tr> <td>99-00</td> <td>Yaeldrin</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Elf, Family]{Open RollTable}</div><h3 id=\"Gnome\" data-content-chunk-id=\"984151db-b043-475b-b75d-ddaeebcd2c1f\" class=\"heading-anchor\">Gnome</h3><h4 id=\"GnomeFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"7b533dfd-1051-4102-80e3-dea70ec21925\">Gnome, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"9348d990-4337-4c36-8c69-70f5508114be\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abalaba</td> </tr> <tr> <td>03-04</td> <td>Bimpnottin</td> </tr> <tr> <td>05-06</td> <td>Breena</td> </tr> <tr> <td>07-08</td> <td>Buvvie</td> </tr> <tr> <td>09-10</td> <td>Callybon</td> </tr> <tr> <td>11-12</td> <td>Caramip</td> </tr> <tr> <td>13-14</td> <td>Carlin</td> </tr> <tr> <td>15-16</td> <td>Cumpen</td> </tr> <tr> <td>17-18</td> <td>Dalaba</td> </tr> <tr> <td>19-20</td> <td>Donella</td> </tr> <tr> <td>21-22</td> <td>Duvamil</td> </tr> <tr> <td>23-24</td> <td>Ella</td> </tr> <tr> <td>25-26</td> <td>Ellyjoybell</td> </tr> <tr> <td>27-28</td> <td>Ellywick</td> </tr> <tr> <td>29-30</td> <td>Enidda</td> </tr> <tr> <td>31-32</td> <td>Lilli</td> </tr> <tr> <td>33-34</td> <td>Loopmottin</td> </tr> <tr> <td>35-36</td> <td>Lorilla</td> </tr> <tr> <td>37-38</td> <td>Luthra</td> </tr> <tr> <td>39-40</td> <td>Mardnab</td> </tr> <tr> <td>41-42</td> <td>Meena</td> </tr> <tr> <td>43-44</td> <td>Menny</td> </tr> <tr> <td>45-46</td> <td>Mumpena</td> </tr> <tr> <td>47-48</td> <td>Nissa</td> </tr> <tr> <td>49-50</td> <td>Numba</td> </tr> <tr> <td>51-52</td> <td>Nyx</td> </tr> <tr> <td>53-54</td> <td>Oda</td> </tr> <tr> <td>55-56</td> <td>Oppah</td> </tr> <tr> <td>57-58</td> <td>Orla</td> </tr> <tr> <td>59-60</td> <td>Panana</td> </tr> <tr> <td>61-62</td> <td>Pyntle</td> </tr> <tr> <td>63-64</td> <td>Quilla</td> </tr> <tr> <td>65-66</td> <td>Ranala</td> </tr> <tr> <td>67-68</td> <td>Reddlepop</td> </tr> <tr> <td>69-70</td> <td>Roywyn</td> </tr> <tr> <td>71-72</td> <td>Salanop</td> </tr> <tr> <td>73-74</td> <td>Shamil</td> </tr> <tr> <td>75-76</td> <td>Siffress</td> </tr> <tr> <td>77-78</td> <td>Symma</td> </tr> <tr> <td>79-80</td> <td>Tana</td> </tr> <tr> <td>81-82</td> <td>Tenena</td> </tr> <tr> <td>83-84</td> <td>Tervaround</td> </tr> <tr> <td>85-86</td> <td>Tippletoe</td> </tr> <tr> <td>87-88</td> <td>Ulla</td> </tr> <tr> <td>89-90</td> <td>Unvera</td> </tr> <tr> <td>91-92</td> <td>Veloptima</td> </tr> <tr> <td>93-94</td> <td>Virra</td> </tr> <tr> <td>95-96</td> <td>Waywocket</td> </tr> <tr> <td>97-98</td> <td>Yebe</td> </tr> <tr> <td>99-00</td> <td>Zanna</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Gnome, Female]{Open RollTable}</div><p class=\"quick-menu-exclude\" data-content-chunk-id=\"e7094a95-c810-46c0-9f0f-281858cbd984\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-002.gnome.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"GnomeMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"b274e894-38e6-4a5c-bd50-e6dc1586cbf1\">Gnome, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d33a3377-3967-411d-a0d9-305b04f23fa8\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Alston</td> </tr> <tr> <td>03-04</td> <td>Alvyn</td> </tr> <tr> <td>05-06</td> <td>Anverth</td> </tr> <tr> <td>07-08</td> <td>Arumawann</td> </tr> <tr> <td>09-10</td> <td>Bilbron</td> </tr> <tr> <td>11-12</td> <td>Boddynock</td> </tr> <tr> <td>13-14</td> <td>Brocc</td> </tr> <tr> <td>15-16</td> <td>Burgell</td> </tr> <tr> <td>17-18</td> <td>Cockaby</td> </tr> <tr> <td>19-20</td> <td>Crampernap</td> </tr> <tr> <td>21-22</td> <td>Dabbledob</td> </tr> <tr> <td>23-24</td> <td>Delebean</td> </tr> <tr> <td>25-26</td> <td>Dimble</td> </tr> <tr> <td>27-28</td> <td>Eberdeb</td> </tr> <tr> <td>29-30</td> <td>Eldon</td> </tr> <tr> <td>31-32</td> <td>Erky</td> </tr> <tr> <td>33-34</td> <td>Fablen</td> </tr> <tr> <td>35-36</td> <td>Fibblestib</td> </tr> <tr> <td>37-38</td> <td>Fonkin</td> </tr> <tr> <td>39-40</td> <td>Frouse</td> </tr> <tr> <td>41-42</td> <td>Frug</td> </tr> <tr> <td>43-44</td> <td>Gerbo</td> </tr> <tr> <td>45-46</td> <td>Gimble</td> </tr> <tr> <td>47-48</td> <td>Glim</td> </tr> <tr> <td>49-50</td> <td>Igden</td> </tr> <tr> <td>51-52</td> <td>Jabble</td> </tr> <tr> <td>53-54</td> <td>Jebeddo</td> </tr> <tr> <td>55-56</td> <td>Kellen</td> </tr> <tr> <td>57-58</td> <td>Kipper</td> </tr> <tr> <td>59-60</td> <td>Namfoodle</td> </tr> <tr> <td>61-62</td> <td>Oppleby</td> </tr> <tr> <td>63-64</td> <td>Orryn</td> </tr> <tr> <td>65-66</td> <td>Paggen</td> </tr> <tr> <td>67-68</td> <td>Pallabar</td> </tr> <tr> <td>69-70</td> <td>Pog</td> </tr> <tr> <td>71-72</td> <td>Qualen</td> </tr> <tr> <td>73-74</td> <td>Ribbles</td> </tr> <tr> <td>75-76</td> <td>Rimple</td> </tr> <tr> <td>77-78</td> <td>Roondar</td> </tr> <tr> <td>79-80</td> <td>Sapply</td> </tr> <tr> <td>81-82</td> <td>Seebo</td> </tr> <tr> <td>83-84</td> <td>Senteq</td> </tr> <tr> <td>85-86</td> <td>Sindri</td> </tr> <tr> <td>87-88</td> <td>Umpen</td> </tr> <tr> <td>89-90</td> <td>Warryn</td> </tr> <tr> <td>91-92</td> <td>Wiggens</td> </tr> <tr> <td>93-94</td> <td>Wobbles</td> </tr> <tr> <td>95-96</td> <td>Wrenn</td> </tr> <tr> <td>97-98</td> <td>Zaffrab</td> </tr> <tr> <td>99-00</td> <td>Zook</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Gnome, Male]{Open RollTable}</div><h4 id=\"GnomeClan\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"d76b826e-df50-4726-bbbf-5247376f90cd\">Gnome, Clan</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ff6882d9-91d3-426e-bbb5-38b0a378f052\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Albaratie</td> </tr> <tr> <td>03-04</td> <td>Bafflestone</td> </tr> <tr> <td>05-06</td> <td>Beren</td> </tr> <tr> <td>07-08</td> <td>Boondiggles</td> </tr> <tr> <td>09-10</td> <td>Cobblelob</td> </tr> <tr> <td>11-12</td> <td>Daergel</td> </tr> <tr> <td>13-14</td> <td>Dunben</td> </tr> <tr> <td>15-16</td> <td>Fabblestabble</td> </tr> <tr> <td>17-18</td> <td>Fapplestamp</td> </tr> <tr> <td>19-20</td> <td>Fiddlefen</td> </tr> <tr> <td>21-22</td> <td>Folkor</td> </tr> <tr> <td>23-24</td> <td>Garrick</td> </tr> <tr> <td>25-26</td> <td>Gimlen</td> </tr> <tr> <td>27-28</td> <td>Glittergem</td> </tr> <tr> <td>29-30</td> <td>Gobblefirn</td> </tr> <tr> <td>31-32</td> <td>Gummen</td> </tr> <tr> <td>33-34</td> <td>Horcusporcus</td> </tr> <tr> <td>35-36</td> <td>Humplebumple</td> </tr> <tr> <td>37-38</td> <td>Ironhide</td> </tr> <tr> <td>39-40</td> <td>Leffery</td> </tr> <tr> <td>41-42</td> <td>Lingenhall</td> </tr> <tr> <td>43-44</td> <td>Loofollue</td> </tr> <tr> <td>45-46</td> <td>Maekkelferce</td> </tr> <tr> <td>47-48</td> <td>Miggledy</td> </tr> <tr> <td>49-50</td> <td>Munggen</td> </tr> <tr> <td>51-52</td> <td>Murnig</td> </tr> <tr> <td>53-54</td> <td>Musgraben</td> </tr> <tr> <td>55-56</td> <td>Nackle</td> </tr> <tr> <td>57-58</td> <td>Ningel</td> </tr> <tr> <td>59-60</td> <td>Nopenstallen</td> </tr> <tr> <td>61-62</td> <td>Nucklestamp</td> </tr> <tr> <td>63-64</td> <td>Offund</td> </tr> <tr> <td>65-66</td> <td>Oomtrowl</td> </tr> <tr> <td>67-68</td> <td>Pilwicken</td> </tr> <tr> <td>69-70</td> <td>Pingun</td> </tr> <tr> <td>71-72</td> <td>Quillsharpener</td> </tr> <tr> <td>73-74</td> <td>Raulnor</td> </tr> <tr> <td>75-76</td> <td>Reese</td> </tr> <tr> <td>77-78</td> <td>Rofferton</td> </tr> <tr> <td>79-80</td> <td>Scheppen</td> </tr> <tr> <td>81-82</td> <td>Shadowcloak</td> </tr> <tr> <td>83-84</td> <td>Silverthread</td> </tr> <tr> <td>85-86</td> <td>Sympony</td> </tr> <tr> <td>87-88</td> <td>Tarkelby</td> </tr> <tr> <td>89-90</td> <td>Timbers</td> </tr> <tr> <td>91-92</td> <td>Turen</td> </tr> <tr> <td>93-94</td> <td>Umbodoben</td> </tr> <tr> <td>95-96</td> <td>Waggletop</td> </tr> <tr> <td>97-98</td> <td>Welber</td> </tr> <tr> <td>99-00</td> <td>Wildwander</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Gnome, Clan]{Open RollTable}</div><h3 id=\"Halfling\" data-content-chunk-id=\"a01b8525-d0ee-4d00-9a17-e6a555512db6\" class=\"heading-anchor\">Halfling</h3><h4 id=\"HalflingFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"5ee6bea9-773f-47ec-b78d-5e7f94bdaac6\">Halfling, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"41d01d1b-de2f-472f-8895-5952a8162868\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Alain</td> </tr> <tr> <td>03-04</td> <td>Andry</td> </tr> <tr> <td>05-06</td> <td>Anne</td> </tr> <tr> <td>07-08</td> <td>Bella</td> </tr> <tr> <td>09-10</td> <td>Blossom</td> </tr> <tr> <td>11-12</td> <td>Bree</td> </tr> <tr> <td>13-14</td> <td>Callie</td> </tr> <tr> <td>15-16</td> <td>Chenna</td> </tr> <tr> <td>17-18</td> <td>Cora</td> </tr> <tr> <td>19-20</td> <td>Dee</td> </tr> <tr> <td>21-22</td> <td>Dell</td> </tr> <tr> <td>23-24</td> <td>Eida</td> </tr> <tr> <td>25-26</td> <td>Eran</td> </tr> <tr> <td>27-28</td> <td>Euphemia</td> </tr> <tr> <td>29-30</td> <td>Georgina</td> </tr> <tr> <td>31-32</td> <td>Gynnie</td> </tr> <tr> <td>33-34</td> <td>Harriet</td> </tr> <tr> <td>35-36</td> <td>Jasmine</td> </tr> <tr> <td>37-38</td> <td>Jillian</td> </tr> <tr> <td>39-40</td> <td>Jo</td> </tr> <tr> <td>41-42</td> <td>Kithri</td> </tr> <tr> <td>43-44</td> <td>Lavinia</td> </tr> <tr> <td>45-46</td> <td>Lidda</td> </tr> <tr> <td>47-48</td> <td>Maegan</td> </tr> <tr> <td>49-50</td> <td>Marigold</td> </tr> <tr> <td>51-52</td> <td>Merla</td> </tr> <tr> <td>53-54</td> <td>Myria</td> </tr> <tr> <td>55-56</td> <td>Nedda</td> </tr> <tr> <td>57-58</td> <td>Nikki</td> </tr> <tr> <td>59-60</td> <td>Nora</td> </tr> <tr> <td>61-62</td> <td>Olivia</td> </tr> <tr> <td>63-64</td> <td>Paela</td> </tr> <tr> <td>65-66</td> <td>Pearl</td> </tr> <tr> <td>67-68</td> <td>Pennie</td> </tr> <tr> <td>69-70</td> <td>Philomena</td> </tr> <tr> <td>71-72</td> <td>Portia</td> </tr> <tr> <td>73-74</td> <td>Robbie</td> </tr> <tr> <td>75-76</td> <td>Rose</td> </tr> <tr> <td>77-78</td> <td>Saral</td> </tr> <tr> <td>79-80</td> <td>Seraphina</td> </tr> <tr> <td>81-82</td> <td>Shaena</td> </tr> <tr> <td>83-84</td> <td>Stacee</td> </tr> <tr> <td>85-86</td> <td>Tawna</td> </tr> <tr> <td>87-88</td> <td>Thea</td> </tr> <tr> <td>89-90</td> <td>Trym</td> </tr> <tr> <td>91-92</td> <td>Tyna</td> </tr> <tr> <td>93-94</td> <td>Vani</td> </tr> <tr> <td>95-96</td> <td>Verna</td> </tr> <tr> <td>97-98</td> <td>Wella</td> </tr> <tr> <td>99-00</td> <td>Willow</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Halfling, Female]{Open RollTable}</div><h4 id=\"HalflingMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"98b44a6b-c361-40ac-86f4-956468e75d17\">Halfling, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a1678d18-8527-44e8-a765-ef2dff94d5b5\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Alton</td> </tr> <tr> <td>03-04</td> <td>Ander</td> </tr> <tr> <td>05-06</td> <td>Bernie</td> </tr> <tr> <td>07-08</td> <td>Bobbin</td> </tr> <tr> <td>09-10</td> <td>Cade</td> </tr> <tr> <td>11-12</td> <td>Callus</td> </tr> <tr> <td>13-14</td> <td>Corrin</td> </tr> <tr> <td>15-16</td> <td>Dannad</td> </tr> <tr> <td>17-18</td> <td>Danniel</td> </tr> <tr> <td>19-20</td> <td>Eddie</td> </tr> <tr> <td>21-22</td> <td>Egart</td> </tr> <tr> <td>23-24</td> <td>Eldon</td> </tr> <tr> <td>25-26</td> <td>Errich</td> </tr> <tr> <td>27-28</td> <td>Fildo</td> </tr> <tr> <td>29-30</td> <td>Finnan</td> </tr> <tr> <td>31-32</td> <td>Franklin</td> </tr> <tr> <td>33-34</td> <td>Garret</td> </tr> <tr> <td>35-36</td> <td>Garth</td> </tr> <tr> <td>37-38</td> <td>Gilbert</td> </tr> <tr> <td>39-40</td> <td>Gob</td> </tr> <tr> <td>41-42</td> <td>Harol</td> </tr> <tr> <td>43-44</td> <td>Igor</td> </tr> <tr> <td>45-46</td> <td>Jasper</td> </tr> <tr> <td>47-48</td> <td>Keith</td> </tr> <tr> <td>49-50</td> <td>Kevin</td> </tr> <tr> <td>51-52</td> <td>Lazam</td> </tr> <tr> <td>53-54</td> <td>Lerry</td> </tr> <tr> <td>55-56</td> <td>Lindal</td> </tr> <tr> <td>57-58</td> <td>Lyle</td> </tr> <tr> <td>59-60</td> <td>Merric</td> </tr> <tr> <td>61-62</td> <td>Mican</td> </tr> <tr> <td>63-64</td> <td>Milo</td> </tr> <tr> <td>65-66</td> <td>Morrin</td> </tr> <tr> <td>67-68</td> <td>Nebin</td> </tr> <tr> <td>69-70</td> <td>Nevil</td> </tr> <tr> <td>71-72</td> <td>Osborn</td> </tr> <tr> <td>73-74</td> <td>Ostran</td> </tr> <tr> <td>75-76</td> <td>Oswalt</td> </tr> <tr> <td>77-78</td> <td>Perrin</td> </tr> <tr> <td>79-80</td> <td>Poppy</td> </tr> <tr> <td>81-82</td> <td>Reed</td> </tr> <tr> <td>83-84</td> <td>Roscoe</td> </tr> <tr> <td>85-86</td> <td>Sam</td> </tr> <tr> <td>87-88</td> <td>Shardon</td> </tr> <tr> <td>89-90</td> <td>Tye</td> </tr> <tr> <td>91-92</td> <td>Ulmo</td> </tr> <tr> <td>93-94</td> <td>Wellby</td> </tr> <tr> <td>95-96</td> <td>Wendel</td> </tr> <tr> <td>97-98</td> <td>Wenner</td> </tr> <tr> <td>99-00</td> <td>Wes</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Halfling, Male]{Open RollTable}</div><h4 id=\"HalflingFamily\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"2c16d967-0bcb-4e84-9ac2-0b96ef1ef17a\">Halfling, Family</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b3269398-1ec2-45ff-8046-089aaa389f47\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Appleblossom</td> </tr> <tr> <td>03-04</td> <td>Bigheart</td> </tr> <tr> <td>05-06</td> <td>Brightmoon</td> </tr> <tr> <td>07-08</td> <td>Brushgather</td> </tr> <tr> <td>09-10</td> <td>Cherrycheeks</td> </tr> <tr> <td>11-12</td> <td>Copperkettle</td> </tr> <tr> <td>13-14</td> <td>Deephollow</td> </tr> <tr> <td>15-16</td> <td>Elderberry</td> </tr> <tr> <td>17-18</td> <td>Fastfoot</td> </tr> <tr> <td>19-20</td> <td>Fatrabbit</td> </tr> <tr> <td>21-22</td> <td>Glenfellow</td> </tr> <tr> <td>23-24</td> <td>Goldfound</td> </tr> <tr> <td>25-26</td> <td>Goodbarrel</td> </tr> <tr> <td>27-28</td> <td>Goodearth</td> </tr> <tr> <td>29-30</td> <td>Greenbottle</td> </tr> <tr> <td>31-32</td> <td>Greenleaf</td> </tr> <tr> <td>33-34</td> <td>High-hill</td> </tr> <tr> <td>35-36</td> <td>Hilltopple</td> </tr> <tr> <td>37-38</td> <td>Hogcollar</td> </tr> <tr> <td>39-40</td> <td>Honeypot</td> </tr> <tr> <td>41-42</td> <td>Jamjar</td> </tr> <tr> <td>43-44</td> <td>Kettlewhistle</td> </tr> <tr> <td>45-46</td> <td>Leagallow</td> </tr> <tr> <td>47-48</td> <td>Littlefoot</td> </tr> <tr> <td>49-50</td> <td>Nimblefingers</td> </tr> <tr> <td>51-52</td> <td>Porridgepot</td> </tr> <tr> <td>53-54</td> <td>Quickstep</td> </tr> <tr> <td>55-56</td> <td>Reedfellow</td> </tr> <tr> <td>57-58</td> <td>Shadowquick</td> </tr> <tr> <td>59-60</td> <td>Silvereyes</td> </tr> <tr> <td>61-62</td> <td>Smoothhands</td> </tr> <tr> <td>63-64</td> <td>Stonebridge</td> </tr> <tr> <td>65-66</td> <td>Stoutbridge</td> </tr> <tr> <td>67-68</td> <td>Stoutman</td> </tr> <tr> <td>69-70</td> <td>Strongbones</td> </tr> <tr> <td>71-72</td> <td>Sunmeadow</td> </tr> <tr> <td>73-74</td> <td>Swiftwhistle</td> </tr> <tr> <td>75-76</td> <td>Tallfellow</td> </tr> <tr> <td>77-78</td> <td>Tealeaf</td> </tr> <tr> <td>79-80</td> <td>Tenpenny</td> </tr> <tr> <td>81-82</td> <td>Thistletop</td> </tr> <tr> <td>83-84</td> <td>Thorngage</td> </tr> <tr> <td>85-86</td> <td>Tosscobble</td> </tr> <tr> <td>87-88</td> <td>Underbough</td> </tr> <tr> <td>89-90</td> <td>Underfoot</td> </tr> <tr> <td>91-92</td> <td>Warmwater</td> </tr> <tr> <td>93-94</td> <td>Whispermouse</td> </tr> <tr> <td>95-96</td> <td>Wildcloak</td> </tr> <tr> <td>97-98</td> <td>Wildheart</td> </tr> <tr> <td>99-00</td> <td>Wiseacre</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Halfling, Family]{Open RollTable}</div><h3 id=\"HalfOrc\" data-content-chunk-id=\"7e766ead-9c97-4e57-8529-8adffe15bbd8\" class=\"heading-anchor\">Half-Orc</h3><h4 id=\"HalfOrcFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"c569a075-7d77-42ea-827d-5786d0f07454\">Half-Orc, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1e2f5db5-bc5a-4b6d-b700-27d8ec54a73c\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Arha</td> </tr> <tr> <td>03-04</td> <td>Baggi</td> </tr> <tr> <td>05-06</td> <td>Bendoo</td> </tr> <tr> <td>07-08</td> <td>Bilga</td> </tr> <tr> <td>09-10</td> <td>Brakka</td> </tr> <tr> <td>11-12</td> <td>Creega</td> </tr> <tr> <td>13-14</td> <td>Drenna</td> </tr> <tr> <td>15-16</td> <td>Ekk</td> </tr> <tr> <td>17-18</td> <td>Emen</td> </tr> <tr> <td>19-20</td> <td>Engong</td> </tr> <tr> <td>21-22</td> <td>Fistula</td> </tr> <tr> <td>23-24</td> <td>Gaaki</td> </tr> <tr> <td>25-26</td> <td>Gorga</td> </tr> <tr> <td>27-28</td> <td>Grai</td> </tr> <tr> <td>29-30</td> <td>Greeba</td> </tr> <tr> <td>31-32</td> <td>Grigi</td> </tr> <tr> <td>33-34</td> <td>Gynk</td> </tr> <tr> <td>35-36</td> <td>Hrathy</td> </tr> <tr> <td>37-38</td> <td>Huru</td> </tr> <tr> <td>39-40</td> <td>Ilga</td> </tr> <tr> <td>41-42</td> <td>Kabbarg</td> </tr> <tr> <td>43-44</td> <td>Kansif</td> </tr> <tr> <td>45-46</td> <td>Lagazi</td> </tr> <tr> <td>47-48</td> <td>Lezre</td> </tr> <tr> <td>49-50</td> <td>Murgen</td> </tr> <tr> <td>51-52</td> <td>Murook</td> </tr> <tr> <td>53-54</td> <td>Myev</td> </tr> <tr> <td>55-56</td> <td>Nagrette</td> </tr> <tr> <td>57-58</td> <td>Neega</td> </tr> <tr> <td>59-60</td> <td>Nella</td> </tr> <tr> <td>61-62</td> <td>Nogu</td> </tr> <tr> <td>63-64</td> <td>Oolah</td> </tr> <tr> <td>65-66</td> <td>Ootah</td> </tr> <tr> <td>67-68</td> <td>Ovak</td> </tr> <tr> <td>69-70</td> <td>Ownka</td> </tr> <tr> <td>71-72</td> <td>Puyet</td> </tr> <tr> <td>73-74</td> <td>Reeza</td> </tr> <tr> <td>75-76</td> <td>Shautha</td> </tr> <tr> <td>77-78</td> <td>Silgre</td> </tr> <tr> <td>79-80</td> <td>Sutha</td> </tr> <tr> <td>81-82</td> <td>Tagga</td> </tr> <tr> <td>83-84</td> <td>Tawar</td> </tr> <tr> <td>85-86</td> <td>Tomph</td> </tr> <tr> <td>87-88</td> <td>Ubada</td> </tr> <tr> <td>89-90</td> <td>Vanchu</td> </tr> <tr> <td>91-92</td> <td>Vola</td> </tr> <tr> <td>93-94</td> <td>Volen</td> </tr> <tr> <td>95-96</td> <td>Vorka</td> </tr> <tr> <td>97-98</td> <td>Yevelda</td> </tr> <tr> <td>99-00</td> <td>Zagga</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Half-Orc, Female]{Open RollTable}</div><h4 id=\"HalfOrcMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"5477b6ed-efe6-47c1-8064-edd9b0015e72\">Half-Orc, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5285732f-5b6a-4e3a-8cb4-01c30073aae1\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Argran</td> </tr> <tr> <td>03-04</td> <td>Braak</td> </tr> <tr> <td>05-06</td> <td>Brug</td> </tr> <tr> <td>07-08</td> <td>Cagak</td> </tr> <tr> <td>09-10</td> <td>Dench</td> </tr> <tr> <td>11-12</td> <td>Dorn</td> </tr> <tr> <td>13-14</td> <td>Dren</td> </tr> <tr> <td>15-16</td> <td>Druuk</td> </tr> <tr> <td>17-18</td> <td>Feng</td> </tr> <tr> <td>19-20</td> <td>Gell</td> </tr> <tr> <td>21-22</td> <td>Gnarsh</td> </tr> <tr> <td>23-24</td> <td>Grumbar</td> </tr> <tr> <td>25-26</td> <td>Gubrash</td> </tr> <tr> <td>27-28</td> <td>Hagren</td> </tr> <tr> <td>29-30</td> <td>Henk</td> </tr> <tr> <td>31-32</td> <td>Hogar</td> </tr> <tr> <td>33-34</td> <td>Holg</td> </tr> <tr> <td>35-36</td> <td>Imsh</td> </tr> <tr> <td>37-38</td> <td>Karash</td> </tr> <tr> <td>39-40</td> <td>Karg</td> </tr> <tr> <td>41-42</td> <td>Keth</td> </tr> <tr> <td>43-44</td> <td>Korag</td> </tr> <tr> <td>45-46</td> <td>Krusk</td> </tr> <tr> <td>47-48</td> <td>Lubash</td> </tr> <tr> <td>49-50</td> <td>Megged</td> </tr> <tr> <td>51-52</td> <td>Mhurren</td> </tr> <tr> <td>53-54</td> <td>Mord</td> </tr> <tr> <td>55-56</td> <td>Morg</td> </tr> <tr> <td>57-58</td> <td>Nil</td> </tr> <tr> <td>59-60</td> <td>Nybarg</td> </tr> <tr> <td>61-62</td> <td>Odorr</td> </tr> <tr> <td>63-64</td> <td>Ohr</td> </tr> <tr> <td>65-66</td> <td>Rendar</td> </tr> <tr> <td>67-68</td> <td>Resh</td> </tr> <tr> <td>69-70</td> <td>Ront</td> </tr> <tr> <td>71-72</td> <td>Rrath</td> </tr> <tr> <td>73-74</td> <td>Sark</td> </tr> <tr> <td>75-76</td> <td>Scrag</td> </tr> <tr> <td>77-78</td> <td>Sheggen</td> </tr> <tr> <td>79-80</td> <td>Shump</td> </tr> <tr> <td>81-82</td> <td>Tanglar</td> </tr> <tr> <td>83-84</td> <td>Tarak</td> </tr> <tr> <td>85-86</td> <td>Thar</td> </tr> <tr> <td>87-88</td> <td>Thokk</td> </tr> <tr> <td>89-90</td> <td>Trag</td> </tr> <tr> <td>91-92</td> <td>Ugarth</td> </tr> <tr> <td>93-94</td> <td>Varg</td> </tr> <tr> <td>95-96</td> <td>Vilberg</td> </tr> <tr> <td>97-98</td> <td>Yurk</td> </tr> <tr> <td>99-00</td> <td>Zed</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Half-Orc, Male]{Open RollTable}</div><h3 id=\"Tiefling\" data-content-chunk-id=\"e26068cb-aaca-4846-9042-df6d8319e3ef\" class=\"heading-anchor\">Tiefling</h3><h4 id=\"TieflingFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"c813d9a6-c69e-451e-a487-139d6117389c\">Tiefling, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"05c38fcb-6cf2-4d1a-ae22-2dbe36e359e3\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Akta</td> </tr> <tr> <td>03-04</td> <td>Anakis</td> </tr> <tr> <td>05-06</td> <td>Armara</td> </tr> <tr> <td>07-08</td> <td>Astaro</td> </tr> <tr> <td>09-10</td> <td>Aym</td> </tr> <tr> <td>11-12</td> <td>Azza</td> </tr> <tr> <td>13-14</td> <td>Beleth</td> </tr> <tr> <td>15-16</td> <td>Bryseis</td> </tr> <tr> <td>17-18</td> <td>Bune</td> </tr> <tr> <td>19-20</td> <td>Criella</td> </tr> <tr> <td>21-22</td> <td>Damaia</td> </tr> <tr> <td>23-24</td> <td>Decarabia</td> </tr> <tr> <td>25-26</td> <td>Ea</td> </tr> <tr> <td>27-28</td> <td>Gadreel</td> </tr> <tr> <td>29-30</td> <td>Gomory</td> </tr> <tr> <td>31-32</td> <td>Hecat</td> </tr> <tr> <td>33-34</td> <td>Ishte</td> </tr> <tr> <td>35-36</td> <td>Jezebeth</td> </tr> <tr> <td>37-38</td> <td>Kali</td> </tr> <tr> <td>39-40</td> <td>Kallista</td> </tr> <tr> <td>41-42</td> <td>Kasdeya</td> </tr> <tr> <td>43-44</td> <td>Lerissa</td> </tr> <tr> <td>45-46</td> <td>Lilith</td> </tr> <tr> <td>47-48</td> <td>Makaria</td> </tr> <tr> <td>49-50</td> <td>Manea</td> </tr> <tr> <td>51-52</td> <td>Markosian</td> </tr> <tr> <td>53-54</td> <td>Mastema</td> </tr> <tr> <td>55-56</td> <td>Naamah</td> </tr> <tr> <td>57-58</td> <td>Nemeia</td> </tr> <tr> <td>59-60</td> <td>Nija</td> </tr> <tr> <td>61-62</td> <td>Orianna</td> </tr> <tr> <td>63-64</td> <td>Osah</td> </tr> <tr> <td>65-66</td> <td>Phelaia</td> </tr> <tr> <td>67-68</td> <td>Prosperine</td> </tr> <tr> <td>69-70</td> <td>Purah</td> </tr> <tr> <td>71-72</td> <td>Pyra</td> </tr> <tr> <td>73-74</td> <td>Rieta</td> </tr> <tr> <td>75-76</td> <td>Ronobe</td> </tr> <tr> <td>77-78</td> <td>Ronwe</td> </tr> <tr> <td>79-80</td> <td>Seddit</td> </tr> <tr> <td>81-82</td> <td>Seere</td> </tr> <tr> <td>83-84</td> <td>Sekhmet</td> </tr> <tr> <td>85-86</td> <td>Semyaza</td> </tr> <tr> <td>87-88</td> <td>Shava</td> </tr> <tr> <td>89-90</td> <td>Shax</td> </tr> <tr> <td>91-92</td> <td>Sorath</td> </tr> <tr> <td>93-94</td> <td>Uzza</td> </tr> <tr> <td>95-96</td> <td>Vapula</td> </tr> <tr> <td>97-98</td> <td>Vepar</td> </tr> <tr> <td>99-00</td> <td>Verin</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Tiefling, Female]{Open RollTable}</div><h4 id=\"TieflingMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"444d4a7a-787b-44b9-a57c-77cf335bc5bc\">Tiefling, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"4ff1c871-0c48-407c-99cc-c7246c5752c4\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abad</td> </tr> <tr> <td>03-04</td> <td>Ahrim</td> </tr> <tr> <td>05-06</td> <td>Akmen</td> </tr> <tr> <td>07-08</td> <td>Amnon</td> </tr> <tr> <td>09-10</td> <td>Andram</td> </tr> <tr> <td>11-12</td> <td>Astar</td> </tr> <tr> <td>13-14</td> <td>Balam</td> </tr> <tr> <td>15-16</td> <td>Barakas</td> </tr> <tr> <td>17-18</td> <td>Bathin</td> </tr> <tr> <td>19-20</td> <td>Caim</td> </tr> <tr> <td>21-22</td> <td>Chem</td> </tr> <tr> <td>23-24</td> <td>Cimer</td> </tr> <tr> <td>25-26</td> <td>Cressel</td> </tr> <tr> <td>27-28</td> <td>Damakos</td> </tr> <tr> <td>29-30</td> <td>Ekemon</td> </tr> <tr> <td>31-32</td> <td>Euron</td> </tr> <tr> <td>33-34</td> <td>Fenriz</td> </tr> <tr> <td>35-36</td> <td>Forcas</td> </tr> <tr> <td>37-38</td> <td>Habor</td> </tr> <tr> <td>39-40</td> <td>Iados</td> </tr> <tr> <td>41-42</td> <td>Kairon</td> </tr> <tr> <td>43-44</td> <td>Leucis</td> </tr> <tr> <td>45-46</td> <td>Mamnen</td> </tr> <tr> <td>47-48</td> <td>Mantus</td> </tr> <tr> <td>49-50</td> <td>Marbas</td> </tr> <tr> <td>51-52</td> <td>Melech</td> </tr> <tr> <td>53-54</td> <td>Merihim</td> </tr> <tr> <td>55-56</td> <td>Modean</td> </tr> <tr> <td>57-58</td> <td>Mordai</td> </tr> <tr> <td>59-60</td> <td>Mormo</td> </tr> <tr> <td>61-62</td> <td>Morthos</td> </tr> <tr> <td>63-64</td> <td>Nicor</td> </tr> <tr> <td>65-66</td> <td>Nirgel</td> </tr> <tr> <td>67-68</td> <td>Oriax</td> </tr> <tr> <td>69-70</td> <td>Paymon</td> </tr> <tr> <td>71-72</td> <td>Pelaios</td> </tr> <tr> <td>73-74</td> <td>Purson</td> </tr> <tr> <td>75-76</td> <td>Qemuel</td> </tr> <tr> <td>77-78</td> <td>Raam</td> </tr> <tr> <td>79-80</td> <td>Rimmon</td> </tr> <tr> <td>81-82</td> <td>Sammal</td> </tr> <tr> <td>83-84</td> <td>Skamos</td> </tr> <tr> <td>85-86</td> <td>Tethren</td> </tr> <tr> <td>87-88</td> <td>Thamuz</td> </tr> <tr> <td>89-90</td> <td>Therai</td> </tr> <tr> <td>91-92</td> <td>Valafar</td> </tr> <tr> <td>93-94</td> <td>Vassago</td> </tr> <tr> <td>95-96</td> <td>Xappan</td> </tr> <tr> <td>97-98</td> <td>Zepar</td> </tr> <tr> <td>99-00</td> <td>Zephan</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Tiefling, Male]{Open RollTable}</div><h4 id=\"TieflingVirtue\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"f3c85896-c967-45f0-b513-352316e15100\">Tiefling, Virtue</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"0f710fc8-d76d-4e6d-93e9-7b1d312c3648\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Ambition</td> </tr> <tr> <td>03-04</td> <td>Art</td> </tr> <tr> <td>05-06</td> <td>Carrion</td> </tr> <tr> <td>07-08</td> <td>Chant</td> </tr> <tr> <td>09-10</td> <td>Creed</td> </tr> <tr> <td>11-12</td> <td>Death</td> </tr> <tr> <td>13-14</td> <td>Debauchery</td> </tr> <tr> <td>15-16</td> <td>Despair</td> </tr> <tr> <td>17-18</td> <td>Doom</td> </tr> <tr> <td>19-20</td> <td>Doubt</td> </tr> <tr> <td>21-22</td> <td>Dread</td> </tr> <tr> <td>23-24</td> <td>Ecstasy</td> </tr> <tr> <td>25-26</td> <td>Ennui</td> </tr> <tr> <td>27-28</td> <td>Entropy</td> </tr> <tr> <td>29-30</td> <td>Excellence</td> </tr> <tr> <td>31-32</td> <td>Fear</td> </tr> <tr> <td>33-34</td> <td>Glory</td> </tr> <tr> <td>35-36</td> <td>Gluttony</td> </tr> <tr> <td>37-38</td> <td>Grief</td> </tr> <tr> <td>39-40</td> <td>Hate</td> </tr> <tr> <td>41-42</td> <td>Hope</td> </tr> <tr> <td>43-44</td> <td>Horror</td> </tr> <tr> <td>45-46</td> <td>Ideal</td> </tr> <tr> <td>47-48</td> <td>Ignominy</td> </tr> <tr> <td>49-50</td> <td>Laughter</td> </tr> <tr> <td>51-52</td> <td>Love</td> </tr> <tr> <td>53-54</td> <td>Lust</td> </tr> <tr> <td>55-56</td> <td>Mayhem</td> </tr> <tr> <td>57-58</td> <td>Mockery</td> </tr> <tr> <td>59-60</td> <td>Murder</td> </tr> <tr> <td>61-62</td> <td>Muse</td> </tr> <tr> <td>63-64</td> <td>Music</td> </tr> <tr> <td>65-66</td> <td>Mystery</td> </tr> <tr> <td>67-68</td> <td>Nowhere</td> </tr> <tr> <td>69-70</td> <td>Open</td> </tr> <tr> <td>71-72</td> <td>Pain</td> </tr> <tr> <td>73-74</td> <td>Passion</td> </tr> <tr> <td>75-76</td> <td>Poetry</td> </tr> <tr> <td>77-78</td> <td>Quest</td> </tr> <tr> <td>79-80</td> <td>Random</td> </tr> <tr> <td>81-82</td> <td>Reverence</td> </tr> <tr> <td>83-84</td> <td>Revulsion</td> </tr> <tr> <td>85-86</td> <td>Sorrow</td> </tr> <tr> <td>87-88</td> <td>Temerity</td> </tr> <tr> <td>89-90</td> <td>Torment</td> </tr> <tr> <td>91-92</td> <td>Tragedy</td> </tr> <tr> <td>93-94</td> <td>Vice</td> </tr> <tr> <td>95-96</td> <td>Virtue</td> </tr> <tr> <td>97-98</td> <td>Weary</td> </tr> <tr> <td>99-00</td> <td>Wit</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Tiefling, Virtue]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":121,"bookCode":"xgte","slug":"character-names#NonhumanNames","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Nonhuman Names","slugLink":"NonhumanNames","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":521}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725358342,"modifiedTime":1778725358342,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!N6vSOAYkgB2uScZb.hAevuzsOdynvIwaB§Ń{"name":"Human Names","type":"text","title":{"show":true,"level":1},"_id":"hAevuzsOdynvIwaB","text":{"format":1,"content":"<p data-content-chunk-id=\"ec33f1a0-17d7-43c0-b98c-e555a6ccc585\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-003.city.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h3 id=\"Arabic\" data-content-chunk-id=\"0fb6a50f-8cf3-426d-a35a-45a0ddb91e1d\" class=\"Őůheading-anchor\">Arabic</h3><h4 id=\"ArabicFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"43aaf195-aa13-4d0a-bdea-9bc2310191b1\">Arabic, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"441f6ea4-ac52-4010-b319-73a0b27112ea\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aaliyah</td> </tr> <tr> <td>03-04</td> <td>Aida</td> </tr> <tr> <td>05-06</td> <td>Akilah</td> </tr> <tr> <td>07-08</td> <td>Alia</td> </tr> <tr> <td>09-10</td> <td>Amina</td> </tr> <tr> <td>11-12</td> <td>Atefeh</td> </tr> <tr> <td>13-14</td> <td>Chaima</td> </tr> <tr> <td>15-16</td> <td>Dalia</td> </tr> <tr> <td>17-18</td> <td>Ehsan</td> </tr> <tr> <td>19-20</td> <td>Elham</td> </tr> <tr> <td>21-22</td> <td>Farah</td> </tr> <tr> <td>23-24</td> <td>Fatemah</td> </tr> <tr> <td>25-26</td> <td>Gamila</td> </tr> <tr> <td>27-28</td> <td>Iesha</td> </tr> <tr> <td>29-30</td> <td>Inbar</td> </tr> <tr> <td>31-32</td> <td>Kamaria</td> </tr> <tr> <td>33-34</td> <td>Khadija</td> </tr> <tr> <td>35-36</td> <td>Layla</td> </tr> <tr> <td>37-38</td> <td>Lupe</td> </tr> <tr> <td>39-40</td> <td>Nabila</td> </tr> <tr> <td>41-42</td> <td>Nadine</td> </tr> <tr> <td>43-44</td> <td>Naima</td> </tr> <tr> <td>45-46</td> <td>Najila</td> </tr> <tr> <td>47-48</td> <td>Najwa</td> </tr> <tr> <td>49-50</td> <td>Nakia</td> </tr> <tr> <td>51-52</td> <td>Nashwa</td> </tr> <tr> <td>53-54</td> <td>Nawra</td> </tr> <tr> <td>55-56</td> <td>Nuha</td> </tr> <tr> <td>57-58</td> <td>Nura</td> </tr> <tr> <td>59-60</td> <td>Oma</td> </tr> <tr> <td>61-62</td> <td>Qadira</td> </tr> <tr> <td>63-64</td> <td>Qamar</td> </tr> <tr> <td>65-66</td> <td>Qistina</td> </tr> <tr> <td>67-68</td> <td>Rahima</td> </tr> <tr> <td>69-70</td> <td>Rihanna</td> </tr> <tr> <td>71-72</td> <td>Saadia</td> </tr> <tr> <td>73-74</td> <td>Sabah</td> </tr> <tr> <td>75-76</td> <td>Sada</td> </tr> <tr> <td>77-78</td> <td>Saffron</td> </tr> <tr> <td>79-80</td> <td>Sahar</td> </tr> <tr> <td>81-82</td> <td>Salma</td> </tr> <tr> <td>83-84</td> <td>Shatha</td> </tr> <tr> <td>85-86</td> <td>Tahira</td> </tr> <tr> <td>87-88</td> <td>Takisha</td> </tr> <tr> <td>89-90</td> <td>Thana</td> </tr> <tr> <td>91-92</td> <td>Yadira</td> </tr> <tr> <td>93-94</td> <td>Zahra</td> </tr> <tr> <td>95-96</td> <td>Zaida</td> </tr> <tr> <td>97-98</td> <td>Zaina</td> </tr> <tr> <td>99-00</td> <td>Zeinab</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arabic, Female]{Open RollTable}</div><h4 id=\"ArabicMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"8ac47049-168f-4172-9140-52f7cf0507a5\">Arabic, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"95f9de0f-c149-4b72-aa70-beb0eded8d65\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abbad</td> </tr> <tr> <td>03-04</td> <td>Abdul</td> </tr> <tr> <td>05-06</td> <td>Achmed</td> </tr> <tr> <td>07-08</td> <td>Akeem</td> </tr> <tr> <td>09-10</td> <td>Alif</td> </tr> <tr> <td>11-12</td> <td>Amir</td> </tr> <tr> <td>13-14</td> <td>Asim</td> </tr> <tr> <td>15-16</td> <td>Bashir</td> </tr> <tr> <td>17-18</td> <td>Bassam</td> </tr> <tr> <td>19-20</td> <td>Fahim</td> </tr> <tr> <td>21-22</td> <td>Farid</td> </tr> <tr> <td>23-24</td> <td>Farouk</td> </tr> <tr> <td>25-26</td> <td>Fayez</td> </tr> <tr> <td>27-28</td> <td>Fayyaad</td> </tr> <tr> <td>29-30</td> <td>Fazil</td> </tr> <tr> <td>31-32</td> <td>Hakim</td> </tr> <tr> <td>33-34</td> <td>Halil</td> </tr> <tr> <td>35-36</td> <td>Hamid</td> </tr> <tr> <td>37-38</td> <td>Hazim</td> </tr> <tr> <td>39-40</td> <td>Heydar</td> </tr> <tr> <td>41-42</td> <td>Hussein</td> </tr> <tr> <td>43-44</td> <td>Jabari</td> </tr> <tr> <td>45-46</td> <td>Jafar</td> </tr> <tr> <td>47-48</td> <td>Jahid</td> </tr> <tr> <td>49-50</td> <td>Jamal</td> </tr> <tr> <td>51-52</td> <td>Kalim</td> </tr> <tr> <td>53-54</td> <td>Karim</td> </tr> <tr> <td>55-56</td> <td>Kazim</td> </tr> <tr> <td>57-58</td> <td>Khadim</td> </tr> <tr> <td>59-60</td> <td>Khalid</td> </tr> <tr> <td>61-62</td> <td>Mahmud</td> </tr> <tr> <td>63-64</td> <td>Mansour</td> </tr> <tr> <td>65-66</td> <td>Musharraf</td> </tr> <tr> <td>67-68</td> <td>Mustafa</td> </tr> <tr> <td>69-70</td> <td>Nadir</td> </tr> <tr> <td>71-72</td> <td>Nazim</td> </tr> <tr> <td>73-74</td> <td>Omar</td> </tr> <tr> <td>75-76</td> <td>Qadir</td> </tr> <tr> <td>77-78</td> <td>Qusay</td> </tr> <tr> <td>79-80</td> <td>Rafiq</td> </tr> <tr> <td>81-82</td> <td>Rakim</td> </tr> <tr> <td>83-84</td> <td>Rashad</td> </tr> <tr> <td>85-86</td> <td>Rauf</td> </tr> <tr> <td>87-88</td> <td>Saladin</td> </tr> <tr> <td>89-90</td> <td>Sami</td> </tr> <tr> <td>91-92</td> <td>Samir</td> </tr> <tr> <td>93-94</td> <td>Talib</td> </tr> <tr> <td>95-96</td> <td>Tamir</td> </tr> <tr> <td>97-98</td> <td>Tariq</td> </tr> <tr> <td>99-00</td> <td>Yazid</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arabic, Male]{Open RollTable}</div><h3 id=\"Celtic\" data-content-chunk-id=\"29dd7153-5165-4a15-8171-9bae8fafc93f\" class=\"heading-anchor\">Celtic</h3><h4 id=\"CelticFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"0fd0b6e3-5950-40f8-aeeb-f566dc88a913\">Celtic, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"fa96d4d0-f308-44cd-bb22-df1c5b47ccc4\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aife</td> </tr> <tr> <td>03-04</td> <td>Aina</td> </tr> <tr> <td>05-06</td> <td>Alane</td> </tr> <tr> <td>07-08</td> <td>Ardena</td> </tr> <tr> <td>09-10</td> <td>Arienh</td> </tr> <tr> <td>11-12</td> <td>Beatha</td> </tr> <tr> <td>13-14</td> <td>Birgit</td> </tr> <tr> <td>15-16</td> <td>Briann</td> </tr> <tr> <td>17-18</td> <td>Caomh</td> </tr> <tr> <td>19-20</td> <td>Cara</td> </tr> <tr> <td>21-22</td> <td>Cinnia</td> </tr> <tr> <td>23-24</td> <td>Cordelia</td> </tr> <tr> <td>25-26</td> <td>Deheune</td> </tr> <tr> <td>27-28</td> <td>Divone</td> </tr> <tr> <td>29-30</td> <td>Donia</td> </tr> <tr> <td>31-32</td> <td>Doreena</td> </tr> <tr> <td>33-34</td> <td>Elsha</td> </tr> <tr> <td>35-36</td> <td>Enid</td> </tr> <tr> <td>37-38</td> <td>Ethne</td> </tr> <tr> <td>39-40</td> <td>Evelina</td> </tr> <tr> <td>41-42</td> <td>Fianna</td> </tr> <tr> <td>43-44</td> <td>Genevieve</td> </tr> <tr> <td>45-46</td> <td>Gilda</td> </tr> <tr> <td>47-48</td> <td>Gitta</td> </tr> <tr> <td>49-50</td> <td>Grania</td> </tr> <tr> <td>51-52</td> <td>Gwyndolin</td> </tr> <tr> <td>53-54</td> <td>Idelisa</td> </tr> <tr> <td>55-56</td> <td>Isolde</td> </tr> <tr> <td>57-58</td> <td>Keelin</td> </tr> <tr> <td>59-60</td> <td>Kennocha</td> </tr> <tr> <td>61-62</td> <td>Lavena</td> </tr> <tr> <td>63-64</td> <td>Lesley</td> </tr> <tr> <td>65-66</td> <td>Linnette</td> </tr> <tr> <td>67-68</td> <td>Lyonesse</td> </tr> <tr> <td>69-70</td> <td>Mabina</td> </tr> <tr> <td>71-72</td> <td>Marvina</td> </tr> <tr> <td>73-74</td> <td>Mavis</td> </tr> <tr> <td>75-76</td> <td>Mirna</td> </tr> <tr> <td>77-78</td> <td>Morgan</td> </tr> <tr> <td>79-80</td> <td>Muriel</td> </tr> <tr> <td>81-82</td> <td>Nareena</td> </tr> <tr> <td>83-84</td> <td>Oriana</td> </tr> <tr> <td>85-86</td> <td>Regan</td> </tr> <tr> <td>87-88</td> <td>Ronat</td> </tr> <tr> <td>89-90</td> <td>Rowena</td> </tr> <tr> <td>91-92</td> <td>Selma</td> </tr> <tr> <td>93-94</td> <td>Ula</td> </tr> <tr> <td>95-96</td> <td>Venetia</td> </tr> <tr> <td>97-98</td> <td>Wynne</td> </tr> <tr> <td>99-00</td> <td>Yseult</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Celtic, Female]{Open RollTable}</div><h4 id=\"CelticMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"d6a5fed4-cdf4-4610-b72b-3e2f85b967f1\">Celtic, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"607d15cb-9aa2-46b9-af30-95daa9a10668\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Airell</td> </tr> <tr> <td>03-04</td> <td>Airic</td> </tr> <tr> <td>05-06</td> <td>Alan</td> </tr> <tr> <td>07-08</td> <td>Anghus</td> </tr> <tr> <td>09-10</td> <td>Aodh</td> </tr> <tr> <td>11-12</td> <td>Bardon</td> </tr> <tr> <td>13-14</td> <td>Bearacb</td> </tr> <tr> <td>15-16</td> <td>Bevyn</td> </tr> <tr> <td>17-18</td> <td>Boden</td> </tr> <tr> <td>19-20</td> <td>Bran</td> </tr> <tr> <td>21-22</td> <td>Brasil</td> </tr> <tr> <td>23-24</td> <td>Bredon</td> </tr> <tr> <td>25-26</td> <td>Brian</td> </tr> <tr> <td>27-28</td> <td>Bricriu</td> </tr> <tr> <td>29-30</td> <td>Bryant</td> </tr> <tr> <td>31-32</td> <td>Cadman</td> </tr> <tr> <td>33-34</td> <td>Caradoc</td> </tr> <tr> <td>35-36</td> <td>Cedric</td> </tr> <tr> <td>37-38</td> <td>Conalt</td> </tr> <tr> <td>39-40</td> <td>Conchobar</td> </tr> <tr> <td>41-42</td> <td>Condon</td> </tr> <tr> <td>43-44</td> <td>Darcy</td> </tr> <tr> <td>45-46</td> <td>Devin</td> </tr> <tr> <td>47-48</td> <td>Dillion</td> </tr> <tr> <td>49-50</td> <td>Donaghy</td> </tr> <tr> <td>51-52</td> <td>Donall</td> </tr> <tr> <td>53-54</td> <td>Duer</td> </tr> <tr> <td>55-56</td> <td>Eghan</td> </tr> <tr> <td>57-58</td> <td>Ewyn</td> </tr> <tr> <td>59-60</td> <td>Ferghus</td> </tr> <tr> <td>61-62</td> <td>Galvyn</td> </tr> <tr> <td>63-64</td> <td>Gildas</td> </tr> <tr> <td>65-66</td> <td>Guy</td> </tr> <tr> <td>67-68</td> <td>Harvey</td> </tr> <tr> <td>69-70</td> <td>Iden</td> </tr> <tr> <td>71-72</td> <td>Irven</td> </tr> <tr> <td>73-74</td> <td>Karney</td> </tr> <tr> <td>75-76</td> <td>Kayne</td> </tr> <tr> <td>77-78</td> <td>Kelvyn</td> </tr> <tr> <td>79-80</td> <td>Kunsgnos</td> </tr> <tr> <td>81-82</td> <td>Leigh</td> </tr> <tr> <td>83-84</td> <td>Maccus</td> </tr> <tr> <td>85-86</td> <td>Moryn</td> </tr> <tr> <td>87-88</td> <td>Neale</td> </tr> <tr> <td>89-90</td> <td>Owyn</td> </tr> <tr> <td>91-92</td> <td>Pryderi</td> </tr> <tr> <td>93-94</td> <td>Reaghan</td> </tr> <tr> <td>95-96</td> <td>Taliesin</td> </tr> <tr> <td>97-98</td> <td>Tiernay</td> </tr> <tr> <td>99-00</td> <td>Turi</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Celtic, Male]{Open RollTable}</div><h3 id=\"Chinese\" data-content-chunk-id=\"bc777a00-41bc-4e23-bfb7-38cd9569443f\" class=\"heading-anchor\">Chinese</h3><h4 id=\"ChineseFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"759b2c1c-0435-4e01-925c-9e0520dad3e9\">Chinese, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"bd79cef8-4c36-4290-8d0a-75ce4b922dcd\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Ai</td> </tr> <tr> <td>03-04</td> <td>Anming</td> </tr> <tr> <td>05-06</td> <td>Baozhai</td> </tr> <tr> <td>07-08</td> <td>Bei</td> </tr> <tr> <td>09-10</td> <td>Caixia</td> </tr> <tr> <td>11-12</td> <td>Changchang</td> </tr> <tr> <td>13-14</td> <td>Chen</td> </tr> <tr> <td>15-16</td> <td>Chou</td> </tr> <tr> <td>17-18</td> <td>Chunhua</td> </tr> <tr> <td>19-20</td> <td>Daianna</td> </tr> <tr> <td>21-22</td> <td>Daiyu</td> </tr> <tr> <td>23-24</td> <td>Die</td> </tr> <tr> <td>25-26</td> <td>Ehuang</td> </tr> <tr> <td>27-28</td> <td>Fenfang</td> </tr> <tr> <td>29-30</td> <td>Ge</td> </tr> <tr> <td>31-32</td> <td>Hong</td> </tr> <tr> <td>33-34</td> <td>Huan</td> </tr> <tr> <td>35-36</td> <td>Huifang</td> </tr> <tr> <td>37-38</td> <td>Jia</td> </tr> <tr> <td>39-40</td> <td>Jiao</td> </tr> <tr> <td>41-42</td> <td>Jiaying</td> </tr> <tr> <td>43-44</td> <td>Jingfei</td> </tr> <tr> <td>45-46</td> <td>Jinjing</td> </tr> <tr> <td>47-48</td> <td>Lan</td> </tr> <tr> <td>49-50</td> <td>Li</td> </tr> <tr> <td>51-52</td> <td>Lihua</td> </tr> <tr> <td>53-54</td> <td>Lin</td> </tr> <tr> <td>55-56</td> <td>Ling</td> </tr> <tr> <td>57-58</td> <td>Liu</td> </tr> <tr> <td>59-60</td> <td>Meili</td> </tr> <tr> <td>61-62</td> <td>Ning</td> </tr> <tr> <td>63-64</td> <td>Qi</td> </tr> <tr> <td>65-66</td> <td>Qiao</td> </tr> <tr> <td>67-68</td> <td>Rong</td> </tr> <tr> <td>69-70</td> <td>Shu</td> </tr> <tr> <td>71-72</td> <td>Shuang</td> </tr> <tr> <td>73-74</td> <td>Song</td> </tr> <tr> <td>75-76</td> <td>Ting</td> </tr> <tr> <td>77-78</td> <td>Wen</td> </tr> <tr> <td>79-80</td> <td>Xia</td> </tr> <tr> <td>81-82</td> <td>Xiaodan</td> </tr> <tr> <td>83-84</td> <td>Xiaoli</td> </tr> <tr> <td>85-86</td> <td>Xingjuan</td> </tr> <tr> <td>87-88</td> <td>Xue</td> </tr> <tr> <td>89-90</td> <td>Ya</td> </tr> <tr> <td>91-92</td> <td>Yan</td> </tr> <tr> <td>93-94</td> <td>Ying</td> </tr> <tr> <td>95-96</td> <td>Yuan</td> </tr> <tr> <td>97-98</td> <td>Yue</td> </tr> <tr> <td>99-00</td> <td>Yun</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Chinese, Female]{Open RollTable}</div><h4 id=\"ChineseMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"1a5b2d1c-d692-48b2-9304-5d80519e1b88\">Chinese, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5bd3e563-82ee-430c-be64-d0084af34150\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Bingwen</td> </tr> <tr> <td>03-04</td> <td>Bo</td> </tr> <tr> <td>05-06</td> <td>Bolin</td> </tr> <tr> <td>07-08</td> <td>Chang</td> </tr> <tr> <td>09-10</td> <td>Chao</td> </tr> <tr> <td>11-12</td> <td>Chen</td> </tr> <tr> <td>13-14</td> <td>Cheng</td> </tr> <tr> <td>15-16</td> <td>Da</td> </tr> <tr> <td>17-18</td> <td>Dingxiang</td> </tr> <tr> <td>19-20</td> <td>Fang</td> </tr> <tr> <td>21-22</td> <td>Feng</td> </tr> <tr> <td>23-24</td> <td>Fu</td> </tr> <tr> <td>25-26</td> <td>Gang</td> </tr> <tr> <td>27-28</td> <td>Guang</td> </tr> <tr> <td>29-30</td> <td>Hai</td> </tr> <tr> <td>31-32</td> <td>Heng</td> </tr> <tr> <td>33-34</td> <td>Hong</td> </tr> <tr> <td>35-36</td> <td>Huan</td> </tr> <tr> <td>37-38</td> <td>Huang</td> </tr> <tr> <td>39-40</td> <td>Huiliang</td> </tr> <tr> <td>41-42</td> <td>Huizhong</td> </tr> <tr> <td>43-44</td> <td>Jian</td> </tr> <tr> <td>45-46</td> <td>Jiayi</td> </tr> <tr> <td>47-48</td> <td>Junjie</td> </tr> <tr> <td>49-50</td> <td>Kang</td> </tr> <tr> <td>51-52</td> <td>Lei</td> </tr> <tr> <td>53-54</td> <td>Liang</td> </tr> <tr> <td>55-56</td> <td>Ling</td> </tr> <tr> <td>57-58</td> <td>Liwei</td> </tr> <tr> <td>59-60</td> <td>Meilin</td> </tr> <tr> <td>61-62</td> <td>Niu</td> </tr> <tr> <td>63-64</td> <td>Peizhi</td> </tr> <tr> <td>65-66</td> <td>Peng</td> </tr> <tr> <td>67-68</td> <td>Ping</td> </tr> <tr> <td>69-70</td> <td>Qiang</td> </tr> <tr> <td>71-72</td> <td>Qiu</td> </tr> <tr> <td>73-74</td> <td>Quan</td> </tr> <tr> <td>75-76</td> <td>Renshu</td> </tr> <tr> <td>77-78</td> <td>Rong</td> </tr> <tr> <td>79-80</td> <td>Ru</td> </tr> <tr> <td>81-82</td> <td>Shan</td> </tr> <tr> <td>83-84</td> <td>Shen</td> </tr> <tr> <td>85-86</td> <td>Tengfei</td> </tr> <tr> <td>87-88</td> <td>Wei</td> </tr> <tr> <td>89-90</td> <td>Xiaobo</td> </tr> <tr> <td>91-92</td> <td>Xiaoli</td> </tr> <tr> <td>93-94</td> <td>Xin</td> </tr> <tr> <td>95-96</td> <td>Yang</td> </tr> <tr> <td>97-98</td> <td>Ying</td> </tr> <tr> <td>99-00</td> <td>Zhong</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Chinese, Male]{Open RollTable}</div><h3 id=\"Egyptian\" data-content-chunk-id=\"71a0bb2c-d0a1-4730-899c-df1874f59f79\" class=\"heading-anchor\">Egyptian</h3><h4 id=\"EgyptianFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"c609d685-9eb2-4dcb-9760-b5a0003e1fbf\">Egyptian, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"c9f67d18-1a64-44cb-bf2f-ce8c5d3f93a4\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aâat</td> </tr> <tr> <td>03-04</td> <td>Ahset</td> </tr> <tr> <td>05-06</td> <td>Amunet</td> </tr> <tr> <td>07-08</td> <td>Aneksi</td> </tr> <tr> <td>09-10</td> <td>Atet</td> </tr> <tr> <td>11-12</td> <td>Baketamon</td> </tr> <tr> <td>13-14</td> <td>Betrest</td> </tr> <tr> <td>15-16</td> <td>Bunefer</td> </tr> <tr> <td>17-18</td> <td>Dedyet</td> </tr> <tr> <td>19-20</td> <td>Hatshepsut</td> </tr> <tr> <td>21-22</td> <td>Hentie</td> </tr> <tr> <td>23-24</td> <td>Herit</td> </tr> <tr> <td>25-26</td> <td>Hetepheres</td> </tr> <tr> <td>27-28</td> <td>Intakaes</td> </tr> <tr> <td>29-30</td> <td>Ipwet</td> </tr> <tr> <td>31-32</td> <td>Itet</td> </tr> <tr> <td>33-34</td> <td>Joba</td> </tr> <tr> <td>35-36</td> <td>Kasmut</td> </tr> <tr> <td>37-38</td> <td>Kemanub</td> </tr> <tr> <td>39-40</td> <td>Khemut</td> </tr> <tr> <td>41-42</td> <td>Kiya</td> </tr> <tr> <td>43-44</td> <td>Maia</td> </tr> <tr> <td>45-46</td> <td>Menhet</td> </tr> <tr> <td>47-48</td> <td>Merit</td> </tr> <tr> <td>49-50</td> <td>Meritamen</td> </tr> <tr> <td>51-52</td> <td>Merneith</td> </tr> <tr> <td>53-54</td> <td>Merseger</td> </tr> <tr> <td>55-56</td> <td>Muyet</td> </tr> <tr> <td>57-58</td> <td>Nebet</td> </tr> <tr> <td>59-60</td> <td>Nebetah</td> </tr> <tr> <td>61-62</td> <td>Nedjemmut</td> </tr> <tr> <td>63-64</td> <td>Nefertiti</td> </tr> <tr> <td>65-66</td> <td>Neferu</td> </tr> <tr> <td>67-68</td> <td>Neithotep</td> </tr> <tr> <td>69-70</td> <td>Nit</td> </tr> <tr> <td>71-72</td> <td>Nofret</td> </tr> <tr> <td>73-74</td> <td>Nubemiunu</td> </tr> <tr> <td>75-76</td> <td>Peseshet</td> </tr> <tr> <td>77-78</td> <td>Pypuy</td> </tr> <tr> <td>79-80</td> <td>Qalhata</td> </tr> <tr> <td>81-82</td> <td>Rai</td> </tr> <tr> <td>83-84</td> <td>Redji</td> </tr> <tr> <td>85-86</td> <td>Sadeh</td> </tr> <tr> <td>87-88</td> <td>Sadek</td> </tr> <tr> <td>89-90</td> <td>Sitamun</td> </tr> <tr> <td>91-92</td> <td>Sitre</td> </tr> <tr> <td>93-94</td> <td>Takhat</td> </tr> <tr> <td>95-96</td> <td>Tarset</td> </tr> <tr> <td>97-98</td> <td>Taweret</td> </tr> <tr> <td>99-00</td> <td>Werenro</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Egyptian, Female]{Open RollTable}</div><p class=\"quick-menu-exclude\" data-content-chunk-id=\"9b540388-ee3b-40a5-9f36-ec89198d2525\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-004.egypt.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h4 id=\"EgyptianMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"5b661bd0-9422-450c-823b-7a02be2e1550\">Egyptian, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"25e72cd1-4759-4732-8384-d5a521027e89\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Ahmose</td> </tr> <tr> <td>03-04</td> <td>Akhom</td> </tr> <tr> <td>05-06</td> <td>Amasis</td> </tr> <tr> <td>07-08</td> <td>Amenemhet</td> </tr> <tr> <td>09-10</td> <td>Anen</td> </tr> <tr> <td>11-12</td> <td>Banefre</td> </tr> <tr> <td>13-14</td> <td>Bek</td> </tr> <tr> <td>15-16</td> <td>Djedefre</td> </tr> <tr> <td>17-18</td> <td>Djoser</td> </tr> <tr> <td>19-20</td> <td>Hekaib</td> </tr> <tr> <td>21-22</td> <td>Henenu</td> </tr> <tr> <td>23-24</td> <td>Horemheb</td> </tr> <tr> <td>25-26</td> <td>Horwedja</td> </tr> <tr> <td>27-28</td> <td>Huya</td> </tr> <tr> <td>29-30</td> <td>Ibebi</td> </tr> <tr> <td>31-32</td> <td>Idu</td> </tr> <tr> <td>33-34</td> <td>Imhotep</td> </tr> <tr> <td>35-36</td> <td>Ineni</td> </tr> <tr> <td>37-38</td> <td>Ipuki</td> </tr> <tr> <td>39-40</td> <td>Irsu</td> </tr> <tr> <td>41-42</td> <td>Kagemni</td> </tr> <tr> <td>43-44</td> <td>Kawab</td> </tr> <tr> <td>45-46</td> <td>Kenamon</td> </tr> <tr> <td>47-48</td> <td>Kewap</td> </tr> <tr> <td>49-50</td> <td>Khaemwaset</td> </tr> <tr> <td>51-52</td> <td>Khafra</td> </tr> <tr> <td>53-54</td> <td>Khusebek</td> </tr> <tr> <td>55-56</td> <td>Masaharta</td> </tr> <tr> <td>57-58</td> <td>Meketre</td> </tr> <tr> <td>59-60</td> <td>Menkhaf</td> </tr> <tr> <td>61-62</td> <td>Merenre</td> </tr> <tr> <td>63-64</td> <td>Metjen</td> </tr> <tr> <td>65-66</td> <td>Nebamun</td> </tr> <tr> <td>67-68</td> <td>Nebetka</td> </tr> <tr> <td>69-70</td> <td>Nehi</td> </tr> <tr> <td>71-72</td> <td>Nekure</td> </tr> <tr> <td>73-74</td> <td>Nessumontu</td> </tr> <tr> <td>75-76</td> <td>Pakhom</td> </tr> <tr> <td>77-78</td> <td>Pawah</td> </tr> <tr> <td>79-80</td> <td>Pawero</td> </tr> <tr> <td>81-82</td> <td>Ramose</td> </tr> <tr> <td>83-84</td> <td>Rudjek</td> </tr> <tr> <td>85-86</td> <td>Sabaf</td> </tr> <tr> <td>87-88</td> <td>Sebek-khu</td> </tr> <tr> <td>89-90</td> <td>Sebni</td> </tr> <tr> <td>91-92</td> <td>Senusret</td> </tr> <tr> <td>93-94</td> <td>Shabaka</td> </tr> <tr> <td>95-96</td> <td>Somintu</td> </tr> <tr> <td>97-98</td> <td>Thaneni</td> </tr> <tr> <td>99-00</td> <td>Thethi</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Egyptian, Male]{Open RollTable}</div><h3 id=\"English\" data-content-chunk-id=\"d68f5f1b-0380-4a5b-aae3-d7ce4bbdf185\" class=\"heading-anchor\">English</h3><h4 id=\"EnglishFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"2ccc0489-f024-4087-84cc-8d09126f7056\">English, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5b527782-47d6-4306-a503-c5c701e1aeb6\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adelaide</td> </tr> <tr> <td>03-04</td> <td>Agatha</td> </tr> <tr> <td>05-06</td> <td>Agnes</td> </tr> <tr> <td>07-08</td> <td>Alice</td> </tr> <tr> <td>09-10</td> <td>Aline</td> </tr> <tr> <td>11-12</td> <td>Anne</td> </tr> <tr> <td>13-14</td> <td>Avelina</td> </tr> <tr> <td>15-16</td> <td>Avice</td> </tr> <tr> <td>17-18</td> <td>Beatrice</td> </tr> <tr> <td>19-20</td> <td>Cecily</td> </tr> <tr> <td>21-22</td> <td>Egelina</td> </tr> <tr> <td>23-24</td> <td>Eleanor</td> </tr> <tr> <td>25-26</td> <td>Elizabeth</td> </tr> <tr> <td>27-28</td> <td>Ella</td> </tr> <tr> <td>29-30</td> <td>Eloise</td> </tr> <tr> <td>31-32</td> <td>Elysande</td> </tr> <tr> <td>33-34</td> <td>Emeny</td> </tr> <tr> <td>35-36</td> <td>Emma</td> </tr> <tr> <td>37-38</td> <td>Emmeline</td> </tr> <tr> <td>39-40</td> <td>Ermina</td> </tr> <tr> <td>41-42</td> <td>Eva</td> </tr> <tr> <td>43-44</td> <td>Galiena</td> </tr> <tr> <td>45-46</td> <td>Geva</td> </tr> <tr> <td>47-48</td> <td>Giselle</td> </tr> <tr> <td>49-50</td> <td>Griselda</td> </tr> <tr> <td>51-52</td> <td>Hadwisa</td> </tr> <tr> <td>53-54</td> <td>Helen</td> </tr> <tr> <td>55-56</td> <td>Herleva</td> </tr> <tr> <td>57-58</td> <td>Hugolina</td> </tr> <tr> <td>59-60</td> <td>Ida</td> </tr> <tr> <td>61-62</td> <td>Isabella</td> </tr> <tr> <td>63-64</td> <td>Jacoba</td> </tr> <tr> <td>65-66</td> <td>Jane</td> </tr> <tr> <td>67-68</td> <td>Joan</td> </tr> <tr> <td>69-70</td> <td>Juliana</td> </tr> <tr> <td>71-72</td> <td>Katherine</td> </tr> <tr> <td>73-74</td> <td>Margery</td> </tr> <tr> <td>75-76</td> <td>Mary</td> </tr> <tr> <td>77-78</td> <td>Matilda</td> </tr> <tr> <td>79-80</td> <td>Maynild</td> </tr> <tr> <td>81-82</td> <td>Millicent</td> </tr> <tr> <td>83-84</td> <td>Oriel</td> </tr> <tr> <td>85-86</td> <td>Rohesia</td> </tr> <tr> <td>87-88</td> <td>Rosalind</td> </tr> <tr> <td>89-90</td> <td>Rosamund</td> </tr> <tr> <td>91-92</td> <td>Sarah</td> </tr> <tr> <td>93-94</td> <td>Susannah</td> </tr> <tr> <td>95-96</td> <td>Sybil</td> </tr> <tr> <td>97-98</td> <td>Williamina</td> </tr> <tr> <td>99-00</td> <td>Yvonne</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[English, Female]{Open RollTable}</div><p class=\"quick-menu-exclude\" data-content-chunk-id=\"b70557ae-7906-4ba7-abe5-da6c2090a4c3\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-005.english.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h4 id=\"EnglishMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"57113933-4c48-43ba-b5c3-b794517358f1\">English, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2bd29401-dde6-4bea-b451-2eb5bc08b07f\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adam</td> </tr> <tr> <td>03-04</td> <td>Adelard</td> </tr> <tr> <td>05-06</td> <td>Aldous</td> </tr> <tr> <td>07-08</td> <td>Anselm</td> </tr> <tr> <td>09-10</td> <td>Arnold</td> </tr> <tr> <td>11-12</td> <td>Bernard</td> </tr> <tr> <td>13-14</td> <td>Bertram</td> </tr> <tr> <td>15-16</td> <td>Charles</td> </tr> <tr> <td>17-18</td> <td>Clerebold</td> </tr> <tr> <td>19-20</td> <td>Conrad</td> </tr> <tr> <td>21-22</td> <td>Diggory</td> </tr> <tr> <td>23-24</td> <td>Drogo</td> </tr> <tr> <td>25-26</td> <td>Everard</td> </tr> <tr> <td>27-28</td> <td>Frederick</td> </tr> <tr> <td>29-30</td> <td>Geoffrey</td> </tr> <tr> <td>31-32</td> <td>Gerald</td> </tr> <tr> <td>33-34</td> <td>Gilbert</td> </tr> <tr> <td>35-36</td> <td>Godfrey</td> </tr> <tr> <td>37-38</td> <td>Gunter</td> </tr> <tr> <td>39-40</td> <td>Guy</td> </tr> <tr> <td>41-42</td> <td>Henry</td> </tr> <tr> <td>43-44</td> <td>Heward</td> </tr> <tr> <td>45-46</td> <td>Hubert</td> </tr> <tr> <td>47-48</td> <td>Hugh</td> </tr> <tr> <td>49-50</td> <td>Jocelyn</td> </tr> <tr> <td>51-52</td> <td>John</td> </tr> <tr> <td>53-54</td> <td>Lance</td> </tr> <tr> <td>55-56</td> <td>Manfred</td> </tr> <tr> <td>57-58</td> <td>Miles</td> </tr> <tr> <td>59-60</td> <td>Nicholas</td> </tr> <tr> <td>61-62</td> <td>Norman</td> </tr> <tr> <td>63-64</td> <td>Odo</td> </tr> <tr> <td>65-66</td> <td>Percival</td> </tr> <tr> <td>67-68</td> <td>Peter</td> </tr> <tr> <td>69-70</td> <td>Ralf</td> </tr> <tr> <td>71-72</td> <td>Randal</td> </tr> <tr> <td>73-74</td> <td>Raymond</td> </tr> <tr> <td>75-76</td> <td>Reynard</td> </tr> <tr> <td>77-78</td> <td>Richard</td> </tr> <tr> <td>79-80</td> <td>Robert</td> </tr> <tr> <td>81-82</td> <td>Roger</td> </tr> <tr> <td>83-84</td> <td>Roland</td> </tr> <tr> <td>85-86</td> <td>Rolf</td> </tr> <tr> <td>87-88</td> <td>Simon</td> </tr> <tr> <td>89-90</td> <td>Theobald</td> </tr> <tr> <td>91-92</td> <td>Theodoric</td> </tr> <tr> <td>93-94</td> <td>Thomas</td> </tr> <tr> <td>95-96</td> <td>Timm</td> </tr> <tr> <td>97-98</td> <td>William</td> </tr> <tr> <td>99-00</td> <td>Wymar</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[English, Male]{Open RollTable}</div><h3 id=\"French\" data-content-chunk-id=\"c7dc490f-052f-4d26-a268-c3ecabd189d7\" class=\"heading-anchor\">French</h3><h4 id=\"FrenchFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"c6b06c53-7201-41eb-9a7a-c57e0edaae30\">French, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"877e2585-7305-4f4f-a175-3d274ab81fdd\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aalis</td> </tr> <tr> <td>03-04</td> <td>Agatha</td> </tr> <tr> <td>05-06</td> <td>Agnez</td> </tr> <tr> <td>07-08</td> <td>Alberea</td> </tr> <tr> <td>09-10</td> <td>Alips</td> </tr> <tr> <td>11-12</td> <td>AmĂŠe</td> </tr> <tr> <td>13-14</td> <td>Amelot</td> </tr> <tr> <td>15-16</td> <td>Anne</td> </tr> <tr> <td>17-18</td> <td>Avelina</td> </tr> <tr> <td>19-20</td> <td>Blancha</td> </tr> <tr> <td>21-22</td> <td>Cateline</td> </tr> <tr> <td>23-24</td> <td>Cecilia</td> </tr> <tr> <td>25-26</td> <td>Claricia</td> </tr> <tr> <td>27-28</td> <td>Collette</td> </tr> <tr> <td>29-30</td> <td>Denisete</td> </tr> <tr> <td>31-32</td> <td>Dorian</td> </tr> <tr> <td>33-34</td> <td>Edelina</td> </tr> <tr> <td>35-36</td> <td>Emelina</td> </tr> <tr> <td>37-38</td> <td>Emmelot</td> </tr> <tr> <td>39-40</td> <td>Ermentrudis</td> </tr> <tr> <td>41-42</td> <td>Gibelina</td> </tr> <tr> <td>43-44</td> <td>Gila</td> </tr> <tr> <td>45-46</td> <td>Gillette</td> </tr> <tr> <td>47-48</td> <td>Guiburgis</td> </tr> <tr> <td>49-50</td> <td>Guillemette</td> </tr> <tr> <td>51-52</td> <td>Guoite</td> </tr> <tr> <td>53-54</td> <td>Hecelina</td> </tr> <tr> <td>55-56</td> <td>Heloysis</td> </tr> <tr> <td>57-58</td> <td>Helyoudis</td> </tr> <tr> <td>59-60</td> <td>Hodeardis</td> </tr> <tr> <td>61-62</td> <td>Isabellis</td> </tr> <tr> <td>63-64</td> <td>Jaquette</td> </tr> <tr> <td>65-66</td> <td>Jehan</td> </tr> <tr> <td>67-68</td> <td>Johanna</td> </tr> <tr> <td>69-70</td> <td>Juliote</td> </tr> <tr> <td>71-72</td> <td>Katerine</td> </tr> <tr> <td>73-74</td> <td>Luciana</td> </tr> <tr> <td>75-76</td> <td>Margot</td> </tr> <tr> <td>77-78</td> <td>Marguerite</td> </tr> <tr> <td>79-80</td> <td>Maria</td> </tr> <tr> <td>81-82</td> <td>Marie</td> </tr> <tr> <td>83-84</td> <td>Melisende</td> </tr> <tr> <td>85-86</td> <td>Odelina</td> </tr> <tr> <td>87-88</td> <td>Perrette</td> </tr> <tr> <td>89-90</td> <td>Petronilla</td> </tr> <tr> <td>91-92</td> <td>Sedilia</td> </tr> <tr> <td>93-94</td> <td>Stephana</td> </tr> <tr> <td>95-96</td> <td>Sybilla</td> </tr> <tr> <td>97-98</td> <td>Ysabeau</td> </tr> <tr> <td>99-00</td> <td>Ysabel</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[French, Female]{Open RollTable}</div><h4 id=\"FrenchMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"c6c8c441-60d0-46a0-8669-edcc85d59edf\">French, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"00ac17af-8bfc-4485-9ff8-1782bab69405\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Ambroys</td> </tr> <tr> <td>03-04</td> <td>Ame</td> </tr> <tr> <td>05-06</td> <td>Andri</td> </tr> <tr> <td>07-08</td> <td>Andriet</td> </tr> <tr> <td>09-10</td> <td>Anthoine</td> </tr> <tr> <td>11-12</td> <td>Bernard</td> </tr> <tr> <td>13-14</td> <td>Charles</td> </tr> <tr> <td>15-16</td> <td>Charlot</td> </tr> <tr> <td>17-18</td> <td>Colin</td> </tr> <tr> <td>19-20</td> <td>Denis</td> </tr> <tr> <td>21-22</td> <td>Durant</td> </tr> <tr> <td>23-24</td> <td>Edouart</td> </tr> <tr> <td>25-26</td> <td>Eremon</td> </tr> <tr> <td>27-28</td> <td>Ernault</td> </tr> <tr> <td>29-30</td> <td>Ethor</td> </tr> <tr> <td>31-32</td> <td>Felix</td> </tr> <tr> <td>33-34</td> <td>Floquart</td> </tr> <tr> <td>35-36</td> <td>Galleren</td> </tr> <tr> <td>37-38</td> <td>Gaultier</td> </tr> <tr> <td>39-40</td> <td>Gilles</td> </tr> <tr> <td>41-42</td> <td>Guy</td> </tr> <tr> <td>43-44</td> <td>Henry</td> </tr> <tr> <td>45-46</td> <td>Hugo</td> </tr> <tr> <td>47-48</td> <td>Imbert</td> </tr> <tr> <td>49-50</td> <td>Jacques</td> </tr> <tr> <td>51-52</td> <td>Jacquot</td> </tr> <tr> <td>53-54</td> <td>Jean</td> </tr> <tr> <td>55-56</td> <td>Jehannin</td> </tr> <tr> <td>57-58</td> <td>Louis</td> </tr> <tr> <td>59-60</td> <td>Louys</td> </tr> <tr> <td>61-62</td> <td>Loys</td> </tr> <tr> <td>63-64</td> <td>Martin</td> </tr> <tr> <td>65-66</td> <td>Michel</td> </tr> <tr> <td>67-68</td> <td>Mille</td> </tr> <tr> <td>69-70</td> <td>Morelet</td> </tr> <tr> <td>71-72</td> <td>Nicolas</td> </tr> <tr> <td>73-74</td> <td>Nicolle</td> </tr> <tr> <td>75-76</td> <td>Oudart</td> </tr> <tr> <td>77-78</td> <td>Perrin</td> </tr> <tr> <td>79-80</td> <td>Phillippe</td> </tr> <tr> <td>81-82</td> <td>Pierre</td> </tr> <tr> <td>83-84</td> <td>Regnault</td> </tr> <tr> <td>85-86</td> <td>Richart</td> </tr> <tr> <td>87-88</td> <td>Robert</td> </tr> <tr> <td>89-90</td> <td>Robinet</td> </tr> <tr> <td>91-92</td> <td>Sauvage</td> </tr> <tr> <td>93-94</td> <td>Simon</td> </tr> <tr> <td>95-96</td> <td>Talbot</td> </tr> <tr> <td>97-98</td> <td>Tanguy</td> </tr> <tr> <td>99-00</td> <td>Vincent</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[French, Male]{Open RollTable}</div><h3 id=\"German\" data-content-chunk-id=\"3f37d601-19b4-493a-bd6b-491b693c16c7\" class=\"heading-anchor\">German</h3><h4 id=\"GermanFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"fab79eea-d7fa-4057-9683-947235beeee6\">German, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"769f2d1f-80f9-4c67-bd1e-92d315824582\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adelhayt</td> </tr> <tr> <td>03-04</td> <td>Affra</td> </tr> <tr> <td>05-06</td> <td>Agatha</td> </tr> <tr> <td>07-08</td> <td>Allet</td> </tr> <tr> <td>09-10</td> <td>Angnes</td> </tr> <tr> <td>11-12</td> <td>Anna</td> </tr> <tr> <td>13-14</td> <td>Apell</td> </tr> <tr> <td>15-16</td> <td>Applonia</td> </tr> <tr> <td>17-18</td> <td>Barbara</td> </tr> <tr> <td>19-20</td> <td>Brida</td> </tr> <tr> <td>21-22</td> <td>Brigita</td> </tr> <tr> <td>23-24</td> <td>Cecilia</td> </tr> <tr> <td>25-26</td> <td>Clara</td> </tr> <tr> <td>27-28</td> <td>Cristina</td> </tr> <tr> <td>29-30</td> <td>Dorothea</td> </tr> <tr> <td>31-32</td> <td>Durett|ö	qůa</td> </tr> <tr> <td>33-34</td> <td>Ella</td> </tr> <tr> <td>35-36</td> <td>Els</td> </tr> <tr> <td>37-38</td> <td>Elsbeth</td> </tr> <tr> <td>39-40</td> <td>Engel</td> </tr> <tr> <td>41-42</td> <td>Enlein</td> </tr> <tr> <td>43-44</td> <td>Enndlin</td> </tr> <tr> <td>45-46</td> <td>Eva</td> </tr> <tr> <td>47-48</td> <td>Fela</td> </tr> <tr> <td>49-50</td> <td>Fronicka</td> </tr> <tr> <td>51-52</td> <td>Genefe</td> </tr> <tr> <td>53-54</td> <td>Geras</td> </tr> <tr> <td>55-56</td> <td>Gerhauss</td> </tr> <tr> <td>57-58</td> <td>Gertrudt</td> </tr> <tr> <td>59-60</td> <td>Guttel</td> </tr> <tr> <td>61-62</td> <td>Helena</td> </tr> <tr> <td>63-64</td> <td>Irmel</td> </tr> <tr> <td>65-66</td> <td>Jonata</td> </tr> <tr> <td>67-68</td> <td>Katerina</td> </tr> <tr> <td>69-70</td> <td>Kuen</td> </tr> <tr> <td>71-72</td> <td>Kungund</td> </tr> <tr> <td>73-74</td> <td>Lucia</td> </tr> <tr> <td>75-76</td> <td>Madalena</td> </tr> <tr> <td>77-78</td> <td>Magdalen</td> </tr> <tr> <td>79-80</td> <td>Margret</td> </tr> <tr> <td>81-82</td> <td>Marlein</td> </tr> <tr> <td>83-84</td> <td>Martha</td> </tr> <tr> <td>85-86</td> <td>Otilia</td> </tr> <tr> <td>87-88</td> <td>Ottilg</td> </tr> <tr> <td>89-90</td> <td>Peternella</td> </tr> <tr> <td>91-92</td> <td>Reusin</td> </tr> <tr> <td>93-94</td> <td>Sibilla</td> </tr> <tr> <td>95-96</td> <td>Ursel</td> </tr> <tr> <td>97-98</td> <td>Vrsula</td> </tr> <tr> <td>99-00</td> <td>Walpurg</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[German, Female]{Open RollTable}</div><h4 id=\"GermanMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"d0b0ae6f-97c4-430b-aee7-3519fe50af24\">German, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"bf7c4c12-8d05-4481-b36c-693ecfd98a80\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Albrecht</td> </tr> <tr> <td>03-04</td> <td>Allexander</td> </tr> <tr> <td>05-06</td> <td>Baltasar</td> </tr> <tr> <td>07-08</td> <td>Benedick</td> </tr> <tr> <td>09-10</td> <td>Berhart</td> </tr> <tr> <td>11-12</td> <td>Caspar</td> </tr> <tr> <td>13-14</td> <td>Clas</td> </tr> <tr> <td>15-16</td> <td>Cristin</td> </tr> <tr> <td>17-18</td> <td>Cristoff</td> </tr> <tr> <td>19-20</td> <td>Dieterich</td> </tr> <tr> <td>21-22</td> <td>Engelhart</td> </tr> <tr> <td>23-24</td> <td>Erhart</td> </tr> <tr> <td>25-26</td> <td>Felix</td> </tr> <tr> <td>27-28</td> <td>Frantz</td> </tr> <tr> <td>29-30</td> <td>Fritz</td> </tr> <tr> <td>31-32</td> <td>Gerhart</td> </tr> <tr> <td>33-34</td> <td>Gotleib</td> </tr> <tr> <td>35-36</td> <td>Hans</td> </tr> <tr> <td>37-38</td> <td>Hartmann</td> </tr> <tr> <td>39-40</td> <td>Heintz</td> </tr> <tr> <td>41-42</td> <td>Herman</td> </tr> <tr> <td>43-44</td> <td>Jacob</td> </tr> <tr> <td>45-46</td> <td>Jeremias</td> </tr> <tr> <td>47-48</td> <td>Jorg</td> </tr> <tr> <td>49-50</td> <td>Karll</td> </tr> <tr> <td>51-52</td> <td>Kilian</td> </tr> <tr> <td>53-54</td> <td>Linhart</td> </tr> <tr> <td>55-56</td> <td>Lorentz</td> </tr> <tr> <td>57-58</td> <td>Ludwig</td> </tr> <tr> <td>59-60</td> <td>Marx</td> </tr> <tr> <td>61-62</td> <td>Melchor</td> </tr> <tr> <td>63-64</td> <td>Mertin</td> </tr> <tr> <td>65-66</td> <td>Michel</td> </tr> <tr> <td>67-68</td> <td>Moritz</td> </tr> <tr> <td>69-70</td> <td>Osswald</td> </tr> <tr> <td>71-72</td> <td>Ott</td> </tr> <tr> <td>73-74</td> <td>Peter</td> </tr> <tr> <td>75-76</td> <td>Rudolff</td> </tr> <tr> <td>77-78</td> <td>Ruprecht</td> </tr> <tr> <td>79-80</td> <td>Sewastian</td> </tr> <tr> <td>81-82</td> <td>Sigmund</td> </tr> <tr> <td>83-84</td> <td>Steffan</td> </tr> <tr> <td>85-86</td> <td>Symon</td> </tr> <tr> <td>87-88</td> <td>Thoman</td> </tr> <tr> <td>89-90</td> <td>Ulrich</td> </tr> <tr> <td>91-92</td> <td>Vallentin</td> </tr> <tr> <td>93-94</td> <td>Wendel</td> </tr> <tr> <td>95-96</td> <td>Wilhelm</td> </tr> <tr> <td>97-98</td> <td>Wolff</td> </tr> <tr> <td>99-00</td> <td>Wolfgang</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[German, Male]{Open RollTable}</div><h3 id=\"Greek\" data-content-chunk-id=\"e19fd62b-0fb4-432b-9056-db4726603216\" class=\"heading-anchor\">Greek</h3><h4 id=\"GreekFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"23eef94f-d595-4538-8b86-eaa8d07f3267\">Greek, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a0d8eec4-6fef-4d77-b6d2-c8ac624be184\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Acantha</td> </tr> <tr> <td>03-04</td> <td>Aella</td> </tr> <tr> <td>05-06</td> <td>Alektos</td> </tr> <tr> <td>07-08</td> <td>Alkippe</td> </tr> <tr> <td>09-10</td> <td>Andromeda</td> </tr> <tr> <td>11-12</td> <td>Antigone</td> </tr> <tr> <td>13-14</td> <td>Ariadne</td> </tr> <tr> <td>15-16</td> <td>Astraea</td> </tr> <tr> <td>17-18</td> <td>Chloros</td> </tr> <tr> <td>19-20</td> <td>Chryseos</td> </tr> <tr> <td>21-22</td> <td>Daphne</td> </tr> <tr> <td>23-24</td> <td>Despoina</td> </tr> <tr> <td>25-26</td> <td>Dione</td> </tr> <tr> <td>27-28</td> <td>Eileithyia</td> </tr> <tr> <td>29-30</td> <td>Elektra</td> </tr> <tr> <td>31-32</td> <td>Euadne</td> </tr> <tr> <td>33-34</td> <td>Eudora</td> </tr> <tr> <td>35-36</td> <td>Eunomia</td> </tr> <tr> <td>37-38</td> <td>Hekabe</td> </tr> <tr> <td>39-40</td> <td>Helene</td> </tr> <tr> <td>41-42</td> <td>Hermoione</td> </tr> <tr> <td>43-44</td> <td>Hippolyte</td> </tr> <tr> <td>45-46</td> <td>Ianthe</td> </tr> <tr> <td>47-48</td> <td>Iokaste</td> </tr> <tr> <td>49-50</td> <td>Iole</td> </tr> <tr> <td>51-52</td> <td>Iphigenia</td> </tr> <tr> <td>53-54</td> <td>Ismene</td> </tr> <tr> <td>55-56</td> <td>Kalliope</td> </tr> <tr> <td>57-58</td> <td>Kallisto</td> </tr> <tr> <td>59-60</td> <td>Kalypso</td> </tr> <tr> <td>61-62</td> <td>Karme</td> </tr> <tr> <td>63-64</td> <td>Kassandra</td> </tr> <tr> <td>65-66</td> <td>Kassiopeia</td> </tr> <tr> <td>67-68</td> <td>Kirke</td> </tr> <tr> <td>69-70</td> <td>Kleio</td> </tr> <tr> <td>71-72</td> <td>Klotho</td> </tr> <tr> <td>73-74</td> <td>KlytiĂŤ</td> </tr> <tr> <td>75-76</td> <td>Kynthia</td> </tr> <tr> <td>77-78</td> <td>Leto</td> </tr> <tr> <td>79-80</td> <td>Megaera</td> </tr> <tr> <td>81-82</td> <td>Melaina</td> </tr> <tr> <td>83-84</td> <td>Melpomene</td> </tr> <tr> <td>85-86</td> <td>Nausikaa</td> </tr> <tr> <td>87-88</td> <td>Nemesis</td> </tr> <tr> <td>89-90</td> <td>Niobe</td> </tr> <tr> <td>91-92</td> <td>Ourania</td> </tr> <tr> <td>93-94</td> <td>Phaenna</td> </tr> <tr> <td>95-96</td> <td>Polymnia</td> </tr> <tr> <td>97-98</td> <td>Semele</td> </tr> <tr> <td>99-00</td> <td>Theia</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Greek, Female]{Open RollTable}</div><h4 id=\"GreekMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"92a245dd-c52c-41f6-be03-30775812ed22\">Greek, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b586cdb8-19f2-4dbd-a46d-650885057672\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Adonis</td> </tr> <tr> <td>03-04</td> <td>Adrastos</td> </tr> <tr> <td>05-06</td> <td>Aeson</td> </tr> <tr> <td>07-08</td> <td>Aias</td> </tr> <tr> <td>09-10</td> <td>Aineias</td> </tr> <tr> <td>11-12</td> <td>Aiolos</td> </tr> <tr> <td>13-14</td> <td>Alekto</td> </tr> <tr> <td>15-16</td> <td>Alkeides</td> </tr> <tr> <td>17-18</td> <td>Argos</td> </tr> <tr> <td>19-20</td> <td>Brontes</td> </tr> <tr> <td>21-22</td> <td>Damazo</td> </tr> <tr> <td>23-24</td> <td>Dardanos</td> </tr> <tr> <td>25-26</td> <td>Deimos</td> </tr> <tr> <td>27-28</td> <td>Diomedes</td> </tr> <tr> <td>29-30</td> <td>Endymion</td> </tr> <tr> <td>31-32</td> <td>Epimetheus</td> </tr> <tr> <td>33-34</td> <td>Erebos</td> </tr> <tr> <td>35-36</td> <td>Euandros</td> </tr> <tr> <td>37-38</td> <td>Ganymedes</td> </tr> <tr> <td>39-40</td> <td>Glaukos</td> </tr> <tr> <td>41-42</td> <td>Hektor</td> </tr> <tr> <td>43-44</td> <td>Heros</td> </tr> <tr> <td>45-46</td> <td>Hippolytos</td> </tr> <tr> <td>47-48</td> <td>Iacchus</td> </tr> <tr> <td>49-50</td> <td>Iason</td> </tr> <tr> <td>51-52</td> <td>Kadmos</td> </tr> <tr> <td>53-54</td> <td>Kastor</td> </tr> <tr> <td>55-56</td> <td>Kephalos</td> </tr> <tr> <td>57-58</td> <td>Kepheus</td> </tr> <tr> <td>59-60</td> <td>Koios</td> </tr> <tr> <td>61-62</td> <td>Kreios</td> </tr> <tr> <td>63-64</td> <td>Laios</td> </tr> <tr> <td>65-66</td> <td>Leandros</td> </tr> <tr> <td>67-68</td> <td>Linos</td> </tr> <tr> <td>69-70</td> <td>Lykos</td> </tr> <tr> <td>71-72</td> <td>Melanthios</td> </tr> <tr> <td>73-74</td> <td>Menelaus</td> </tr> <tr> <td>75-76</td> <td>Mentor</td> </tr> <tr> <td>77-78</td> <td>Neoptolemus</td> </tr> <tr> <td>79-80</td> <td>Okeanos</td> </tr> <tr> <td>81-82</td> <td>Orestes</td> </tr> <tr> <td>83-84</td> <td>Pallas</td> </tr> <tr> <td>85-86</td> <td>Patroklos</td> </tr> <tr> <td>87-88</td> <td>Philandros</td> </tr> <tr> <td>89-90</td> <td>Phoibos</td> </tr> <tr> <td>91-92</td> <td>Phrixus</td> </tr> <tr> <td>93-94</td> <td>Priamos</td> </tr> <tr> <td>95-96</td> <td>Pyrrhos</td> </tr> <tr> <td>97-98</td> <td>Xanthos</td> </tr> <tr> <td>99-00</td> <td>Zephyros</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Greek, Male]{Open RollTable}</div><h3 id=\"Indian\" data-content-chunk-id=\"941f4a11-7f66-4273-bc7b-bb4df28023c2\" class=\"heading-anchor\">Indian</h3><h4 id=\"IndianFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"97b3afdb-dc00-4de1-a476-43b620004ecb\">Indian, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"42336ab8-1e84-4dde-a49a-f286d4ee2e5f\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abha</td> </tr> <tr> <td>03-04</td> <td>Aishwarya</td> </tr> <tr> <td>05-06</td> <td>Amala</td> </tr> <tr> <td>07-08</td> <td>Ananda</td> </tr> <tr> <td>09-10</td> <td>Ankita</td> </tr> <tr> <td>11-12</td> <td>Archana</td> </tr> <tr> <td>13-14</td> <td>Avani</td> </tr> <tr> <td>15-16</td> <td>Chandana</td> </tr> <tr> <td>17-18</td> <td>Chandrakanta</td> </tr> <tr> <td>19-20</td> <td>Chetan</td> </tr> <tr> <td>21-22</td> <td>Darshana</td> </tr> <tr> <td>23-24</td> <td>Devi</td> </tr> <tr> <td>25-26</td> <td>Dipti</td> </tr> <tr> <td>27-28</td> <td>Esha</td> </tr> <tr> <td>29-30</td> <td>Gauro</td> </tr> <tr> <td>31-32</td> <td>Gita</td> </tr> <tr> <td>33-34</td> <td>Indira</td> </tr> <tr> <td>35-36</td> <td>Indu</td> </tr> <tr> <td>37-38</td> <td>Jaya</td> </tr> <tr> <td>39-40</td> <td>Kala</td> </tr> <tr> <td>41-42</td> <td>Kalpana</td> </tr> <tr> <td>43-44</td> <td>Kamala</td> </tr> <tr> <td>45-46</td> <td>Kanta</td> </tr> <tr> <td>47-48</td> <td>Kashi</td> </tr> <tr> <td>49-50</td> <td>Kishori</td> </tr> <tr> <td>51-52</td> <td>Lalita</td> </tr> <tr> <td>53-54</td> <td>Lina</td> </tr> <tr> <td>55-56</td> <td>Madhur</td> </tr> <tr> <td>57-58</td> <td>Manju</td> </tr> <tr> <td>59-60</td> <td>Meera</td> </tr> <tr> <td>61-62</td> <td>Mohana</td> </tr> <tr> <td>63-64</td> <td>Mukta</td> </tr> <tr> <td>65-66</td> <td>Nisha</td> </tr> <tr> <td>67-68</td> <td>Nitya</td> </tr> <tr> <td>69-70</td> <td>Padma</td> </tr> <tr> <td>71-72</td> <td>Pratima</td> </tr> <tr> <td>73-74</td> <td>Priya</td> </tr> <tr> <td>75-76</td> <td>Rani</td> </tr> <tr> <td>77-78</td> <td>Sarala</td> </tr> <tr> <td>79-80</td> <td>Shakti</td> </tr> <tr> <td>81-82</td> <td>Shanta</td> </tr> <tr> <td>83-84</td> <td>Shobha</td> </tr> <tr> <td>85-86</td> <td>Sima</td> </tr> <tr> <td>87-88</td> <td>Sonal</td> </tr> <tr> <td>89-90</td> <td>Sumana</td> </tr> <tr> <td>91-92</td> <td>Sunita</td> </tr> <tr> <td>93-94</td> <td>Tara</td> </tr> <tr> <td>95-96</td> <td>Valli</td> </tr> <tr> <td>97-98</td> <td>Vijaya</td> </tr> <tr> <td>99-00</td> <td>Vimala</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Indian, Female]{Open RollTable}</div><h4 id=\"IndianMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"0efdf832-99d6-45f6-b80e-cdcad20311f0\">Indian, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6a38cfc9-91d5-4829-903f-5cee4ebde92e\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abhay</td> </tr> <tr> <td>03-04</td> <td>Ahsan</td> </tr> <tr> <td>05-06</td> <td>Ajay</td> </tr> <tr> <td>07-08</td> <td>Ajit</td> </tr> <tr> <td>09-10</td> <td>Akhil</td> </tr> <tr> <td>11-12</td> <td>Amar</td> </tr> <tr> <td>13-14</td> <td>Amit</td> </tr> <tr> <td>15-16</td> <td>Ananta</td> </tr> <tr> <td>17-18</td> <td>Aseem</td> </tr> <tr> <td>19-20</td> <td>Ashok</td> </tr> <tr> <td>21-22</td> <td>Bahadur</td> </tr> <tr> <td>23-24</td> <td>Basu</td> </tr> <tr> <td>25-26</td> <td>Chand</td> </tr> <tr> <td>27-28</td> <td>Chandra</td> </tr> <tr> <td>29-30</td> <td>Damodar</td> </tr> <tr> <td>31-32</td> <td>Darhsan</td> </tr> <tr> <td>33-34</td> <td>Devdan</td> </tr> <tr> <td>35-36</td> <td>Dinesh</td> </tr> <tr> <td>37-38</td> <td>Dipak</td> </tr> <tr> <td>39-40</td> <td>Gopal</td> </tr> <tr> <td>41-42</td> <td>Govind</td> </tr> <tr> <td>43-44</td> <td>Harendra</td> </tr> <tr> <td>45-46</td> <td>Harsha</td> </tr> <tr> <td>47-48</td> <td>Ila</td> </tr> <tr> <td>49-50</td> <td>Isha</td> </tr> <tr> <td>51-52</td> <td>Johar</td> </tr> <tr> <td>53-54</td> <td>Kalyan</td> </tr> <tr> <td>55-56</td> <td>Kiran</td> </tr> <tr> <td>57-58</td> <td>Kumar</td> </tr> <tr> <td>59-60</td> <td>Lakshmana</td> </tr> <tr> <td>61-62</td> <td>Mahavir</td> </tr> <tr> <td>63-64</td> <td>Narayan</td> </tr> <tr> <td>65-66</td> <td>Naveen</td> </tr> <tr> <td>67-68</td> <td>Nirav</td> </tr> <tr> <td>69-70</td> <td>Prabhakar</td> </tr> <tr> <td>71-72</td> <td>Prasanna</td> </tr> <tr> <td>73-74</td> <td>Raghu</td> </tr> <tr> <td>75-76</td> <td>Rajanikant</td> </tr> <tr> <td>77-78</td> <td>Rakesh</td> </tr> <tr> <td>79-80</td> <td>Ranjeet</td> </tr> <tr> <td>81-82</td> <td>Rishi</td> </tr> <tr> <td>83-84</td> <td>Sanjay</td> </tr> <tr> <td>85-86</td> <td>Sekar</td> </tr> <tr> <td>87-88</td> <td>Shandar</td> </tr> <tr> <td>89-90</td> <td>Sumantra</td> </tr> <tr> <td>91-92</td> <td>Vijay</td> </tr> <tr> <td>93-94</td> <td>Vikram</td> </tr> <tr> <td>95-96</td> <td>Vimal</td> </tr> <tr> <td>97-98</td> <td>Vishal</td> </tr> <tr> <td>99-00</td> <td>Yash</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Indian, Male]{Open RollTable}</div><h3 id=\"Japanese\" data-content-chunk-id=\"19f1a77b-641a-47d0-8428-f68f7a2cad58\" class=\"heading-anchor\">Japanese</h3><h4 id=\"JapaneseFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"caeb0c9a-7128-42d2-bd78-86d72a1374d4\">Japanese, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"29bc6240-54ea-421f-acb8-10e6157140a4\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aika</td> </tr> <tr> <td>03-04</td> <td>Akemi</td> </tr> <tr> <td>05-06</td> <td>Akiko</td> </tr> <tr> <td>07-08</td> <td>Amaya</td> </tr> <tr> <td>09-10</td> <td>Asami</td> </tr> <tr> <td>11-12</td> <td>Ayumi</td> </tr> <tr> <td>13-14</td> <td>Bunko</td> </tr> <tr> <td>15-16</td> <td>Chieko</td> </tr> <tr> <td>17-18</td> <td>Chika</td> </tr> <tr> <td>19-20</td> <td>Chiyo</td> </tr> <tr> <td>21-22</td> <td>Cho</td> </tr> <tr> <td>23-24</td> <td>Eiko</td> </tr> <tr> <td>25-26</td> <td>Emiko</td> </tr> <tr> <td>27-28</td> <td>Eri</td> </tr> <tr> <td>29-30</td> <td>Etsuko</td> </tr> <tr> <td>31-32</td> <td>Gina</td> </tr> <tr> <td>33-34</td> <td>Hana</td> </tr> <tr> <td>35-36</td> <td>Haruki</td> </tr> <tr> <td>37-38</td> <td>Hideko</td> </tr> <tr> <td>39-40</td> <td>Hikari</td> </tr> <tr> <td>41-42</td> <td>Hiroko</td> </tr> <tr> <td>43-44</td> <td>Hisoka</td> </tr> <tr> <td>45-46</td> <td>Hishi</td> </tr> <tr> <td>47-48</td> <td>Hotaru</td> </tr> <tr> <td>49-50</td> <td>Izumi</td> </tr> <tr> <td>51-52</td> <td>Kameyo</td> </tr> <tr> <td>53-54</td> <td>Kasumi</td> </tr> <tr> <td>55-56</td> <td>Kimiko</td> </tr> <tr> <td>57-58</td> <td>Kotone</td> </tr> <tr> <td>59-60</td> <td>Kyoko</td> </tr> <tr> <td>61-62</td> <td>Maiko</td> </tr> <tr> <td>63-64</td> <td>Masako</td> </tr> <tr> <td>65-66</td> <td>Mi</td> </tr> <tr> <td>67-68</td> <td>Minori</td> </tr> <tr> <td>69-70</td> <td>Mizuki</td> </tr> <tr> <td>71-72</td> <td>Naoki</td> </tr> <tr> <td>73-74</td> <td>Natsuko</td> </tr> <tr> <td>75-76</td> <td>Noriko</td> </tr> <tr> <td>77-78</td> <td>Rei</td> </tr> <tr> <td>79-80</td> <td>Ren</td> </tr> <tr> <td>81-82</td> <td>Saki</td> </tr> <tr> <td>83-84</td> <td>Shigeko</td> </tr> <tr> <td>85-86</td> <td>Shinju</td> </tr> <tr> <td>87-88</td> <td>Sumiko</td> </tr> <tr> <td>89-90</td> <td>Toshiko</td> </tr> <tr> <td>91-92</td> <td>Tsukiko</td> </tr> <tr> <td>93-94</td> <td>Ume</td> </tr> <tr> <td>95-96</td> <td>Usagi</td> </tr> <tr> <td>97-98</td> <td>Yasuko</td> </tr> <tr> <td>99-00</td> <td>Yuriko</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Japanese, Female]{Open RollTable}</div><p class=\"quick-menu-exclude\" data-content-chunk-id=\"c5904d85-48fc-4250-9b0c-2a6ce8faef9a\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-006.japanese.png\" class=\"ddb-lightbox-inner\" style=\"width:500px\" alt=\"\"></a></p><h4 id=\"JapaneseMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"79591214-b9a6-40b4-9252-e1bbf81ffd60\">Japanese, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"51429934-9760-48ea-9fe0-1871ee281422\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Akio</td> </tr> <tr> <td>03-04</td> <td>Atsushi</td> </tr> <tr> <td>05-06</td> <td>Daichi</td> </tr> <tr> <td>07-08</td> <td>Daiki</td> </tr> <tr> <td>09-10</td> <td>Daisuke</td> </tr> <tr> <td>11-12</td> <td>Eiji</td> </tr> <tr> <td>13-14</td> <td>Fumio</td> </tr> <tr> <td>15-16</td> <td>Hajime</td> </tr> <tr> <td>17-18</td> <td>Haru</td> </tr> <tr> <td>19-20</td> <td>Hideaki</td> </tr> <tr> <td>21-22</td> <td>Hideo</td> </tr> <tr> <td>23-24</td> <td>Hikaru</td> </tr> <tr> <td>25-26</td> <td>Hiro</td> </tr> <tr> <td>27-28</td> <td>Hiroki</td> </tr> <tr> <td>29-30</td> <td>Hisao</td> </tr> <tr> <td>31-32</td> <td>Hitoshi</td> </tr> <tr> <td>33-34</td> <td>Isamu</td> </tr> <tr> <td>35-36</td> <td>Isao</td> </tr> <tr> <td>37-38</td> <td>Jun</td> </tr> <tr> <td>39-40</td> <td>Katashi</td> </tr> <tr> <td>41-42</td> <td>Katsu</td> </tr> <tr> <td>43-44</td> <td>Kei</td> </tr> <tr> <td>45-46</td> <td>Ken</td> </tr> <tr> <td>47-48</td> <td>Kenshin</td> </tr> <tr> <td>49-50</td> <td>Kenta</td> </tr> <tr> <td>51-52</td> <td>Kioshi</td> </tr> <tr> <td>53-54</td> <td>Makoto</td> </tr> <tr> <td>55-56</td> <td>Mamoru</td> </tr> <tr> <td>57-58</td> <td>Masato</td> </tr> <tr> <td>59-60</td> <td>Masumi</td> </tr> <tr> <td>61-62</td> <td>Noboru</td> </tr> <tr> <td>63-64</td> <td>Norio</td> </tr> <tr> <td>65-66</td> <td>Osamu</td> </tr> <tr> <td>67-68</td> <td>Ryota</td> </tr> <tr> <td>69-70</td> <td>Sadao</td> </tr> <tr> <td>71-72</td> <td>Satoshi</td> </tr> <tr> <td>73-74</td> <td>Shigeo</td> </tr> <tr> <td>75-76</td> <td>Shin</td> </tr> <tr> <td>77-78</td> <td>Sora</td> </tr> <tr> <td>79-80</td> <td>Tadao</td> </tr> <tr> <td>81-82</td> <td>Takehiko</td> </tr> <tr> <td>83-84</td> <td>Takeo</td> </tr> <tr> <td>85-86</td> <td>Takeshi</td> </tr> <tr> <td>87-88</td> <td>Takumi</td> </tr> <tr> <td>89-90</td> <td>Tamotsu</td> </tr> <tr> <td>91-92</td> <td>Tatsuo</td> </tr> <tr> <td>93-94</td> <td>Toru</td> </tr> <tr> <td>95-96</td> <td>Toshio</td> </tr> <tr> <td>97-98</td> <td>Yasuo</td> </tr> <tr> <td>99-00</td> <td>Yukio</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Japanese, Male]{Open RollTable}</div><h3 id=\"Mesoamerican\" data-content-chunk-id=\"acb3f2a2-afd8-4713-a7f6-987439a34783\" class=\"heading-anchor\">Mesoamerican</h3><h4 id=\"MesoamericanFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"be01459f-db07-49a9-a296-1ef33232de5b\">Mesoamerican, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8af704f6-37d7-4bef-b383-3c6e71ded39d\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Ahuiliztli</td> </tr> <tr> <td>03-04</td> <td>Atl</td> </tr> <tr> <td>05-06</td> <td>Centehua</td> </tr> <tr> <td>07-08</td> <td>Chalchiuitl</td> </tr> <tr> <td>09-10</td> <td>Chipahua</td> </tr> <tr> <td>11-12</td> <td>Cihuaton</td> </tr> <tr> <td>13-14</td> <td>Citlali</td> </tr> <tr> <td>15-16</td> <td>Citlalmina</td> </tr> <tr> <td>17-18</td> <td>Coszcatl</td> </tr> <tr> <td>19-20</td> <td>Cozamalotl</td> </tr> <tr> <td>21-22</td> <td>Cuicatl</td> </tr> <tr> <td>23-24</td> <td>Eleuia</td> </tr> <tr> <td>25-26</td> <td>Eloxochitl</td> </tr> <tr> <td>27-28</td> <td>Eztli</td> </tr> <tr> <td>29-30</td> <td>Ichtaca</td> </tr> <tr> <td>31-32</td> <td>Icnoyotl</td> </tr> <tr> <td>33-34</td> <td>Ihuicatl</td> </tr> <tr> <td>35-36</td> <td>Ilhuitl</td> </tr> <tr> <td>37-38</td> <td>Itotia</td> </tr> <tr> <td>39-40</td> <td>Iuitl</td> </tr> <tr> <td>41-42</td> <td>Ixcatzin</td> </tr> <tr> <td>43-44</td> <td>Izel</td> </tr> <tr> <td>45-46</td> <td>Malinalxochitl</td> </tr> <tr> <td>47-48</td> <td>Mecatl</td> </tr> <tr> <td>49-50</td> <td>Meztli</td> </tr> <tr> <td>51-52</td> <td>Miyaoaxochitl</td> </tr> <tr> <td>53-54</td> <td>Mizquixaual</td> </tr> <tr> <td>55-56</td> <td>Moyolehuani</td> </tr> <tr> <td>57-58</td> <td>Nahuatl</td> </tr> <tr> <td>59-60</td> <td>Necahual</td> </tr> <tr> <td>61-62</td> <td>Nenetl</td> </tr> <tr> <td>63-64</td> <td>Nochtli</td> </tr> <tr> <td>65-66</td> <td>Noxochicoztli</td> </tr> <tr> <td>67-68</td> <td>Ohtli</td> </tr> <tr> <td>69-70</td> <td>Papan</td> </tr> <tr> <td>71-72</td> <td>Patli</td> </tr> <tr> <td>73-74</td> <td>Quetzalxochitl</td> </tr> <tr> <td>75-76</td> <td>Sacnite</td> </tr> <tr> <td>77-78</td> <td>Teicui</td> </tr> <tr> <td>79-80</td> <td>Tepin</td> </tr> <tr> <td>81-82</td> <td>Teuicui</td> </tr> <tr> <td>83-84</td> <td>Teyacapan</td> </tr> <tr> <td>85-86</td> <td>Tlaco</td> </tr> <tr> <td>87-88</td> <td>Tlacoehua</td> </tr> <tr> <td>89-90</td> <td>Tlacotl</td> </tr> <tr> <td>91-92</td> <td>Tlalli</td> </tr> <tr> <td>93-94</td> <td>Tlanextli</td> </tr> <tr> <td>95-96</td> <td>Xihuitl</td> </tr> <tr> <td>97-98</td> <td>Xiuhcoatl</td> </tr> <tr> <td>99-00</td> <td>Xiuhtonal</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Mesoamerican, Female]{Open RollTable}</div><h4 id=\"MesoamericanMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"19400262-12ec-4744-a142-9f4c767f5577\">Mesoamerican, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b8b4c765-3a5f-4e8d-a012-4a92454d2b33\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Achcauhtli</td> </tr> <tr> <td>03-04</td> <td>Amoxtli</td> </tr> <tr> <td>05-06</td> <td>Chicahua</td> </tr> <tr> <td>07-08</td> <td>Chimalli</td> </tr> <tr> <td>09-10</td> <td>Cipactli</td> </tr> <tr> <td>11-12</td> <td>Coaxoch</td> </tr> <tr> <td>13-14</td> <td>Coyotl</td> </tr> <tr> <td>15-16</td> <td>Cualli</td> </tr> <tr> <td>17-18</td> <td>CuauhtĂŠmoc</td> </tr> <tr> <td>19-20</td> <td>Cuetlachtilo</td> </tr> <tr> <td>21-22</td> <td>Cuetzpalli</td> </tr> <tr> <td>23-24</td> <td>Cuixtli</td> </tr> <tr> <td>25-26</td> <td>Ehecatl</td> </tr> <tr> <td>27-28</td> <td>Etalpalli</td> </tr> <tr> <td>29-30</td> <td>Huemac</td> </tr> <tr> <td>31-32</td> <td>Huitzilihuitl</td> </tr> <tr> <td>33-34</td> <td>Iccauhtli</td> </tr> <tr> <td>35-36</td> <td>Ilhicamina</td> </tr> <tr> <td>37-38</td> <td>Itztli</td> </tr> <tr> <td>39-40</td> <td>Ixtli</td> </tr> <tr> <td>41-42</td> <td>Mahuizoh</td> </tr> <tr> <td>43-44</td> <td>Manauia</td> </tr> <tr> <td>45-46</td> <td>Matlal</td> </tr> <tr> <td>47-48</td> <td>Matlalihuitl</td> </tr> <tr> <td>49-50</td> <td>Mazatl</td> </tr> <tr> <td>51-52</td> <td>Mictlantecuhtli</td> </tr> <tr> <td>53-54</td> <td>Milintica</td> </tr> <tr> <td>55-56</td> <td>Momoztli</td> </tr> <tr> <td>57-58</td> <td>Namacuix</td> </tr> <tr> <td>59-60</td> <td>Necalli</td> </tr> <tr> <td>61-62</td> <td>Necuametl</td> </tr> <tr> <td>63-64</td> <td>Nezahualcoyotl</td> </tr> <tr> <td>65-66</td> <td>Nexahualpilli</td> </tr> <tr> <td>67-68</td> <td>Nochehuatl</td> </tr> <tr> <td>69-70</td> <td>Nopaltzin</td> </tr> <tr> <td>71-72</td> <td>Ollin</td> </tr> <tr> <td>73-74</td> <td>Quauhtli</td> </tr> <tr> <td>75-76</td> <td>Tenoch</td> </tr> <tr> <td>77-78</td> <td>Teoxihuitl</td> </tr> <tr> <td>79-80</td> <td>Tepiltzin</td> </tr> <tr> <td>81-82</td> <td>Tezcacoatl</td> </tr> <tr> <td>83-84</td> <td>Tlacaelel</td> </tr> <tr> <td>85-86</td> <td>Tlacelel</td> </tr> <tr> <td>87-88</td> <td>Tlaloc</td> </tr> <tr> <td>89-90</td> <td>Tlanextic</td> </tr> <tr> <td>91-92</td> <td>Tlazohtlaloni</td> </tr> <tr> <td>93-94</td> <td>Tlazopillo</td> </tr> <tr> <td>95-96</td> <td>Uetzcayotl</td> </tr> <tr> <td>97-98</td> <td>Xipilli</td> </tr> <tr> <td>99-00</td> <td>Yaotl</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Mesoamerican, Male]{Open RollTable}</div><p class=\"quick-menu-exclude\" data-content-chunk-id=\"deb7b4f1-5b50-422a-9491-392f9f24302d\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-007.niger-congo.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"NigerCongo\" data-content-chunk-id=\"9d7fe598-3236-4eef-9c4f-a1dd7055925a\" class=\"heading-anchor\">Niger-Congo</h3><h4 id=\"NigerCongoFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"65378385-84a4-4c43-971b-c8f915508694\">Niger-Congo, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"42318ba8-ddd1-42cd-bc1b-24a46a76a0af\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abebi</td> </tr> <tr> <td>03-04</td> <td>Abena</td> </tr> <tr> <td>05-06</td> <td>Abimbola</td> </tr> <tr> <td>07-08</td> <td>Akoko</td> </tr> <tr> <td>09-10</td> <td>Akachi</td> </tr> <tr> <td>11-12</td> <td>Alaba</td> </tr> <tr> <td>13-14</td> <td>Anuli</td> </tr> <tr> <td>15-16</td> <td>Ayo</td> </tr> <tr> <td>17-18</td> <td>Bolanle</td> </tr> <tr> <td>19-20</td> <td>Bosede</td> </tr> <tr> <td>21-22</td> <td>Chiamaka</td> </tr> <tr> <td>23-24</td> <td>Chidi</td> </tr> <tr> <td>25-26</td> <td>Chidimma</td> </tr> <tr> <td>27-28</td> <td>Chinyere</td> </tr> <tr> <td>29-30</td> <td>Chioma</td> </tr> <tr> <td>31-32</td> <td>Dada</td> </tr> <tr> <td>33-34</td> <td>Ebele</td> </tr> <tr> <td>35-36</td> <td>Efemena</td> </tr> <tr> <td>37-38</td> <td>Ejiro</td> </tr> <tr> <td>39-40</td> <td>Ekundayo</td> </tr> <tr> <td>41-42</td> <td>Enitan</td> </tr> <tr> <td>43-44</td> <td>Funanya</td> </tr> <tr> <td>45-46</td> <td>Ifunanya</td> </tr> <tr> <td>47-48</td> <td>Ige</td> </tr> <tr> <td>49-50</td> <td>Ime</td> </tr> <tr> <td>51-52</td> <td>Kunto</td> </tr> <tr> <td>53-54</td> <td>Lesedi</td> </tr> <tr> <td>55-56</td> <td>Lumusi</td> </tr> <tr> <td>57-58</td> <td>Mojisola</td> </tr> <tr> <td>59-60</td> <td>Monifa</td> </tr> <tr> <td>61-62</td> <td>Nakato</td> </tr> <tr> <td>63-64</td> <td>Ndidi</td> </tr> <tr> <td>65-66</td> <td>Ngozi</td> </tr> <tr> <td>67-68</td> <td>Nkiruka</td> </tr> <tr> <td>69-70</td> <td>Nneka</td> </tr> <tr> <td>71-72</td> <td>Ogechi</td> </tr> <tr> <td>73-74</td> <td>Olamide</td> </tr> <tr> <td>75-76</td> <td>Oluchi</td> </tr> <tr> <td>77-78</td> <td>Omolara</td> </tr> <tr> <td>79-80</td> <td>Onyeka</td> </tr> <tr> <td>81-82</td> <td>Simisola</td> </tr> <tr> <td>83-84</td> <td>Temitope</td> </tr> <tr> <td>85-86</td> <td>Thema</td> </tr> <tr> <td>87-88</td> <td>Titlayo</td> </tr> <tr> <td>89-90</td> <td>Udo</td> </tr> <tr> <td>91-92</td> <td>Uduak</td> </tr> <tr> <td>93-94</td> <td>Ufuoma</td> </tr> <tr> <td>95-96</td> <td>Yaa</td> </tr> <tr> <td>97-98</td> <td>Yejide</td> </tr> <tr> <td>99-00</td> <td>Yewande</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Niger-Congo, Female]{Open RollTable}</div><h4 id=\"NigerCongoMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"5ced0662-661c-4567-bec1-d9afab711d84\">Niger-Congo, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2a1ed86a-3e9e-4b51-bccc-3412dd71e05d\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abebe</td> </tr> <tr> <td>03-04</td> <td>Abel</td> </tr> <tr> <td>05-06</td> <td>Abidemi</td> </tr> <tr> <td>07-08</td> <td>Abrafo</td> </tr> <tr> <td>09-10</td> <td>Adisa</td> </tr> <tr> <td>11-12</td> <td>Amadi</td> </tr> <tr> <td>13-14</td> <td>Amara</td> </tr> <tr> <td>15-16</td> <td>Anyim</td> </tr> <tr> <td>17-18</td> <td>Azubuike</td> </tr> <tr> <td>19-20</td> <td>Bapoto</td> </tr> <tr> <td>21-22</td> <td>Baraka</td> </tr> <tr> <td>23-24</td> <td>Bohlale</td> </tr> <tr> <td>25-26</td> <td>Bongani</td> </tr> <tr> <td>27-28</td> <td>Bujune</td> </tr> <tr> <td>29-30</td> <td>Buziba</td> </tr> <tr> <td>31-32</td> <td>Chakide</td> </tr> <tr> <td>33-34</td> <td>Chibuzo</td> </tr> <tr> <td>35-36</td> <td>Chika</td> </tr> <tr> <td>37-38</td> <td>Chimola</td> </tr> <tr> <td>39-40</td> <td>Chiratidzo</td> </tr> <tr> <td>41-42</td> <td>Dabulamanzi</td> </tr> <tr> <td>43-44</td> <td>Dumisa</td> </tr> <tr> <td>45-46</td> <td>Dwanh</td> </tr> <tr> <td>47-48</td> <td>Emeka</td> </tr> <tr> <td>49-50</td> <td>Folami</td> </tr> <tr> <td>51-52</td> <td>Gatura</td> </tr> <tr> <td>53-54</td> <td>Gebhuza</td> </tr> <tr> <td>55-56</td> <td>Gero</td> </tr> <tr> <td>57-58</td> <td>Isoba</td> </tr> <tr> <td>59-60</td> <td>Kagiso</td> </tr> <tr> <td>61-62</td> <td>Kamau</td> </tr> <tr> <td>63-64</td> <td>Katlego</td> </tr> <tr> <td>65-66</td> <td>Masego</td> </tr> <tr> <td>67-68</td> <td>Matata</td> </tr> <tr> <td>69-70</td> <td>Nthanda</td> </tr> <tr> <td>71-72</td> <td>Ogechi</td> </tr> <tr> <td>73-74</td> <td>Olwenyo</td> </tr> <tr> <td>75-76</td> <td>Osumare</td> </tr> <tr> <td>77-78</td> <td>Paki</td> </tr> <tr> <td>79-80</td> <td>Qinisela</td> </tr> <tr> <td>81-82</td> <td>Quanda</td> </tr> <tr> <td>83-84</td> <td>Samanya</td> </tr> <tr> <td>85-86</td> <td>Shanika</td> </tr> <tr> <td>87-88</td> <td>Sibonakaliso</td> </tr> <tr> <td>89-90</td> <td>Tapiwa</td> </tr> <tr> <td>91-92</td> <td>Thabo</td> </tr> <tr> <td>93-94</td> <td>Themba</td> </tr> <tr> <td>95-96</td> <td>Uzoma</td> </tr> <tr> <td>97-98</td> <td>Zuberi</td> </tr> <tr> <td>99-00</td> <td>Zuri</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Niger-Congo, Male]{Open RollTable}</div><h3 id=\"Norse\" data-content-chunk-id=\"4cb40624-5c30-49f7-9d1b-bd074b68b2ae\" class=\"heading-anchor\">Norse</h3><h4 id=\"NorseFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"6e4aedb5-b399-4ec4-8797-59ad8a13b0b9\">Norse, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"4814ebb8-af49-4922-8ccb-cf964d06794c\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Alfhild</td> </tr> <tr> <td>03-04</td> <td>Arnbjorg</td> </tr> <tr> <td>05-06</td> <td>Ase</td> </tr> <tr> <td>07-08</td> <td>Aslog</td> </tr> <tr> <td>09-10</td> <td>Astrid</td> </tr> <tr> <td>11-12</td> <td>Auda</td> </tr> <tr> <td>13-14</td> <td>Audhid</td> </tr> <tr> <td>15-16</td> <td>Bergljot</td> </tr> <tr> <td>17-18</td> <td>Birghild</td> </tr> <tr> <td>19-20</td> <td>Bodil</td> </tr> <tr> <td>21-22</td> <td>Brenna</td> </tr> <tr> <td>23-24</td> <td>Brynhild</td> </tr> <tr> <td>25-26</td> <td>Dagmar</td> </tr> <tr> <td>27-28</td> <td>Eerika</td> </tr> <tr> <td>29-30</td> <td>Eira</td> </tr> <tr> <td>31-32</td> <td>Gudrun</td> </tr> <tr> <td>33-34</td> <td>Gunborg</td> </tr> <tr> <td>35-36</td> <td>Gunhild</td> </tr> <tr> <td>37-38</td> <td>Gunvor</td> </tr> <tr> <td>39-40</td> <td>Helga</td> </tr> <tr> <td>41-42</td> <td>Hertha</td> </tr> <tr> <td>43-44</td> <td>Hilde</td> </tr> <tr> <td>45-46</td> <td>Hillevi</td> </tr> <tr> <td>47-48</td> <td>Ingrid</td> </tr> <tr> <td>49-50</td> <td>Iona</td> </tr> <tr> <td>51-52</td> <td>Jorunn</td> </tr> <tr> <td>53-54</td> <td>Kari</td> </tr> <tr> <td>55-56</td> <td>Kenna</td> </tr> <tr> <td>57-58</td> <td>Magnhild</td> </tr> <tr> <td>59-60</td> <td>Nanna</td> </tr> <tr> <td>61-62</td> <td>Olga</td> </tr> <tČulr> <td>63-64</td> <td>Ragna</td> </tr> <tr> <td>65-66</td> <td>Ragnhild</td> </tr> <tr> <td>67-68</td> <td>Ranveig</td> </tr> <tr> <td>69-70</td> <td>Runa</td> </tr> <tr> <td>71-72</td> <td>Saga</td> </tr> <tr> <td>73-74</td> <td>Sigfrid</td> </tr> <tr> <td>75-76</td> <td>Signe</td> </tr> <tr> <td>77-78</td> <td>Sigrid</td> </tr> <tr> <td>79-80</td> <td>Sigrunn</td> </tr> <tr> <td>81-82</td> <td>Solveg</td> </tr> <tr> <td>83-84</td> <td>Svanhild</td> </tr> <tr> <td>85-86</td> <td>Thora</td> </tr> <tr> <td>87-88</td> <td>Torborg</td> </tr> <tr> <td>89-90</td> <td>Torunn</td> </tr> <tr> <td>91-92</td> <td>Tove</td> </tr> <tr> <td>93-94</td> <td>Unn</td> </tr> <tr> <td>95-96</td> <td>Vigdis</td> </tr> <tr> <td>97-98</td> <td>Ylva</td> </tr> <tr> <td>99-00</td> <td>Yngvild</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Norse, Female]{Open RollTable}</div><h4 id=\"NorseMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"a0469d26-23a1-4fb0-9751-c6caa71b46d8\">Norse, Male</h4><p class=\"quick-menu-exclude\" data-content-chunk-id=\"3167a2be-d20a-4dd4-a6f5-27b5ea2fab89\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-008.norse.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"816b0108-5af8-44a9-bf07-2f2063e62ee3\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Agni</td> </tr> <tr> <td>03-04</td> <td>Alaric</td> </tr> <tr> <td>05-06</td> <td>Anvindr</td> </tr> <tr> <td>07-08</td> <td>Arvid</td> </tr> <tr> <td>09-10</td> <td>Asger</td> </tr> <tr> <td>11-12</td> <td>Asmund</td> </tr> <tr> <td>13-14</td> <td>Bjarte</td> </tr> <tr> <td>15-16</td> <td>Bjorg</td> </tr> <tr> <td>17-18</td> <td>Bjorn</td> </tr> <tr> <td>19-20</td> <td>Brandr</td> </tr> <tr> <td>21-22</td> <td>Brandt</td> </tr> <tr> <td>23-24</td> <td>Brynjar</td> </tr> <tr> <td>25-26</td> <td>Calder</td> </tr> <tr> <td>27-28</td> <td>Colborn</td> </tr> <tr> <td>29-30</td> <td>Cuyler</td> </tr> <tr> <td>31-32</td> <td>Egil</td> </tr> <tr> <td>33-34</td> <td>Einar</td> </tr> <tr> <td>35-36</td> <td>Eric</td> </tr> <tr> <td>37-38</td> <td>Erland</td> </tr> <tr> <td>39-40</td> <td>Fiske</td> </tr> <tr> <td>41-42</td> <td>Folkvar</td> </tr> <tr> <td>43-44</td> <td>Fritjof</td> </tr> <tr> <td>45-46</td> <td>Frode</td> </tr> <tr> <td>47-48</td> <td>Geir</td> </tr> <tr> <td>49-50</td> <td>Halvar</td> </tr> <tr> <td>51-52</td> <td>Hemming</td> </tr> <tr> <td>53-54</td> <td>Hjalmar</td> </tr> <tr> <td>55-56</td> <td>Hjortr</td> </tr> <tr> <td>57-58</td> <td>Ingimarr</td> </tr> <tr> <td>59-60</td> <td>Ivar</td> </tr> <tr> <td>61-62</td> <td>Knud</td> </tr> <tr> <td>63-64</td> <td>Leif</td> </tr> <tr> <td>65-66</td> <td>Liufr</td> </tr> <tr> <td>67-68</td> <td>Manning</td> </tr> <tr> <td>69-70</td> <td>Oddr</td> </tr> <tr> <td>71-72</td> <td>Olin</td> </tr> <tr> <td>73-74</td> <td>Ormr</td> </tr> <tr> <td>75-76</td> <td>Ove</td> </tr> <tr> <td>77-78</td> <td>Rannulfr</td> </tr> <tr> <td>79-80</td> <td>Sigurd</td> </tr> <tr> <td>81-82</td> <td>Skari</td> </tr> <tr> <td>83-84</td> <td>Snorri</td> </tr> <tr> <td>85-86</td> <td>Sten</td> </tr> <tr> <td>87-88</td> <td>Stigandr</td> </tr> <tr> <td>89-90</td> <td>Stigr</td> </tr> <tr> <td>91-92</td> <td>Sven</td> </tr> <tr> <td>93-94</td> <td>Trygve</td> </tr> <tr> <td>95-96</td> <td>Ulf</td> </tr> <tr> <td>97-98</td> <td>Vali</td> </tr> <tr> <td>99-00</td> <td>Vidar</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Unnamed Table]{Open RollTable}</div><h3 id=\"Polynesian\" data-content-chunk-id=\"0d12bf52-512b-4829-b84c-c3d01bdd99d7\" class=\"heading-anchor\">Polynesian</h3><h4 id=\"PolynesianFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"b3acb0b6-51d6-4795-b981-391b52519a65\">Polynesian, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"47c82a38-20e3-41f8-a3ee-ee97bd5511de\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Ahulani</td> </tr> <tr> <td>03-04</td> <td>Airini</td> </tr> <tr> <td>05-06</td> <td>Alani</td> </tr> <tr> <td>07-08</td> <td>Aluala</td> </tr> <tr> <td>09-10</td> <td>Anahera</td> </tr> <tr> <td>11-12</td> <td>Anuhea</td> </tr> <tr> <td>13-14</td> <td>Aolani</td> </tr> <tr> <td>15-16</td> <td>Elenoa</td> </tr> <tr> <td>17-18</td> <td>Emele</td> </tr> <tr> <td>19-20</td> <td>Fetia</td> </tr> <tr> <td>21-22</td> <td>Fiva</td> </tr> <tr> <td>23-24</td> <td>Halona</td> </tr> <tr> <td>25-26</td> <td>Hiâilei</td> </tr> <tr> <td>27-28</td> <td>Hina</td> </tr> <tr> <td>29-30</td> <td>Hinatea</td> </tr> <tr> <td>31-32</td> <td>Huali</td> </tr> <tr> <td>33-34</td> <td>Inia</td> </tr> <tr> <td>35-36</td> <td>Inina</td> </tr> <tr> <td>37-38</td> <td>Iolani</td> </tr> <tr> <td>39-40</td> <td>Isa</td> </tr> <tr> <td>41-42</td> <td>Kaâanaâana</td> </tr> <tr> <td>43-44</td> <td>Kaâena</td> </tr> <tr> <td>45-46</td> <td>Kaamia</td> </tr> <tr> <td>47-48</td> <td>Kahula</td> </tr> <tr> <td>49-50</td> <td>Kailani</td> </tr> <tr> <td>51-52</td> <td>Kamaile</td> </tr> <tr> <td>53-54</td> <td>Kamakani</td> </tr> <tr> <td>55-56</td> <td>Kamea</td> </tr> <tr> <td>57-58</td> <td>Latai</td> </tr> <tr> <td>59-60</td> <td>Liona</td> </tr> <tr> <td>61-62</td> <td>Lokelani</td> </tr> <tr> <td>63-64</td> <td>Marva</td> </tr> <tr> <td>65-66</td> <td>Mehana</td> </tr> <tr> <td>67-68</td> <td>Millawa</td> </tr> <tr> <td>69-70</td> <td>Moana</td> </tr> <tr> <td>71-72</td> <td>Ngana</td> </tr> <tr> <td>73-74</td> <td>Nohea</td> </tr> <tr> <td>75-76</td> <td>Pelika</td> </tr> <tr> <td>77-78</td> <td>Sanoe</td> </tr> <tr> <td>79-80</td> <td>Satina</td> </tr> <tr> <td>81-82</td> <td>Tahia</td> </tr> <tr> <td>83-84</td> <td>Tasi</td> </tr> <tr> <td>85-86</td> <td>Tiaho</td> </tr> <tr> <td>87-88</td> <td>Tihani</td> </tr> <tr> <td>89-90</td> <td>Toroa</td> </tr> <tr> <td>91-92</td> <td>Ulanni</td> </tr> <tr> <td>93-94</td> <td>Uluwehi</td> </tr> <tr> <td>95-96</td> <td>Vaina</td> </tr> <tr> <td>97-98</td> <td>Waiola</td> </tr> <tr> <td>99-00</td> <td>Waitara</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Polynesian, Female]{Open RollTable}</div><h4 id=\"PolynesianMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"6549291e-1360-422e-984b-830b0c28055d\">Polynesian, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5f896b8e-aa98-48f6-b8f7-3f4daeda886a\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Afa</td> </tr> <tr> <td>03-04</td> <td>Ahohako</td> </tr> <tr> <td>05-06</td> <td>Aisake</td> </tr> <tr> <td>07-08</td> <td>Aleki</td> </tr> <tr> <td>09-10</td> <td>Anewa</td> </tr> <tr> <td>11-12</td> <td>Anitelu</td> </tr> <tr> <td>13-14</td> <td>Aputi</td> </tr> <tr> <td>15-16</td> <td>Ariki</td> </tr> <tr> <td>17-18</td> <td>Butat</td> </tr> <tr> <td>19-20</td> <td>Enele</td> </tr> <tr> <td>21-22</td> <td>Fef</td> </tr> <tr> <td>23-24</td> <td>Fuifui</td> </tr> <tr> <td>25-26</td> <td>Haâaheo</td> </tr> <tr> <td>27-28</td> <td>Hanohano</td> </tr> <tr> <td>29-30</td> <td>Haunui</td> </tr> <tr> <td>31-32</td> <td>Hekili</td> </tr> <tr> <td>33-34</td> <td>Hiapo</td> </tr> <tr> <td>35-36</td> <td>Hikawera</td> </tr> <tr> <td>37-38</td> <td>Hanano</td> </tr> <tr> <td>39-40</td> <td>Hoâonani</td> </tr> <tr> <td>41-42</td> <td>Hoku</td> </tr> <tr> <td>43-44</td> <td>HĂťâeu</td> </tr> <tr> <td>45-46</td> <td>Ina</td> </tr> <tr> <td>47-48</td> <td>Itu</td> </tr> <tr> <td>49-50</td> <td>Kaâaukai</td> </tr> <tr> <td>51-52</td> <td>Kaâeo</td> </tr> <tr> <td>53-54</td> <td>Kaelani</td> </tr> <tr> <td>55-56</td> <td>Kahale</td> </tr> <tr> <td>57-58</td> <td>Kaiea</td> </tr> <tr> <td>59-60</td> <td>Kaikoa</td> </tr> <tr> <td>61-62</td> <td>KanaâI</td> </tr> <tr> <td>63-64</td> <td>Koamalu</td> </tr> <tr> <td>65-66</td> <td>Ka</td> </tr> <tr> <td>67-68</td> <td>Laki</td> </tr> <tr> <td>69-70</td> <td>Makai</td> </tr> <tr> <td>71-72</td> <td>Manu</td> </tr> <tr> <td>73-74</td> <td>Manuka</td> </tr> <tr> <td>75-76</td> <td>Nui</td> </tr> <tr> <td>77-78</td> <td>Pono</td> </tr> <tr> <td>79-80</td> <td>Popoki</td> </tr> <tr> <td>81-82</td> <td>Ruru</td> </tr> <tr> <td>83-84</td> <td>Tahu</td> </tr> <tr> <td>85-86</td> <td>Taurau</td> </tr> <tr> <td>87-88</td> <td>Tuala</td> </tr> <tr> <td>89-90</td> <td>Turoa</td> </tr> <tr> <td>91-92</td> <td>Tusitala</td> </tr> <tr> <td>93-94</td> <td>Uaine</td> </tr> <tr> <td>95-96</td> <td>Waata</td> </tr> <tr> <td>97-98</td> <td>Waipuna</td> </tr> <tr> <td>99-00</td> <td>Zamar</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Polynesian, Male]{Open RollTable}</div><h3 id=\"Roman\" data-content-chunk-id=\"88d8747c-9f85-4c53-9d67-9590bd233885\" class=\"heading-anchor\">Roman</h3><h4 id=\"RomanFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"34c01c0d-0351-4d5c-a854-9066a79d7f3d\">Roman, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e91e2ef5-e645-4747-8b72-bb444446b63b\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aelia</td> </tr> <tr> <td>03-04</td> <td>Aemilia</td> </tr> <tr> <td>05-06</td> <td>Agrippina</td> </tr> <tr> <td>07-08</td> <td>Alba</td> </tr> <tr> <td>09-10</td> <td>Antonia</td> </tr> <tr> <td>11-12</td> <td>Aquila</td> </tr> <tr> <td>13-14</td> <td>Augusta</td> </tr> <tr> <td>15-16</td> <td>Aurelia</td> </tr> <tr> <td>17-18</td> <td>Balbina</td> </tr> <tr> <td>19-20</td> <td>Blandina</td> </tr> <tr> <td>21-22</td> <td>Caelia</td> </tr> <tr> <td>23-24</td> <td>Camilla</td> </tr> <tr> <td>25-26</td> <td>Casia</td> </tr> <tr> <td>27-28</td> <td>Claudia</td> </tr> <tr> <td>29-30</td> <td>Cloelia</td> </tr> <tr> <td>31-32</td> <td>Domitia</td> </tr> <tr> <td>33-34</td> <td>Drusa</td> </tr> <tr> <td>35-36</td> <td>Fabia</td> </tr> <tr> <td>37-38</td> <td>Fabricia</td> </tr> <tr> <td>39-40</td> <td>Fausta</td> </tr> <tr> <td>41-42</td> <td>Flavia</td> </tr> <tr> <td>43-44</td> <td>Floriana</td> </tr> <tr> <td>45-46</td> <td>Fulvia</td> </tr> <tr> <td>47-48</td> <td>Germana</td> </tr> <tr> <td>49-50</td> <td>Glaucia</td> </tr> <tr> <td>51-52</td> <td>Gratiana</td> </tr> <tr> <td>53-54</td> <td>Hadriana</td> </tr> <tr> <td>55-56</td> <td>Hermina</td> </tr> <tr> <td>57-58</td> <td>Horatia</td> </tr> <tr> <td>59-60</td> <td>Hortensia</td> </tr> <tr> <td>61-62</td> <td>Iovita</td> </tr> <tr> <td>63-64</td> <td>Iulia</td> </tr> <tr> <td>65-66</td> <td>Laelia</td> </tr> <tr> <td>67-68</td> <td>Laurentia</td> </tr> <tr> <td>69-70</td> <td>Livia</td> </tr> <tr> <td>71-72</td> <td>Longina</td> </tr> <tr> <td>73-74</td> <td>Lucilla</td> </tr> <tr> <td>75-76</td> <td>Lucretia</td> </tr> <tr> <td>77-78</td> <td>Marcella</td> </tr> <tr> <td>79-80</td> <td>Marcia</td> </tr> <tr> <td>81-82</td> <td>Maxima</td> </tr> <tr> <td>83-84</td> <td>Nona</td> </tr> <tr> <td>85-86</td> <td>Octavia</td> </tr> <tr> <td>87-88</td> <td>Paulina</td> </tr> <tr> <td>89-90</td> <td>Petronia</td> </tr> <tr> <td>91-92</td> <td>Porcia</td> </tr> <tr> <td>93-94</td> <td>Tacita</td> </tr> <tr> <td>95-96</td> <td>Tullia</td> </tr> <tr> <td>97-98</td> <td>Verginia</td> </tr> <tr> <td>99-00</td> <td>Vita</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Roman, Female]{Open RollTable}</div><h4 id=\"RomanMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"ece9aaf9-a2be-4dba-aaa4-363773ba0f22\">Roman, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"feec3177-7282-4b45-824a-ab417859f846\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aelius</td> </tr> <tr> <td>03-04</td> <td>Aetius</td> </tr> <tr> <td>05-06</td> <td>Agrippa</td> </tr> <tr> <td>07-08</td> <td>Albanus</td> </tr> <tr> <td>09-10</td> <td>Albus</td> </tr> <tr> <td>11-12</td> <td>Antonius</td> </tr> <tr> <td>13-14</td> <td>Appius</td> </tr> <tr> <td>15-16</td> <td>Aquilinus</td> </tr> <tr> <td>17-18</td> <td>Atilus</td> </tr> <tr> <td>19-20</td> <td>Augustus</td> </tr> <tr> <td>21-22</td> <td>Aurelius</td> </tr> <tr> <td>23-24</td> <td>Avitus</td> </tr> <tr> <td>25-26</td> <td>Balbus</td> </tr> <tr> <td>27-28</td> <td>Blandus</td> </tr> <tr> <td>29-30</td> <td>Blasius</td> </tr> <tr> <td>31-32</td> <td>Brutus</td> </tr> <tr> <td>33-34</td> <td>Caelius</td> </tr> <tr> <td>35-36</td> <td>Caius</td> </tr> <tr> <td>37-38</td> <td>Casian</td> </tr> <tr> <td>39-40</td> <td>Cassius</td> </tr> <tr> <td>41-42</td> <td>Cato</td> </tr> <tr> <td>43-44</td> <td>Celsus</td> </tr> <tr> <td>45-46</td> <td>Claudius</td> </tr> <tr> <td>47-48</td> <td>Cloelius</td> </tr> <tr> <td>49-50</td> <td>Cnaeus</td> </tr> <tr> <td>51-52</td> <td>Crispus</td> </tr> <tr> <td>53-54</td> <td>Cyprianus</td> </tr> <tr> <td>55-56</td> <td>Diocletianus</td> </tr> <tr> <td>57-58</td> <td>Egnatius</td> </tr> <tr> <td>59-60</td> <td>Ennius</td> </tr> <tr> <td>61-62</td> <td>Fabricius</td> </tr> <tr> <td>63-64</td> <td>Faustus</td> </tr> <tr> <td>65-66</td> <td>Gaius</td> </tr> <tr> <td>67-68</td> <td>Germanus</td> </tr> <tr> <td>69-70</td> <td>Gnaeus</td> </tr> <tr> <td>71-72</td> <td>Horatius</td> </tr> <tr> <td>73-74</td> <td>Iovianus</td> </tr> <tr> <td>75-76</td> <td>Iulius</td> </tr> <tr> <td>77-78</td> <td>Lucilius</td> </tr> <tr> <td>79-80</td> <td>Manius</td> </tr> <tr> <td>81-82</td> <td>Marcus</td> </tr> <tr> <td>83-84</td> <td>Marius</td> </tr> <tr> <td>85-86</td> <td>Maximus</td> </tr> <tr> <td>87-88</td> <td>Octavius</td> </tr> <tr> <td>89-90</td> <td>Paulus</td> </tr> <tr> <td>91-92</td> <td>Quintilian</td> </tr> <tr> <td>93-94</td> <td>Regulus</td> </tr> <tr> <td>95-96</td> <td>Servius</td> </tr> <tr> <td>97-98</td> <td>Tacitus</td> </tr> <tr> <td>99-00</td> <td>Varius</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Roman, Male]{Open RollTable}</div><h3 id=\"Slavic\" data-content-chunk-id=\"d5ea50a3-edbe-4657-abcb-5854c1d88381\" class=\"heading-anchor\">Slavic</h3><h4 id=\"SlavicFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"048826c6-45fe-42fb-b6f3-de59c2aafd2d\">Slavic, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5b1109f9-3f21-45e5-836a-427d05579b90\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Agripina</td> </tr> <tr> <td>03-04</td> <td>Anastasiya</td> </tr> <tr> <td>05-06</td> <td>Bogdana</td> </tr> <tr> <td>07-08</td> <td>Boleslava</td> </tr> <tr> <td>09-10</td> <td>Bozhena</td> </tr> <tr> <td>11-12</td> <td>Danica</td> </tr> <tr> <td>13-14</td> <td>Darya</td> </tr> <tr> <td>15-16</td> <td>Desislava</td> </tr> <tr> <td>17-18</td> <td>Dragoslava</td> </tr> <tr> <td>19-20</td> <td>Dunja</td> </tr> <tr> <td>21-22</td> <td>Efrosinia</td> </tr> <tr> <td>23-24</td> <td>Ekaterina</td> </tr> <tr> <td>25-26</td> <td>Elena</td> </tr> <tr> <td>27-28</td> <td>Faina</td> </tr> <tr> <td>29-30</td> <td>Galina</td> </tr> <tr> <td>31-32</td> <td>Irina</td> </tr> <tr> <td>33-34</td> <td>Iskra</td> </tr> <tr> <td>35-36</td> <td>Jasna</td> </tr> <tr> <td>37-38</td> <td>Katarina</td> </tr> <tr> <td>39-40</td> <td>Katya</td> </tr> <tr> <td>41-42</td> <td>Kresimira</td> </tr> <tr> <td>43-44</td> <td>Lyudmila</td> </tr> <tr> <td>45-46</td> <td>Magda</td> </tr> <tr> <td>47-48</td> <td>Mariya</td> </tr> <tr> <td>49-50</td> <td>Militsa</td> </tr> <tr> <td>51-52</td> <td>Miloslava</td> </tr> <tr> <td>53-54</td> <td>Mira</td> </tr> <tr> <td>55-56</td> <td>Miroslava</td> </tr> <tr> <td>57-58</td> <td>Mokosh</td> </tr> <tr> <td>59-60</td> <td>Morana</td> </tr> <tr> <td>61-62</td> <td>Natasha</td> </tr> <tr> <td>63-64</td> <td>Nika</td> </tr> <tr> <td>65-66</td> <td>Olga</td> </tr> <tr> <td>67-68</td> <td>Rada</td> </tr> <tr> <td>69-70</td> <td>Radoslava</td> </tr> <tr> <td>71-72</td> <td>Raisa</td> </tr> <tr> <td>73-74</td> <td>Slavitsa</td> </tr> <tr> <td>75-76</td> <td>Sofiya</td> </tr> <tr> <td>77-78</td> <td>Stanislava</td> </tr> <tr> <td>79-80</td> <td>Svetlana</td> </tr> <tr> <td>81-82</td> <td>Tatyana</td> </tr> <tr> <td>83-84</td> <td>Tomislava</td> </tr> <tr> <td>85-86</td> <td>Veronika</td> </tr> <tr> <td>87-88</td> <td>Vesna</td> </tr> <tr> <td>89-90</td> <td>Vladimira</td> </tr> <tr> <td>91-92</td> <td>Yaroslava</td> </tr> <tr> <td>93-94</td> <td>Yelena</td> </tr> <tr> <td>95-96</td> <td>Zaria</td> </tr> <tr> <td>97-98</td> <td>Zarya</td> </tr> <tr> <td>99-00</td> <td>Zoria</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Slavic, Female]{Open RollTable}</div><h4 id=\"SlavicMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"46ab4058-4c79-452a-a877-03ca7a72028d\">Slavic, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"c7817d0d-9864-4ce8-bbd6-906b8f54b5d1\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Aleksandru</td> </tr> <tr> <td>03-04</td> <td>Berislav</td> </tr> <tr> <td>05-06</td> <td>Blazh</td> </tr> <tr> <td>07-08</td> <td>Bogumir</td> </tr> <tr> <td>09-10</td> <td>Boguslav</td> </tr> <tr> <td>11-12</td> <td>Borislav</td> </tr> <tr> <td>13-14</td> <td>Bozhidar</td> </tr> <tr> <td>15-16</td> <td>Bratomil</td> </tr> <tr> <td>17-18</td> <td>Bratoslav</td> </tr> <tr> <td>19-20</td> <td>Bronislav</td> </tr> <tr> <td>21-22</td> <td>Chedomir</td> </tr> <tr> <td>23-24</td> <td>Chestibor</td> </tr> <tr> <td>25-26</td> <td>Chestirad</td> </tr> <tr> <td>27-28</td> <td>Chestislav</td> </tr> <tr> <td>29-30</td> <td>Desilav</td> </tr> <tr> <td>31-32</td> <td>Dmitrei</td> </tr> <tr> <td>33-34</td> <td>Dobromil</td> </tr> <tr> <td>35-36</td> <td>Dobroslav</td> </tr> <tr> <td>37-38</td> <td>Dragomir</td> </tr> <tr> <td>39-40</td> <td>Dragutin</td> </tr> <tr> <td>41-42</td> <td>Drazhan</td> </tr> <tr> <td>43-44</td> <td>Gostislav</td> </tr> <tr> <td>45-46</td> <td>Kazimir</td> </tr> <tr> <td>47-48</td> <td>Kyrilu</td> </tr> <tr> <td>49-50</td> <td>Lyubomir</td> </tr> <tr> <td>51-52</td> <td>Mechislav</td> </tr> <tr> <td>53-54</td> <td>Milivoj</td> </tr> <tr> <td>55-56</td> <td>Milosh</td> </tr> <tr> <td>57-58</td> <td>Mstislav</td> </tr> <tr> <td>59-60</td> <td>Nikola</td> </tr> <tr> <td>61-62</td> <td>Ninoslav</td> </tr> <tr> <td>63-64</td> <td>Premislav</td> </tr> <tr> <td>65-66</td> <td>Radomir</td> </tr> <tr> <td>67-68</td> <td>Radovan</td> </tr> <tr> <td>69-70</td> <td>Ratimir</td> </tr> <tr> <td>71-72</td> <td>Rostislav</td> </tr> <tr> <td>73-74</td> <td>Slavomir</td> </tr> <tr> <td>75-76</td> <td>Stanislav</td> </tr> <tr> <td>77-78</td> <td>Svetoslav</td> </tr> <tr> <td>79-80</td> <td>Tomislav</td> </tr> <tr> <td>81-82</td> <td>Vasili</td> </tr> <tr> <td>83-84</td> <td>Velimir</td> </tr> <tr> <td>85-86</td> <td>Vladimir</td> </tr> <tr> <td>87-88</td> <td>Vladislav</td> </tr> <tr> <td>89-90</td> <td>Vlastimir</td> </tr> <tr> <td>91-92</td> <td>Volodimeru</td> </tr> <tr> <td>93-94</td> <td>Vratislav</td> </tr> <tr> <td>95-96</td> <td>Yarognev</td> </tr> <tr> <td>97-98</td> <td>Yaromir</td> </tr> <tr> <td>99-00</td> <td>Zbignev</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Slavic, Male]{Open RollTable}</div><h3 id=\"Spanish\" data-content-chunk-id=\"0cf2c962-79b9-4272-9648-2d259cd3f824\" class=\"heading-anchor\">Spanish</h3><h4 id=\"SpanishFemale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"91b6a2a9-964c-45b1-871e-37353dba293a\">Spanish, Female</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2b6662ab-e61d-444a-ae26-d0a09bc76047\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Abella</td> </tr> <tr> <td>03-04</td> <td>Adalina</td> </tr> <tr> <td>05-06</td> <td>Adora</td> </tr> <tr> <td>07-08</td> <td>Adriana</td> </tr> <tr> <td>09-10</td> <td>Ana</td> </tr> <tr> <td>11-12</td> <td>Antonia</td> </tr> <tr> <td>13-14</td> <td>Basilia</td> </tr> <tr> <td>15-16</td> <td>Beatriz</td> </tr> <tr> <td>17-18</td> <td>Bonita</td> </tr> <tr> <td>19-20</td> <td>Camila</td> </tr> <tr> <td>21-22</td> <td>Cande</td> </tr> <tr> <td>23-24</td> <td>Carmen</td> </tr> <tr> <td>25-26</td> <td>Catlina</td> </tr> <tr> <td>27-28</td> <td>Dolores</td> </tr> <tr> <td>29-30</td> <td>Dominga</td> </tr> <tr> <td>31-32</td> <td>Dorotea</td> </tr> <tr> <td>33-34</td> <td>Elena</td> </tr> <tr> <td>35-36</td> <td>Elicia</td> </tr> <tr> <td>37-38</td> <td>Esmerelda</td> </tr> <tr> <td>39-40</td> <td>Felipina</td> </tr> <tr> <td>41-42</td> <td>Francisca</td> </tr> <tr> <td>43-44</td> <td>Gabriela</td> </tr> <tr> <td>45-46</td> <td>Imelda</td> </tr> <tr> <td>47-48</td> <td>Ines</td> </tr> <tr> <td>49-50</td> <td>Isabel</td> </tr> <tr> <td>51-52</td> <td>Juana</td> </tr> <tr> <td>53-54</td> <td>Leocadia</td> </tr> <tr> <td>55-56</td> <td>Leonor</td> </tr> <tr> <td>57-58</td> <td>Leta</td> </tr> <tr> <td>59-60</td> <td>Lucinda</td> </tr> <tr> <td>61-62</td> <td>Maresol</td> </tr> <tr> <td>63-64</td> <td>Maria</td> </tr> <tr> <td>65-66</td> <td>Maricela</td> </tr> <tr> <td>67-68</td> <td>Matilde</td> </tr> <tr> <td>69-70</td> <td>Melania</td> </tr> <tr> <td>71-72</td> <td>Monica</td> </tr> <tr> <td>73-74</td> <td>Neva</td> </tr> <tr> <td>75-76</td> <td>Nilda</td> </tr> <tr> <td>77-78</td> <td>Petrona</td> </tr> <tr> <td>79-80</td> <td>Rafaela</td> </tr> <tr> <td>81-82</td> <td>Ramira</td> </tr> <tr> <td>83-84</td> <td>Rosario</td> </tr> <tr> <td>85-86</td> <td>Sofia</td> </tr> <tr> <td>87-88</td> <td>Suelo</td> </tr> <tr> <td>89-90</td> <td>Teresa</td> </tr> <tr> <td>91-92</td> <td>Tomasa</td> </tr> <tr> <td>93-94</td> <td>Valentia</td> </tr> <tr> <td>95-96</td> <td>Veronica</td> </tr> <tr> <td>97-98</td> <td>Ynes</td> </tr> <tr> <td>99-00</td> <td>Ysabel</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Spanish, Female]{Open RollTable}</div><h4 id=\"SpanishMale\" class=\"quick-menu-exclude heading-anchor ddb-book-header\" data-content-chunk-id=\"3c90d34a-d81a-46e5-9eac-45d4f09d214c\">Spanish, Male</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"9f82b528-74eb-4e86-be53-065cc0cf7efa\"> <thead> <tr> <th>d100</th> <th>Name</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>Alexandre</td> </tr> <tr> <td>03-04</td> <td>Alfonso</td> </tr> <tr> <td>05-06</td> <td>Alonso</td> </tr> <tr> <td>07-08</td> <td>Anthon</td> </tr> <tr> <td>09-10</td> <td>Arcos</td> </tr> <tr> <td>11-12</td> <td>Arnaut</td> </tr> <tr> <td>13-14</td> <td>Arturo</td> </tr> <tr> <td>15-16</td> <td>Bartoleme</td> </tr> <tr> <td>17-18</td> <td>Benito</td> </tr> <tr> <td>19-20</td> <td>Bernat</td> </tr> <tr> <td>21-22</td> <td>Blasco</td> </tr> <tr> <td>23-24</td> <td>Carlos</td> </tr> <tr> <td>25-26</td> <td>Damian</td> </tr> <tr> <td>27-28</td> <td>Diego</td> </tr> <tr> <td>29-30</td> <td>Domingo</td> </tr> <tr> <td>31-32</td> <td>Enrique</td> </tr> <tr> <td>33-34</td> <td>Escobar</td> </tr> <tr> <td>35-36</td> <td>Ettor</td> </tr> <tr> <td>37-38</td> <td>Fernando</td> </tr> <tr> <td>39-40</td> <td>Franciso</td> </tr> <tr> <td>41-42</td> <td>Gabriel</td> </tr> <tr> <td>43-44</td> <td>Garcia</td> </tr> <tr> <td>45-46</td> <td>Gaspar</td> </tr> <tr> <td>47-48</td> <td>Gil</td> </tr> <tr> <td>49-50</td> <td>Gomes</td> </tr> <tr> <td>51-52</td> <td>Goncalo</td> </tr> <tr> <td>53-54</td> <td>Gostantin</td> </tr> <tr> <td>55-56</td> <td>Jayme</td> </tr> <tr> <td>57-58</td> <td>Joan</td> </tr> <tr> <td>59-60</td> <td>Jorge</td> </tr> <tr> <td>61-62</td> <td>Jose</td> </tr> <tr> <td>63-64</td> <td>Juan</td> </tr> <tr> <td>65-66</td> <td>Machin</td> </tr> <tr> <td>67-68</td> <td>Martin</td> </tr> <tr> <td>69-70</td> <td>Mateu</td> </tr> <tr> <td>71-72</td> <td>Miguel</td> </tr> <tr> <td>73-74</td> <td>Nicolas</td> </tr> <tr> <td>75-76</td> <td>Pascual</td> </tr> <tr> <td>77-78</td> <td>Pedro</td> </tr> <tr> <td>79-80</td> <td>Porico</td> </tr> <tr> <td>81-82</td> <td>Ramiro</td> </tr> <tr> <td>83-84</td> <td>Ramon</td> </tr> <tr> <td>85-86</td> <td>Rodrigo</td> </tr> <tr> <td>87-88</td> <td>Sabastian</td> </tr> <tr> <td>89-90</td> <td>Salvador</td> </tr> <tr> <td>91-92</td> <td>Simon</td> </tr> <tr> <td>93-94</td> <td>Tomas</td> </tr> <tr> <td>95-96</td> <td>Tristan</td> </tr> <tr> <td>97-98</td> <td>Valeriano</td> </tr> <tr> <td>99-00</td> <td>Ynigo</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Spanish, Male]{Open RollTable}</div><p data-content-chunk-id=\"b7997333-ecce-45d8-8e36-7e62ab1b10b2\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/13-009.spanish.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":122,"bookCode":"xgte","slug":"character-names#HumanNames","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Human Names","slugLink":"HumanNames","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":521}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725358342,"modifiedTime":1778725358342,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!N6vSOAYkgB2uScZbÂ{"_id":"N6vSOAYkgB2uScZb","name":"Appendix B: Character Names","folder":"qQNhu59ff3imX6sw","sort":1120,"flags":{"ddb":{"cobaltId":521,"ddbId":120,"bookCode":"xgte","slug":"character-names","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Appendix B: Character Names","slugLink":"AppendixBCharacterNames","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"N6vSOAYkgB2uScZb"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["N6vSOAYkgB2uScZb","1VuAIcdXTNjePp5S","hAevuzsOdynvIwaB"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725358342,"modifiedTime":1778725358343,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ýď}Â         0!journal.pages!OpiO78uCcjtBxZFZ.OpiO78uCcjtBxZFZó{"name":"Chapter 2: Random Encounter Tables","type":"text","title":{"show":false,"level":1},"_id":"OpiO78uCcjtBxZFZ","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Ch 2: Dungeon Master's Tools\" data-prev-link=\"dungeon-masters-tools\" data-next-title=\"Traps Revisited\" data-next-link=\"traps-revisited\" data-content-chunk-id=\"4a803c67-2b87-41ba-a901-9c9c1f1cc311\"></div><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"40465eac-fc9d-4278-84c8-af3bf24d685b\"> <p data-content-chunk-id=\"35616a5c-1d25-48ab-8b5b-a49aa1b7d5c1\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-001.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Crazy things happen all the time. You never know whatâs just around the corner or behind that door or down in that pit where I threw all those dwarves. Dwarves might be down there still. Theyâre hardy.Â They bounce. Sometimes.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":515,"ddbId":72,"bookCode":"xgte","slug":"random-encounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Random Encounter Tables","slugLink":"Chapter2RandomEncounterTables","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.3q7Yu5zUQGHLuOXhĎĆ{"name":"Arctic Encounters","type":"text","title":{"show":true,"level":1},"_id":"3q7Yu5zUQGHLuOXh","text":{"format":1,"content":"<p data-content-chunk-id=\"1da92ffc-02ce-432f-a497-e6122d3bfd05\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-002.arctic.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"ArcticEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"7c1f1f5d-cdb0-477b-b2a9-a09af0051ea0\">Arctic Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5b7a8a1e-3958-46c7-80aa-372f3f3cd407\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 @Compendium[dnd-beyond.beyond-monsters.ddbGiaOwl5195024]{giant owl}</td> </tr> <tr> <td>02-05</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>06-08</td> <td>1d4 + 3 trappers (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s</span>)</td> </tr> <tr> <td>09-10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOwl4775831III]{owl}</span></td> </tr> <tr> <td>11-12</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{blood hawk}s</span></td> </tr> <tr> <td>13-17</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>18-20</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>21-25</td> <td>The partially eaten carcass of a mammoth, from which 1d4 weeks of rations can be harvested</td> </tr> <tr> <td-Űů>26-29</td> <td>2d8 hunters (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span>)</td> </tr> <tr> <td>30-35</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}</span></td> </tr> <tr> <td>36-40</td> <td>Single-file tracks in the snow that stop abruptly</td> </tr> <tr> <td>41-45</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbIceMep5195087]{ice mephit}s</span></td> </tr> <tr> <td>46-50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{brown bear}</span></td> </tr> <tr> <td>51-53</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>54-55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{polar bear}</span></td> </tr> <tr> <td>56-57</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>58-60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSabTig5195187]{saber-toothed tiger}</span></td> </tr> <tr> <td>61-65</td> <td>A frozen pond with a jagged hole in the ice that appears recently made</td> </tr> <tr> <td>66-68</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}</span></td> </tr> <tr> <td>69-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}</span></td> </tr> <tr> <td>71-72</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}</span></td> </tr> <tr> <td>73-75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span></td> </tr> <tr> <td>76-80</td> <td>3d4 refugees (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s</span>) fleeing from orcs</td> </tr> <tr> <td>81</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>82</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span></td> </tr> <tr> <td>83</td> <td>2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{brown bear}s</span></td> </tr> <tr> <td>84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh} </span>with 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>85</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWinWol5195272]{winter wolves}</span></td> </tr> <tr> <td>86-87</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYeti5195275II]{yeti}s</span></td> </tr> <tr> <td>88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}</span></td> </tr> <tr> <td>89</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s</span></td> </tr> <tr> <td>90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}</span></td> </tr> <tr> <td>92-93</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}</span></td> </tr> <tr> <td>94-95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}</span></td> </tr> <tr> <td>96-97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYouRem5195285]{young remorhaz}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMammot5195112]{mammoth}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoWhDr5195287]{young white dragon}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arctic Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"ArcticEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"9a3875dd-e356-4507-84fd-2111634fe533\">Arctic Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"dd1e9cc3-9af4-431e-9933-9c28d3dbf96b\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSabTig5195187]{saber-toothed tiger}s</span></td> </tr> <tr> <td>06-07</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>08-10</td> <td>1d3 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{brown bear}s</span></td> </tr> <tr> <td>11-15</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{polar bear}s</span></td> </tr> <tr> <td>16-20</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span></td> </tr> <tr> <td>21-25</td> <td>A half-orc<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\"> @Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span> tending to an injured <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{polar bear}</span>. If the characters assist the druid, she gives them a vial of antitoxin.</td> </tr> <tr> <td>26-30</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>31-35</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbIceMep5195087]{ice mephit}s</span></td> </tr> <tr> <td>36-40</td> <td>2d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbZombie4775851]{zombie}s</span> aboard a galleon trapped in the ice. Searching the ship yields 2d20 days of rations.</td> </tr> <tr> <td>41-45</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}</span></td> </tr> <tr> <td>46-50</td> <td>2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>51-53</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>54-55</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}s</span></td> </tr> <tr> <td>56-57</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>58-60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span>, 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span>, and 2d10 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>61-65</td> <td>1d4 hours of extreme cold (see <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/adventure-environments#WildernessSurvival#ExtremeCold\">chapter 5</a> of the <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">Dungeon Masterâs Guide</span>)</td> </tr> <tr> <td>66-68</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYouRem5195285]{young remorhaz}</span></td> </tr> <tr> <td>69-72</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh} </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span> and 2d8 + 6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>73-75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}</span></td> </tr> <tr> <td>76-80</td> <td>A howl that echoes over the land for 1d3 minutes</td> </tr> <tr> <td>81-82</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMammot5195112]{mammoth}s</span></td> </tr> <tr> <td>83-84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoWhDr5195287]{young white dragon}</span></td> </tr> <tr> <td>85-86</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWinWol5195272]{winter wolves}</span></td> </tr> <tr> <td>87-88</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYeti5195275II]{yeti}s</span></td> </tr> <tr> <td>89-90</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}s</span></td> </tr> <tr> <td>91-92</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}s</span></td> </tr> <tr> <td>93-94</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>95-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAboYet5194868]{abominable yeti}</span></td> </tr> <tr> <td>97-98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRemorh5195181]{remorhaz}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}</span></td> </tr> <tr> <td>00</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYouRem5195285]{young remorhaz}es</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arctic Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"ArcticEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"fd550d4e-c836-4601-af41-d14e5069783c\">Arctic Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"aa98c847-10e1-48d4-9388-525c7c43a79e\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAboYet5194868]{abominable yeti}</span></td> </tr> <tr> <td>02-04</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>05-10</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}s</span></td> </tr> <tr> <td>11-20</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoWhDr5195287]{young white dragon}s</span></td> </tr> <tr> <td>21-25</td> <td>A blizzard that reduces visibility to 5 feet for 1d6 hours</td> </tr> <tr> <td>26-35</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}</span></td> </tr> <tr> <td>36-40</td> <td>A herd of 3d20 + 60 caribou (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDeer5194966II]{deer}</span>) moving through the snow</td> </tr> <tr> <td>41-50</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMammot5195112]{mammoth}s</span></td> </tr> <tr> <td>51-60</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>61-65</td> <td>A mile-wide frozen lake in which the preserved corpses of strange creatures can be seen</td> </tr> <tr> <td>66-75</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYouRem5195285]{young remorhaz}es</span></td> </tr> <tr> <td>76-80</td> <td>A crumbling ice castle littered with the frozen bodies of blue-skinned humanoids</td> </tr> <tr> <td>81-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdWhDr5194877]{adult white dragon}</span></td> </tr> <tr> <td>91-96</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}s</span></td> </tr> <tr> <td>97-99</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRemorh5195181]{remorhaz}es</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnWhDr5194889]{ancient white dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arctic Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"ArcticEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"15faf18e-47c8-4dfa-a526-fdf52fb57bfd\">Arctic Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"69c71fea-3c21-4044-8bd0-f8182a6c45af\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>03-04</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>05-06</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}s</span></td> </tr> <tr> <td>07-08</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}</span></td> </tr> <tr> <td>09-10</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYouRem5195285]{young remorhaz}es</span></td> </tr> <tr> <td>11-20</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}s</span></td> </tr> <tr> <td>21-25</td> <td>A circular patch of black ice on the ground. The air temperature around the patch is warmer than in the surrounding area, and characters who inspect the ice find bits of machinery frozen within.</td> </tr> <tr> <td>26-35</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnWhDr5194889]{ancient white dragon}</span></td> </tr> <tr> <td>36-40</td> <td>An adventurer frozen 6 feet under the ice; 50% chance the corpse has a rare magic item of the DMâs choice</td> </tr> <tr> <td>41-50</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAboYet5194868]{abominable yeti}s</span></td> </tr> <tr> <td>51-60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRemorh5195181]{remorhaz}es</span></td> </tr> <tr> <td>61-65</td> <td>A 500-foot-high wall of ice that is 300 feet thick and spread across 1d4 miles</td> </tr> <tr> <td>66-75</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>76-80</td> <td>The likeness of a stern woman with long, flowing hair, carved into the side of a mountain</td> </tr> <tr> <td>81-90</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}s</span> with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{polar bear}s</span></td> </tr> <tr> <td>91-96</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdWhDr5194877]{adult white dragon}s</span></td> </tr> <tr> <td>97-99</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAboYet5194868]{abominable yeti}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnWhDr5194889]{ancient white dragon} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoWhDr5195287]{young white dragon}s</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arctic Encounters (Levels 17-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":73,"bookCode":"xgte","slug":"random-encounters#ArcticEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Arctic Encounters","slugLink":"ArcticEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.DIBiERpZSSVk81h4Úä{"name":"Coastal Encounters","type":"text","title":{"show":true,"level":1},"_id":"DIBiERpZSSVk81h4","text":{"format":1,"content":"<p data-content-chunk-id=\"824c470d-52bb-4454-adac-e3a1d7738afb\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-003.coastal.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"CoastalEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"3faf9f2d-e237-44c0-ac4b-908d5fa4a0e8\">Coastal Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"9e787855-e392-4c34-98fd-a30bf257fe8d\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPseudo4775834]{pseudodragon}</span></td> </tr> <tr> <td>02-05</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCrab4775810II]{crab}s</span></td> </tr> <tr> <td>06-10</td> <td>2d6 fishers (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s</span>)</td> </tr> <tr> <td>11</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{poisonous snake}s</span></td> </tr> <tr> <td>12-13</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s</span> protecting a stranded <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNoble5195145I]{noble}</span></td> </tr> <tr> <td>14-15</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>16-18</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerSki5195119]{merfolk}</span></td> </tr> <tr> <td>19-20</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>21-25</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhoul5195009I]{ghoul}s </span>feeding on corpses aboard the wreckage of a merchant ship. A search uncovers 2d6 bolts of ruined silk, a 50-foot length of rope, and a barrel of salted herring.</td> </tr> <tr> <td>26-27</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s </span>with 1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>28-29</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span></td> </tr> <tr> <td>30-31</td> <td>3d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>32-33</td> <td>2d4 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{blood hawk}s</span></td> </tr> <tr> <td>34-35</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPteran5195173]{pteranodon}s</span></td> </tr> <tr> <td>36-40</td> <td>A few dozen baby turtles struggling to make their way to the sea</td> </tr> <tr> <td>41-42</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{giant lizard}s</span></td> </tr> <tr> <td>43-44</td> <td>1d6 + 4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCra4775818]{giant crab}s</span></td> </tr> <tr> <td>45-46</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>47-48</td> <td>2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>49-53</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>54-55</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>56-60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSeaHag5195198]{sea hag}</span></td> </tr> <tr> <td>61-65</td> <td>A momentary formation in the waves that looks like an enormous humanoid face</td> </tr> <tr> <td>66-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span></td> </tr> <tr> <td>71-75</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>76-80</td> <td>A lone hermit (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriAco5195169]{acolyte}</span>) sitting on the beach, contemplating the meaning of the multiverse</td> </tr> <tr> <td>81</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span></td> </tr> <tr> <td>82</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}s</span></td> </tr> <tr> <td>83</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>84</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s </span>or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerrow5195121]{merrow}</span></td> </tr> <tr> <td>85</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>86</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>87</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPlesio5195166]{plesiosaurus}es</span></td> </tr> <tr> <td>88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>89</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s</span></td> </tr> <tr> <td>90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanshe5194916]{banshee}</span></td> </tr> <tr> <td>91-92</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}s</span></td> </tr> <tr> <td>93-94</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">sahuagin @Compendium[dnd-beyond.beyond-monsters.ddbPriest5195170]{priest}ess </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerrow5195121]{merrow}</span> and 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>95-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahBar5195188]{sahuagin baron}</span></td> </tr> <tr> <td>97-98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.dd8AâůbWatEle5195261]{water elemental}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195280]{young bronze dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Coastal Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"CoastalEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"98d8d172-cc08-4a34-8643-25aaf67b146e\">Coastal Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"df94233b-2520-47dc-8dda-1b853c0b18e6\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{giant wolf spider}s</span></td> </tr> <tr> <td>02-03</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPteran5195173]{pteranodon}s</span></td> </tr> <tr> <td>04-05</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>06-07</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>08</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSeaHag5195198]{sea hag}</span></td> </tr> <tr> <td>09-10</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>11-15</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>16-20</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}s</span></td> </tr> <tr> <td>21-25</td> <td>A <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPseudo4775834]{pseudodragon} </span>chasing gulls through the air</td> </tr> <tr> <td>26-29</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}s</span></td> </tr> <tr> <td>30-32</td> <td>2d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>33-35</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}</span> singing a dirge (day only) or<br>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanshe5194916]{banshee} </span>(night only)</td> </tr> <tr> <td>36-40</td> <td>A stoppered bottle containing an illegible note and half buried in the sand</td> </tr> <tr> <td>41-43</td> <td>3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSeaHag5195198]{sea hag}s</span></td> </tr> <tr> <td>44-46</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>47-50</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPlesio5195166]{plesiosaurus}es</span></td> </tr> <tr> <td>51-53</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s</span></td> </tr> <tr> <td>54-56</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>57-60</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}s</span></td> </tr> <tr> <td>61-65</td> <td>A battle at sea between two galleons</td> </tr> <tr> <td>66-70</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerrow5195121]{merrow}</span></td> </tr> <tr> <td>71-75</td> <td>A pirate crew consisting of 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain}</span>, 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span>, 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span>, and 2d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span>, all searching for buried treasure</td> </tr> <tr> <td>76-80</td> <td>A severed humanoid hand tangled in a net</td> </tr> <tr> <td>81-82</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}</span></td> </tr> <tr> <td>83-84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops}</span></td> </tr> <tr> <td>85-86</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanshe5194916]{banshee}s </span>(night only)</td> </tr> <tr> <td>87-88</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>89-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195280]{young bronze dragon}</span></td> </tr> <tr> <td>91-93</td> <td>1d3<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\"> @Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>94-95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}</span></td> </tr> <tr> <td>96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahBar5195188]{sahuagin baron} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahPri5195189]{sahuagin priestess}es </span>and 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDjinni5194971]{djinni}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMarid5195116I]{marid}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195221]{storm giant}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Coastal Encounters (Levels 5-10)]{Open RollTable}</div><p class=\"Table-Styles_Table-Title\" data-content-chunk-id=\"da657d40-db37-48b9-8d9e-b2c9d13d540c\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-004.encounters.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"CoastalEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"5864e703-7c57-4ab3-9db0-66244ac924e0\">Coastal Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f3fdc89e-ab40-4748-8dd7-a6c3019d8fa5\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanshe5194916]{banshee}s </span>(night only)</td> </tr> <tr> <td>02-04</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops}</span></td> </tr> <tr> <td>05-08</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s</span></td> </tr> <tr> <td>09-10</td> <td>1d8 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>11-20</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}</span></td> </tr> <tr> <td>21-25</td> <td>A nest of 1d6 dragon turtle eggs</td> </tr> <tr> <td>26-35</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahBar5195188]{sahuagin baron}s</span></td> </tr> <tr> <td>36-40</td> <td>A trident partially buried in the sand</td> </tr> <tr> <td>41-50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195280]{young bronze dragon}</span></td> </tr> <tr> <td>51-55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMarid5195116I]{marid}</span></td> </tr> <tr> <td>56-60</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}s</span></td> </tr> <tr> <td>61-65</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}s </span>crawling over 1d6 wrecked ships and feeding on the dead</td> </tr> <tr> <td>66-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDjinni5194971]{djinni}</span></td> </tr> <tr> <td>71-75</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195280]{young bronze dragon}s</span></td> </tr> <tr> <td>76-80</td> <td>A beached whale, dead and bloated. If it takes any damage, it explodes, and each creature within 30 feet of it must make a [[/save dex 15 format=long]], taking 5d6 bludgeoning damage on a failed save, or half as much damage on a successful one.</td> </tr> <tr> <td>81-82</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>83-84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195221]{storm giant}</span></td> </tr> <tr> <td>85-86</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}s</span></td> </tr> <tr> <td>87-88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBrDr5198155]{adult bronze dragon}</span></td> </tr> <tr> <td>89-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBlDr5194870]{adult blue dragon}</span></td> </tr> <tr> <td>91-93</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>94-97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDraTur5194973]{dragon turtle}</span></td> </tr> <tr> <td>98-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBrDr5194883]{ancient bronze dragon}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBlDr5194881]{ancient blue dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Coastal Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"CoastalEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"fa0e9989-e202-4871-a999-2052d95b0a83\">Coastal Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3c9a3d72-9e16-417f-867a-360b7cee6abf\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}</span></td> </tr> <tr> <td>11-20</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195221]{storm giant}</span></td> </tr> <tr> <td>21-25</td> <td>An <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBrDr5198155]{adult bronze dragon} </span>fighting an <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBlDr5194870]{adult blue dragon} </span>to the death</td> </tr> <tr> <td>26-40</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>41-50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBrDr5198155]{adult bronze dragon} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBlDr5194870]{adult blue dragon}</span></td> </tr> <tr> <td>51-60</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbDjinni5194971]{djinn} </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMarid5195116I]{marid}s</span></td> </tr> <tr> <td>61-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDraTur5194973]{dragon turtle}</span></td> </tr> <tr> <td>71-75</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>76-80</td> <td>1d6 + 2 waterspouts that dance on the water before stopping abruptly</td> </tr> <tr> <td>81-90</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}s</span></td> </tr> <tr> <td>91-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBrDr5194883]{ancient bronze dragon}</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBlDr5194881]{ancient blue dragon}</span></td> </tr> <tr> <td>00</td> <td>1d3 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195221]{storm giant}s</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Coastal Encounters (Levels 17-20)]{Open RollTable}</div><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"3d93b500-33bd-4240-8f53-ebe6aec0b652\"> <p data-content-chunk-id=\"9a3264fd-a840-4769-9407-25a5eb966887\">Danger is everywhere. Always keep one eye open.<br><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-001.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Thatâs much easier for me than it is for you.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":74,"bookCode":"xgte","slug":"random-encounters#CoastalEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Coastal Encounters","slugLink":"CoastalEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.9jxoVD6oxD8r5v6aĆ{"name":"Desert Encounters","type":"text","title":{"show":true,"level":1},"_id":"9jxoVD6oxD8r5v6a","text":{"format":1,"content":"<p data-content-chunk-id=\"3a15c97a-55fc-4700-8be3-9c5614b7733f\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-005.desert.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"DesertEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"3658dcef-0eae-45e8-8a5d-085a9d2b3977\">Desert Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"aca709ee-bc0a-423e-93a5-5881eb763f7c\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>3d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScorpi4775840]{scorpion}s</span></td> </tr> <tr> <td>02</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVultur5195256]{vulture}s</span></td> </tr> <tr> <td>03</td> <td>1 abandoned <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMule4775829II]{mule}</span></td> </tr> <tr> <td>04</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCamel4775807I]{camel}s </span>bound for a distant city</td> </tr> <tr> <td>05</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFlySna5194999]{flying snake}s</span></td> </tr> <tr> <td>06</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{hyena}s </span>or 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbJackal5195091]{jackal}s</span></td> </tr> <tr> <td>07</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s</span> escorting a <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNoble5195145I]{noble}</span> to the edge of the desert, all of them astride <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCamel4775807I]{camel}s</span></td> </tr> <tr> <td>08</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCat4775808III]{cat}s</span></td> </tr> <tr> <td>09</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPseudo4775834]{pseudodragon}</span></td> </tr> <tr> <td>10</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{poisonous snake}s</span></td> </tr> <tr> <td>11-13</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>14-15</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{giant wolf spider}s</span></td> </tr> <tr> <td>16-17</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}</span></td> </tr> <tr> <td>18-20</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{giant poisonous snake}s</span></td> </tr> <tr> <td>21-25</td> <td>Single-file tracks marching deeper into the desert</td> </tr> <tr> <td>26-27</td> <td>4d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>28-29</td> <td>1 @Compendium[dnd-beyond.beyond-monsters.ddbJackal5195092]{jackalwere}</td> </tr> <tr> <td>30-31</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span></td> </tr> <tr> <td>32-33</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{giant lizard}s</span></td> </tr> <tr> <td>34-35</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarm of insects}</span></td> </tr> <tr> <td>36-40</td> <td>An oasis surrounded by palm trees and containing the remnants of an old camp</td> </tr> <tr> <td>41-44</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>45-46</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{constrictor snake}s</span></td> </tr> <tr> <td>47-48</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>49-50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDusMep5194978]{dust mephit}</span></td> </tr> <tr> <td>51-52</td> <td>1d3 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>53-54</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span></td> </tr> <tr> <td>55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span></td> </tr> <tr> <td>56-57</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>58</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}</span></td> </tr> <tr> <td>59-60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}</span></td> </tr> <tr> <td>61-65</td> <td>A brass lamp lying on the ground</td> </tr> <tr> <td>66-67</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaVul5195031]{giant vulture}s</span></td> </tr> <tr> <td>68</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}</span></td> </tr> <tr> <td>69</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}</span></td> </tr> <tr> <td>70-71</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>72</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span></td> </tr> <tr> <td>73-74</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMummy5195135I]{mummy}</span></td> </tr> <tr> <td>75</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>76-80</td> <td>A pile of humanoid bones wrapped in rotting cloth</td> </tr> <tr> <td>81-82</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLamia5195103I]{lamia}</span></td> </tr> <tr> <td>83</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>84</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDeaDog5194961]{death dog}s</span></td> </tr> <tr> <td>85-86</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSco5195026]{giant scorpion}s</span></td> </tr> <tr> <td>87</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison} </span>with 1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>88-89</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span> and 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>90</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbThrMar5195233]{thri-kreen}</span></td> </tr> <tr> <td>91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAirEle5194878]{air elemental}</span></td> </tr> <tr> <td>92</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>93</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirEle4904758]{fire elemental}</span></td> </tr> <tr> <td>94</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}</span></td> </tr> <tr> <td>96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195279]{young brass dragon}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMedusa5195118]{medusa}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTableů-uů[Desert Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"DesertEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"616a4130-018e-4d9e-a810-2d8b804b41e7\">Desert Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"4d54c267-4aca-4821-a196-993ec9880001\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>02</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbJackal5195092]{jackalweres}</span></td> </tr> <tr> <td>03</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>04</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDusMep5194978]{dust mephit}s</span></td> </tr> <tr> <td>05</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarms of insects}</span></td> </tr> <tr> <td>06</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}</span></td> </tr> <tr> <td>07-08</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{lion}</span></td> </tr> <tr> <td>09-10</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span></td> </tr> <tr> <td>11-12</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>13-17</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMummy5195135I]{mummy}</span></td> </tr> <tr> <td>18-20</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaVul5195031]{giant vulture}s</span></td> </tr> <tr> <td>21-25</td> <td>A stone obelisk partly buried in the sand</td> </tr> <tr> <td>26-28</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>29-35</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>36-40</td> <td>1d6 + 1 empty tents</td> </tr> <tr> <td>41-43</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbThrMar5195233]{thri-kreen}</span></td> </tr> <tr> <td>44-46</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>47-50</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDeaDog5194961]{death dog}s</span></td> </tr> <tr> <td>51-52</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSco5195026]{giant scorpion}s</span></td> </tr> <tr> <td>53</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirEle4904758]{fire elemental}</span></td> </tr> <tr> <td>54-55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 3d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>56</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>57-58</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLamia5195103I]{lamia}s</span></td> </tr> <tr> <td>59-60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAirEle5194878]{air elemental}</span></td> </tr> <tr> <td>61-65</td> <td>A meteorite resting at the bottom of a glassy crater</td> </tr> <tr> <td>66</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>67-68</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195279]{young brass dragon}</span></td> </tr> <tr> <td>69-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s </span>and 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>71-72</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops}</span></td> </tr> <tr> <td>73</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>74-75</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}s</span></td> </tr> <tr> <td>76-80</td> <td>Strong winds that kick up dust and reduce visibility to 1d6 feet for 1d4 hours</td> </tr> <tr> <td>81-83</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>84-85</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>86-87</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>88-90</td> <td>2d4<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\"> @Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}</span></td> </tr> <tr> <td>92</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>93</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}s</span></td> </tr> <tr> <td>94</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMedusa5195118]{medusa}s</span></td> </tr> <tr> <td>95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuaNag5195066]{guardian naga}</span></td> </tr> <tr> <td>96</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195279]{young brass dragon}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEfreet5194981]{efreeti}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpOfLo5195211]{gynosphinx}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBrDr5194871]{adult brass dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Desert Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"DesertEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"a4a2c83d-3f64-4463-a5e9-b886fdda674b\">Desert Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"37107893-6e93-4917-89b6-3964553fdf40\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195279]{young brass dragon}</span></td> </tr> <tr> <td>02-05</td> <td>4d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span></td> </tr> <tr> <td>06-10</td> <td>3d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>11-12</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLamia5195103I]{lamia}s</span></td> </tr> <tr> <td>13-14</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>15-17</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSco5195026]{giant scorpion}s</span></td> </tr> <tr> <td>18-20</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>21-25</td> <td>A desert caravan consisting of 1d6 merchants (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNoble5195145I]{noble}s</span>) with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s</span></td> </tr> <tr> <td>26-27</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>28-30</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirEle4904758]{fire elemental}s</span></td> </tr> <tr> <td>31-32</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 3d10 + 10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>33-35</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>36-40</td> <td>1d6 square miles of desert glass</td> </tr> <tr> <td>41-42</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}</span></td> </tr> <tr> <td>43-45</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>46-48</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAirEle5194878]{air elemental}s</span></td> </tr> <tr> <td>49-50</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}s</span></td> </tr> <tr> <td>51-55</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMedusa5195118]{medusa}s</span></td> </tr> <tr> <td>56-60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span> with 3d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSkelet4775841]{skeleton}s</span></td> </tr> <tr> <td>61-65</td> <td>A plundered pyramid</td> </tr> <tr> <td>66-70</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBrDr5195279]{young brass dragon}s</span></td> </tr> <tr> <td>71-75</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}s</span></td> </tr> <tr> <td>76-78</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>79-82</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBrDr5194871]{adult brass dragon}</span></td> </tr> <tr> <td>83-85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPurWor5195174]{purple worm}</span></td> </tr> <tr> <td>86</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}s</span></td> </tr> <tr> <td>87-88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMumLor5195134]{mummy lord}</span></td> </tr> <tr> <td>89</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuaNag5195066]{guardian naga}s</span></td> </tr> <tr> <td>90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBlDr5194870]{adult blue dragon}</span></td> </tr> <tr> <td>91</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpOfLo5195211]{gynosphinx}es</span></td> </tr> <tr> <td>92-93</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbEfreet5194981]{efreet}</span></td> </tr> <tr> <td>94</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpOfVa5195213]{androsphinx}</span></td> </tr> <tr> <td>95</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>96-97</td> <td>1 @Compendium[dnd-beyond.beyond-monsters.ddbDracol5194972]{adult blue dracolich}</td> </tr> <tr> <td>98-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBrDr5194882]{ancient brass dragon}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBlDr5194881]{ancient blue dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Desert Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"DesertEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"b40b215b-7e90-4fa2-afae-1e96b0d19c37\">Desert Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"13e1d04b-fb9c-4aef-b19e-aa132d6aaabf\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBrDr5194871]{adult brass dragon}</span></td> </tr> <tr> <td>06-10</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}s </span>with 2d10 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}s</span> and 4d6 + 6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>11-14</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMedusa5195118]{medusa}s</span></td> </tr> <tr> <td>15-18</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPurWor5195174]{purple worm}s</span></td> </tr> <tr> <td>19-22</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>23-25</td> <td>An abandoned city made from white marble, empty during the day. At night, harmless apparitions roam the streets, replaying the final moments of their lives.</td> </tr> <tr> <td>26-30</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195278]{young blue dragon}s</span></td> </tr> <tr> <td>31-35</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMumLor5195134]{mummy lord}</span></td> </tr> <tr> <td>36-40</td> <td>1d4 hours of <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/adventure-environments#WildernessSurvival#ExtremeHeat\">extreme heat</a> (see chapter 5 of the <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">Dungeon Masterâs Guide</span>)</td> </tr> <tr> <td>41-50</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuaNag5195066]{guardian naga}s</span></td> </tr> <tr> <td>51-60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbEfreet5194981]{efreet}</span></td> </tr> <tr> <td>61-63</td> <td>An old signpost identifying a single destination, called Pazar</td> </tr> <tr> <td>64-72</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>73-80</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpOfLo5195211]{gynosphinx}es</span></td> </tr> <tr> <td>81-85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDracol5194972]{adult blue dracolich}</span></td> </tr> <tr> <td>86-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpOfVa5195213]{androsphinx}</span></td> </tr> <tr> <td>91-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBrDr5194882]{ancient brass dragon}</span></td> </tr> <tr> <td>97-99</td> <td>1<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\"> @Compendium[dnd-beyond.beyond-monsters.ddbAnBlDr5194881]{ancient blue dragon}</span></td> </tr> <tr> <td>00</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBrDr5194871]{adult brass dragon}s</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Desert Encounters (Levels 17-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":75,"bookCode":"xgte","slug":"random-encounters#DesertEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Desert Encounters","slugLink":"DesertEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.VL1MBRrYF7tmgQZs{"name":"Forest Encounters","type":"text","title":{"show":true,"level":1},"_id":"VL1MBRrYF7tmgQZs","text":{"format":1,"content":"<p data-content-chunk-id=\"5e3b67aa-4cc5-487a-bc69-222cbdd1615b\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-006.forest.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"ForestEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"5149e197-882a-43b0-8974-091fc1235eea\">Forest Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8834fbd6-b517-4d11-93be-b03fa22a4320\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaOwl5195024]{giant owl}</span></td> </tr> <tr> <td>02</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCat4775808III]{cat}s</span></td> </tr> <tr> <td>03</td> <td>2d4 woodcutters (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s</span>)</td> </tr> <tr> <td>04</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBadger4775802]{badger} </span>or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{poisonous snake}s</span></td> </tr> <tr> <td>05</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBaboon5194910]{baboon}s</span></td> </tr> <tr> <td>06</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{hyena}s</span></td> </tr> <tr> <td>07</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOwl4775831III]{owl}</span></td> </tr> <tr> <td>08</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPseudo4775834]{pseudodragon}</span></td> </tr> <tr> <td>09</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPanthe4775832]{panther}</span></td> </tr> <tr> <td>10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{giant poisonous snake}</span></td> </tr> <tr> <td>11</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBoar4775805II]{boar}s</span></td> </tr> <tr> <td>12</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{giant lizard}s</span></td> </tr> <tr> <td>13</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbApe4775801III]{ape} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTiger4775846I]{tiger}</span></td> </tr> <tr> <td>14</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMastif4775828]{mastiff}s</span></td> </tr> <tr> <td>15</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBat5195012]{giant bat}s </span>or 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFlySna5194999]{flying snake}s</span></td> </tr> <tr> <td>16</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}</span> or 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s </span>with 1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMastif4775828]{mastiff}s</span></td> </tr> <tr> <td>17</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>18</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{constrictor snake}s</span></td> </tr> <tr> <td>19</td> <td>1d10 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaRat5195025]{giant rat}s </span>or 2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaWea4775822]{giant weasel}s</span></td> </tr> <tr> <td>20</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNeeBli5195141]{needle blight}s</span> with 1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTwiBli5195242]{twig blight}s</span></td> </tr> <tr> <td>21-25</td> <td>A lost, weeping child. If the characters take the child home, the parents reward them with 1d3 <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/potions-ofhealing\">potions of healing</a></span>.</td> </tr> <tr> <td>26</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{giant frog}s</span></td> </tr> <tr> <td>27</td> <td>4d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>28</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBlaBea4775804]{black bear}s</span></td> </tr> <tr> <td>29</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>30</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSatyr5195195I]{satyr}</span></td> </tr> <tr> <td>31</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKenku5195094I]{kenku}</span></td> </tr> <tr> <td>32</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVinBli5195252]{vine blight}s </span>with 1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAwaShr5194905]{awakened shrub}s</span></td> </tr> <tr> <td>33</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfRa5195229]{swarms of ravens}</span></td> </tr> <tr> <td>34</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbFaDrYo5194992]{faerie dragon} </span>(yellow or younger)</td> </tr> <tr> <td>35</td> <td>1d4 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBad4775817]{giant badger}s</span></td> </tr> <tr> <td>36-40</td> <td>A young woodcutter (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}</span>) racing through the forest to rescue a lost friend</td> </tr> <tr> <td>41</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBliDog4830980]{blink dog}s</span></td> </tr> <tr> <td>42</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif pŘ:łżůlural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSprite4775845]{sprite}s</span></td> </tr> <tr> <td>43</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbElk4775815III]{elk}</span></td> </tr> <tr> <td>44</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{lizardfolk} </span>or 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>45</td> <td>1d4 + 4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{wolves}</span></td> </tr> <tr> <td>46</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{giant wolf spider}s</span></td> </tr> <tr> <td>47</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarm of insects}</span> or 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{blood hawk}s</span></td> </tr> <tr> <td>48</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPixie5195164I]{pixie}s</span></td> </tr> <tr> <td>49</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{brown bear}</span></td> </tr> <tr> <td>50</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>51</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDryad5194977I]{dryad}s</span></td> </tr> <tr> <td>52</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAwaTre5194906]{awakened tree}</span></td> </tr> <tr> <td>53</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}</span></td> </tr> <tr> <td>54</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEtterc5194989]{ettercap}</span> or 1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>56</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss} </span>with 2d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>57</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnkheg5194897]{ankheg}</span></td> </tr> <tr> <td>58</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}</span></td> </tr> <tr> <td>59</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBugWar4831002]{bugbear}s</span> or 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPegasu5195153]{pegasus}</span></td> </tr> <tr> <td>61-65</td> <td>A stream of cool, clean water flowing between the trees</td> </tr> <tr> <td>66</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}</span></td> </tr> <tr> <td>67</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbFaDrAd5194991]{faerie dragon} </span>(green or older)</td> </tr> <tr> <td>68</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerewo5195267]{werewolf}</span> or 1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWorg4831031II]{worg}s</span></td> </tr> <tr> <td>69</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span> harvesting mistletoe</td> </tr> <tr> <td>70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWilloW5195270]{will-o'-wisp}</span></td> </tr> <tr> <td>71</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{dire wolves}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar}</span></td> </tr> <tr> <td>72</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaWas5195032]{giant wasp}s</span></td> </tr> <tr> <td>73</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOwlbea5195152]{owlbear}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span></td> </tr> <tr> <td>74</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span></td> </tr> <tr> <td>75</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>76-80</td> <td>1d6 web cocoons hanging from the branches, holding withered carcasses</td> </tr> <tr> <td>81</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}</span> or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar}s</span></td> </tr> <tr> <td>82</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span></td> </tr> <tr> <td>83</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCenTro5194939]{centaur}s</span> or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span></td> </tr> <tr> <td>84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 2d4 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fang of Yeenoghu}</span></td> </tr> <tr> <td>86</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrick5195061I]{grick}s</span></td> </tr> <tr> <td>87</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>88</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerera5195265]{wererat}s</span></td> </tr> <tr> <td>89</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl} </span>(day) or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanshe5194916]{banshee} </span>(night)</td> </tr> <tr> <td>90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>91</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span> or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLizGeo5195107]{lizardfolk shaman} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwaOVS5195231]{swarms of poisonous snakes} </span>and 1d10 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{lizardfolk}</span></td> </tr> <tr> <td>93</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDisBea5194970]{displacer beast}s</span></td> </tr> <tr> <td>94</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s</span></td> </tr> <tr> <td>95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span> and 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar}s</span></td> </tr> <tr> <td>96</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">1 @Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}</span> with 1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>97</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbUnicor5195246]{unicorn}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Forest Encounters (Levels 1-4)]{Open RollTable}</div><p class=\"Table-Styles_Table-Title\" data-content-chunk-id=\"f281e8ff-3ffb-4ea3-9865-e6cb0a70c5f6\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-007.glade.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"ForestEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"78728155-bb35-4660-b44d-181f473c02b5\">Forest Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"524fade4-b6b8-496a-aea8-85f8e76e0397\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVinBli5195252]{vine blight}s</span></td> </tr> <tr> <td>02</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s </span>or 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>03</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbApe4775801III]{ape}s </span>or 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSatyr5195195I]{satyr}s</span></td> </tr> <tr> <td>04</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWilloW5195270]{will-o'-wisps}</span></td> </tr> <tr> <td>05</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwaOVS5195231]{swarms of poisonous snakes}</span></td> </tr> <tr> <td>06</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span> and 1d8 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>07</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{constrictor snake}s</span> or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTiger4775846I]{tiger}s</span></td> </tr> <tr> <td>08</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss} </span>with 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>09</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbFaDrAd5194991]{faerie dragon} </span>(any age)</td> </tr> <tr> <td>10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{brown bear} </span>or 1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBlaBea4775804]{black bear}s</span></td> </tr> <tr> <td>11-13</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar}s</span></td> </tr> <tr> <td>14-15</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span></td> </tr> <tr> <td>16-17</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLizGeo5195107]{lizardfolk shaman} </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{lizardfolk}</span></td> </tr> <tr> <td>18</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>19</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnkheg5194897]{ankheg}s</span></td> </tr> <tr> <td>20</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAwaTre5194906]{awakened tree}s</span> (day) or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanshe5194916]{banshee} </span>(night)</td> </tr> <tr> <td>21-25</td> <td>A small shack almost hidden by the deep forest. The interior is empty aside from a large cast-iron oven.</td> </tr> <tr> <td>26</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}</span></td> </tr> <tr> <td>27-28</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span> or 1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>29-30</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord} </span>with 1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>31-32</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerera5195265]{wererat}s</span></td> </tr> <tr> <td>33</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrick5195061I]{grick}s</span></td> </tr> <tr> <td>34</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>35</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbPegasu5195153]{pegasi}</span></td> </tr> <tr> <td>36-40</td> <td>An old stone archway of obvious elven design. Any character who passes under it makes Wisdom (&amp;Reference[prc]{Perception}) checks with advantage for 1 hour.</td> </tr> <tr> <td>41-42</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDryad5194977I]{dryad}s</span></td> </tr> <tr> <td>43</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span></td> </tr> <tr> <td>44</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>45-46</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span> and 1d6 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>47-48</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{dire wolves}</span></td> </tr> <tr> <td>49-50</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBugWar4831002]{bugbear}s</span></td> </tr> <tr> <td>51-52</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCenTro5194939]{centaur}s</span></td> </tr> <tr> <td>53-54</td> <td>3d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBliDog4830980]{blink dog}s</span></td> </tr> <tr> <td>55-56</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOwlbea5195152]{owlbear}s</span></td> </tr> <tr> <td>57-58</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span></td> </tr> <tr> <td>59-60</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s</span></td> </tr> <tr> <td>61-65</td> <td>A clear pool of water with 1d6 sleeping animals lying around its edge</td> </tr> <tr> <td>66-67</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWerewo5195267]{werewolves}</span></td> </tr> <tr> <td>68-69</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}</span></td> </tr> <tr> <td>70-71</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEtterc5194989]{ettercap}s</span></td> </tr> <tr> <td>72-73</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbElk4775815III]{elk}</span></td> </tr> <tr> <td>74-75</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>76-80</td> <td>An old tree with a wizened face carved into the trunk</td> </tr> <tr> <td>81</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}s</span></td> </tr> <tr> <td>82</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDisBea5194970]{displacer beast}s</span></td> </tr> <tr> <td>83</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}s</span></td> </tr> <tr> <td>84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 3d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span> and 4d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}</span></td> </tr> <tr> <td>86</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>87</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>88</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}s</span></td> </tr> <tr> <td>89</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOni5195150III]{oni}</span></td> </tr> <tr> <td>90</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbUnicor5195246]{unicorn}s</span></td> </tr> <tr> <td>91</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGrDr5195283]{young green dragon}</span></td> </tr> <tr> <td>93</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>94</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTreant5195236]{treant}</span></td> </tr> <tr> <td>96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriAnc5195060]{grick alpha} </span>with 1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrick5195061I]{grick}s</span></td> </tr> <tr> <td>98</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaApe5195010]{giant ape}s</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuaNag5195066]{guardian naga}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdGoDr5194873]{adult gold dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Forest Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"ForestEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"048a4ad9-9264-48db-8288-0a4301ea4604\">Forest Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ed8c11bd-c6bd-45f1-ba16-e473ab67b275\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-03</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}</span></td> </tr> <tr> <td>04-05</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}s</span> performing a ritual for the dead (day only) or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanshe5194916]{banshee}s </span>(night only)</td> </tr> <tr> <td>06-07</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>08-10</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span> with 2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span></td> </tr> <tr> <td>11-15</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDisBea5194970]{displacer beast}s</span></td> </tr> <tr> <td>16-20</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>21-25</td> <td>A pool of clear, still water. Gold coins litter the bottom, but they disappear if removed from the pool.</td> </tr> <tr> <td>26-30</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOwlbea5195152]{owlbear}s</span></td> </tr> <tr> <td>31-35</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWerewo5195267]{werewolves}</span></td> </tr> <tr> <td>36-40</td> <td>A small woodland shrine dedicated to a mysterious cult named the Siswa</td> </tr> <tr> <td>41-45</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>46-50</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}s</span></td> </tr> <tr> <td>51-52</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}s</span></td> </tr> <tr> <td>53-54</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>55-56</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGrDr5195283]{young green dragon}</span></td> </tr> <tr> <td>57-58</td> <td>1d4 <span class=sĂ)ů\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>59-60</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}s</span></td> </tr> <tr> <td>61-65</td> <td>A group of seven people (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s</span>) wearing animal masks and ambling through the woods</td> </tr> <tr> <td>66-67</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>68-69</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}s</span></td> </tr> <tr> <td>70-71</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTreant5195236]{treant}</span></td> </tr> <tr> <td>72-73</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbUnicor5195246]{unicorn}s</span></td> </tr> <tr> <td>74-75</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>76-80</td> <td>Peals of silvery laughter that echo from a distance</td> </tr> <tr> <td>81-82</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuaNag5195066]{guardian naga}</span></td> </tr> <tr> <td>83-84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGoDr5195282]{young gold dragon}</span></td> </tr> <tr> <td>85-86</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriAnc5195060]{grick alpha}</span> with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrick5195061I]{grick}s</span></td> </tr> <tr> <td>87-88</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}s</span></td> </tr> <tr> <td>89-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdGrDr5194874]{adult green dragon}</span></td> </tr> <tr> <td>91-93</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaApe5195010]{giant ape}s</span></td> </tr> <tr> <td>94-96</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOni5195150III]{oni}</span></td> </tr> <tr> <td>97-99</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTreant5195236]{treant}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnGrDr5194886]{ancient green dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Forest Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"ForestEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"882089b7-d84d-4e83-8e76-5327ee291f43\">Forest Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ec551f91-b75f-45b7-a35e-a710b79f23d9\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGrDr5195283]{young green dragon}</span></td> </tr> <tr> <td>06-10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTreant5195236]{treant}</span></td> </tr> <tr> <td>11-13</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuaNag5195066]{guardian naga}</span></td> </tr> <tr> <td>14-16</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>17-19</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbUnicor5195246]{unicorn}s</span></td> </tr> <tr> <td>20-22</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriAnc5195060]{grick alpha}s</span></td> </tr> <tr> <td>23-25</td> <td>For a few hundred feet, wherever the characters step, flowers bloom and emit soft light.</td> </tr> <tr> <td>26-28</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGoDr5195282]{young gold dragon}</span></td> </tr> <tr> <td>29-31</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}s</span></td> </tr> <tr> <td>32-34</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}s</span></td> </tr> <tr> <td>35-37</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOni5195150III]{oni}</span></td> </tr> <tr> <td>38-40</td> <td>4d6 + 10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">elves</span> living in a small community in the treetops</td> </tr> <tr> <td>41-43</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>44-46</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>47-49</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaApe5195010]{giant ape}s</span></td> </tr> <tr> <td>50-52</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}s</span></td> </tr> <tr> <td>53-62</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGrDr5195283]{young green dragon}s</span></td> </tr> <tr> <td>63-65</td> <td>A 50-foot-tall stone statue of an elf warrior with hand raised, palm out, as if to forbid travelers from coming this way</td> </tr> <tr> <td>66-75</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTreant5195236]{treant}s</span></td> </tr> <tr> <td>76-80</td> <td>A cairn &amp;Reference[set]{set} atop a low hill</td> </tr> <tr> <td>81-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdGoDr5194873]{adult gold dragon}</span></td> </tr> <tr> <td>91-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnGrDr5194886]{ancient green dragon}</span></td> </tr> <tr> <td>97-99</td> <td>2d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTreant5195236]{treant}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnGoDr5194885]{ancient gold dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Forest Encounters (Levels 17-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":76,"bookCode":"xgte","slug":"random-encounters#ForestEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Forest Encounters","slugLink":"ForestEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.Xp8w9nVoP5lv88oNř{"name":"Grassland Encounters","type":"text","title":{"show":true,"level":1},"_id":"Xp8w9nVoP5lv88oN","text":{"format":1,"content":"<p data-content-chunk-id=\"1ec7e452-eaca-4cbd-8961-d28d96b7b4d1\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-008.grasslands.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"GrasslandEncountersLevels15\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"5eaed270-66f1-4811-9fc6-79f57be9795c\">Grassland Encounters (Levels 1-5)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"4bf9e0f3-b70e-4c82-b191-a5c6d01c0da8\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>02</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}</span></td> </tr> <tr> <td>03</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}</span></td> </tr> <tr> <td>04</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>05</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnkylo5194898]{ankylosaurus}</span></td> </tr> <tr> <td>06</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}</span></td> </tr> <tr> <td>07</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAllosa5194879]{allosaurus}es</span></td> </tr> <tr> <td>08-09</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbElepha4775814]{elephant}s</span></td> </tr> <tr> <td>10-14</td> <td>A circle of standing stones within which the air is utterly still, no matter how hard the wind blows outside</td> </tr> <tr> <td>15-16</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}</span></td> </tr> <tr> <td>17-18</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>19-20</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPegasu5195153]{pegasus}</span></td> </tr> <tr> <td>21-22</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnkheg5194897]{ankheg}</span></td> </tr> <tr> <td>23-24</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRhinoc5195183]{rhinoceros}es</span></td> </tr> <tr> <td>25-28</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCockat5194949]{cockatrice}s</span></td> </tr> <tr> <td>29-32</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaWas5195032]{giant wasp}s </span>or 1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarms of insects}</span></td> </tr> <tr> <td>33-36</td> <td>1d4 @Compendium[dnd-beyond.beyond-monsters.ddbJackal5195092]{jackalweres} or 1d4 @Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scouts}</td> </tr> <tr> <td>37-40</td> <td>1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{giant goat}s </span>or 1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWorg4831031II]{worg}s</span></td> </tr> <tr> <td>41-44</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span>, 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span>, or 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span></td> </tr> <tr> <td>45-46</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{giant poisonous snake}s</span></td> </tr> <tr> <td>47-48</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbElk4775815III]{elk} </span>or 1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRidHor4775839]{riding horse}s</span></td> </tr> <tr> <td>49-50</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>51-52</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBoar4775805II]{boar}s</span></td> </tr> <tr> <td>53-54</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPanthe4775832]{panther} </span>(leopard) or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{lion}</span></td> </tr> <tr> <td>55-58</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s </span>riding <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{wolves}</span></td> </tr> <tr> <td>59-62</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{giant wolf spider}s </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}</span></td> </tr> <tr> <td>63-65</td> <td>1d8 + 4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPteran5195173]{pteranodon}s</span></td> </tr> <tr> <td>66-69</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{wolves}</span></td> </tr> <tr> <td>70-74</td> <td>2d4 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAxeBea5194907]{axe beak}s</span></td> </tr> <tr> <td>75-76</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar} </span>or 1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTiger4775846I]{tiger}s</span></td> </tr> <tr> <td>77-78</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre} </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBugWar4831002]{bugbear}s</span></td> </tr> <tr> <td>79-80</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span>, or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>81-82</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaVul5195031]{giant vulture}s</span> or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHippog5195075]{hippogriff}s</span></td> </tr> <tr> <td>83-84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss}</span> with 1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s </span>and 1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{wolves}</span>, or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbThrMar5195233]{thri-kreen}</span></td> </tr> <tr> <td>85-89</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}s </span>patrolling the wilds</td> </tr> <tr> <td>90-91</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScarec5195196]{scarecrow}s </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}</span></td> </tr> <tr> <td>92-93</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCenTro5194939]{centaur}s </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}s</span></td> </tr> <tr> <td>94</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span>, or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 2d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>95-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTricer5195238]{triceratops}</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}</span></td> </tr> <tr> <td>98-99</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTyrRex5195243]{tyrannosaurus rex}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Grassland Encounters (Levels 1-5)]{Open RollTable}</div><h3 id=\"GrasslandEncountersLevels610\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"b9a98932-6577-495d-bb60-452bb324ff4a\">Grassland Encounters (Levels 6-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"65b27ec3-dcf7-4702-bba5-c3ef667a0764\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>02</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>03-04</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>05-06</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}</span></td> </tr> <tr> <td>07-09</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s </span>on <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRidHor4775839]{riding horse}s</span></td> </tr> <tr> <td>10-11</td> <td>A tornado that touches down 1d6 miles away, tearing up the land for 1 mile before it dissipates</td> </tr> <tr> <td>12-13</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s</span></td> </tr> <tr> <td>14-15</td> <td>2d4<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\"> @Compendium[dnd-beyond.beyond-monsters.ddbAnkheg5194897]{ankheg}s</span></td> </tr> <tr> <td>16-17</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCenTro5194939]{centaur}s</span></td> </tr> <tr> <td>18-19</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}s</span></td> </tr> <tr> <td>20-21</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbElepha4775814]{elephant}s</span></td> </tr> <tr> <td>22-24</td> <td>A stretch of land littered with rotting war machines, bones, and banners of forgotten armies</td> </tr> <tr> <td>25-28</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBugWar4831002]{bugbear}s</span></td> </tr> <tr> <td>29-32</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord} </span>with 1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>33-36</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScarec5195196]{scarecrow}s</span></td> </tr> <tr> <td>37-40</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{lion}s</span></td> </tr> <tr> <td>41-44</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbThrMar5195233]{thri-kreen}</span></td> </tr> <tr> <td>45-46</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAllosa5194879]{allosaurus}</span></td> </tr> <tr> <td>47-48</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTiger4775846I]{tiger}</span></td> </tr> <tr> <td>49-50</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}s </span>or 1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaVul5195031]{giant vulture}s</span></td> </tr> <tr> <td>51-52</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss} </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>53-54</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbPegasu5195153]{pegasi}</span></td> </tr> <tr> <td>55-58</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnkylo5194898]{ankylosaurus}</span></td> </tr> <tr> <td>59-62</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>63-66</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>67-70</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHippog5195075]{hippogriff}s</span></td> </tr> <tr> <td>71-74</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRhinoc5195183]{rhinoceros}es</span></td> </tr> <tr> <td>75-76</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>77-78</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>79-80</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar}s</span></td> </tr> <tr> <td>81-82</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span></td> </tr> <tr> <td>83-84</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s </span>and 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span></td> </tr> <tr> <td>85-87</td> <td>A hot wind that carries the stench of rot</td> </tr> <tr> <td>88-90</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>91-92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}</span></td> </tr> <tr> <td>93-94</td> <td>A tribe of 2d20 + 20 nomads (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span>) on <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRidHor4775839]{riding horse}s</span> following a herd of antelope (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDeer5194966II]{deer}</span>). The nomads are willing to trade food, leather, and information for weapons.</td> </tr> <tr> <td>95-96</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGoDr5195282]{young gold dragon}</span></td> </tr> <tr> <td>98-99</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTricer5195238]{triceratops}</span></td> </tr> <tr> <td>00</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.dd(eůbTyrRex5195243]{tyrannosaurus rex}es</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Grassland Encounters (Levels 6-10)]{Open RollTable}</div><h3 id=\"GrasslandEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"522eb130-7c83-4a48-a708-a459b963bf3c\">Grassland Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"96256e8d-48d1-4d9a-a7fa-91d76acd69e3\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}s</span></td> </tr> <tr> <td>06-10</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>11-15</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}s</span></td> </tr> <tr> <td>16-17</td> <td>An old road of paved stones, partly reclaimed by wilderness, that travels for 1d8 miles in either direction before ending</td> </tr> <tr> <td>18-27</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>28-30</td> <td>A witch (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMage4831023II]{mage}</span>) dwelling in a crude hut. She offers <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/potions-ofhealing\">potions of healing</a></span>, antitoxins, and other consumable items for sale in exchange for food and news.</td> </tr> <tr> <td>31-40</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbElepha4775814]{elephant}s</span></td> </tr> <tr> <td>41-46</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWereti5195266]{weretiger}s</span></td> </tr> <tr> <td>47-56</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>57-61</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>62-66</td> <td>5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTricer5195238]{triceratops}</span></td> </tr> <tr> <td>67-69</td> <td>A giant hole 50 feet across that descends nearly 500 feet before opening into an empty cave</td> </tr> <tr> <td>70-79</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>80-88</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGoDr5195282]{young gold dragon}s</span></td> </tr> <tr> <td>89-90</td> <td>A circular section of grass nearly a quarter-mile across that appears to have been pressed down; 1d4 more such circles connected by lines can be seen from overhead.</td> </tr> <tr> <td>91-96</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTyrRex5195243]{tyrannosaurus rex}es</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdGoDr5194873]{adult gold dragon}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnGoDr5194885]{ancient gold dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Grassland Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"GrasslandEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"2578e414-dd2f-435c-aad3-52d37258f982\">Grassland Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"09c2dbc4-947d-458d-a142-d7fca9302356\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-10</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTricer5195238]{triceratops}</span></td> </tr> <tr> <td>11-20</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>21-25</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{hyena}s</span> feeding on the carcass of a dead dinosaur</td> </tr> <tr> <td>26-35</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}s</span></td> </tr> <tr> <td>36-40</td> <td>A fiery chariot that races across the sky</td> </tr> <tr> <td>41-50</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoGoDr5195282]{young gold dragon}s</span></td> </tr> <tr> <td>51-60</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>61-65</td> <td>A valley where all the grass has died and the ground is littered with stumps and fallen tree trunks, all petrified</td> </tr> <tr> <td>66-75</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBugWar4831002]{bugbear}s</span> with 4d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span> and 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{wolves}</span></td> </tr> <tr> <td>76-80</td> <td>A friendly adventuring party of 1d6 + 1 characters of varying races, classes, and levels (average level 1d6 + 2). They share information about their recent travels.</td> </tr> <tr> <td>81-90</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>91-96</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTyrRex5195243]{tyrannosaurus rex}es</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdGoDr5194873]{adult gold dragon}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnGoDr5194885]{ancient gold dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Grassland Encounters (Levels 17-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":77,"bookCode":"xgte","slug":"random-encounters#GrasslandEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Grassland Encounters","slugLink":"GrasslandEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.TCGXoIoE1bQGQdhoĘ´{"name":"Hill Encounters","type":"text","title":{"show":true,"level":1},"_id":"TCGXoIoE1bQGQdho","text":{"format":1,"content":"<p data-content-chunk-id=\"640ffd70-fcaf-434e-ac1e-1d275668f8d2\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-009.hill.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"HillEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"f01bbeee-f298-4b37-88db-e0db94db2eca\">Hill Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"64c65064-15bd-498c-85d1-6751ce5f2486\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEagle5194979I]{eagle}</span></td> </tr> <tr> <td>02-03</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBaboon5194910]{baboon}s</span></td> </tr> <tr> <td>04-06</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>07</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVultur5195256]{vulture}s</span></td> </tr> <tr> <td>08</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s</span></td> </tr> <tr> <td>09</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRaven4775837I]{raven}</span></td> </tr> <tr> <td>10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{poisonous snake}</span></td> </tr> <tr> <td>11-13</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s </span>or 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span></td> </tr> <tr> <td>14</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGoat4775823II]{goat}s</span></td> </tr> <tr> <td>15</td> <td>1d6 + 4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{blood hawk}s</span></td> </tr> <tr> <td>16</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaWea4775822]{giant weasel}s</span></td> </tr> <tr> <td>17-18</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s </span>with 1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMastif4775828]{mastiff}s </span>and 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMule4775829II]{mule}</span></td> </tr> <tr> <td>19-20</td> <td>1d6 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{hyena}s</span></td> </tr> <tr> <td>21-22</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>23-25</td> <td>An empty cave littered with bones</td> </tr> <tr> <td>26</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPseudo4775834]{pseudodragon} </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaOwl5195024]{giant owl}s</span></td> </tr> <tr> <td>27</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{lion} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPanthe4775832]{panther}</span> (cougar)</td> </tr> <tr> <td>28-30</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>31</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHippog5195075]{hippogriff}</span></td> </tr> <tr> <td>32-34</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>35</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWorg4831031II]{worg}</span></td> </tr> <tr> <td>36</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfBa5195222]{swarms of bats} </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfRa5195229]{swarms of ravens}</span></td> </tr> <tr> <td>37</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}</span></td> </tr> <tr> <td>38-40</td> <td>An old <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">dwarf</span> sitting on a stump, whittling a piece of wood</td> </tr> <tr> <td>41</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbElk4775815III]{elk}</span></td> </tr> <tr> <td>42</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>43</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{giant wolf spider}s</span></td> </tr> <tr> <td>44-45</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{wolves}</span></td> </tr> <tr> <td>46</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarm of insects}</span></td> </tr> <tr> <td>47</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAxeBea5194907]{axe beak}s</span></td> </tr> <tr> <td>48-49</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{brown bear}</span> or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBoar4775805II]{boar}s</span></td> </tr> <tr> <td>50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}</span></td> </tr> <tr> <td>51</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}</span></td> </tr> <tr> <td>52-53</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span></td> </tr> <tr> <td>54</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span></td> </tr> <tr> <td>55</td> <td>1d3 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>56</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerewo5195267]{werewolf}</span></td> </tr> <tr> <td>57-58</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>59</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}</span></td> </tr> <tr> <td>61-63</td> <td>The corpse of an adventurer that carries an intact explorerâs pack and lies atop a longsword</td> </tr> <tr> <td>64</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}</span></td> </tr> <tr> <td>65-66</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{dire wolves}</span></td> </tr> <tr> <td>67-68</td> <td>A small cemetery containing 2d6 graves</td> </tr> <tr> <td>69-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>71</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{giant goat}s</span></td> </tr> <tr> <td>72</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}</span></td> </tr> <tr> <td>73-74</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}</span></td> </tr> <tr> <td>76-78</td> <td>A pile of droppings from a very large bird</td> </tr> <tr> <td>79</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fang of Yeenoghu}</span></td> </tr> <tr> <td>80</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar}s</span></td> </tr> <tr> <td>81</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord}</span> with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>82</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>83</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 1d8 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>84</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s </span>or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span></td> </tr> <tr> <td>85-86</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}</span></td> </tr> <tr> <td>87-88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss} </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>89</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}s</span></td> </tr> <tr> <td>90</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPeryto5195157]{peryton}s</span> or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbPegasu5195153]{pegasi}</span></td> </tr> <tr> <td>91-96</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Hill Encounters (Levels 1-4)]{Open RollTable}</div><p class=\"Table-Styles_Table-Title\" data-content-chunk-id=\"dcdcb22b-3ec9-4fa3-b634-c0e353acb0a3\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-010.combat.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"HillEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"a221c135-cd0b-4442-9a86-64b2e2a0d2ad\">Hill Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2df0c473-b1cc-4619-ab1e-014cd050f834\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbPegasu5195153]{pegasi} </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPeryto5195157]{peryton}s</span></td> </tr> <tr> <td>02</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{giant goat}s</span></td> </tr> <tr> <td>03</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}</span></td> </tr> <tr> <td>04</td> <td>1d8 +1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoWar5195046]{gnoll}s</span> or 1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>05</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{lion}s</span></td> </tr> <tr> <td>06</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWorg4831031II]{worg}s</span></td> </tr> <tr> <td>07</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{brown bear}s</span></td> </tr> <tr> <td>08</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAxeBea5194907]{axe beak}s</span></td> </tr> <tr> <td>09</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre} </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>10</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>11-12</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{dire wolves}</span> and 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>13</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span></td> </tr> <tr> <td>14-15</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}s</span></td> </tr> <tr> <td>16-17</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>18-19</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnPaLo5195045]{gnoll pack lord} </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{giant hyena}s</span></td> </tr> <tr> <td>20</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHippog5195075]{hippogriff}s</span></td> </tr> <tr> <td>21-25</td> <td>A 15-foot-tall stone statue of a dwarf warrior that has been tipped over on its side</td> </tr> <tr> <td>26-27</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span></td> </tr> <tr> <td>28-29</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}s</span></td> </tr> <tr> <td>30-31</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>32-33</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>34-35</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{giant boar}s</span></td> </tr> <tr> <td>36-40</td> <td>A stone door &amp;Reference[set]{set} into the side of a steep hill, opening onto 15 feet of descending stairs that end at a cave-in</td> </tr> <tr> <td>41-42</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s</span></td> </tr> <tr> <td>43-44</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWerewo5195267]{werewolves}</span></td> </tr> <tr> <td>45-46</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>47-48</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>49-50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>51-54</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}</span></td> </tr> <tr> <td>55-58</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>59-62</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260ŇÍů]{veteran}s </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span></td> </tr> <tr> <td>63-65</td> <td>An abandoned wooden hut</td> </tr> <tr> <td>66-69</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGalDuh5195002]{galeb duhr}</span></td> </tr> <tr> <td>70-73</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}</span></td> </tr> <tr> <td>74-77</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWyvern5195273]{wyvern}</span></td> </tr> <tr> <td>78-80</td> <td>2d6 + 10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGoat4775823II]{goat}s</span> with 1 herder (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}</span>)</td> </tr> <tr> <td>81-82</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHilGia5195074]{hill giant}s</span></td> </tr> <tr> <td>83-84</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}s</span></td> </tr> <tr> <td>85-86</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>87-88</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>89-90</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>91-93</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>94-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoReDr5195284]{young red dragon}</span></td> </tr> <tr> <td>97-98</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>99</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoCoDr5195281]{young copper dragon}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Hill Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"HillEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"48ad5524-d3b4-4241-9d37-3a9390daca65\">Hill Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"279b5633-f513-4173-ab8d-9a0f4ee7ba00\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s </span>or 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>02-04</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWyvern5195273]{wyvern}s</span></td> </tr> <tr> <td>05-07</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHilGia5195074]{hill giant} </span>and 4d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>08-10</td> <td>2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWerewo5195267]{werewolves}</span></td> </tr> <tr> <td>11-14</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>15-18</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}s</span></td> </tr> <tr> <td>19-22</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}s</span></td> </tr> <tr> <td>23-24</td> <td>A stream of smoke emerging from a small chimney in the hillside</td> </tr> <tr> <td>25-28</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWyvern5195273]{wyvern}s</span></td> </tr> <tr> <td>29-32</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebo5195264]{wereboar}s</span></td> </tr> <tr> <td>33-36</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>37-38</td> <td>A mild earthquake that shakes the region for 1d20 seconds</td> </tr> <tr> <td>39-42</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>43-46</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>47-50</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGnoFOY5195044]{gnoll fangs of Yeenoghu}</span></td> </tr> <tr> <td>51-54</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHilGia5195074]{hill giant}s</span></td> </tr> <tr> <td>55-58</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoReDr5195284]{young red dragon}</span></td> </tr> <tr> <td>59-62</td> <td>1d3 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGalDuh5195002]{galeb duhr}</span></td> </tr> <tr> <td>63-65</td> <td>2d10 dwarf miners (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s</span>), whistling as they march toward their mine</td> </tr> <tr> <td>66-69</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoCoDr5195281]{young copper dragon}s</span></td> </tr> <tr> <td>70-73</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>74-77</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>78-80</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNoble5195145I]{noble}s</span> with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s </span>prospecting for gold</td> </tr> <tr> <td>81-85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdCoDr5194872]{adult copper dragon}</span></td> </tr> <tr> <td>86-90</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>91-96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdReDr5194875]{adult red dragon}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnCoDr5194884]{ancient copper dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Hill Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"HillEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"6f2de018-b5b7-453e-a8bf-9a8303230f2d\">Hill Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3fc826e7-ead2-457c-a47e-145b3a64a50e\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>02-05</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoReDr5195284]{young red dragon}</span></td> </tr> <tr> <td>06-10</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>11-15</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}s</span></td> </tr> <tr> <td>16-20</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>21-25</td> <td>The white outline of an enormous horse carved into the side of a high hill</td> </tr> <tr> <td>26-30</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGorgon5195052]{gorgon}s</span></td> </tr> <tr> <td>31-35</td> <td>2d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>36-40</td> <td>The scorched remains of 2d10 humanoids littering a hillside</td> </tr> <tr> <td>41-45</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHilGia5195074]{hill giant}s</span></td> </tr> <tr> <td>46-50</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerebe5195263]{werebear}s</span></td> </tr> <tr> <td>51-55</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGalDuh5195002]{galeb duhr}</span></td> </tr> <tr> <td>56-60</td> <td>1d4 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWyvern5195273]{wyvern}s</span></td> </tr> <tr> <td>61-65</td> <td>A massive boulder partly buried in the earth as if it fell or was thrown there</td> </tr> <tr> <td>66-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdCoDr5194872]{adult copper dragon}</span></td> </tr> <tr> <td>71-75</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>76-80</td> <td>The stub of an old stone tower jutting from the top of a hill</td> </tr> <tr> <td>81-85</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>86-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdReDr5194875]{adult red dragon}</span></td> </tr> <tr> <td>91-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnCoDr5194884]{ancient copper dragon}</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnReDr5194887]{ancient red dragon}</span></td> </tr> <tr> <td>00</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdReDr5194875]{adult red dragon}s </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoReDr5195284]{young red dragon}s</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Hill Encounters (Levels 17-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":78,"bookCode":"xgte","slug":"random-encounters#HillEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Hill Encounters","slugLink":"HillEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.P6xf6iS0VUvlvGkBńÚ{"name":"Mountain Encounters","type":"text","title":{"show":true,"level":1},"_id":"P6xf6iS0VUvlvGkB","text":{"format":1,"content":"<p data-content-chunk-id=\"7f9b4063-9ce1-4dcb-97a0-38b30cd1f6b9\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-011.mountain.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"MountainEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"bb9aee84-ae3e-492b-abca-74e3321a5a38\">Mountain Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"82b320c9-e3b4-459a-9719-6d388186bb58\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEagle5194979I]{eagle}</span></td> </tr> <tr> <td>03-05</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfBa5195222]{swarms of bats}</span></td> </tr> <tr> <td>06-08</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGoat4775823II]{goat}s</span></td> </tr> <tr> <td>09-11</td> <td>1d10 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span></td> </tr> <tr> <td>12-14</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPteran5195173]{pteranodon}s</span></td> </tr> <tr> <td>15-17</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>18-20</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{lion}</span></td> </tr> <tr> <td>21-24</td> <td>Stairs chiseled into the side of the mountain that climb 3d20 + 40 feet before ending abruptly</td> </tr> <tr> <td>25-27</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>28-30</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAarSki5194865]{aarakocra}</span></td> </tr> <tr> <td>31-33</td> <td>2d6 dwarf soldiers (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s</span>) with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMule4775829II]{mule}s </span>laden with iron ore</td> </tr> <tr> <td>34-36</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}</span></td> </tr> <tr> <td>37-38</td> <td>A small shrine dedicated to a lawful neutral god, perched on a stone outcropping</td> </tr> <tr> <td>39-41</td> <td>2d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{blood hawk}s</span></td> </tr> <tr> <td>42-44</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{giant goat}</span></td> </tr> <tr> <td>45-47</td> <td>3d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>48-50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}</span></td> </tr> <tr> <td>51-53</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}</span></td> </tr> <tr> <td>54-55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}</span></td> </tr> <tr> <td>56</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHelHou5195071]{hell hound}</span></td> </tr> <tr> <td>57</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span></td> </tr> <tr> <td>58-59</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPeryto5195157]{peryton}</span></td> </tr> <tr> <td>60-61</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHippog5195075]{hippogriff}s</span></td> </tr> <tr> <td>62</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}</span></td> </tr> <tr> <td>63-64</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>65-67</td> <td>Enormous footprints left by a giant, which head into the mountain peaks</td> </tr> <tr> <td>68-73</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>74-75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{giant elk}</span></td> </tr> <tr> <td>76-77</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}</span></td> </tr> <tr> <td>78-79</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span></td> </tr> <tr> <td>80</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>81</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}</span></td> </tr> <tr> <td>82</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriffo5195062]{griffon}</span></td> </tr> <tr> <td>83</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBasili5194919]{basilisk}</span></td> </tr> <tr> <td>84-85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSabTig5195187]{saber-toothed tiger}</span></td> </tr> <tr> <td>86-90</td> <td>A sparkling stream of water spilling from a crevice</td> </tr> <tr> <td>91</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclops}</span></td> </tr> <tr> <td>93</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}</span></td> </tr> <tr> <td>94</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGalDuh5195002]{galeb duhr}</span></td> </tr> <tr> <td>95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAirEle5194878]{air elemental}</span></td> </tr> <tr> <td>96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWyvern5195273]{wyvern}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Mountain Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"MountainEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"50468d01-0d59-4b83-846c-daf8d8852475\">Mountain Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2fd74b3e-7571-444d-987c-50798f216893\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>2d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAarSki5194865]{aarakocra}</span></td> </tr> <tr> <td>03-04</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{lion} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSabTig5195187]{saber-toothed tiger}</span></td> </tr> <tr> <td>05-06</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{giant goat}s</span></td> </tr> <tr> <td>07-08</td> <td>1d4 + 3 dwarf trailblazers (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span>)</td> </tr> <tr> <td>09-10</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>11-15</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{giant eagle}s</span></td> </tr> <tr> <td>16-20</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHippog5195075]{hippogriff}s</span></td> </tr> <tr> <td>21-25</td> <td>1d8 fissures venting steam that partially obscures a 20-foot cube above each fissure</td> </tr> <tr> <td>26-30</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBasili5194919]{basilisk}</span></td> </tr> <tr> <td>31-35</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>36-40</td> <td>A ravine blocked by a 100-foot-high wall, which has an opening in the center where a gate used to be</td> </tr> <tr> <td>41-45</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}</span></td> </tr> <tr> <td>46-50</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbHarpy5195069I]{harpies}</span></td> </tr> <tr> <td>51-52</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGalDuh5195002]{galeb duhr}</span></td> </tr> <tr> <td>53-54</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}</span></td> </tr> <tr> <td>55-56</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{berserker}s</span></td> </tr> <tr> <td>57-58</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHelHou5195071]{hell hound}s</span></td> </tr> <tr> <td>59-60</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>61-65</td> <td>A distant mountain whose peak resembles a tooth</td> </tr> <tr> <td>66-69</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>70-73</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWyvern5195273]{wyvern}</span></td> </tr> <tr> <td>74-75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh} </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span> and 3d6 + 10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>76-80</td> <td>A row of 1d10 + 40 stakes upon which the bodies of kobolds, dwarves, or orcs are impaled</td> </tr> <tr> <td>81-83</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirGia5194994]{fire giant}</span></td> </tr> <tr> <td>84-85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoSiDr5195286]{young silver dragon}</span></td> </tr> <tr> <td>86-87</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAirEle5194878]{air elemental}s</span></td> </tr> <tr> <td>88-90</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>91-92</td> <td>1d3 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>93-94</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>95-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCloGia5194947]{cloud giant}</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}</span></td> </tr> <tr> <td>98</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoReDr5195284]{young red dragon}</span></td> </tr> <tr> <td>00</td> <td>1d4 <span claÝ:ąëůss=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}s</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Mountain Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"MountainEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"114091cf-1b18-4adc-a130-33fee5f9e36d\">Mountain Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"bbd319f1-690c-4071-ba80-2424b9053977\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBasili5194919]{basilisk}s</span></td> </tr> <tr> <td>03-04</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHelHou5195071]{hell hound}s</span></td> </tr> <tr> <td>05-06</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>07-08</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGalDuh5195002]{galeb duhr}</span></td> </tr> <tr> <td>09-10</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>11-15</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoSiDr5195286]{young silver dragon}</span></td> </tr> <tr> <td>16-20</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>21-25</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbAdReDr5194875]{red dragon} </span>gliding through the sky above the highest mountaintops</td> </tr> <tr> <td>26-30</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMantic5195115]{manticore}s</span></td> </tr> <tr> <td>31-35</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>36-40</td> <td>Heavy snowfall that lasts for 1d6 hours</td> </tr> <tr> <td>41-45</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAirEle5194878]{air elemental}s</span></td> </tr> <tr> <td>46-50</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}s</span></td> </tr> <tr> <td>51-55</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>56-60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirGia5194994]{fire giant}</span></td> </tr> <tr> <td>61-65</td> <td>2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span> playing catch with a boulder a few hundred feet away</td> </tr> <tr> <td>66-70</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>71-75</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}s</span></td> </tr> <tr> <td>76-80</td> <td>A wide crevasse, its depths shrouded in mist</td> </tr> <tr> <td>81-85</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCloGia5194947]{cloud giant}s</span></td> </tr> <tr> <td>86-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdSiDr5194876]{adult silver dragon}</span></td> </tr> <tr> <td>91-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdReDr5194875]{adult red dragon}</span></td> </tr> <tr> <td>97-98</td> <td>1d4<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\"> @Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnSiDr5194888]{ancient silver dragon}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnReDr5194887]{ancient red dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Mountain Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"MountainEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"f48d724b-83c3-4543-9c27-5fe424c74fde\">Mountain Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"29be6fc9-c5de-4a9b-8912-55fe4455da00\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulett5194936]{bulette}s</span></td> </tr> <tr> <td>06-10</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>11-15</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdSiDr5194876]{adult silver dragon}</span></td> </tr> <tr> <td>16-20</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWyvern5195273]{wyvern}s</span></td> </tr> <tr> <td>21-25</td> <td>A massive boat perched atop a mountain</td> </tr> <tr> <td>26-30</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGalDuh5195002]{galeb duhr}</span></td> </tr> <tr> <td>31-35</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFroGia5195001]{frost giant}s</span></td> </tr> <tr> <td>36-40</td> <td>A wooded valley haunted by secretive and reclusive elves who tell warily of their master: a mad wizard who lives in the heart of the valley</td> </tr> <tr> <td>41-45</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAirEle5194878]{air elemental}s</span></td> </tr> <tr> <td>46-50</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>51-55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdReDr5194875]{adult red dragon}</span></td> </tr> <tr> <td>56-60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCloGia5194947]{cloud giant}s</span></td> </tr> <tr> <td>61-65</td> <td>A waterfall hundreds of feet high that drops into a clear pool</td> </tr> <tr> <td>66-70</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirGia5194994]{fire giant}s</span></td> </tr> <tr> <td>71-75</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>76-80</td> <td>A force of 100 dwarves (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span>) standing guard at a mountain pass, permitting no passage until a traveler pays 100 gp (if on foot) or 200 gp (if mounted)</td> </tr> <tr> <td>81-85</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoc5195184III]{roc}s</span></td> </tr> <tr> <td>86-90</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoReDr5195284]{young red dragon}s</span></td> </tr> <tr> <td>91-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnSiDr5194888]{ancient silver dragon}</span></td> </tr> <tr> <td>97-00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnReDr5194887]{ancient red dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Mountain Encounters (Levels 17-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":79,"bookCode":"xgte","slug":"random-encounters#MountainEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Mountain Encounters","slugLink":"MountainEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.z5SVVfqsvqECTT8dż{"name":"Swamp Encounters","type":"text","title":{"show":true,"level":1},"_id":"z5SVVfqsvqECTT8d","text":{"format":1,"content":"<p data-content-chunk-id=\"ade329bf-9b4b-49ff-9f0d-be6582dd061e\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-012.swamp.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"SwampEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"dff90f72-b40f-4eb9-8467-d275e4bd0513\">Swamp Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ce9e57d4-b083-4f73-94d5-ca2465966997\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{poisonous snake}s</span></td> </tr> <tr> <td>02-05</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRat4775836III]{rat}s</span></td> </tr> <tr> <td>06-10</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRaven4775837I]{raven}s</span></td> </tr> <tr> <td>11-12</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaRat5195025]{giant rat}s</span></td> </tr> <tr> <td>13</td> <td>1d10 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span></td> </tr> <tr> <td>14-15</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{giant lizard}s</span></td> </tr> <tr> <td>16-17</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCrocod4775811]{crocodile}</span></td> </tr> <tr> <td>18-19</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarm of insects}</span></td> </tr> <tr> <td>20</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}</span></td> </tr> <tr> <td>21-22</td> <td>1d4 + 1 mud huts partially sunken in murky water</td> </tr> <tr> <td>23-25</td> <td>2d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>26</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMudMep5195133]{mud mephit}s</span></td> </tr> <tr> <td>27-29</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{giant poisonous snake}s</span></td> </tr> <tr> <td>30</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>31-32</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}</span></td> </tr> <tr> <td>33-34</td> <td>The corpse of an adventurer tangled in the weeds. Looting the body turns up an explorerâs pack and perhaps (50% chance) a random common magic item.</td> </tr> <tr> <td>35-38</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}</span></td> </tr> <tr> <td>39-41</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{constrictor snake}s</span></td> </tr> <tr> <td>42-44</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{giant frog}s</span></td> </tr> <tr> <td>45</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfRa5195228]{swarms of rats} </span>or 1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfRa5195229]{swarms of ravens}</span></td> </tr> <tr> <td>46-48</td> <td>2d10<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\"> @Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>49-52</td> <td>2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywug}s</span></td> </tr> <tr> <td>53-54</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>55-56</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>57</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span></td> </tr> <tr> <td>58-59</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}</span></td> </tr> <tr> <td>60-62</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}</span></td> </tr> <tr> <td>63-64</td> <td>A high-pitched shriek that lasts for 1d4 minutes</td> </tr> <tr> <td>65-67</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{lizardfolk}</span></td> </tr> <tr> <td>68-69</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhoul5195009I]{ghoul}s</span></td> </tr> <tr> <td>70-71</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWilloW5195270]{will-o'-wisp}</span></td> </tr> <tr> <td>72</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}</span></td> </tr> <tr> <td>73</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}</span></td> </tr> <tr> <td>74-75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwaOVS5195231]{swarm of poisonous snakes}</span></td> </tr> <tr> <td>76-77</td> <td>A foul stench bubbling up from brackish waters</td> </tr> <tr> <td>78-80</td> <td>1d4 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>81-83</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}</span></td> </tr> <tr> <td>84-86</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLizGeo5195107]{lizardfolk shaman} </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{giant lizard}s</span> and 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{lizardfolk}</span></td> </tr> <tr> <td>87</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}</span></td> </tr> <tr> <td>88-89</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s</span></td> </tr> <tr> <td>90-91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}</span></td> </tr> <tr> <td>92-93</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCro5195016]{giant crocodile}</span></td> </tr> <tr> <td>94-95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s </span>and 2d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>96-97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195277]{young black dragon}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}</span></td> </tr> <tr> <td>99</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHydra5195084I]{hydra}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Swamp Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"SwampEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"f680e0f9-7880-4fb0-9171-14af1578f854\">Swamp Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3a49db7c-58ff-46f9-bc71-ee748a7ebc9c\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}</span></td> </tr> <tr> <td>02-03</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{giant lizard}s</span> or 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{giant poisonous snake}s</span></td> </tr> <tr> <td>04-05</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>06-07</td> <td>1d10 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBulWar4831017]{bullywug}s </span>with 1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{giant frog}s</span></td> </tr> <tr> <td>08-09</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span></td> </tr> <tr> <td>10</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarms of insects}</span></td> </tr> <tr> <td>11-13</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhoul5195009I]{ghoul}s</span></td> </tr> <tr> <td>14-16</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}s</span></td> </tr> <tr> <td>17-19</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>20-22</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span></td> </tr> <tr> <td>23-24</td> <td>Tainted water that exposes creatures that move through it to sight rot (see â<a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/running-the-game#Diseases#Diseases\">Diseases</a>â in chapter 8 of the <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">Dungeon Masterâs Guide</span>)</td> </tr> <tr> <td>25-27</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>28-30</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{lizardfolk}</span></td> </tr> <tr> <td>31-33</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>34-36</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwaOVS5195231]{swarms of poisonous snakes}</span></td> </tr> <tr> <td>37-38</td> <td>A bloated humanoid corpse floating facedown in the water</td> </tr> <tr> <td>39-41</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}</span></td> </tr> <tr> <td>42-44</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWilloW5195270]{will-o'-wisps}</span></td> </tr> <tr> <td>45-47</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCrocod4775811]{crocodile}s</span></td> </tr> <tr> <td>48-50</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}s</span></td> </tr> <tr> <td>51-54</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbLizGeo5195107]{lizardfolk shaman} </span>with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwaOVS5195231]{swarms of poisonous snakes}</span> and 1d8 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{lizardfolk}</span></td> </tr> <tr> <td>55-58</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>59-62</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}s</span></td> </tr> <tr> <td>63-65</td> <td>An altar partially sunk into the mud, devoted to a god that is part human and part frog</td> </tr> <tr> <td>66-69</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCro5195016]{giant crocodile}</span></td> </tr> <tr> <td>70-73</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}</span></td> </tr> <tr> <td>74-77</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span> and 2d10 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>78-80</td> <td>A torrential rain that lasts 1d6 minutes and puts out all unprotected flames within 1 mile</td> </tr> <tr> <td>81-82</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195277]{young black dragon}</span></td> </tr> <tr> <td>83-84</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s</span> with 1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>85-86</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}</span></td> </tr> <tr> <td>87-88</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>89-90</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}s</span></td> </tr> <tr> <td>91-93</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>94-96</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>97-99</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}s</span></td> </tr> <tr> <td>00</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHydra5195084I]{hydra}s</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Swamp Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"SwampEncountersLevels1120\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"5f709e48-0e14-4bcb-8952-cd1c11f74594\">Swamp Encounters (Levels 11-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6a720920-a407-472c-a108-650690bedadc\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-10</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCro5195016]{giant crocodile}s</span></td> </tr> <tr> <td>11-15</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaAbo5195288]{yuan-ti abomination}s</span></td> </tr> <tr> <td>16-20</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGreHag5195057]{green hag}s</span></td> </tr> <tr> <td>21-25</td> <td>A large, spreading tree from which 2d6 armored knights hang by the neck</td> </tr> <tr> <td>26-30</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>31-35</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuanMali17122]{yuan-ti malison}s</span></td> </tr> <tr> <td>36-40</td> <td>Fog that rolls across the terrain, making the area within 1d3 miles heavily obscured for 1d4 hours</td> </tr> <tr> <td>41-45</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <t$Rýůd>46-50</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShaMou5195203]{shambling mound}s</span></td> </tr> <tr> <td>51-55</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}s</span></td> </tr> <tr> <td>56-60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoBlDr5195277]{young black dragon}s</span></td> </tr> <tr> <td>61-65</td> <td>An eerie, bat-headed idol almost completely covered by vines</td> </tr> <tr> <td>66-70</td> <td>1d8 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>71-75</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHydra5195084I]{hydra}s</span></td> </tr> <tr> <td>76-80</td> <td>The sound of drums beating several miles away</td> </tr> <tr> <td>81-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdBlDr5194869]{adult black dragon}</span></td> </tr> <tr> <td>97-00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnBlDr5194880]{ancient black dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Swamp Encounters (Levels 11-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":80,"bookCode":"xgte","slug":"random-encounters#SwampEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Swamp Encounters","slugLink":"SwampEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.PNl7Y0q19V3y9G6yýí{"name":"Underdark Encounters","type":"text","title":{"show":true,"level":1},"_id":"PNl7Y0q19V3y9G6y","text":{"format":1,"content":"<p data-content-chunk-id=\"70f2e562-c762-4a52-8264-022d1fb1d783\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-013.underdark.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"UnderdarkEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"c887b21c-8a8c-4dea-947c-bdb296897351\">Underdark Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"36719506-6081-4d0b-93fd-d0579bbff61a\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiFlAr5195124]{mind flayer arcanist}</span></td> </tr> <tr> <td>02</td> <td>1d3 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{giant poisonous snake}s</span></td> </tr> <tr> <td>03</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{giant lizard}s</span></td> </tr> <tr> <td>04</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiFiBe5195019]{giant fire beetle}s</span></td> </tr> <tr> <td>05</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFlumph5194998]{flumph}s</span></td> </tr> <tr> <td>06</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShrFun5195205]{shrieker}</span></td> </tr> <tr> <td>07</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaRat5195025]{giant rat}s</span></td> </tr> <tr> <td>08</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>09</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>10</td> <td>2d4 humans (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarInf5195259]{tribal warrior}s</span>) seeking the way to the surface, fleeing their Underdark oppressors</td> </tr> <tr> <td>11-12</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroglo5195239]{troglodyte}s</span></td> </tr> <tr> <td>13-14</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGraOoz4904776]{gray ooze}s</span></td> </tr> <tr> <td>15-16</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>17-18</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMagMep5195110]{magma mephit}s</span></td> </tr> <tr> <td>19-20</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>21-22</td> <td>Orc graffiti on the walls, suggesting something rude about the mother of someone named Krusk</td> </tr> <tr> <td>23-24</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarm of insects}</span></td> </tr> <tr> <td>25</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{deep gnome}</span></td> </tr> <tr> <td>26-28</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriAco5195169]{drow}</span></td> </tr> <tr> <td>29-30</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbVioFun5195254]{violet fungi}</span></td> </tr> <tr> <td>31-32</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuotoa5195101]{kuo-toa}</span></td> </tr> <tr> <td>33</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRusMon5195186]{rust monster}</span></td> </tr> <tr> <td>34-35</td> <td>A rubble-strewn passage that appears to have been recently cleared after a cave-in</td> </tr> <tr> <td>36-37</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaBat5195012]{giant bat}s</span></td> </tr> <tr> <td>38-39</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>40-41</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrimlo5195063]{grimlock}s</span></td> </tr> <tr> <td>42-43</td> <td>1d4 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfBa5195222]{swarms of bats}</span></td> </tr> <tr> <td>44</td> <td>1 dwarf prospector (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{scout}</span>) looking for gold</td> </tr> <tr> <td>45</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCarCra5194938]{carrion crawler}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGelCub5195005]{gelatinous cube}</span></td> </tr> <tr> <td>46</td> <td>1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDarkma5194959]{darkmantle}s</span> or 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPierce5195159]{piercer}s</span></td> </tr> <tr> <td>47</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHelHou5195071]{hell hound}</span></td> </tr> <tr> <td>48</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecte5195210]{specter}s</span></td> </tr> <tr> <td>49</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBugWar4831002]{bugbear}s</span></td> </tr> <tr> <td>50</td> <td>1d10 + 5 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>51</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSaFiSn5195191]{fire snake}s</span></td> </tr> <tr> <td>52</td> <td>2d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroglo5195239]{troglodyte}s</span></td> </tr> <tr> <td>53</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span></td> </tr> <tr> <td>54</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuotoa5195101]{kuo-toa}</span></td> </tr> <tr> <td>55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss} </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>56</td> <td>4d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrimlo5195063]{grimlock}s</span></td> </tr> <tr> <td>57</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOchJel5195148]{ochre jelly}</span></td> </tr> <tr> <td>58</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCen5195014]{giant centipede}s</span></td> </tr> <tr> <td>59</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNothic5195146]{nothic}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}</span></td> </tr> <tr> <td>60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMycAdu5195136]{myconid adult}s </span>with 5d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMycSpr5195139]{myconid sprout}s</span></td> </tr> <tr> <td>61</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMinSke5195127]{minotaur skeleton}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiOfBa5195126]{minotaur}</span></td> </tr> <tr> <td>62</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriAco5195169]{drow}</span></td> </tr> <tr> <td>63</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMimic5195123I]{mimic} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDoppel5174955]{doppelganger}</span></td> </tr> <tr> <td>64</td> <td>1d6 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>65</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbIntDev5195088]{intellect devourer} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecta5195209]{spectator}</span></td> </tr> <tr> <td>66</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>67-68</td> <td>A faint tapping coming from inside a nearby wall</td> </tr> <tr> <td>69</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGibMou5195034]{gibbering mouther}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatWei5195262]{water weird}</span></td> </tr> <tr> <td>70</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGaSpFu5195004]{gas spore}s</span></td> </tr> <tr> <td>71</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}</span></td> </tr> <tr> <td>72</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShadow5174958]{shadow}s</span></td> </tr> <tr> <td>73</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrell5195059I]{grell}s</span></td> </tr> <tr> <td>74</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>75</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMySpSe5195138]{quaggoth spore servant}s</span></td> </tr> <tr> <td>76</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGargoy5195003]{gargoyle}s</span></td> </tr> <tr> <td>77</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>78</td> <td>1d4 dwarf explorers (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span>)</td> </tr> <tr> <td>79-80</td> <td>An abandoned minersâ camp spattered with blood and littered with the contents of 1d3 dungeoneerâs packs</td> </tr> <tr> <td>81</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChuul5194944I]{chuul}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSalama5195193]{salamander}</span></td> </tr> <tr> <td>82</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span> or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHooHor5195081]{hook horror}s</span></td> </tr> <tr> <td>83</td> <td>5d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpy5195217III]{duergar}</span></td> </tr> <tr> <td>84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFlames5194995]{flameskull}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWraith5174960]{wraith}</span></td> </tr> <tr> <td>85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid}</span> with 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{polar bear}</span> (cave bear)</td> </tr> <tr> <td>86</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span> and 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>87</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEarEle5194980]{earth elemental}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBlaPud5194925]{black pudding}</span></td> </tr> <tr> <td>88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuoMon5195099]{kuo-toa monitor}</span> with 1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuoWhi5195100]{kuo-toa whip}s</span></td> </tr> <tr> <td>89</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbQuaTho5195175]{quaggoth thonot}</span> with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbQuaggo5195176]{quaggoth}s</span></td> </tr> <tr> <td>90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehZom5194922]{beholder zombie}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBonNag5198080]{bone naga}</span></td> </tr> <tr> <td>91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh}</span> with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span> and 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>92</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}s </span>with 1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhoul5195009I]{ghoul}s</span></td> </tr> <tr> <td>93-95</td> <td>A reeking puddle where slimy water has dripped from the ceiling</td> </tr> <tr> <td>96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOtyugh5195151]{otyugh}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoper5195185I]{roper}</span></td> </tr> <tr> <td>97</td> <td>1 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn}</td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMinFla5195125]{mind flayer}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpiNag5195215]{spirit naga}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Underdark Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"UnderdarkEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"35bf3304-c1fa-4bae-9493-55c48df1b16c\">Underdark Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"27d674dc-1454-4bd5-aa24-ee9df23bbad6\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfBa5195222]{swarms of bats}</span></td> </tr> <tr> <td>02</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span> or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{giant toad}s</span></td> </tr> <tr> <td>03</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMimic5195123I]{mimic}</span></td> </tr> <tr> <td>04</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGraOoz4904776]{gray ooze}s</span></td> </tr> <tr> <td>05</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span> or 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroglo5195239]{troglodyte}s</span></td> </tr> <tr> <td>06</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrimlo5195063]{grimlock}s</span></td> </tr> <tr> <td>07</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMagMep5195110]{magma mephit}s</span></td> </tr> <tr> <td>08</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobBos5195047]{goblin boss}</span> with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGobWar5195050]{goblin}s</span></td> </tr> <tr> <td>09</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDarkma5194959]{darkmantle}s</span></td> </tr> <tr> <td>10</td> <td>2d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriAco5195169]{drow}</span></td> </tr> <tr> <td>11</td> <td>2d10<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\"> @Compendium[dnd-beyond.beyond-monsters.ddbPierce5195159]{piercer}s</span></td> </tr> <tr> <td>12</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMinSke5195127]{minotaur skeleton}s</span></td> </tr> <tr> <td>13-14</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbScout5174957I]{deep gnomes}</span></td> </tr> <tr> <td>15</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDruid5194976I]{druid} </span>with 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{polar bear}</span> (cave bear)</td> </tr> <tr> <td>16-17</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>18</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBonNag5198080]{bone naga}</span></td> </tr> <tr> <td>19-20</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBugWar4831002]{bugbear}s</span></td> </tr> <tr> <td>21-25</td> <td>Luminescent fungi growing on the walls of a moist cave, filling it with dim light</td> </tr> <tr> <td>26</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecte5195210]{specter}s</span></td> </tr> <tr> <td>27</td> <td>1d12 + 4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShadow5174958]{shadow}s</span></td> </tr> <tr> <td>28</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGibMou5195034]{gibbering mouther}s</span></td> </tr> <tr> <td>29-30</td> <td>4d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>31-32</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCarCra5194938]{carrion crawler}s</span></td> </tr> <tr> <td>33-34</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBlaPud5194925]{black pudding}</span></td> </tr> <tr> <td>35</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbOchJel5195148]{ochre jellies}</span></td> </tr> <tr> <td>36-40</td> <td>A patch of mold that appears yellow when light is directed toward it</td> </tr> <tr> <td>41</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNothic5195146]{nothic}s</span></td> </tr> <tr> <td>42-43</td> <td>2d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGaSpFu5195004]{gas spore}s</span></td> </tr> <tr> <td>44-45</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGelCub5195005]{gelatinous cube}s</span></td> </tr> <tr> <td>46</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost}</span></td> </tr> <tr> <td>47-48</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFlames5194995]{flameskull}</span></td> </tr> <tr> <td>49-50</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpy5195217III]{duergar}</span></td> </tr> <tr> <td>51</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWraith5174960]{wraith}</span></td> </tr> <tr> <td>52</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbUmbHul5195245]{umber hulk}</span></td> </tr> <tr> <td>53</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbXorn5195274II]{xorn}</span></td> </tr> <tr> <td>54</td> <td>1d6 + 2 dwarf hunters (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span>) searching for trolls</td> </tr> <tr> <td>55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 3d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>56</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoper5195185I]{roper}</span></td> </tr> <tr> <td>57</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuoMon5195099]{kuo-toa monitor} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuoWhi5195100]{kuo-toa whip}s</span> and 1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuotoa5195101]{kuo-toa}</span></td> </tr> <tr> <td>58</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatWei5195262]{water weird}s</span></td> </tr> <tr> <td>59</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast51950	FĚů07I]{ghast}s</span> with 1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhoul5195009I]{ghoul}s</span></td> </tr> <tr> <td>60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOtyugh5195151]{otyugh}</span></td> </tr> <tr> <td>61-62</td> <td>A merchant caravan consisting of 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanDec5194914]{drow mage}, </span>2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{drow elite warrior}s</span>, and 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbQuaggo5195176]{quaggoth}s</span></td> </tr> <tr> <td>63</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>64</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDoppel5174955]{doppelganger}s</span></td> </tr> <tr> <td>65</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSaFiSn5195191]{fire snake}s</span></td> </tr> <tr> <td>66</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecta5195209]{spectator}s</span></td> </tr> <tr> <td>67</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{orc Eye of Gruumsh} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span> and 2d10 + 3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>68</td> <td>1d3 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn}</td> </tr> <tr> <td>69</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHooHor5195081]{hook horror}s </span>or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiOfBa5195126]{minotaur}s</span></td> </tr> <tr> <td>70</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMySpSe5195138]{quaggoth spore servant}s</span></td> </tr> <tr> <td>71-72</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrell5195059I]{grell}s</span></td> </tr> <tr> <td>73</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbIntDev5195088]{intellect devourer}s</span></td> </tr> <tr> <td>74</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGargoy5195003]{gargoyle}s</span></td> </tr> <tr> <td>75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehZom5194922]{beholder zombie}</span></td> </tr> <tr> <td>76-77</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbQuaTho5195175]{quaggoth thonot}</span> with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbQuaggo5195176]{quaggoth}s</span></td> </tr> <tr> <td>78</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s </span>or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>79</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>80</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFomori5195000]{fomorian} </span>or 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>81</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEarEle5194980]{earth elemental}s</span></td> </tr> <tr> <td>82</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>83</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChuul5194944I]{chuul}s</span></td> </tr> <tr> <td>84</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHelHou5195071]{hell hound}s</span></td> </tr> <tr> <td>85</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{drow elite warrior}s</span></td> </tr> <tr> <td>86</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>87</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSalama5195193]{salamander}s</span></td> </tr> <tr> <td>88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCloake5194946]{cloaker}</span></td> </tr> <tr> <td>89</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>90</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDrider5194975]{drider}s</span></td> </tr> <tr> <td>91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirGia5194994]{fire giant}</span></td> </tr> <tr> <td>92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriAnc5195060]{grick alpha} </span>with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrick5195061I]{grick}s</span></td> </tr> <tr> <td>93</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiFlAr5195124]{mind flayer arcanist}</span></td> </tr> <tr> <td>94</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanDec5194914]{drow mage}s</span></td> </tr> <tr> <td>95</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpiNag5195215]{spirit naga}</span></td> </tr> <tr> <td>96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMinFla5195125]{mind flayer}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehir5194921I]{behir}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAbolet5194867]{aboleth}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDao5194958III]{dao} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehold5194923]{beholder}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Underdark Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"UnderdarkEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"d9e016f6-d413-441b-8f9a-9d541567c3ab\">Underdark Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"511cceea-eb5a-4aa6-8d3a-daaaad6306cf\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCarCra5194938]{carrion crawler}s</span></td> </tr> <tr> <td>03-04</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGelCub5195005]{gelatinous cube}s</span></td> </tr> <tr> <td>05-06</td> <td>1d8 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGibMou5195034]{gibbering mouther}s</span></td> </tr> <tr> <td>07-08</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMinSke5195127]{minotaur skeleton}s</span></td> </tr> <tr> <td>09-10</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbOchJel5195148]{ochre jellies}</span></td> </tr> <tr> <td>11-12</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDoppel5174955]{doppelganger}s</span></td> </tr> <tr> <td>13-14</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbQuaTho5195175]{quaggoth thonot}s</span> with 1d10 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbQuaggo5195176]{quaggoth}s</span></td> </tr> <tr> <td>15-16</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoper5195185I]{roper}s</span></td> </tr> <tr> <td>17-18</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGargoy5195003]{gargoyle}s</span></td> </tr> <tr> <td>19-20</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMimic5195123I]{mimic}s</span></td> </tr> <tr> <td>21-25</td> <td>A 100-foot-long ravine, 4d10 feet wide and 5d20 + 200 feet deep</td> </tr> <tr> <td>26-27</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain} </span>with 3d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>28-29</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecta5195209]{spectator}s</span></td> </tr> <tr> <td>30-31</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}s</span></td> </tr> <tr> <td>32-33</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbIntDev5195088]{intellect devourer}s</span></td> </tr> <tr> <td>34-35</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{Orc Eye of Gruumsh}</span> with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBerser4904621]{orog}s</span> and 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{orc}s</span></td> </tr> <tr> <td>36-40</td> <td>A large cave containing 2d10 extraordinarily detailed statues of various creatures</td> </tr> <tr> <td>41-42</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuoMon5195099]{kuo-toa monitor}s</span></td> </tr> <tr> <td>43-44</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatWei5195262]{water weird}s</span></td> </tr> <tr> <td>45-46</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrick5195061I]{grick}s</span></td> </tr> <tr> <td>47-48</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNothic5195146]{nothic}s</span></td> </tr> <tr> <td>49-50</td> <td>2d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgre4904825II]{ogre}s</span></td> </tr> <tr> <td>51-52</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChuul5194944I]{chuul}s</span></td> </tr> <tr> <td>53-54</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEttin5194990I]{ettin}s</span></td> </tr> <tr> <td>55</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrell5195059I]{grell}s</span></td> </tr> <tr> <td>56</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFlames5194995]{flameskull}s</span></td> </tr> <tr> <td>57</td> <td>2d12 dwarf soldiers (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span>) on patrol</td> </tr> <tr> <td>58</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHelHou5195071]{hell hound}s</span></td> </tr> <tr> <td>59</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost}s</span></td> </tr> <tr> <td>60</td> <td>3d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>61</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>62</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBonNag5198080]{bone naga}s</span></td> </tr> <tr> <td>63-65</td> <td>A shrill scream followed by dark laughter</td> </tr> <tr> <td>66</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>67</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBlaPud5194925]{black pudding}s</span></td> </tr> <tr> <td>68</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiOfBa5195126]{minotaur}s</span></td> </tr> <tr> <td>69</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOtyugh5195151]{otyugh}s</span></td> </tr> <tr> <td>70</td> <td>1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehZom5194922]{beholder zombie}s</span></td> </tr> <tr> <td>71</td> <td>4d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHooHor5195081]{hook horror}s</span></td> </tr> <tr> <td>72</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbUmbHul5195245]{umber hulk}s</span></td> </tr> <tr> <td>73</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSalama5195193]{salamander}s</span></td> </tr> <tr> <td>74</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriAnc5195060]{grick alpha}s</span></td> </tr> <tr> <td>75</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbXorn5195274II]{xorn}</span></td> </tr> <tr> <td>76-80</td> <td>A ruined village that once belonged to deep gnomes. A search has a 50% chance of uncovering 1d3 <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/potions-ofhealing\">potions of healing</a> </span>and a 25% chance of finding a random common magic item.</td> </tr> <tr> <td>81</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEarEle5194980]{earth elemental}s</span></td> </tr> <tr> <td>82</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpiNag5195215]{spirit naga}s</span></td> </tr> <tr> <td>83</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>84</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>85</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>86</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWraith5174960]{wraith}s</span></td> </tr> <tr> <td>87</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFomori5195000]{fomorian}s</span></td> </tr> <tr> <td>88</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanDec5194914]{drow mage}s</span> with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{drow elite warrior}s</span></td> </tr> <tr> <td>89</td> <td>1d10 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn}</td> </tr> <tr> <td>90</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCloake5194946]{cloaker}s</span></td> </tr> <tr> <td>91</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirGia5194994]{fire giant}s</span></td> </tr> <tr> <td>92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiFlAr5195124]{mind flayer arcanist} </span>with 1d6 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMinFla5195125]{mind flayer}s</span></td> </tr> <tr> <td>93</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDao5194958III]{dao}</span></td> </tr> <tr> <td>94</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDrider5194975]{drider}s</span></td> </tr> <tr> <td>95</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehir5194921I]{behir}s</span></td> </tr> <tr> <td>96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAbolet5194867]{aboleth}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehold5194923]{beholder}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShDrHu5195201]{young red shadow dragon}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDeaTyr5194965]{death tyrant}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPurWor5195174]{purple worm}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Underdark Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"UnderdarkEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"9516e68c-1edd-464d-a95a-a5aa5fcefa1b\">Underdark Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"be846920-4164-48ab-990f-06d430f9f9d3\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGriAnc5195060]{grick alpha}s</span></td> </tr> <tr> <td>02</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecta5195209]{spectator}s</span></td> </tr> <tr> <td>03-04</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiOfBa5195126]{minotaur}s</span> or 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKuoMon5195099]{kuo-toa monitor}s</span></td> </tr> <tr> <td>05-06</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGrell5195059I]{grell}s</span></td> </tr> <tr> <td>07-08</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>09-10</td> <td>4d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHelHou5195071]{hell hound}s</span></td> </tr> <tr> <td>11-12</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRoper5195185I]{roper}s</span></td> </tr> <tr> <td>13-14</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>15-16</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDoppel5174955]{doppelganger}s</span></td> </tr> <tr> <td>17-18</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbChimer5194943]{chimera}s</span></td> </tr> <tr> <td>19-20</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCloake5194946]{cloaker}s</span></td> </tr> <tr> <td>21</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobCap5195077]{hobgoblin captain}s </span>with 5d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHobWar5195079]{hobgoblin}s</span></td> </tr> <tr> <td>22-23</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbEarEle5194980]{earth elemental}s</span></td> </tr> <tr> <td>24-25</td> <td>2d4 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn}</td> </tr> <tr> <td>26-27</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiOfBa5195126]{minotaur}s</span></td> </tr> <tr> <td>28-30</td> <td>A 30-foot-tall inverted black pyramid floating 1 inch above the floor in a large cave</td> </tr> <tr> <td>31-32</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehZom5194922]{beholder zombie}s</span></td> </tr> <tr> <td>33-34</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMiFlAr5195124]{mind flayer arcanist}s</span></td> </tr> <tr> <td>35-36</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOtyugh5195151]{otyugh}s</span></td> </tr> <tr> <td>37-38</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTroll5195241I]{troll}s</span></td> </tr> <tr> <td>39-40</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWraith5174960]{wraith}s</span></td> </tr> <tr> <td>41-43</td> <td>A beautiful obsidian sculpture of a panther lying on the floor</td> </tr> <tr> <td>44-45</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanDec5194914]{drow mage}s </span>with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{drow elite warrior}s</span></td> </tr> <tr> <td>46-47</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpiNag5195215]{spirit naga}s</span></td> </tr> <tr> <td>48-49</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSalama5195193]{salamander}s</span></td> </tr> <tr> <td>50-51</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbUmbHul5195245]{umber hulk}s</span></td> </tr> <tr> <td>52-53</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbXorn5195274II]{xorn}</span></td> </tr> <tr> <td>54-56</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShDrHu5195201]{young red shadow dragon}</span></td> </tr> <tr> <td>57-59</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFomori5195000]{fomorian}s</span></td> </tr> <tr> <td>60-62</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDrider5194975]{drider}s</span></td> </tr> <tr> <td>63-65</td> <td>1d20 + 20 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpider4775844]{spider}s</span> crawling on the walls of a web-filled cave</td> </tr> <tr> <td>66-68</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFirGia5194994]{fire giant}s</span></td> </tr> <tr> <td>69-70</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMinFla5195125]{mind flayer}s</span></td> </tr> <tr> <td>71-73</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195220]{stone giant}s</span></td> </tr> <tr> <td>74-76</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbCycSen5194957]{cyclopes}</span></td> </tr> <tr> <td>77-80</td> <td>A large cave in which stands a 50-foot-tall idol of Blibdoolpoolp</td> </tr> <tr> <td>81-85</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDao5194958III]{dao}</span></td> </tr> <tr> <td>86-90</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehold5194923]{beholder}s</span></td> </tr> <tr> <td>91-93</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBehir5194921I]{behir}s</span></td> </tr> <tr> <td>94-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDeaTyr5194965]{death tyrant}</span></td> </tr> <tr> <td>97-99</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPurWor5195174]{purple worm}s</span></td> </tr> <tr> <td>00</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAbolet5194867]{aboleth}s</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Underdark Encounters (Levels 17-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":81,"bookCode":"xgte","slug":"random-encounters#UnderdarkEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,NĐq*ů"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Underdark Encounters","slugLink":"UnderdarkEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.k9lqLfl3z8djBXwzÜt{"name":"Underwater Encounters","type":"text","title":{"show":true,"level":1},"_id":"k9lqLfl3z8djBXwz","text":{"format":1,"content":"<p data-content-chunk-id=\"8f12ca8c-beb7-4748-8dab-eff1457afa24\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-014.underwater.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"UnderwaterEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"d229074c-9f31-4450-a3a7-8a047438b08f\">Underwater Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"78778b96-a59a-4b8b-aba0-d214d3548816\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-10</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPiranh5195160]{quipper}s</span></td> </tr> <tr> <td>11-14</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSteMep5195218]{steam mephit}s</span></td> </tr> <tr> <td>15-18</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>19-22</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerSki5195119]{merfolk}</span></td> </tr> <tr> <td>23-25</td> <td>2d4 corpses of drowned sailors tangled in kelp</td> </tr> <tr> <td>26-29</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{constrictor snake}s</span></td> </tr> <tr> <td>30-33</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbReeSha4775838]{reef shark}s</span></td> </tr> <tr> <td>34-37</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfPi5195227]{swarm of quippers}</span></td> </tr> <tr> <td>38-40</td> <td>A bed of enormous clams</td> </tr> <tr> <td>41-45</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerSki5195119]{merfolk}</span> with 1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGianSeHo16893]{giant sea horse}s</span></td> </tr> <tr> <td>46-50</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaOct5195023]{giant octopus}</span></td> </tr> <tr> <td>51-55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerrow5195121]{merrow}</span></td> </tr> <tr> <td>56-60</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPlesio5195166]{plesiosaurus}</span></td> </tr> <tr> <td>61-65</td> <td>2d10 pieces of corroded brass dinnerware littering the bottom</td> </tr> <tr> <td>66-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}</span></td> </tr> <tr> <td>71-75</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSeaHag5195198]{sea hag}</span></td> </tr> <tr> <td>76-80</td> <td>A school of silvery fish darting through the water</td> </tr> <tr> <td>81-85</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHunSha5195083]{hunter shark}s</span></td> </tr> <tr> <td>86-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">sahuagin @Compendium[dnd-beyond.beyond-monsters.ddbPriest5195170]{priest}ess</span> with 2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>91-96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKilWha5195095]{killer whale}s</span></td> </tr> <tr> <td>97-98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSha5195027]{giant shark}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahBar5195188]{sahuagin baron}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Underwater Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"UnderwaterEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"62935229-d772-41e1-8c83-af00e3ec9005\">Underwater Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"40602ad1-a180-49d2-b0c9-218d403940c0\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSteMep5195218]{steam mephit}s</span></td> </tr> <tr> <td>03-04</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>05-06</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaOct5195023]{giant octopus}</span></td> </tr> <tr> <td>07-08</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{constrictor snake}s</span></td> </tr> <tr> <td>09-10</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerSki5195119]{merfolk} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGianSeHo16893]{giant sea horse}s</span></td> </tr> <tr> <td>11-15</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSeaHag5195198]{sea hag}s</span></td> </tr> <tr> <td>16-20</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfPi5195227]{swarms of quippers}</span></td> </tr> <tr> <td>21-25</td> <td>A sunken galleon with a 50% chance of a random treasure hoard inside (roll on the Treasure Hoard: Challenge 5-10 table in chapter 7 of the <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">Dungeon Masterâs Guide</span>)</td> </tr> <tr> <td>26-30</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPlesio5195166]{plesiosaurus}es</span></td> </tr> <tr> <td>31-35</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbReeSha4775838]{reef shark}s</span></td> </tr> <tr> <td>36-40</td> <td>An abandoned bathysphere</td> </tr> <tr> <td>41-50</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{giant constrictor snake}s</span></td> </tr> <tr> <td>51-55</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbHunSha5195083]{hunter shark}s</span></td> </tr> <tr> <td>56-60</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahPri5195189]{sahuagin priestess}es</span> with 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>61-65</td> <td>An empty castle made from coral</td> </tr> <tr> <td>66-70</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKilWha5195095]{killer whale}s</span></td> </tr> <tr> <td>71-75</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMerrow5195121]{merrow}</span></td> </tr> <tr> <td>76-80</td> <td>An eerie statue of a squatting humanoid, with bat wings on its back and tentacles sprouting from its face</td> </tr> <tr> <td>81-85</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}s</span></td> </tr> <tr> <td>86-90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahBar5195188]{sahuagin baron}</span> with 2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>91-96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSha5195027]{giant shark}s</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMarid5195116I]{marid}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195221]{storm giant}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Underwater Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"UnderwaterEncountersLevels1120\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"d547c23b-71a2-4056-a503-90156991fc61\">Underwater Encounters (Levels 11-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"bda245f2-1812-4bd9-8f02-1afedee57d77\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahBar5195188]{sahuagin baron} </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahPri5195189]{sahuagin priestess}es</span> and 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSahWar5195190]{sahuagin}</span></td> </tr> <tr> <td>11-35</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKilWha5195095]{killer whale}s</span></td> </tr> <tr> <td>36-40</td> <td>A ghost ship passing overhead, containing 2d6 + 10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost}s</span></td> </tr> <tr> <td>41-60</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSha5195027]{giant shark}s</span></td> </tr> <tr> <td>61-65</td> <td>A 1-mile-radius sphere of effervescent water that allows air-breathing creatures to breathe water while in the sphere</td> </tr> <tr> <td>66-75</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatEle5195261]{water elemental}s</span></td> </tr> <tr> <td>76-80</td> <td>A shimmering, blue-green portal to the Elemental Plane of Water</td> </tr> <tr> <td>81-90</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMarid5195116I]{marid}s</span></td> </tr> <tr> <td>91-96</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStoGia5195221]{storm giant}s</span></td> </tr> <tr> <td>97-99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDraTur5194973]{dragon turtle}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKraken5195097]{kraken}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Underwater Encounters (Levels 11-20)]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":82,"bookCode":"xgte","slug":"random-encounters#UnderwaterEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Underwater Encounters","slugLink":"UnderwaterEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!OpiO78uCcjtBxZFZ.u5GiIz6a8dqAdDyl´Ô{"name":"Urban Encounters","type":"text","title":{"show":true,"level":1},"_id":"u5GiIz6a8dqAdDyl","text":{"format":1,"content":"<p data-content-chunk-id=\"02613990-adcf-46f6-954a-f0a1c09bf375\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-015.urban.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"UrbanEncountersLevels14\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"4bcb9990-ed7e-4e6d-85fe-2ee166407421\">Urban Encounters (Levels 1-4)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6ae85137-2940-4010-a076-4d2b8cb739e6\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCat4775808III]{cat}s</span></td> </tr> <tr> <td>02-03</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}</span> with 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGoat4775823II]{goat}s</span></td> </tr> <tr> <td>04-05</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRat4775836III]{rat}s</span></td> </tr> <tr> <td>06</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRaven4775837I]{raven} </span>perched on a signpost</td> </tr> <tr> <td>07</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner} </span>on a <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDraHor4775813]{draft horse}</span></td> </tr> <tr> <td>08</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMastif4775828]{mastiff}s</span></td> </tr> <tr> <td>09</td> <td>1d2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}s </span>leading 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMule4775829II]{mule}s </span>or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPony4775833II]{ponies}</span></td> </tr> <tr> <td>10</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPseudo4775834]{pseudodragon}</span></td> </tr> <tr> <td>11</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpy5195217III]{spy}</span></td> </tr> <tr> <td>12-13</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriAco5195169]{acolyte}s</span></td> </tr> <tr> <td>14</td> <td>1d6 + 6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbFlySna5194999]{flying snake}s</span></td> </tr> <tr> <td>15</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKobWar5195096]{kobold}s</span></td> </tr> <tr> <td>16</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCen5195014]{giant centipede}s</span></td> </tr> <tr> <td>17</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSkelet4775841]{skeleton}s</span></td> </tr> <tr> <td>18-19</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfRa5195228]{swarms of rats}</span></td> </tr> <tr> <td>20</td> <td>1d12 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbZombie4775851]{zombie}s</span></td> </tr> <tr> <td>21-25</td> <td>A peddler weighed down with a load of pots, pans, and other basic supplies</td> </tr> <tr> <td>26</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaWas5195032]{giant wasp}</span></td> </tr> <tr> <td>27-28</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarhor4775848]{warhorse}</span></td> </tr> <tr> <td>29</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCultis4904636]{cultist}s</span></td> </tr> <tr> <td>30-31</td> <td>3d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaRat5195025]{giant rat}s</span></td> </tr> <tr> <td>32</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{stirge}s</span></td> </tr> <tr> <td>33</td> <td>1d3 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{giant poisonous snake}s</span></td> </tr> <tr> <td>34</td> <td>1d4 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfBa5195222]{swarms of bats}</span></td> </tr> <tr> <td>35</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>36-40</td> <td>A wagon loaded with apples that has a broken wheel and holds up traffic</td> </tr> <tr> <td>41</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCrocod4775811]{crocodile}</span></td> </tr> <tr> <td>42-43</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarm of insects}</span></td> </tr> <tr> <td>44-45</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>46-47</td> <td>1d3 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNoble5195145I]{noble}s </span>on <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRidHor4775839]{riding horse}s</span> with an escort of 1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s</span></td> </tr> <tr> <td>48</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKenku5195094I]{kenku}</span></td> </tr> <tr> <td>49</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSmoMep5195207]{smoke mephit}s</span></td> </tr> <tr> <td>50</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfRa5195229]{swarms of ravens}</span></td> </tr> <tr> <td>51-52</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerera5195265]{wererat}</span></td> </tr> <tr> <td>53-54</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>55-56</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMimic5195123I]{mimic}</span></td> </tr> <tr> <td>57-58</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhoul5195009I]{ghoul}s</span></td> </tr> <tr> <td>59-60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecte5195210]{specter}s</span></td> </tr> <tr> <td>61-62</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShadow5174958]{shadow}s</span></td> </tr> <tr> <td>63-65</td> <td>Someone empties a chamber pot onto the street from a second-floor window</td> </tr> <tr> <td>66-67</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}</span></td> </tr> <tr> <td>68-69</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriest5195170]{priest}</span></td> </tr> <tr> <td>70-71</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWilloW5195270]{will-o'-wisp}</span></td> </tr> <tr> <td>72-73</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span></td> </tr> <tr> <td>74-75</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>76-77</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{thug}s</span></td> </tr> <tr> <td>78-80</td> <td>A doomsayer who preaches the end of the world from a street corner</td> </tr> <tr> <td>81</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCambio5194937]{cambion}</span></td> </tr> <tr> <td>82</td> <td>1 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn}</td> </tr> <tr> <td>83</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}</span></td> </tr> <tr> <td>84</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost}</span></td> </tr> <tr> <td>85</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{succubus} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{incubus}</span></td> </tr> <tr> <td>86</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>87</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{cult fanatic}s</span></td> </tr> <tr> <td>88</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKnight4904816]{knight}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}</span></td> </tr> <tr> <td>89</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatWei5195262]{water weird}</span></td> </tr> <tr> <td>90</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}</span></td> </tr> <tr> <td>91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMage4831023II]{mage}</span></td> </tr> <tr> <td>92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShiGua5195204]{shield guardian}</span></td> </tr> <tr> <td>93</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{gladiator}</span></td> </tr> <tr> <td>94</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}</span></td> </tr> <tr> <td>95</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGargoy5195003]{gargoyle}s</span></td> </tr> <tr> <td>96</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDoppel5174955]{doppelganger}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOni5195150III]{oni}</span></td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbInvSta5195089]{invisible stalker}</span></td> </tr> <tr> <td>99</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAssass5194904]{assassin}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Urban Encounters (Levels 1-4)]{Open RollTable}</div><h3 id=\"UrbanEncountersLevels510\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"df72d93b-2ff0-449b-a4ca-afe6ac59b89e\">Urban Encounters (Levels 5-10)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"366261e1-ec07-44e7-9ba4-7f5861b827ce\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-02</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKenku5195094I]{kenku}</span></td> </tr> <tr> <td>03-04</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCen5195014]{giant centipede}s</span></td> </tr> <tr> <td>05-06</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSkelet4775841]{skeleton}s</span></td> </tr> <tr> <td>07-08</td> <td>1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfBa5195222]{swarms of bats}</span> and 1d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfRa5195228]{swarms of rats}</span></td> </tr> <tr> <td>09-10</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWinKob5195271]{winged kobold}s</span></td> </tr> <tr> <td>11-13</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSpecte5195210]{specter}s</span></td> </tr> <tr> <td>14-16</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>17-19</td> <td>4d4 <span class=\"Sans-Serif-CharacteZÄýťanr-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriAco5195169]{acolyte}s</span> on <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDraHor4775813]{draft horse}s</span></td> </tr> <tr> <td>20-22</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaCen5195014]{giant centipede}s</span></td> </tr> <tr> <td>23-25</td> <td>A talkative urchin, badgering passersby to serve as their guide through the community for a price of 1 sp</td> </tr> <tr> <td>26-28</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSpy5195217III]{spies}</span></td> </tr> <tr> <td>29-31</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCrocod4775811]{crocodile}s</span></td> </tr> <tr> <td>32-34</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSwOfIn5195224]{swarms of insects}</span></td> </tr> <tr> <td>35-37</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbSmoMep5195207]{smoke mephit}s</span></td> </tr> <tr> <td>38-40</td> <td>A <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbNoble5195145I]{noble} </span>shouts âStop! Thief!â at a fleeing scoundrel (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}</span>)</td> </tr> <tr> <td>41-43</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{succubus} </span>or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{incubus}</span></td> </tr> <tr> <td>44-46</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOgrOgr5195149]{half-ogre}s</span></td> </tr> <tr> <td>47-49</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaWas5195032]{giant wasp}s</span></td> </tr> <tr> <td>50-51</td> <td>4d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbZombie4775851]{zombie}s</span></td> </tr> <tr> <td>52-53</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKnight4904816]{knight}s </span>on <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarhor4775848]{warhorse}s</span></td> </tr> <tr> <td>54-55</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatWei5195262]{water weird}s</span></td> </tr> <tr> <td>56-57</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMimic5195123I]{mimic}s</span></td> </tr> <tr> <td>58-59</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{giant spider}s</span></td> </tr> <tr> <td>60-61</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShadow5174958]{shadow}s</span></td> </tr> <tr> <td>62-65</td> <td>An actor leans out from a second-story window to call to passersby, announcing a show</td> </tr> <tr> <td>66-67</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain} </span>with 3d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span></td> </tr> <tr> <td>68-69</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWilloW5195270]{will-o'-wisps}</span></td> </tr> <tr> <td>70-71</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriest5195170]{priest}s</span></td> </tr> <tr> <td>72-74</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYuaInf5195289]{yuan-ti pureblood}s</span></td> </tr> <tr> <td>75-76</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTough5195235I]{thug}s</span></td> </tr> <tr> <td>77-80</td> <td>A fortune-teller reads cards for those who pay a price of 1 sp</td> </tr> <tr> <td>81</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{gladiator}s</span></td> </tr> <tr> <td>82</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>83</td> <td>1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost}s</span></td> </tr> <tr> <td>84</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDoppel5174955]{doppelganger}s</span></td> </tr> <tr> <td>85</td> <td>1d6 +2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>86</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>87</td> <td>1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}s </span>with 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhoul5195009I]{ghoul}s</span></td> </tr> <tr> <td>88</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGargoy5195003]{gargoyle}s</span></td> </tr> <tr> <td>89</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{cult fanatic}s</span></td> </tr> <tr> <td>90</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerera5195265]{wererat}s</span></td> </tr> <tr> <td>91</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAssass5194904]{assassin}</span></td> </tr> <tr> <td>92</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbInvSta5195089]{invisible stalker}s</span></td> </tr> <tr> <td>93</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGraSla5195055]{gray slaad}</span></td> </tr> <tr> <td>94</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoSiDr5195286]{young silver dragon}</span></td> </tr> <tr> <td>95</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCambio5194937]{cambion}s </span>or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>96</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbArchma5194902]{archmage}</span></td> </tr> <tr> <td>98</td> <td>2d4 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn} or 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOni5195150III]{oni}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMage4831023II]{mage} </span>with 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShiGua5195204]{shield guardian}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRaksha5195178]{rakshasa}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVampir5195251]{vampire}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Urban Encounters (Levels 5-10)]{Open RollTable}</div><h3 id=\"UrbanEncountersLevels1116\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"6cbb8896-7b36-4f7e-bff8-76bd4bcaa0d0\">Urban Encounters (Levels 11-16)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"449e2263-2889-4df8-93f6-adff4c4aa2b4\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMimic5195123I]{mimic}</span></td> </tr> <tr> <td>02-05</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBanCap5194912]{bandit captain}</span> with 5d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbBandit5194915]{bandit}s</span>, all on <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRidHor4775839]{riding horse}s</span></td> </tr> <tr> <td>06-10</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbKnight4904816]{knight}s</span> on <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarhor4775848]{warhorse}s</span> (one knight is a <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbDoppel5174955]{doppelganger}</span>)</td> </tr> <tr> <td>11-13</td> <td>1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{succubi}</span> or 1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{incubi}</span></td> </tr> <tr> <td>14-16</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCulFan4904746]{cult fanatic}s</span></td> </tr> <tr> <td>17-19</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWight5195269I]{wight}s</span></td> </tr> <tr> <td>20-22</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWerera5195265]{wererat}s</span></td> </tr> <tr> <td>23-25</td> <td>A distant boom followed by a plume of smoke rising from the other side of the community</td> </tr> <tr> <td>26-28</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost}s</span></td> </tr> <tr> <td>29-31</td> <td>2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGargoy5195003]{gargoyle}s</span></td> </tr> <tr> <td>32-34</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWatWei5195262]{water weird}s</span></td> </tr> <tr> <td>35-37</td> <td>1d4 + 4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbWilloW5195270]{will-o'-wisps}</span></td> </tr> <tr> <td>38-40</td> <td>Street performers putting on a puppet show, involving two puppets beating each other with sticks to the amusement of the gathered crowd</td> </tr> <tr> <td>41-43</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>44-46</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhast5195007I]{ghast}s</span></td> </tr> <tr> <td>47-51</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbWarVet5195260]{veteran}s</span></td> </tr> <tr> <td>52-55</td> <td>3d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPriest5195170]{priest}s</span></td> </tr> <tr> <td>56-58</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCambio5194937]{cambion}s</span></td> </tr> <tr> <td>59-61</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>62-65</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbPhaSpi5195158]{phase spider}s</span></td> </tr> <tr> <td>66-69</td> <td>A scruffy <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCommon5194951]{commoner}</span> that ducks into an alley to make a purchase from a suspicious-looking figure</td> </tr> <tr> <td>70-72</td> <td>1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbInvSta5195089]{invisible stalker}s</span></td> </tr> <tr> <td>73-75</td> <td>1d8 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{gladiator}s</span></td> </tr> <tr> <td>76-80</td> <td>Two farmers trading blows over the price of potatoes (50% chance for one farmer to be a retired <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAssass5194904]{assassin}</span>)</td> </tr> <tr> <td>81-82</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoSiDr5195286]{young silver dragon}s</span></td> </tr> <tr> <td>83-84</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAssass5194904]{assassin}s</span></td> </tr> <tr> <td>85-86</td> <td>1d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOni5195150III]{oni}</span></td> </tr> <tr> <td>87-88</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMage4831023II]{mage}s </span>with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShiGua5195204]{shield guardian}s</span></td> </tr> <tr> <td>89-90</td> <td>1d10 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn}</td> </tr> <tr> <td>91-92</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdSiDr5194876]{adult silver dragon}</span></td> </tr> <tr> <td>93-94</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGraSla5195055]{gray slaad}i</span></td> </tr> <tr> <td>95-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">spellcaster @Compendium[dnd-beyond.beyond-monsters.ddbVampir5195251]{vampire}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">warrior @Compendium[dnd-beyond.beyond-monsters.ddbVampir5195251]{vampire}</span></td> </tr> <tr> <td>97</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbArchma5194902]{archmage}</span> speeding down the street on a <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRidHor4775839]{riding horse}</span>, blasting 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s</span> with spells</td> </tr> <tr> <td>98</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRaksha5195178]{rakshasa}</span></td> </tr> <tr> <td>99</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVampir5195251]{vampire}</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnSiDr5194888]{ancient silver dragon}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Urban Encounters (Levels 11-16)]{Open RollTable}</div><h3 id=\"UrbanEncountersLevels1720\" class=\"Table-Styles_Table-Title heading-anchor\" data-content-chunk-id=\"07b69e64-53fb-41b4-9119-c4a7d5cc469f\">Urban Encounters (Levels 17-20)</h3><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b628cceb-fec4-4481-9785-078c1408fb85\"> <thead> <tr> <th>d100</th> <th>Encounter</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbInvSta5195089]{invisible stalker}s</span></td> </tr> <tr> <td>06-10</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRevena5195182]{revenant}s</span></td> </tr> <tr> <td>11-14</td> <td>1d6 + 2 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGladia5195042]{gladiator}s</span></td> </tr> <tr> <td>15-18</td> <td>2d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCambio5194937]{cambion}s</span></td> </tr> <tr> <td>19-22</td> <td>2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{succubi} </span>or 2d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">@Compendium[dnd-beyond.beyond-monsters.ddbSuccub4904865]{incubi}</span></td> </tr> <tr> <td>23-25</td> <td>A witch (<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbArchma5194902]{archmage}</span>) who zooms overhead on a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/broom-offlying\">broom of flying</a></span></td> </tr> <tr> <td>26-30</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGraSla5195055]{gray slaad}i</span></td> </tr> <tr> <td>31-35</td> <td>2d8 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbCouatl5194953]{couatl}s</span></td> </tr> <tr> <td>36-40</td> <td>A distraught parent who rushes up to people, begging for help for a child who fell into the sewer</td> </tr> <tr> <td>41-45</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbYoSiDr5195286]{young silver dragon}s</span></td> </tr> <tr> <td>46-50</td> <td>3d6 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGhost5195008I]{ghost}s</span></td> </tr> <tr> <td>51-55</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAdSiDr5194876]{adult silver dragon}</span></td> </tr> <tr> <td>56-60</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbMage4831023II]{mage}s</span> with 1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbShiGua5195204]{shield guardian}s</span></td> </tr> <tr> <td>61-65</td> <td>An aggressive merchant who hawks wares to passersby, claiming to be the purveyor of the finest silks in all the land</td> </tr> <tr> <td>66-70</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAnSiDr5194888]{ancient silver dragon}</span></td> </tr> <tr> <td>71-75</td> <td>3d6 @Compendium[dnd-beyond.beyond-monsters.ddbVamSpa5195249]{vampire spawn}</td> </tr> <tr> <td>76-80</td> <td>A patrol of 2d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGuard5195065I]{guard}s</span> marching up the street, searching for someone or something</td> </tr> <tr> <td>81-85</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbAssass5194904]{assassin}s</span></td> </tr> <tr> <td>86-90</td> <td>1d4 + 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbGraSla5195055]{gray slaad}i</span></td> </tr> <tr> <td>91-93</td> <td>1d10 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbOni5195150III]{oni}</span></td> </tr> <tr> <td>94-96</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">spellcaster @Compendium[dnd-beyond.beyond-monsters.ddbVampir5195251]{vampire}</span> or 1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">warrior @Compendium[dnd-beyond.beyond-monsters.ddbVampir5195251]{vampire}</span></td> </tr> <tr> <td>97</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbArchma5194902]{archmage}s</span></td> </tr> <tr> <td>98</td> <td>1d3 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbRaksha5195178]{rakshasa}s</span></td> </tr> <tr> <td>99</td> <td>1d4 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbVampir5195251]{vampire}s</span></td> </tr> <tr> <td>00</td> <td>1 <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-tooltip\">@Compendium[dnd-beyond.beyond-monsters.ddbTarras5195232]{tarrasque}</span></td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Urban Encounters (Levels 17-20)]{Open RollTable}</div><p data-content-chunk-id=\"22a2e8b3-4c73-40af-a5b8-f4a50ff81891\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/05-016.dragon.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":83,"bookCode":"xgte","slug":"random-encounters#UrbanEncounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Urban Encounters","slugLink":"UrbanEncounters","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":515}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362771,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!OpiO78uCcjtBxZFZ{"_id":"OpiO78uCcjtBxZFZ","name":"Chapter 2: Random Encounter Tables","folder":"qQNhu59ff3imX6sw","sort":1072,"flags":{"ddb":{"cobaltId":515,"ddbId":72,"bookCode":"xgte","slug":"random-encounters","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Random Encounter Tables","slugLink":"Chapter2RandomEncounterTables","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"OpiO78uCcjtBxZFZ"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["OpiO78uCcjtBxZFZ","3q7Yu5zUQGHLuOXh","DIBiERpZSSVk81h4","9jxoVD6oxD8r5v6a","VL1MBRrYF7tmgQZs","Xp8w9nVoP5lv88oN","TCGXoIoE1bQGQdho","P6xf6iS0VUvlvGkB","z5SVVfqsvqECTT8d","PNl7Y0q19V3y9G6y","k9lqLfl3z8djBXwz","u5GiIz6a8dqAdDyl"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725362771,"modifiedTime":1778725362774,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ü@¤Ď         0!journal.pages!p1U05BXKJkBpNAe9.p1U05BXKJkBpNAe9Ţ{"name":"Chapter 1:Â This Is Your Life","type":"text","title":{"show":false,"level":1},"_id":"p1U05BXKJkBpNAe9","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Ch 1: Character Options\" data-prev-link=\"subclasses\" data-next-title=\"Racial Feats\" data-next-link=\"character-options-racial-feats\" data-content-chunk-id=\"60d835da-d02a-4a66-9490-a6c562e57ce7\"></div><p class=\"no-first-letter-highlight Core-Styles_Core-Body\" data-content-chunk-id=\"d67f7661-71c5-43b7-83d1-8a511114f6dc\">The character creation rules in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"843475e9-8f24-447e-b3a6-ff8391592c86\">Playerâs Handbook</span> provide all the information you need to define your character in preparation for a life of adventuring. What they donât do is account for all the circumstances that shaped your character during the years between your birth and the start of your career as a member of a class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"74d4ccbd-5007-43a9-ab13-7ce7c40462de\">What did your character accomplish or experience before deciding to become an adventurer? What were the circumstances of your birth? How large is your family, and what sorts of relationships do you have with your relatives? Which people were the greatest influences on you during your formative years, for better or worse?</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0a0be994-2fd2-4f85-8b05-5b9b57a045a5\">To answer these questions and more, you can use the tables and the advice in this section to compose a well-developed backstory for your character â an autobiography of sorts â that you can use to inform how you roleplay the character. Your DM can draw from this material as the campaign proceeds, creating situations and scenarios that build off your previous life experiences.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":512,"ddbId":52,"bookCode":"xgte","slug":"character-options-this-is-your-life","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 1:Â This Is Your Life","slugLink":"Chapter1ThisIsYourLife","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363914,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!p1U05BXKJkBpNAe9.mNLV2BafhPhltLUGř2{"name":"Ideas, Not Rules","type":"text","title":{"show":true,"level":1},"_id":"mNLV2BafhPhltLUG","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8d954ddc-9d5c-4e95-8d08-8a36352506cf\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/02-001.street-urchin.png\" class=\"ddb-lightbox-inner\" style=\"width:400px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"262a6a45-5764-4a89-b52c-75f0a9c0b496\">Even though these pages are full of tables and die rolls, they donât make up a rules system â in fact, the opposite is true. You can use as much or as little of this material as you desire, and you can make decisions in any order you want.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fd267c0d-93df-4ce3-ab33-08f5fb11cb4d\">For instance, you might not want these tables to help you decide who your parents and siblings are, because thatâs among the information youâve already come up with. But you can still use other parts, such as the section on life events, to provide added depth and detaz öRůil.</p><h3 class=\"compendium-header-image-fill quick-menu-exclude compendium-hr heading-anchor\" id=\"HowandWhentoUsetheTables\" data-content-chunk-id=\"113e4a64-94fe-4b19-8459-76e814feb08d\">How and When to Use the Tables</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0463004d-c6b9-47fc-8759-ef9af79cbd1d\">If youâre comfortable with letting the dice decide a certain fact about your character, go ahead and roll. If not, you can take charge and make the decision, choosing from among the possibilities on a table. Of course, you also have the option of disregarding the result of a die roll if it conflicts with another result. Likewise, if the text instructs you to roll on a table, thatâs not meant to be taken literally. You can always make your own choice.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d866b798-faed-4533-9226-619a9799241b\">Although these tables are meant to augment the step-by-step character creation process in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c52d1d42-f6f9-42a1-9de2-ffa793a04baa\">Playerâs Handbook</span>, they donât occupy a specific place in that process. You can use some of them early on â for instance, itâs possible to determine your parents and other family members immediately after deciding your characterâs race â but you could also wait until later in the process. You might prefer to establish more facts about your characterâs game identity â such as your class, ability scores, and alignment â before supplementing that information with whatâs offered here.</p><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"SectionbySection\" data-content-chunk-id=\"7e4206f2-d52b-4429-b2e3-ba72016c732a\">Section by Section</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"44324544-3be3-4d8b-a74d-901361c8922a\">This material is divided into four sections, each addressing a different aspect of your characterâs backstory.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cd0b5ace-a862-492c-ba31-f9af06e1bfec\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c292ee7a-99c8-48d5-bc29-dffffa912ec9\">Origins. </span>To find out who and where you came from, use the â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.p1U05BXKJkBpNAe9.JournalEntryPage.Dyy5f7VpID1XWXhD#Origins]{Origins}â section. When youâre done, you will have a summary of facts about your parents, your siblings, and the circumstances under which you grew up.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"67157e96-3cc3-4799-a561-b5e9859a4ab2\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c4cfd7b7-0c6a-485f-8cd6-7f38278da2fb\">Personal Decisions.</span> After you have selected your characterâs background and class, use the appropriate tables to determine how you came to make those choices.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c09d063b-cfa5-474e-b411-1f1264b39a6a\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5f71b8c5-7203-4f27-a2b1-fa06872d971c\">Life Events.</span> Your characterâs existence until now, no matter how brief or uneventful, has been marked by one or more life events â memorable happenings that have had an effect on who you are today.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d073b20f-6c7a-4032-acc4-8323f71d514e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"713435d3-86f4-454b-9d3e-4fc24e3f7dd9\">Supplemental Tables.</span> Your life has intersected with the lives of plenty of other people, all the way from your infancy to today. When a result mentions such a person, you can use the supplemental tables to add needed details â such as race, class, or occupation â to that person. Some tables in the other sections direct you to one or more of the supplemental tables, and you can also use them any other time you see fit.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":53,"bookCode":"xgte","slug":"character-options-this-is-your-life#IdeasNotRules","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Ideas, Not Rules","slugLink":"IdeasNotRules","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":512}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363914,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!p1U05BXKJkBpNAe9.Dyy5f7VpID1XWXhDżŚ{"name":"Origins","type":"text","title":{"show":true,"level":1},"_id":"Dyy5f7VpID1XWXhD","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bb692c3d-8f89-4763-a53c-e50a4939e53b\">The usual first step in creating your characterâs life story is to determine your early circumstances. Who were your parents? Where were you born? Did you have any siblings? Who raised you? You can address these questions by using the following tables.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"e9abcf7a-037e-4705-99cc-1c7c7d2d9648\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"025c7cb2-655e-40a4-a343-68dd1570d2b5\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"b5638a30-df18-4c7d-8153-4c72809c1e4f\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"f61d8e38-bd13-4e8d-85b8-2ff3eb7e9202\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"44d781e9-e33c-48d4-a39c-13594e8d91ca\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"9e7e39db-8f55-4019-b3db-6e6431aa33c4\"> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"863275ea-126e-4108-ad95-d6457743293b\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"9b4e9216-40f2-4ba7-848c-e35acd29afc0\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"c8bde5e1-f99f-4979-b3e8-8047f080f09a\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/02-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So, where are you from? Uh-huh. And the people who did the procreation thing to make you â are they still alive? Okay. Cool. You know, I actually donât care. Iâm just making small talk while my minion sneaks up behind you. Ha! Made you look!</p> </blockquote> </div> </div> </div> </div> </div> </div> </div><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"Parents\" data-content-chunk-id=\"37c24645-545b-4e98-9373-22deb272dbe8\">Parents</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c49732ba-408b-476c-b117-200852d4204a\">You had parents, of course, even if they didnât raise you. To determine what you know about these people, use the Parents table. If you want, you can roll separately on the table for your mother and your father. Use the supplemental tables as desired (particularly Class, Occupation, and Alignment) to learn more about your parents.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ea039014-28d8-4a1e-88d1-1e58af90a1cc\"> <thead> <tr> <th>d100</th> <th>Parents</th> </tr> </thead> <tbody> <tr> <td>01-95</td> <td>You know who your parents are or were.</td> </tr> <tr> <td>96-00</td> <td>You do not know who your parents were.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Parents]{Open RollTable}</div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3644d1b7-b18d-48c1-97d8-a86c34a91181\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"1dc63f61-4b45-4f8a-af5e-ad7840c6f5d3\">Nonhuman Parents.</span> If your character is a half-elf, a half-orc, or a tiefling, you can use one of the tables below to determine the race of each of your parents. When you have a result, randomly determine which part of the result refers to your father and which to your mother.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"HalfElfParents\" data-content-chunk-id=\"dda1e35f-5544-49c6-a9be-baa355e654de\">Half-Elf Parents</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8bbcedb4-6e25-4ad4-9714-6452ded8df75\"> <thead> <tr> <th>d8</th> <th>Parents</th> </tr> </thead> <tbody> <tr> <td>1-5</td> <td>One parent was an elf and the other was a human.</td> </tr> <tr> <td>6</td> <td>One parent was an elf and the other was a half-elf.</td> </tr> <tr> <td>7</td> <td>One parent was a human and the other was a half-elf.</td> </tr> <tr> <td>8</td> <td>Both parents were half-elves.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Half-Elf Parents]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"HalfOrcParents\" data-content-chunk-id=\"8628ba5d-6cb2-48f8-89fb-48527e4cca3e\">Half-Orc Parents</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1b0e0920-bd89-4162-8eab-5e334062ce89\"> <thead> <tr> <th>d8</th> <th>Parents</th> </tr> </thead> <tbody> <tr> <td>1-3</td> <td>One parent was an orc and the other was a human.</td> </tr> <tr> <td>4-5</td> <td>One parent was an orc and the other was a half-orc.</td> </tr> <tr> <td>6-7</td> <td>One parent was a human and the other was a half-orc.</td> </tr> <tr> <td>8</td> <td>Both parents were half-orcs.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Half-Orc Parents]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"TieflingParents\" data-content-chunk-id=\"693022fc-6e26-4fbb-a180-7e6fed339f70\">Tiefling Parents</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"0fb03fd8-f98a-44ab-863d-cf5645ea3f42\"> <thead> <tr> <th>d8</th> <th>Parents</th> </tr> </thead> <tbody> <tr> <td>1-4</td> <td>Both parents were humans, their infernal heritage dormant until you came along.</td> </tr> <tr> <td>5-6</td> <td>One parent was a tiefling and the other was a human.</td> </tr> <tr> <td>7</td> <td>One parent was a tiefling and the other was a devil.</td> </tr> <tr> <td>8</td> <td>One parent was a human and the other was a devil.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Tiefling Parents]{Open RollTable}</div><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"Birthplace\" data-content-chunk-id=\"ac5e1a4e-97ec-4c4b-ae72-b0fe6cb145c7\">Birthplace</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"42f6e767-fe62-4ed3-a7a5-351ae258773d\">After establishing your parentage, you can determine where you were born by using the Birthplace table. (Modify the result or roll again if you get a result thatâs inconsistent with what you know about your parents.) Once you have a result, roll percentile dice. On a roll of 00, a strange event coincided with your birth: the moon briefly turning red, all the milk within a mile spoiling, the water in the area freezing solid in midsummer, all the iron in the home rusting or turning to silver, or some other unusual event of your choice.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"99841125-91d2-4470-8432-51da3ef52c5c\"> <thead> <tr> <th>d100</th> <th>Location</th> </tr> </thead> <tbody> <tr> <td>01-50</td> <td>Home</td> </tr> <tr> <td>51-55</td> <td>Home of a family friend</td> </tr> <tr> <td>56-63</td> <td>Home of a healer or midwife</td> </tr> <tr> <td>64-65</td> <td>Carriage, cart, or wagon</td> </tr> <tr> <td>66-68</td> <td>Barn, shed, or other outbuilding</td> </tr> <tr> <td>69-70</td> <td>Cave</td> </tr> <tr> <td>71-72</td> <td>Field</td> </tr> <tr> <td>73-74</td> <td>Forest</td> </tr> <tr> <td>75-77</td> <td>Temple</td> </tr> <tr> <td>78</td> <td>Battlefield</td> </tr> <tr> <td>79-80</td> <td>Alley or street</td> </tr> <tr> <td>81-82</td> <td>Brothel, tavern, or inn</td> </tr> <tr> <td>83-84</td> <td>Castle, keep, tower, or palace</td> </tr> <tr> <td>85</td> <td>Sewer or rubbish heap</td> </tr> <tr> <td>86-88</td> <td>Among people of a different race</td> </tr> <tr> <td>89-91</td> <td>On board a boat or a ship</td> </tr> <tr> <td>92-93</td> <td>In a prison or in the headquarters of a secret organization</td> </tr> <tr> <td>94-95</td> <td>In a sageâs laboratory</td> </tr> <tr> <td>96</td> <td>In the Feywild</td> </tr> <tr> <td>97</td> <td>In the Shadowfell</td> </tr> <tr> <td>98</td> <td>On the Astral Plane or the Ethereal Plane</td> </tr> <tr> <td>99</td> <td>On an Inner Plane of your choice</td> </tr> <tr> <td>00</td> <td>On an Outer Plane of your choice</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Location]{Open RollTable}</div><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"Siblings\" data-content-chunk-id=\"43fe91ef-1820-460a-ba15-496767f0f5b9\">Siblings</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e886419c-6416-4eae-b2ee-fb9c4cfcb929\">You might be an only child or one of many children. Your siblings could be cherished friends or hated rivals. Roll on the Number of Siblings table to determine how many brothers or sisters you have. If you are a dwarf or an elf, subtract 2 from your roll. Then, roll on the Birth Order table for each sibling to determine that personâs age relative to yours (older, younger, or born at the same time).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aa1e9b69-525f-48fb-a552-b51392aa7f92\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"58eaf713-ca2b-44ac-b947-5e3877f495b5\">Occupation.</span> For each sibling of suitable age, roll on the Occupation supplemental table to determine what that person does for a living.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ed8dbcf2-3abb-4da9-9cbf-6ed9ba124967\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6726e8e8-cade-424b-9e1d-811a947448a4\">Alignment.</span> You can choose your siblingsâ alignments or roll on the Alignment supplemental table.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"83188527-9fdb-432e-b7d4-5461a5e1272d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0d58ebb2-b958-452c-a38e-c188af46c2b6\">Status.</span> By now, each of your siblings might be alive and well, alive and not so well, in dire straits, or dead. Roll on the Status supplemental table.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d3cb50bd-5caa-42b0-9e89-ce8393dcc3bf\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a4169f69-a5f3-43dd-b072-ce91f0341fe2\">Relationship.</span> You can roll on the Relationship supplemental table to determine how your siblings feel about you. They might all have the same attitude toward you, or some might view you differently from how the others do.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"92a6d07b-d10c-40ba-bf2a-9a29b1d2c6aa\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"f75f2ae8-6007-481f-957d-f2f63085d849\">Other Details.</span> You can decide any other details you like about each sibling, including gender, personality, and place in the world.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"NumberofSiblings\" data-content-chunk-id=\"bd50a6de-2ba8-4149-8062-d7b2893a6c6c\">Number of Siblings</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"fb88a049-3386-4cf4-890d-80ad2328cc0c\"> <thead> <tr> <th>d10</th> <th>Siblings</th> </tr> </thead> <tbody> <tr> <td>2 or lower</td> <td>None</td> </tr> <tr> <td>3-4</td> <td>1d3</td> </tr> <tr> <td>5-6</td> <td>1d4 + 1</td> </tr> <tr> <td>7-8</td> <td>1d6 + 2</td> </tr> <tr> <td>9-10</td> <td>1d8 + 3</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Number of Siblings]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"BirthOrder\" data-content-chunk-id=\"e4605532-6425-4cb6-b860-f15fcd1d34e4\">Birth Order</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a37fb33a-f8ad-43dc-8fc2-dc72b6449e2f\"> <thead> <tr> <th>2d6</th> <th>Birth Order</th> </tr> </thead> <tbody> <tr> <td>2</td> <td>Twin, triplet, or quadruplet</td> </tr> <tr> <td>3-7</td> <td>Older</td> </tr> <tr> <td>8-12</td> <td>Younger</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Birth Order]{Open RollTable}</div><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"FamilyandFriends\" data-content-chunk-id=\"a1234cbb-1e2d-4f3f-8ab5-2e852d7890c3\">Family and Friends</h3><p class=\"quick-menu-exclude quick-menu-exclude compendium-hr\" data-content-chunk-id=\"d5125a70-1303-42fa-86d2-d979ab11f0f4\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/02-003.mast-rigging.png\" class=\"ddb-lightbox-inner\" style=\"width:350px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7c5108b7-4d52-42a3-bdb6-ad38b9abb5f5\">Who raised you, and what was life like for you when you were growing up? You might have been raised by your parents, by relatives, or in an orphanage. Or you could have spent your childhood on the streets of a crowded city with only your fellow runaways and orphans to keep you company.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"422b9c47-4584-4bb0-a37b-29e67cc0a655\">Use the Family table to determine who raised you. If you know who your parents are but you get a result that does not mention one or both of them, use the Absent Parent table to determine what happened.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"da42373a-caac-4a7e-ab80-d9f98befe6d3\">Next, refer to the Family Lifestyle table to determine the general circumstances of your upbringing. (<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/equipment\" data-content-chunk-id=\"f3d7baf3-0a77-40fd-a82c-439c6a12d322\">Chapter 5</a> of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"51bcd9c4-b330-433c-83e5-9da65a092acd\">Playerâs Handbook </span>has more information about lifestyles.) The result on that table includes a number that is applied to your roll on the Childhood Home table, which tells you where you spent your early years. Wrap up this section by using the Childhood Memories table, which tells you how you were treated by other youngsters as you were growing up.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"591d0020-19ad-4c60-9b77-7e77bda216e8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"fb1adc09-e674-4b4c-b334-3c11b87c7c0e\">Supplemental Tables.</span> You can roll on the Relationship table to determine how your family members or other important figures in your life feel about you. You can also use the Race, Occupation, and Alignment tables to learn more about the family members or guardians who raised you.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Family\" data-content-chunk-id=\"3e215ae4-83f6-4d1f-b5cf-858c5b66b510\">Family</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1fe43106-d84f-40b7-a08f-86cd14adb360\"> <thead> <tr> <th>d100</th> <th>Family</th> </tr> </thead> <tbody> <tr> <td>01</td> <td>None</td> </tr> <tr> <td>02</td> <td>Institution, such as an asylum</td> </tr> <tr> <td>03</td> <td>Temple</td> </tr> <tr> <td>04-05</td> <td>Orphanage</td> </tr> <tr> <td>06-07</td> <td>Guardian</td> </tr> <tr> <td>08-15</td> <td>Paternal or maternal aunt, uncle, or both; or extended family such as a tribe or clan</td> </tr> <tr> <td>16-25</td> <td>Paternal or maternal grandparent(s)</td> </tr> <tr> <td>26-35</td> <td>Adoptive family (same or different race)</td> </tr> <tr> <td>36-55</td> <td>Single father or stepfather</td> </tr> <tr> <td>56-75</td> <td>Single mother or stepmother</td> </tr> <tr> <td>76-00</td> <td>Mother and father</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Family]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"AbsentParent\" data-content-chunk-id=\"34e22691-c602-4990-84b8-fc4a36f5b6dd\">Absent Parent</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"0cd3d0a2-9e0b-4ffa-ae1a-98c86561a3a1\"> <thead> <tr> <th>d4</th> <th>Fate</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your parent died (roll on the Cause of Death supplemental table).</td> </tr> <tr> <td>2</td> <td>Your parent was imprisoned, enslaved, or otherwise taken away.</td> </tr> <tr> <td>3</td> <td>Your parent abandoned you.</td> </tr> <tr> <td>4</td> <td>Your parent disappeared to an unknown fate.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Absent Parent]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"FamilyLifestyle\" data-content-chunk-id=\"86b9e8f9-ef3e-43e8-9a04-af8ee7a51c9d\">Family Lifestyle</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"cfd2b9ed-06c4-488f-9e6b-e1347cac4d08\"> <thead> <tr> <th>3d6</th> <th>Lifestyle*</th> </tr> </thead> <tbody> <tr> <td>3</td> <td>Wretched (-40)</td> </tr> <tr> <td>4-5</td> <td>Squalid (-20)</td> </tr> <tr> <td>6-8</td> <td>Poor (-10)</td> </tr> <tr> <td>9-12</td> <td>Modest (+0)</td> </tr> <tr> <td>13-15</td> <td>Comfortable (+10)</td> </tr> <tr> <td>16-17</td> <td>Wealthy (+20)</td> </tr> <tr> <td>18</td> <td>Aristocratic (+40)</td> </tr> <tr> <td style=\"background:none;text-align:left\" colspan=\"2\">*Use the number in this result as a modifier to your roll on the Childhood Home table.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Family Lifestyle]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"ChildhoodHome\" data-content-chunk-id=\"6e58db69-c2fb-4491-9496-ed907f2ac898\">Childhood Home</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f8706f63-6d9e-4dbb-8924-0fad52fec236\"> <thead> <tr> <th>d100*</th> <th>Home</th> </tr> </thead> <tbody> <tr> <td>0 or lower</td> <td>On the streets</td> </tr> <tr> <td>1-20</td> <td>Rundown shack</td> </tr> <tr> <td>21-30</td> <td>No permanent residence; you moved around a lot</td> </tr> <tr> <td>31-40</td> <td>Encampment or village in the wilderness</td> </tr> <tr> <td>41-50</td> <td>Apartment in a rundown neighborhood</td> </tr> <tr> <td>51-70</td> <td>Small house</td> </tr> <tr> <td>71-90</td> <td>Large house</td> </tr> <tr> <td>91-110</td> <td>Mansion</td> </tr> <tr> <td>111 or higher</td> <td>Palace or castle</td> </tr> <tr> <td style=\"text-align:left\" colspan=\"2\">*After making this roll, apply the modifier from the Family Lifestyle table to arrive at the result.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Childhood Home]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"ChildhoodMemories\" data-content-chunk-id=\"a3d5c1bc-bed0-4e74-a2b7-a037dc8e632d\">Childhood Memories</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d269c5a4-fe94-4d6b-bbf5-929d33a24e05\"> <thead> <tr> <th>3d6 +<br>Cha mod</th> <th>Memory</th> </tr> </thead> <tbody> <tr> <td>3 or lower</td> <td>I am still haunted by my childhood, when I was treated badly by my peers.</td> </tr> <tr> <td>4-5</td> <td>I spent most of my childhood alone, with no close friends.</td> </tr> <tr> <td>6-8</td> <td>Others saw me as being different or strange, and so I had few companions.</td> </tr> <tr> <td>9-12</td> <td>I had a few close friends and lived an ordinary childhood.</td> </tr> <tr> <td>13-15</td> <td>I had several friends, and my childhood was generally a happy one.</td> </tr> <tr> <td>16-17</td> <td>I always found it easy to make friends, and I loved being around people.</td> </tr> <tr> <td>18 or higher</td> <td>Everyone knew who I was, and I had friends everywhere I went.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Childhood Memories]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":54,"bookCode":"xgte","slug":"character-options-this-is-your-life#Origins","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Origins","slugLink":"Origins","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":512}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363914,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!p1U05BXKJkBpNAe9.wi6XBRLqIH5bq7JmÜ{"name":"Personal Decisions","type":"text","title":{"show":true,"level":1},"_id":"wi6XBRLqIH5bq7Jm","text":{"format":1,"content":"<p class=\"quick-menu-2 quick-menu-2 compendium-hr\" data-content-chunk-id=\"89fd3a33-5d17-429c-8a56-0887850e91a7\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/02-004.survival.png\" class=\"ddb-lightbox-inner\" style=\"width:400px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8fcb4175-45f0-4b51-a996-c0c32ade6628\">Your characterâs life takes a particular course depending on the choices you make for the characterâs background and class.</p><h3 class=\"compendium-header-image-fill-left quick-menu-exclude compendium-hr heading-anchor\" id=\"Background\" data-content-chunk-id=\"7d4b3d6d-58be-4ad7-a9f5-9a949a5e90d5\">Background</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5bbaabed-4ba8-45c0-9ef8-7c49a3ab83f4\">Roll on the appropriate table in this section as soon as you decide your background, or at any later time if you choose. If a background includes a special decision point, such as a folk heroâs defining event or the specialty of a criminal or a sage, itâs best to make that determination before using the pertinent table below.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" style=\"clear:both\" id=\"Acolyte\" data-content-chunk-id=\"1195dadc-0e03-4177-9f8b-8282a332dd7b\">Acolyte</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"9d1925f7-5b08-4554-a4cb-898118441714\"> <thead> <tr> <th>d6</th> <th>I became an acolyte because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I ran away from home at an early age and found refuge in a temple.</td> </tr> <tr> <td>2</td> <td>My family gave me to a temple, since they were unable or unwilling to care for me.</td> </tr> <tr> <td>3</td> <td>I grew up in a household with strong religious convictions. Entering the service of one or more gods seemed natural.</td> </tr> <tr> <td>4</td> <td>An impassioned sermon struck a chord deep in my soul and moved me to serve the faith.</td> </tr> <tr> <td>5</td> <td>I followed a childhood friend, a respected acquaintance, or someone I loved into religious service.</td> </tr> <tr> <td>6</td> <td>After encountering a true servant of the gods, I was so inspired that I immediately entered the service of a religious group.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Acolyte]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Charlatan\" data-content-chunk-id=\"c59f29df-9ae8-468c-b4ec-e61935cd7232\">Charlatan</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f8803a59-c678-4d18-87dd-45061afbe232\"> <thead> <tr> <th>d6</th> <th>I became a charlatan because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I was left to my own devices, and my knack for manipulating others helped me survive.</td> </tr> <tr> <td>2</td> <td>I learned early on that people are gullible and easy to exploit.</td> </tr> <tr> <td>3</td> <td>I often got in trouble, but I managed to talk my way out of it every time.</td> </tr> <tr> <td>4</td> <td>I took up with a confidence artist, from whom I learned my craft.</td> </tr> <tr> <td>5</td> <td>After a charlatan fleeced my family, I decided to learn the trade so I would never be fooled by such &amp;Reference[dec]{deception} again.</td> </tr> <tr> <td>6</td> <td>I was poor or I feared becoming poor, so I learned the tricks I needed to keep myself out of poverty.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Charlatan]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Criminal\" data-content-chunk-id=\"da5fdde3-950e-40e5-b1b3-a0227226ba08\">Criminal</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f1fb56dd-07a6-4780-8d2c-c55aff5916bb\"> <thead> <tr> <th>d6</th> <th>I became a criminal because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I resented authority in my younger days and saw a life of crime as the best way to fight against tyranny and oppression.</td> </tr> <tr> <td>2</td> <td>Necessity forced me to take up the life, since it was the only way I could survive.</td> </tr> <tr> <td>3</td> <td>I fell in with a gang of reprobates and neâer-do-wells, and I learned my specialty from them.</td> </tr> <tr> <td>4</td> <td>A parent or relative taught me my criminal specialty to prepare me for the family business.</td> </tr> <tr> <td>5</td> <td>I left home and found a place in a thievesâ guild or some other criminal organization.</td> </tr> <tr> <td>6</td> <td>I was always bored, so I turned to crime to pass the time and discovered I was quite good at it.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Criminal]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Entertainer\" data-content-chunk-id=\"6a4938b2-cac9-46f1-832b-7fe1665627c8\">Entertainer</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"32044a38-e28c-4e71-a308-009bc60e2aaf\"> <thead> <tr> <th>d6</th> <th>I became an entertainer because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Members of my family made ends meet by performing, so it was fitting for me to follow their example.</td> </tr> <tr> <td>2</td> <td>I always had a keen &amp;Reference[ins]{insight} into other people, enough so that I could make them laugh or cry with my stories or songs.</td> </tr> <tr> <td>3</td> <td>I ran away from home to follow a minstrel troupe.</td> </tr> <tr> <td>4</td> <td>I saw a bard perform once, and I knew from that moment on what I was born to do.</td> </tr> <tr> <td>5</td> <td>I earned coin by performing on street corners and eventually made a name for myself.</td> </tr> <tr> <tdZÍîů>6</td> <td>A traveling entertainer took me in and taught me the trade.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Entertainer]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"FolkHero\" data-content-chunk-id=\"cd3ecf25-9d71-416e-bef7-fb2b3c39e6a6\">Folk Hero</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"cd781fbe-1b19-410c-88b2-5dbd740779c6\"> <thead> <tr> <th>d6</th> <th>I became a folk hero because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I learned what was right and wrong from my family.</td> </tr> <tr> <td>2</td> <td>I was always enamored by tales of heroes and wished I could be something more than ordinary.</td> </tr> <tr> <td>3</td> <td>I hated my mundane life, so when it was time for someone to step up and do the right thing, I took my chance.</td> </tr> <tr> <td>4</td> <td>A parent or one of my relatives was an adventurer, and I was inspired by that personâs courage.</td> </tr> <tr> <td>5</td> <td>A mad old hermit spoke a prophecy when I was born, saying that I would accomplish great things.</td> </tr> <tr> <td>6</td> <td>I have always stood up for those who are weaker than I am.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Folk Hero]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"GuildArtisan\" data-content-chunk-id=\"7bd534f7-14c3-4877-ba9a-7d110d926c80\">Guild Artisan</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b3155097-1a31-4968-a837-1886e0195c1f\"> <thead> <tr> <th>d6</th> <th>I became a guild artisan because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I was apprenticed to a master who taught me the guildâs business.</td> </tr> <tr> <td>2</td> <td>I helped a guild artisan keep a secret or complete a task, and in return I was taken on as an apprentice.</td> </tr> <tr> <td>3</td> <td>One of my family members who belonged to the guild made a place for me.</td> </tr> <tr> <td>4</td> <td>I was always good with my hands, so I took the opportunity to learn a trade.</td> </tr> <tr> <td>5</td> <td>I wanted to get away from my home situation and start a new life.</td> </tr> <tr> <td>6</td> <td>I learned the essentials of my craft from a mentor but had to join the guild to finish my training.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Guild Artisan]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Hermit\" data-content-chunk-id=\"9b096c67-27e5-443e-b880-542efcdaea84\">Hermit</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8d0e7c28-04e5-4374-8975-ca4b165d0527\"> <thead> <tr> <th>d6</th> <th>I became a hermit because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>My enemies ruined my reputation, and I fled to the wilds to avoid further disparagement.</td> </tr> <tr> <td>2</td> <td>I am comfortable with being isolated, as I seek inner peace.</td> </tr> <tr> <td>3</td> <td>I never liked the people I called my friends, so it was easy for me to strike out on my own.</td> </tr> <tr> <td>4</td> <td>I felt compelled to forsake my past, but did so with great reluctance, and sometimes I regret making that decision.</td> </tr> <tr> <td>5</td> <td>I lost everything â my home, my family, my friends. Going it alone was all I could do.</td> </tr> <tr> <td>6</td> <td>Societyâs decadence disgusted me, so I decided to leave it behind.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Hermit]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Noble\" data-content-chunk-id=\"f328d057-0572-40ac-b7f3-b18682eaf6cc\">Noble</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5253a7c9-3d16-4f51-928d-14e5cffd596d\"> <thead> <tr> <th>d6</th> <th>I became a noble because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I come from an old and storied family, and it fell to me to preserve the family name.</td> </tr> <tr> <td>2</td> <td>My family has been disgraced, and I intend to clear our name.</td> </tr> <tr> <td>3</td> <td>My family recently came by its title, and that elevation thrust us into a new and strange world.</td> </tr> <tr> <td>4</td> <td>My family has a title, but none of my ancestors have distinguished themselves since we gained it.</td> </tr> <tr> <td>5</td> <td>My family is filled with remarkable people. I hope to live up to their example.</td> </tr> <tr> <td>6</td> <td>I hope to increase my familyâs power and influence.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Noble]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Outlander\" data-content-chunk-id=\"733cbf36-bde2-47d2-afd0-bca44ab869d7\">Outlander</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d17cb776-2155-4852-a35c-de0d664114cf\"> <thead> <tr> <th>d6</th> <th>I became an outlander because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I spent a lot of time in the wilderness as a youngster, and I came to love that way of life.</td> </tr> <tr> <td>2</td> <td>From a young age, I couldnât abide the stink of the cities and preferred to spend my time in &amp;Reference[nat]{nature}.</td> </tr> <tr> <td>3</td> <td>I came to understand the darkness that lurks in the wilds, and I vowed to combat it.</td> </tr> <tr> <td>4</td> <td>My people lived on the edges of civilization, and I learned the methods of &amp;Reference[sur]{survival} from my family.</td> </tr> <tr> <td>5</td> <td>After a tragedy I retreated to the wilderness, leaving my old life behind.</td> </tr> <tr> <td>6</td> <td>My family moved away from civilization, and I learned to adapt to my new environment.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Outlander]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Sage\" data-content-chunk-id=\"befd200d-34aa-4747-a3cd-0b31799cb009\">Sage</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8030e754-286c-4de3-87c4-4a006da2a045\"> <thead> <tr> <th>d6</th> <th>I became a sage because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I was naturally curious, so I packed up and went to a university to learn more about the world.</td> </tr> <tr> <td>2</td> <td>My mentorâs teachings opened my mind to new possibilities in that field of study.</td> </tr> <tr> <td>3</td> <td>I was always an avid reader, and I learned much about my favorite topic on my own.</td> </tr> <tr> <td>4</td> <td>I discovered an old library and pored over the texts I found there. That experience awakened a hunger for more knowledge.</td> </tr> <tr> <td>5</td> <td>I impressed a wizard who told me I was squandering my talents and should seek out an education to take advantage of my gifts.</td> </tr> <tr> <td>6</td> <td>One of my parents or a relative gave me a basic education that whetted my appetite, and I left home to build on what I had learned.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Sage]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Sailor\" data-content-chunk-id=\"20ded837-0548-4e59-9bf8-c21b1d6af21b\">Sailor</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"7e4e6148-08c9-49f7-a06d-2103603e4bcb\"> <thead> <tr> <th>d6</th> <th>I became a sailor because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I was press-ganged by pirates and forced to serve on their ship until I finally escaped.</td> </tr> <tr> <td>2</td> <td>I wanted to see the world, so I signed on as a deckhand for a merchant ship.</td> </tr> <tr> <td>3</td> <td>One of my relatives was a sailor who took me to sea.</td> </tr> <tr> <td>4</td> <td>I needed to escape my community quickly, so I stowed away on a ship. When the crew found me, I was forced to work for my passage.</td> </tr> <tr> <td>5</td> <td>Reavers attacked my community, so I found refuge on a ship until I could seek vengeance.</td> </tr> <tr> <td>6</td> <td>I had few prospects where I was living, so I left to find my fortune elsewhere.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Sailor]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Soldier\" data-content-chunk-id=\"46e00285-3f5a-4b50-a716-ac89bfb4cb18\">Soldier</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1c906d3e-4556-4e5e-a216-08473e08bb5f\"> <thead> <tr> <th>d6</th> <th>I became a soldier because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I joined the militia to help protect my community from monsters.</td> </tr> <tr> <td>2</td> <td>A relative of mine was a soldier, and I wanted to carry on the family tradition.</td> </tr> <tr> <td>3</td> <td>The local lord forced me to enlist in the army.</td> </tr> <tr> <td>4</td> <td>War ravaged my homeland while I was growing up. Fighting was the only life I ever knew.</td> </tr> <tr> <td>5</td> <td>I wanted fame and fortune, so I joined a mercenary company, selling my sword to the highest bidder.</td> </tr> <tr> <td>6</td> <td>Invaders attacked my homeland. It was my duty to take up arms in defense of my people.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Soldier]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Urchin\" data-content-chunk-id=\"34d38617-b890-4d37-af1b-3eb6ecb36039\">Urchin</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"58133946-e0ef-4418-bb1b-ce5be94b61af\"> <thead> <tr> <th>d6</th> <th>I became an urchin because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Wanderlust caused me to leave my family to see the world. I look after myself.</td> </tr> <tr> <td>2</td> <td>I ran away from a bad situation at home and made my own way in the world.</td> </tr> <tr> <td>3</td> <td>Monsters wiped out my village, and I was the sole survivor. I had to find a way to survive.</td> </tr> <tr> <td>4</td> <td>A notorious thief looked after me and other orphans, and we spied and stole to earn our keep.</td> </tr> <tr> <td>5</td> <td>One day I woke up on the streets, alone and hungry, with no memory of my early childhood.</td> </tr> <tr> <td>6</td> <td>My parents died, leaving no one to look after me. I raised myself.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Urchin]{Open RollTable}</div><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"ClassTraining\" data-content-chunk-id=\"5491e21c-5a6d-44d8-a05a-0ae4f0593a77\">Class Training</h3><p class=\"quick-menu-exclude quick-menu-exclude compendium-hr\" data-content-chunk-id=\"955b7433-ba0a-48b0-9586-ab591fed071e\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/02-005.wizard.png\" class=\"ddb-lightbox-inner\" style=\"width:400px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d4d5d7cd-f9e4-4c02-8617-3ced81e0b786\">If you havenât chosen your class yet, do so now, keeping in mind your background and all the other details you have established so far. Once youâve made your selection, roll a d6 and find the number you rolled on the appropriate table in this section, which describes how you came to be a member of that class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8dc0f7e3-13fa-4cb2-9dec-243fe8bb656e\">The class sections earlier in this chapter have further story suggestions, which you can use in concert with the material here.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Barbarian\" data-content-chunk-id=\"60d283cb-09f5-4a61-b7f9-ea6fbdf27c2f\">Barbarian</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8a7ae933-162b-4a74-977a-dcaa40165e49\"> <thead> <tr> <th>d6</th> <th>I became a barbarian because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>My devotion to my people lifted me in battle, making me powerful and dangerous.</td> </tr> <tr> <td>2</td> <td>The spirits of my ancestors called on me to carry out a great task.</td> </tr> <tr> <td>3</td> <td>I lost control in battle one day, and it was as if something else was manipulating my body, forcing it to kill every foe I could reach.</td> </tr> <tr> <td>4</td> <td>I went on a spiritual journey to find myself and instead found a spirit animal to guide, protect, and inspire me.</td> </tr> <tr> <td>5</td> <td>I was struck by lightning and lived. Afterward, I found a new strength within me that let me &amp;Reference[push]{push} beyond my limitations.</td> </tr> <tr> <td>6</td> <td>My anger needed to be channeled into battle, or I risked becoming an indiscriminate killer.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Barbarian]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Bard\" data-content-chunk-id=\"73131d3b-fd42-4054-a7a2-1b38d9e7a848\">Bard</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2dae5bc5-cf3b-429e-ae65-3119287e8be6\"> <thead> <tr> <th>d6</th> <th>I became a bard because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I awakened my latent bardic abilities through trial and error.</td> </tr> <tr> <td>2</td> <td>I was a gifted performer and attracted the attention of a master bard who schooled me in the old techniques.</td> </tr> <tr> <td>3</td> <td>I joined a loose society of scholars and orators to learn new techniques of &amp;Reference[prf]{performance} and magic.</td> </tr> <tr> <td>4</td> <td>I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story.</td> </tr> <tr> <td>5</td> <td>I joined one of the great colleges to learn old lore, the secrets of magic, and the art of &amp;Reference[prf]{performance}.</td> </tr> <tr> <td>6</td> <td>I picked up a musical instrument one day and instantly discovered that I could play it.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Bard]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Cleric\" data-content-chunk-id=\"87e3d75f-0fed-4ab6-b969-eb407e6930f8\">Cleric</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ec597094-9be1-41e6-a90d-363e913f426c\"> <thead> <tr> <th>d6</th> <th>I became a cleric because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A supernatural being in service to the gods called me to become a divine agent in the world.</td> </tr> <tr> <td>2</td> <td>I saw the injustice and horror in the world and felt moved to take a stand against them.</td> </tr> <tr> <td>3</td> <td>My god gave me an unmistakable sign. I dropped everything to serve the divine.</td> </tr> <tr> <td>4</td> <td>Although I was always devout, it wasnât until I completed a pilgrimage that I knew my true calling.</td> </tr> <tr> <td>5</td> <td>I used to serve in my religionâs bureaucracy but found I needed to work in the world, to bring the message of my faith to the darkest corners of the land.</td> </tr> <tr> <td>6</td> <td>I realize that my god works through me, and I do as commanded, even though I donât know why I was chosen to serve.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Cleric]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Druid\" data-content-chunk-id=\"14707479-8823-4926-af5c-95e1517f2a63\">Druid</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f436b1f2-2ed4-4be1-8386-f6ffc6b79a7d\"> <thead> <tr> <th>d6</th> <th>I became a druid because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I saw too much devastation in the wild places, too much of natureâs splendor ruined by the despoilers. I joined a circle of druids to fight back against the enemies of &amp;Reference[nat]{nature}.</td> </tr> <tr> <td>2</td> <td>I found a place among a group of druids after I fled a catastrophe.</td> </tr> <tr> <td>3</td> <td>I have always had an affinity for animals, so I explored my talent to see how I could best use it.</td> </tr> <tr> <td>4</td> <td>I befriended a druid and was moved by druidic teachings. I decided to follow my friendâs guidance and give something back to the world.</td> </tr> <tr> <td>5</td> <td>While I was growing up, I saw spirits all around me â entities no one else could perceive. I sought out the druids to help me understand the visions and communicate with these beings.</td> </tr> <tr> <td>6</td> <td>I have always felt disgust for creatures of unnatural origin. For this reason, I immersed myself in the study of the druidic mysteries and became a champion of the natural order.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Druid]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Fighter\" data-content-chunk-id=\"498ec401-278a-460d-a679-cdc71e36a2d7\">Fighter</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"219f47b1-fadd-4c98-bb94-2d3ee83af058\"> <thead> <tr> <th>d6</th> <th>I became a fighter because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I wanted to hone my combat skills, and so I joined a war college.</td> </tr> <tr> <td>2</td> <td>I squired for a knight who taught me how to fight, care for a steed, and conduct myself with honor. I decided to take up that path for myself.</td> </tr> <tr> <td>3</td> <td>Horrible monsters descended on my community, killing someone I loved. I took up arms to destroy those creatures and others of a similar &amp;Reference[nat]{nature}.</td> </tr> <tr> <td>4</td> <td>I joined the army and learned how to fight as part of a group.</td> </tr> <tr> <td>5</td> <td>I grew up fighting, and I refined my talents by &amp;Reference[defending]{defending} myself against people who crossed me.</td> </tr> <tr> <td>6</td> <td>I could always pick up just about any weapon and know how to use it effectively.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Fighter]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Monk\" data-content-chunk-id=\"c30e0602-1472-4e39-bc5a-510512f35d11\">Monk</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5ab32644-834e-4c36-b0ca-9b9a2dd1c96f\"> <thead> <tr> <th>d6</th> <th>I became a monk because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I was chosen to study at a secluded monastery. There, I was taught the fundamental techniques required to eventually master a tradition.</td> </tr> <tr> <td>2</td> <td>I sought instruction to gain a deeper understanding of existence and my place in the world.</td> </tr> <tr> <td>3</td> <td>I stumbled into a portal to the Shadowfell and took refuge in a strange monastery, where I learned how to defend myself against the forces of darkness.</td> </tr> <tr> <td>4</td> <td>I was overwhelmed with grief after losing someone close to me, and I sought the advice of philosophers to help me cope with my loss.</td> </tr> <tr> <td>5</td> <td>I could feel that a special sort of power lay within me, so I sought out those who could help me call it forth and master it.</td> </tr> <tr> <td>6</td> <td>I was wild and undisciplined as a youngster, but then I realized the error of my ways. I applied to a monastery and became a monk as a way to live a life of discipline.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Monk]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Paladin\" data-content-chunk-id=\"0b3bac95-4b4f-48d7-a2cd-3ada95813d4d\">Paladin</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f6d0e3d7-b541-40b0-be1a-8cfdeb02bda7\"> <thead> <tr> <th>d6</th> <th>I became a paladin because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A fantastical being appeared before me and called on me to undertake a holy quest.</td> </tr> <tr> <td>2</td> <td>One of my ancestors left a holy quest unfulfilled, so I intend to finish that work.</td> </tr> <tr> <td>3</td> <td>The world is a dark and terrible place. I decided to serve as a beacon of light shining out against the gathering shadows.</td> </tr> <tr> <td>4</td> <td>I served as a paladinâs squire, learning all I needed to swear my own sacred oath.</td> </tr> <tr> <td>5</td> <td>Evil must be opposed on all fronts. I feel compelled to seek out wickedness and purge it from the world.</td> </tr> <tr> <td>6</td> <td>Becoming a paladin was a natural consequence of my unwavering faith. In taking my vows, I became the holy sword of my &amp;Reference[rel]{religion}.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Paladin]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Ranger\" data-content-chunk-id=\"38bb6374-2a54-48d9-95ba-3339f0d9ca57\">Ranger</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"87670503-cc09-4a3f-a77a-d70960dcd12a\"> <thead> <tr> <th>d6</th> <th>I became a ranger because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>I found purpose while I honed my hunting skills by bringing down dangerous animals at the edge of civilization.</td> </tr> <tr> <td>2</td> <td>I always had a way with animals, able to calm them with a soothing word and a touch.</td> </tr> <tr> <td>3</td> <td>I suffer from terrible wanderlust, so being a ranger gave me a reason not to remain in one place for too long.</td> </tr> <tr> <td>4</td> <td>I have seen what happens when the monsters come out from the dark. I took it upon myself to become the first line of defense against the evils that lie beyond civilizationâs borders.</td> </tr> <tr> <td>5</td> <td>I met a grizzled ranger who taught me woodcraft and the secrets of the wild lands.</td> </tr> <tr> <td>6</td> <td>I served in an army, learning the precepts of my profession while blazing trails and scouting enemy encampments.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Ranger]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Rogue\" data-content-chunk-id=\"90360ef6-d5aa-44b4-b540-6f1036db756b\">Rogue</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1713915c-8160-48db-a32d-2e8987f80cf2\"> <thead> <tr> <th>d6</th> <th>I became a rogue because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Iâve always been nimble and quick of wit, so I decided to use those talents to help me make my way in the world.</td> </tr> <tr> <td>2</td> <td>An assassin or a thief wronged me, so I focused my training on mastering the skills of my enemy to better combat foes of that sort.</td> </tr> <tr> <td>3</td> <td>An experienced rogue saw something in me and taught me several useful tricks.</td> </tr> <tr> <td>4</td> <td>I decided to turn my natural lucky streak into the basis of a career, though I still realize that improving my skills is essential.</td> </tr> <tr> <td>5</td> <td>I took up with a group of ruffians who showed me how to get what I want through sneakiness rather than direct confrontation.</td> </tr> <tr> <td>6</td> <td>Iâm a sucker for a shiny bauble or a sack of coins, as long as I can get my hands on it without risking life and limb.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Rogue]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Sorcerer\" data-content-chunk-id=\"c3a93370-0bd8-4cbd-a6af-91623a75f553\">Sorcerer</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"627c9157-a000-414a-9d2b-84235054bd93\"> <thead> <tr> <th>d6</th> <th>I became a sorcerer because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>When I was born, all the water in the house froze solid, the milk spoiled, or all the iron turned to copper. My family is convinced that this event was a harbinger of stranger things to come for me.</td> </tr> <tr> <td>2</td> <td>I suffered a terrible emotional or physical strain, which brought forth my latent magical power. I have fought to control it ever since.</td> </tr> <tr> <td>3</td> <td>My immediate family never spoke of my ancestors, and when I asked, they would change the subject. It wasnât until I started displaying strange talents that the full truth of my heritage came out.</td> </tr> <tr> <td>4</td> <td>When a monster threatened one of my friends, I became filled with anxiety. I lashed out instinctively and blasted the wretched thing with a force that came from within me.</td> </tr> <tr> <td>5</td> <td>Sensing something special in me, a stranger taught me how to control my gift.</td> </tr> <tr> <td>6</td> <td>After I escaped from a magical conflagration, I realized that though I was unharmed, I was not unchanged. I began to exhibit unusual abilities that I am just beginning to understand.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Sorcerer]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Warlock\" data-content-chunk-id=\"1b8843fe-6633-4254-95e5-fb5d46f9077b\">Warlock</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"eb54c48d-bce0-43e6-bb49-d5ecf23215ec\"> <thead> <tr> <th>d6</th> <th>I became a warlock because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>While wandering around in a forbidden place, I encountered an otherworldly being that offered to enter into a pact with me.</td> </tr> <tr> <td>2</td> <td>I was examining a strange tome I found in an abandoned library when the entity that would become my patron suddenly appeared before me.</td> </tr> <tr> <td>3</td> <td>I stumbled into the clutches of my patron after I accidentally stepped through a magical doorway.</td> </tr> <tr> <td>4</td> <td>When I was faced with a terrible crisis, I prayed to any being who would listen, and the creature that answered became my patron.</td> </tr> <tr> <td>5</td> <td>My future patron visited me in my dreams and offered great power in exchange for my service.</td> </tr> <tr> <td>6</td> <td>One of my ancestors had a pact with my patron, so that entity was determined to bind me to the same agreement.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Warlock]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Wizard\" data-content-chunk-id=\"7ed88024-66ce-40ae-a670-3dd9456de08a\">Wizard</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2ef7109b-d026-4cfe-84e4-dc1ffcf63e94\"> <thead> <tr> <th>d6</th> <th>I became a wizard because âŚ</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>An old wizard chose me from among several candidates to serve an apprenticeship.</td> </tr> <tr> <td>2</td> <td>When I became lost in a forest, a hedge wizard found me, took me in, and taught me the rudiments of magic.</td> </tr> <tr> <td>3</td> <td>I grew up listening to tales of great wizards and knew I wanted to follow their path. I strove to be accepted at an academy of magic and succeeded.</td> </tr> <tr> <td>4</td> <td>One of my relatives was an accomplished wizard who decided I was smart enough to learn the craft.</td> </tr> <tr> <td>5</td> <td>While exploring an old tomb, library, or temple, I found a spellbook. I was immediately driven to learn all I could about becoming a wizard.</td> </tr> <tr> <td>6</td> <td>I was a prodigy who demonstrated mastery of the arcane arts at an early age. When I became old enough to &amp;Reference[set]{set} out on my own, I did so to learn more magic and expand my power.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Wizard]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":55,"bookCode":"xgte","slug":"character-options-this-is-your-life#PersonalDecisions","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Personal Decisions","slugLink":"PersonalDecisions","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":512}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363914,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!p1U05BXKJkBpNAe9.RJ6fYpIXMKSnNUen´{"name":"Life Events","type":"text","title":{"show":true,"level":1},"_id":"RJ6fYpIXMKSnNUen","text":{"format":1,"content":"<p class=\"quick-menu-2 quick-menu-2 compendium-hr\" data-content-chunk-id=\"800ceec2-0af2-4a2f-a298-5343f381dffc\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/02-006.life-events.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b2c8432-be19-4ce7-9d85-282de555a1da\">No matter how long youâve been alive, you have experienced at least one signature event that has markedly influenced your character. Life events include wondrous happenings and tragedies, conflicts and successes, and encounters with the unusual. They can help to explain why your character became an adventurer, and some might still affect your life even after they are long over.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5eb6015e-0334-43db-8e48-a29e423ffc12\">The older a character is, the greater the chance for multiple life events, as shown on the Life Events by Age table. If you have already chosen your characterâs starting age, see the entry in the Life Events column that corresponds to how old you are. Otherwise, you can roll dice to determine your current age and number of life events randomly.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0e2ce8e5-9136-4f49-9f6c-b9dce70ca05a\">After you know the number of life events your character has experienced, roll once on the Life Events table for each of them. Many of the results on that table direct you to one of the secondary tables that follow. Once you have determined all of your characterâs life events, you can arrange them in any chronological order you see fit.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"LifeEventsbyAge\" data-content-chunk-id=\"eb5bf927-b141-4c52-8e63-04b82847d666\">Life Events by Age</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"dcdff19c-82cb-42aa-a0d3-4e81f254d3f4\"> <thead> <tr> <th>d100</th> <th>Current Age</th> <th>Life Events</th> </tr> </thead> <tbody> <tr> <td>01-20</td> <td>20 years or younger</td> <td>1</td> </tr> <tr> <td>21-59</td> <td>21-30 years</td> <td>1d4</td> </tr> <tr> <td>60-69</td> <td>31-40 years</td> <td>1d6</td> </tr> <tr> <td>70-89</td> <td>41-50 years</td> <td>1d8</td> </tr> <tr> <td>90-99</td> <td>51-60 years</td> <td>1d10</td> </tr> <tr> <td>00</td> <td>61 years or older</td> <td>1d12</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Life Events by Age]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"LifeEvents2\" data-content-chunk-id=\"ede77c16-f81a-4a50-8f7f-a2d70f096955\">Life Events</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"effa509c-4ce5-4cd9-a212-f7f78bdb2f52\"> <thead> <tr> <th>d100</th> <th>Event</th> </tr> </thead> <tbody> <tr> <td>01-10</td> <td>You suffered a tragedy. Roll on the Tragedies table.</td> </trˇŃí3ů> <tr> <td>11-20</td> <td>You gained a bit of good fortune. Roll on the Boons table.</td> </tr> <tr> <td>21-30</td> <td>You fell in love or got married. If you get this result more than once, you can choose to have a child instead. Work with your DM to determine the identity of your love interest.</td> </tr> <tr> <td>31-40</td> <td>You made an enemy of an adventurer. Roll a d6. An odd number indicates you are to blame for the rift, and an even number indicates you are blameless. Use the supplemental tables and work with your DM to determine this hostile characterâs identity and the danger this enemy poses to you.</td> </tr> <tr> <td>41-50</td> <td>You made a friend of an adventurer. Use the supplemental tables and work with your DM to add more detail to this friendly character and establish how your friendship began.</td> </tr> <tr> <td>51-70</td> <td>You spent time working in a job related to your background. Start the game with an extra 2d6 gp.</td> </tr> <tr> <td>71-75</td> <td>You met someone important. Use the supplemental tables to determine this characterâs identity and how this individual feels about you. Work out additional details with your DM as needed to fit this character into your backstory.</td> </tr> <tr> <td>76-80</td> <td>You went on an adventure. Roll on the Adventures table to see what happened to you. Work with your DM to determine the &amp;Reference[nat]{nature} of the adventure and the creatures you encountered.</td> </tr> <tr> <td>81-85</td> <td>You had a supernatural experience. Roll on the Supernatural Events table to find out what it was.</td> </tr> <tr> <td>86-90</td> <td>You fought in a battle. Roll on the War table to learn what happened to you. Work with your DM to come up with the reason for the battle and the factions involved. It might have been a small conflict between your community and a band of orcs, or it could have been a major battle in a larger war.</td> </tr> <tr> <td>91-95</td> <td>You committed a crime or were wrongly accused of doing so. Roll on the Crime table to determine the &amp;Reference[nat]{nature} of the offense and on the Punishment table to see what became of you.</td> </tr> <tr> <td>96-99</td> <td>You encountered something magical. Roll on the Arcane Matters table.</td> </tr> <tr> <td>00</td> <td>Something truly strange happened to you. Roll on the Weird Stuff table.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Life Events]{Open RollTable}</div><h3 class=\"quick-menu-exclude compendium-hr heading-anchor\" id=\"SecondaryTables\" data-content-chunk-id=\"1aa88f08-05f4-421a-b41a-0502bb11b444\">Secondary Tables</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f5eebce5-ce85-406c-b2f5-c7be67f96dc5\">These tables add detail to many of the results on the Life Events table. The tables are in alphabetical order.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Adventures\" data-content-chunk-id=\"c178bf38-62ff-42a0-8d9e-fdfe129733b2\">Adventures</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"766ac823-a660-4721-8cb5-4ae1af34b42d\"> <thead> <tr> <th>d100</th> <th>Outcome</th> </tr> </thead> <tbody> <tr> <td>01-10</td> <td>You nearly died. You have nasty scars on your body, and you are missing an ear, 1d3 fingers, or 1d4 toes.</td> </tr> <tr> <td>11-20</td> <td>You suffered a grievous injury. Although the wound healed, it still pains you from time to time.</td> </tr> <tr> <td>21-30</td> <td>You were wounded, but in time you fully recovered.</td> </tr> <tr> <td>31-40</td> <td>You contracted a disease while exploring a filthy warren. You recovered from the disease, but you have a persistent cough, pockmarks on your skin, or prematurely gray hair.</td> </tr> <tr> <td>41-50</td> <td>You were <a>poisoned</a> by a trap or a monster. You recovered, but the next time you must make a saving throw against poison, you make the saving throw with disadvantage.</td> </tr> <tr> <td>51-60</td> <td>You lost something of sentimental value to you during your adventure. Remove one trinket from your possessions.</td> </tr> <tr> <td>61-70</td> <td>You were terribly <a>frightened</a> by something you encountered and ran away, abandoning your companions to their fate.</td> </tr> <tr> <td>71-80</td> <td>You learned a great deal during your adventure. The next time you make an ability check or a saving throw, you have advantage on the roll.</td> </tr> <tr> <td>81-90</td> <td>You found some treasure on your adventure. You have 2d6 gp left from your share of it.</td> </tr> <tr> <td>91-99</td> <td>You found a considerable amount of treasure on your adventure. You have 1d20 + 50 gp left from your share of it.</td> </tr> <tr> <td>00</td> <td>You came across a common magic item (of the DMâs choice).</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Adventures]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"ArcaneMatters\" data-content-chunk-id=\"ace5f1df-fc3f-442d-b1c6-f3996592de93\">Arcane Matters</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f8b0f13f-b5d8-4cb6-8051-0ccbf9bd5807\"> <thead> <tr> <th>d10</th> <th>Magical Event</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You were <a>charmed</a> or <a>frightened</a> by a spell.</td> </tr> <tr> <td>2</td> <td>You were injured by the effect of a spell.</td> </tr> <tr> <td>3</td> <td>You witnessed a powerful spell being cast by a cleric, a druid, a sorcerer, a warlock, or a wizard.</td> </tr> <tr> <td>4</td> <td>You drank a potion (of the DMâs choice).</td> </tr> <tr> <td>5</td> <td>You found a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">spell scroll</a></span> (of the DMâs choice) and succeeded in casting the spell it contained.</td> </tr> <tr> <td>6</td> <td>You were affected by teleportation magic.</td> </tr> <tr> <td>7</td> <td>You turned <a>invisible</a> for a time.</td> </tr> <tr> <td>8</td> <td>You identified an &amp;Reference[ill]{illusion} for what it was.</td> </tr> <tr> <td>9</td> <td>You saw a creature being conjured by magic.</td> </tr> <tr> <td>10</td> <td>Your fortune was read by a diviner. Roll twice on the Life Events table, but donât apply the results. Instead, the DM picks one event as a portent of your future (which might or might not come true).</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arcane Matters]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Boons\" data-content-chunk-id=\"ccc1b511-d123-4796-93e3-52265b35221d\">Boons</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"73214f3a-40bc-46f9-acd2-f9ff4c1a3bcf\"> <thead> <tr> <th>d10</th> <th>Boon</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A friendly wizard gave you a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">spell scroll</a></span> containing one cantrip (of the DMâs choice).</td> </tr> <tr> <td>2</td> <td>You saved the life of a commoner, who now owes you a life debt. This individual accompanies you on your travels and performs mundane tasks for you, but will leave if neglected, abused, or imperiled. Determine details about this character by using the supplemental tables and working with your DM.</td> </tr> <tr> <td>3</td> <td>You found a riding horse.</td> </tr> <tr> <td>4</td> <td>You found some money. You have 1d20 gp in addition to your regular starting funds.</td> </tr> <tr> <td>5</td> <td>A relative bequeathed you a simple weapon of your choice.</td> </tr> <tr> <td>6</td> <td>You found something interesting. You gain one additional trinket.</td> </tr> <tr> <td>7</td> <td>You once performed a service for a local temple. The next time you visit the temple, you can receive healing up to your hit point maximum.</td> </tr> <tr> <td>8</td> <td>A friendly alchemist gifted you with a @Compendium[dnd-beyond.beyond-items.ZIoKnuWZDENGjrOm]{potion of healing} or a flask of acid, as you choose.</td> </tr> <tr> <td>9</td> <td>You found a treasure map.</td> </tr> <tr> <td>10</td> <td>A distant relative left you a stipend that enables you to live at the comfortable lifestyle for 1d20 years. If you choose to live at a higher lifestyle, you reduce the price of the lifestyle by 2 gp during that time period.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Boons]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Crime\" data-content-chunk-id=\"78d85310-f34e-4534-b4f3-7838ccf6627a\">Crime</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"00f91e1c-30a4-47cd-a3db-e5a1f5186761\"> <thead> <tr> <th>d8</th> <th>Crime</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Murder</td> </tr> <tr> <td>2</td> <td>Theft</td> </tr> <tr> <td>3</td> <td>Burglary</td> </tr> <tr> <td>4</td> <td>Assault</td> </tr> <tr> <td>5</td> <td>Smuggling</td> </tr> <tr> <td>6</td> <td>Kidnapping</td> </tr> <tr> <td>7</td> <td>Extortion</td> </tr> <tr> <td>8</td> <td>Counterfeiting</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Crime]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Punishment\" data-content-chunk-id=\"e2969f47-ac90-4d96-a008-08a37f11acc2\">Punishment</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8f434f58-8098-4ed6-9fe0-a6d67cf64599\"> <thead> <tr> <th>d12</th> <th>Punishment</th> </tr> </thead> <tbody> <tr> <td>1-3</td> <td>You did not commit the crime and were exonerated after being accused.</td> </tr> <tr> <td>4-6</td> <td>You committed the crime or helped do so, but nonetheless the authorities found you not guilty.</td> </tr> <tr> <td>7-8</td> <td>You were nearly caught in the act. You had to flee and are wanted in the community where the crime occurred.</td> </tr> <tr> <td>9-12</td> <td>You were caught and convicted. You spent time in jail, chained to an oar, or performing hard labor. You served a sentence of 1d4 years or succeeded in escaping after that much time.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Punishment]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"SupernaturalEvents\" data-content-chunk-id=\"245c7e08-9d44-495f-952b-4be8c08e538e\">Supernatural Events</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"04287950-a3a7-411f-ad26-2615b77bf2c7\"> <thead> <tr> <th>d100</th> <th>Event</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>You were ensorcelled by a fey and enslaved for 1d6 years before you escaped.</td> </tr> <tr> <td>06-10</td> <td>You saw a demon and ran away before it could do anything to you.</td> </tr> <tr> <td>11-15</td> <td>A devil tempted you. Make a [[/save wis 10 format=long]]. On a failed save, your alignment shifts one step toward evil (if itâs not evil already), and you start the game with an additional 1d20 + 50 gp.</td> </tr> <tr> <td>16-20</td> <td>You woke up one morning miles from your home, with no idea how you got there.</td> </tr> <tr> <td>21-30</td> <td>You visited a holy site and felt the presence of the divine there.</td> </tr> <tr> <td>31-40</td> <td>You witnessed a falling red star, a face appearing in the frost, or some other bizarre happening. You are certain that it was an omen of some sort.</td> </tr> <tr> <td>41-50</td> <td>You escaped certain death and believe it was the intervention of a god that saved you.</td> </tr> <tr> <td>51-60</td> <td>You witnessed a minor miracle.</td> </tr> <tr> <td>61-70</td> <td>You explored an empty house and found it to be haunted.</td> </tr> <tr> <td>71-75</td> <td>You were briefly possessed. Roll a d6 to determine what type of creature possessed you: 1, celestial; 2, devil; 3, demon; 4, fey; 5, elemental; 6, undead.</td> </tr> <tr> <td>76-80</td> <td>You saw a ghost.</td> </tr> <tr> <td>81-85</td> <td>You saw a ghoul feeding on a corpse.</td> </tr> <tr> <td>86-90</td> <td>A celestial or a fiend visited you in your dreams to give a warning of dangers to come.</td> </tr> <tr> <td>91-95</td> <td>You briefly visited the Feywild or the Shadowfell.</td> </tr> <tr> <td>96-00</td> <td>You saw a portal that you believe leads to another plane of existence.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Supernatural Events]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Tragedies\" data-content-chunk-id=\"88780a23-dda3-4a59-8c97-e2006fdde884\">Tragedies</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5ebb6593-2178-48a7-ac1e-91fe14bdbe89\"> <thead> <tr> <th>d12</th> <th>Tragedy</th> </tr> </thead> <tbody> <tr> <td>1-2</td> <td>A family member or a close friend died. Roll on the Cause of Death supplemental table to find out how.</td> </tr> <tr> <td>3</td> <td>A friendship ended bitterly, and the other person is now hostile to you. The cause might have been a misunderstanding or something you or the former friend did.</td> </tr> <tr> <td>4</td> <td>You lost all your possessions in a disaster, and you had to rebuild your life.</td> </tr> <tr> <td>5</td> <td>You were imprisoned for a crime you didnât commit and spent 1d6 years at hard labor, in jail, or shackled to an oar in a slave galley.</td> </tr> <tr> <td>6</td> <td>War ravaged your home community, reducing everything to rubble and ruin. In the aftermath, you either helped your town rebuild or moved somewhere else.</td> </tr> <tr> <td>7</td> <td>A lover disappeared without a trace. You have been looking for that person ever since.</td> </tr> <tr> <td>8</td> <td>A terrible blight in your home community caused crops to fail, and many starved. You lost a sibling or some other family member.</td> </tr> <tr> <td>9</td> <td>You did something that brought terrible shame to you in the eyes of your family. You might have been involved in a scandal, dabbled in dark magic, or offended someone important. The attitude of your family members toward you becomes indifferent at best, though they might eventually forgive you.</td> </tr> <tr> <td>10</td> <td>For a reason you were never told, you were exiled from your community. You then either wandered in the wilderness for a time or promptly found a new place to live.</td> </tr> <tr> <td>11</td> <td>A romantic relationship ended. Roll a d6. An odd number means it ended with bad feelings, while an even number means it ended amicably.</td> </tr> <tr> <td>12</td> <td>A current or prospective romantic partner of yours died. Roll on the Cause of Death supplemental table to find out how. If the result is murder, roll a d12. On a 1, you were responsible, whether directly or indirectly.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Tragedies]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"War\" data-content-chunk-id=\"457dbb14-4bbe-4b0c-8468-58a0daea2262\">War</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8d0a65d1-7ee3-49ea-9a63-3b1d7b2bbf4f\"> <thead> <tr> <th>d12</th> <th>War Outcome</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You were knocked out and left for dead. You woke up hours later with no recollection of the battle.</td> </tr> <tr> <td>2-3</td> <td>You were badly injured in the fight, and you still bear the awful scars of those wounds.</td> </tr> <tr> <td>4</td> <td>You ran away from the battle to save your life, but you still feel shame for your cowardice.</td> </tr> <tr> <td>5-7</td> <td>You suffered only minor injuries, and the wounds all healed without leaving scars.</td> </tr> <tr> <td>8-9</td> <td>You survived the battle, but you suffer from terrible nightmares in which you relive the experience.</td> </tr> <tr> <td>10-11</td> <td>You escaped the battle unscathed, though many of your friends were injured or lost.</td> </tr> <tr> <td>12</td> <td>You acquitted yourself well in battle and are remembered as a hero. You might have received a medal for your bravery.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[War]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"WeirdStuff\" data-content-chunk-id=\"e076ddf4-0d46-430a-8461-0dc04b3b4c52\">Weird Stuff</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e29c518e-7724-4138-927e-df465088f56b\"> <thead> <tr> <th>d12</th> <th>What Happened</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You were turned into a toad and remained in that form for 1d4 weeks.</td> </tr> <tr> <td>2</td> <td>You were <a>petrified</a> and remained a stone statue for a time until someone freed you.</td> </tr> <tr> <td>3</td> <td>You were enslaved by a hag, a satyr, or some other being and lived in that creatureâs thrall for 1d6 years.</td> </tr> <tr> <td>4</td> <td>A dragon held you as a prisoner for 1d4 months until adventurers killed it.</td> </tr> <tr> <td>5</td> <td>You were taken captive by a race of evil humanoids such as drow, kuo-toa, or quaggoths. You lived as a slave in the Underdark until you escaped.</td> </tr> <tr> <td>6</td> <td>You served a powerful adventurer as a hireling. You have only recently left that service. Use the supplemental tables and work with your DM to determine the basic details about your former employer.</td> </tr> <tr> <td>7</td> <td>You went insane for 1d6 years and recently regained your sanity. A tic or some other bit of odd behavior might linger.</td> </tr> <tr> <td>8</td> <td>A lover of yours was secretly a silver dragon.</td> </tr> <tr> <td>9</td> <td>You were captured by a cult and nearly sacrificed on an altar to the foul being the cultists served. You escaped, but you fear they will find you.</td> </tr> <tr> <td>10</td> <td>You met a demigod, an archdevil, an archfey, a demon lord, or a titan, and you lived to tell the tale.</td> </tr> <tr> <td>11</td> <td>You were swallowed by a giant fish and spent a month in its gullet before you escaped.</td> </tr> <tr> <td>12</td> <td>A powerful being granted you a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Wish14IIIIIIIIII]{wish}</span>, but you squandered it on something frivolous.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Weird Stuff]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":56,"bookCode":"xgte","slug":"character-options-this-is-your-life#LifeEvents","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Life Events","slugLink":"LifeEvents","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":512}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363914,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!p1U05BXKJkBpNAe9.c6vfePo4L18Aqw5JćD{"name":"Supplemental Tables","type":"text","title":{"show":true,"level":1},"_id":"c6vfePo4L18Aqw5J","text":{"format":1,"content":"<p class=\"quick-menu-2 quick-menu-2 compendium-hr\" data-content-chunk-id=\"cb087146-9ae9-4aa1-8c9a-000a3ab0c45f\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/02-007.tables.png\" class=\"ddb-lightbox-inner\" style=\"width:400px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"efd99619-a882-4d6b-ad99-aff5d5cce9ba\">The supplemental tables below give you a way to randomly determine characteristics and other facts about individuals who are part of your characterâs life. Use these tables when directed to do so by another table, or when you simply want to come up with a piece of information quickly. The tables are in alphabetical order.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Alignment\" data-content-chunk-id=\"5a925dba-cb34-44b6-8c2d-105ec28247ec\">Alignment</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"dd28b03b-13f3-4783-928d-076ab92a067a\"> <thead> <tr> <th>3d6</th> <th>Alignment</th> </tr> </thead> <tbody> <tr> <td>3</td> <td>Chaotic evil (50%) or chaotic neutral (50%)</td> </tr> <tr> <td>4-5</td> <td>Lawful evil</td> </tr> <tr> <td>6-8</td> <td>Neutral evil</td> </tr> <tr> <td>9-12</td> <td>Neutral</td> </tr> <tr> <td>13-15</td> <td>Neutral good</td> </tr> <tr> <td>16-17</td> <td>Lawful good (50%) or lawful neutral (50%)</td> </tr> <tr> <td>18</td> <td>Chaotic good (50%) or chaotic neutral (50%)</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Alignment]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"CauseofDeath\" data-content-chunk-id=\"8a0aa1b5-34a0-42da-8dba-8f6c0e2e4a40\">Cause of Death</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"549eaad2-8a8c-472e-a956-c41607450131\"> <thead> <tr> <th>d12</th> <th>Cause of Death</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Unknown</td> </tr> <tr> <td>2</td> <td>Murdered</td> </tr> <tr> <td>3</td> <td>Killed in battle</td> </tr> <tr> <td>4</td> <td>Accident related to class or occupation</td> </tr> <tr> <td>5</td> <td>Accident unrelated to class or occupation</td> </tr> <tr> <td>6-7</td> <td>Natural causes, such as disease or old age</td> </tr> <tr> <td>8</td> <td>Apparent suicide</td> </tr> <tr> <td>9</td> <td>Torn apart by an animal or a natural disaster</td> </tr> <tr> <td>10</td> <td>Consumed by a monster</td> </tr> <tr> <td>11</td> <td>Executed for a crime or tortured to death</td> </tr> <tr> <td>12</td> <td>Bizarre event, such as being hit by a meteorite, struck down by an angry god, or killed by a hatching slaad egg</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Cause of Death]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Class\" data-content-chunk-id=\"8eb46f48-113b-4c5b-867d-e9b27e5fa6b8\">Class</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"92562c84-0268-4934-a21e-e120f0a77e4e\"> <thead> <tr> <th>d100</th> <th>Class</th> </tr> </thead> <tbody> <tr> <td>01-07</td> <td>Barbarian</td> </tr> <tr> <td>08-14</td> <td>Bard</td> </tr> <tr> <td>15-29</td> <td>Cleric</td> </tr> <tr> <td>30-36</td> <td>Druid</td> </tr> <tr> <td>37-52</td> <td>Fighter</td> </tr> <tr> <td>53-58</td> <td>Monk</td> </tr> <tr> <td>59-64</td> <td>Paladin</td> </tr> <tr> <td>65-70</td> <td>Ranger</td> </tr> <tr> <td>71-84</td> <td>Rogue</td> </tr> <tr> <td>85-89</td> <td>Sorcerer</td> </tr> <tr> <td>90-94</td> <td>Warlock</td> </tr> <tr> <td>95-00</td> <td>Wizard</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Class]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Occupation\" data-content-chunk-id=\"0a7caf21-e7de-4c26-9954-1dd4b5188454\">Occupation</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8bf1d84e-e5e4-4002-89f1-7eb602372bfb\"> <thead> <tr> <th>d100</th> <th>Occupation</th> </tr> </thead> <tbody> <tr> <td>01-05</td> <td>Academic</td> </tr> <tr> <td>06-10</td> <td>Adventurer (roll on the Class table)</td> </tr> <tr> <td>11</td> <td>Aristocrat</td> </tr> <tr> <td>12-26</td> <td>Artisan or guild member</td> </tr> <tr> <td>27-31</td> <td>Criminal</td> </tr> <tr> <td>32-36</td> <td>Entertainer</td> </tr> <tr> <td>37-38</td> <td>Exile, hermit, or refugee</td> </tr> <tr> <td>39-43</td> <td>Explorer or wanderer</td> </tr> <tr> <td>44-55</td> <td>Farmer or herder</td> </tr> <tr> <td>56-60</td> <td>Hunter or trapper</td> </tr> <tr> <td>61-75</td> <td>Laborer</td> </tr> <tr> <td>76-80</td> <td>Merchant</td> </tr> <tr> <td>81-85</td> <td>Politician or bureaucrat</td> </tr> <tr> <td>86-90</td> <td>Priest</td> </tr> <tr> <td>91-95</td> <td>Sailor</td> </tr> <tr> <td>96-00</td> <td>Soldier</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Occupation]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Race\" data-content-chunk-id=\"ccb5fef4-ca2f-479f-a2a1-518483f22ed0\">Race</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"c75a22f3-f1c2-4ff4-a0d0-d22d4cca850d\"> <thead> <tr> <th>d100</th> <th>Race</th> </tr> </thead> <tbody> <tr> <td>01-40</td> <td>Human</td> </tr> <tr> <td>41-50</td> <td>Dwarf</td> </tr> <tr> <td>51-60</td> <td>Elf</td> </tr> <tr> <td>61-70</td> <td>Halfling</td> </tr> <tr> <td>71-75</td> <td>Dragonborn</td> </tr> <tr> <td>76-80</td> <td>Gnome</td> </tr> <tr> <td>81-85</td> <td>Half-elf</td> </tr> <tr> <td>86-90</td> <td>Half-orc</td> </tr> <tr> <td>91-95</td> <td>Tiefling</td> </tr> <tr> <td>96-00</td> <td>DMâs choice</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Race]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Relationship\" data-content-chunk-id=\"e52f10bf-fd7b-438f-8655-38080997561f\">Relationship</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6f6dec00-16d3-4057-9926-a3f63df5fdd0\"> <thead> <tr> <th>3d4</th> <th>Attitude</th> </tr> </thead> <tbody> <tr> <td>3-4</td> <td>Hostile</td> </tr> <tr> <td>5-10</td> <td>Friendly</td> </tr> <tr> <td>11-12</td> <td>Indifferent</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Relationship]{Open RollTable}</div><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" id=\"Status\" data-content-chunk-id=\"6839e093-7398-42fa-8a11-c798bf9e0c61\">Status</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d4621544-fd41-4287-ab5b-c554c1a9ea03\"> <thead> <tr> <th>3d6</th> <th>Status</th> </tr> </thead> <tbody> <tr> <td>3</td> <td>Dead (roll on the Cause of Death table)</td> </tr> <tr> <td>4-5</td> <td>Missing or unknown</td> </tr> <tr> <td>6-8</td> <td>Alive, but doing poorly due to injury, financial trouble, or relationship difficulties</td> </tr> <tr> <td>9-12</td> <td>Alive and well</td> </tr> <tr> <td>13-15</td> <td>Alive and quite successful</td> </tr> <tr> <td>16-17</td> <td>Alive and infamous</td> </tr> <tr> <td>18</td> <td>Alive and famous</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Status]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":57,"bookCode":"xgte","slug":"character-options-this-is-your-life#SupplementalTables","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Supplemental Tables","slugLink":"SupplementalTables","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":512}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363914,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!p1U05BXKJkBpNAe9.BbI5Mdmskp4rc8Ovˇ{"name":"Whatâs Next?","type":"text","title":{"show":true,"level":1},"_id":"BbI5Mdmskp4rc8Ov","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"16e3dbca-1906-4f32-9a8c-d029e8330d00\">When youâre finished using these tables, youâll have a collection of facts and notes that â at a minimum â encapsulate what your character has been doing in the world up till now. Sometimes that might be all the information you want, but you donât have to stop there.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"17909524-edf3-4980-a9aa-6a3105cd50c3\">By using your creativity to stitch all these bits together into a continuous narrative, you can create a full-fledged autobiography for your character in as little as a few sentences â an excellent example of how the whole is greater than the sum of its parts.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a10741a2-8c8c-440a-937f-fe8e1e452efb\">Did you get a couple of results on the tables that donât outright contradict each other but also donât seem to fit together smoothly? If so, now is your chance to explain what happened to you. For instance, letâs say you were born in a castle, but your childhood home was in the wilderness. It could be that your parents traveled from their forest home to seek help from a midwife at the castle when your mother was close to giving birth. Or your parents might have been members of the castleâs staff before you were born, but they were released from service soon after you came into the world.</p><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"6a4a6b08-c51c-457d-94db-d829726dabca\">In addition to deepening your own roleplaying experience, your characterâs &amp;Reference[his]{history} presents your DM with opportunities to weave those elements into the story of the campaign. Any way you look at it, adding definition to your characterâs pre-adventuring life is time well spent.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":58,"bookCode":"xgte","slug":"character-options-this-is-your-life#WhatsNext","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Whatâs Next?","slugLink":"WhatsNext","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":512}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363914,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!p1U05BXKJkBpNAe9¤{"_id":"p1U05BXKJkBpNAe9","name":"Chapter 1:Â This Is Your Life","folder":"qQNhu59ff3imX6sw","sort":1052,"flags":{"ddb":{"cobaltId":512,"ddbId":52,"bookCode":"xgte","slug":"character-options-this-is-your-life","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendar]żayBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 1:Â This Is Your Life","slugLink":"Chapter1ThisIsYourLife","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"p1U05BXKJkBpNAe9"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["p1U05BXKJkBpNAe9","mNLV2BafhPhltLUG","Dyy5f7VpID1XWXhD","wi6XBRLqIH5bq7Jm","RJ6fYpIXMKSnNUen","c6vfePo4L18Aqw5J","BbI5Mdmskp4rc8Ov"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725363914,"modifiedTime":1778725363916,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}d|×         0!journal.pages!qLjmmK8BzJrxb4js.qLjmmK8BzJrxb4js#{"name":"Chapter 2: Downtime Revisited","type":"text","title":{"show":false,"level":1},"_id":"qLjmmK8BzJrxb4js","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Traps Revisited\" data-prev-link=\"traps-revisited\" data-next-title=\"Awarding Magic Items\" data-next-link=\"awarding-magic-items\" data-content-chunk-id=\"47450595-1968-4847-973b-2f0c07cc7388\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b91f0114-fb4f-472b-9bc2-59e4a6fc41d2\">Itâs possible for the characters to start a campaign at 1st level, dive into an epic story, and reach 10th level and beyond in a short amount of game time. Although that pace works fine for many campaigns, some DMs prefer a campaign story with pauses built into it â times when adventurers are not going on adventures. The downtime rules given in this section can be used as alternatives to the approach in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"7de270f0-6274-40ca-9a4a-27a9f8c1838e\">Playerâs Handbook</span> and the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"dd6b7368-9585-4061-971f-8570dbeaad7b\">Dungeon Masterâs Guide</span>, or you can use the material here to inspire the creation of your own options.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ca8ef9ce-17d6-4b43-9481-bf8d33581846\">By engaging the characters in downtime activities that take weeks or even months to complete, you can give your campaign a longer time line â one in which events in the world play out over years. Wars begin and end, tyrants come and go, and royal lines rise and fall over the course of the story that you and the characters tell.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"375de14d-7d25-4e81-8d5e-e485eb79db6f\">Downtime rules also provide ways for characters to spend â or be relieved of â the monetary treasure they amass on their adventures.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d861a6a8-ee8f-4e5f-aefe-3370438d82d7\">The system presented here consists of two elements. First, it introduces the concept of rivals. Second, it details a number of downtime activities that characters can undertake.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"66dea967-cd93-4cc1-91e4-2460f2526267\"> <p class=\"Xanathar-s-Handwriting ParaOverride-1\" data-content-chunk-id=\"ed3b9521-194f-4836-ad48-8dc65738c0d4\">When minions come back fromÂ a mission, sometimes I sendÂ them shopping.</p> <p class=\"Xanathar-s-Handwriting ParaOverride-1\" data-content-chunk-id=\"59f6eee5-f41b-4cde-814a-a17c723968c8\">Shopping is this thing where minions give away their stuff to other people, and other people give them different stuff.</p> <p class=\"Xanathar-s-Handwriting ParaOverride-1\" data-content-chunk-id=\"c14b8fad-98e0-4b6e-a1ac-5682500a3be3\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/07-001.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Itâs so strange.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":526,"ddbId":91,"bookCode":"xgte","slug":"downtime-revisited","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Downtime Revisited","slugLink":"Chapter2DowntimeRevisited","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725364772,"modifiedTime":1778725364772,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!qLjmmK8BzJrxb4js.69phwun5q9w3xp0m{"name":"Rivals","type":"text","title":{"show":true,"level":1},"_id":"69phwun5q9w3xp0m","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c2d8cb68-204f-41b0-97d2-20abc5b61325\">Rivals are NPCs who oppose the characters and make their presence felt whenever the characters are engaging in downtime. A rival might be a villain you have featured in past adventures or plan to use in the future. Rivals can also include good or neutral folk who are at odds with the characters, whether because they have opposing goals or they simply dislike one another. The cultist of Orcus whose plans the characters have foiled, the ambitious merchant prince who wants to rule the city with an iron fist, and the nosy high priest of Helm who is convinced the characters are up to no good are all examples of rivals.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3d54be22-23fd-4d87-b0c5-9ec96f033657\">A rivalâs agenda changes over time. Though the characters engage in downtime only between adventures, their rivals rarely rest, continuing to spin plots and work against the characters even when the characters are off doing something else.</p><h3 id=\"CreatingARival\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"37eb71df-9cda-4384-8e31-19ba469c4f3d\">Creating a Rival</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"17cb583a-48b8-46b9-a1af-d3f7bbc6ee7c\">In essence, a rival is a somewhat specialized NPC. You can use <a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-nonplayer-characters\" data-content-chunk-id=\"f53c7cf4-215f-4c34-93a3-c96c64f11194\">chapter 4</a> of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"80616053-7a95-4da5-92ed-37f596a4a380\">Dungeon Masterâs Guide</span> to build a new NPC for this purpose, or pick one from your current cast of supporting characters and embellish that NPC as described below.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"187dfe6c-9371-40c3-8521-f26437d3944e\">Itâs possible for the characters to have two or three rivals at a time, each with a separate agenda. At least one should be a villain, but the others might be neutral or good; conflicts with those rivals might be social or political, rather than manifesting as direct attacks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b2708735-4d39-4a17-89ec-fd177d0c3913\">The best rivals have a connection with their adversaries on a personal level. Find links in the charactersâ back-stories or the events of recent adventures that explain what sparked the rivalâs actions. The best trouble to put the characters in is trouble they created for themselves.</p><h4 id=\"ExampleRivals\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"7ae776c0-021b-4dc5-89f7-d9aae509fe8b\">Example Rivals</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"36ffad11-fe44-42d1-bc37-e84c3c2bd9d4\"> <thead> <tr> <th>d20</th> <th>Rival</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Tax collector who is convinced the characters are dodging fees</td> </tr> <tr> <td>2</td> <td>Politician who is concerned that the characters are causing more trouble than they solve</td> </tr> <tr> <td>3</td> <td>High priest who worries the characters are diminishing the templeâs prestige</td> </tr> <tr> <td>4</td> <td>Wizard who blames the characters for some recent troubles</td> </tr> <tr> <td>5</td> <td>Rival adventuring party</td> </tr> <tr> <td>6</td> <td>Bard who loves a scandal enough to spark one</td> </tr> <tr> <td>7</td> <td>Childhood rival or member of a rival clan</td> </tr> <tr> <td>8</td> <td>Scorned sibling or parent</td> </tr> <tr> <td>9</td> <td>Merchant who blames the characters for any business woes</td> </tr> <tr> <td>10</td> <td>Newcomer out to make a mark on the world</td> </tr> <tr> <td>11</td> <td>Sibling or ally of defeated enemy</td> </tr> <tr> <td>12</td> <td>Official seeking to restore a tarnished reputation</td> </tr> <tr> <td>13</td> <td>Deadly foe disguised as a social rival</td> </tr> <tr> <td>14</td> <td>Fiend seeking to tempt the characters to evil</td> </tr> <tr> <td>15</td> <td>Spurned romantic interest</td> </tr> <tr> <td>16</td> <td>Political opportunist seeking a scapegoat</td> </tr> <tr> <td>17</td> <td>Traitorous noble looking to foment a revolution</td> </tr> <tr> <td>18</td> <td>Would-be tyrant who brooks no opposition</td> </tr> <tr> <td>19</td> <td>Exiled noble looking for revenge</td> </tr> <tr> <td>20</td> <td>Corrupt official worried that recent misdeeds will be revealed</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Example Rivals]{Open RollTable}</div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"26fbf932-77f7-4a06-bacf-aa175a1954c4\">To add the right amount of detail to a rival you want to create, give some thought to what that NPC is trying to accomplish and what resources and methods the rival can bring to bear against the characters.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ea64d611-1d05-4067-bf82-e608eb00fbd7\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"1dcd3ed3-9d5d-4c10-ad0a-545faea42d11\">Goals.</span> An effective rival has a clear reason for interfering with the charactersâ lives. Think about what the rival wants, how and why the characters stand in the way, and how the conflict could be resolved. Ideally, a rivalâs goal directly involves the characters or something they care about.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d18be5ed-66b4-4a17-9ba3-8ea29ddf840b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"42c9b157-4637-408d-a729-590429941515\">Assets.</span> Think about the resources the rival can marshal. Does the character have enough money to pay bribes or to hire a small gang of mercenaries? Does the rival hold sway over any guilds, temples, or other groups? Make a list of the rivalâs assets, and consider how they can be used.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a889a96d-9165-467f-bbd3-36b17ea711af\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ffb1dc3e-512a-493a-b452-937289da5890\">Plans.</span> The foundation of a rivalâs presence in the campaign is the actions the rival takes or the events that occur as a result of that characterâs goals. Each time you resolve one or more workweeks of downtime, pick one of the ways a rivalâs plans might be advanced and introduce it into play.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4486ed53-8a87-49fb-9be1-d42081a43e42\">Think about how a rival might operate in order to bring specific plans to fruition, and jot down three or four kinds of <span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b27d342a-0719-4514-8b14-cc57db4702c7\">actions</span> the rival might undertake. Some of these might be versions of the downtime activities described later in this section, but these are more often efforts that are specific to the rival.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cde51201-af18-4c22-8cda-b400c7f68963\">A rivalâs action might be a direct attack, such as an assassination attempt, that you play out during a session. Or it might be a background activity that you describe as altering the campaign in some way. For example, a rival who wants to increase the prestige of the temple of a war god might hold a festival with drink, food, and gladiatorial games. Even if the characters arenât directly involved, the event becomes the talk of the town.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"160144e3-d948-40d8-85a8-5effae0d2dfc\">Some elements of a rivalâs plans might involve <span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6a00cbaa-8ba8-4c00-8ef0-ed6962674bc1\">events</span> in the world that arenât under the rivalâs control. Whether such an event can be easily anticipated or not, the rivalâs plans might include contingencies for taking advantage of such happenings.</p><h3 id=\"ExampleRivalMarinaRodemus\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"c630bf82-e1d8-4b22-8851-208afaf7ae82\">Example Rival: Marina Rodemus</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c18c4962-b657-4290-99af-98cb1eb293aa\">The Rodemus clan was a small but powerful family of traders in the city, but years ago, they pulled up stakes and left town overnight. Marina Rodemus, the youngest child, has now returned to restore her familyâs prestige.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f80fe318-8fc3-4973-86b4-8fd7f8097cb1\">In truth, the family fled because its members became afflicted by lycanthropy. They joined a clan of wererats and delved into smuggling in a distant city, out of fear that their secret would be impossible to keep in their former home. After fighting her way to the top ranks of the wererat clans, Marina â along with a small army of followers â has returned to claim her place among the elite of her home city. She vows that if she doesnât succeed, sheâll leave the city in ruins.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b66b4b50-be97-46e7-9efc-7b200ec990c3\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"19193961-2c61-411b-a25a-fed2bc2afa30\">Goals. </span>Marina wants to become the most respected, most important merchant in town â someone to whom even the prince must yield.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2b72f286-12a8-4f38-a273-8080e834708c\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"08f6c4be-dfbf-404a-a15a-20f41e75e570\">Assets. </span>Marina has a small fortune in gold; her abilities as a wererat, alchemist, and necromancer; a group of wererats dedicated to her; and a shield guardian that protects her.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"68b238cf-37b7-4268-a66f-bd2ff9275371\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"025a0c39-dd0b-4c96-9d1f-9fdf9be7a738\">Plans. </span>Marina works to discredit and ruin other merchants. Her wererats spy on her opponents and sneak into warehouses, unleashing hordes of rats to spoil goods. Marina even victimizes a few of her own warehouses to avoid suspicion.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4e30680d-772e-4141-a20b-bf7b2f2dffe8\">If Marinaâs plans fail, she has a terrible alternative. Her knowledge of alchemy has enabled her to create a plague that she will unleash on the city through her rats. If she canât rule, then no one will.</p><h4 id=\"MarinasPlans\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"ad4292bc-4fec-4aec-a148-d3a6fd0bb6b3\">Marinaâs Plans</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"267a32fc-08ab-4948-999d-b2c8b9c732c5\"> <thead> <tr> <th>Element</th> <th>Description</th> </tr> </thead> <tbody> <tr> <td>Event</td> <td>Rats become a noticeable problem in the streets, with swarms sighted in rundown neighborhoods. Folk demand that action be taken.</td> </tr> <tr> <td>Action</td> <td>Caravan raids by goblinoids become more common, and folk talk of gathering a militia. Marina contributes generously to the effort.</td> </tr> <tr> <td>Action</td> <td>Warehouses are overrun with rats, ruining thousands of gold pieces worth of goods. Marina blames the city for a lax effort in pest control.</td> </tr> <tr> <td>Action</td> <td>If the characters interfere, Marina sends her assassins against them.</td> </tr> <tr> <td>Event</td> <td>A sudden storm creates minor flooding, washing dozens of dead, bloated, diseased rats from the sewers. Terror over the plague rips through town.</td> </tr> <tr> <td>Action</td> <td>Marina fans the flames of panic, spreading rumors that the characters or other rivals in town are responsible for the disease.</td> </tr> </tbody> </table><h3 id=\"ExampleRivalHighPriestCheldar\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"744c1fa9-6c9b-4a58-b932-4ae302153980\">Example Rival: High Priest Cheldar</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"60080ba5-1f41-49b9-81f3-cb9aabbcc745\">The temple of Pholtus, god of the sun, seeks to bring as many folk as possible under its sway. Though it has been in town for only two years, the temple is already an influential force because of the determination and the brilliant oration of Cheldar, its high priest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"867fcf85-69c3-429b-a9ca-e5eaaca52556\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"0893802e-a20f-4e8f-bd6a-472477d73320\">Goals. </span>Cheldar wants to make the temple of Pholtus the most popular &amp;Reference[rel]{religion} in town by bringing about peace and security for all. He believes keeping adventurers in check or driving them out of town is an important step in that plan.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4d8d4e97-167b-4805-8f29-11bb6f30c6d1\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"4d7af494-263a-4e3e-86ac-1d63c2630836\">Assets. </span>The charismatic high priest has his oratory skill, divine spellcasting ability, and a few hundred common folk recently converted to the templeâs cause.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"23f33b26-9b46-4b73-bbcc-3158bbe3ef3a\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"27fbd2a4-b1a9-47bc-a38e-6d5a372e14a5\">Plans. </span>Cheldar is stern but fundamentally a good person. He tries to win support by providing charity, promoting peace, and working to enforce law and order. He is skeptical of the characters, however, convinced that they are troublemakers who will undermine the peace. He wants only officials of the town or the temple to be involved in handling any crises that arise. He strongly believes in his goals, yet he might still be made into an ally by good-hearted characters.</p><h4 id=\"CheldarsPlans\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"4864db46-9289-4552-8973-ad06eaecfc1c\">Cheldarâs Plans</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d9477c7b-6325-4f9f-b721-010b9d165b38\"> <thead> <tr> <th>Element</th> <th>Description</th> </tr> </thead> <tbody> <tr> <td>Event</td> <td>The grand festival of Pholtus fills the streets with somber worshipers, who maintain a day-long torchlit vigil. They offer food, drink, and shelter to all in the temple of Pholtus.</td> </tr> <tr> <td>Action</td> <td>Cheldar, along with a small group of followers, appears in a tavern frequented by adventurers and seeks converts. A few NPC adventurers join his cause.</td> </tr> <tr> <td>Action</td> <td>In a public address in the town square, Cheldar rails against the forces of chaos, laying blame for recent troubles on adventurers who are meddling in things best left alone.</td> </tr> <tr> <td>Event</td> <td>The characters find that all adventurers in town receive an icy reception at best.</td> </tr> <tr> <td>Action</td> <td>Cheldar demands that the city levy enormous taxes on adventurers, claiming that they must pay their fair share to keep the city safe.</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":92,"bookCode":"xgte","slug":"downtime-revisited#Rivals","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Rivals","slugLink":"Rivals","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":526}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725364772,"modifiedTime":1778725364772,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!qLjmmK8BzJrxb4js.CNCQB1FHHOg24wH7#{"name":"Downtime Activities","type":"text","title":{"show":true,"level":1},"_id":"CNCQB1FHHOg24wH7","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aca7fec9-e831-40ba-abfa-43bba30619c1\">Downtime activities are tasks that usually take a workweek (5 days) or longer to perform. These tasks can include buying or creating magic items, pulling off crimes, and working at a job. A character selects a downtime activity from among those available and pays the cost of that activity in time and money. You, as DM, then follow the rules for the activity to resolve it, informing the player of the results and any complications that ensue.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"65681442-6451-4765-a8bb-1783a51e43d6\">Consider handling downtime away from the game table. For example, you could have the players pick their downtime activities at the end of a session, and then communicate about them by email or text, until you next see them in person.</p><h3 id=\"ResolvingActivities\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"71c19618-7ae2-4d07-9060-276a605b0722\">Resolving Activities</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7d2a7a66-063a-4980-9476-8d16b531be22\">The description of each activity tells you how to resolve it. Many activities require an ability check, so be sure to note the characterâs relevant ability modifiers. Follow the steps in the activity, and determine the results.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c1ebc697-2b47-422e-b9cc-ef7dd4a54ef0\">Most downtime activities require a workweek (5 days) to complete. Some activities require days, weeks (7 days), or months (30 days). A character must spend at least 8 hours of each day engaged in the downtime activity for that day to count toward the activityâs completion.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"53e9290c-3eb6-40ad-bf21-927fe3af94c8\">The days of an activity donât need to be consecutive; you can spread them over a longer period of time than is required for the activity. But that period of time should be no more than twice as long as the required time; otherwise you should introduce extra complications (see below) and possibly double the activityâs costs to represent the inefficiency of the characterâs progress.</p><h3 id=\"Complications\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"a134759a-0e12-4c38-9184-aec2fb67b3e3\">Complications</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fbc93889-84f8-4a6d-9758-58c8a20e8b62\">The description of each activity includes a discussion of complications you can throw at the characters. The consequences of a complication might spawn entire adventures, introduce NPCs to &amp;Reference[vex]{vex} the party, or give the characters headaches or advantages in any number of other ways.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"71a5d1ba-76c9-468d-8960-de1df19977d9\">Each of these sections has a table that offers possible complications. You can roll to determine a complication randomly, pick one from the table, or devise one of your own, and then share it with the player.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":93,"bookCode":"xgte","slug":"downtime-revisited#DowntimeActivities","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Downtime Activities","slugLink":"DowntimeActivities","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":526}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725364772,"modifiedTime":1778725364772,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!qLjmmK8BzJrxb4js.BYmXvYjRJfYmAZI4Čç{"name":"Example Downtime Activities","type":"text","title":{"show":true,"level":1},"_id":"BYmXvYjRJfYmAZI4","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"995fc802-89d4-414f-a8b5-c3ba4d6aec81\">The following activities are suitable for any character who can afford to pursue them. As DM, you have the final say on which activities are available to the characters. The activities you allow might depend on the &amp;Reference[nat]{nature} of the area where the characters are located. For example, you might disallow the creation of magic items or decide that the characters are in a town that is too isolated from major markets for them to buy such items.</p><h3 id=\"BuyingaMagicItem\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"468c7101-bec0-40e5-98b3-b56925776e7b\">Buying a Magic Item</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c28282a8-15a0-4b74-a659-91c5af57a7cb\">Purchasing a magic item requires time and money to seek out and contact people willing to sell items. Even then, there is no guarantee a seller will have the items a character desires.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7b21aa89-1d22-491f-aa69-f196e22d822e\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"dda20353-d0ad-4234-b7e2-7365d6012233\">Resources. </span>Finding magic items to purchase requires at least one workweek of effort and 100 gp in expenses. Spending more time and money increases your chance of finding a high-quality item.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"254ca412-c3c3-4c65-b420-41a95b0c82c8\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"34b6b0c8-2a25-4b39-9d9f-bef8c1cd81ae\">Resolution. </span>A character seeking to buy a magic item makes a Charisma (<a>&amp;Reference[per]{Persuasion}</a>) check to determine the quality of the seller found. The character gains a +1 bonus on the check for every workweek beyond the first that is spent seeking a seller and a +1 bonus for every additional 100 gp spent on the search, up to a maximum bonus of +10. The monetary cost includes a wealthy lifestyle, for a buyer must impress potential business partners.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e3c58ac7-2abd-4ee7-b7e7-0a0720e13acf\">As shown on the Buying Magic Items table, the total of the check dictates which table in the <em><a>Dungeon Masterâs Guide</a></em>Â to roll on to determine which items are on the market. Or you can roll for items from any table associated with a lower total on the Buying Magic Items table. As a further option to reflect the availability of items in your campaign, you can apply a -10 penalty for low magic campaigns or a +10 bonus for high magic campaigns. Furthermore, you can double magic item costs in low magic campaigns.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb547e11-0670-4330-828d-cf343572a4e3\">Using the Magic Item Price table, you then assign prices to the available items, based on their rarity. Halve the price of any consumable item, such as a potion or a scroll, when using the table to determine an asking price.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6a6570d2-d8a1-4a02-8843-d8d73a9b0990\">You have final say in determining which items are for sale and their final price, no matter what the tables say.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aa9e1932-cbb2-46ca-b71f-76fee2cb9392\">If the characters seek a specific magic item, first decide if itâs an item you want to allow in your game. If so, include the desired item among the items for sale on a check total of 10 or higher if the item is common, 15 or higher if it is uncommon, 20 or higher if it is rare, 25 or higher if it is very rare, and 30 or higher if it is legendary.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"f719d219-5bc0-4577-b5fb-5775805d06ff\" id=\"BuyingMagicItems\">Buying Magic Items</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ad684022-552b-417b-93c1-9469368258e6\"> <thead> <tr> <th>Check Total</th> <th>Items Acquired</th> </tr> </thead> <tbody> <tr> <td>1-5</td> <td>Roll 1d6 times on <a title=\"Magic Item Table A\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableA\">Magic Item Table A</a>.</td> </tr> <tr> <td>6-10</td> <td>Roll 1d4 times on <a title=\"Magic Item Table B\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableB\">Magic Item Table B</a>.</td> </tr> <tr> <td>11-15</td> <td>Roll 1d4 times on <a title=\"Magic Item Table C\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableC\">Magic Item Table C</a>.</td> </tr> <tr> <td>16-20</td> <td>Roll 1d4 times on <a title=\"Magic Item Table D\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableD\">Magic Item Table D</a>.</td> </tr> <tr> <td>21-25</td> <td>Roll 1d4 times on <a title=\"Magic Item Table E\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableE\">Magic Item Table E</a>.</td> </tr> <tr> <td>26-30</td> <td>Roll 1d4 times on <a title=\"Magic Item Table F\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableF\">Magic Item Table F</a>.</td> </tr> <tr> <td>31-35</td> <td>Roll 1d4 times on <a title=\"Magic Item Table G\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableG\">Magic Item Table G</a>.</td> </tr> <tr> <td>36-40</td> <td>Roll 1d4 times on <a title=\"Magic Item Table H\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableH\">Magic Item Table H</a>.</td> </tr> <tr> <td>41+</td> <td>Roll 1d4 times on <a title=\"Magic Item Table I\" href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/treasure#RandomMagicItems#MagicItemTableI\">Magic Item Table I</a>.</td> </tr> </tbody> </table><h4 class=\"quick-menu-exclude Table-Styles_Tablë˘můe-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"12b4efb1-53c5-428e-b5c2-b45dec0dd9d5\" id=\"MagicItemPrice\">Magic Item Price</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"74dd03ab-e38a-4dac-bc7d-451f7053567b\"> <thead> <tr> <th>Rarity</th> <th>Asking Price*</th> <th>Â </th> </tr> </thead> <tbody> <tr> <td>Common</td> <td>(1d6 + 1) Ă 10 gp</td> <td>Â </td> </tr> <tr> <td>Uncommon</td> <td>1d6 Ă 100 gp</td> <td>Â </td> </tr> <tr> <td>Rare</td> <td>2d10 Ă 1,000 gp</td> <td>Â </td> </tr> <tr> <td>Very rare</td> <td>(1d4 + 1) Ă 10,000 gp</td> <td>Â </td> </tr> <tr> <td>Legendary</td> <td>2d6 Ă 25,000 gp</td> <td>Â </td> </tr> </tbody> </table><p class=\"Table-Styles_Table-Body ParaOverride-5\" data-content-chunk-id=\"e0063a4e-618d-4600-86cd-c1ce31ebcbb1\">*Halved for a consumable item like a potion or scroll</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f4c36a88-c9a4-4198-b3a6-a14012d76fa1\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"fae3c816-1665-4cf2-aed3-6fedcf5b2473\">Complications. </span>The magic item trade is fraught with peril. The large sums of money involved and the power offered by magic items attract thieves, con artists, and other villains. If you want to make things more interesting for the characters, roll on the Magic Item Purchase Complications table or invent your own complication.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"166163fb-b678-4c67-bd5a-5d7de82ccc3b\" id=\"MagicItemPurchaseComplications\">Magic Item Purchase Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"39bda58d-280f-4ddb-8c47-388cb82f9517\"> <thead> <tr> <th>d12</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>The item is a fake, planted by an enemy.*</td> </tr> <tr> <td>2</td> <td>The item is stolen by the partyâs enemies.*</td> </tr> <tr> <td>3</td> <td>The item is cursed by a god.</td> </tr> <tr> <td>4</td> <td>The itemâs original owner will kill to reclaim it; the partyâs enemies spread news of its sale.*</td> </tr> <tr> <td>5</td> <td>The item is at the center of a dark prophecy.</td> </tr> <tr> <td>6</td> <td>The seller is murdered before the sale.*</td> </tr> <tr> <td>7</td> <td>The seller is a devil looking to make a bargain.</td> </tr> <tr> <td>8</td> <td>The item is the key to freeing an evil entity.</td> </tr> <tr> <td>9</td> <td>A third party bids on the item, doubling its price.*</td> </tr> <tr> <td>10</td> <td>The item is an enslaved, intelligent entity.</td> </tr> <tr> <td>11</td> <td>The item is tied to a cult.</td> </tr> <tr> <td>12</td> <td>The partyâs enemies spread rumors that the item is an artifact of evil.*</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Magic Item Purchase Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"9b91f6b4-b382-4756-b161-7e43ca20be25\">*Might involve a rival</p><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"9c896921-6875-4e9e-a059-93da55f62338\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/07-002.auction.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h3 id=\"Carousing\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"dbd9e7de-9a70-4e0d-9305-684d4ba36ef3\">Carousing</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"67773306-f20e-4eaa-b25b-f9fbf774c618\">Carousing is a default downtime activity for many characters. Between adventures, who doesnât want to relax with a few drinks and a group of friends at a tavern?</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c668602a-d5d2-47e2-8346-face9ad5aef9\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"0f012be6-a607-403d-b8b0-407609dbb6ac\">Resources. </span>Carousing covers a workweek of fine food, strong drink, and socializing. A character can attempt to carouse among lower-, middle-, or upper-class folk. A character can carouse with the lower class for 10 gp to cover expenses, or 50 gp for the middle class. Carousing with the upper class requires 250 gp for the workweek and access to the local nobility.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"22c2d06c-933c-46a8-953f-78e9f890f3f6\">A character with the noble background can mingle with the upper class, but other characters can do so only if you judge that the character has made sufficient contacts. Alternatively, a character might use a disguise kit and the <a>&amp;Reference[dec]{Deception}</a> skill to pass as a noble visiting from a distant city.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8ff12cd7-792f-4050-b613-35ed2d5ec49c\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"8795a214-f7ae-4d4f-816c-8e34b23a3d4b\">Resolution. </span>After a workweek of carousing, a character stands to make contacts within the selected social class. The character makes a Charisma (<a>&amp;Reference[per]{Persuasion}</a>) check using the Carousing table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1cbc4af2-0af6-4533-b310-c8f4e6cc720f\" id=\"Carousing2\">Carousing</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"255f6fd0-e1b4-4b2e-9815-dfe62078b7f4\"> <thead> <tr> <th>Check Total</th> <th>Result</th> </tr> </thead> <tbody> <tr> <td>1-5</td> <td>Character has made a hostile contact.</td> </tr> <tr> <td>6-10</td> <td>Character has made no new contacts.</td> </tr> <tr> <td>11-15</td> <td>Character has made an allied contact.</td> </tr> <tr> <td>16-20</td> <td>Character has made two allied contacts.</td> </tr> <tr> <td>21+</td> <td>Character has made three allied contacts.</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b580a741-714b-439f-8c72-9725f7726b12\">Contacts are NPCs who now share a bond with the character. Each one either owes the character a favor or has some reason to bear a grudge. A hostile contact works against the character, placing obstacles but stopping short of committing a crime or a violent act. Allied contacts are friends who will render aid to the character, but not at the risk of their lives.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4f60140a-99c7-48ee-9288-169183bfe830\">Lower-class contacts include criminals, laborers, mercenaries, the town guard, and any other folk who normally frequent the cheapest taverns in town.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fd1cbcf9-43c6-4f3a-b5b9-88c2fb34faad\">Middle-class contacts include guild members, spellcasters, town officials, and other folk who frequent well-kept establishments.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ca954ff8-486b-4ae0-ad18-b2f3bcdd5a32\">Upper-class contacts are nobles and their personal servants. Carousing with such folk covers formal banquets, state dinners, and the like.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"54ce9f6f-21ed-4a19-98aa-395976cba007\">Once a contact has helped or hindered a character, the character needs to carouse again to get back into the NPCâs good graces. A contact provides help once, not help for life. The contact remains friendly, which can influence roleplaying and how the characters interact with them, but doesnât come with a guarantee of help.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f5470ad4-e7c1-460a-aa64-0fcb8fbe3ea5\">You can assign specific NPCs as contacts. You might decide that the barkeep at the Wretched Gorgon and a guard stationed at the western gate are the characterâs allied contacts. Assigning specific NPCs gives the players concrete options. It brings the campaign to life and seeds the area with NPCs that the characters care about. On the other hand, it can prove difficult to track and might render a contact useless if that character doesnât come into play.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a9936a8c-8299-47a5-97ab-600e0be0fc21\">Alternatively, you can allow the player to make an NPC into a contact on the spot, after carousing. When the characters are in the area in which they caroused, a player can expend an allied contact and designate an NPC they meet as a contact, assuming the NPC is of the correct social class based on how the character caroused. The player should provide a reasonable explanation for this relationship and work it into the game.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"412a6c42-e735-43fc-985e-0533dd227a72\">Using a mix of the two approaches is a good idea, since it gives you the added depth of specific contacts while giving players the freedom to ensure that the contacts they accumulate are useful.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"873ff6bf-d575-49ba-8307-15f722530330\">The same process can apply to hostile contacts. You can give the characters a specific NPC they should avoid, or you might introduce one at an inopportune or dramatic moment.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9c345dd5-6f28-479f-942f-4b98032cd704\">At any time, a character can have a maximum number of unspecified allied contacts equal to 1 + the characterâs Charisma modifier (minimum of 1). Specific, named contacts donât count toward this limit â only ones that can be used at any time to declare an NPC as a contact.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2a90e75c-4e12-41bd-a108-b51456ef0f88\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ff7444ce-75ed-47e1-a385-37f02d10f633\">Complications. </span>Characters who carouse risk bar brawls, accumulating a cloud of nasty rumors, and building a bad reputation around town. As a rule of thumb, a character has a 10 percent chance of triggering a complication for each workweek of carousing.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"4c4130f6-77f9-47b8-b571-0be05f960e09\" id=\"LowerClassCarousingComplications\">Lower-Class Carousing Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"976a4abf-c8e7-41b8-9048-e38ea92dbc9f\"> <thead> <tr> <th>d8</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A pickpocket lifts 1d10 Ă 5 gp from you.*</td> </tr> <tr> <td>2</td> <td>A bar brawl leaves you with a scar.*</td> </tr> <tr> <td>3</td> <td>You have fuzzy memories of doing something very, very illegal, but canât remember exactly what.</td> </tr> <tr> <td>4</td> <td>You are banned from a tavern after some obnoxious behavior.*</td> </tr> <tr> <td>5</td> <td>After a few drinks, you swore in the town square to pursue a dangerous quest.</td> </tr> <tr> <td>6</td> <td>Surprise! Youâre married.</td> </tr> <tr> <td>7</td> <td>Streaking naked through the streets seemed like a great idea at the time.</td> </tr> <tr> <td>8</td> <td>Everyone is calling you by some weird, embarrassing nickname, like Puddle Drinker or Bench Slayer, and no one will say why.*</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Lower-Class Carousing Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"5dc43022-e546-4c90-8fec-c043892f8722\">*Might involve a rival</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"07ea18cc-f576-4aa8-87f5-6c98f046119b\" id=\"MiddleClassCarousingComplications\">Middle-Class Carousing Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"fde598f5-f5cf-451d-bfe9-a51767e7d650\"> <thead> <tr> <th>d8</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You accidentally insulted a guild master, and only a public apology will let you do business with the guild again.*</td> </tr> <tr> <td>2</td> <td>You swore to complete some quest on behalf of a temple or a guild.</td> </tr> <tr> <td>3</td> <td>A social gaffe has made you the talk of the town.*</td> </tr> <tr> <td>4</td> <td>A particularly obnoxious person has taken an intense romantic interest in you.*</td> </tr> <tr> <td>5</td> <td>You have made a foe out of a local spellcaster.*</td> </tr> <tr> <td>6</td> <td>You have been recruited to help run a local festival, play, or similar event.</td> </tr> <tr> <td>7</td> <td>You made a drunken toast that scandalized the locals.</td> </tr> <tr> <td>8</td> <td>You spent an additional 100 gp trying to impress people.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Middle-Class Carousing Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"5f32001f-95a6-4ad3-96d8-e474ac977dac\">*Might involve a rival</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"e72fa0e2-1dc1-4e54-84b2-852d8b2e6892\" id=\"UpperClassCarousingComplications\">Upper-Class Carousing Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b9d36cb5-f783-4088-b4e4-f63c9853a116\"> <thead> <tr> <th>d8</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A pushy noble family wants to marry off one of their scions to you.*</td> </tr> <tr> <td>2</td> <td>You tripped and fell during a dance, and people canât stop talking about it.</td> </tr> <tr> <td>3</td> <td>You have agreed to take on a nobleâs debts.</td> </tr> <tr> <td>4</td> <td>You have been challenged to a joust by a knight.*</td> </tr> <tr> <td>5</td> <td>You have made a foe out of a local noble.*</td> </tr> <tr> <td>6</td> <td>A boring noble insists you visit each day and listen to long, tedious theories of magic.</td> </tr> <tr> <td>7</td> <td>You have become the target of a variety of embarrassing rumors.*</td> </tr> <tr> <td>8</td> <td>You spent an additional 500 gp trying to impress people.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Upper-Class Carousing Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"f4166759-278a-45b1-bb94-efb43262464a\">*Might involve a rival</p><h3 id=\"CraftinganItem\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"fd6ee97c-cccf-4022-a91a-5156875e585f\">Crafting an Item</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"579ecc5a-fe7e-4e39-a086-162f0458f1a3\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/07-003.forge.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9accaddf-d029-4e36-ad0b-58602b47619a\">A character who has the time, the money, and the needed tools can use downtime to craft armor, weapons, clothing, or other kinds of nonmagical gear.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4876d135-b75d-41ff-b519-8885ec59b681\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"4b007ca8-c085-4d7d-ac2b-d1b241da2ab4\">Resources and Resolution. </span>In addition to the appropriate tools for the item to be crafted, a character needs raw materials worth half of the itemâs selling cost. To determine how many workweeks it takes to create an item, divide its gold piece cost by 50. A character can complete multiple items in a workweek if the itemsâ combined cost is 50 gp or lower. Items that cost more than 50 gp can be completed over longer periods of time, as long as the work in progress is stored in a safe location.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"368c83ff-f0dc-47ad-b5a7-9f85d4071884\">Multiple characters can combine their efforts. Divide the time needed to create an item by the number of characters working on it. Use your judgment when determining how many characters can collaborate on an item. A particularly tiny item, like a ring, might allow only one or two workers, whereas a large, complex item might allow four or more workers.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"e6303f56-a7b5-4ec3-bf04-f27aeb818d0e\">A character needs to be proficient with the tools needed to craft an item and have access to the appropriate equipment. Everyone who collaborates needs to have the appropriate tool proficiency. You need to make any judgment calls regarding whether a character has the correct equipment. The following table provides some examples.</p><table class=\"compendium-auto-layout-table\" data-content-chunk-id=\"15e0c5c0-d2c2-4d15-a7e6-8e65d9af5d16\"> <thead> <tr> <th style=\"text-align:left\">Proficiency</th> <th style=\"text-align:left\">Items</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Herbalism kit</td> <td style=\"text-align:left\">Antitoxin, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-items.ZIoKnuWZDENGjrOm]{potion of healing}</span></td> </tr> <tr> <td style=\"text-align:left\">Leatherworkerâs tools</td> <td style=\"text-align:left\">Leather armor, boots</td> </tr> <tr> <td style=\"text-align:left\">Smithâs tools</td> <td style=\"text-align:left\">Armor, weapons</td> </tr> <tr> <td style=\"text-align:left\">Weaverâs tools</td> <td style=\"text-align:left\">Cloaks, robes</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body ParaOverride-6\" data-content-chunk-id=\"ad2da72d-7f64-479e-a483-6a8d68c392dc\">If all the above requirements are met, the result of the process is an item of the desired sort. A character can sell an item crafted in this way at its listed price.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"55dd295a-44fb-4255-ad81-6b816410c35e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"7dc326fb-7d4d-4c5a-9091-a2b350defefa\">Crafting Magic Items.</span> Creating a magic item requires more than just time, effort, and materials. It is a long-term process that involves one or more adventures to track down rare materials and the lore needed to create the item.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"231b22ed-f33c-4c7c-bbf9-49c6757810c2\"><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"01ca0b61-f9e6-44e2-87d0-2b2dba29876d\"><a href=\"https://www.dndbeyond.com/magic-items/potions-ofhealing\">Potions of healing</a></span> and <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b688ac16-7379-441d-83f7-3959eadf8497\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scrolls\">spell scrolls</a></span> are exceptions to the following rules. For more information, see âBrewing Potions of Healingâ later in this section and the â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.qLjmmK8BzJrxb4js.JournalEntryPage.BYmXvYjRJfYmAZI4#ScribingaSpellScroll]{Scribing a Spell Scroll}â section, below.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f7d575c9-44a9-4d05-9b5d-5dbb7ede5e55\">To start with, a character needs a formula for a magic item in order to create it. The formula is like a recipe. It lists the materials needed and steps required to make the item.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"660e613b-ff66-4caa-af79-c7821f496229\">An item invariably requires an exotic material to complete it. This material can range from the skin of a yeti to a vial of water taken from a whirlpool on the Elemental Plane of Water. Finding that material should take place as part of an adventure.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"83e7acad-0f93-4b6d-905b-91f6b2213f96\">The Magic Item Ingredients table suggests the challenge rating of a creature that the characters need to face to acquire the materials for an item. Note that facing a creature does not necessarily mean that the characters must collect items from its corpse. Rather, the creature might guard a location or a resource that the characters need access to.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"42f5bd52-852f-4a99-8fa6-1e382336e68f\" id=\"MagicItemIngredients\">Magic Item Ingredients</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"36dc9fc3-52e4-4812-a4bf-11bf0f6fc486\"> <thead> <tr> <th style=\"text-align:left\">Item Rarity</th> <th style=\"text-align:left\">CR Range</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Common</td> <td style=\"text-align:left\">1-3</td> </tr> <tr> <td style=\"text-align:left\">Uncommon</td> <td style=\"text-align:left\">4-8</td> </tr> <tr> <td style=\"text-align:left\">Rare</td> <td style=\"text-align:left\">9-12</td> </tr> <tr> <td style=\"text-align:left\">Very rare</td> <td style=\"text-align:left\">13-18</td> </tr> <tr> <td style=\"text-align:left\">Legendary</td> <td style=\"text-align:left\">19+</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7849b861-2a76-461e-a155-bfd8093c8c45\">If appropriate, pick a monster or a location that is a thematic fit for the item to be crafted. For example, creating <a href=\"https://www.dndbeyond.com/magic-items/mariners-armor\">marinerâs armor</a> might require the essence of a @Compendium[dnd-beyond.beyond-monsters.ddbWatWei5195262]{water weird}. Crafting a <a href=\"https://www.dndbeyond.com/magic-items/staff-ofcharming\">staff of charming</a> might require the cooperation of a specific @Compendium[dnd-beyond.beyond-monsters.ddbArcana5194899]{arcanaloth}, who will help only if the characters complete a task for it. Making a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"97d9ea2b-1e97-4f71-8c41-5e2124efe04c\"><a href=\"https://www.dndbeyond.com/magic-items/staff-ofpower\">staff of power</a></span> might hinge on acquiring a piece of an ancient stone that was once touched by the god of magic â a stone now guarded by a suspicious @Compendium[dnd-beyond.beyond-monsters.ddbSpOfVa5195213]{androsphinx}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6c944894-072f-46d5-8468-45ded408c3de\">In addition to facing a specific creature, creating an item comes with a gold piece cost covering other materials, tools, and so on, based on the itemâs rarity. Those values, as well as the time a character needs to work in order to complete the item, are shown on the Magic Item Crafting Time and Cost table. Halve the listed price and creation time for any consumable items.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"ef5a1118-1e51-4f7e-805f-5a618f7d4653\" id=\"MagicItemCraftingTimeAndCost\">Magic Item Crafting Time and Cost</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ea4688d0-74c2-4e7a-9a0b-8542e7f810bf\"> <thead> <tr> <th style=\"text-align:left\">Item Rarity</th> <th style=\"text-align:left\">Workweeks*</th> <th style=\"text-align:left\">Cost*</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Common</td> <td style=\"text-align:left\">1</td> <td style=\"text-align:left\">50 gp</td> </tr> <tr> <td style=\"text-align:left\">Uncommon</td> <td style=\"text-align:left\">2</td> <td style=\"text-align:left\">200 gp</td> </tr> <tr> <td style=\"text-align:left\">Rare</td> <td style=\"text-align:left\">10</td> <td style=\"text-align:left\">2,000 gp</td> </tr> <tr> <td style=\"text-align:left\">Very rare</td> <td style=\"text-align:left\">25</td> <td style=\"text-align:left\">20,000 gp</td> </tr> <tr> <td style=\"text-align:left\">Legendary</td> <td style=\"text-align:left\">50</td> <td style=\"text-align:left\">100,000 gp</td> </tr> </tbody> </table><p class=\"Table-Styles_Table-Body ParaOverride-5\" data-content-chunk-id=\"ec532a86-53fd-43c3-bdee-dffe94443193\">*Halved for a consumable item like a potion or scroll</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9a154753-5d93-4bd6-b51e-89af7dd04ab9\">To complete a magic item, a character also needs whatever tool proficiency is appropriate, as for crafting a nonmagical object, or proficiency in the <a>&amp;Reference[arc]{Arcana}</a> skill.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"25a144f6-3824-4365-87f1-af983093ae6d\">If all the above requirements are met, the result of the process is a magic item of the desired sort.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7b8a69bc-f095-4567-9af8-0ea6ee7e10f1\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"d869c26e-8f90-4bb3-90db-6bb2c54af847\">Complications. </span>Most of the complications involved in creating something, especially a magic item, are linked to the difficulty in finding rare ingredients or components needed to complete the work. The complications a character might face as byproducts of the creation process are most interesting when the characters are working on a magic item: thereâs a 10 percent chance for every five workweeks spent on crafting an item that a complication occurs. The Crafting Complications table provides examples of what might happen.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"4c73d7b5-b702-45f5-b452-1f07a6ad4cab\" id=\"CraftingComplications\">Crafting Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"99be35c6-b345-4844-893f-c3c8f47b8556\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Rumors swirl that what youâre working on is unstable and a threat to the community.*</td> </tr> <tr> <td>2</td> <td>Your tools are stolen, forcing you to buy new ones.*</td> </tr> <tr> <td>3</td> <td>A local wizard shows keen interest in your work and insists on observing you.</td> </tr> <tr> <td>4</td> <td>A powerful noble offers a hefty price for your work and is not interested in hearing no for an answer.*</td> </tr> <tr> <td>5</td> <td>A dwarf clan accuses you of stealing its secret lore to fuel your work.*</td> </tr> <tr> <td>6</td> <td>A competitor spreads rumors that your work is shoddy and prone to failure.*</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Crafting Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"4c48d1c0-a071-4e8c-a628-aa52f556fd4e\">*Might involve a rival</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9bd4068b-bc0a-425d-8f0b-760d9b8d5cbb\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"067581aa-4c2f-4732-a62a-451eef0e046f\">Brewing Potions of Healing.</span> <span class=\"tooltip-hover magic-item-tooltip\" data-tooltip-href=\"//www.dndbeyond.com/magic-items/4708-tooltip?disable-webm=1&amp;disable-webm=1\" data-content-chunk-id=\"6cb798f2-7bbb-48ae-ba2e-87546893e686\">Potions of healing</span> fall into a special category for item crafting, separate from other magic items. A character who has proficiency with the herbalism kit can create these potions. The times and costs for doing so are summarized on the Potion of Healing Creation table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"19a16244-ceed-4f87-8015-cac1483b0226\" id=\"PotionOfHealingCreation\">Potion of Healing Creation</h4><table class=\"compendium-auto-layout-table\" data-content-chunk-id=\"61215fd4-6514-457d-bbed-f4cdc5a3b4e3\"> <thead> <tr> <th style=\"text-align:left\">Type</th> <th style=\"text-align:left\">Time</th> <th style=\"text-align:left\">Cost</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Healing</td> <td style=\"text-align:left\">1 day</td> <td style=\"text-align:left\">25 gp</td> </tr> <tr> <td style=\"text-align:left\">Greater healing</td> <td style=\"text-align:left\">1 workweek</td> <td style=\"text-align:left\">100 gp</td> </tr> <tr> <td style=\"text-align:left\">Superior healing</td> <td style=\"text-align:left\">3 workweeks</td> <td style=\"text-align:left\">1,000 gp</td> </tr> <tr> <td style=\"text-align:left\">Supreme healing</td> <td style=\"text-align:left\">4 workweeks</td> <td style=\"text-align:left\">10,000 gp</td> </tr> </tbody> </table><h3 id=\"Crime\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"5834d190-e559-4217-ab4c-cc0639862edf\">Crime</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"de346b73-0c57-42da-b43e-ff8e2e4e3b74\">Sometimes it pays to be bad. This activity gives a character the chance to make some extra cash, at the risk of arrest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1b499739-7541-4abd-addd-c4b250529807\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"10dd4739-25b0-4182-90a4-4380c1a3623b\">Resources. </span>A character must spend one week and at least 25 gp gathering information on potential targets before committing the intended crime.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8d075bc9-fce5-4daf-b13c-339bb04af221\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"539982fa-7806-4ffd-ae9f-d8154cd2c1db\">Resolution. </span>The character must make a series of checks, with the DC for all the checks chosen by the character according to the amount of profit sought from the crime.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1666ce39-8a97-4dd5-8339-cfbacdcfef40\">The chosen DC can be 10, 15, 20, or 25. Successful completion of the crime yields a number of gold pieces, as shown on the Loot Value table.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f89abd8b-5c32-4e1a-ba4d-3007aa433aa9\">To attempt a crime, the character makes three checks: Dexterity (<a>&amp;Reference[ste]{Stealth}</a>), Dexterity using thievesâ tools, and the playerâs choice of Intelligence (<a>&amp;Reference[inv]{Investigation}</a>), Wisdom (<a>&amp;Reference[prc]{Perception}</a>), or Charisma (<a>&amp;Reference[dec]{Deception}</a>).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6644635e-4882-4d51-ac5a-5f116e08dffa\">If none of the checks are successful, the character is caught and jailed. The character must pay a fine equal to the profit the crime would have earned and must spend one week in jail for each 25 gp of the fine.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a843be1e-3168-44f8-90aa-4dad7995bb3c\">If only one check is successful, the heist fails but the character escapes.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d81e393d-b8ad-430d-9d33-b23a487ed05a\">If two checks are successful, the heist is a partial success, netting the character half the payout.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a317572e-2593-426b-a7bf-d4e817f10657\">If all three checks are successful, the character earns the full value of the loot.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"b27051b6-5766-4bce-bdb9-f1ab5ca1f277\" id=\"LootValue\">Loot Value</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"06a91d0d-5e23-4069-87a1-231131cccf8b\"> <thead> <tr> <th>DC</th> <th>Value</th> </tr> </thead> <tbody> <tr> <td>10</td> <td>50 gp, robbery of a struggling merchant</td> </tr> <tr> <td>15</td> <td>100 gp, robbery of a prosperous merchant</td> </tr> <tr> <td>20</td> <td>200 gp, robbery of a noble</td> </tr> <tr> <td>25</td> <td>1,000 gp, robbery of one of the richest figures in town</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d183f7ca-cd92-4b01-9f22-34304e2f1659\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"89828edb-830b-47fe-a447-58ade0195b9c\">Complications. </span>A life of crime is filled with complications. Roll on the Crime Complications table (or create a complication of your own) if the character succeeds on only one check. If the characterâs rival is involved in crime or law enforcement, a complication ensues if the character succeeds on only two checks.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"72c407bb-d1d0-422b-b1c3-ed93c542d855\" id=\"CrimeComplications\">Crime Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ad570851-2e0e-4527-9c52-37977e616a8f\"> <thead> <tr> <th>d8</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A bounty equal to your earnings is offered for information about your crime.*</td> </tr> <tr> <td>2</td> <td>An Ž>ůunknown person contacts you, threatening to reveal your crime if you donât render a service.*</td> </tr> <tr> <td>3</td> <td>Your victim is financially ruined by your crime.</td> </tr> <tr> <td>4</td> <td>Someone who knows of your crime has been arrested on an unrelated matter.*</td> </tr> <tr> <td>5</td> <td>Your loot is a single, easily identified item that you canât fence in this region.</td> </tr> <tr> <td>6</td> <td>You robbed someone who was under a local crime lordâs protection, and who now wants revenge.</td> </tr> <tr> <td>7</td> <td>Your victim calls in a favor from a guard, doubling the efforts to solve the case.</td> </tr> <tr> <td>8</td> <td>Your victim asks one of your adventuring companions to solve the crime.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Crime Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"58bdd34a-bf99-41e1-98ce-3d95352148ce\">*Might involve a rival</p><h3 id=\"Gambling\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"a40e1c84-16b5-44ae-825d-c1f43ab5e632\">Gambling</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"372c0ac5-487f-46b6-80cf-20f0a1cf45c5\">Games of chance are a way to make a fortune â and perhaps a better way to lose one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"74359249-ff9c-43d3-bf83-64be2738c866\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"9f651095-d3b3-4979-9ba4-9721c2893a11\">Resources. </span>This activity requires one workweek of effort plus a stake of at least 10 gp, to a maximum of 1,000 gp or more, as you see fit.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"44d9efc3-2e23-4b8c-8e00-770f8a3bd7c9\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"7cf93be9-ea12-440a-8ae9-0ef2a6bf81e4\">Resolution. </span>The character must make a series of checks, with a DC determined at random based on the quality of the competition that the character runs into. Part of the risk of gambling is that one never knows who might end up sitting across the table.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2d607b2d-b702-47c7-adc7-568fa6a8562d\">The character makes three checks: Wisdom (<a>&amp;Reference[ins]{Insight}</a>), Charisma (<a>&amp;Reference[dec]{Deception}</a>), and Charisma (<a>&amp;Reference[itm]{Intimidation}</a>). If the character has proficiency with an appropriate gaming &amp;Reference[set]{set}, that tool proficiency can replace the relevant skill in any of the checks. The DC for each of the checks is 5 + 2d10; generate a separate DC for each one. Consult the Gambling Results table to see how the character did.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"cb0cdff6-0af4-42dd-a4b2-029f14b41be2\" id=\"GamblingResults\">Gambling Results</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e2f8822d-b161-4c87-b170-815b023c8f4b\"> <thead> <tr> <th>Result</th> <th>Value</th> </tr> </thead> <tbody> <tr> <td>0 successes</td> <td>Lose all the money you bet, and accrue a debt equal to that amount.</td> </tr> <tr> <td>1 success</td> <td>Lose half the money you bet.</td> </tr> <tr> <td>2 successes</td> <td>Gain the amount you bet plus half again more.</td> </tr> <tr> <td>3 successes</td> <td>Gain double the amount you bet.</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"00e0337e-2d6b-4150-ab50-26a60ef73fce\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"6ae87a43-2894-437b-ae1a-47fcd1bc238f\">Complications. </span>Gambling tends to attract unsavory individuals. The potential complications involved come from run-ins with the law and associations with various criminals tied to the activity. Every workweek spent gambling brings a 10 percent chance of a complication, examples of which are on the Gambling Complications table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"9b06b805-04c9-499a-a884-94beaa380114\" id=\"GamblingComplications\">Gambling Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a9bdc2ad-33ab-419e-8aa8-2251b68b48ca\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You are accused of cheating. You decide whether you actually did cheat or were framed.*</td> </tr> <tr> <td>2</td> <td>The town guards raid the gambling hall and throw you in jail.*</td> </tr> <tr> <td>3</td> <td>A noble in town loses badly to you and loudly vows to get revenge.*</td> </tr> <tr> <td>4</td> <td>You won a sum from a low-ranking member of a thievesâ guild, and the guild wants its money back.</td> </tr> <tr> <td>5</td> <td>A local crime boss insists you start frequenting the bossâs gambling parlor and no others.</td> </tr> <tr> <td>6</td> <td>A high-stakes gambler comes to town and insists that you take part in a game.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Gambling Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"87e33d0a-2584-4485-91da-c4cc5f54cfb8\">*Might involve a rival</p><h3 id=\"PitFighting\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"bde0a5c3-8421-4a0c-839f-0d1243f66214\">Pit Fighting</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f67620b2-bbd8-4257-8b43-49f08e0ac253\">Pit fighting includes boxing, wrestling, and other nonlethal forms of combat in an organized setting with predetermined matches. If you want to introduce competitive fighting in a battle-to-the-death situation, the standard combat rules apply to that sort of activity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c67614b0-52bc-4115-8915-7950a98742e4\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"7d210a86-b3f9-4ad2-9e8d-2d3ae0a88730\">Resources. </span>Engaging in this activity requires one workweek of effort from a character.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9ad6c4f3-29eb-4aab-8f6f-ff2d3191d903\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"346fec09-0451-4dd6-8d3b-751bddd4a460\">Resolution. </span>The character must make a series of checks, with a DC determined at random based on the quality of the opposition that the character runs into. A big part of the challenge in pit fighting lies in the unknown &amp;Reference[nat]{nature} of a characterâs opponents.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4088821f-864b-448d-9460-8ae342ec2e57\">The character makes three checks: Strength (<a>&amp;Reference[ath]{Athletics}</a>), Dexterity (<a>&amp;Reference[acr]{Acrobatics}</a>), and a special [[/check con format=long]] that has a bonus equal to a roll of the characterâs largest Hit Die (this roll doesnât spend that die). If desired, the character can replace one of these skill checks with an attack roll using one of the characterâs weapons. The DC for each of the checks is 5 + 2d10; generate a separate DC for each one. Consult the Pit Fighting Results table to see how the character did.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"15246e3b-34bd-4225-8760-00acaef60836\" id=\"PitFightingResults\">Pit Fighting Results</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1c67a6f7-d217-4f31-8b91-76b6a8ba6cff\"> <thead> <tr> <th>Result</th> <th>Value</th> </tr> </thead> <tbody> <tr> <td>0 successes</td> <td>Lose your bouts, earning nothing.</td> </tr> <tr> <td>1 success</td> <td>Win 50 gp.</td> </tr> <tr> <td>2 successes</td> <td>Win 100 gp.</td> </tr> <tr> <td>3 successes</td> <td>Win 200 gp.</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6befcc75-0843-485f-a4c8-5b76d730db7f\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"386c84bb-3386-45ce-931a-9b10cf61e974\">Complications. </span>Characters involved in pit fighting must deal with their opponents, the people who bet on matches, and the matchesâ promoters. Every workweek spent pit fighting brings a 10 percent chance of a complication, examples of which are on the Pit Fighting Complications table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"a6cfa7bf-6053-471c-b55c-54a51151e24f\" id=\"PitFightingComplications\">Pit Fighting Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6cc8a294-2544-4fa6-be9f-c11ce2e03f50\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>An opponent swears to take revenge on you.*</td> </tr> <tr> <td>2</td> <td>A crime boss approaches you and offers to pay you to intentionally lose a few matches.*</td> </tr> <tr> <td>3</td> <td>You defeat a popular local champion, drawing the crowdâs ire.</td> </tr> <tr> <td>4</td> <td>You defeat a nobleâs servant, drawing the wrath of the nobleâs house.*</td> </tr> <tr> <td>5</td> <td>You are accused of cheating. Whether the allegation is true or not, your reputation is tarnished.*</td> </tr> <tr> <td>6</td> <td>You accidentally deliver a near-fatal wound to a foe.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Pit Fighting Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"14927054-00fb-456e-87df-0722176c5c3c\">*Might involve a rival</p><h3 id=\"Relaxation\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"d01d0322-28bb-47c8-87af-429e3ca6e6a1\">Relaxation</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e5726a05-44a9-40c7-a23d-74a1278f891f\">Sometimes the best thing to do between adventures is relax. Whether a character wants a hard-earned vacation or needs to recover from injuries, relaxation is the ideal option for adventurers who need a break. This option is also ideal for players who donât want to make use of the downtime system.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"68e02fb0-748d-4317-a9fb-1dde90e43500\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"3b2a57a1-13e5-4caf-8458-c9f72fe46261\">Resources. </span>Relaxation requires one week. A character needs to maintain at least a modest lifestyle while relaxing to gain the benefit of the activity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0f433d2f-47b2-4734-83c0-27baa2c83276\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"77a0363d-bcfb-439d-8c81-c461985e60b5\">Resolution. </span>Characters who maintain at least a modest lifestyle while relaxing gain several benefits. While relaxing, a character gains advantage on saving throws to recover from long-acting diseases and poisons. In addition, at the end of the week, a character can end one effect that keeps the character from regaining hit points, or can restore one ability score that has been reduced to less than its normal value. This benefit cannot be used if the harmful effect was caused by a spell or some other magical effect with an ongoing duration.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f6784534-2b0b-4c84-9b49-16695559c01a\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"3889b839-4b2e-456a-800a-ea13c97a281f\">Complications. </span>Relaxation rarely comes with complications. If you want to make life complicated for the characters, introduce an action or an event connected to a rival.</p><h3 id=\"ReligiousService\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"d7eeca04-f064-40f8-8734-16386cc6da78\">Religious Service</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5886a375-47a4-4f78-b66a-1c350cf9c16f\">Characters with a religious bent might want to spend downtime in service to a temple, either by attending rites or by proselytizing in the community. Someone who undertakes this activity has a chance of winning the favor of the templeâs leaders.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f7f3173a-af5b-41d0-9cec-5e5ae3a2293b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"cfdb57a0-70a7-45fc-9153-9ef9208168ea\">Resources. </span>Performing religious service requires access to, and often attendance at, a temple whose beliefs and ethos align with the characterâs. If such a place is available, the activity takes one workweek of time but involves no gold piece expenditure.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"31ba096a-3f58-4310-81f9-3840a1b146ca\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"b414e525-6955-487f-bbe7-b81842ac44cd\">Resolution. </span>At the end of the required time, the character chooses to make either an Intelligence (<a>&amp;Reference[rel]{Religion}</a>) check or a Charisma (<a>&amp;Reference[per]{Persuasion}</a>) check. The total of the check determines the benefits of service, as shown on the Religious Service table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"aadfa042-8475-4aca-b7dd-e29bff0bb06e\" id=\"ReligiousService2\">Religious Service</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"7b10bc52-dd43-480f-8524-82bfe8122599\"> <thead> <tr> <th>Check Total</th> <th>Result</th> </tr> </thead> <tbody> <tr> <td>1-10</td> <td>No effect. Your efforts fail to make a lasting impression.</td> </tr> <tr> <td>11-20</td> <td>You earn one favor.</td> </tr> <tr> <td>21+</td> <td>You earn two favors.</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"96dfa8c3-e2cc-4c04-bede-f409500620d4\">A favor, in broad terms, is a promise of future assistance from a representative of the temple. It can be expended to ask the temple for help in dealing with a specific problem, for general political or social support, or to reduce the cost of cleric spellcasting by 50 percent. A favor could also take the form of a deityâs intervention, such as an omen, a vision, or a minor miracle provided at a key moment. This latter sort of favor is expended by the DM, who also determines its &amp;Reference[nat]{nature}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2066fb6e-3a91-4782-8f11-caa16c223e60\">Favors earned need not be expended immediately, but only a certain number can be stored up. A character can have a maximum number of unused favors equal to 1 + the characterâs Charisma modifier (minimum of one unused favor).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7bb9e74b-12fb-495d-8e7b-1c7f1d290302\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"b4c8ea1f-5cd6-4806-89b8-b6062f2e097e\">Complications. </span>Temples can be labyrinths of political and social scheming. Even the best-intentioned sect can fall prone to rivalries. A character who serves a temple risks becoming embroiled in such struggles. Every workweek spent in religious service brings a 10 percent chance of a complication, examples of which are on the Religious Service Complications table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"6c1a257b-806c-43e1-8291-502229dec985\" id=\"ReligiousServiceComplications\">Religious Service Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"c4ee7042-0302-4ac9-a00a-d807dc32394a\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You have offended a priest through your words or actions.*</td> </tr> <tr> <td>2</td> <td>Blasphemy is still blasphemy, even if you did it by accident.</td> </tr> <tr> <td>3</td> <td>A secret sect in the temple offers you membership.</td> </tr> <tr> <td>4</td> <td>Another temple tries to recruit you as a spy.*</td> </tr> <tr> <td>5</td> <td>The temple elders implore you to take up a holy quest.</td> </tr> <tr> <td>6</td> <td>You accidentally discover that an important person in the temple is a fiend worshiper.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Religious Service Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"8d163247-c08e-4d2d-82ab-c2227439a8b2\">*Might involve a rival</p><h3 id=\"Research\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"94297a2d-3e33-4f9b-b508-885d47b6f9a1\">Research</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d16e729e-6c19-43fc-88a8-ef58d6fd358f\">Forewarned is forearmed. The research downtime activity allows a character to delve into lore concerning a monster, a location, a magic item, or some other particular topic.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ebd52eab-a38c-4f5b-91ac-b25326112b21\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"cec10aa2-56cd-4fab-90af-3a040bab4a76\">Resources. </span>Typically, a character needs access to a library or a sage to conduct research. Assuming such access is available, conducting research requires one workweek of effort and at least 50 gp spent on materials, bribes, gifts, and other expenses.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"11408b7e-5eb3-4fe4-b002-68a4a91dde87\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"eec02846-f4ac-4eb7-8584-07e0d1294e98\">Resolution. </span>The character declares the focus of the research â a specific person, place, or thing. After one workweek, the character makes an [[/check int format=long]] with a +1 bonus per 50 gp spent beyond the initial 50 gp, to a maximum of +6. In addition, a character who has access to a particularly well-stocked library or knowledgeable sages gains advantage on this check. Determine how much lore a character learns using the Research Outcomes table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"fc90817f-8083-4234-9352-9e970869feb5\" id=\"ResearchOutcomes\">Research Outcomes</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"81e6de63-2d7d-4fdc-bb87-e804d06cc115\"> <thead> <tr> <th>Check Total</th> <th>Outcome</th> </tr> </thead> <tbody> <tr> <td>1-5</td> <td>No effect.</td> </tr> <tr> <td>6-10</td> <td>You learn one piece of lore.</td> </tr> <tr> <td>11-20</td> <td>You learn two pieces of lore.</td> </tr> <tr> <td>21+</td> <td>You learn three pieces of lore.</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0e430b0d-f61b-48c8-90ef-57429d10802a\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/07-004.lore.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eade1610-9498-480b-9105-5ad80503b697\">Each piece of lore is the equivalent of one true statement about a person, place, or thing. Examples include knowledge of a creatureâs resistances, the password needed to enter a sealed dungeon level, the spells commonly prepared by an order of wizards, and so on.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"749908b0-3716-4d9d-85c5-148edfe3b98a\">As DM, you are the final arbiter concerning exactly what a character learns. For a monster or an NPC, you can reveal elements of statistics or personality. For a location, you can reveal secrets about it, such as a hidden entrance, the answer to a riddle, or the &amp;Reference[nat]{nature} of a creature that guards the place.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"337634e0-725b-4f30-9725-a7921e4c09ee\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"8a751aac-b928-45b8-a990-89bd29d7881d\">Complications. </span>The greatest risk in research is uncovering false information. Not all lore is accurate or truthful, and a rival with a scholarly bent might try to lead the character astray, especially if the object of the research is known to the rival. The rival might plant false information, bribe sages to give bad advice, or steal key tomes needed to find the truth.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b0c69594-215a-4cff-9f96-763e6e43ad5c\">In addition, a character might run into other complications during research. Every workweek spent in research brings a 10 percent chance of a complication, examples of which are on the Research Complications table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"f8baf63f-579b-4b5e-a4a0-9a3b4a30d0b0\" id=\"ResearchComplications\">Research Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"48db4d9a-de1c-4058-b86d-af7187ea236b\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You accidentally damage a rare book.</td> </tr> <tr> <td>2</td> <td>You offend a sage, who demands an extravagant gift.*</td> </tr> <tr> <td>3</td> <td>If you had known that book was cursed, you never would have opened it.</td> </tr> <tr> <td>4</td> <td>A sage becomes obsessed with convincing you of a number of strange theories about reality.*</td> </tr> <tr> <td>5</td> <td>Your actions cause you to be banned from a library until you make reparations.*</td> </tr> <tr> <td>6</td> <td>You uncovered useful lore, but only by promising to complete a dangerous task in return.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Research Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"968c2206-4364-4fe7-88e5-527d7d5e67ce\">*Might involve a rival</p><h3 id=\"ScribingaSpellScroll\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"33500456-2c5b-4b2e-b742-9b9e566c960e\">Scribing a Spell Scroll</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cc07574a-28ba-41c5-a892-e47349185ee9\">With time and patience, a spellcaster can transfer a spell to a scroll, creating a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"7538d7f4-ee68-4790-8aa1-acab42e367f7\">spe</span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"4fc5e36e-2667-4b38-906f-6049c11d25b3\">ll scroll</span>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aff952ef-ddd0-47b1-8499-f25388ad83ac\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"e2561a3a-8342-4fa8-987b-1d20a6ce69ba\">Resources. </span>Scribing a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f1656625-3e48-4b9a-ada5-c5e7085c28f8\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">spell scroll</a></span> takes an amount of time and money related to the level of the spell the character wants to scribe, as shown in the Spell Scroll Costs table. In addition, the character must have proficiency in the <a>&amp;Reference[arc]{Arcana}</a> skill and must provide any material components required for the casting of the spell. Moreover, the character must have the spell prepared, or it must be among the characterâs known spells, in order to scribe a scroll of that spell.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b13a62d7-9306-4a4f-bad0-536086cb58d9\">If the scribed spell is a cantrip, the version on the scroll works as if the caster were 1st level.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"49e33e7d-4521-4bc5-b41e-eb511eef9b5a\" id=\"SpellScrollCosts\">Spell Scroll Costs</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"46ca5c67-071f-42e6-8d1c-696656be0c62\"> <thead> <tr> <th style=\"text-align:left\">Spell Level</th> <th style=\"text-align:left\">Time</th> <th style=\"text-align:left\">Cost</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">Cantrip</td> <td style=\"text-align:left\">1 day</td> <td style=\"text-align:left\">15 gp</td> </tr> <tr> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">1 day</td> <td style=\"text-align:left\">25 gp</td> </tr> <tr> <td style=\"text-align:left\">2nd</td> <td style=\"text-align:left\">3 days</td> <td style=\"text-align:left\">250 gp</td> </tr> <tr> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">1 workweek</td> <td style=\"text-align:left\">500 gp</td> </tr> <tr> <td style=\"text-align:left\">4th</td> <td style=\"text-align:left\">2 workweeks</td> <td style=\"text-align:left\">2,500 gp</td> </tr> <tr> <td style=\"text-align:left\">5th</td> <td style=\"text-align:left\">4 workweeks</td> <td style=\"text-align:left\">5,000 gp</td> </tr> <tr> <td style=\"text-align:left\">6th</td> <td style=\"text-align:left\">8 workweeks</td> <td style=\"text-align:left\">15,000 gp</td> </tr> <tr> <td style=\"text-align:left\">7th</td> <td style=\"text-align:left\">16 workweeks</td> <td style=\"text-align:left\">25,000 gp</td> </tr> <tr> <td style=\"text-align:left\">8th</td> <td style=\"text-align:left\">32 workweeks</td> <td style=\"text-align:left\">50,000 gp</td> </tr> <tr> <td style=\"text-align:left\">9th</td> <td style=\"text-align:left\">48 workweeks</td> <td style=\"text-align:left\">250,000 gp</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d4b700ab-f81a-4bf5-af27-3ae64de5ba21\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"bd071f13-a398-41f5-aba0-0175fe74b725\">Complications. </span>Crafting a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9e5405a3-a00c-4392-a139-7d2263a36e54\"><a href=\"https://www.dndbeyond.com/magic-items/spell-scroll\">spell scroll</a></span> is a solitary task, unlikely to attract much attention. The complications that arise are more likely to involve the preparation needed for the activity. Every workweek spent scribing brings a 10 percent chance of a complication, examples of which are on the Scribe a Scroll Complications table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"448a0019-aa03-4391-a39b-60be2e946451\" id=\"ScribeAScrollComplications\">Scribe a Scroll Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1e8a7c94-1954-4d4f-96fd-7e2b4a2e8557\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You bought up the last of the rare ink used to craft scrolls, angering a wizard in town.</td> </tr> <tr> <td>2</td> <td>The priest of a temple of good accuses you of trafficking in dark magic.*</td> </tr> <tr> <td>3</td> <td>A wizard eager to collect one of your spells in a book presses you to sell the scroll.</td> </tr> <tr> <td>4</td> <td>Due to a strange error in creating the scroll, it is instead a random spell of the same level.</td> </tr> <tr> <td>5</td> <td>The rare parchment you bought for your scroll has a barely visible map on it.</td> </tr> <tr> <td>6</td> <td>A thief attempts to break into your workroom.*</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Scribe a Scroll Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"c2968a82-8c01-47f0-acbb-dabf311a8340\">*Might involve a rival</p><h3 id=\"SellingaMagicItem\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"2cab01f1-fef7-4e9d-963f-dd576041d1c6\">Selling a Magic Item</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5e8731a8-fdc9-4cfb-91a7-48217f4293ce\">Selling a magic item is by no means an easy task. Con artists and thieves are always looking out for an easy score, and thereâs no guarantee that a character will receive a good offer even if a legitimate buyer is found.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"58a699b8-4f37-4340-94d8-04e4ce17f9f1\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"8faf3e9a-aab4-49e1-86d3-d3e091099561\">Resources. </span>A character can find a buyer for one magic item by spending one workweek and 25 gp, which is used to spread word of the desired sale. A character must pick one item at a time to sell.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fa965e59-0031-4ba2-be44-ad7d21376f04\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"8b6e4835-6c0f-469f-9403-c468827e164c\">Resolution. </span>A character who wants to sell an item must make a Charisma (<a>&amp;Reference[per]{Persuasion}</a>) check to determine what kind of offer comes in. The character can always opt not to sell, instead forfeiting the workweek of effort and trying again later. Use the Magic Item Base Prices and Magic Item Offer tables to determine the sale price.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"f2091dd3-1f48-4ade-b615-7e2a72cf197a\" id=\"MagicItemBasePrices\">Magic Item Base Prices</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"4ea89819-36c6-464e-8733-420355873e96\"> <thead> <tr> <th>Rarity</th> <th>Base Price*</th> </tr> </thead> <tbody> <tr> <td>Common</td> <td>100 gp</td> </tr> <tr> <td>Uncommon</td> <td>400 gp</td> </tr> <tr> <td>Rare</td> <td>4,000 gp</td> </tr> <tr> <td>Very rare</td> <td>40,000 gp</td> </tr> <tr> <td>Legendary</td> <td>200,000 gp</td> </tr> </tbody> </table><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"25c84813-244a-449b-98bc-726ec22c5eb3\">*Halved for a consumable item like a potion or scroll</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"475943bc-87c6-452c-b9d9-1b596acefb8a\" id=\"MagicItemOffer\">Magic Item Offer</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"91f79a96-e577-4d44-9cf2-da36875d8be3\"> <thead> <tr> <th>Check Total</th> <th>Offer</th> </tr> </thead> <tbody> <tr> <td>1-10</td> <td>50% of base price</td> </tr> <tr> <td>11-20</td> <td>100% of base price</td> </tr> <tr> <td>21+</td> <td>150% of base price</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cf232f28-2420-404b-84b9-39ed1b3ff318\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"dfd4e328-5544-4e09-9b4f-81b324a95339\">Complications. </span>The main risk in selling a magic item lies in attracting thieves and anyone else who wants the item but doesnât want to pay for it. Other folk might try to undermine a deal in order to bolster their own business or seek to discredit the character as a legitimate seller. Every workweek spent trying to sell an item brings a 10 percent chance of a complication, examples of which are on the Magic Item Sale Complications table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"3ccf79bb-72d6-4ac8-9929-4a3491090422\" id=\"MagicItemSaleComplications\">Magic Item Sale Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8eb16116-9bf0-4d22-85ac-74c82ec3314b\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your enemy secretly arranges to buy the item to use it against you.*</td> </tr> <tr> <td>2</td> <td>A thievesâ guild, alerted to the sale, attempts to steal your item.*</td> </tr> <tr> <td>3</td> <td>A foe circulates rumors that your item is a fake.*</td> </tr> <tr> <td>4</td> <td>A sorcerer claims your item as a birthright and demands you hand it over.</td> </tr> <tr> <td>5</td> <td>Your itemâs previous owner, or surviving allies of the owner, vow to retake the item by force.</td> </tr> <tr> <td>6</td> <td>The buyer is murdered before the sale is finalized.*</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Magic Item Sale Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"2da3aeb8-f774-457c-8b5d-a6acde190837\">*Might involve a rival</p><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"1845d2bb-9993-41bd-beaf-9e07cedd405d\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/07-005.training.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h3 id=\"Training\" class=\"compendium-hr heading-anchor\" style=\"clear:both\" data-content-chunk-id=\"8d76dd5d-24e2-4980-b3e2-a839ebb122c0\">Training</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"83dc2acf-23d5-4e37-91ca-7beff6552f56\">Given enough free time and the services of an instructor, a character can learn a language or pick up proficiency with a tool.</p><p class=\"Core-Styles_Core-Body\rĐ!" data-content-chunk-id=\"7eebb614-d9dc-454e-b0cf-e469ae8cb9ad\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"7ae2b74c-4e0a-4bc4-a207-3e6df15aaa3e\">Resources. </span>Receiving training in a language or tool typically takes at least ten workweeks, but this time is reduced by a number of workweeks equal to the characterâs Intelligence modifier (an Intelligence penalty doesnât increase the time needed). Training costs 25 gp per workweek.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"be68ba85-0c51-4ca1-8404-97fd29f43f7d\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"7a01b2a4-a3aa-41c3-8f84-7c42d70ee34a\">Complications. </span>Complications that arise while training typically involve the teacher. Every ten workweeks spent in training brings a 10 percent chance of a complication, examples of which are on the Training Complications table.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" style=\"clear:both\" data-content-chunk-id=\"ba169991-9257-4c84-b846-3ea291ce0fc6\" id=\"TrainingComplications\">Training Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"49ee6fc4-6cd3-459e-82cd-7623001f48d7\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your instructor disappears, forcing you to spend one workweek finding a new one.*</td> </tr> <tr> <td>2</td> <td>Your teacher instructs you in rare, archaic methods, which draw comments from others.</td> </tr> <tr> <td>3</td> <td>Your teacher is a spy sent to learn your plans.*</td> </tr> <tr> <td>4</td> <td>Your teacher is a wanted criminal.</td> </tr> <tr> <td>5</td> <td>Your teacher is a cruel taskmaster.</td> </tr> <tr> <td>6</td> <td>Your teacher asks for help dealing with a threat.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Training Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"db818b20-67f6-4fe1-bcdf-9180acf9343f\">*Might involve a rival</p><h3 id=\"Work\" class=\"compendium-hr heading-anchor\" data-content-chunk-id=\"88c984eb-9667-4d4d-8885-93ed86c0f899\">Work</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"12bd1015-f1ac-4f0e-9092-dc19e58ca560\">When all else fails, an adventurer can turn to an honest trade to earn a living. This activity represents a characterâs attempt to find temporary work, the quality and wages of which are difficult to predict.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0d2a6673-8eb3-434a-9887-dc335273c949\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"455db81c-b677-46ad-8567-96bb0deb5602\">Resources. </span>Performing a job requires one workweek of effort.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"944bdd3e-c940-443b-8c29-057ed373a179\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"7baf597a-0074-474e-a25b-b20c22eea2b4\">Resolution. </span>To determine how much money a character earns, the character makes an ability check: Strength (<a>&amp;Reference[ath]{Athletics}</a>), Dexterity (<a>&amp;Reference[acr]{Acrobatics}</a>), Intelligence using a &amp;Reference[set]{set} of tools, Charisma (<a>&amp;Reference[prf]{Performance}</a>), or Charisma using a musical instrument. Consult the Wages table to see how much money is generated according to the total of the check.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"af496c45-005e-49a9-90c4-bb87abefbf16\" id=\"Wages\">Wages</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"734d0fb1-1d40-408e-9ee1-55336dd40d0b\"> <thead> <tr> <th>Check Total</th> <th>Earnings</th> </tr> </thead> <tbody> <tr> <td>9 or lower</td> <td>Poor lifestyle for the week</td> </tr> <tr> <td>10-14</td> <td>Modest lifestyle for the week</td> </tr> <tr> <td>15-20</td> <td>Comfortable lifestyle for the week</td> </tr> <tr> <td>21+</td> <td>Comfortable lifestyle for the week + 25 gp</td> </tr> </tbody> </table><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f15a3778-89b6-4953-ade8-567500aa24fb\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"2f2f0cc3-3f22-47dc-9506-46589f7df9ad\">Complications. </span>Ordinary work is rarely filled with significant complications. Still, the Work Complications table can add some difficulties to a workerâs life. Each workweek of activity brings a 10 percent chance that a character encounters a complication.</p><h4 class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"6b0a7dcf-7474-4603-9916-9882e744423c\" id=\"WorkComplications\">Work Complications</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"2f091015-c386-45d8-8168-58e4e01c75cb\"> <thead> <tr> <th>d6</th> <th>Complication</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A difficult customer or a fight with a coworker reduces the wages you earn by one category.*</td> </tr> <tr> <td>2</td> <td>Your employerâs financial difficulties result in your not being paid.*</td> </tr> <tr> <td>3</td> <td>A coworker with ties to an important family in town takes a dislike to you.*</td> </tr> <tr> <td>4</td> <td>Your employer is involved with a dark cult or a criminal enterprise.</td> </tr> <tr> <td>5</td> <td>A crime ring targets your business for extortion.*</td> </tr> <tr> <td>6</td> <td>You gain a reputation for laziness (unjustified or not, as you choose), giving you disadvantage on checks made for this downtime activity for the next six workweeks you devote to it.*</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Work Complications]{Open RollTable}</div><p class=\"Table-Styles_Table-Body\" data-content-chunk-id=\"0ba67adb-4d2f-4641-8070-3c41636bd48e\">*Might involve a rival</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":94,"bookCode":"xgte","slug":"downtime-revisited#ExampleDowntimeActivities","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Example Downtime Activities","slugLink":"ExampleDowntimeActivities","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":526}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725364772,"modifiedTime":1778725364772,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!qLjmmK8BzJrxb4jsÝ{"_id":"qLjmmK8BzJrxb4js","name":"Chapter 2: Downtime Revisited","folder":"qQNhu59ff3imX6sw","sort":1091,"flags":{"ddb":{"cobaltId":526,"ddbId":91,"bookCode":"xgte","slug":"downtime-revisited","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Downtime Revisited","slugLink":"Chapter2DowntimeRevisited","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"qLjmmK8BzJrxb4js"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["qLjmmK8BzJrxb4js","69phwun5q9w3xp0m","CNCQB1FHHOg24wH7","BYmXvYjRJfYmAZI4"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725364772,"modifiedTime":1778725364773,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Ć9"^Ü         0!journal.pages!VZd3ouvWD3iRa0QT.VZd3ouvWD3iRa0QT{"name":"Chapter 2: Traps Revisited","type":"text","title":{"show":false,"level":1},"_id":"VZd3ouvWD3iRa0QT","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Random Encounters: A World of Possibilities\" data-prev-link=\"random-encounters\" data-next-title=\"Downtime Revisited\" data-next-link=\"downtime-revisited\" data-content-chunk-id=\"c420e44c-aab1-41cc-8f95-4b9bb1f9fa4c\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a3d7cb7d-8751-413e-8b55-2bd87d371107\">The rules for traps in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"df89d2ce-88cf-4622-9d29-da8e5e04f063\">Dungeon Masterâs Guide</span> provide the basic information you need to manage traps at the game table. The material here takes a different, more elaborate approach â describing traps in terms of their game mechanics and offering guidance on creating traps of your own using these new rules.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f3fa1a27-3cc3-463c-86de-76555203684a\">Rather than characterize traps as mechanical or magical, these rules separate traps into two other categories: simple and complex.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":525,"ddbId":84,"bookCode":"xgte","slug":"traps-revisited","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Traps Revisited","slugLink":"Chapter2TrapsRevisited","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365617,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!VZd3ouvWD3iRa0QT.nyrpYXKbZb5ad9gmŽ={"name":"Simple Traps","type":"text","title":{"show":true,"level":1},"_id":"nyrpYXKbZb5ad9gm","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7b5f65bc-fb7d-40fc-a34e-fa1cf3fee4e7\">A simple trap activates and is thereafter harmless or easily avoided. A hidden pit dug at the entrance of a goblin lair, a poison needle that pops from a lock, and a crossbow rigged to fire when an intruder steps on a pressure plate are all simple traps.</p><h4 id=\"ElementsofaSimpleTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1ec43c20-ce33-4337-a2b7-c58c39bc63a5\">Elements of a Simple Trap</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b830948e-e32d-4a38-8169-0b983bf73e1d\">The description of a simple trap begins with a line that gives the trapâs level and the severity of the threat it poses. Following a general note on what the trap looks like and how it functions are three paragraphs that tell how the trap works in the game.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"87dd8084-3c12-4962-9f06-b5f871fa8ef5\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"e3f7ee6e-6edc-4476-a5cb-63a84769bd46\">Level and Threat.</span> A trapâs level is actually a range of levels, equivalent to one of the tiers of play (levels 1-4, 5-10, 11-16, and 17-20), indicating the appropriate time to use the trap in your campaign. Additionally, each trap poses either a moderate, dangerous, or deadly threat, based on its particular details.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"07e9606d-de23-47e0-ae69-527bddadbc0e\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ffabd9fc-3814-40fd-aa9f-b978c155b5d2\">Trigger.</span> A simple trap activates when an event occurs that triggers it. This entry in a trapâs description gives the location of the trigger and the activity that causes the trap to activate.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bdcd2be1-2adb-4715-8625-1d6eb6afd646\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ee3f947f-9e3f-495d-98e5-b02a6e99540e\">Effect.</span> A trapâs effect occurs after it activates. The trap might fire a dart, unleash a cloud of poison gas, cause a hidden enclosure to open, and so on. This entry specifies what the trap targets, its attack bonus or saving throw DC, and what happens on a hit or a failed saving throw.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c1a6c92e-547c-41ff-92f9-6a6fb47ccff0\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c6e01ad1-ea21-4526-a813-d10b28147ac3\">Countermeasures.</span> Traps can be detected or defeated in a variety of ways by using ability checks or magic. This entry in a trapâs description gives the means for counteracting the trap. It also specifies what happens, if anything, on a failed attempt to disable it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"77d6dafe-7022-4136-a2f4-5152ef22f857\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/06-001.traps.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><blockquote data-content-chunk-id=\"a0cb3e1f-8e3c-453b-824c-e4b1347ed1ff\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aa6275ef-8d60-4647-b38a-d770d5734c6a\"><strong>MAKING TRAPS MEANINGFUL</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"593ac77b-0187-441e-8f8f-528ff26de41e\">If you want to improve the chance that the characters will come up against the traps youâve &amp;Reference[set]{set} for them in an encounter or an adventure, it can be tempting to use a large number of traps. Doing so ensures that the characters will have to deal with at least one or two of them, but itâs better to fightÂ <span class=\"No-Break\" data-content-chunk-id=\"edb20d36-5b78-4902-9f69-dde7a06f2e97\">that urge.</span>Â </p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9afcfb1d-58ae-454d-a927-1a9e2f5b08bb\">If your encounters or adventures are sown with too many traps, and if the characters are victimized over and over again as a result, they are likely to take steps to prevent further bad things from happening. Because of their recent experience, the characters can become overly cautious, and you run the risk of the action grinding to a halt as the players search every square inch of the dungeon for trip wires and pressu<span class=\"No-Break\" data-content-chunk-id=\"864da34d-068b-49a8-a52c-a9e10710150a\">re plates.</span>Â </p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cb3d1fcd-f24b-4348-98b1-5ba9977914d1\">Traps are most effective when their presence comes as a surprise, not when they appear so often that the characters spend all their effort watching out for the<span class=\"No-Break\" data-content-chunk-id=\"3a9dd451-8879-4f28-9cc3-97567bebeb66\">Â next one.</span></p> </blockquote><h4 id=\"RunningaSimpleTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e2ffdc00-072e-474f-a84d-2fbfc9f57239\">Running a Simple Trap</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c1ac1582-7306-4d48-a272-1439c3e05f6b\">To prepare for using a simple trap in play, start by making note of the charactersâ passive Wisdom (<a>&amp;Reference[prc]{Perception}</a>) scores. Most traps allow Wisdom (<a>&amp;Reference[prc]{Perception}</a>) checks to detect their triggers or other elements that can tip off their presence. If you stop to ask players for this information, they might suspect a hidden danger.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c856f4e8-45ad-44dd-9b4c-a77c55f85abc\">When a trap is triggered, apply its effects as specified in its description.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8f9a19c8-b757-45f4-9733-19bd0cf82a57\">If the characters discover a trap, be open to adjudicating their ideas for defeating it. The trapâs description is a starting point for countermeasures, rather than a complete definition.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7dbc5176-3678-48bd-92bc-b6906cb578b4\">To make it easier for you to describe what happens next, the players should be specific about how they want to defeat the trap. Simply stating the desire to make a check isnât helpful for you. Ask the players where their characters are positioned and what they intend to do to defeat the trap.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":85,"bookCode":"xgte","slug":"traps-revisited#SimpleTraps","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Simple Traps","slugLink":"SimpleTraps","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":525}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365617,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!VZd3ouvWD3iRa0QT.RexO1Dq3jJorgmGJ¤{"name":"Example Simple Traps","type":"text","title":{"show":true,"level":1},"_id":"RexO1Dq3jJorgmGJ","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"247915be-391d-469d-b3a5-4804ce5cd795\">The following simple traps can be used to populate your adventures or as models for your own creations.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5d412fc7-c10b-4773-b49a-bee1de0a1c97\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/06-002.simple-traps.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"BearTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4c179f2a-0ec4-49f1-abd1-aef3d18782c5\">Bear Trap</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"bf9d2e6e-b839-4801-92bc-e198bdf01d6e\">Simple trap (level 1-4, dangerous threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0682c3d5-5f5a-4ab4-ad26-514db8479a81\">A bear trap resembles a &amp;Reference[set]{set} of iron jaws that springs shut when stepped on, clamping down on a creatureâs leg. The trap is spiked in the ground, leaving the victim immobilized.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fc449841-13fa-4fe5-86f1-7b2b23bdcbf7\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"9901530e-10c2-4ec8-8cfd-c1efaee57ce6\">Trigger.</span> A creature that steps on the bear trap triggers it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bb4d266e-943d-4033-806a-dd67509345a5\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"3e3e9cbc-c0d8-4e7f-96c2-b6bfefc5dc25\">Effect.</span> The trap makes an attack against the triggering creature. The attack has a +8 attack bonus and deals [[/damage 1d10 piercing average=true]] damage on a hit. This attack canât gain advantage or disadvantage. A creature hit by the trap has its speed reduced to 0. It canât move until it breaks free of the trap, which requires a successful [[/check str 15 format=long]] by the creature or another creature adjacent to the trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c3b773bd-2c03-4456-899b-4dce5a361786\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"b0fbd6e4-5144-4ecc-9a7c-667ce5e3d222\">Countermeasures.</span> A successful DC 10 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the trap. A successful [[/check dex 10 format=long]] using thievesâ tools disables it.</p><h4 id=\"CrossbowTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"892af858-a843-4fd0-ac1a-fa2028dbb845\">Crossbow Trap</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"07ac4ca0-962e-410d-a4e2-11f2cd453db9\">Simple trap (level 1-4, dangerous threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0796f840-47a0-4130-b6ec-277fee4b6d8b\">The crossbow trap is a favorite of kobolds and other creatures that rely on traps to defend their lairs. It consists of a trip wire strung across a hallway and connected to a pair of hidden heavy crossbows. The crossbows are aimed to fire down the hallway at anyone who disturbs the trip wire.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"53cfeb4d-6142-42a6-872e-b386e3699d6f\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"852a5cfb-80a2-456c-900d-c802a7189b4e\">Trigger.</span> A creature that walks through the trip wire triggers the trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bf0e0710-9b14-4ada-80ba-41d84b209328\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"44c6f3d6-c49a-4546-8348-428fcc97478e\">Effect.</span> The trap makes two attacks against the triggering creature. Each attack has a +8 attack bonus and deals [[/damage 1d10 piercing average=true]] damage on a hit. This attack canât gain advantage or disadvantage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f84ed96e-a65c-443e-b520-5ff5db62ea6b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"f7402115-048f-4212-8d94-711880a19141\">Countermeasures.</span> A successful DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the trip wire. A successful [[/check dex 15 format=long]] using thievesâ tools disables the trip wire, and a check with a total of 5 or lower triggers the trap.</p><h4 id=\"FallingPortcullis\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"945f6048-95b6-42bc-a56b-750553433271\">Falling Portcullis</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a41de85c-b3c5-4052-86a7-5d33f179beea\">Simple trap (level 1-4, moderate threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"983cee56-e604-4e1a-be91-1519fe4bd427\">Some folk who build dungeons, such as mad wizards in search of new victims, have no intention of allowing their visitors to make an easy escape. A falling portcullis trap can be especially devious if it causes a portcullis to drop some distance away from the pressure plate that activates the trap. Although the trap is deep in the dungeon, the portcullis closes off the dungeon entrance, which is hundreds of feet away, meaning that adventurers donât know they are trapped until they decide to head for the exit.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9933adbb-32e9-47e6-8e78-7786e251c03f\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"932fc92c-328b-4ed8-8236-4b61fef3f089\">Trigger.</span> A creature that steps on the pressure plate triggers the trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5127a9b4-6eb2-495b-b223-36aac4dd0f7c\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ac81323e-c570-4091-a994-32f6efdcb372\">Effect.</span> An iron portcullis drops from the ceiling, blocking an exit or a passageway.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"75141a56-f127-4286-8b14-98436b33ebc4\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"823d1fd6-8531-417d-98f0-75ac27f2ed0c\">Countermeasures.</span> A successful DC 20 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the pressure plate. A successful [[/check dex 20 format=long]] using thievesâ tools disables it, and a check with a total of 5 or lower triggers the trap.</p><h4 id=\"FieryBlast\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"43d206cb-fef1-4e99-825f-1835ac68126e\">Fiery Blast</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"b0058052-335d-4edb-a236-aa9e86d44a07\">Simple trap (level 5-10, dangerous threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e1c8b864-b515-45cb-a663-7b2968556c0c\">The temple of Pyremius, a god of fire, is threatened by thieves who seek to steal the fire opals displayed there by the priests in tribute to their god. A mosaic on the floor of the entryway to the inner sanctum delivers a fiery rebuke to intruders.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"49677201-102d-4a3a-9a60-1769e1dbbdc2\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"9b718881-35ad-4af1-8dc8-f72e0af7c473\">Trigger.</span> Anyone who steps on the mosaic causes fire to erupt from it. Those who openly wear holy symbols of Pyremius donât trigger this trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2b9b77f3-8010-46b2-ae93-f13168a15ebd\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"15438e05-dea7-4780-8de1-b74a01befa21\">Effect.</span> A 15-foot cube of fire erupts, covering the pressure plate and the area around it. Each creature in the area must make a [[/save dex 15 format=long]], taking [[/damage 7d6 fire average=true]] damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f5019520-0e33-4a7f-85a1-0e194510203b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"009392ad-7087-4c5e-b013-25280c118471\">Countermeasures.</span> A successful DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the presence of ash and faint burn marks in the area affected by this trap. A successful DC 15 Intelligence (<a>&amp;Reference[rel]{Religion}</a>) check enables a creature to destroy the trap by defacing a key rune on the perimeter of the mosaic that is within reach; failing this check causes the trap to activate. A successful <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"53140b2b-2bf9-4591-ae4d-82e439c192dc\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic} </span>(DC 15) cast on the runes destroys the trap.</p><h4 id=\"NetTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4c5f57c4-bca8-4f65-8d98-e36bd335846b\">Net Trap</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"dd473c9f-f845-470d-9ccc-00eff9470af4\">Simple trap (level 1-4, dangerous threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ced3536b-a003-426a-9de7-32ce6314117d\">Goblins, with their propensity to enslave their enemies, prefer traps that leave intruders intact so the victims can be put to work in the mines or elsewhere.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fd97de0d-6017-4499-9f4f-fcfd085a9c62\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"d4d6abaf-46fd-4129-9c27-001d54b28cc2\">Trigger.</span> A trip wire strung across a hallway is rigged to a large net. If the trip wire is broken, the net falls on intruders. An iron bell is also rigged to the trip wire. It rings when the trap activates, alerting nearby guards.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"597bee31-3ecb-46d5-a94f-7983bf1c5502\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c65cb90f-1b47-4b05-a471-3b595245667f\">Effect.</span> A net covering a 10-foot-by-10-foot area centered on the trip wire falls to the floor as a bell rings. Any creature fully within this area must succeed on a [[/save dex 15 format=long]] or be <a>restrained</a>. A creature can use its action to make a [[/check str 10 format=long]] to try to free itself or another creature in the net. Dealing 5 slashing damage to the net (AC 10, 20 hp) also frees a creature without harming the creature.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5ffb92cd-2b73-4488-964f-fc53c1ec71d0\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"db50c343-19a8-4e70-a6f1-89cd7b131793\">Countermeasures.</span> A successful DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the trip wire and the net. A successful [[/check dex 15 format=long]] using thievesâ tools disables the trip wire without causing the net to drop or the bell to ring; failing the check causes the trap to activate.</p><h4 id=\"PitTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"53b0cb3e-dd47-4421-9053-606a5db0d188\">Pit Trap</h4><p data-content-chunk-id=\"67ba4bda-91b2-4d0a-90e4-32d31c1a7ba8\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/06-003.pit-trap.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c8b7a1af-d6bb-49a1-8488-13c6ce7f2ce3\">Simple trap (level 1-4, moderate threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3a6ee53a-84dd-4e8e-8724-81ac9547f21a\">The simplest of pit traps consists of a 10-foot-deep hole in the floor, concealed by tattered canvas thatâs covered with leaves and dirt to look like solid ground. This type of trap is useful for blocking off the entrance to a monster lair, and usually has narrow ledges along its sides to allow for movement around it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"629ffaf4-6e2d-4e74-ad20-44a02c9009aa\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c5057bfe-5324-495b-9c85-717bfe118823\">Trigger.</span> Anyone who steps on the canvas might fall into the pit.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0e7e6efd-a6a3-4aa8-801b-5cb69f22b67b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"03e5cf48-6cb7-471d-8b04-0739a3b88f30\">Effect.</span> The triggering creature must make a [[/save dex 10 format=long]]. On a successful save, the creature catches itself on the pitâs edge or instinctively steps back. On a failed save, the creature falls into the pit and takes [[/damage 1d6 bludgeoning average=true]] damage from the fall.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a63e4248-a9c6-4e80-949b-f315f165983b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"4410ed5e-76e3-44c7-8268-3496dbfdcac9\">Countermeasures.</span> A successful DC 10 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the presence of the canvas and the 1-foot-wide ledge around the edges of the pit where it is safe to travel.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"32eff2ca-0085-41b1-8149-d05dc541e58c\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9a00d5f5-56fa-4afd-9355-1ef8c2a64203\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/06-004.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:U*ů50px\" alt=\"\"></a>Pit traps are hilarious!<br>Because when one of you walking<br>things steps on one, you fall down!<br>And you get hurt! Thatâs the best part.</p> </blockquote><h4 id=\"PoisonNeedle\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d0dd5c13-3824-4527-80fe-d88ea0591da5\">Poison Needle</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"14216305-2a80-4959-9876-198fd5cce108\">Simple trap (level 1-4, deadly threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dcb3b9fd-b973-4d08-a8bb-ef0725f40f9e\">A tiny, poisoned needle hidden in a lock is a good way to discourage thieves from plundering a hoard. Such a trap is usually put in a chest or in the door to a treasure chamber.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"23fdc8c0-2d15-47a8-ac4c-674119e77ae8\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"791c8e82-0cd1-43a5-b73b-ab62c25dbca7\">Trigger.</span> Anyone attempting to pick or open the lock triggers the trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c595823e-be49-4208-b24a-72997da1548a\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"a93034cf-87df-4eaf-a62a-e59eacbba6ce\">Effect.</span> The triggering creature must make a [[/save con 20 format=long]]. On a failed save, the creature takes [[/damage 4d6 poison average=true]] damage and is <a>poisoned</a> for 10 minutes. While <a>poisoned</a> in this way, the creature is <a>paralyzed</a>. On a successful save, the creature takes half as much damage and isnât <a>poisoned</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e2f59276-b615-406f-a13a-d493dc1f2970\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"3cd5a2ef-4db6-4dd0-8ee1-9be9d1eeb7dd\">Countermeasures.</span> A successful DC 20 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the needle, but only if a character inspects the lock. A successful [[/check dex 20 format=long]] using thievesâ tools disables the needle, and a check with a total of 10 or lower triggers the trap.</p><h4 id=\"ScythingBlade\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"65f5ab21-abd5-40c7-a6ba-27960e17731c\">Scything Blade</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"0f6c45dd-6f05-4f92-8e26-aa4adeff4e49\">Simple trap (level 5-10, dangerous threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c47ce96d-0b37-4414-88a1-1f211e595c31\">This trap uses moving blades that sweep down through a chamber, threatening anyone nearby. Typically, a scything blade trap is activated by manipulating a lever or some other simple device. Kobolds especially like this kind of trap, since it can take down bigger creatures.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8ebe8f88-aa86-4782-9ad4-f5722f3e6f77\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"68df9934-2af3-43c2-ad12-31fe93fc29de\">Trigger.</span> When the lever is pulled, the trap activates.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"98b1d4aa-ff26-4d2b-9c1b-2d362c544367\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ce248371-fe07-4b25-89b9-fd09c458db87\">Effect.</span> Each Medium or larger creature in a 5-foot-wide, 20-foot-long area must make a [[/save dex 15 format=long]], taking [[/damage 4d6 slashing average=true]] damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0d48c4f5-4386-4f1c-8486-da80e156f898\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"4ce7b4d7-be20-475a-8495-a7fc0bc67faa\">Countermeasures.</span> The lever isnât hidden. A successful DC 15 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check involving the surfaces in the trapâs area of effect reveals scrape marks and bloodstains on the walls and floor. A successful [[/check dex 15 format=long]] using thievesâ tools disables the lever.</p><h4 id=\"SleepofAges\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"449239df-16fe-4892-9c95-e91b15ccba17\">Sleep of Ages</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"62ee0094-575f-4cd7-959e-5629fb813caa\">Simple trap (level 11-16, deadly threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"db8491b3-946c-47dc-8dd8-8d2b3b923dd4\">When a sleep of ages trap activates, a pressure plate unleashes a spell that threatens to send intruders into a deep slumber. The dungeonâs guardians can then more easily dispose of the sleepers.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e40a2ccc-67af-4cd2-8092-5661f03b36e9\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"661d61ce-2ab6-4358-800e-a7673286937e\">Trigger.</span> Stepping on the pressure plate triggers this trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dafb9fde-5fc2-4ac1-a1c3-cd65c7f72d66\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"cecbc499-47b7-48fb-bf19-b1ef21aa5539\">Effect.</span> When activated, this trap casts a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"bb09f1d4-d7cb-49e3-af49-4f343f0e3f22\">@Compendium[dnd-beyond.beyond-spells.Sleep14IIIIIIIII]{sleep}</span> spell centered on the pressure plate, using a 9th-level spell slot.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ca4a5269-b111-4018-814e-64c2bbe3880b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ef0ce3bc-8b6d-423b-a573-c2e409786dfe\">Countermeasures.</span> A successful DC 20 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check reveals the pressure plate. A successful DC 20 Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check made within 5 feet of the pressure plate disables the trap, and a check with a total of 10 or lower triggers it. A successful <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a8956637-7990-4c33-922b-915774a5b5af\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span> (DC 19) cast on the pressure plate destroys the trap.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":86,"bookCode":"xgte","slug":"traps-revisited#ExampleSimpleTraps","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Example Simple Traps","slugLink":"ExampleSimpleTraps","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":525}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365617,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!VZd3ouvWD3iRa0QT.HhoUvO2KtQDiqIy6§Ą{"name":"Designing Simple Traps","type":"text","title":{"show":true,"level":1},"_id":"HhoUvO2KtQDiqIy6","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"768cd333-a389-49fd-8a15-6348706e298b\">You can create your own simple traps by using the following guidelines. You can also adapt the example traps for different levels and severity of threat by modifying their DCs and damage values as shown below.</p><h4 id=\"Purpose\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"84966b05-e811-4be1-99e8-3cad1dc5814d\">Purpose</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"90ee7a8d-887c-44b8-96ac-eec9002a728e\">Before diving into the details of your trap, think about its reason for being. Why would someone build such a trap? What is its purpose? Consider the trapâs creator (in the adventure), the creatorâs purpose, and the location the trap protects. Traps have context in the world â they arenât created for no reason â and that context drives the trapâs &amp;Reference[nat]{nature} and effects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"49485efd-584b-4f0a-adf0-fc4d39739d0f\">Described below are a few of the general purposes a trap might have. Use them to inspire the creation of your own traps.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"462ce0f4-ac61-4fed-bde7-012bd1a3012f\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"b5be83ac-85c2-4678-ab74-969652851df6\">Alarm.</span> An alarm trap is designed to alert an areaâs occupants of intruders. It might cause a bell or a gong to sound. This type of trap rarely involves a saving throw, because the alarm canât be avoided when the trap goes off.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"79189f69-aa04-4af8-a6fc-1d7e057c7ea8\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"cfed88b8-6bef-40a1-8b22-5124bc0f9e86\">Delay</span><span class=\"CharOverride-2\" data-content-chunk-id=\"26075e97-0306-4dce-bdb9-cf5c68c582d2\">. </span>Some traps are designed to &amp;Reference[slow]{slow} down enemies, giving a dungeonâs inhabitants time to mount a defense or flee. The hidden pit is a classic example of this kind of trap. A 10-foot-deep pit usually deals little damage and is easy to escape, but it serves its purpose by impeding intruders. Other examples of delaying traps include collapsing walls, a portcullis that drops from the ceiling, and a locking mechanism that shuts and bars a door. If a delaying trap has moving parts that directly threaten characters when they operate, the characters are usually required to make Dexterity saving throws to avoid harm.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb77ea3c-d041-4579-a842-dc97fb3c85f2\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c45d676e-94a7-4f07-a26d-a1d0bac89891\">Restrain</span><span class=\"CharOverride-2\" data-content-chunk-id=\"1a56e9cd-32b1-4400-a40e-93f789c409d7\">. </span>A restraining trap tries to keep its victims in place, leaving them unable to move. Such traps are often employed in conjunction with regular guard patrols, so that victims are periodically extricated and taken away to be dealt with. But in an ancient dungeon, the guards might be long gone.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"062f2fcb-b79f-4387-853c-be8504b9b977\">Restraining traps usually require a successful [[/save str format=long]] to be avoided, but some donât allow saving throws. In addition to dealing damage, a restraining trap also renders a creature unable to move. Making a subsequent successful [[/check str format=long]] (using the trapâs saving throw DC) or dealing damage against the trap can break it and free the captive. Examples include a bear trap, a cage that drops from a ceiling, and a device that flings a net.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4bdaae9e-145e-4b7c-a942-44c19d43ed2b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"9537faf1-c88e-4584-b34d-ed0b605f6984\">Slay</span><span class=\"CharOverride-2\" data-content-chunk-id=\"67b7c719-c92b-438a-871f-70e51aa40968\">.</span> Some traps are designed to eliminate intruders, plain and simple. Their effects include poisoned needles that spring out when a lock is tampered with, blasts of fire that fill a room, poison gas, and other lethal measures. Saving throws â usually Dexterity or Constitution â allow creatures to avoid or mitigate the trapâs effects.</p><h4 id=\"LevelandLethality\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"db0bc466-f308-4554-976c-52c81aa1fc60\">Level and Lethality</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"df72b974-e593-4519-ba21-8871eb9b4e13\">Before creating a trapâs effects, think about its level and its lethality.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dc2a759c-0ff1-417c-8034-649d58f756bf\">Traps are divided into four level ranges: 1-4, 5-10, 11-16, and 17-20. The level you choose for a trap gives you a starting point for determining its potency.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"750a8148-3c87-433a-b58d-de24498245a0\">To further delineate the trapâs strength, decide whether it is a moderate, dangerous, or deadly threat to characters in its level range. A moderate trap is unlikely to kill a character. A dangerous trap typically deals enough damage that a character hit by one is eager for healing. A deadly trap might reduce a creature to 0 hit points in one shot, and leaves most creatures hit by it in need of a short or long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6b1ccbb5-dc19-48ce-914f-14e732ec33aa\">Consult the following tables when determining a trapâs effects. The Trap Save DCs and Attack Bonuses table provides guidelines for a trapâs saving throw DC, check DC, and attack bonus. The check DC is the default for any check used to interact with the trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1b4e8200-8229-479d-b275-383023e85d23\">The Damage Severity by Level table lists the typical damage a trap deals at certain character levels. The damage values given assume that the trap damages one creature. Use d6s for damage in place of d10s for traps that can affect more than one creature at a time.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"35acd4bf-f452-4809-9fda-2e770fced71d\">The Spell Equivalent by Level table shows the spell slot level that is appropriate for a given character level and the severity of danger posed by the trap. A spell is a great foundation to use as the design of a trap, whether the trap duplicates the spell (a mirror that casts <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"82477b81-4ec4-4d9c-b58a-ebb78d7e6748\">@Compendium[dnd-beyond.beyond-spells.CharmPerson14III]{charm person}</span> on whoever looks into it) or uses its effects (an alchemical device that explodes like a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"28e2f261-a9fe-467d-97bd-8b154b9a1af9\">@Compendium[dnd-beyond.beyond-spells.Fireball14IIIIII]{fireball}</span>).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ad35d688-4aff-4f6c-9074-1206e81b0460\">The Deadly entry for characters of 17th level or higher suggests combining a 9th-level and a 5th-level spell into one effect. In this case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9b7e885d-7b91-4cc5-ac18-373929f02cdb\">@Compendium[dnd-beyond.beyond-spells.Fireball14IIIIII]{fireball}</span> spell of this sort would deal 24d6 fire damage on a failed saving throw.</p><h5 id=\"TrapSaveDCsandAttackBonuses\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"f41d7e85-ea15-4856-b46a-07b6f856aec3\">Trap Save DCs and Attack Bonuses</h5><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3bf54e95-4580-49a1-967d-b1d368161551\"> <thead> <tr> <th>Trap Danger</th> <th>Save/Check DC</th> <th>Attack Bonus</th> </tr> </thead> <tbody> <tr> <td>Moderate</td> <td>10</td> <td>+5</td> </tr> <tr> <td>Dangerous</td> <td>15</td> <td>+8</td> </tr> <tr> <td>Deadly</td> <td>20</td> <td>+12</td> </tr> </tbody> </table><h5 id=\"DamageSeveritybyLevel\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"dd3f2c5c-a36e-4c6d-8880-982db4fa207b\">Damage Severity by Level</h5><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"08f96fbf-706e-4a5d-9a22-710a73f68996\"> <thead> <tr> <th>Character Level</th> <th>Moderate</th> <th>Dangerous</th> <th>Deadly</th> </tr> </thead> <tbody> <tr> <td>1-4</td> <td>5 (1d10)</td> <td>11 (2d10)</td> <td>22 (4d10)</td> </tr> <tr> <td>5-10</td> <td>11 (2d10)</td> <td>22 (4d10)</td> <td>55 (10d10)</td> </tr> <tr> <td>11-16</td> <td>22 (4d10)</td> <td>55 (10d10)</td> <td>99 (18d10)</td> </tr> <tr> <td>17-20</td> <td>55 (10d10)</td> <td>99 (18d10)</td> <td>132 (24d10)</td> </tr> </tbody> </table><h5 id=\"SpellEquivalentbyLevel\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"3c6620f8-1f57-47de-9223-1d190501ab0c\">Spell Equivalent by Level</h5><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"868c3db9-b0d7-4c31-ae23-fa80ed485b43\"> <thead> <tr> <th>Character Level</th> <th>Moderate</th> <th>Dangerous</th> <th>Deadly</th> </tr> </thead> <tbody> <tr> <td>1-4</td> <td>Cantrip</td> <td>1st</td> <td>2nd</td> </tr> <tr> <td>5-10</td> <td>1st</td> <td>3rd</td> <td>6th</td> </tr> <tr> <td>11-16</td> <td>3rd</td> <td>6th</td> <td>9th</td> </tr> <tr> <td>17-20</td> <td>6th</td> <td>9th</td> <td>9th + 5th</td> </tr> </tbody> </table><h4 id=\"Triggers\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"31b3124f-df79-4661-9ce9-401dfb5f0e28\">Triggers</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6cdd394a-2b44-4f50-bce2-639c8edea16e\">A trigger is the circumstance that needs to take place to activate the trap.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"adf5772e-5fd8-4f1b-842f-d810f2de31c1\">Decide what causes the trap to activate and determine how the characters can find the trigger. Here are some example triggers:</p><ul data-content-chunk-id=\"d19e0923-4711-4026-9a95-0bf251b947ce\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"d66ac694-f1d4-41a9-acd9-349b8f2239a0\">A pressure plate that, when it is stepped on, activates the trap</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"bef10d00-438b-4621-8f3d-180786a4ffee\">A trip wire that springs a trap when it is broken, usually when someone walks through it</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"dc872635-7e15-41bd-aca7-12a17d1f00a4\">A doorknob that activates a trap when it is turned the wrong way</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"d9423aca-48a8-468f-917d-0f6728407bf1\">A door or chest that triggers a trap when it is opened</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f45263c-5b8e-48b8-94c3-2b4a78f29147\">A trigger usually needs to be hidden to be effective. Otherwise, avoiding the trap is usually easy.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8ac375ac-36d8-4ba7-9a97-1c225578a2b6\">A trigger requires a Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check if simply spotting it reveals its &amp;Reference[nat]{nature}. The characters can foil a pit trap hidden by a leaf-covered net if they spot the pit through a gap in the leaves. A trip wire is foiled if it is spotted, as is a pressure plate.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9be986b2-bd7e-4e9d-94a9-ae2c4266d234\">Other traps require careful inspection and deduction to notice. A doorknob opens a door when turned to the left, but activates a trap when turned to the right. Such a subtle trap requires a successful Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check to notice. The trigger is obvious. Understanding its &amp;Reference[nat]{nature} is not.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e5f5cb25-1451-4020-9bed-a1f5708b097f\">The DC of the check, regardless of its type, depends on the skill and care taken to conceal the trap. Most traps can be detected with a successful DC 20 check, but a crudely made or hastily built trap has a DC of 15. Exceptionally devious traps might have a DC of 25.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5c5214b9-85c3-4584-845a-b548248e2c88\">You must then put some thought into what the characters learn with a successful check. In most cases, the check reveals the trap. In other cases, it uncovers clues, but foiling the trap still requires some deduction. The characters might succeed on the check but still trigger the trap if they donât understand what they have learned.</p><h4 id=\"Effects\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"3a9421c1-00ed-49a0-a04d-c0ed8a478db0\">Effects</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5475c85a-5d21-4563-85e9-df823d5a97ab\">Designing a trapâs effects is a straightforward process. The tables for saving throw DCs, attack bonuses, damage, and the like give you a starting point for most simple traps that deal damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a6d2ba1d-eb6a-4d19-8add-27fe4f8f0b59\">For traps with more complex effects, your best starting point is to use the Spell Equivalent by Level table to find the best match for your trapâs intended effect. Spells are a good starting point because they are compact pieces of game design that deliver specific effects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"558914d0-dad3-4e9e-a3cd-514cbd077006\">If you are using a spell as a starting point, check to see if you need to tweak its effects to fit the trapâs &amp;Reference[nat]{nature}. For instance, you can easily change the damage type a spell delivers or the saving throw it requires.</p><h4 id=\"DisarmingaSimpleTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a5d2c96d-1e99-453d-8804-f0267a62659d\">&amp;Reference[disarming]{Disarming} a Simple Trap</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0bd4681e-5be3-452a-ac0a-7ed9b234d747\">Only one successful ability check is required to disarm a simple trap. Imagine how your trap operates, and then think about how the characters could overcome it. More than one kind of ability check might be possible. Some traps are so poorly concealed that they can be discovered or circumvented without active effort. For instance, a hidden pit trap is effectively disarmed as soon as the characters notice it. After that, they can simply walk around it, or they can climb down one side, walk across the bottom of the pit, and climb up the other side.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c53a0129-2434-4658-a8f8-d361426566f3\">Once you determine how a trap can be disarmed or avoided, decide the appropriate ability and skill combinations that characters can use. A [[/check dex format=long]] using thievesâ tools, a Strength (<a>&amp;Reference[ath]{Athletics}</a>) check, and an Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check are all commonly used for this purpose.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5a684de6-0f56-41d7-a503-e0ad0b157fac\">A [[/check dex format=long]] using thievesâ tools can apply to any trap that has a mechanical element. Thievesâ tools can be used to disable a trip wire or a pressure plate, disassemble a poison needle mechanism, or clog a valve that leaks poisonous gas into a room.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7cfcb071-2ab9-4a4f-b37a-f71cb24121ea\">A [[/check str format=long]] is often the method for thwarting traps that can be destroyed or prevented from operating through the use of brute force. A scything blade can be broken, a sliding block can be held in place, or a net can be torn apart.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e609a177-4686-4b01-8648-00dd5e113e18\">A magic trap can be disabled by someone who can undermine the magic used to power it. Typically, a successful Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check enables a character to figure out how a magic trap functions and how to negate its effect. For instance, the character could discover that a statue that belches a jet of magical flame can be disabled by shattering one of its glass eyes.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ea8148cc-777d-458a-8362-a6ce4bc6f2f1\">Once you know what kind of check is called for, you then determine what happens on a failed attempt to disable the trap. Depending on the kind of check involved and the &amp;Reference[nat]{nature} of the trap, you might determine that any failed check has negative consequences â usually involving the triggering of the trap. At other times, you could assign a number that the check must exceed to prevent the trap from going off. If the total of the check is equal to or lower than that number, the trap activates.</p><h4 id=\"PlacingaSimpleTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8aa8ab72-ec9d-4234-901f-e9093e699529\">Placing a Simple Trap</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6c299a6b-968e-40d4-aa61-95b4c345d438\">Context and environment are critical when it comes to properly locating a trap. A swinging log trap thatâs meant to knock characters aside is a mere inconvenience on a typical forest path, where it can be easily circumvented. But itâs a potentially deadly hazard on a narrow trail that hugs the side of a towering cliff face.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"81bb4874-dfa9-48bf-8251-be6dc5639fb5\">Choke points and narrow passages that lead to important places in a dungeon are good spots for traps, especially those that serve as alarms or restraints. The goal is to foil or delay intruders before they can reach a critical location, giving the dungeonâs denizens a chance to mount a defense or a counterattack.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"038fd9bd-6ea3-4d6a-a088-69b4c6888691\">A treasure chest, a door leading to a vault, or any other obstacle or container that bars the way to a valuable treasure is the ideal location for a slaying trap. In such instances, the trap is the last line of defense against a thief or intruder.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c8ffbf81-0d74-41c3-950c-cec86e33b315\">Alarm traps, since they pose no direct physical threat, are appropriate for areas that are also used by a dungeonâs denizens â assuming the residents know about the trap and how to avoid setting it off. Accidents can happen, but if a goblin stumbles inside its den and activates an alarm trap, thereâs no real harm done. The alarm sounds, the guards arrive, they punish the clumsy goblin, and they reset the trap.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":87,"bookCode":"xgte","slug":"traps-revisited#DesigningSimpleTraps","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Designing Simple Traps","slugLink":"DesigningSimpleTraps","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":525}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365617,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!VZd3ouvWD3iRa0QT.xCApwzw0qCKKomLKL{"name":"Complex Traps","type":"text","title":{"show":true,"level":1},"_id":"xCApwzw0qCKKomLK","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"18e0b85a-4121-4a2f-83cb-45f9ca539bf6\">A complex trap poses multiple dangers to adventurers. After a complex trap activates, it remains dangerous round after round until the characters avoid it or disable it. Some complex traps become more dangerous over time, as they accumulate power or gain speed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7b4cdf87-5634-4711-a436-5ccd528fb8e3\">Complex traps are also more difficult to disable than simple ones. A single check is not enough. Instead, a series of checks is required to slowly disengage the trapâs components. The trapâs effect degrades with each successful check until the characters finally deactivate it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"35d8873c-7a24-4e2b-af29-d8a82f21d006\">Most complex traps are designed so that they can be disarmed only by someone who is exposed to the trapâs effect. For example, the mechanism that controls a hallway filled with scything blades is on the opposite end from the entrance, or a statue that bathes an area in necrotic energy can be disabled only by someone standing in the affected area.</p><h4 id=\"DescribingaComplexTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d25635c3-781d-4c1a-a5d8-13952b39ad4e\">Describing a Complex Trap</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"19c02bfb-bc4c-48b8-b140-1744ced14dd0\">A complex trap has all the elements of a simple trap, plus special characteristics that make the trap a more dynamic threat.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"950ab4b6-daa0-49cf-be46-610752def559\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"b19257c7-6093-4309-8179-cb76fa38f39e\">Level and Threat.</span> A complex trap uses the same level and severity designations that a simple trap does.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2fafd3b8-40c6-4a3d-a57a-840dc60567fe\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"d9d262ec-3ee6-4171-adb6-a2307a362d50\">Trigger.</span> Just like a simple trap, a complex trap has a trigger. Some complex traps have multiple triggers.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e9f7fd91-a3ff-4b32-8e39-21c83b7fb31c\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"a0d9c35a-5dc1-456e-aea5-f4acfb5882a7\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/06-005.trigger.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></span></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"267f06cd-c5c3-4af0-9cd7-de0d1f758cc5\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"dc3177f2-c47b-4155-8727-f2e4911a72cf\">Initiative.</span> A complex trap takes turns as a creature does, because it functions over a period of time. This part of a trapâs description tells whether the trap is &amp;Reference[slow]{slow} (acts on initiative count 10), fast (acts on initiative count 20), or very fast (acts on initiative count 20 and also initiative count 10). A trap always acts after creatures that have the same initiative count.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"84346e00-3607-4839-b5c2-a51f1bfe68ec\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"a50714b1-71e3-40d7-b065-86e41bab8fe1\">Active Elements.</span> On a trapâs turn, it produces specific effects that are detailed in this part of its description. The trap might have multiple active elements, a table you roll on to determine its effect at random, or options for you to choose from.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4e6b6da0-13d4-4e9a-8176-f2eb3bbd40de\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c817c008-0448-40d2-bae1-86386b7d465a\">Dynamic</span> <span class=\"Inline-Subhead\" data-content-chunk-id=\"865d8f3f-ee08-4c32-b286-57c1253612bb\">Elements</span>. A dynamic element is a threat that arises or evolves while the trap functions. Usually, changes involving dramatic elements take effect at the end of each of the trapâs turns or in response to the charactersâ actions.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5a1e9698-5f50-4f30-8691-d710bd33fdcd\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c3f8013b-dfb8-4500-b487-3704a4b79c30\">Constant</span> <span class=7\ľ"ů\"Inline-Subhead\" data-content-chunk-id=\"308e8de3-4e4f-422f-bbcd-2d3fa217cef8\">Elements</span>. A complex trap poses a threat even when it is not taking its turn. The constant elements describe how these parts of the trap function. Most make an attack or force a saving throw against any creature that ends its turn within a certain area.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cd2a6429-6948-4890-895d-d0bc298520f3\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"9dca8dfc-793f-49ef-bcae-124d7590b4d2\">Countermeasures.</span> A trap can be defeated in a variety of ways. A trapâs description details the checks or spells that can detect or disable it. It also specifies what happens, if anything, on a failed attempt to disable it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"96da8811-a537-4c13-b3c0-534524dd70fe\">Disabling a complex trap is like &amp;Reference[disarming]{disarming} a simple trap, except that a complex trap requires more checks. It typically takes three successful checks to disable one of a complex trapâs elements. Many of these traps have multiple elements, requiring a lot of work to shut down every part of the trap. Usually, a successful check reduces a trap elementâs effectiveness even if it doesnât disable the trap.</p><h4 id=\"RunningaComplexTrap\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d1b577c9-b31e-42ce-a413-eab6643292e6\">Running a Complex Trap</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d96c21c2-6897-4679-bf6f-c41deb3aba74\">A complex trap functions in play much like a legendary monster. When it is activated, the trapâs active elements act according to its initiative. On each of its initiative counts, after all creatures with that same initiative count have acted, the trapâs features activate. Apply the effects detailed in the trapâs description.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"37178d66-8c9a-4d73-9f95-a80bb8b17cd4\">After resolving the effects of the trapâs active elements, check its dynamic elements to see if anything changes about the trap. Many complex traps have effects that vary during an encounter. A magical aura might do more damage the longer it is active, or a swinging blade might change which area of a chamber it attacks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e0bcfac6-ffc6-4796-805a-7963c553c73c\">The trapâs constant elements allow it to have effects when it isnât the trapâs turn. At the end of each creatureâs turn, look at the trapâs constant elements to see if any of their effects are triggered.</p><h4 id=\"ExperienceforComplexTraps\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"982b5f4e-470a-43d4-82e5-2f337dfe06f7\">Experience for Complex Traps</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1ffe2f65-e767-4eaa-b0ff-a239e6bc6a29\">Overcoming a complex trap merits an experience point award, depending on the danger it poses. Judging whether a party has overcome a trap requires some amount of adjudication. As a rule of thumb, if the characters disable a complex trap or are exposed to its effects and survive, award them experience points for the effort according to the table below.</p><h5 id=\"ComplexTrapExperienceAwards\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"18603004-6a83-4e1b-af3a-222a74d90e62\">Complex Trap Experience Awards</h5><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f6e04210-7160-40e9-86c2-c4477d1f5db0\"> <thead> <tr> <th>Trap Level</th> <th>Experience Points</th> </tr> </thead> <tbody> <tr> <td>1-4</td> <td>650</td> </tr> <tr> <td>5-10</td> <td>3,850</td> </tr> <tr> <td>11-16</td> <td>11,100</td> </tr> <tr> <td>17-20</td> <td>21,500</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":88,"bookCode":"xgte","slug":"traps-revisited#ComplexTraps","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Complex Traps","slugLink":"ComplexTraps","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":525}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365617,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!VZd3ouvWD3iRa0QT.T1kgGaYF2xKqPHgCĹĆ{"name":"Example Complex Traps","type":"text","title":{"show":true,"level":1},"_id":"T1kgGaYF2xKqPHgC","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"99460415-95d9-498f-b50b-0c314c200d0f\">The following complex traps can be used to challenge characters or to inspire your own creations.</p><h4 id=\"PathofBlades\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6904a047-f74b-4ca7-8b58-15a03145d281\">Path of Blades</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d8cda31e-2db8-4d23-9de5-fa5a71c9c88c\">Complex trap (level 1-4, dangerous threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a279c0b2-167a-4cdb-82a1-504594110a73\">Hidden within a buried pyramid that marks the location of the Lost City of Cynidicea is the tomb of King Alexander and Queen Zenobia. The entrance to their tomb is a long hallway riddled with traps, accessible only by cunningly hidden secret doors. The hallway is 20 feet wide and 160 feet long. It is mostly clear. After 80 feet, the floor is broken and cracked, becoming difficult terrain until the 130-foot mark.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9ba731ea-2689-47b2-b275-2434a89a0734\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"0a26fc8a-3dab-46b1-908d-d2d2a75b83b2\">Trigger.</span> This trap activates as soon as a non-undead creature enters the hallway, and it remains active while any non-undead creature is within the hall.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c7846ff-fed0-4d40-aac7-8c7d606e30b9\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"97b2bdad-e40e-4441-acc9-5c4fc9c40e15\">Initiative.</span> The trap acts on initiative count 20 and initiative count 10.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"97c8a3d4-9dcc-43fc-8570-be1f09366b53\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"d31e0241-7a22-4ba7-b73c-88ded385dfc3\">Active Elements.</span> The Path of Blades includes a &amp;Reference[set]{set} of whirling blades along the first 80 feet of the trap, crushing pillars that slam down from the ceiling to the floor before rising back up to the ceiling in the next 50 feet, and a rune of fear in its final 30 feet.</p><p class=\"Core-Styles\" data-content-chunk-id=\"2112bc72-19bd-4f40-89ab-a749d3d27fb3\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"f6404990-35a2-4e2b-a869-56ff401f72e7\">Whirling Blades (Initiative 20).</span> The blades attack each creature in the first 80 feet of the hallway, with a +5 bonus to the attack roll and dealing [[/damage 2d10 slashing average=true]] damage on a hit.</p><p class=\"Core-Styles\" data-content-chunk-id=\"aa21e16d-2018-4ea7-b78f-36caf84c5bfe\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"ca9090b5-81b3-4334-95a5-fb7e03c2dd65\">Crushing Pillars (Initiative 10).</span> Each creature in the 50-foot-long area beyond the first 80 feet of the hallway must make a [[/save dex 15 format=long]]. On a failed save, a creature takes [[/damage 2d10 bludgeoning average=true]] damage and is knocked <a>prone</a>. On a successful save, the creature takes half as much damage and isnât knocked <a>prone</a>.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"c432c183-d908-4885-a32e-c9d336b7d4f9\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1cb334f2-0709-4714-b8d9-d82b9e240934\">Rune of Fear (Initiative 10).</span> Each creature in the 30-foot-long area beyond the Crushing Pillars must make a [[/save wis 15 format=long]]. On a failed saving throw, the creature becomes <a>frightened</a> by the rune, and it must immediately use its reaction to move its speed in the direction of the pillars. The <a>frightened</a> creature canât move closer to the far end of the hallway until it uses its action to make a [[/save wis 15 format=long]], which ends the <a>frightened</a> condition on itself on a success.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"f70ee050-d698-4bb5-a4c0-1727287585f9\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"012f95e4-1f56-467d-95e4-e3785777dfa0\">Dynamic</span> <span class=\"Inline-Subhead\" data-content-chunk-id=\"40a60fe3-6f10-427e-894c-8094a443324c\">Elements. </span>The blades and the rune become more dangerous the longer the trap remains active.</p><p class=\"Core-Styles\" data-content-chunk-id=\"1ba8f8b0-c299-436c-9fe7-3de70e434d1a\"><span class=\"Serif-Character-Style_Bold-Serif plural-monster-X\" data-content-chunk-id=\"bf51564d-f65d-4405-a550-8bd08d59128e\">Blades Accelerate.</span> The blades move with increasing speed, slowing only when they hit a target. Each time the blades miss with an attack, their next attack becomes harder to avoid. After each miss, the bladesâ attack bonus increases by 2, and their damage increases by [[/damage 1d6 these]] benefits apply until the blades hit a target, after which the values return to normal.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"faeb7c16-3310-4b1a-802f-962ba983bae4\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"43bd150a-0cf6-41d1-a4fe-2e690d669d57\">Runeâs Defense.</span> Tampering with the Rune of Fear increases the trapâs power. Each successful check on an attempt to disable the rune increases the damage of the blades and the crushing pillars by [[/damage 1d10 and]] increases the runeâs saving throw DC by 1.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"cf1de5af-90ae-4a76-a8f8-cd40c6d71679\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"0e415224-33e9-4cb6-8591-07a646f5d6ce\">Constant</span> <span class=\"Inline-Subhead\" data-content-chunk-id=\"da7446a8-a2af-4e16-9f79-fd63b2bb83e5\">Elements.</span> The Whirling Blades and the Rune of Fear affect each creature that ends its turn in an area affected by these elements.</p><p class=\"Core-Styles\" data-content-chunk-id=\"23c4e7bf-e11d-4bfa-b545-915bca6bb6a2\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5edb94e6-f301-4564-8770-19a2adef7eac\">Whirling Blades.</span> Any creature that ends its turn in the bladesâ area is targeted by an attack: +5 attack bonus; [[/damage 1d10 slashing average=true]] damage on a hit.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"cc37b680-6c1d-40dc-a148-b719bc104a77\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"7823a52a-058a-425c-94f4-ba9a1a3347ed\">Rune of Fear.</span> Any creature that ends its turn within 30 feet of the far end of the corridor must make a saving throw against the Rune of Fear effect.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"b873c424-b088-4ee7-af90-54c35b46e830\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"89ec1af2-54ef-4c36-9810-9760d62dab92\">Countermeasures.</span> Each of the trapâs active elements can be thwarted by particular countermeasures.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"90d5da2b-7e93-4eb6-80ea-5cfc99471da5\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6df59ab4-0ecd-4cda-814e-a87a1ef561ef\">Whirling Blades.</span> Characters can smash the blades, damage their components, or discern how to avoid them. The blades are disabled if their attack bonus is reduced to -8. Ways to reduce it are described below.</p><p class=\"Core-Styles\" data-content-chunk-id=\"74c4f728-d248-4e31-b2e1-359e27e7def2\"><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"d2ce2433-9668-44ac-98a0-051b2c92829d\">Intelligence (<a>&amp;Reference[inv]{Investigation}</a>), DC 15.</span> As an action, a creature that can see the blades can attempt an Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check. A successful check means that the character has learned how to anticipate the bladesâ movement, imposing disadvantage on the bladesâ attacks against the creature while it isnât <a>incapacitated</a>.</p><p class=\"Core-Styles\" data-content-chunk-id=\"064ae237-f95f-462a-a687-baf012d34866\"><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"213ea1f8-a0b3-4158-8ce1-dac4ed15af58\">Attack.</span> A creature in the area can ready an attack to strike at one of the blades as it goes by. The blade gains advantage on its attack against the creature. The creature then attacks. Each blade has AC 15 and 15 hit points. Destroying a blade reduces the Whirling Blades attack bonus by 2.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"4ce8ba18-5d58-4c65-af99-a40859941540\"><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c01405d8-9e85-40eb-b91a-93fe6f4f0742\">[[/check dex format=long]] using thievesâ tools, DC 15.</span> Creatures can use thievesâ tools in the area attacked by the blades to foil their mechanism. A successful check reduces the Whirling Blades attack bonus by 2.</p><p class=\"Core-Styles\" data-content-chunk-id=\"4c0138ef-abcb-489b-934c-bfe34fdcbb01\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"6bf91ac0-e041-4919-be51-eea510147f29\">Crushing Pillars.</span> The pillars are not susceptible to countermeasures.</p><p class=\"Core-Styles\" data-content-chunk-id=\"afd49071-cac4-4b27-87e6-780d244674fa\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"95081e71-7c3f-4c33-82ef-6739a53d7b94\">Rune of Fear.</span> The rune can be disabled with three successful DC 15 Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) checks. Each check requires an action. A creature must be at the end of the hallway to attempt the check, and only one creature can work on this task at once. Once a creature attempts a check for this purpose, no other character can do so until the end of that creatureâs next turn. Alternatively, the rune can be disabled with three successful castings of <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"acbd31a4-65a9-4526-9f91-05c03a6691af\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span> (DC 13) targeting the rune.</p><h4 id=\"SphereofCrushingDoom\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d58303a7-d43d-47cb-b9a5-554e9466336f\">Sphere of Crushing Doom</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9afdcc27-2254-4ae2-a7a4-63f39a796769\">Complex trap (level 5-10, deadly threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"01e9f17c-3cbc-40b7-86ac-33ba4ad16776\">The court jester devised a deadly trap to foil anyone who sought to steal his magic foolâs cap. The jesterâs tomb is located at the end of a 10-foot-wide, 150-foot-long hallway that descends sharply from north to south. The entrance to the tomb is a door on the eastern wall at the bottom of the slope, at the south end of the hall.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"244434e1-6f77-4e9a-85d7-016cd8189a31\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"4cfb1111-3cda-44af-bcbd-913370859bc1\">Trigger.</span> This trap activates as soon as the door leading to the jesterâs coffin is opened. A magic portal opens at the northern end of the hallway and disgorges an enormous steel sphere, which hurtles down the slope. When it reaches the bottom of the slope, a second portal briefly appears and teleports the sphere back to the top of the slope to begin the process again.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4aa00366-11e4-41e6-905c-4cc82a949dd1\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"9ac61c80-1bca-4a3a-b130-4920bdd9de14\">Initiative.</span> The trap acts on initiative count 10 (but see the dynamic element below).</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"e19a25b4-64cf-44fc-916e-2fca78908335\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"afde4384-ca85-49d8-8b4e-b9c9f70407aa\">Active Element.</span> Although the trap is complex in &amp;Reference[nat]{nature}, it has a single active element. Thatâs all it needs.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"196cce68-8e6b-412d-b11d-bf2d4f36d3a0\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"2ffc5b65-2669-4013-972d-28caef7046f3\">Sphere of Crushing Doom (Initiative 10).</span> The trapâs active element is a sphere of steel that almost fills the 10-foot width of the hallway and rolls to the bottom of the slope on its turn. Each creature in the sphereâs path must make a [[/save str 20 format=long]]. On a failed save, a creature takes [[/damage 4d10 bludgeoning average=true]] damage and is knocked <a>prone</a>. On a successful save, a creature takes half as much damage and isnât knocked <a>prone</a>. Objects that block the sphere, such as a conjured wall, take maximum damage from the impact.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"e3919a5c-ba0c-4dde-94ec-2fbe2bd9789b\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"27285295-a00e-4a55-a2ac-bf64e3e73763\">Dynamic</span> <span class=\"Inline-Subhead\" data-content-chunk-id=\"c292e0e4-df10-42d5-9762-9583956194c2\">Element.</span> The longer it rolls, the more lethal the sphere becomes.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"ea4c0c04-f934-4717-a602-3934776c76bd\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"c6474931-c67c-4502-9bf7-ba34321671b5\">Speed Kills.</span> After its turn, the sphere gains speed, represented by its damage increasing by [[/damage 2d10 while]] its damage is [[/damage 10d10 or]] greater, it acts on initiative count 20 and 10.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"17838bab-f8d7-4236-8702-eb5b7865137c\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"ed54d541-15cd-4b6a-80b4-c859536091e9\">Countermeasures.</span> The trap can be neutralized either by stopping the sphere or preventing it from teleporting.</p><p class=\"Core-Styles\" data-content-chunk-id=\"067dff85-6207-446a-80fe-5ae200bbd30f\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"9e5ca1cf-5238-4759-bbd1-e6a64edb7ae7\">Stop the Sphere.</span> Stopping the sphere is the easiest way to disrupt the trap. A <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"312b8ce6-072f-4f18-87b9-adf9a505e1a2\">@Compendium[dnd-beyond.beyond-spells.WallOfForce14III]{wall of force}</span> can do so easily, as can any object placed in its path that has enough hit points to absorb damage from the sphere without being destroyed.</p><p class=\"Core-Styles\" data-content-chunk-id=\"277d17d5-3aa0-4145-b3d2-9be6ffd8d145\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5c33adfc-027c-4dba-b370-92c111f6cf98\">Disrupt the Portals.</span> Either portal can be neutralized with three successful DC 20 Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) checks, but the process of analyzing a portal to disrupt it takes time. Faint runes in the ceiling and floor at both ends of the hallway are involved in the functioning of the portals. A creature must first use an action to examine a &amp;Reference[set]{set} of runes, then use a subsequent action to attempt to vandalize the runes. Each successful check reduces the sphereâs damage by [[/damage 2d10 as]] the disrupted sphere loses speed moving through the failing portal.</p><p class=\"Core-Styles\" data-content-chunk-id=\"881b1431-9c80-4de1-9fbb-a197b7e128d2\">Alternatively, a &amp;Reference[set]{set} of runes can be disabled with three successful castings of <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"fa20d929-13a9-4254-b915-4de10969dbcc\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span> (DC 19) targeting any of the runes in the &amp;Reference[set]{set}.</p><p class=\"Core-Styles\" data-content-chunk-id=\"39c1f88c-080e-4fd8-bd28-80a305bdf3a1\">If the southern portal is destroyed, the sphere slams into the south wall and comes to a halt. It blocks the door to the tomb, but the characters can escape.</p><h4 id=\"PoisonedTempest\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"dc64fd55-b67a-40f9-be7e-ba9cf825f8e5\">Poisoned Tempest</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"2ff372a9-5fc0-402e-bcaa-92cf83b0cfd4\">Complex trap (level 11-16, deadly threat)</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"247fe671-c3dc-4a1d-9e08-3a224efaa7d0\">This fiendish trap was built to eliminate intruders who infiltrate a yuan-ti temple. The trap is a room, 60 feet on a side, with 5-foot-wide stone doors in the middle of each wall. In each corner of the room stands a 10-foot-tall statue of a great serpent, coiled and ready to strike. The eyes in each statue are rubies worth 200 gp apiece.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"595d91fe-905a-49f3-9746-49b96249ef84\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"7c287053-b360-4fd2-96e6-c0dc6761dcbd\">Trigger.</span> This trap activates when a ruby is pried from one of the statues. Each statueâs mouth slides open, revealing a 1-foot-wide pipe that runs down its throat.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"21aea866-f525-4234-bbb7-203cee4323f7\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c8340cc6-4fd1-4500-84a4-b1065573e91f\">Initiative.</span> The trap acts on initiative count 20 and initiative count 10.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"b708ad33-7859-44a9-a643-b2aa8c9fa1d9\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"966d28da-b4be-484d-9cc0-cedfc37e60e8\">Active Elements.</span> The trap fills the room with poison and other deadly effects.</p><p class=\"Core-Styles\" data-content-chunk-id=\"625a8d15-6839-4a0a-a3d2-3f22d40aa41a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"8d2d464c-c4bd-4f9f-a8ac-68920b5e7905\">Locked Doors (Initiative 20).</span> The four doors to this room slam shut and are locked in place by magic. This effect activates only once, the first time the trap is triggered.</p><p class=\"Core-Styles\" data-content-chunk-id=\"2d26f91d-12e6-4425-9106-b6c87c6337b7\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"4e0e7bb4-6ee5-4e20-9a6d-916c7a70cac4\">Poison Gas (Initiative 20).</span> Poison gas floods the room. Each creature inside must make a [[/save con 20 format=long]], taking [[/damage 6d10 poison average=true]] damage on a failed save, or half as much damage on a successful one.</p><p class=\"Core-Styles\" data-content-chunk-id=\"91bb01cf-67ea-49ee-b4e1-22564d28f74b\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"b5802c8e-36e9-4975-bdb7-d2914822ff3f\">Tempest (Initiative 10).</span> Air and gas boils from the trap. Roll a d6, and consult the following table.</p><h5 id=\"TempestEffects\" class=\"Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"9dbf796c-a654-4cc1-b9c6-6954a69ec62e\">Tempest Effects</h5><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1bc02c4d-c0ee-42eb-92de-726857e4d34e\"> <thead> <tr> <th>d6</th> <th>Effect</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Hallucinatory gas scrambles the mind and senses. All Intelligence and Wisdom checks made in the room have disadvantage until the Tempest element activates again.</td> </tr> <tr> <td>2</td> <td>Explosive gas fills the area. If anyone holds an open flame, it causes an explosion. All creatures in the area must make a [[/save dex 20 format=long]], taking [[/damage 4d10 fire average=true]] damage on a failed save, or half as much damage on a successful one. The flame is then extinguished.</td> </tr> <tr> <td>3</td> <td>Weakening gas fills the room. All Strength and Dexterity checks made in the room have disadvantage until the Tempest element activates again.</td> </tr> <tr> <td>4</td> <td>Buffeting winds force each creature in the room to succeed on a [[/save str 20 format=long]] or be knocked <a>prone</a>.</td> </tr> <tr> <td>5</td> <td>Smoke fills the room. Visibility is reduced to 1 foot until the next time the Tempest element activates.</td> </tr> <tr> <td>6</td> <td>Poison floods the room, forcing creatures to make saving throws as for the Poison Gas element.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Tempest Effects]{Open RollTable}</div><p class=\"Core-Styles\" data-content-chunk-id=\"f1adeda4-fa92-4dd1-b821-9157c304fef2\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"b27d86d4-ca09-4f6c-a762-acb8a71b48f0\">Dynamic</span> <span class=\"Inline-Subhead\" data-content-chunk-id=\"3adeb693-20d5-40c9-984c-1963695d2b97\">Element.</span> The longer the poison gas remains in the room, the more lethal it becomes.</p><p class=\"Core-Styles_Core-Hanging-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"0d8edd80-9d7d-4516-8566-f17773f4cfab\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"bb0f5dbf-5618-4a69-94a4-89b275d36f4f\">Increased Potency.</span> The damage from the Poison Gas element increases by [[/damage 2d10 each]] round after it activates, to a maximum of 55 (10d10).</p><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"ec0e992c-51c4-4536-b00a-19b348cf3910\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"368f5535-baec-4ef5-93ee-952b88eab683\">Countermeasures.</span> There are a few ways that the trap can be overcome.</p><p class=\"Core-Styles\" data-content-chunk-id=\"b18b4ac5-75ae-48f2-9a01-14efbc6f09d1\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"5c83fb2c-5cfe-42ae-8c7f-a3ebd41919dc\">Open the Doors.</span> Opening the doors is the quickest way to circumvent the trap, but they are warded with magic. To open the doors, a character must first succeed on a DC 20 Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check to find the locking mechanism. A successful DC 20 Intelligence (<a>&amp;Reference[arc]{Arcana}</a>) check is then required to disable the sphere of force that surrounds the lock (<span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"1cb41ad6-ff2a-4352-9daa-45167c83f821\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span> is ineffective against it). Success on a [[/check dex 20 format=long]] using thievesâ tools picks the lock. Finally, a successful DC 20 Strength (<a>&amp;Reference[ath]{Athletics}</a>) check is needed to &amp;Reference[push]{push} the door open. Each check requires an action.</p><p class=\"Core-Styles\" data-content-chunk-id=\"91ee6fa1-acaa-4723-9c27-8e4df4df755a\"><span class=\"Serif-Character-Style_Bold-Serif\" data-content-chunk-id=\"1384f96e-dd6f-40a6-93c7-af8262c43e83\">Disable the Statues.</span> A statue can be disabled by blocking the flow of gas from its mouth. Heavily damaging a statue is a bad idea, for doing so leaves the gas vents open. Reducing a statue to 0 hit points (AC 17; 20 hp; resistance to fire, piercing, and slashing damage; immune to poison and psychic damage) or making a successful [[/check str 20 format=long]] to break it cracks the statue and increases the Poison Gas damage by [[/damage 1d10 a]] successful [[/check dex 20 format=long]] using thievesâ tools, or a successful [[/check str 15 format=long]] made to block up the statue with a cloak or similar object, decreases the poison damage by [[/damage 1d10 once]] a character succeeds on the check, someone must remain next to the statue to keep it blocked up. When all four statues are blocked in this manner, the trap deactivates.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":89,"bookCode":"xgte","slug":"traps-revisited#ExampleComplexTraps","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Example Complex Traps","slugLink":"ExampleComplexTraps","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":525}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365617,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!VZd3ouvWD3iRa0QT.N5d35OOcIPVm6px8Ý¤{"name":"Designing Complex Traps","type":"text","title":{"show":true,"level":1},"_id":"N5d35OOcIPVm6px8","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a530a590-cb24-4ce7-afe1-f9202e0c39a2\">Creating a complex trap takes more work than building a simple one, but with some practice, you can learn the process and make it move quickly.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a1eee791-ab54-431f-a023-b71af0d1e8f5\">Familiarize yourself with the advice on designing a simple trap before proceeding with the guidelines on complex traps.</p><h4 id=\"Purpose2\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1ffe806c-8586-448a-966a-868e68c5ca4f\">Purpose</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cb6d556a-7582-4711-9bcc-040854bbbda5\">Complex traps are typically designed to protect an area by killing or disabling intruders. It is worth your time to consider who made the trap, the trapâs purpose, and its desired result. Does the trap protect a treasure? Does it target only certain kinds of intruders?</p><h4 id=\"LevelandLethality2\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1c368f96-78e7-4637-8e4e-4327c51cb3f5\">Level and Lethality</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9e715492-e596-4548-ab9c-acd4e32f3f03\">Complex traps use the same level designations and lethality descriptors that simple traps do. Refer to that section for a discussion of how level and lethality help determine saving throw and check DCs, attack bonuses, and other numerical elements of a complex trap.</p><h4 id=\"Map\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"114ffe82-04be-4916-9781-fd51383fbc28\">Map</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ec217666-7025-4670-8795-b44b3f691512\">A complex trap has multiple parts, typically relies on the charactersâ positions to resolve some of its effects, and can bring several effects to bear in each round. The traps are called complex for a reason! To begiW";Pn the design process, consider drawing a map of the area to be affected by the trap on graph paper, using a scale of 5 feet per square. This level of detail allows you to develop a clear idea of what the trap can do and how each of its parts interact. Your map is the starting point and context for the rest of the design process.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8a1ec325-978f-4c46-ac81-bf535b4b8b22\">Donât limit yourself to one room. Look at the passages and rooms around the area of the trap and think about the role they can play. The trap might cause doors to lock and barriers to fall into place to prevent escape. It could cause darts to fire from the walls in one area, forcing characters to enter rooms where other devices trigger and threaten them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bbdf8481-0a82-4f7b-821a-865850a67201\">Consider how terrain and furniture can add to the trapâs danger. A chasm or a pit might create a buffer that allows a trap to send bolts of magic at the characters, while making it difficult or even impossible for them to reach the runes they must deface to foil that attack.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"87d311ac-befe-4413-a74e-841485ecea05\">Think of your map like a script. Where do the characters want to go? What does the trap protect? How can the characters get there? What are their likely escape routes? Answering these questions tells you where the trapâs various elements should be placed.</p><h4 id=\"ActiveElements\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"05cb5d8a-d2c4-40b6-b35a-8f1f7b2d0670\">Active Elements</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c1607e1-90ab-47f8-a072-eba7f088b692\">A complex trapâs active elements work the same way as a simple trapâs effects, except that a complex trap activates in every round. Otherwise, the guidelines for picking saving throw DCs, attack bonuses, and damage are the same. To make your trap logically consistent, make sure the elements you design can activate each round. For instance, ordinary crossbows rigged to fire at the characters would need a mechanism for reloading them between attacks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"259e0eeb-2b08-4076-ba20-932bcb8a40a7\">In terms of lethality, itâs better to have multiple dangerous effects in a trap than a single deadly one. For example, the Path of Blades trap uses two dangerous elements and one moderate element.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ab68706d-9cff-4fb3-96ef-126c14fd9b31\">Itâs useful to create multiple active elements, with each affecting a different area. Itâs also a good idea to use a variety of effects. Some parts of the trap might deal damage, and others might immobilize characters or isolate them from the rest of the party. A bashing lever might knock characters into an area engulfed by jets of flame. Think about how the elements can work together.</p><h4 id=\"ConstantElements\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2d6a23fd-112b-4bbd-a473-ccc73d9893ca\">Constant Elements</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"49e2959d-77a8-45eb-877f-605e6d31e1ed\">In addition to the active steps a complex trap takes, it should also present a continual hazard. Often, the active and constant effects are the same thing. Imagine a hallway filled with whirling saw blades. On the trapâs turn, the blades attack anyone in the hall. In addition, anyone who lingers in the hallway takes damage at the end of each of their turns, accounting for the constant threat that the blades pose.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a0c8eca5-7a00-476d-9683-5baad1af8c72\">A constant element should apply its effect to any creature that ends its turn in that elementâs area. If an active element presents a threat when it isnât the trapâs turn, define the threat it poses as a constant element. As a rule of thumb, keep the saving throw DC or attack bonus the same as for the active element but reduce the damage by half.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dba3df72-45e9-4469-92c9-2ef6e9daf350\">Avoid filling the entire encounter area with constant elements. Part of the challenge of a complex trap lies in figuring out which areas are safe. A momentâs respite can help add an element of pacing to an encounter with a complex trap and give the characters the feeling that they arenât in constant peril. For example, walls that slam together might need to reset between slams, making them harmless when it isnât their turn to act.</p><h4 id=\"DynamicElements\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"66b0e407-1974-4dd2-8791-b90e7ff9ffe7\">Dynamic Elements</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"498ccc3e-9b9a-4f04-bf04-f8ea9b206af8\">Just as a battle is more interesting if the monsters change their tactics or unveil new abilities in later rounds, so too are complex traps more fun if their &amp;Reference[nat]{nature} changes in some way. The whirling blades that protect a treasure chest do more damage each round as they speed up. The poison gas in a room grows thicker as more of it floods the chamber, dealing greater damage and affecting line of sight. The necrotic aura around an idol of Demogorgon produces random effects each time its active element is triggered. As water floods a chamber, the characters must swim across areas they could walk through just a round or two earlier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4ce854f3-3055-48dd-b8b5-d5f13cedfe84\">Since a complex trap remains active over the course of several rounds, it might be possible to predict its future behavior by examining how it functions. This information can give its targets a much better chance of thwarting it. To minimize this possibility, design your trap so that it presents multiple threats that can change each round. The changes can include how a trap targets creatures (different attacks or saving throws), the damage or effects it produces, the areas it covers, and so on. Some traps might have a random effect each round, while others follow a carefully programmed sequence of attacks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"402c9e75-b885-4e64-8bad-1c337a7cd3ff\">Dynamic elements usually occur according to a schedule. For a room that floods, you can plan out how the rising water level affects the area each round. The water might be ankle deep at the end of the first round, knee deep the next, and so on. Not only does the water bring a risk of drowning, it also makes it harder to move across the area. On the other hand, the rising water level might allow characters to swim to the upper reaches of the chamber that they couldnât get to from the floor.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f3bdba1-80ef-4aed-8830-eccc5244506a\">Dynamic elements can also come into play in reaction to the charactersâ actions. &amp;Reference[disarming]{Disarming} one element of the trap might make the others deadlier. Disabling a rune that triggers a fire-breathing statue might cause the statue to explode.</p><h4 id=\"Triggers2\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"09385032-1062-4ece-997e-d8aed21670a7\">Triggers</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d9db8f29-aeb4-4469-9760-7324d2b6618e\">The advice on triggers given for simple traps also applies to complex traps, with one exception. Complex traps have multiple triggers, or are designed such that avoiding a trigger prevents intruders from reaching the area the trap guards. Other complex traps use magical triggers that activate on specific cues, such as when a door opens or someone enters an area without wearing the correct badge, amulet, or robe.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fc041876-235c-412b-83a5-87c3db99200e\">Look at your map and consider when you want the trap to spring into action. Itâs best to have a complex trap trigger after the characters have committed to exploring an area. A simple trap might activate when the characters open a door. A complex trap that triggers so early leaves the characters still outside the trapped room, in a place where they could decide to close the door and move on. A simple trap aims to keep intruders out. A complex trap wants to lure them in, so that when it activates, the intruders must deal with the trap before they can escape.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1fdade91-5413-41b1-85ef-c269abe4bcaa\">The trigger for a complex trap should be as foolproof as you can make it. A complex trap represents a serious expenditure of effort and magical power. No one builds such a trap and makes it easy to avoid. Wisdom (<a>&amp;Reference[prc]{Perception}</a>) and Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) checks might be unable to spot a trigger, especially a magical one, but they can still give hints about the trap before it triggers. Bloodstains, ashes, gouges in the floor, and other clues of that sort can serve as evidence of the trapâs presence.</p><h4 id=\"Initiative\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7ccdfb4e-da34-4f9e-ad81-55c40bb54462\">Initiative</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7e39c574-c44d-47e6-8c59-c97e67ee07e7\">A complex trap acts repeatedly, but unlike characters and monsters, traps donât roll for initiative. As mechanical or magical devices, their active elements operate in a periodic manner. When designing a complex trap, you need to decide when and how often its active elements produce their effects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e51bd2a1-d41b-44c3-9063-5d58a7140d50\">In a trap with multiple active elements that work in concert, those different elements would act on different initiative counts. For instance, on initiative count 20, blades sweep across a treasure vault, driving the characters back into the hallway. On initiative count 10, magic darts fire from statues in the hallway while a portcullis falls to confine the characters.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"537047ef-df64-42eb-9619-a6b0cca8e5cc\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"79f92114-8f30-4669-8666-b7187985b286\">Initiative 10.</span> If a trapâs active element takes time to build up its effects, then it acts on initiative count 10. This option is good for a trap that functions alongside allied monsters or other guardians; the delay before it acts can give guards the chance to move out of its area or force characters into the area before the trap triggers.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"af931775-459f-4db8-840f-35df7d5afce8\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"282ac970-f80f-49ae-a86a-552b19cf141a\">Initiative 20.</span> If an element is designed to surprise intruders and hit them before they can react, then it acts on initiative count 20. This option is generally best for a complex trap. Think of it as the default. Such a trap acts quickly enough to take advantage of most characters, with nimble characters like rogues, rangers, and monks having the best chance to move out of the area before the element activates.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3467a740-abbf-4c56-b525-1c517b00fb73\"><span class=\"Inline-Subhead\" data-content-chunk-id=\"c8a5d62e-fadd-415f-b6d4-f61ec452ac95\">Initiative 20 and 10.</span> Some active elements are incredibly fast acting, laying waste to intruders in a few moments unless countered. They act on initiative count 20 and 10.</p><blockquote data-content-chunk-id=\"a368f25f-27c5-4482-98b2-6a364f25db00\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f2d15f2d-8135-45cf-bf96-310d793b848a\"><strong>COMPLEX TRAPS AND LEGENDARY MONSTERS</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"000a6e41-5fb8-4a0d-8a5c-cde67ba7a0a5\">A complex trap is like a legendary monster in some ways. It has several tricks it can use on its turn, and it remains a threat throughout the round, not just on its turn. The trapâs active elements are like a legendary creatureâs normal actions, and its constant elements are equivalent to legendary actions â except they are tied to specific areas in the tra<span class=\"No-Break\" data-content-chunk-id=\"8680b733-51b8-499f-a29d-b927fa470b62\">pped room.</span>Â </p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7cd39cd1-6244-4fc4-ab12-73c2025de91f\">Although a legendary creature can move, improvise actions, and so forth, a trap is &amp;Reference[set]{set} to a specific script â an aspect that has the potential to make a complex trap stale and predictable. Thatâs where dynamic elements come in. They keep the players on their toes and make dealing with a complex trap feel like a challenging, evolvingÂ <span class=\"No-Break\" data-content-chunk-id=\"0bcad2bd-2c1f-4e32-90f2-67b98ae06971\">situation.</span></p> </blockquote><h4 id=\"DefeatingComplexTraps\" class=\"compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6a893386-bf40-4d15-aac5-1127fe547264\">Defeating Complex Traps</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"220c605c-49ef-406e-930d-d817ca1d685a\">A complex trap is never defeated with a single check. Instead, each successful check foils some part of it or degrades its &amp;Reference[prf]{performance}. Each element of the trap must be overcome individually to defeat the trap as a whole.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3d2da6b2-877b-480f-a071-4979b7a6759c\">As part of determining how your trap can be overcome, look at your map and consider where the characters must be located to attempt an action that can foil part of the trap. As a rule, the characters should need to be near or adjacent to an element to have a chance of affecting it. An element can be designed so that it protects itself. A fighter might be able to break a whirling blade, but moving close enough to attack it requires giving the blade a chance to strike.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7f94b977-4f68-428a-b14b-cd0f87696b70\">What methods are effective against your trap? Obvious candidates are activities covered by the same sorts of checks used to defeat simple traps, but use your knowledge of the trapâs design to identify other options. A valve that leaks poison gas into a room can be stopped up. A statue that emits a deadly aura can be pushed over and smashed. Attacks, spells, and special abilities can all play a role in undermining a trap.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"40629506-bf00-4820-9ed9-5050858be20f\">Leave room for improvisation by the characters. Donât create a few predetermined solutions and wait for the players to figure out the right approach. If you understand the mechanism behind how a trap works, that makes it much easier for you to respond to the playersâ ideas. If a character wants to try something you havenât allowed for, pick an ability, assess the chance of success, and ask for a roll.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8f30cee7-04be-4d28-9f05-15c042899e5d\">Shutting down one part of a complex trap usually requires multiple successes. As a default, it takes three successful checks or actions to disable an element. The first successful check might reduce the elementâs saving throw DC or attack bonus. The second successful check might halve the elementâs damage, and the final successful check shuts it down.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4da01f3d-402b-4ad8-a5b4-6307ed0f8f60\">For elements that donât attack, allow each successful check to reduce that elementâs effectiveness by one-third. A lockâs DC is decreased, or a gate opens wide enough to allow a Small character to squeeze through it. A mechanism pumping poison gas into the room becomes defective, causing the gasâs damage to increase more slowly or not at all.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b2ef7005-849d-4a66-9645-904fa2ef3fd2\">It takes time to disable a complex trap. Three characters canât make checks in rapid succession to disarm a complex trap in a matter of seconds. Each would get in another characterâs way and disrupt the effort. Once a character succeeds on a check, another character canât attempt the same check against the same trap element until the end of the successful characterâs next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e57e4fc6-60b0-4391-9694-3e33cc452f15\">Not all of the charactersâ options need to be focused on stopping a trap from operating. Think of what characters can do to mitigate or avoid a trapâs effects. Making the trap vulnerable to this sort of effort is a way to engage characters who might be ill-suited to confront the trap directly. A successful Intelligence (<a>&amp;Reference[rel]{Religion}</a>) check might provide &amp;Reference[ins]{insight} into the imagery displayed by a trap in a temple or shrine, giving other characters a clue about how and where to direct their efforts. A character could stand in front of a dart trap while holding a shield that the darts can target harmlessly, while other characters trigger that element as they work to disable it.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":90,"bookCode":"xgte","slug":"traps-revisited#DesigningComplexTraps","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Designing Complex Traps","slugLink":"DesigningComplexTraps","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":525}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365617,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!VZd3ouvWD3iRa0QT{"_id":"VZd3ouvWD3iRa0QT","name":"Chapter 2: Traps Revisited","folder":"qQNhu59ff3imX6sw","sort":1084,"flags":{"ddb":{"cobaltId":525,"ddbId":84,"bookCode":"xgte","slug":"traps-revisited","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 2: Traps Revisited","slugLink":"Chapter2TrapsRevisited","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"VZd3ouvWD3iRa0QT"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["VZd3ouvWD3iRa0QT","nyrpYXKbZb5ad9gm","RexO1Dq3jJorgmGJ","HhoUvO2KtQDiqIy6","xCApwzw0qCKKomLK","T1kgGaYF2xKqPHgC","N5d35OOcIPVm6px8"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725365617,"modifiedTime":1778725365619,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Č3Aˇ/ä      1   0!journal.pages!z0K8Hz5QzqqZsauE.z0K8Hz5QzqqZsauE!{"name":"Chapter 1: Subclasses","type":"text","title":{"show":false,"level":1},"_id":"z0K8Hz5QzqqZsauE","text":{"format":1,"content":"<div style=\"display:none\" id=\"comp-next-nav\" data-prev-title=\"Introduction\" data-prev-link=\"introduction\" data-next-title=\"This Is Your Life\" data-next-link=\"character-options-this-is-your-life\" data-content-chunk-id=\"23291b28-54d5-4a40-b269-c29d54c4ea1f\"></div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"32fe77eb-965c-43ff-a6e8-9dfb222e64e9\"><span class=\"Serif-Character-Style_Small-Cap-Serif\" data-content-chunk-id=\"864de7a7-ba8d-419f-9b07-c33f24ac45f9\">The main figures in any D&amp;D campaign</span> are the characters created by the players. The heroics, folly, righteousness, and potential villainy of your characters are at the heart of the story. This chapter provides a variety of new options for them, focusing on additional subclasses for each of the classes in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"0bf172d6-62e3-485f-ad0e-366f20da5435\">Playerâs </span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"baa8716d-4f09-4435-affd-99563c51dad2\">Handbook</span>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3236e9e8-b817-4ef9-aa25-6ed86485780f\">Each class offers a character-defining choice at 1st, 2nd, or 3rd level that unlocks a series of special features, not available to the class as a whole. That choice is called a subclass. Each class has a collective term that describes its subclasses; in the fighter, for instance, the subclasses are called martial archetypes, and in the paladin, theyâre sacred oaths. The table below identifies each of the subclasses in this book. In addition, the section for druids presents details on how the Wild Shape feature works, and the warlock receives a collection of new choices for the classâs Eldritch Invocations feature.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d62e7ea6-3a5c-4e5e-ba07-db400081a3ba\">Each of the class presentations leads off with advice on how to add depth and detail to your characterâs personality. You can use the tables in these sections as a source of inspiration, or roll a die to randomly determine a result if desired.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"96a912c5-b5c6-42ac-ad12-2350e69a6c05\">Following the subclasses, the section called â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.p1U05BXKJkBpNAe9.JournalEntryPage.p1U05BXKJkBpNAe9]{This Is Your Life}â presents a series of tables for adding detail to your characterâs backstory.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c3495af4-6b7d-43cf-9326-2dc4e2d4baad\">The chapter concludes with a selection of feats for the races in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a26783b0-d803-4f77-8a3b-1fb8728f6d8d\">Playerâs Handbook</span>, offering ways to delve deeper into a characterâs racial identity.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":511,"ddbId":4,"bookCode":"xgte","slug":"subclasses","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 1: Subclasses","slugLink":"Chapter1Subclasses","duplicate":false,"contentChunkId":null,"img":false,"note":false}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.SbUJABLwyzMkKKp1ą{"name":"Subclasses","type":"text","title":{"show":true,"level":1},"_id":"SbUJABLwyzMkKKp1","text":{"format":1,"content":"<table class=\"compendium-horizontal-scroll-table compendium-auto-layout-table\" data-content-chunk-id=\"157e596d-29ed-469f-af79-75bf43d90f9f\"> <thead> <tr> <th style=\"text-align:left\">Class</th> <th style=\"text-align:left\">Subclass</th> <th style=\"text-align:left\">Level Available</th> <th style=\"text-align:left\">Description</th> </tr> </thead> <tbody> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tec3INYsUhTjGBhC#Barbarian]{Barbarian}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.aSPbiPIFKCgLdbYM#PathoftheAncestralGuardian]{Path of the Ancestral Guardian}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Calls on the spirits of honored ancestors to protect others</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tec3INYsUhTjGBhC#Barbarian]{Barbarian}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.5oKnST976FK2HgJh#PathoftheStormHerald]{Path of the Storm Herald}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Filled with a rage that channels the primal magic of the storm</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tec3INYsUhTjGBhC#Barbarian]{Barbarian}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.jm6isG3eA0JIkc7y#PathoftheZealot]{Path of the Zealot}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Fueled by a religious zeal that visits destruction on foes</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.OewdKe7UV4jF4cBd#Bard]{Bard}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.Req72zcDt7QlGYhC#CollegeofGlamour]{College of Glamour}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Wields the beguiling, glorious magic of the Feywild</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.OewdKe7UV4jF4cBd#Bard]{Bard}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.TfgMFHKRuxwoKMEv#CollegeofSwords]{College of Swords}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Entertains and slays with daring feats of weapon prowess</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.OewdKe7UV4jF4cBd#Bard]{Bard}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.hNVfbTIrdJuoeOXe#CollegeofWhispers]{College of Whispers}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Plants fear and doubt in the minds of others</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.yz2Q2F91w6cON6OP#Cleric]{Cleric}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.uG2e7LY9yUz8ebS8#ForgeDomain]{Forge Domain}</td> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">Clad in heavy armor, serves a god of the forge or creation</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.yz2Q2F91w6cON6OP#Cleric]{Cleric}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tZsS9nhnH9GAUCS9#GraveDomain]{Grave Domain}</td> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">Opposes the blight of undeath</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.zmRUJpwQo6OZ71Ln#Druid]{Druid}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.wnm2pS6PYDXLpSGt#CircleofDreams]{Circle of Dreams}</td> <td style=\"text-align:left\">2nd</td> <td style=\"text-align:left\">Mends wounds, guards the weary, and strides through dreams</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.zmRUJpwQo6OZ71Ln#Druid]{Druid}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.TP21p9sBe5NxBLXX#CircleoftheShepherd]{Circle of the Shepherd}</td> <td style=\"text-align:left\">2nd</td> <td style=\"text-align:left\">Summons &amp;Reference[nat]{nature} spirits to bolster friends and harry foes</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.xN18j0qwpgOwaW63#Fighter]{Fighter}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.2lPAHzB9JRDFgHbb#ArcaneArcher]{Arcane Archer}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Imbues arrows with spectacular magical effects</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.xN18j0qwpgOwaW63#Fighter]{Fighter}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.WYdQLSvNpI54swon#Cavalier]{Cavalier}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Defends allies and knocks down enemies, often on horseback</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.xN18j0qwpgOwaW63#Fighter]{Fighter}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.5KY8756gzVexSK1T#Samurai]{Samurai}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Combines resilience with courtly elegance and mighty strikes</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.QtXg8gTwG3qL6ChR#Monk]{Monk}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.BL5UgPYC6ZBFfsay#WayoftheDrunkenMaster]{Way of the Drunken Master}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Confounds foes through a martial arts tradition inspired by the swaying of a drunkard</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.QtXg8gTwG3qL6ChR#Monk]{Monk}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.mMMa1eF0g4lAh5uo#WayoftheKensei]{Way of the Kensei}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Channels ki through a &amp;Reference[set]{set} of mastered weapons</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.QtXg8gTwł:KŤůG3qL6ChR#Monk]{Monk}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.KtsLx0sfwquQmd0K#WayoftheSunSoul]{Way of the Sun Soul}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Transforms ki into bursts of fire and searing bolts of light</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.88iD8uBbXVzm0Ceq#Paladin]{Paladin}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.tyWaMcSDL9r85oxT#OathofConquest]{Oath of Conquest}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Strikes terror in enemies and crushes the forces of chaos</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.88iD8uBbXVzm0Ceq#Paladin]{Paladin}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.IkEvkjtNj4EXLicR#OathofRedemption]{Oath of Redemption}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Offers redemption to the worthy and destruction to those who refuse mercy or righteousness</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.kFDTwv0kI1TqRODh#Ranger]{Ranger}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.dng7qUcOx3mT476S#GloomStalker]{Gloom Stalker}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Unafraid of the dark, relentlessly stalks and ambushes foes</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.kFDTwv0kI1TqRODh#Ranger]{Ranger}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.HQ37K6gMJiS6uDpj#HorizonWalker]{Horizon Walker}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Finds portals to other worlds and channels planar magic</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.kFDTwv0kI1TqRODh#Ranger]{Ranger}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.qnWnDy6MLsVsaT1A#MonsterSlayer]{Monster Slayer}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Hunts down creatures of the night and wielders of grim magic</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.ibc0POAB9Iw6Zk6C#Rogue]{Rogue}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.xD1c400AO7mGIGmV#Inquisitive]{Inquisitive}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Roots out secrets, akin to a masterful detective</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.ibc0POAB9Iw6Zk6C#Rogue]{Rogue}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.WNYnRqTM7OIjxENa#Mastermind]{Mastermind}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">A master tactician, manipulates others</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.ibc0POAB9Iw6Zk6C#Rogue]{Rogue}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.VpLXrh9dDHfkEkqE#Scout]{Scout}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Combines &amp;Reference[ste]{stealth} with a knack for &amp;Reference[sur]{survival}</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.ibc0POAB9Iw6Zk6C#Rogue]{Rogue}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.ddneQ7u79xjnuhKl#Swashbuckler]{Swashbuckler}</td> <td style=\"text-align:left\">3rd</td> <td style=\"text-align:left\">Delivers deadly strikes with speed and panache</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.BnKZppGz5e0lozoK#Sorcerer]{Sorcerer}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.920UOWa8OsVIYria#DivineSoul]{Divine Soul}</td> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">Harnesses magic bestowed by a god or other divine source</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.BnKZppGz5e0lozoK#Sorcerer]{Sorcerer}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.SM7s3ZSUQqlglbdQ#ShadowMagic]{Shadow Magic}</td> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">Wields the grim magic of the Shadowfell</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.BnKZppGz5e0lozoK#Sorcerer]{Sorcerer}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.NodmVNTaB2jZp13w#StormSorcery]{Storm Sorcery}</td> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">Crackles with the power of the storm</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.P6JqA6aPSgTkzmRg#Warlock]{Warlock}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.LyzWldBROZ9UDQSs#TheCelestial]{The Celestial}</td> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">Forges a pact with a being from celestial realms</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.P6JqA6aPSgTkzmRg#Warlock]{Warlock}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.9QFA5Efjll6XDRlY#TheHexblade]{The Hexblade}</td> <td style=\"text-align:left\">1st</td> <td style=\"text-align:left\">Serves a shadowy entity that bestows dread curses</td> </tr> <tr> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.9ZH7ZyeVSQliVF85#Wizard]{Wizard}</td> <td style=\"text-align:left\">@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.7ATCG1ch4W2mRhQ1#WarMagic]{War Magic}</td> <td style=\"text-align:left\">2nd</td> <td style=\"text-align:left\">Mixes &amp;Reference[evo]{evocation} and &amp;Reference[abj]{abjuration} magic to dominate the battlefield</td> </tr> </tbody> </table>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":5,"bookCode":"xgte","slug":"subclasses#Subclasses","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Subclasses","slugLink":"Subclasses","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.tec3INYsUhTjGBhC˝c{"name":"Barbarian","type":"text","title":{"show":true,"level":1},"_id":"tec3INYsUhTjGBhC","text":{"format":1,"content":"<h2 id=\"Barbarian\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"65859ae2-b949-45e8-81d5-f4af38d34597\">Barbarian</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"24f11c41-347a-484e-adde-88135b1f3265\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"085fc782-1f0c-44d7-a035-2807b0350e5f\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"0c5909e2-f365-48ad-9a9f-37539c7796c8\">I have witnessed the indomitable &amp;Reference[prf]{performance}</span> <span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"ceeb92e7-5cb4-4b4a-a7b7-3ae703a4e857\">of</span> barbarians on the field of battle, and it makes me wonder what force lies at the heart of their rage.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"049732c8-e227-4788-aff2-9db50d918c18\">â <span class=\"Epigraph-Author\" data-content-chunk-id=\"5d517b14-d1ce-484f-a820-434c7baa259e\">Seret, </span><span class=\"Epigraph-Author\" data-content-chunk-id=\"43e143a2-ee5e-416c-8df3-58bad759339f\">archwizard</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"19f42c1c-dce8-443b-8062-457b3a2a7903\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-001.barbarian.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"58097941-ab8f-43fc-9e83-c2c9278b06bf\">The anger felt by a normal person resembles the rage of a barbarian in the same way that a gentle breeze is akin to a furious thunderstorm. The barbarianâs driving force comes from a place that transcends mere emotion, making its manifestation all the more terrible. Whether the impetus for the fury comes entirely from within or from forging a link with a spirit animal, a raging barbarian becomes able to perform supernatural feats of strength and endurance. The outburst is temporary, but while it lasts, it takes over body and mind, driving the barbarian on despite peril and injury, until the last enemy falls.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4a08e6ec-1809-4d82-a971-f639ef63dfff\">It can be tempting to play a barbarian character that is a straightforward application of the classic archetype â a brute, and usually a dimwitted one at that, who rushes in where others fear to tread. But not all the barbarians in the world are cut from that cloth, so you can certainly put your own spin on things. Either way, consider adding some flourishes to make your barbarian stand out from all others; see the following sections for some ideas.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"595c03bd-e9c5-4919-b2f1-bc16a2cf00af\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"38e7240e-a774-4a31-bbdf-013590375cbc\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a><span class=\"CharOverride-X\" data-content-chunk-id=\"825b8867-c069-4c1f-b0aa-ced53ac42ba8\">Rawr!</span> Iâm really angry! Funny, I donât feel any stronger. Maybe because Iâm always angry, Iâm always in top condition. Stands to reason.</p> </blockquote><h3 id=\"PersonalTotems\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f03cfa98-677b-4021-8a43-f853e4674909\">Personal Totems</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6036c32f-8a93-48c0-a135-c5505e763ac3\">Barbarians tend to travel light, carrying little in the way of personal effects or other unnecessary gear. The few possessions they do carry often include small items that have special significance. A personal totem is significant because it has a mystical origin or is tied to an important moment in the characterâs life â perhaps a remembrance from the barbarianâs past or a harbinger of what lies ahead.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"69c04cc2-de61-4a6a-8e0a-adbcb29512ed\">A personal totem of this sort might be associated with a barbarianâs spirit animal, or might actually be the totem object for the animal, but such a connection is not essential. One who has a bear totem spirit, for instance, could still carry an eagleâs feather as a personal totem.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6fcfd364-7f6f-4919-aa5d-6a6dd66d0432\">Consider creating one or more personal totems for your character â objects that hold a special link to your characterâs past or future. Think about how a totem might affect your characterâs actions.</p><h4 id=\"PersonalTotems2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"44dca17c-8095-4fa7-9069-d6fd2f270f5d\">Personal Totems</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"19f5fac6-7d06-4cf0-bbf9-facf8c109aea\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Totem</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A tuft of fur from a solitary wolf that you befriended during a hunt</td> </tr> <tr> <td>2</td> <td>Three eagle feathers given to you by a wise shaman, who told you they would play a role in determining your fate</td> </tr> <tr> <td>3</td> <td>A necklace made from the claws of a young cave bear that you slew singlehandedly as a child</td> </tr> <tr> <td>4</td> <td>A small leather pouch holding three stones that represent your ancestors</td> </tr> <tr> <td>5</td> <td>A few small bones from the first beast you killed, tied together with colored wool</td> </tr> <tr> <td>6</td> <td>An egg-sized stone in the shape of your spirit animal that appeared one day in your belt pouch</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Personal Totems]{Open RollTable}</div><h3 id=\"Tattoos\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"be9bc4eb-49d1-4407-a877-4372f6896039\">Tattoos</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2bf51cc2-2048-426c-ad55-2b7c6d9ab1d6\">The members of many barbarian clans decorate their bodies with tattoos, each of which represents a significant moment in the life of the bearer or the bearerâs ancestors, or which symbolizes a feeling or an attitude. As with personal totems, a barbarianâs tattoos might or might not be related to an animal spirit.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e3f37460-46f7-4a95-869d-66f49f8d1e58\">Each tattoo a barbarian displays contributes to that individualâs identity. If your character wears tattoos, what do they look like, and what do they represent?</p><h4 id=\"Tattoos2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1a2ec25b-037d-403a-b3bc-d1cf1a7714e9\">Tattoos</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"9a65af85-31eb-4843-8a69-2f19469c75a8\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Tattoo</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>The wings of an eagle are spread wide across your upper back.</td> </tr> <tr> <td>2</td> <td>Etched on the backs of your hands are the paws of a cave bear.</td> </tr> <tr> <td>3</td> <td>The symbols of your clan are displayed in viny patterns along your arms.</td> </tr> <tr> <td>4</td> <td>The antlers of an elk are inked across your back.</td> </tr> <tr> <td>5</td> <td>Images of your spirit animal are tattooed along your weapon arm and hand.</td> </tr> <tr> <td>6</td> <td>The eyes of a wolf are marked on your back to help you see and ward off evil spirits.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Tattoos]{Open RollTable}</div><h3 id=\"Superstitions\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"623efe4c-546b-4ed0-aecd-685856276656\">Superstitions</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ef047cf1-0943-4506-b74f-68dbc1abade8\">Barbarians vary widely in how they understand life. Some follow gods and look for guidance from those deities in the cycles of &amp;Reference[nat]{nature} and the animals they encounter. These barbarians believe that spirits inhabit the plants and animals of the world, and the barbarians look to them for omens and power.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4d9ecb1f-48a8-4d29-a636-cb117047bfaa\">Other barbarians trust only in the blood that runs in their veins and the steel they hold in their hands. They have no use for the invisible world, instead relying on their senses to hunt and survive like the wild beasts they emulate.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"da2dfbff-dabd-4478-ac91-0686acd2f8b7\">Both of these attitudes can give rise to superstitions. These beliefs are often passed down within a family or shared among the members of a clan or a hunting group.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d94db18e-9c1a-43a5-97ff-1787a16578a3\">If your barbarian character has any superstitions, were they ingrained in you by your family, or are they the result of personal experience?</p><h4 id=\"Superstitions2\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d5b81464-3015-4bbc-909a-4ca74b34d393\">Superstitions</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"435a6e5b-6910-4219-92d6-e5f4098e2d6c\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Superstition</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>If you disturb the bones of the dead, you inherit all the troubles that plagued them in life.</td> </tr> <tr> <td>2</td> <td>Never trust a wizard. Theyâre all devils in disguise, especially the friendly ones.</td> </tr> <tr> <td>3</td> <td>Dwarves have lost their spirits, and are almost like the undead. Thatâs why they live underground.</td> </tr> <tr> <td>4</td> <td>Magical things bring trouble. Never sleep with a magic object within ten feet of you.</td> </tr> <tr> <td>5</td> <td>When you walk through a graveyard, be sure to wear silver, or a ghost might jump into your body.</td> </tr> <tr> <td>6</td> <td>If an elf looks you in the eyes, sheâs trying to read your thoughts.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Superstitions]{Open RollTable}</div><h2 id=\"PrimalPaths\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"09bfc7f6-0c60-4362-b312-2357889711c0\">Primal Paths</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0929c76c-988e-4505-8641-8c7d8606d98f\">At 3rd level, a barbarian gains the Primal Path feature. The following options are available to a barbarian, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"08c24864-d7d8-45cc-956b-e89e50ab57e0\">Playerâs Handbook</span>: the Path of the Ancestral Guardian, the Path of the Storm Herald, and the Path of the Zealot.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":6,"bookCode":"xgte","slug":"subclasses#Barbarian","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Barbarian","slugLink":"Barbarian","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.aSPbiPIFKCgLdbYMó9{"name":"Path of the Ancestral Guardian","type":"text","title":{"show":true,"level":1},"_id":"aSPbiPIFKCgLdbYM","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e92ed6f3-3c8d-4fb6-b3b7-01e0c6dd712a\">Some barbarians hail from cultures that revere their ancestors. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide and protect the living. When a barbarian who follows this path rages, the barbarian contacts the spirit world and calls on these guardian spirits for aid.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"67f5c63c-fc98-44ce-a53d-0f02d06ea895\">Barbarians who draw on their ancestral guardians can better fight to protect their tribes and their allies. In order to cement ties to their ancestral guardians, barbarians who follow this path cover themselves in elaborate tattoos that celebrate their ancestorsâ deeds. These tattoos tell sagas of victories against terrible monsters and other fearsome rivals.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"49e4310a-62f2-4d3c-8c7b-8e8a4d491994\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"8e6427a4-424d-46f5-9755-f5c6504d8728\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So ancestors are people who did the procreation thing to make more people before you were born? Like how many people? <br>Thatâs a lot of the procreation thing.</p> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"b171342c-f89f-491d-acec-0eb8d39af305\">Ew. Youâre disgusting.</p> </blockquote><h4 id=\"PathoftheAncestralGuardianFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"26000bb5-bfea-4b24-8f9e-34360efa8419\">Path of the Ancestral Guardian Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"01481fa7-e0e2-4a81-b1dd-6c022aa852f9\"> <thead> <tr> <th style=\"text-align:center\">Barbarian Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Ancestral Protectors</td> </tr> <tr> <td>6th</td> <td>Spirit Shield (2d6)</td> </tr> <tr> <td>10th</td> <td>Consult the Spirits, Spirit Shield (3d6)</td> </tr> <tr> <td>14th</td> <td>Vengeful Ancestors, Spirit Shield (4d6)</td> </tr> </tbody> </table><h4 id=\"AncestralProtectors\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6a9a2d52-10e6-40eb-b2c6-b95069d4e60e\">Ancestral Protectors</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"80ae6325-a2a8-452b-87d2-1a6a1dd723ec\">Starting when you choose this path at 3rd level, spectral warriors appear when you enter your rage. While youâre raging, the first creature you hit with an attack on your turn becomes the target of the warriors, which hinder its attacks. Until the start of your next turn, that target has disadvantage on any attack roll that isnât against you, and when the target hits a creature other than you with an attack, that creature has resistance to the damage dealt by the attack. The effect on the target ends early if your rage ends.</p><h4 id=\"SpiritShield\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7d65c43d-478f-4fac-a9ad-1bd81ffc5c0e\">Spirit Shield</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"50d69a76-9183-4fd5-a63e-5ea01c25a2c0\">Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ac87a9c5-181c-4f31-aa5b-a8a9468292f7\">When you reach certain levels in this class, you can reduce the damage by more: by 3d6 at 10th level and by 4d6 at 14th level.</p><h4 id=\"ConsulttheSpirits\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"477e8b62-76f8-4a80-bccc-3cca7a79c466\">Consult the Spirits</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"24457929-b93e-4c82-92dc-f9d07302f869\">At 10th level, you gain the ability to consult with your ancestral spirits. When you do so, you cast the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"2fb45298-9e57-4dc4-b143-ccef49c462d2\">@Compendium[dnd-beyond.beyond-spells.Augury14IIIIIIII]{augury}</span> or <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"37f336b0-747f-4e3c-8903-c043b7493779\">@Compendium[dnd-beyond.beyond-spells.Clairvoyance14II]{clairvoyance}</span> spell, without using a spell slot or material components. Rather than creating a spherical sensor, this use of <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"461b9fb8-d7bb-4b32-b6e7-dd92bf3a2000\">@Compendium[dnd-beyond.beyond-spells.Clairvoyance14II]{clairvoyance}</span> invisibly summons one of your ancestral spirits to the chosen location. Wisdom is your spellcasting ability for these spells.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8170a081-3c11-4c70-98f9-5092bdda1b18\">After you cast either spell in this way, you canât use this feature again until you finish a short or long rest.</p><h4 id=\"VengefulAncestors\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8411f8e0-4ead-4807-9c29-6f982b1d8c44\">Vengeful Ancestors</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d4d0c9b4-0992-48b8-b82b-d99308116831\">At 14th level, your ancestral spirits grow powerful enough to retaliate. When you use your Spirit Shield to reduce the damage of an attack, the attacker takes an amount of force damage equal to the damage that your Spirit Shield prevents.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":7,"bookCode":"xgte","slug":"subclasses#PathoftheAncestralGuardian","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Path of the Ancestral Guardian","slugLink":"PathoftheAncestralGuardian","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.5oKnST976FK2HgJhôV{"name":"Path of the Storm Herald","type":"text","title":{"show":true,"level":1},"_id":"5oKnST976FK2HgJh","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"447635e1-40b8-488f-a3eb-1e0f0042ce30\">All barbarians harbor a fury within. Their rage grants them superior strength, durability, and speed. Barbarians who follow the Path of the Storm Herald learn to transform that rage into a mantle of primal magic, which swirls around them. When in a fury, a barbarian of this path taps into the forces of &amp;Reference[nat]{nature} to create powerful magical effects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"94fb6900-f513-4c78-8ce6-3baecb408eda\">Storm heralds are typically elite champions who train alongside druids, rangers, and others sworn to protect &amp;Reference[nat]{nature}. Other storm heralds hone their craft in lodges in regions wracked by storms, in the frozen reaches at the worldâs end, or deep in the hottest deserts.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"beaf55cb-5a62-4559-b9ec-078d4f1d9644\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"19035a87-4feb-42e5-87cc-bb45bf9b6df5\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>You know one of the great benefits of living underground? No weather. Donât mess this up for me.</p> </blockquote><p class=\"quick-menu-exclude Table-Styles_Table-Title\" data-content-chunk-id=\"6fef0cc6-dd59-4660-ac50-4c45027d4c51\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-003.storm-herald.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><h4 id=\"PathoftheStormHeraldFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"a8c66826-d67c-4da2-8573-a6181386a700\">Path of the Storm Herald Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5cc8ee0d-ad1f-4fac-8417-5671c6073831\"> <thead> <tr> <th style=\"text-align:center\">Barbarian Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Storm Aura</td> </tr> <tr> <td>6th</td> <td>Storm Soul</td> </tr> <tr> <td>10th</td> <td>Shielding Storm</td> </tr> <tr> <td>14th</td> <td>Raging Storm</td> </tr> </tbody> </table><h4 id=\"StormAura\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a7d81d8d-26ae-4511-9ccb-4c75d9035075\">Storm Aura</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a2dc5390-4af8-4aee-ae20-2b2498b123cc\">Starting at 3rd level, you emanate a stormy, magical aura while you rage. The aura extends 10 feet from you in every direction, but not through total cover.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cb2a1702-76e2-43e0-a094-908a6bb673a5\">Your aura has an effect that activates when you enter your rage, and you can activate the effect again on each of your turns as a bonus action. Choose desert, sea, or tundra. Your auraâs effect depends on that chosen environment, as detailed below. You can change your environment choice whenever you gain a level in this class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3b35984c-c119-4025-b567-de2eae737620\">If your auraâs effects require a saving throw, the DC equals 8 + your proficiency Ŕ
Ęăůbonus + your Constitution modifier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"05d055e8-e585-4d71-a6c3-f5a9b2e31c6d\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"0f5f6fb6-b288-4459-84fb-2cccfd9186c2\">Desert.</span> When this effect is activated, all other creatures in your aura take 2 fire damage each. The damage increases when you reach certain levels in this class, increasing to 3 at 5th level, 4 at 10th level, 5 at 15th level, and 6 at 20th level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5dabe7cf-acb2-462f-9ac0-4369e64ed4f5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"83ac050f-49ff-47bd-97ee-2324117609f6\">Sea.</span> When this effect is activated, you can choose one other creature you can see in your aura. The target must make a [[/save dex format=long]]. The target takes 1d6 lightning damage on a failed save, or half as much damage on a successful one. The damage increases when you reach certain levels in this class, increasing to 2d6 at 10th level, 3d6 at 15th level, and 4d6 at 20th level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"adb703ca-bae6-42ca-acef-e93384ae5dd4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"2010f66c-35ff-45de-85a7-34e688729379\">Tundra. </span>When this effect is activated, each creature of your choice in your aura gains 2 temporary hit points, as icy spirits inure it to suffering. The temporary hit points increase when you reach certain levels in this class, increasing to 3 at 5th level, 4 at 10th level, 5 at 15th level, and 6 at 20th level.</p><h4 id=\"StormSoul\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"786344e9-2a5a-4d55-a129-e4d3d65826a0\">Storm Soul</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"794afece-626e-457f-969f-b12cfdf12253\">At 6th level, the storm grants you benefits even when your aura isnât active. The benefits are based on the environment you chose for your Storm Aura.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"079f89a6-ec78-4705-a548-4740bf3cdcae\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"923a88f4-486f-404f-aa78-45ad8d19e584\">Desert.</span> You gain resistance to fire damage, and you donât suffer the effects of extreme heat, as described in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a382d5e9-3146-40e5-b20f-ac3a6189a0a7\">Dungeon Masterâs Guide</span>. Moreover, as an action, you can touch a flammable object that isnât being worn or carried by anyone else and &amp;Reference[set]{set} it on fire.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"da75b3bf-4cb2-4cb0-9e62-e0d0bd1b590b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e5632d2e-ea6c-4760-8159-d3fdfd7a12e4\">Sea.</span> You gain resistance to lightning damage, and you can breathe underwater. You also gain a swimming speed of 30 feet.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"272916ed-5208-4891-b476-5e91b66bf83e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"04ebde81-ebe2-46ea-a7ae-0a8d290fbf4f\">Tundra.</span> You gain resistance to cold damage, and you donât suffer the effects of extreme cold, as described in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"e0411870-0ff9-4e2c-9646-2c54b0fa5657\">Dungeon Masterâs Guide</span>. Moreover, as an action, you can touch water and turn a 5-foot cube of it into ice, which melts after 1 minute. This action fails if a creature is in the cube.</p><h4 id=\"ShieldingStorm\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"fea9079c-b6f9-4933-bbf9-963a11912711\">Shielding Storm</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e9113066-48a9-46af-997b-694293e44099\">At 10th level, you learn to use your mastery of the storm to protect others. Each creature of your choice has the damage resistance you gained from the Storm Soul feature while the creature is in your Storm Aura.</p><h4 id=\"RagingStorm\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8cc53ee4-ee5b-40ce-9ab0-dc7a4e58b2d1\">Raging Storm</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d1abbd9a-4a17-478a-ad37-753faa4d8a68\">At 14th level, the power of the storm you channel grows mightier, lashing out at your foes. The effect is based on the environment you chose for your Storm Aura.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dede4281-ef72-4f44-aaad-9e4ca6b5e9c2\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"61618c9a-1e4b-4ec5-ac81-15620e470489\">Desert.</span> Immediately after a creature in your aura hits you with an attack, you can use your reaction to force that creature to make a [[/save dex format=long]]. On a failed save, the creature takes fire damage equal to half your barbarian level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4d0ab904-0901-4280-9c8f-9726f4dfed07\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6facfc3e-e670-42c8-8dc7-ca23907b38c6\">Sea.</span> When you hit a creature in your aura with an attack, you can use your reaction to force that creature to make a [[/save str format=long]]. On a failed save, the creature is knocked <a>prone</a>, as if struck by a wave.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f82001cf-101e-4c49-9a0a-1808a6c6614f\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"4c2b971b-7b5d-426b-ace9-c19cd6e00655\">Tundra.</span> Whenever the effect of your Storm Aura is activated, you can choose one creature you can see in the aura. That creature must succeed on a [[/save str format=long]], or its speed is reduced to 0 until the start of your next turn, as magical frost covers it.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":8,"bookCode":"xgte","slug":"subclasses#PathoftheStormHerald","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Path of the Storm Herald","slugLink":"PathoftheStormHerald","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.jm6isG3eA0JIkc7yŇ0{"name":"Path of the Zealot","type":"text","title":{"show":true,"level":1},"_id":"jm6isG3eA0JIkc7y","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c877ed5f-62a2-4571-be30-5cb66b57767e\">Some deities inspire their followers to pitch themselves into a ferocious battle fury. These barbarians are zealots â warriors who channel their rage into powerful displays of divine power.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d75a35ea-7770-4491-9cc6-d976eb5456b2\">A variety of gods across the worlds of D&amp;D inspire their followers to embrace this path. Tempus from the Forgotten Realms and Hextor and Erythnul of Greyhawk are all prime examples. In general, the gods who inspire zealots are deities of combat, destruction, and violence. Not all are evil, but few are good.</p><h4 id=\"PathoftheZealotFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"12468b55-a89b-4ea2-a358-8585b2959b2a\">Path of the Zealot Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"48f65b96-b9b0-4767-a13f-78ec523c9369\"> <thead> <tr> <th style=\"text-align:center\">Barbarian Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Divine Fury, Warrior of the Gods</td> </tr> <tr> <td>6th</td> <td>Fanatical Focus</td> </tr> <tr> <td>10th</td> <td>Zealous Presence</td> </tr> <tr> <td>14th</td> <td>Rage beyond Death</td> </tr> </tbody> </table><h4 id=\"DivineFury\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"eb0a6be7-5ba3-4e98-96a9-0bfbbd82dbbe\">Divine Fury</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"30aea823-1b63-42f8-9d4a-f0ea6873d4c8\">Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While youâre raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your barbarian level. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature.</p><h4 id=\"WarrioroftheGods\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ed457fec-fc94-4862-a21f-8bd3ba24d35d\">Warrior of the Gods</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"95ecd251-02ca-4eb0-9af9-9f0be7e73fcc\">At 3rd level, your soul is marked for endless battle. If a spell, such as <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f4234a11-5c26-494d-aa2a-720b561afc85\">@Compendium[dnd-beyond.beyond-spells.RaiseDead14IIIII]{raise dead}</span>, has the sole effect of restoring you to life (but not undeath), the caster doesnât need material components to cast the spell on you.</p><h4 id=\"FanaticalFocus\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"fa86604b-62f8-4d79-9a40-72e308a119db\">Fanatical Focus</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"07098c87-e4ec-400f-bc92-fc2084b2c9b0\">Starting at 6th level, the divine power that fuels your rage can protect you. If you fail a saving throw while youâre raging, you can reroll it, and you must use the new roll. You can use this ability only once per rage.</p><h4 id=\"ZealousPresence\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"668b02f3-f541-4344-a87c-d28440ff0049\">Zealous Presence</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"300415e3-8fb6-4d85-9249-c8223d12bcab\">At 10th level, you learn to channel divine power to inspire zealotry in others. As a bonus action, you unleash a battle cry infused with divine energy. Up to ten other creatures of your choice within 60 feet of you that can hear you gain advantage on attack rolls and saving throws until the start of your next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ddefee73-e3bc-4f95-8d9d-151d9699d1ba\">Once you use this feature, you canât use it again until you finish a long rest.</p><h4 id=\"RagebeyondDeath\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d36e0052-1e91-4061-93c4-babaefd8f6dc\">Rage beyond Death</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8ff7d6e1-ffc4-4432-8fbd-3ddfabf465ba\">Beginning at 14th level, the divine power that fuels your rage allows you to shrug off fatal blows.</p><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"dcf5fbbc-37bc-47d3-b2ab-0b95b3560cc9\">While youâre raging, having 0 hit points doesnât knock you <a>unconscious</a>. You still must make death saving throws, and you suffer the normal effects of taking damage while at 0 hit points. However, if you would die due to failing death saving throws, you donât die until your rage ends, and you die then only if you still have 0 hit points.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":9,"bookCode":"xgte","slug":"subclasses#PathoftheZealot","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Path of the Zealot","slugLink":"PathoftheZealot","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.OewdKe7UV4jF4cBdď{"name":"Bard","type":"text","title":{"show":true,"level":1},"_id":"OewdKe7UV4jF4cBd","text":{"format":1,"content":"<h2 id=\"Bard\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"9f107cd2-99f1-4647-958b-7f6d46cd38c1\">Bard</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"ac2b2751-7c58-4195-b430-6412f15bd29c\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"9b168690-abec-4ccb-bb7b-4a0fc38c6f4a\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"f3a8391b-e819-481c-ad83-a7ddf00de947\">Music is the fruit of the divine tree that vibrates</span> with the Words of Creation. But the question I ask you is, can a bard go to the root of this tree? Can one tap into the source of that power? Ah, then what manner of music they would bring to this world!</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"83ff3728-d5e5-4b09-8137-69fffabc34f1\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"e2d0d14f-ddd8-4a4f-b01c-5b43dd793a42\"> â Fletcher Danairia, m</span><span class=\"Epigraph-Author\" data-content-chunk-id=\"b848693e-82ba-43eb-b5eb-4bddf5d070fc\">aster bard</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8be5845f-ffac-4acb-816d-f8f15a480307\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-004.bard.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e43f4476-ca2f-4991-9fd6-a4ff24bd2e3f\">Bards bring levity during grave times; they impart wisdom to offset ignorance; and they make the ridiculous seem sublime. Bards are preservers of ancient &amp;Reference[his]{history}, their songs and tales perpetuating the memory of great events down through time â knowledge so important that it is memorized and passed along as oral &amp;Reference[his]{history}, to survive even when no written record remains.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c38a665a-31a4-420c-89bb-00a3ee5a7eb2\">It is also the bardâs role to chronicle smaller and more contemporary events â the stories of todayâs heroes, including their feats of valor as well as their less than impressive failures.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"12c8cffa-f8ef-47e6-8713-b98e83cdb2ec\">Of course, the world has many people who can carry a tune or tell a good story, and thereâs much more to any adventuring bard than a glib tongue and a melodious voice. Yet what truly sets bards apart from others â and from one another â are the style and substance of their performances.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"beb34c63-39d7-4b6f-a31f-d4e6ef4563ad\">To grab and hold the attention of an audience, bards are typically flamboyant and outgoing when they perform. The most famous of them are essentially the D&amp;D worldâs equivalent of pop stars. If youâre playing a bard, consider using one of your favorite musicians as a role model for your character.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8e548904-aa17-4db8-97ae-f9d8e566ba43\">You can add some unique aspects to your bard character by considering the suggestions that follow.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"14989cc8-51e5-43cc-8875-a4e25e1de79e\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"d2e3afdd-15ee-4a66-9c44-eec74f8e8437\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Music is stupid. Wait. I changed my mind. Music is fun. Play more music. No, I was right the first time. Music is stupid. But I wonât maim you after all, in case I change my mind again.</p> </blockquote><h3 id=\"DefiningWork\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ed233a18-227c-4451-8935-a3b8efd3390d\">Defining Work</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6ecaa6c4-250e-497c-b465-7fd187611dc2\">Every successful bard is renowned for at least one piece of &amp;Reference[prf]{performance} art, typically a song or a poem that is popular with everyone who hears it. These performances are spoken about for years by those who view them, and some spectators have had their lives forever changed because of the experience.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4f87e88f-0e20-48cc-bfba-0bfb0ff55cf8\">If your character is just starting out, your ultimate defining work is likely in the future. But in order to make any sort of living at your profession, chances are you already have a piece or two in your repertoire that have proven to be audience pleasers.</p><h4 id=\"DefiningWorks\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"3ee198b2-7c6f-45d7-a9b1-07c062919120\">Defining Works</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6e711364-6f86-4873-8b39-6787b1c87c5d\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Defining Work</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>âThe Three Flambinis,â a ribald song concerning mistaken identities and unfettered desire</td> </tr> <tr> <td>2</td> <td>âWaltz of the Myconids,â an upbeat tune that children in particular enjoy</td> </tr> <tr> <td>3</td> <td>âAsmodeusâs Golden Arse,â a dramatic poem you claim was inspired by your personal visit to Avernus</td> </tr> <tr> <td>4</td> <td>âThe Pirates of Luskan,â your firsthand account of being kidnapped by sea reavers as a child</td> </tr> <tr> <td>5</td> <td>âA Hoop, Two Pigeons, and a Hell Hound,â a subtle parody of an incompetent noble</td> </tr> <tr> <td>6</td> <td>âA Fool in the Abyss,â a comedic poem about a jesterâs travels among demons</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Defining Works]{Open RollTable}</div><h3 id=\"Instrument\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"27f563d9-2efc-475a-bd33-f8016e033c45\">Instrument</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bbd58144-7874-4ae8-af06-b34c7030585b\">In a bardâs quest for the ultimate &amp;Reference[prf]{performance} and the highest acclaim, oneâs instrument is at least as important as oneâs vocal ability. The instrumentâs quality of manufacture is a critical factor, of course; the best ones make the best music, and some bards are continually on the lookout for an improvement. Perhaps just as important, though, is the instrumentâs own entertainment value; those that are bizarrely constructed or made of exotic materials are likely to leave a lasting impression on an audience.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3773349a-60bf-408e-b77a-c7d75e6f53f9\">You might have an âoff the rackâ instrument, perhaps because itâs all you can afford right now. Or, if your first instrument was gifted to you, it might be of a more elaborate sort. Are you satisfied with the instrument you have, or do you aspire to replace it with something truly distinctive?</p><h4 id=\"Instruments\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"b7da8635-8f22-4c66-914c-be2ee095e2d1\">Instruments</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"ea3a8c9c-a966-42a5-b320-7895c6407b37\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Instrument</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A masterfully crafted halfling fiddle</td> </tr> <tr> <td>2</td> <td>A mithral horn made by elves</td> </tr> <tr> <td>3</td> <td>A zither made with drow spider silk</td> </tr> <tr> <td>4</td> <td>An orcish drum</td> </tr> <tr> <td>5</td> <td>A wooden bullywug croak box</td> </tr> <tr> <td>6</td> <td>A tinkerâs harp of gnomish design</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Instruments]{Open RollTable}</div><h3 id=\"Embarrassment\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a1426dc8-e5bc-4d7a-b3d5-97f537f5e397\">Embarrassment</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"47da9697-c055-418b-9475-ae90db25c732\">Almost every bard has suffered at least one bad experience in front of an audience, and chances are youâre no exception. No one becomes famous right away, after all; perhaps you had a few small difficulties early in your career, or maybe it took you a while to restore your reputation after one agonizing night when the fates conspired to bring about your theatrical ruin.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0f98e369-285c-410e-b3c9-48d3e90b101b\">The ways that a &amp;Reference[prf]{performance} can go wrong are as varied as the fish in the sea. No matter what sort of disaster might occur, however, a bard has the courage and the confidence to rebound from it â either pressing on with the show (if possible) or promising to come back tomorrow with a new &amp;Reference[prf]{performance} thatâs guaranteed to please.</p><h4 id=\"Embarrassments\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"abc4c081-a200-4121-8197-98e835e21fa7\">Embarrassments</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d57e358d-54d8-480f-8179-0313848c60b7\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Embarrassment</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>The time when your comedic song, âBig Tomâs Hijinksâ â which, by the way, you thought was brilliant â did not go over well with Big Tom</td> </tr> <tr> <td>2</td> <td>The matinee &amp;Reference[prf]{performance} when a circusâs owlbear got loose and terrorized the crowd</td> </tr> <tr> <td>3</td> <td>When your opening song was your enthusiastic but universally hated rendition of âSong of the Froghemothâ</td> </tr> <tr> <td>4</td> <td>The first and last public &amp;Reference[prf]{performance} of âMirt, Man about Townâ</td> </tr> <tr> <td>5</td> <td>The time on stage when your wig caught fire and you threw it down â which &amp;Reference[set]{set} fire to the stage</td> </tr> <tr> <td>6</td> <td>When you sat on your lute by mistake during the final stanza of âStarlight Serenadeâ</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Embarrassments]{Open RollTable}</div><h3 id=\"ABardsMuse\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"da05413b-b335-4d36-8c7c-b08a7727363e\">A Bardâs Muse</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c8e4b656-a317-4b57-97f5-3247cf2d0d29\">Naturally, every bard has a repertoire of songs and stories. Some bards are generalists who can draw from a wide range of topics for each &amp;Reference[prf]{performance}, and who take pride in their versatility. Others adopt a more personal approach to their art, driven by their attachment to a muse â a particular concept that inspires much of what those bards do in front of an audience.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c9647a6-713b-4680-88e5-db50f04c2734\">A bard who follows a muse generally does so to gain a deeper understanding of what that muse represents and how to best convey that understanding to others through &amp;Reference[prf]{performance}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"acfab688-7b47-4085-90b6-e07eb8c87bce\">If your bard character has a muse, it could be one of the three described here, or one of your own devising.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0c318fef-277b-4cc9-b7bb-1e1ab553f5a5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"dee9e84c-34bd-41a3-a151-e3e558ab77cb\">&amp;Reference[nat]{Nature}.</span> You feel a kinship with the natural world, and its beauty and mystery inspire you. For you, a tree is deeply symbolic, its roots delving into the dark unknown to draw forth the power of the earth, while its branches reach toward the sun to nourish their flowers and fruit. &amp;Reference[nat]{Nature} is the ancient witness who has seen every kingdom rise and fall, even those whose names have been forgotten and wait to be rediscovered. The gods of &amp;Reference[nat]{nature} share their secrets with druids and sages, opening their hearts and minds to new ways of seeing, and as with those individuals, you find that your creativity blossoms while you wander in an open field of waving grass or walk in silent reverence through a grove of ancient oaks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62b59e71-fbfd-4223-a893-3879a58b434c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"1aaa8569-f83b-42e4-a8ad-9c94ff847bc5\">Love.</span> You are on a quest to identify the essence of true love. Though you do not disdain the superficial love of flesh and form, the deeper form of love that can inspire thousands or bring joy to oneâs every moment is what you are interested in. Love of this sort takes on many forms, and you can see its presence everywhere â from the sparkling of a beautiful gem to the song of a simple fisher thanking the sea for its bounty. You are on the trail of love, that most precious and mysterious of emotions, and your search fills your stories and your songs with vitality and passion.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aeb40548-00fe-4147-b8e2-97896d470e1b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"d12e068d-ba90-466b-8777-319d66450989\">Conflict.</span> Drama embodies conflict, and the best stories have conflict as a key element. From the morning-after tale of a tavern brawl to the saga of an epic battle, from a loverâs spat to a rift between powerful dynasties, conflict is what inspires tale-tellers like you to create your best work. Conflict can bring out the best in some people, causing their heroic &amp;Reference[nat]{nature} to shine forth and transform the world, but it can cause others to gravitate toward darkness and fall under the sway of evil. You strive to experience or witness all forms of conflict, great and small, so as to study this eternal aspect of life and immortalize it in your words and music.</p><h2 id=\"BardColleges\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b83505fc-5501-4b66-acf6-cd83b9072ba7\">Bard Colleges</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f7ad6d10-4221-42ed-aa9a-68532c991af1\">At 3rd level, a bard gains the Bard College feature. The following options are available to a bard, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"c8941ee3-2bea-4081-afea-d4a6b0ce736e\">Playerâs Handbook</span>: the College of Glamour, the College of Swords, and the College of Whispers.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":10,"bookCode":"xgte","slug":"subclasses#Bard","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Bard","slugLink":"Bard","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.Req72zcDt7QlGYhCýK{"name":"College of Glamour","type":"text","title":{"show":true,"level":1},"_id":"Req72zcDt7QlGYhC","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"db2ba60b-5b59-4b24-8dae-7bf01e20d0f3\">The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs, eladrin, and other fey, these bards learn to use their magic to delight and captivate others.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2bc99895-985c-480b-b47b-6e1bfd88bb6f\">The bards of this college are regarded with a mixture of awe and fear. Their performances are the stuff of legend. These bards are so eloquent that a speech or song that one of them performs can cause captors to release the bard unharmed and can lull a furious dragon into complacency. The same magic that allows them to quell beasts can also bend minds. Villainous bards of this college can leech off a community for weeks, misusing their magic to turn their hosts into thralls. Heroic bards of this college instead use this power to gladden the downtrodden and undermine oppressors.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"d5ac5ed2-72d6-4afe-b503-222187c6875b\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"4968781f-ee29-4ef5-afdd-e4ec72a1c4d3\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Illusions? How quaint. Before I destroy you, make one that looks like a really big goldfish â like as big as me! Hmm. Thatâs too big. Goodbye!</p> </blockquote><h4 id=\"CollegeofGlamourFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"2a3a2711-f74b-4d13-b049-110846800b77\">College of Glamour Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e834b31f-8d07-4973-bbf3-c62673745747\"> <thead> <tr> <th style=\"text-align:center\">Bard Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Mantle of Inspiration, Enthralling &amp;Reference[prf]{PťűČůerformance}</td> </tr> <tr> <td>6th</td> <td>Mantle of Majesty</td> </tr> <tr> <td>14th</td> <td>Unbreakable Majesty</td> </tr> </tbody> </table><h4 id=\"MantleofInspiration\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6f0f3d10-0f3b-4ee8-9e13-913e2b383cf8\">Mantle of Inspiration</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c6327e94-54c4-45f7-954e-2e28979341a9\">When you join the College of Glamour at 3rd level, you gain the ability to weave a song of fey magic that imbues your allies with vigor and speed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f989bd78-4836-459d-8b82-a10aef7b167b\">As a bonus action, you can expend one use of your Bardic Inspiration to grant yourself a wondrous appearance. When you do so, choose a number of creatures you can see and that can see you within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each of them gains 5 temporary hit points. When a creature gains these temporary hit points, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"13708c54-40f5-4188-b52b-d46f08567097\">The number of temporary hit points increases when you reach certain levels in this class, increasing to 8 at 5th level, 11 at 10th level, and 14 at 15th level.</p><h4 id=\"EnthrallingPerformance\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6f0e32fc-9789-476c-ad34-daf3258fbb8d\">Enthralling &amp;Reference[prf]{Performance}</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6d1f278f-0eec-40e7-ad02-10d0784fbe71\">Starting at 3rd level, you can charge your &amp;Reference[prf]{performance} with seductive, fey magic.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"61b24edc-f09f-451b-bef6-348c06ae3422\">If you perform for at least 1 minute, you can attempt to inspire wonder in your audience by singing, reciting a poem, or dancing. At the end of the &amp;Reference[prf]{performance}, choose a number of humanoids within 60 feet of you who watched and listened to all of it, up to a number equal to your Charisma modifier (minimum of one). Each target must succeed on a [[/save wis format=long]] against your spell save DC or be <a>charmed</a> by you. While <a>charmed</a> in this way, the target idolizes you, it speaks glowingly of you to anyone who talks to it, and it hinders anyone who opposes you, although it avoids violence unless it was already inclined to fight on your behalf. This effect ends on a target after 1 hour, if it takes any damage, if you attack it, or if it witnesses you attacking or damaging any of its allies.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d7c9c30a-d1da-4db7-9700-3e41f8d64e15\">If a target succeeds on its saving throw, the target has no hint that you tried to charm it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0b6be3b5-4ce1-4bf6-9779-f1b58ffeb860\">Once you use this feature, you canât use it again until you finish a short or long rest.</p><h4 id=\"MantleofMajesty\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"94b8b3cf-7bd5-4684-8407-b677b1d6f593\">Mantle of Majesty</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"886b97a3-6c96-4148-b402-d4a57c41b30c\">At 6th level, you gain the ability to cloak yourself in a fey magic that makes others want to serve you. As a bonus action, you cast <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"f2b0032b-dc81-4602-a766-4ac8016a7f05\">@Compendium[dnd-beyond.beyond-spells.Command14IIIIIII]{command}</span>, without expending a spell slot, and you take on an appearance of unearthly beauty for 1 minute or until your concentration ends (as if you were concentrating on a spell). During this time, you can cast <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"21a11fa6-4c2b-4f29-a2ee-ebcd06f2aa41\">@Compendium[dnd-beyond.beyond-spells.Command14IIIIIII]{command}</span> as a bonus action on each of your turns, without expending a spell slot.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c399b5d3-d045-433e-8da7-dc214e41c2a1\">Any creature <a>charmed</a> by you automatically fails its saving throw against the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"455b85c8-5883-468b-8c87-c0132b6cdc1c\">@Compendium[dnd-beyond.beyond-spells.Command14IIIIIII]{command}</span> you cast with this feature.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c8d8d1da-e92c-4251-a309-02fdb993f4e8\">Once you use this feature, you canât use it again until you finish a long rest.</p><h4 id=\"UnbreakableMajesty\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e1552100-7f00-44fc-a90e-37b2b2e871c4\">Unbreakable Majesty</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e5a04897-30ef-4971-80ff-7dbe9890faf5\">At 14th level, your appearance permanently gains an otherworldly aspect that makes you look more lovely and fierce.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9c700513-4e1d-4442-be2b-57a35b210d56\">In addition, as a bonus action, you can assume a magically majestic presence for 1 minute or until you are <a>incapacitated</a>. For the duration, whenever any creature tries to attack you for the first time on a turn, the attacker must make a [[/save cha format=long]] against your spell save DC. On a failed save, it canât attack you on this turn, and it must choose a new target for its attack or the attack is wasted. On a successful save, it can attack you on this turn, but it has disadvantage on any saving throw it makes against your spells on your next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b19f2d09-0e3f-4903-9c89-f6832f40da81\">Once you assume this majestic presence, you canât do so again until you finish a short or long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":11,"bookCode":"xgte","slug":"subclasses#CollegeofGlamour","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"College of Glamour","slugLink":"CollegeofGlamour","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.TfgMFHKRuxwoKMEvśF{"name":"College of Swords","type":"text","title":{"show":true,"level":1},"_id":"TfgMFHKRuxwoKMEv","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ff74ef8b-137b-4a5a-a43c-44a27527eac4\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-005.college-of-swords.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f4d5318b-b7dc-4b7c-aa02-eaca1e912e6b\">Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4fdf06a3-c306-43a7-93bc-7f4a4917b632\">Their talent with weapons inspires many blades to lead double lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and powerful. Most troupes are happy to accept a bladeâs talent for the excitement it adds to a &amp;Reference[prf]{performance}, but few entertainers fully trust a blade in their ranks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f3b125d4-e5da-461b-94b8-7e79fc640b0a\">Blades who abandon their lives as entertainers have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes. With their weapon skills and magic, these blades either take up work as enforcers for thievesâ guilds or strike out on their own as adventurers.</p><h4 id=\"CollegeofSwordsFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"feb4b78e-6f85-413a-a877-36875fe2e120\">College of Swords Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"512976b5-b890-4677-ba04-f1ce27bf5f4e\"> <thead> <tr> <th style=\"text-align:center\">Bard Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Bonus Proficiencies, Fighting Style, Blade Flourish</td> </tr> <tr> <td>6th</td> <td>Extra Attack</td> </tr> <tr> <td>14th</td> <td>Masterâs Flourish</td> </tr> </tbody> </table><h4 id=\"BonusProficiencies\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"01890a3d-ec69-46bc-8c1d-5cf891da87aa\">Bonus Proficiencies</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"96eb3fda-f701-402f-8c47-f6b236a308de\">When you join the College of Swords at 3rd level, you gain proficiency with medium armor and the scimitar.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7bf9a3e0-ee92-4288-9ed0-7a256cf8b576\">If youâre proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells.</p><h4 id=\"FightingStyle\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a3c1f24a-3573-4beb-87eb-6663f8c1e43e\">Fighting Style</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1f6df14e-d6c5-4a53-aa16-024f3a92d2f5\">At 3rd level, you adopt a style of fighting as your specialty. Choose one of the following options. You canât take a Fighting Style option more than once, even if something in the game lets you choose again.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8bfc90c0-eb62-4638-a437-8cffe4ba2076\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c1077c0e-c0c6-41bb-afec-cf1d459a67e3\">Dueling.</span> When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e6a13d2f-b297-41db-9d81-c8ce978ada08\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"75dc8109-bf8a-4077-906b-80f2c6497ad4\">Two-Weapon Fighting.</span> When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.</p><h4 id=\"BladeFlourish\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"37d34d9a-4122-4da5-8e62-044f260f87eb\">Blade Flourish</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fa9e006e-e57b-46c8-b9f1-d83b61c45324\">At 3rd level, you learn to perform impressive displays of martial prowess and speed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1b2d12a5-6086-4596-becf-416d4628324c\">Whenever you take the <a>Attack</a> action on your turn, your walking speed increases by 10 feet until the end of the turn, and if a weapon attack that you make as part of this action hits a creature, you can use one of the following Blade Flourish options of your choice. You can use only one Blade Flourish option per turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"13392d2a-60b0-430f-aee8-004304a81f46\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"82b2562d-4720-42a1-b6a3-1e7e946b9941\">Defensive Flourish. </span>You can expend one use of your Bardic Inspiration to cause the weapon to deal extra damage to the target you hit. The damage equals the number you roll on the Bardic Inspiration die. You also add the number rolled to your AC until the start of your next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"beecf655-df36-43e8-b1e9-73b94ef45c29\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e167e3c8-aed4-4390-8007-d0bfc7db8b43\">Slashing Flourish.</span> You can expend one use of your Bardic Inspiration to cause the weapon to deal extra damage to the target you hit and to any other creature of your choice that you can see within 5 feet of you. The damage equals the number you roll on the Bardic Inspiration die.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0d70bdf6-a66a-4969-8d1a-41ba4bcd145f\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"498a6a95-2149-4496-842d-fe4c0e9300fc\">Mobile Flourish.</span> You can expend one use of your Bardic Inspiration to cause the weapon to deal extra damage to the target you hit. The damage equals the number you roll on the Bardic Inspiration die. You can also &amp;Reference[push]{push} the target up to 5 feet away from you, plus a number of feet equal to the number you roll on that die. You can then immediately use your reaction to move up to your walking speed to an unoccupied space within 5 feet of the target.</p><h4 id=\"ExtraAttack\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"702dbcdd-78ed-4de4-9af0-1dc47d15fce3\">Extra Attack</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b5dd1e76-227b-4348-9cd7-eb627a5338a6\">Starting at 6th level, you can attack twice, instead of once, whenever you take the <a>Attack</a> action on your turn.</p><h4 id=\"MastersFlourish\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ffcd4245-b986-48b4-ada6-a3903ad5e5f5\">Masterâs Flourish</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7c3f70e0-ec99-4f0b-a69f-a96bccdfcbe2\">Starting at 14th level, whenever you use a Blade Flourish option, you can roll a d6 and use it instead of expending a Bardic Inspiration die.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":12,"bookCode":"xgte","slug":"subclasses#CollegeofSwords","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"College of Swords","slugLink":"CollegeofSwords","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.hNVfbTIrdJuoeOXeŤP{"name":"College of Whispers","type":"text","title":{"show":true,"level":1},"_id":"hNVfbTIrdJuoeOXe","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a4130521-9490-41b8-9820-510b8edb0caf\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-006.college-of-whispers.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"43470448-dc20-4424-ac4e-f15f8c4870be\">Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing songs, and telling tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover secrets and turn them against others through extortion and threats.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7f86044d-70a4-420c-b44a-6b4d9e987024\">Many other bards hate the College of Whispers, viewing it as a parasite that uses a bardâs reputation to acquire wealth and power. For this reason, members of this college rarely reveal their true &amp;Reference[nat]{nature}. They typically claim to follow some other college, or they keep their actual calling secret in order to infiltrate and exploit royal courts and other settings of power.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"6b3a7429-66a1-4ec5-a9fe-29c3f93fa11f\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"2a880c77-bc08-4a8b-91c0-fa44ee1021d1\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Speak up! Itâs really hard to hear you over the screaming. Nope. Itâs no use. Iâll have to stop the screaming. Disintegrations all around, then.</p> </blockquote><h4 id=\"CollegeofWhispersFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d58f45ef-ca21-4526-b431-eaeddfd3beb5\">College of Whispers Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"532c2bdf-b642-4afe-8da2-13b3ff356ccc\"> <thead> <tr> <th style=\"text-align:center\">Bard Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Psychic Blades, Words of Terror</td> </tr> <tr> <td>6th</td> <td>Mantle of Whispers</td> </tr> <tr> <td>14th</td> <td>Shadow Lore</td> </tr> </tbody> </table><h4 id=\"PsychicBlades\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"580b121c-4f56-4c73-9d1f-2da7734d51d2\">Psychic Blades</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e40973d4-5786-49af-b884-4021be07afd1\">When you join the College of Whispers at 3rd level, you gain the ability to make your weapon attacks magically toxic to a creatureâs mind.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e7af2656-a6d2-4cc7-b24a-98085b7a57f1\">When you hit a creature with a weapon attack, you can expend one use of your Bardic Inspiration to deal an extra 2d6 psychic damage to that target. You can do so only once per round on your turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb4a3d03-849b-4cec-84ca-dc97ee12e419\">The psychic damage increases when you reach certain levels in this class, increasing to 3d6 at 5th level, 5d6 at 10th level, and 8d6 at 15th level.</p><h4 id=\"WordsofTerror\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d0d32593-b5a3-4ffb-9ede-aedd7f6dfcba\">Words of Terror</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"338366a4-e0f4-4861-b06d-ab8a38cc07ad\">At 3rd level, you learn to infuse innocent-seeming words with an insidious magic that can inspire terror.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ef38b46b-9e17-4dd1-b8da-be64ed1fee71\">If you speak to a humanoid alone for at least 1 minute, you can attempt to seed paranoia in its mind. At the end of the conversation, the target must succeed on a [[/save wis format=long]] against your spell save DC or be <a>frightened</a> of you or another creature of your choice. The target is <a>frightened</a> in this way for 1 hour, until it is attacked or damaged, or until it witnesses its allies being attacked or damaged.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"958817fa-9a6a-404b-aca1-a64e77341ae4\">If the target succeeds on its saving throw, the target has no hint that you tried to frighten it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"09aabc6c-b5ec-4aa0-bf69-6daa007e580d\">Once you use this feature, you canât use it again until you finish a short or long rest.</p><h4 id=\"MantleofWhispers\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"16ce5c7f-dfa9-4368-b889-c1a76bd58bd9\">Mantle of Whispers</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6050de4-f798-4a62-84a6-656bc3bcd46a\">At 6th level, you gain the ability to adopt a humanoidâs persona. When a humanoid dies within 30 feet of you, you can magically capture its shadow using your reaction. You retain this shadow until you use it or you finish a long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f5157b08-89e0-436d-92d2-81bc817d3b87\">You can use the shadow as an action. When you do so, it vanishes, magically transforming into a disguise that appears on you. You now look like the dead person, but healthy and alive. This disguise lasts for 1 hour or until you end it as a bonus action.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"68757e94-3dd5-425f-9d0d-73e8f897cbd0\">While youâre in the disguise, you gain access to all information that the humanoid would freely share with a casual acquaintance. Such information includes general details on its background and personal life, but doesnât include secrets. The information is enough that you can pass yourself off as the person by drawing on its memories.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fb5845d4-77b9-463a-a9ea-960555e4bc33\">Another creature can see through this disguise by succeeding on a Wisdom (<a>&amp;Reference[ins]{Insight}</a>) check contested by your Charisma (<a>&amp;Reference[dec]{Deception}</a>) check. You gain a +5 bonus to your check.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c12cdc9-13f7-4657-b106-ca5cb118450a\">Once you capture a shadow with this feature, you canât capture another one with it until you finish a short or long rest.</p><h4 id=\"ShadowLore\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7d4e8e2c-3d07-450a-ab51-d730089d5661\">Shadow Lore</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f680a82a-aa9e-44b9-b630-989c69f973dc\">At 14th level, you gain the ability to weave dark magic into your words and tap into a creatureâs deepest fears.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"541c9340-0c68-43e5-b27c-1351b24d0938\">As an action, you magically whisper a phrase that only one creature of your choice within 30 feet of you can hear. The target must make a [[/save wis format=long]] against your spell save DC. It automatically succeeds if it doesnât share a language with you or if it canât hear you. On a successful saving throw, your whisper sounds like unintelligible mumbling and has no effect.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ad6400d1-0b9d-4883-81fc-835b14216c78\">On a failed saving throw, the target is <a>charmed</a> by you for the next 8 hours or until you or your allies attack it, damage it, or force it to make a saving throw. It interprets the whispers as a description of its most mortifying secret. You gain no knowledge of this secret, but the target is convinced you know it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7bf11ad8-546d-4cce-98a6-ab94731e0a74\">The <a>charmed</a> creature obeys your commands for fear that you will reveal its secret. It wonât risk its life for you or fight for you, unless it was already inclined to do so. It grants you favors and gifts it would offer to a close friend.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bf726933-959b-4abc-b96c-840e7d41c942\">When the effect ends, the creature has no understanding of why it held you in such fear.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6a146624-df50-4007-9a5c-627b31f4b67f\">Once you use this feature, you canât use it again until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":13,"bookCode":"xgte","slug":"subclasses#CollegeofWhispers","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"College of Whispers","slugLink":"CollegeofWhispers","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.yz2Q2F91w6cON6OPh{"name":"Cleric","type":"text","title":{"show":true,"level":1},"_id":"yz2Q2F91w6cON6OP","text":{"format":1,"content":"<h2 id=\"Cleric\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"e4bf5575-7ca9-4630-83a9-3bac2d067eda\">Cleric</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"85284243-6942-4afc-bb9d-12530f858498\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"550e0b15-42e7-4fb1-9ac5-c86d2435d819\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"be64d59f-f737-4a27-a1a5-82d9bd963de0\">To become a cleric is to become a messenger</span> <span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"affb8418-3917-4652-b16c-4f487799ea03\">of </span>the gods. The power the divine offers is great, but it always comes with tremendous responsibility.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"a242b432-314b-4bf3-9729-483aeba9d179\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"0a79fcac-e6ee-4418-a859-63550e8954e5\"> â Riggby the</span><span class=\"Epigraph-Author\" data-content-chunk-id=\"35252137-62eb-494c-9516-ff7a78891681\"> patriarch</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b139f2e9-5e84-4758-9aa6-88d8030b8e16\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-007.cleric.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0f43b602-56ac-43c6-aa8a-80de33e035ec\">Almost all the folk in the world who revere a deity live their lives without ever being directly touched by a divine being. As such, they can never know what it feels like to be a cleric â someone who is not only a devout worshiper, but who has also been invested with a measure of a deityâs power.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"78ddd1a3-b40d-4ff6-ae97-96189aded82c\">The question has long been debated: Does a mortal become a cleric as a consequence of deep devotion to oneâs deity, thereby attracting the godâs favor? Or is it the deity who sees the potential in a person and calls that individual into service? Ultimately, perhaps, the answer doesnât matter. However clerics come into being, the world needs clerics as much as clerics and deities need each other.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b8b79c4f-8cea-4a76-aaac-16ba9113ed50\">If youâre playing a cleric character, the following sections offer ways to add some detail to that characterâs &amp;Reference[his]{history} and personality.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"dd892e89-a18a-499d-bca6-3d216cb66827\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"e6f851c9-22f2-4253-89da-f4d5c1966515\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"558b85d3-d34d-4308-b3ae-3d099df34a7d\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>I donât understand the attraction of gods. Why would anyone worship anything other than me?</p> </blockquote> </div><h3 id=\"Temple\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6fb183c4-9d31-49a3-967b-79364146d70f\">Temple</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"22df7569-f19d-480c-add5-4f5c9a22f3ca\">Most clerics start their lives of service as priests in an order, then later realize that they have been blessed by their god with the qualities needed to become a cleric. To prepare for this new duty, candidates typically receive instruction from a cleric of a temple or another place of study devoted to their deity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"78466312-4d0d-4c2f-9a23-ff0f2267d46c\">Some temples are cut off from the world so that their occupants can focus on devotions, while other temples open their doors to minister to and heal the masses. What is noteworthy about the temple you studied at?</p><h4 id=\"Temples\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"8c23e64c-0fca-4102-b540-f2a845a11dd3\">Temples</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"cb906838-eb49-4e44-b3c0-2ed738708a93\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Temple</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your temple is said to be the oldest surviving structure built to honor your god.</td> </tr> <tr> <td>2</td> <td>Acolytes of several like-minded deities all received instruction together in your temple.</td> </tr> <tr> <td>3</td> <td>You come from a temple famed for the brewery it operates. Some say you smell like one of its ales.</td> </tr> <tr> <td>4</td> <td>Your temple is a fortress and a proving ground that trains warrior-priests.</td> </tr> <tr> <td>5</td> <td>Your temple is a peaceful, humble place, filled with vegetable gardens and simple priests.</td> </tr> <tr> <td>6</td> <td>You served in a temple in the Outer Planes.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Temples]{Open RollTable}</div><h3 id=\"Keepsake\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"7dfa4a41-2445-4aa6-9fd6-e955ca6bd03f\">Keepsake</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8d38323d-e951-4013-ba73-8080796b8195\">Many clerics have items among their personal gear that symbolize their faith, remind them of their vows, or othe}1aůrwise help to keep them on their chosen paths. Even though such an item is not imbued with divine power, it is vitally important to its owner because of what it represents.</p><h4 id=\"Keepsakes\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"0c731242-4be7-49e1-a9c0-444d32e31976\">Keepsakes</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"74b2a99d-c00d-4445-8cfb-4eaba6581aa7\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Keepsake</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>The finger bone of a saint</td> </tr> <tr> <td>2</td> <td>A metal-bound book that tells how to hunt and destroy infernal creatures</td> </tr> <tr> <td>3</td> <td>A pigâs whistle that reminds you of your humble and beloved mentor</td> </tr> <tr> <td>4</td> <td>A braid of hair woven from the tail of a unicorn</td> </tr> <tr> <td>5</td> <td>A scroll that describes how best to rid the world of necromancers</td> </tr> <tr> <td>6</td> <td>A runestone said to be blessed by your god</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Keepsakes]{Open RollTable}</div><h3 id=\"Secret\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"a4b3250f-1d88-4f0e-9625-762dda8b7021\">Secret</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ae2a1bb5-d4f4-4b02-ba39-06674ef63cd1\">No mortal soul is entirely free of second thoughts or doubt. Even a cleric must grapple with dark desires or the forbidden attraction of turning against the teachings of oneâs deity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"055eff11-333c-49e1-a68a-174d1ad1b960\">If you havenât considered this aspect of your character yet, see the table entries for some possibilities, or use them for inspiration. Your deep, dark secret might involve something you did (or are doing), or it could be rooted in the way you feel about the world and your role in it.</p><h4 id=\"Secrets\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"0e8a0e11-e067-4bc3-8ae8-3607a1b87545\">Secrets</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8ceb1b2c-9985-4806-aa8d-d0691742c820\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Secret</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>An imp offers you counsel. You try to ignore the creature, but sometimes its advice is helpful.</td> </tr> <tr> <td>2</td> <td>You believe that, in the final analysis, the gods are nothing more than ultrapowerful mortal creatures.</td> </tr> <tr> <td>3</td> <td>You acknowledge the power of the gods, but you think that most events are dictated by pure chance.</td> </tr> <tr> <td>4</td> <td>Even though you can work divine magic, you have never truly felt the presence of a divine essence within yourself.</td> </tr> <tr> <td>5</td> <td>You are plagued by nightmares that you believe are sent by your god as punishment for some unknown transgression.</td> </tr> <tr> <td>6</td> <td>In times of despair, you feel that you are but a plaything of the gods, and you resent their remoteness.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Secrets]{Open RollTable}</div><blockquote data-content-chunk-id=\"1256a4ab-09b7-40a5-8058-44ad7b1ed8dd\" class=\"ddb-blockquote\"> <p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"97a83f35-b0c7-40c4-967f-bf434fe89557\"><strong>SERVING A PANTHEON, PHILOSOPHY, OR FORCE</strong></p> <p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"4ab1fccd-7cc0-457b-9aa9-a5149f75b15b\">The typical cleric is an ordained servant of a particular god and chooses a Divine Domain associated with that deity. The clericâs magic flows from the god or the godâs sacred realm, and often the cleric bears a holy symbol that represents that divinity.</p> <p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"37644eb5-d361-4450-81bc-c76394bdfeca\">Some clerics, especially in a world like Eberron, serve a whole pantheon, rather than a single deity. In certain campaigns, a cleric might instead serve a cosmic force, such as life or death, or a philosophy or concept, such as love, peace, or one of the nine alignments. Chapter 1 of the <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\" data-content-chunk-id=\"1fc98188-b015-4c69-b905-e6e6351b3c8e\">Dungeon Masterâs Guide</span> explores options like these, in the section â<a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/a-world-of-your-own#GodsofYourWorld#GodsofYourWorld\" data-content-chunk-id=\"f9fdd355-be3f-44d9-b764-fa48131efa86\">Gods of Your World</a>.â</p> <p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"6d8e61b3-9dd0-408f-a6fb-5afe224d2665\">Talk with your DM about the divine options available in your campaign, whether theyâre gods, pantheons, philosophies, or cosmic forces. Whatever being or thing your cleric ends up serving, choose a Divine Domain that is appropriate for it, and if it doesnât have a holy symbol, work with your DM to design one.</p> <p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"6d45a96f-a8af-4c3c-be97-cb7c3ecfdedb\">The clericâs class features often refer to your deity. If you are devoted to a pantheon, cosmic force, or philosophy, your cleric features still work for you as written. Think of the references to a god as references to the divine thing you serve that gives you your magic.</p> </blockquote><h2 id=\"DivineDomains\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c1efe703-ad1f-47ac-9270-88aa8082c987\">Divine Domains</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"24d10a60-549d-4e95-a229-ac152d5ecc1d\">At 1st level, a cleric gains the Divine Domain feature. The following domain options are available to a cleric, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9a482f1c-b880-42d0-a5b3-08a65b49c5f8\">Playerâs Handbook</span>: Forge and Grave.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":14,"bookCode":"xgte","slug":"subclasses#Cleric","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Cleric","slugLink":"Cleric","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.uG2e7LY9yUz8ebS8Âb{"name":"Forge Domain","type":"text","title":{"show":true,"level":1},"_id":"uG2e7LY9yUz8ebS8","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c9bb9920-9d1d-4ee2-a034-ec61ae77bd66\">The gods of the forge are patrons of artisans who work with metal, from a humble blacksmith who keeps a village in horseshoes and plow blades to the mighty elf artisan whose diamond-tipped arrows of mithral have felled demon lords. The gods of the forge teach that, with patience and hard work, even the most intractable metal can be transformed from a lump of ore to a beautifully wrought object. Clerics of these deities search for objects lost to the forces of darkness, liberate mines overrun by orcs, and uncover rare and wondrous materials necessary to create potent magic items. Followers of these gods take great pride in their work, and they are willing to craft and use heavy armor and powerful weapons to protect them. Deities of this domain include Gond, Reorx, Onatar, Moradin, Hephaestus, and Goibhniu.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"7333ce78-22b7-4c18-a868-938581731b13\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"131b8ce2-a184-42db-884d-c6db183b55c6\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"a6b7a2c1-499b-47fc-8dc7-6da7528d5ccb\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Iâve got a minion that forges things. <br>An ink-stained little twerp with excellent penmanship. So how do the hammers and fire help the process? Wouldnât the paper get burned? Oh, the fire must be for the wax seals!</p> </blockquote> </div><h4 id=\"ForgeDomainFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"783d6b5c-e501-4e4d-81ef-394db2586b27\">Forge Domain Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f93c2da9-709f-4365-a84f-bfa19ae45262\"> <thead> <tr> <th style=\"text-align:center\">Cleric Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>Domain Spells, Bonus Proficiencies, Blessing of the Forge</td> </tr> <tr> <td>2nd</td> <td>Channel Divinity: Artisanâs Blessing</td> </tr> <tr> <td>6th</td> <td>Soul of the Forge</td> </tr> <tr> <td>8th</td> <td>Divine Strike (1d8)</td> </tr> <tr> <td>14th</td> <td>Divine Strike (2d8)</td> </tr> <tr> <td>17th</td> <td>Saint of Forge and Fire</td> </tr> </tbody> </table><h4 id=\"DomainSpells\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"23cc6260-e43b-4c43-ae5f-2766c144f0ec\">Domain Spells</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bebe1e39-e29d-4d6b-80a9-05a901c69c1b\">You gain domain spells at the cleric levels listed in the Forge Domain Spells table. See the Divine Domain class feature for how domain spells work.</p><h4 id=\"ForgeDomainSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"c28c8973-fd9e-4414-991d-289b32ad6a5b\">Forge Domain Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"9dc27368-f2cc-4bee-8e21-739d44b1e0b0\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Cleric Level</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Spells</span></th> </tr> </thead> <tbody> <tr> <td>1st</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Identify14IIIIII]{identify}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.SearingSmite14II]{searing smite}</span></td> </tr> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.HeatMetal14IIIII]{heat metal}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.MagicWeapon14III]{magic weapon}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ElementWeapon14I]{elemental weapon}</span>,<span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\"> @Compendium[dnd-beyond.beyond-spells.ProtecFromEner14]{protection from energy}</span></td> </tr> <tr> <td>7th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Fabricate14IIIII]{fabricate}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.WallOfFire14IIII]{wall of fire}</span></td> </tr> <tr> <td>9th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.AnimateObjects14]{animate objects}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Creation14IIIIII]{creation}</span></td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"c9607b67-caf8-4a0c-8bfe-c5a6a46c5d5d\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-008.forge-domain.png\" class=\"ddb-lightbox-inner\" style=\"width:350px\" alt=\"\"></a></p><h4 id=\"BonusProficiencies2\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"22801956-4b79-4c3e-b8ee-4325c6646274\">Bonus Proficiencies</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f0fe7dc3-8c4b-4eea-bb00-0b223b405487\">When you choose this domain at 1st level, you gain proficiency with heavy armor and smithâs tools.</p><h4 id=\"BlessingoftheForge\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"935d042a-b40a-4878-9a39-ae2081c4844c\">Blessing of the Forge</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c0091be3-7405-4632-97bd-f89c398ce188\">At 1st level, you gain the ability to imbue magic into a weapon or armor. At the end of a long rest, you can touch one nonmagical object that is a suit of armor or a simple or martial weapon. Until the end of your next long rest or until you die, the object becomes a magic item, granting a +1 bonus to AC if itâs armor or a +1 bonus to attack and damage rolls if itâs a weapon.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b5b8ff31-09ee-4c71-9d3a-e7659bfa7cdc\">Once you use this feature, you canât use it again until you finish a long rest.</p><h4 id=\"ChannelDivinityArtisansBlessing\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ef291965-97c3-4b28-8040-fc8049130689\">Channel Divinity: Artisanâs Blessing</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9908111a-1bbd-4065-bed5-492aac5d8200\">Starting at 2nd level, you can use your Channel Divinity to create simple items.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"97c7153c-b0ca-4496-a47a-4e680389bfe7\">You conduct an hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a &amp;Reference[set]{set} of tools, or another metal object (see chapter 5, â<a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/equipment\" data-content-chunk-id=\"79d8a99e-6ea9-4694-b1bb-a3090e011e50\">Equipment</a>,â in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"2a1ffe39-319a-44ad-95ea-6e8ee560a188\">Playerâs Handbook</span> for examples of these items). The creation is completed at the end of the hour, coalescing in an unoccupied space of your choice on a surface within 5 feet of you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eec9a550-1df9-4ce9-8cfb-ebba915bdd92\">The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation. The metal irretrievably coalesces and transforms into the creation at the ritualâs end, magically forming even nonmetal parts of the creation.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9bb1d8b4-49ae-4e6b-ba5d-caaf17de98a1\">The ritual can create a duplicate of a nonmagical item that contains metal, such as a key, if you possess the original during the ritual.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"48c2269f-55aa-41c8-a6ef-e81e87bc2cfe\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-009.forge-soul.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"SouloftheForge\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"cacfa731-f52c-4525-8ae7-1d8107ce3685\">Soul of the Forge</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"f5f7bc6a-1fa1-4da2-b5e3-8d05b087fa85\">Starting at 6th level, your mastery of the forge grants you special abilities:</p><ul data-content-chunk-id=\"0fd31f93-20b1-43db-95cb-7956bf60ce78\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"537242d7-33c4-4861-9258-21ced7b46c07\">You gain resistance to fire damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"5f821e74-bad4-4f90-937b-fe50a802e77e\">While wearing heavy armor, you gain a +1 bonus to AC.</li> </ul><h4 id=\"DivineStrike\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"10baec7a-189c-498f-a442-f3a27a8073f5\">Divine Strike</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5c0c72df-f326-4d14-8e72-623ab152e2a9\">At 8th level, you gain the ability to infuse your weapon strikes with the fiery power of the forge. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 fire damage to the target. When you reach 14th level, the extra damage increases to 2d8.</p><h4 id=\"SaintofForgeandFire\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a859473f-433a-4314-b442-99ba76410ddf\">Saint of Forge and Fire</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"7b7f59b7-763e-4ff5-b315-d378783e72b1\">At 17th level, your blessed affinity with fire and metal becomes more powerful:</p><ul data-content-chunk-id=\"93d73c8c-9d72-4239-93d0-a2e7ee80e6c0\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"e1c5039a-a03d-43ee-9ff5-5370dd5b3052\">You gain immunity to fire damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"7102845d-3903-4f1b-b880-ad48b42b04ef\">While wearing heavy armor, you have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.</li> </ul>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":15,"bookCode":"xgte","slug":"subclasses#ForgeDomain","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Forge Domain","slugLink":"ForgeDomain","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.tZsS9nhnH9GAUCS9ř[{"name":"Grave Domain","type":"text","title":{"show":true,"level":1},"_id":"tZsS9nhnH9GAUCS9","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"012667cf-d85c-4e5a-924b-bb156c92ed82\">Gods of the grave watch over the line between life and death. To these deities, death and the afterlife are a foundational part of the multiverse. To desecrate the peace of the dead is an abomination. Deities of the grave include Kelemvor, Wee Jas, the ancestral spirits of the Undying Court, Hades, Anubis, and Osiris. Followers of these deities seek to put wandering spirits to rest, destroy the undead, and ease the suffering of the dying. Their magic also allows them to stave off death for a time, particularly for a person who still has some great work to accomplish in the world. This is a delay of death, not a denial of it, for death will eventually get its due.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"59390bcf-3771-44cc-bf42-99c2983f3ccc\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"3830f21c-f521-4d3b-8c7a-8b942075f8e3\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>I guess if you canât disintegrate them or eat them, burying dead bodies makes as much sense as anything else.</p> </blockquote><h4 id=\"GraveDomainFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"0398513f-9d43-4873-a7fc-5aff0259e7b8\">Grave Domain Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8bd86e78-423f-47af-a5c9-7b28ac7def03\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Cleric Level</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Feature</span></th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>Domain Spells, Circle of Mortality, Eyes of the Grave</td> </tr> <tr> <td>2nd</td> <td>Channel Divinity: Path to the Grave</td> </tr> <tr> <td>6th</td> <td>Sentinel at Deathâs Door</td> </tr> <tr> <td>8th</td> <td>Potent Spellcasting</td> </tr> <tr> <td>17th</td> <td>Keeper of Souls</td> </tr> </tbody> </table><h4 id=\"DomainSpells2\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d44defbf-ef20-4207-bc65-9b91bc4baa85\">Domain Spells</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ad22c824-9f46-4e7d-9b84-c410533c6911\">You gain domain spells at the cleric levels listed in the Grave Domain Spells table. See the Divine Domain class feature for how domain spells work.</p><h4 id=\"GraveDomainSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"bf9e49f7-ecbd-46de-b707-ce0ec8b29cdf\">Grave Domain Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"aca147df-c922-4a5e-9645-d0ee6df0b4da\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Cleric Level</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Spells</span></th> </tr> </thead> <tbody> <tr> <td>1st</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Bane14IIIIIIIIII]{bane}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.FalseLife14IIIII]{false life}</span></td> </tr> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.GentleRepose14II]{gentle repose}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.RayOfEnfeeb14III]{ray of enfeeblement}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Revivify14IIIIII]{revivify}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.VampiriTouch14II]{vampiric touch}</span></td> </tr> <tr> <td>7th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Blight14IIIIIIII]{blight}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.DeathWard14IIIII]{death ward}</span></td> </tr> <tr> <td>9th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.AntilifShell14II]{antilife shell}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.RaiseDead14IIIII]{raise dead}</span></td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"06a2a255-8e1d-4f37-ad89-30163bac8ac9\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-010.cleric-of-the-grave.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"CircleofMortality\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"bb464010-29d7-4016-b0de-dad5345f65d8\">Circle of Mortality</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"58b6d99a-0365-4fe4-a88b-e17ccffba16e\">At 1st level, you gain the ability to manipulate the line between life and death. When you would normally roll one or more dice to restore hit points with a spell to a creature at 0 hit points, you instead use the highest number possible for each die.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"47c47ca9-3855-43ea-a8b0-377f50ccebb7\">In addition, you learn the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"3ca47de8-6b2a-4302-99bc-f72337de44a1\">@Compendium[dnd-beyond.beyond-spells.SpareTheDying14I]{spare the dying}</span> cantrip, which doesnât count against the number of cleric cantrips you know. For you, it has a range of 30 feet, and you can cast it as a bonus action.</p><h4 id=\"EyesoftheGrave\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1ce762e2-3c5b-4c84-8e9a-f8cdf437cf3a\">Eyes of the Grave</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7305a0ae-0c5a-429a-9e88-6b8d533a8dcf\">At 1st level, you gain the ability to occasionally sense the presence of the undead, whose existence is an insult to the natural cycle of life. As an action, you can open your awareness to magically detect undead. Until the end of your next turn, you know the location of any undead within 60 feet of you that isnât behind total cover and that isnât protected from &amp;Reference[div]{divination} magic. This sense doesnât tell you anything about a creatureâs capabilities or identity.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2bab693c-bc4d-4b11-8698-836c840d5d1b\">You can use this feature a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest.</p><h4 id=\"ChannelDivinityPathtotheGrave\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"caba4e33-c619-4183-96b5-5ce44d024e9d\">Channel Divinity: Path to the Grave</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"29da7b03-42a9-4ad0-a668-0b443e252d57\">Starting at 2nd level, you can use your Channel Divinity to mark another creatureâs life force for termination.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1e095a07-38f1-49ec-bc55-5c513d292c38\">As an action, you choose one creature you can see within 30 feet of you, cursing it until the end of your next turn. The next time you or an ally of yours hits the cursed creature with an attack, the creature has vulnerability to all of that attackâs damage, and then the curse ends.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9d887291-3610-4e3c-93ea-84c0516df50a\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-011.sentinel.png\" class=\"ddb-lightbox-inner\" style=\"width:250px\" alt=\"\"></a></p><h4 id=\"SentinelatDeathsDoor\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d0eae1c6-90d6-47c5-8045-a845418790c5\">Sentinel at Deathâs Door</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c20eb7e6-02db-4eea-b8c6-c8b1776e39ba\">At 6th level, you gain the ability to impede deathâs progress. As a reaction when you or a creature you can see within 30 feet of you suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"46341af3-d92d-4246-80c8-ad0a704565e3\">You can use this feature a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest.</p><h4 id=\"PotentSpellcasting\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8a3bb829-4445-4bb4-8598-028d4d55a3d9\">Potent Spellcasting</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4cd6a392-f03b-4ac0-a4ef-2fb4f39fa692\">Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.</p><h4 id=\"KeeperofSouls\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7cc1670e-7f3d-4181-9ab3-26b194d09009\">Keeper of Souls</h4><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"0106f083-6904-48f4-aeec-01fe016fe9d6\">Starting at 17th level, you can seize a trace of vitality from a parting soul and use it to heal the living. When an enemy you can see dies within 60 feet of you, you or one creature of your choice that is within 60 feet of you regains hit points equal to the enemyâs number of Hit Dice. You can use this feature only if you arenât <a>incapacitated</a>. Once you use it, you canât do so again until the start of your next turn.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":16,"bookCode":"xgte","slug":"subclasses#GraveDomain","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Grave Domain","slugLink":"GraveDomain","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.zmRUJpwQo6OZ71Lnšb{"name":"Druid","type":"text","title":{"show":true,"level":1},"_id":"zmRUJpwQo6OZ71Ln","text":{"format":1,"content":"<h2 id=\"Druid\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"dad760aa-8af4-4f80-997c-e77f924171b8\">Druid</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"939b877d-1c8d-4eaf-83f1-964b959584e2\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"1cc7c349-843b-47b2-9855-dd337074638b\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"d4a7d123-2c85-4d2e-a52a-86bdb5d5b027\">Even in death, each creature plays its part in </span>maintaining the Great Balance. But now an imbalance grows, a force that seeks to hold sway over &amp;Reference[nat]{nature}. This is the destructive behavior of the mortal races. The fartÖřŚ>ůher away from &amp;Reference[nat]{nature} their actions take them, the more corrupting their influence becomes. As druids, we seek mainly to protect and educate, to preserve the Great Balance, but there are times when we must rise up against danger and eradicate it.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"e26742a3-62df-4204-9c6a-8797e09d3efc\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"3bc220fc-5f8d-43ad-a244-14fab310bc00\"> â Safhran,</span><span class=\"Epigraph-Author\" data-content-chunk-id=\"362d373e-aaa0-4750-905a-7e39faab9e7d\"> archdruid</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d71d7277-543d-4ea2-83f5-b90878b1bef5\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-012.druid.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4fd4b1d7-67e2-4d75-9e9a-10a62d7c6e6a\">Druids are the caretakers of the natural world, and it is said that in time a druid becomes the voice of &amp;Reference[nat]{nature}, speaking the truth that is too subtle for the general populace to hear. Many who become druids find that they naturally gravitate toward nature; its forces, cycles, and movements fill their minds and spirits with wonder and &amp;Reference[ins]{insight}. Many sages and wise folk have studied &amp;Reference[nat]{nature}, writing volumes about its mystery and power, but druids are a special kind of being: at some point, they begin to embody these natural forces, producing magical phenomena that link them to the spirit of &amp;Reference[nat]{nature} and the flow of life. Because of their strange and mysterious power, druids are often revered, shunned, or considered dangerous by the people around them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7d7b9b6a-fbb4-4aad-84da-49d5d62c4298\">Your druid character might be a true worshiper of &amp;Reference[nat]{nature}, one who has always scorned civilization and found solace in the wild. Or your character could be a child of the city who now strives to bring the civilized world into harmony with the wilderness. You can use the sections that follow to flesh out your druid, regardless of how your character came to the profession.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"7995a8b4-40ab-469c-bf54-36f0bf89aa80\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"990eac61-c71c-49b3-94c2-bfe1f663c6a5\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"00c2ec90-e920-4135-8e24-b71fd00ce1ea\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"c4f7436b-c247-44ca-850a-0c6cf60b6344\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Iâve always liked druids, because they are made of natural ingredients. And I believe that everyone should have such a healthy diet.</p> </blockquote> </div> </div><h3 id=\"TreasuredItem\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"8d885885-9c88-4260-80b2-fd6e3c010a80\">Treasured Item</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5d1c13d5-f6cb-4261-8b7f-4d719eed4608\">Some druids carry one or more items that are sacred to them or have deep personal significance. Such items are not necessarily magical, but every one is an object whose meaning connects the druidâs mind and heart to a profound concept or spiritual outlook.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2b4564e3-793d-4aeb-9eee-27f35258afb8\">When you decide what your characterâs treasured item is, think about giving it an origin story: how did you come by the item, and why is it important to you?</p><h4 id=\"TreasuredItems\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"7864ad77-74a4-4051-aa0e-167b84cd545a\">Treasured Items</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"70451576-d2d9-4978-8bf0-184759ae1e59\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">d6</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Item</span></th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A twig from the meeting tree that stands in the center of your village</td> </tr> <tr> <td>2</td> <td>A vial of water from the source of a sacred river</td> </tr> <tr> <td>3</td> <td>Special herbs tied together in a bundle</td> </tr> <tr> <td>4</td> <td>A small bronze bowl engraved with animal images</td> </tr> <tr> <td>5</td> <td>A rattle made from a dried gourd and holly berries</td> </tr> <tr> <td>6</td> <td>A miniature golden sickle handed down to you by your mentor</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Treasured Items]{Open RollTable}</div><h3 id=\"GuidingAspect\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"cd921f00-0512-4f55-9aa2-b6a027dc7f49\">Guiding Aspect</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b5a9f735-bf50-4923-b5a6-8dc70a07589e\">Many druids feel a strong link to a specific aspect of the natural world, such as a body of water, an animal, a type of tree, or some other sort of plant. You identify with your chosen aspect; by its behavior or its very &amp;Reference[nat]{nature}, it sets an example that you seek to emulate.</p><h4 id=\"GuidingAspects\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"c3a95440-5b1d-46d7-abf4-c04606e94724\">Guiding Aspects</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"21b09abe-428b-45a0-8a89-1494f9935c31\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">d6</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Guiding Aspect</span></th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Yew trees remind you of renewing your mind and spirit, letting the old die and the new spring forth.</td> </tr> <tr> <td>2</td> <td>Oak trees represent strength and vitality. Meditating under an oak fills your body and mind with resolve and fortitude.</td> </tr> <tr> <td>3</td> <td>The riverâs endless flow reminds you of the great span of the world. You seek to act with the long-term interests of &amp;Reference[nat]{nature} in mind.</td> </tr> <tr> <td>4</td> <td>The sea is a constant, churning cauldron of power and chaos. It reminds you that accepting change is necessary to sustain yourself in the world.</td> </tr> <tr> <td>5</td> <td>The birds in the sky are evidence that even the smallest creatures can survive if they remain above the fray.</td> </tr> <tr> <td>6</td> <td>As demonstrated by the actions of the wolf, an individualâs strength is nothing compared to the power of the pack.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Guiding Aspects]{Open RollTable}</div><h3 id=\"Mentor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"3dedf204-8719-4083-b931-0afba370e216\">Mentor</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bbb7ec04-30fa-48ce-aabd-bcb133a9d71c\">Itâs not unusual for would-be druids to seek out (or be sought out by) instructors or elders who teach them the basics of their magical arts. Most druids who learn from a mentor begin their training at a young age, and the mentor has a vital role in shaping a studentâs attitudes and beliefs.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5ff532ca-a36e-4c15-bc1a-280845597347\">If your character received training from someone else, who or what was that individual, and what was the &amp;Reference[nat]{nature} of your relationship? Did your mentor imbue you with a particular outlook or otherwise influence your approach to achieving the goals of your chosen path?</p><h4 id=\"Mentors\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"9a5d789a-5aa5-4248-8d02-71337169d638\">Mentors</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"cef29e57-f519-441e-8bdf-4c710b1e597e\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">d6</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Mentor</span></th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your mentor was a wise treant who taught you to think in terms of years and decades rather than days or months.</td> </tr> <tr> <td>2</td> <td>You were tutored by a dryad who watched over a slumbering portal to the Abyss. During your training, you were tasked with watching for hidden threats to the world.</td> </tr> <tr> <td>3</td> <td>Your tutor always interacted with you in the form of a falcon. You never saw the tutorâs humanoid form.</td> </tr> <tr> <td>4</td> <td>You were one of several youngsters who were mentored by an old druid, until one of your fellow pupils betrayed your group and killed your master.</td> </tr> <tr> <td>5</td> <td>Your mentor has appeared to you only in visions. You have yet to meet this person, and you are not sure such a person exists in mortal form.</td> </tr> <tr> <td>6</td> <td>Your mentor was a werebear who taught you to treat all living things with equal regard.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Mentors]{Open RollTable}</div><h2 id=\"DruidCircles\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9b2b66d1-ac4e-45d6-839d-d14eea8688c2\">Druid Circles</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7e0af967-933d-42b2-83c6-7e74b3a35522\">At 2nd level, a druid gains the Druid Circle feature. The following options are available to a druid, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"6cdc9b15-3687-44ec-9663-d0d549657273\">Playerâs Handbook</span>: the Circle of Dreams and the Circle of the Shepherd.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":17,"bookCode":"xgte","slug":"subclasses#Druid","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Druid","slugLink":"Druid","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.wnm2pS6PYDXLpSGt˙H{"name":"Circle of Dreams","type":"text","title":{"show":true,"level":1},"_id":"wnm2pS6PYDXLpSGt","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4942a28b-d5d8-4ddd-a0b3-845e9f35c985\">Druids who are members of the Circle of Dreams hail from regions that have strong ties to the Feywild and its dreamlike realms. The druidsâ guardianship of the natural world makes for a natural alliance between them and good-aligned fey. These druids seek to fill the world with dreamy wonder. Their magic mends wounds and brings joy to downcast hearts, and the realms they protect are gleaming, fruitful places, where dream and reality blur together and where the weary can find rest.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"83caf6ad-9e6d-4865-acc7-ccd4fe6ed754\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"9b1df325-07d4-49ef-a2f2-7d9cc5f6cda7\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"29f3dcc4-77a3-4ee7-b6b6-a641fa4ad6f0\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"10977ae7-2715-46d9-8ae7-aa95f17c0c57\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>I donât dream because I donât sleep. Iâm always awake so no one can ever sneak up on me. <br>If I dreamed, they would be bigger dreams than yours, though, because my head is bigger.</p> </blockquote> </div> </div><h4 id=\"CircleofDreamsFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"475af8e0-9b65-421e-aeb4-04dad286e56e\">Circle of Dreams Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8b335fa6-2d0d-4865-bbde-f43e55dfef50\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-X\">Druid Level</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Feature</span></th> </tr> </thead> <tbody> <tr> <td>2nd</td> <td>Balm of the Summer Court</td> </tr> <tr> <td>6th</td> <td>Hearth of Moonlight and Shadow</td> </tr> <tr> <td>10th</td> <td>Hidden Paths</td> </tr> <tr> <td>14th</td> <td>Walker in Dreams</td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"dcad9bbe-8530-4eb8-b0a0-c50d72506243\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-013.circle-of-dreams.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"BalmoftheSummerCourt\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"bc684499-8a4d-4136-a659-b9d8103e524c\">Balm of the Summer Court</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ead4d263-b8a5-4f49-b2b8-9c71b37cf30e\">At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3532d511-3dbc-412e-a271-c2770a0eebda\">As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. Roll the spent dice and add them together. The target regains a number of hit points equal to the total. The target also gains 1 temporary hit point per die spent.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a7b6531e-3dcf-4a02-9827-c4e3e267bf14\">You regain all expended dice when you finish a long rest.</p><h4 id=\"HearthofMoonlightandShadow\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"93f3977b-7065-4fbd-83ef-3308122d8d10\">Hearth of Moonlight and Shadow</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b9b1269c-72ab-4905-9fd0-cdabea801917\">At 6th level, home can be wherever you are. During a short or long rest, you can invoke the shadowy power of the Gloaming Court to help guard your respite. At the start of the rest, you touch a point in space, and an invisible, 30-foot-radius sphere of magic appears, centered on that point. Total cover blocks the sphere.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1752fb15-152a-4df1-907e-b505c1b26fc3\">While within the sphere, you and your allies gain a +5 bonus to Dexterity (<a>&amp;Reference[ste]{Stealth}</a>) and Wisdom (<a>&amp;Reference[prc]{Perception}</a>) checks, and any light from open flames in the sphere (a campfire, torches, or the like) isnât visible outside it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6c7737b-845d-4982-8ec0-118af186c249\">The sphere vanishes at the end of the rest or when you leave the sphere.</p><h4 id=\"HiddenPaths\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8b96a40f-defd-40e3-82ff-a6bd7d9f30d5\">Hidden Paths</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e708fb21-9ece-4af6-869d-3a5993136223\">Starting at 10th level, you can use the hidden, magical pathways that some fey use to traverse space in the blink of an eye. As a bonus action on your turn, you can teleport up to 60 feet to an unoccupied space you can see. Alternatively, you can use your action to teleport one willing creature you touch up to 30 feet to an unoccupied space you can see.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2445af66-7ce3-47f7-aacb-549fa39b17b3\">You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.</p><h4 id=\"WalkerinDreams\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4b25c597-e381-47ca-9007-44dfd02d847a\">Walker in Dreams</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1bcb2392-f560-468e-ad16-eb098b4dc70d\">At 14th level, the magic of the Feywild grants you the ability to travel mentally or physically through dreamlands.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0baa0eea-157e-4e3f-8fb2-5461974a2d56\">When you finish a short rest, you can cast one of the following spells, without expending a spell slot or requiring material components: <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"09388547-b7c4-4a05-97f5-9d922895bb9d\">@Compendium[dnd-beyond.beyond-spells.Dream14IIIIIIIII]{dream}</span> (with you as the messenger), <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"63585aab-f98d-4a85-b282-d6a2972e5528\">@Compendium[dnd-beyond.beyond-spells.Scrying14IIIIIII]{scrying}</span>, or <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"3c1f49a3-fef7-4250-a2ff-29bffce38956\">@Compendium[dnd-beyond.beyond-spells.TeleporCircle14I]{teleportation circle}</span>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"29ffa275-7d1d-4527-afa2-5bc8e96dae2f\">This use of <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"7995adae-509d-42c4-8d80-3b67b64ca836\">@Compendium[dnd-beyond.beyond-spells.TeleporCircle14I]{teleportation circle}</span> is special. Rather than opening a portal to a permanent teleportation circle, it opens a portal to the last location where you finished a long rest on your current plane of existence. If you havenât taken a long rest on your current plane, the spell fails but isnât wasted.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2e95ed5b-b436-4658-b3c1-c6e125cdc7a9\">Once you use this feature, you canât use it again until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":18,"bookCode":"xgte","slug":"subclasses#CircleofDreams","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Circle of Dreams","slugLink":"CircleofDreams","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.TP21p9sBe5NxBLXXţS{"name":"Circle of the Shepherd","type":"text","title":{"show":true,"level":1},"_id":"TP21p9sBe5NxBLXX","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b141e78f-d66f-4e9d-b150-a9369d485eb5\">Druids of the Circle of the Shepherd commune with the spirits of &amp;Reference[nat]{nature}, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize that all living things play a role in the natural world, yet they focus on protecting animals and fey creatures that have difficulty &amp;Reference[defending]{defending} themselves. Shepherds, as they are known, see such creatures as their charges. They ward off monsters that threaten them, rebuke hunters who kill more prey than necessary, and prevent civilization from encroaching on rare animal habitats and on sites sacred to the fey. Many of these druids are happiest far from cities and towns, content to spend their days in the company of animals and the fey creatures of the wilds.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e8283f1f-fb7c-429c-ad22-08e022312442\">Members of this circle become adventurers to oppose forces that threaten their charges or to seek knowledge and power that will help them safeguard their charges better. Wherever these druids go, the spirits of the wilderness are with them.</p><h4 id=\"CircleoftheShepherdFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"8cc41d7a-3fa2-49d8-b26e-8a5dcce4848c\">Circle of the Shepherd Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e6af0a30-0f1c-497b-b6f7-8e43898d4d61\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-X\">Druid Level</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Feature</span></th> </tr> </thead> <tbody> <tr> <td>2nd</td> <td>Speech of the Woods, Spirit Totem</td> </tr> <tr> <td>6th</td> <td>Mighty Summoner</td> </tr> <tr> <td>10th</td> <td>Guardian Spirit</td> </tr> <tr> <td>14th</td> <td>Faithful Summons</td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"224d9d3e-b2e7-4a00-8fe2-17506f073a72\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-014.circle-of-shepherd.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"SpeechoftheWoods\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a8c9adee-6fd9-4b0c-a24f-d23aa0e14587\">Speech of the Woods</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f1655c82-f370-4039-a668-3d3c58e3f437\">At 2nd level, you gain the ability to converse with beasts and many fey.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ab6fa33c-5073-44ae-9c96-57b51fa473dc\">You learn to speak, read, and write Sylvan. In addition, beasts can understand your speech, and you gain the ability to decipher their noises and motions. Most beasts lack the intelligence to convey or understand sophisticated concepts, but a friendly beast could relay what it has seen or heard in the recent past. This ability doesnât grant you friendship with beasts, though you can combine this ability with gifts to curry favor with them as you would with any nonplayer character.</p><h4 id=\"SpiritTotem\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ac9f3d7b-0b5c-46cc-b38c-9f9655b8136b\">Spirit Totem</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5c4fbae2-3a09-4394-9cb4-433944562e4a\">Starting at 2nd level, you can call forth &amp;Reference[nat]{nature} spirits to influence the world around you. As a bonus action, you can magically summon an incorporeal spirit to a point you can see within 60 feet of you. The spirit creates an aura in a 30-foot radius around that point. It counts as neither a creature nor an object, though it has the spectral appearance of the creature it represents.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"42816242-50c5-44ad-86ec-311fa461fe40\">As a bonus action, you can move the spirit up to 60 feet to a point you can see.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5906bd94-cfd2-4d1f-97f8-8e8d8a15bd65\">The spirit persists for 1 minute or until youâre <a>incapacitated</a>. Once you use this feature, you canât use it again until you finish a short or long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"66bc0597-4e85-4613-ab02-cb84ddefa96b\">The effect of the spiritâs aura depends on the type of spirit you summon from the options below.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5ef58221-a61a-471e-990c-d4ddd6bd74f8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c11c0201-2b27-462c-bc9d-8aeb6aec1a50\">Bear Spirit.</span> The bear spirit grants you and your allies its might and endurance. Each creature of your choice in the aura when the spirit appears gains temporary hit points equal to 5 + your druid level. In addition, you and your allies gain advantage on Strength checks and Strength saving throws while in the aura.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c0e9de5f-a3df-4672-9b58-c48f282e20d3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"86c70d19-1037-4192-a7eb-cfa34cca51c8\">Hawk Spirit.</span> The hawk spirit is a consummate hunter, aiding you and your allies with its keen sight. When a creature makes an attack roll against a target in the spiritâs aura, you can use your reaction to grant advantage to that attack roll. In addition, you and your allies have advantage on Wisdom (<a>&amp;Reference[prc]{Perception}</a>) checks while in the aura.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b9dd2c64-36ac-4970-a25e-eff5fdaa62ba\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b3bef0bb-75bf-4f99-ac85-5295ea91f203\">Unicorn Spirit.</span> The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability checks made to detect creatures in the spiritâs aura. In addition, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.</p><h4 id=\"MightySummoner\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e30fbce7-1f33-48e2-a861-8c60daad61a0\">Mighty Summoner</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"b6b115e5-1150-4297-a720-243142d184df\">Starting at 6th level, beasts and fey that you conjure are more resilient than normal. Any beast or fey summoned or created by a spell that you cast gains the following benefits:</p><ul data-content-chunk-id=\"151f06c8-c1d9-4cb0-aee1-d63e65eb9049\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"b7324589-e67b-4d33-b12d-f80248eb272b\">The creature appears with more hit points than normal: 2 extra hit points per Hit Die it has.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"b2837879-4c18-4bf1-b4b2-cfbcd7c8cc4f\">The damage from its natural weapons is considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage.</li> </ul><h4 id=\"GuardianSpirit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a8d0aa90-f8b5-4cc1-ae76-b7a368bc1dd8\">Guardian Spirit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d8f61de6-00a8-4f46-8386-f75d614518e4\">Beginning at 10th level, your Spirit Totem safeguards the beasts and fey that you call forth with your magic. When a beast or fey that you summoned or created with a spell ends its turn in your Spirit Totem aura, that creature regains a number of hit points equal to half your druid level.</p><h4 id=\"FaithfulSummons\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7b20ee4a-4c12-480b-a807-db71faa140d1\">Faithful Summons</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3e815a72-fa9a-446d-b49d-3260fb584a89\">Starting at 14th level, the &amp;Reference[nat]{nature} spirits you commune with protect you when you are the most defenseless. If you are reduced to 0 hit points or are <a>incapacitated</a> against your will, you can immediately gain the benefits of <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"14f1a0cc-2240-49ef-8f5e-0dcfda832d86\">@Compendium[dnd-beyond.beyond-spells.ConjureAnimals14]{conjure animals} </span>as if it were cast using a 9th-level spell slot. It summons four beasts of your choice that are challenge rating 2 or lower. The conjured beasts appear within 20 feet of you. If they receive no commands from you, they protect you from harm and attack your foes. The spell lasts for 1 hour, requiring no concentration, or until you dismiss it (no action required).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b8425399-c992-4a3b-b490-1896450e135a\">Once you use this feature, you canât use it again until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":19,"bookCode":"xgte","slug":"subclasses#CircleoftheShepherd","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Circle of the Shepherd","slugLink":"CircleoftheShepherd","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.fXB0CTjiqLjcoklNŔí{"name":"Learning Beast Shapes","type":"text","title":{"show":true,"level":1},"_id":"fXB0CTjiqLjcoklN","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"49fa42f7-bb88-44d3-86a3-9bf62637b45b\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-015.beast-shapes.png\" class=\"ddb-lightbox-inner\" style=\"width:400px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2c6f06d2-87a8-4802-bdfa-add518db281a\">The Wild Shape feature in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"320713a4-95a0-4479-8cd5-83e542dc3910\">Playerâs Handbook</span> lets yĺřéůou transform into a beast that youâve seen. That rule gives you a tremendous amount of flexibility, making it easy to amass an array of beast form options for yourself, but you must abide by the limitations in the Beast Shapes table in that book.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eca2d1a4-cf44-4fe1-934b-ffb37bbe0f12\">When you gain Wild Shape as a 2nd-level druid, you might wonder which beasts youâve already seen. The following tables organize beasts from the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9d48c834-ca26-4046-a02e-70cd25d62b19\">Monster Manual</span> according to the beastsâ most likely environments. Consider the environment your druid grew up in, then consult the appropriate table for a list of animals that your druid has probably seen by 2nd level.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"dea09eb0-a8ae-49cb-afb5-a0d5fac1d43b\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"ed869f59-9ab6-4fe6-bfc8-79d911f6cdc2\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"8399464f-301a-4749-b0fa-01c08ac59499\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"f9c954ed-32f5-4c30-9acd-7e31babc5cbd\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"8d439ea6-4c0f-483b-8f60-47c4825b6ada\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>If I could turn into something else, I wouldnât. Because everything else is inferior to me.</p> </blockquote> </div> </div> </div><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1bec9588-f785-431f-95ab-472e40fd1d67\">These tables can also help you and your DM determine which animals you might see on your travels. In addition, the tables include each beastâs challenge rating and note whether a beast has a flying or swimming speed. This information will help you determine whether you qualify to assume that beastâs form.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3a4be9be-89dc-451f-b726-844391e2a50f\">The tables include all the individual beasts that are eligible for Wild Shape (up to a challenge rating of 1) or the Circle Forms feature of the Circle of the Moon (up to a challenge rating of 6).</p><h4 id=\"Arctic\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"db16255b-4d47-4061-9b93-b6a8b47a4403\">Arctic</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1c25ffa7-ec28-4b98-8317-53817e96e049\"> <thead> <tr> <th style=\"text-align:center\"><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">CR</span></th> <th><span class=\"compendium-small-column-width Sans-Serif-Character-Styles_Bold-Sans-Serif\">Beast</span></th> <th><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Fly/Swim</span></th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbOwl4775831III]{Owl}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{Blood hawk}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaOwl5195024]{Giant owl}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{Brown bear}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{Polar bear}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbSabTig5195187]{Saber-toothed tiger}</td> <td>â</td> </tr> <tr> <td>6</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbMammot5195112]{Mammoth}</td> <td>â</td> </tr> </tbody> </table><h4 id=\"Coast\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"25f18e70-61c4-45d0-970d-172098b9ca04\">Coast</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"988411c5-5eda-4497-b77d-9e0598c187be\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbCrab4775810II]{Crab}</td> <td>Swim</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbEagle5194979I]{Eagle}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{Blood hawk}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaCra4775818]{Giant crab}</td> <td>Swim</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{Poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{Giant lizard}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{Giant wolf spider}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPteran5195173]{Pteranodon}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{Giant eagle}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{Giant toad}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPlesio5195166]{Plesiosaurus}</td> <td>Swim</td> </tr> </tbody> </table><h4 id=\"Desert\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"97608b85-d9aa-4500-a122-e4132bd0ab3b\">Desert</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"27bff6a5-15d4-4077-9466-14fddc2ea773\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbCat4775808III]{Cat}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{Hyena}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbJackal5195091]{Jackal}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbScorpi4775840]{Scorpion}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVultur5195256]{Vulture}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbCamel4775807I]{Camel}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbFlySna5194999]{Flying snake}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbMule4775829II]{Mule}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{Poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{Constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{Giant lizard}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{Giant poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{Giant wolf spider}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{Giant hyena}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{Giant spider}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{Giant toad}</td> <td>Swim</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaVul5195031]{Giant vulture}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{Lion}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{Giant constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>3</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaSco5195026]{Giant scorpion}</td> <td>â</td> </tr> </tbody> </table><h4 id=\"Forest\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"aa43fe1f-fa32-44b4-bc8d-76d57f5d9ad7\">Forest</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3d047a05-920b-44e4-9cb3-a81ed8adb8e7\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBaboon5194910]{Baboon}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBadger4775802]{Badger}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbCat4775808III]{Cat}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbDeer5194966II]{Deer}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{Hyena}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbOwl4775831III]{Owl}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{Blood hawk}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbFlySna5194999]{Flying snake}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaRat5195025]{Giant rat}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaWea4775822]{Giant weasel}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{Poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbMastif4775828]{Mastiff}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBoar4775805II]{Boar}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{Constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbElk4775815III]{Elk}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaBad4775817]{Giant badger}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaBat5195012]{Giant bat}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{Giant frog}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{Giant lizard}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaOwl5195024]{Giant owl}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{Giant poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{Giant wolf spider}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPanthe4775832]{Panther}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{Wolf}</td> <td>â</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbApe4775801III]{Ape}</td> <td>â</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBlaBea4775804]{Black bear}</td> <td>â</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaWas5195032]{Giant wasp}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{Brown bear}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{Dire wolf}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{Giant hyena}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{Giant spider}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{Giant toad}</td> <td>Swim</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbTiger4775846I]{Tiger}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{Giant boar}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{Giant constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{Giant elk}</td> <td>â</td> </tr> </tbody> </table><h4 id=\"Grassland\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"b3bf70f9-d94b-4902-9253-e105d7ec0822\">Grassland</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"03848e8b-b1db-4dc4-84ad-662b9b04ddc1\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbCat4775808III]{Cat}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbDeer5194966II]{Deer}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbEagle5194979I]{Eagle}</td> <td>Fly</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGoat4775823II]{Goat}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{Hyena}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbJackal5195091]{Jackal}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVultur5195256]{Vulture}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{Blood hawk}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbFlySna5194999]{Flying snake}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaWea4775822]{Giant weasel}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{Poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbAxeBea5194907]{Axe beak}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBoar4775805II]{Boar}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbElk4775815III]{Elk}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{Giant poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{Giant wolf spider}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPanthe4775832]{Panther} (leopard)</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPteran5195173]{Pteranodon}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbRidHor4775839]{Riding horse}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{Wolf}</td> <td>â</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{Giant goat}</td> <td>â</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaWas5195032]{Giant wasp}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{Giant eagle}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{Giant hyena}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaVul5195031]{Giant vulture}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{Lion}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbTiger4775846I]{Tiger}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbAllosa5194879]{Allosaurus}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{Giant boar}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{Giant elk}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbRhinoc5195183]{Rhinoceros}</td> <td>â</td> </tr> <tr> <td>3</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbAnkylo5194898]{Ankylosaurus}</td> <td>â</td> </tr> <tr> <td>4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbElepha4775814]{Elephant}</td> <td>â</td> </tr> <tr> <td>5</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbTricer5195238]{Triceratops}</td> <td>â</td> </tr> </tbody> </table><h4 id=\"Hill\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"56c76f0b-d130-414b-831c-48b5df393680\">Hill</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"bd8c8dd8-3b38-42f5-bf1f-025187faf46c\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBaboon5194910]{Baboon}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbEagle5194979I]{Eagle}</td> <td>Fly</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGoat4775823II]{Goat}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbHyena5195085I]{Hyena}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbRaven4775837I]{Raven}</td> <td>Fly</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVultur5195256]{Vulture}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{Blood hawk}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaWea4775822]{Giant weasel}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbMastif4775828]{Mastiff}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbMule4775829II]{Mule}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{Poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbAxeBea5194907]{Axe beak}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBoar4775805II]{Boar}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbElk4775815III]{Elk}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaOwl5195024]{Giant owl}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiWoSp5195033]{Giant wolf spider}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPanthe4775832]{Panther} (cougar)</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbWolf4775850II]{Wolf}</td> <td>â</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{Giant goat}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBroBea4775806]{Brown bear}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{Dire wolf}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{Giant eagle}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaHye5195021]{Giant hyena}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{Lion}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaBoa5195013]{Giant boar}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{Giant elk}</td> <td>â</td> </tr> </tbody> </table><h4 id=\"Mountain\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"7ba35386-02cc-4e48-9703-844d3cf8c00d\">Mountain</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"c3bd789e-2a06-492e-a926-7b56d8f779ad\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbEagle5194979I]{Eagle}</td> <td>Fly</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGoat4775823II]{Goat}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbBloHaw5194927]{Blood hawk}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPteran5195173]{Pteranodon}</td> <td>Fly</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaGoa4775819]{Giant goat}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaEag5195017]{Giant eagle}</td> <td>Fly</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbLion4775826II]{Lion}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaElk5195018]{Giant elk}</td> <td>â</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbSabTig5195187]{Saber-toothed tiger}</td> <td>â</td> </tr> </tbody> </table><h4 id=\"Swamp\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d435b40d-ede8-4024-b365-cd02c8d7e7bf\">Swamp</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"772e6a58-d7a1-4da9-ab73-a02eb59e4b62\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbRat4775836III]{Rat}</td> <td>â</td> </tr> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbRaven4775837I]{Raven}</td> <td>Fly</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaRat5195025]{Giant rat}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbVenSna4775847]{Poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{Constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaFro5195020]{Giant frog}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{Giant lizard}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{Giant poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbCrocod4775811]{Crocodile}</td> <td>Swim</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{Giant spider}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{Giant toad}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{Giant constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>5</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaCro5195016]{Giant crocodile}</td> <td>Swim</td> </tr> </tbody> </table><h4 id=\"Underdark\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"ac94f38e-35c4-403e-b7ad-65c191b15541\">Underdark</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b42ec8e8-22c6-4241-83be-3add16fdfe43\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiFiBe5195019]{Giant fire beetle}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaRat5195025]{Giant rat}</td> <td>â</td> </tr> <tr> <td>1/8</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbStirge5195219]{Stirge}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaBat5195012]{Giant bat}</td> <td>Fly</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaCen5195014]{Giant centipede}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaLiz5195022]{Giant lizard}</td> <td>â</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiVeSn5195030]{Giant poisonous snake}</td> <td>Swim</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaSpi4775821]{Giant spider}</td> <td>â</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaToa5195029]{Giant toad}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{Giant constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPolBea5195167]{Polar bear} (cave bear)</td> <td>Swim</td> </tr> </tbody> </table><h4 id=\"Underwater\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d03b2d96-596a-413a-812e-94cb5b3709b7\">Underwater</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f5190feb-6632-4650-a7da-e0798ca7057e\"> <thead> <tr> <th style=\"text-align:center\">CR</th> <th>Beast</th> <th>Fly/Swim</th> </tr> </thead> <tbody> <tr> <td>0</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPiranh5195160]{Quipper}</td> <td>Swim</td> </tr> <tr> <td>1/4</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbConSna4775809]{Constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGianSeHo16893]{Giant sea horse}</td> <td>Swim</td> </tr> <tr> <td>1/2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbReeSha4775838]{Reef shark}</td> <td>Swim</td> </tr> <tr> <td>1</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaOct5195023]{Giant octopus}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiCoSn5195015]{Giant constrictor snake}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbHunSha5195083]{Hunter shark}</td> <td>Swim</td> </tr> <tr> <td>2</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbPlesio5195166]{Plesiosaurus}</td> <td>Swim</td> </tr> <tr> <td>3</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbKilWha5195095]{Killer whale}</td> <td>Swim</td> </tr> <tr> <td>5</td> <td>@Compendium[dnd-beyond.beyond-monsters.ddbGiaSha5195027]{Giant shark}</td> <td>Swim</td> </tr> </tbody> </table><p class=\"Core-Styles_Heading-5\" data-content-chunk-id=\"b4430aba-e386-4a03-80a6-8cf0e02820dd\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-016.druid-stuff.png\" class=\"ddb-lightbox-inner\" style=\"width:650px\" alt=\"\"></a></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":20,"bookCode":"xgte","slug":"subclasses#LearningBeastShapes","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Learning Beast Shapes","slugLink":"LearningBeastShapes","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.xN18j0qwpgOwaW63i{"name":"Fighter","type":"text","title":{"show":true,"level":1},"_id":"xN18j0qwpgOwaW63","text":{"format":1,"content":"<h2 id=\"Fighter\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"1ad9168a-00ba-4562-b21d-5f1df8c1608b\">Fighter</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"dbd93431-fb66-4ca5-b1f7-9fcb60ae8b00\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"49917091-85b5-4f3d-9f3b-a791c3276eab\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"4983a078-8298-4bd9-8ae0-c6a8d1c50425\">Let me know when youâre all don</span><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"8e1f52ca-5987-493b-9576-c555b5fff0dc\">e talking</span>.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"56d43661-0aeb-4ea5-909c-05221ed4e3ca\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"24e344a6-2536-414f-9a64-54d0d38b2e51\"> â Tordek</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3a7324a0-a42c-4891-b349-5f803c77170d\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-017.fighter.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"49115017-5551-4659-b7eb-ef57d7605fb8\">Of all the adventurers in the worlds of D&amp;D, the fighter is perhaps the greatest paradox. On the one hand, a singular feature of the class is that no two fighters ply their craft in quite the same way; their weapons, armor, and tactics differ across a vast spectrum. On the other hand, regardless of the tools and methods one uses, at the heart of every fighterâs motivation lies the same basic truth: it is better to wound than to be wounded.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e3349ba0-9b8c-4f5f-a961-c2018f6a73b1\">Although some adventuring fighters risk their lives fighting for glory or treasure, others are primarily concerned with the welfare of others. They put more value on the well-being of the society, the village, or the group than on their own safety. Even if thereâs gold in the offing, the true reward for most fighters comes from sending enemies to their doom.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"63656a7c-bc2b-4d7c-9a4f-14ea5547e1ee\">The sections below offer ways to add a little depth and a few personal touches to your fighter character.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"931e4e66-89c2-4ffb-b441-625613788991\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"2bc72498-f9a5-4751-b6cb-139591f9b01b\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"462f2eaa-9b75-4692-aef8-b3cf23b186bc\"> <blockquote class=\"xanathar-talking-blockquote compendium-parc$äůhment-blockquote ddb-blockquote\" data-content-chunk-id=\"e6881bea-596c-457e-bdbd-164a6f33028d\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"fcdf4e6e-0cd4-4e82-ab66-19cc86e91c6b\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Sticks and stones may break my bones, but swords will never hurt me â as long as I stay really high and shoot down at an angle.</p> </blockquote> </div> </div> </div><h3 id=\"HeraldicSign\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"16fc223c-d90c-4c89-bfd9-212fb0d8e355\">Heraldic Sign</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"324fda6d-8995-4dc2-849b-23b6699bdc78\">Fighters typically do battle for a cause. Some fight on behalf of kingdoms besieged by monsters, while others quest only for personal glory. In either case, a fighter often displays a heraldic sign that represents that cause, either adopting the symbol of a nation or a royal line, or creating a crest to represent oneâs self-interest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6963d6b2-6f40-42c6-9dda-048e6fe5feb0\">Your character could be affiliated with an organization or a cause, and thus might already travel under a banner of some sort. If thatâs not the case, consider devising a heraldic sign that symbolizes an aspect of your &amp;Reference[nat]{nature} or speaks to what you see as your purpose in the world.</p><h4 id=\"HeraldicSigns\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"b4591483-f510-4265-b4f9-673f8ba74b69\">Heraldic Signs</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"220bb16f-410d-443f-ab9c-1434cca0f5c0\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Sign</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A rampant golden dragon on a green field, representing valor and a quest for wealth</td> </tr> <tr> <td>2</td> <td>The fist of a storm giant clutching lightning before a storm cloud, symbolizing wrath and power</td> </tr> <tr> <td>3</td> <td>Crossed greatswords in front of a castle gate, signifying the defense of a city or kingdom</td> </tr> <tr> <td>4</td> <td>A skull with a dagger through it, representing the doom you bring to your enemies</td> </tr> <tr> <td>5</td> <td>A phoenix in a ring of fire, an expression of an indomitable spirit</td> </tr> <tr> <td>6</td> <td>Three drops of blood beneath a horizontal sword blade on a black background, symbolizing three foes you have sworn to kill</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Heraldic Signs]{Open RollTable}</div><h3 id=\"Instructor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"246f436b-56d9-441e-b573-d1bff4f2fe1f\">Instructor</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"52c6efea-1124-4cf7-a45e-74e4b46c1357\">Some fighters are natural-born combatants who have a talent for surviving in battle. Others learned the basics of their combat prowess in their formative years from spending time in a military or some other martial organization, when they were taught by the leaders of the group.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"de461de1-13a3-41f9-ad5d-315e2b76e82c\">A third type of fighter comes from the ranks of those who received one-on-one instruction from an accomplished veteran of the craft. That instructor was, or perhaps still is, well versed in a certain aspect of combat that relates to the studentâs background.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f215ec11-64fc-4ff4-b782-a1e7ece11840\">If you decide that your character had an individual instructor, what is that personâs specialty? Do you emulate your instructor in how you fight, or did you take the instructorâs teachings and adapt them to your own purposes?</p><h4 id=\"Instructors\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"fd978fa9-43a7-4cd3-9b81-7c350b987e6a\">Instructors</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"fecf333d-ff3a-452e-b5ad-8a10980ff7b8\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Instructor</th> </tr> </thead> <tbody> <tr> <td>1</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-\">Gladiator.</span> Your instructor was a slave who fought for freedom in the arena, or one who willingly chose the gladiatorâs life to earn money and fame.</td> </tr> <tr> <td>2</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Military.</span> Your trainer served with a group of soldiers and knows much about working as a team.</td> </tr> <tr> <td>3</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">City Watch.</span> Crowd control and peacekeeping are your instructorâs specialties.</td> </tr> <tr> <td>4</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-\">Tribal Warrior.</span> Your instructor grew up in a tribe, where fighting for oneâs life was practically an every-day occurrence.</td> </tr> <tr> <td>5</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Street Fighter.</span> Your trainer excels at urban combat, combining close-quarters work with silence and efficiency.</td> </tr> <tr> <td>6</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Weapon Master.</span> Your mentor helped you to become one with your chosen weapon, by imparting highly specialized knowledge of how to wield it most effectively.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Instructors]{Open RollTable}</div><h3 id=\"SignatureStyle\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f996e1fa-63dc-47f4-ad82-857a15a05df1\">Signature Style</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c1f84477-7991-4264-8ea9-a30dba837e4b\">Many fighters distinguish themselves from their peers by adopting and perfecting a particular style or method of waging combat. Although this style might be a natural outgrowth of a fighterâs personality, thatâs not always the case â someoneâs approach to the world in general does not necessarily dictate how that person operates when lives are on the line.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"128c0996-cf40-4a30-a653-06978002f0eb\">Do you have a combat style that mirrors your outlook on life, or is something else inside you unleashed when weapons are drawn?</p><h4 id=\"SignatureStyles\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"104d5dd7-db6b-45a3-b3bf-92c1aa689b0c\">Signature Styles</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b03b7986-34b0-49fa-94f7-39e1abca50ea\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Style</th> </tr> </thead> <tbody> <tr> <td>1</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Elegant.</span> You move with precise grace and total control, never using more energy than you need.</td> </tr> <tr> <td>2</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">&amp;Reference[brutal]{Brutal}.</span> Your attacks rain down like hammer blows, meant to splinter bone or send blood flying.</td> </tr> <tr> <td>3</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Cunning.</span> You dart in to attack at just the right moment and use small-scale tactics to tilt the odds in your favor.</td> </tr> <tr> <td>4</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Effortless.</span> You rarely perspire or display anything other than a stoic expression in battle.</td> </tr> <tr> <td>5</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Energetic.</span> You sing and laugh during combat as your spirit soars. You are happiest when you have a foe in front of you and a weapon in hand.</td> </tr> <tr> <td>6</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Sinister.</span> You scowl and sneer while fighting, and you enjoy mocking your foes as you defeat them.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Signature Styles]{Open RollTable}</div><h2 id=\"MartialArchetypes\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"4d45256b-056a-4680-afde-b19e8abc1a10\">Martial Archetypes</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"965d3f16-6f2f-404a-bb56-1710ad6d5c93\">At 3rd level, a fighter gains the Martial Archetype feature. The following options are available to a fighter, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"fb39c314-f8cb-4e1a-bf95-e76e17d4dc3b\">Playerâs Handbook</span>: the Arcane Archer, the Cavalier, and the Samurai.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":21,"bookCode":"xgte","slug":"subclasses#Fighter","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Fighter","slugLink":"Fighter","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.2lPAHzB9JRDFgHbb{"name":"Arcane Archer","type":"text","title":{"show":true,"level":1},"_id":"2lPAHzB9JRDFgHbb","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"20903de6-0fce-4ec8-9bc0-f4a9b920397e\">An Arcane Archer studies a unique elven method of archery that weaves magic into attacks to produce supernatural effects. Arcane Archers are some of the most elite warriors among the elves. They stand watch over the fringes of elven domains, keeping a keen eye out for trespassers and using magic-infused arrows to defeat monsters and invaders before they can reach elven settlements. Over the centuries, the methods of these elf archers have been learned by members of other races who can also balance arcane aptitude with archery.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"4e91c0af-6c3d-4920-86a1-10bfbf463e4a\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"9cda63e2-c4c1-4f83-950a-e16e3a688746\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"9f81e715-dc50-495a-acb7-5a3cb2c1c699\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"b5a3f87e-7fb3-4dfc-9175-a54b562ff944\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"82f01b60-c62e-4c12-90d6-16684a669b50\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Arrows are the worst. They go much farther than eye rays. Thatâs why I stay indoors all the time. Besides, the sky is totally overrated.</p> </blockquote> </div> </div> </div><h4 id=\"ArcaneArcherFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"c28ffac4-c1ee-40f6-b6ab-7310f3bad7e8\">Arcane Archer Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"7133ef26-1bb7-423c-a618-2256263e39b7\"> <thead> <tr> <th style=\"text-align:center\">Fighter Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Arcane Archer Lore, Arcane Shot (2 options)</td> </tr> <tr> <td>7th</td> <td>Curving Shot, Magic Arrow, Arcane Shot (3 options)</td> </tr> <tr> <td>10th</td> <td>Arcane Shot (4 options)</td> </tr> <tr> <td>15th</td> <td>Ever-Ready Shot, Arcane Shot (5 options)</td> </tr> <tr> <td>18th</td> <td>Arcane Shot (6 options, improved shots)</td> </tr> </tbody> </table><h4 id=\"ArcaneArcherLore\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"72acbda7-6dbe-4169-a50f-20d8dc5c495f\">Arcane Archer Lore</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"97356820-31fc-406b-9258-a7e60dd23ff4\">At 3rd level, you learn magical theory or some of the secrets of &amp;Reference[nat]{nature} â typical for practitioners of this elven martial tradition. You choose to gain proficiency in either the <a>&amp;Reference[arc]{Arcana}</a> or the <a>&amp;Reference[nat]{Nature}</a> skill, and you choose to learn either the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"762fd663-d719-44dd-bb96-c8b9bd79d04f\">@Compendium[dnd-beyond.beyond-spells.Prestidigitati14]{prestidigitation}</span> or the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"cc88d583-8db8-4408-b384-6de842a55a89\">@Compendium[dnd-beyond.beyond-spells.Druidcraft14IIII]{druidcraft}</span> cantrip.</p><h4 id=\"ArcaneShot\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"30dbef3b-b79d-47b7-b77f-bd4c4ad31b27\">Arcane Shot</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fe180f98-0594-42fa-9883-48e450608c35\">At 3rd level, you learn to unleash special magical effects with some of your shots. When you gain this feature, you learn two Arcane Shot options of your choice (see â@UUID[Compendium.dnd-beyond.beyond-journals.JournalEntry.z0K8Hz5QzqqZsauE.JournalEntryPage.2lPAHzB9JRDFgHbb#ArcaneShotOptions]{Arcane Shot Options}â below).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9264385b-0e85-4e44-ba98-d30bbb1ec6e9\">Once per turn when you fire an arrow from a shortbow or longbow as part of the <a>Attack</a> action, you can apply one of your Arcane Shot options to that arrow. You decide to use the option when the arrow hits a creature, unless the option doesnât involve an attack roll. You have two uses of this ability, and you regain all expended uses of it when you finish a short or long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cb60ea4d-db72-4ca9-a810-43a0156a5a8b\">You gain an additional Arcane Shot option of your choice when you reach certain levels in this class: 7th, 10th, 15th, and 18th level. Each option also improves when you become an 18th-level fighter.</p><h4 id=\"MagicArrow\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b2c5c5d9-274c-4b9c-b0f7-9a2cb4b29b9b\">Magic Arrow</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ae52fabf-0a1d-4871-9454-f4a5fa7588f7\">At 7th level, you gain the ability to infuse arrows with magic. Whenever you fire a nonmagical arrow from a shortbow or longbow, you can make it magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. The magic fades from the arrow immediately after it hits or misses its target.</p><h4 id=\"CurvingShot\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b1135ebc-f304-49cf-8db8-cc922d361e51\">Curving Shot</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c5263c48-b735-4213-812f-f938bad38131\">At 7th level, you learn how to direct an errant arrow toward a new target. When you make an attack roll with a magic arrow and miss, you can use a bonus action to reroll the attack roll against a different target within 60 feet of the original target.</p><h4 id=\"EverReadyShot\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d2e62fd2-8748-4848-aa48-a84b8305733e\">Ever-Ready Shot</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"18800c2a-567f-4069-b45c-6ca7106d6409\">Starting at 15th level, your magical archery is available whenever battle starts. If you roll initiative and have no uses of Arcane Shot remaining, you regain one use of it.</p><h4 id=\"ArcaneShotOptions\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8ba1ad7e-e5a0-47a1-b67e-fd7246c34889\">Arcane Shot Options</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a7108ad9-048f-4fe2-b55c-7c37911246b3\">The Arcane Shot feature lets you choose options for it at certain levels. The options are presented here in alphabetical order. They are all magical effects, and each one is associated with one of the schools of magic.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1b459212-b3a3-4d2d-83d6-fe6e60262e1a\">If an option requires a saving throw, your Arcane Shot save DC equals 8 + your proficiency bonus + your Intelligence modifier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6b6b3c5e-9cbf-47e2-8d6f-e7b4e6d5d1c4\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c6e8a00b-612f-4194-9802-7268dd8914e4\">Banishing Arrow.</span> You use &amp;Reference[abj]{abjuration} magic to try to temporarily banish your target to a harmless location in the Feywild. The creature hit by the arrow must also succeed on a [[/save cha format=long]] or be banished. While banished in this way, the targetâs speed is 0, and it is <a>incapacitated</a>. At the end of its next turn, the target reappears in the space it vacated or in the nearest unoccupied space if that space is occupied.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ea2264fa-b8ca-49ea-86b0-c34bce07f876\">After you reach 18th level in this class, a target also takes 2d6 force damage when the arrow hits it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"34a569cd-51fb-4dc9-abbe-3dda7d8b80be\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9624c8c4-0b56-4e14-b61f-777bd98960d4\">Beguiling Arrow.</span> Your &amp;Reference[enc]{enchantment} magic causes this arrow to temporarily beguile its target. The creature hit by the arrow takes an extra 2d6 psychic damage, and choose one of your allies within 30 feet of the target. The target must succeed on a [[/save wis format=long]], or it is <a>charmed</a> by the chosen ally until the start of your next turn. This effect ends early if the chosen ally attacks the <a>charmed</a> target, deals damage to it, or forces it to make a saving throw.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"910318bd-ff0a-4a98-ba94-fa09c863e2a8\">The psychic damage increases to 4d6 when you reach 18th level in this class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"af594a5b-47a3-426e-a35d-6270deb20983\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5369fd85-48fd-411a-b654-bf024ad1c0b2\">Bursting Arrow.</span> You imbue your arrow with force energy drawn from the school of &amp;Reference[evo]{evocation}. The energy detonates after your attack. Immediately after the arrow hits the creature, the target and all other creatures within 10 feet of it take 2d6 force damage each.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b6b7b98b-55cc-4406-b4e1-e8554cfce54e\">The force damage increases to 4d6 when you reach 18th level in this class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"94dec77b-3291-4bea-8ce0-46436b25857b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"fc8075ba-5d6a-4598-be9b-fc4b2cb3f1c1\">Enfeebling Arrow.</span> You weave necromantic magic into your arrow. The creature hit by the arrow takes an extra 2d6 necrotic damage. The target must also succeed on a [[/save con format=long]], or the damage dealt by its weapon attacks is halved until the start of your next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"30d2a3c5-aa0e-437b-ba05-53536336d364\">The necrotic damage increases to 4d6 when you reach 18th level in this class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7ea2e3ba-35df-4ecc-b327-f0469dff7115\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9df24590-2c6b-4ade-8255-b8f31a9a9eef\">Grasping Arrow.</span> When this arrow strikes its target, &amp;Reference[con]{conjuration} magic creates grasping, poisonous brambles, which wrap around the target. The creature hit by the arrow takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting. The target or any creature that can reach it can use its action to remove the brambles with a successful Strength (<a>&amp;Reference[ath]{Athletics}</a>) check against your Arcane Shot save DC. Otherwise, the brambles last for 1 minute or until you use this option again.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"423412da-0ec3-49a5-bd9a-cdc756114159\">The poison damage and slashing damage both increase to 4d6 when you reach 18th level in this class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"39946119-1cdf-43bb-97b1-c4843e04099e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"682fb274-bd98-49a1-8287-f1acc32707f2\">Piercing Arrow.</span> You use &amp;Reference[trs]{transmutation} magic to give your arrow an ethereal quality. When you use this option, you donât make an attack roll for the attack. Instead, the arrow shoots forward in a line, which is 1 foot wide and 30 feet long, before disappearing. The arrow passes harmlessly through objects, ignoring cover. Each creature in that line must make a [[/save dex format=long]]. On a failed save, a creature takes damage as if it were hit by the arrow, plus an extra 1d6 piercing damage. On a successful save, a target takes half as much damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"376a4b76-7090-472f-ab8c-5ebd04ce00d3\">The piercing damage increases to 2d6 when you reach 18th level in this class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1b9bc7af-4196-4f69-955b-9aa5c8a763a7\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"030f5f71-9316-46d5-89d7-5544892bc99f\">Seeking Arrow.</span> Using &amp;Reference[div]{divination} magic, you grant your arrow the ability to seek out a target. When you use this option, you donât make an attack roll for the attack. Instead, choose one creature you have seen in the past minute. The arrow flies toward that creature, moving around corners if necessary and ignoring three-quarters cover and half cover. If the target is within the weaponâs range and there is a path large enough for the arrow to travel to the target, the target must make a [[/save dex format=long]]. Otherwise, the arrow disappears after traveling as far as it can. On a failed save, the target takes damage as if it were hit by the arrow, plus an extra 1d6 force damage, and you learn the targetâs current location. On a successful save, the target takes half as much damage, and you donât learn its location.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b37da0f1-9d7d-4bf3-b5ac-e3a403b46787\">The force damage increases to 2d6 when you reach 18th level in this class.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"77e59d1b-37f5-49f0-97b7-b6c47954046e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"9ba0c38c-3fac-483b-8de1-28bfa609b7b7\">Shadow Arrow.</span> You weave &amp;Reference[ill]{illusion} magic into your arrow, causing it to occlude your foeâs vision with shadows. The creature hit by the arrow takes an extra 2d6 psychic damage, and it must succeed on a [[/save wis format=long]] or be unable to see anything farther than 5 feet away until the start of your next turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f3f4a375-e173-4956-8691-25a4106f68c8\">The psychic damage increases to 4d6 when you reach 18th level in this class.</p><div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"95ff67e6-a963-4c24-9463-6c329158875e\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"22daba47-89b8-4449-ac6c-9fa3e9e4e78f\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"bb4f34bf-3290-4e25-800f-b2fb3d8d0982\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So there are different names for different sorts of people who swing swords? Why? Let me try: big sword swinger and tiny sword swinger. No, that sounds like itâs the size of the sword that matters. How about: big meat bag with a sword and little meat bag with a sword!</p> </blockquote> </div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":22,"bookCode":"xgte","slug":"subclasses#ArcaneArcher","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Arcane Archer","slugLink":"ArcaneArcher","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.WYdQLSvNpI54swonH{"name":"Cavalier","type":"text","title":{"show":true,"level":1},"_id":"WYdQLSvNpI54swon","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"53821b69-9241-4a1c-9957-7e97603c6c43\">The archetypal Cavalier excels at mounted combat. Usually born among the nobility and raised at court, a Cavalier is equally at home leading a cavalry charge or exchanging repartee at a state dinner. Cavaliers also learn how to guard those in their charge from harm, often serving as the protectors of their superiors and of the weak. Compelled to right wrongs or earn prestige, many of these fighters leave their lives of comfort to embark on glorious adventure.</p><h4 id=\"CavalierFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1be61731-6ff1-4bc7-b74c-ecb0302257de\">Cavalier Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"30cfda33-3dfc-4f37-8a6b-9aabf985776a\"> <thead> <tr> <th style=\"text-align:center\">Fighter Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Bonus Proficiency, Born to the Saddle, Unwavering Mark</td> </tr> <tr> <td>7th</td> <td>Warding Maneuver</td> </tr> <tr> <td>10th</td> <td>Hold the Line</td> </tr> <tr> <td>15th</td> <td>Ferocious Charger</td> </tr> <tr> <td>18th</td> <td>Vigilant Defender</td> </tr> </tbody> </table><h4 id=\"BonusProficiency\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9d4ac791-d9f3-4f47-b94b-701ccca2d539\">Bonus Proficiency</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fdd4d3fb-0c5d-4ccd-be32-b00703ac252c\">When you choose this archetype at 3rd level, you gain proficiency in one of the following skills of your choice: <a>&amp;Reference[ani]{Animal Handling}</a>, <a>&amp;Reference[his]{History}</a>, <a>&amp;Reference[ins]{Insight}</a>, <a>&amp;Reference[prf]{Performance}</a>, or <a>&amp;Reference[per]{Persuasion}</a>. Alternatively, you learn one language of your choice.</p><h4 id=\"BorntotheSaddle\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8f03d7c1-2dca-4df6-8589-0895ccaf2da3\">Born to the Saddle</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ed4211ec-75db-40f1-9f16-6205d34f86cb\">Starting at 3rd level, your mastery as a rider becomes apparent. You have advantage on saving throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10 feet, you can land on your feet if youâre not <a>incapacitated</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6618c67d-1db3-4a3e-aeb9-93d594fe6b02\">Finally, mounting or dismounting a creature costs you only 5 feet of movement, rather than half your speed.</p><h4 id=\"UnwaveringMark\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"51f0c7c8-a3df-42e1-8372-85c5cbbed6a1\">Unwavering Mark</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1f00c2ba-8116-43df-b8e3-bd3d54d55822\">Starting at 3rd level, you can menace your foes, foiling their attacks and punishing them for harming others. When you hit a creature with a melee weapon attack, you can mark the creature until the end of your next turn. This effect ends early if you are <a>incapacitated</a> or you die, or if someone else marks the creature.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6e1c5002-9269-4403-8fb8-d11ba8964f7f\">While it is within 5 feet of you, a creature marked by you has disadvantage on any attack roll that doesnât target you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f2e112e7-16c6-490b-ba93-bfeb3a1b0096\">In addition, if a creature marked by you deals damage to anyone other than you, you can make a special melee weapon attack against the marked creature as a bonus action on your next turn. You have advantage on the attack roll, and if it hits, the attackâs weapon deals extra damage to the target equal to half your fighter level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e5a23760-ef94-4b82-8a14-b47855a342b4\">Regardless of the number of creatures you mark, you can make this special attack a number of times equal to your Strength modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.</p><h4 id=\"WardingManeuver\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9d791107-5b99-43e0-a75d-f42036d5d051\">Warding Maneuver</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"570fc39c-5022-4fcd-9bdf-015459fbc699\">At 7th level, you learn to fend off strikes directed at you, your mount, or other creatures nearby. If you or a creature you can see within 5 feet of you is hit by an attack, you can roll 1d8 as a reaction if youâre wielding a melee weapon or a shield. Roll the die, and add the number rolled to the targetâs AC against that attack. If the attack still hits, the target has resistance against the attackâs damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"64a7ad2d-cace-48ed-9363-1678909efea7\">You can use this feature a number of times equal to your Constitution modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.</p><h4 id=\"HoldtheLine\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ćů0f0a9b47-7daa-437f-8e8d-560b44a05b10\">Hold the Line</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"58e8c37d-8fce-4d25-939d-95a2b6d531e1\">At 10th level, you become a master of locking down your enemies. Creatures provoke an opportunity attack from you when they move 5 feet or more while within your reach, and if you hit a creature with an opportunity attack, the targetâs speed is reduced to 0 until the end of the current turn.</p><h4 id=\"FerociousCharger\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"50d33f89-84f9-4d62-87c2-f70e7fe309f1\">Ferocious Charger</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d60ce784-c5aa-4a78-9c5a-df6916242dc0\">Starting at 15th level, you can run down your foes, whether youâre mounted or not. If you move at least 10 feet in a straight line right before attacking a creature and you hit it with the attack, that target must succeed on a [[/save str format=long]] (DC 8 + your proficiency bonus + your Strength modifier) or be knocked <a>prone</a>. You can use this feature only once on each of your turns.</p><h4 id=\"VigilantDefender\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"41510eda-402f-49f1-a1b5-4a721ed47c51\">Vigilant Defender</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ad0b0d81-120f-47d1-ab5a-05efcbb36f0b\">Starting at 18th level, you respond to danger with extraordinary vigilance. In combat, you get a special reaction that you can take once on every creatureâs turn, except your turn. You can use this special reaction only to make an opportunity attack, and you canât use it on the same turn that you take your normal reaction.</p><blockquote data-content-chunk-id=\"076bfd26-14cc-47fa-88b2-4abbce651c72\" class=\"ddb-blockquote\"> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b7ad3f0b-03fa-4293-a512-857dd4ef466c\"><strong>CAVALIERS, SAMURAI, AND &amp;Reference[his]{HISTORY}</strong></p> <p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bfdfce0f-effa-47c7-b4d0-648fbe345649\">While both cavaliers and samurai existed in the real world, our inspirations for both fighter archetypes are taken from popular culture (folk tales, movies, and comic books), not from &amp;Reference[his]{history}. Our intent is to capture the cinematic, heroic element of both archetypes in the game, rather than create an accurate historical representation of either one.</p> </blockquote>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":23,"bookCode":"xgte","slug":"subclasses#Cavalier","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Cavalier","slugLink":"Cavalier","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.5KY8756gzVexSK1TŰ8{"name":"Samurai","type":"text","title":{"show":true,"level":1},"_id":"5KY8756gzVexSK1T","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62f8e4b2-bf2e-46cc-8b97-66c329eb2a1d\">The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samuraiâs resolve is nearly unbreakable, and the enemies in a Samuraiâs path have two choices: yield or die fighting.</p><h4 id=\"SamuraiFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"f21a73c7-f273-4dd9-8db8-0262b22b7be4\">Samurai Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"863b2f61-f9ab-459b-8345-76f40565152c\"> <thead> <tr> <th style=\"text-align:center\">Fighter Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Bonus Proficiency, Fighting Spirit (5 temp. hp)</td> </tr> <tr> <td>7th</td> <td>Elegant Courtier</td> </tr> <tr> <td>10th</td> <td>Tireless Spirit, Fighting Spirit (10 temp. hp)</td> </tr> <tr> <td>15th</td> <td>Rapid Strike, Fighting Spirit (15 temp. hp)</td> </tr> <tr> <td>18th</td> <td>Strength before Death</td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"4e128e8d-d2d5-4299-a67f-58512561c2f0\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-018.weapons.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"BonusProficiency2\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9894b4ac-ca6a-48e4-b448-eec1dd518556\">Bonus Proficiency</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"53c3c58c-4e26-4daa-8043-24b4268ff601\">When you choose this archetype at 3rd level, you gain proficiency in one of the following skills of your choice: <a>&amp;Reference[his]{History}</a>, <a>&amp;Reference[ins]{Insight}</a>, <a>&amp;Reference[prf]{Performance}</a>, or <a>&amp;Reference[per]{Persuasion}</a>. Alternatively, you learn one language of your choice.</p><h4 id=\"FightingSpirit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"32528618-4aa3-4213-9361-8a951c906b95\">Fighting Spirit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e7098596-0d51-49aa-91a4-f9822f663ef3\">Starting at 3rd level, your intensity in battle can shield you and help you strike true. As a bonus action on your turn, you can give yourself advantage on weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of temporary hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"373b3e73-723f-483e-917e-30efe0f8f0de\">You can use this feature three times, and you regain all expended uses of it when you finish a long rest.</p><h4 id=\"ElegantCourtier\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e9f56c25-347b-4cdb-810d-7f3166eaefc2\">Elegant Courtier</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e104f8bb-03cb-4934-bda3-b15b054d9508\">Starting at 7th level, your discipline and attention to detail allow you to excel in social situations. Whenever you make a Charisma (<a>&amp;Reference[per]{Persuasion}</a>) check, you gain a bonus to the check equal to your Wisdom modifier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8ea845ee-f9a6-4428-bd50-7b87e8e1b762\">Your self-control also causes you to gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice).</p><h4 id=\"TirelessSpirit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"5895c846-cecf-4023-9e4c-71e11dc62ea6\">Tireless Spirit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f799fbf3-fa5b-4238-9e0c-87d4d5152f2a\">Starting at 10th level, when you roll initiative and have no uses of Fighting Spirit remaining, you regain one use.</p><h4 id=\"RapidStrike\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e26ab988-de4d-4258-be50-70c4a5d6d1ea\">Rapid Strike</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c0e9b94c-b35c-49ae-8976-0ce44e7b1208\">Starting at 15th level, you learn to trade accuracy for &amp;Reference[swift]{swift} strikes. If you take the <a>Attack</a> action on your turn and have advantage on an attack roll against one of the targets, you can forgo the advantage for that roll to make an additional weapon attack against that target, as part of the same action. You can do so no more than once per turn.</p><h4 id=\"StrengthbeforeDeath\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"eb551c78-a64c-43f8-acf7-da6795971900\">Strength before Death</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bc41066d-608a-4659-9a21-cac7e942436b\">Starting at 18th level, your fighting spirit can delay the grasp of death. If you take damage that reduces you to 0 hit points and doesnât kill you outright, you can use your reaction to delay falling <a>unconscious</a>, and you can immediately take an extra turn, interrupting the current turn. While you have 0 hit points during that extra turn, taking damage causes death saving throw failures as normal, and three death saving throw failures can still kill you. When the extra turn ends, you fall <a>unconscious</a> if you still have 0 hit points.</p><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"7c84b4ee-37b6-4794-b8b6-b89c32b88a40\">Once you use this feature, you canât use it again until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":24,"bookCode":"xgte","slug":"subclasses#Samurai","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Samurai","slugLink":"Samurai","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.QtXg8gTwG3qL6ChRŐe{"name":"Monk","type":"text","title":{"show":true,"level":1},"_id":"QtXg8gTwG3qL6ChR","text":{"format":1,"content":"<h2 id=\"Monk\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"670dc089-41df-4115-8f58-28d32931f610\">Monk</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"c2467abf-de2b-4078-957c-a5893b31c589\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"e0173a7c-1a4a-41af-8d14-b68bb956dae3\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"0b765b09-cf29-4d2c-81ea-d7ce4f331ca5\">Do not mistake my silence for acceptance of your</span> villainy. While you blustered and threatened, Iâve planned four different ways to snap your neck with my bare hands.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"efda344b-bd87-42ae-9d68-f04f8c02d8e5\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"477127f7-9e5b-4053-97fd-e20b40649a40\"> â Ember, grand master </span><span class=\"Epigraph-Author\" data-content-chunk-id=\"a757e748-7b95-4ebf-b1f0-f6cd3b683b35\">of flowers</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8737bbfb-335b-47aa-8d23-3842612994d6\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-019.monk.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"affcb4bb-63f8-497b-9701-87f70391a04a\">Monks walk a path of contradiction. They study their art as a wizard does, and like a wizard, they wear no armor and typically eschew weapons. Yet they are deadly combatants, their abilities on a par with those of a raging barbarian or a superbly trained fighter. Monks embrace this seeming contradiction, for it speaks to the core of all monastic study. By coming to know oneself completely, one learns much of the wider world.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3cf14617-3d89-48de-a500-0327cc3a54c9\">A monkâs focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings elsewhere. Adventuring monks are a rare breed of an already rare type of character, taking their quest for perfection beyond the walls of the monastery into the world at large.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c8f0e51f-6729-4de8-b68b-4c0e56432552\">Playing a monk character offers many intriguing opportunities to try something different. To distinguish your monk character even further, consider the options in the sections that follow.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"c5562276-cf93-4fb1-a7e2-b3c438341efe\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"89025741-ca2d-40b3-846c-6759f1e3039f\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"dca84ce4-4125-4f4f-be2c-e976ba0d37e1\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"cbfe57c1-05d7-4944-acdb-15bdf1b03d64\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"991f8c75-9fce-4a19-a5c8-88f068f3883d\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"7b9a6fb8-eca1-41a0-8d26-202af282b854\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"2654c04c-9713-4f50-b175-b0a831d776bf\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>I bet I could be a monk if I wanted.</p> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"05e2c212-267a-4127-a72f-6226ef3378e1\">What? Why are you laughing?</p> </blockquote> </div> </div> </div> </div> </div><h3 id=\"Monastery\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"c1e7f2cd-8ebf-470d-abc7-cb4b6a92350c\">Monastery</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d7e5144f-be80-4a05-b3de-676d24a4287a\">A monk studies in a monastery in preparation for a life of asceticism. Most of those who enter a monastery make it their home for the rest of their lives, with the exception of adventurers and others who have reason to leave. For those individuals, a monastery might serve as a refuge between excursions to the world or as a source of support in times of need.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9f317541-fcc3-48c7-a5e8-f2bd99fba371\">What sort of place was your monastery, and where is it located? Did attending it contribute to your experience in an unusual or distinctive way?</p><h4 id=\"Monasteries\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"9695b9a1-1160-437e-982f-16cddcf32fd7\">Monasteries</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"02e2e932-9731-40e7-a8a9-b925502ac7a6\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Monastery</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your monastery is carved out of a mountainside, where it looms over a treacherous pass.</td> </tr> <tr> <td>2</td> <td>Your monastery is high in the branches of an immense tree in the Feywild.</td> </tr> <tr> <td>3</td> <td>Your monastery was founded long ago by a cloud giant and is inside a cloud castle that can be reached only by flying.</td> </tr> <tr> <td>4</td> <td>Your monastery is built beside a volcanic system of hot springs, geysers, and sulfur pools. You regularly received visits from azer traders.</td> </tr> <tr> <td>5</td> <td>Your monastery was founded by gnomes and is an underground labyrinth of tunnels and rooms.</td> </tr> <tr> <td>6</td> <td>Your monastery was carved from an iceberg in the frozen reaches of the world.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Monasteries]{Open RollTable}</div><h3 id=\"MonasticIcon\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"fb860dc7-e4af-4f19-9cab-577d694be539\">Monastic Icon</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8fc68166-6c0e-43bb-8ee0-d9fe7682ef9a\">Even in the monastic lifestyle, which eschews materialism and personal possessions, symbolism plays an important part in defining the identity of an order. Some monastic orders treat certain creatures with special regard, either because the creature is tied to the orderâs &amp;Reference[his]{history} or because it serves as an example of a quality the monks seek to emulate.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3c152238-cd54-4f5c-ba3e-ad639d62df55\">If your characterâs monastery had a special icon, you might wear a crude image of the creature somewhere inconspicuous on your clothing to serve as an identifying mark. Or perhaps your orderâs icon does not have a physical form but is expressed through a gesture or a posture that you adopt, and which other monks might know how to interpret.</p><h4 id=\"MonasticIcons\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1b0f38f3-c433-420c-bfaa-d632c2cd7d29\">Monastic Icons</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"503cded5-e3d6-4368-b3c7-c7b0f0929551\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Icon</th> </tr> </thead> <tbody> <tr> <td>1</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Monkey.</span> Quick reflexes and the ability to travel through the treetops are two of the reasons why your order admires the monkey.</td> </tr> <tr> <td>2</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-\">Dragon Turtle.</span> The monks of your seaside monastery venerate the dragon turtle, reciting ancient prayers and offering garlands of flowers to honor this living spirit of the sea.</td> </tr> <tr> <td>3</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-\">Ki-rin.</span> Your monastery sees its main purpose as watching over and protecting the land in the manner of the ki-rin.</td> </tr> <tr> <td>4</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-\">Owlbear.</span> The monks of your monastery revere a family of owlbears and have coexisted with them for generations.</td> </tr> <tr> <td>5</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif plural-monster-\">Hydra.</span> Your order singles out the hydra for its ability to unleash several attacks simultaneously.</td> </tr> <tr> <td>6</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Dragon.</span> A dragon once laired within your monastery. Its influence remains long after its departure.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Monastic Icons]{Open RollTable}</div><h3 id=\"Master\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"8f7ce4c6-37cc-4382-8951-2609582d5533\">Master</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6e4ba423-2a56-4d16-a75e-23f8e6cde03a\">During your studies, you were likely under the tutelage of a master who imparted to you the precepts of the order. Your master was the one most responsible for shaping your understanding of the martial arts and your attitude toward the world. What sort of person was your master, and how did your relationship with your master affect you?</p><h4 id=\"Masters\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d6768434-7f52-4c3a-a5fb-d67048bf3333\">Masters</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b59cf35b-0bb3-4a9b-907f-d84767ed39b0\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Master</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your master was a tyrant whom you had to defeat in single combat to complete your instruction.</td> </tr> <tr> <td>2</td> <td>Your master was kindly and taught you to pursue the cause of peace.</td> </tr> <tr> <td>3</td> <td>Your master was merciless in pushing you to your limits. You nearly lost an eye during one especially &amp;Reference[brutal]{brutal} practice session.</td> </tr> <tr> <td>4</td> <td>Your master seemed goodhearted while tutoring you, but betrayed your monastery in the end.</td> </tr> <tr> <td>5</td> <td>Your master was cold and distant. You suspect that the two of you might be related.</td> </tr> <tr> <td>6</td> <td>Your master was kind and generous, never critical of your progress. Nevertheless, you feel you never fully lived up to the expectations placed on you.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Masters]{Open RollTable}</div><h2 id=\"MonasticTraditions\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"2559aeaf-765e-441d-96ac-0144b807df3c\">Monastic Traditions</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8b97686e-1ca7-48d2-8e3e-bbbd97ca8a23\">At 3rd level, a monk gains the Monastic Tradition feature. The following options are available to a monk, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"1f4ebe81-36b2-4c2d-ae20-071887b142b7\">Playerâs Handbook</span>: the Way of the Drunken Master, the Way of the Kensei, and the Way of the Sun Soul.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":25,"bookCode":"xgte","slug":"subclasses#Monk","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Monk","slugLink":"Monk","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.BL5UgPYC6ZBFfsayď1{"name":"Way of the Drunken Master","type":"text","title":{"show":true,"level":1},"_id":"BL5UgPYC6ZBFfsay","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"feb4aca7-f43e-4176-9bac-7e7b14fc1864\">The Way of the Drunken Master teaches its students to move with the jerky, unpredictable movements of a drunkard. A drunken master sways, tottering on unsteady feet, to present what seems like an incompetent combatant who proves frustrating to engage. The drunken masterâs erratic stumbles conceal a carefully executed dance of blocks, parries, advances, attacks, and retreats.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c30539e8-2ecb-42a4-9e81-3ed76bf649c3\">A drunken master often enjoys playing the fool to bring gladness to the despondent or to demonstrate humility to the arrogant, but when battle is joined, the drunken master can be a maddening, masterful foe.</p><h4 id=\"WayoftheDrunkenMasterFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"4e444133-0224-4166-be17-2eedd082d99c\">Way of the Drunken Master Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b4a4f3bb-986d-4bbc-9a59-5d406f6d8a72\"> <thead> <tr> <th style=\"text-align:center\">Monk Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Bonus Proficiencies, Drunken Technique</td> </tr> <tr> <td>6th</td> <td>Tipsy Sway</td> </tr> <tr> <td>11th</td> <td>Drunkardâs Luck</td> </tr> <tr> <td>17th</td> <td>Intoxicated Frenzy</td> </tr> </tbody> </table><h4 id=\"BonusProficiencies3\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b5cc7f6c-b8f1-412e-b3df-eb3d5a53ad4e\">Bonus Proficiencies</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c9a72743-c067-404a-a8c6-a8865d0ae178\">When you choose this tradition at 3rd level, you gain proficiency in the <a>&amp;Reference[prf]{Performance}</a> skill if you donât already have it. Your martial arts technique mixes combat training with the precision of a dancer and the antics of a jester. You also gain proficiency with brewerâs supplies if you donât already have it.</p><h4 id=\"DrunkenTechnique\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"d798eb61-3eae-40c6-bd2e-967372d6da99\">Drunken Technique</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"770d4d99-8c9d-4a3f-abdc-1ffb3d0d6cb2\">At 3rd level, you learn how to twist and turn quickly as part of your Flurry of Blows. Whenever you use Flurry of Blows, you gain the benefit of the <a>Disengage</a> action, and your walking speed increases by 10 feet until the end of the current turn.</p><h4 id=\"TipsySway\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"cb05dd39-7ca1-4118-9010-30ff6f9ffe6e\">Tipsy Sway</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bd5dd236-76ba-499e-be43-f0600573024a\">Starting at 6th level, you can move in sudden, swaying ways. You gain the following benefits.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e0526bc8-7f7d-44fd-b8be-937ec0b25948\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"a17ad891-d4c2-497f-88d9-05128101c889\">Leap to Your Feet.</span> When youâre <a>prone</a>, you can stand up by spending 5 feet of movement, rather than half your speed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"893a36ca-fa71-4de3-86fc-614a6038cc50\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"8ff0b917-e726-49bd-b0b0-83be0e4a3cc7\">Redirect Attack.</span> When a creature misses you with a melee attack roll, you can spend 1 ki point as a reaction to cause that attack to hit one creature of your choice, other than the attacker, that you can see within 5 feet of you.</p><h4 id=\"DrunkardsLuck\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"0fbae9b0-1124-47d9-99d6-583b34f7fcb7\">Drunkardâs Luck</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"14b7f9be-f4d8-4b66-bf1f-0a2073944410\">Starting at 11th level, you always seem to get a lucky bounce at the right moment. When you make an ability check, an attack roll, or a saving throw and have disadvantage on the roll, you can spend 2 ki points to cancel the disadvantage for that roll.</p><h4 id=\"IntoxicatedFrenzy\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"448d1c4d-e3ce-4149-b218-920e17d14228\">Intoxicated Frenzy</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"75cf8884-b3fa-45a2-bb1a-3f6baccae1dc\">At 17th level, you gain the ability to make an overwhelming number of attacks against a group of enemies. When you use your Flurry of Blows, you can make up to three additional attacks with it (up to a total of five Flurry of Blows attacks), provided that each Flurry of Blows attack targets a different creature this turn.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":26,"bookCode":"xgte","slug":"subclasses#WayoftheDrunkenMaster","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Way of the Drunken Master","slugLink":"WayoftheDrunkenMaster","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.mMMa1eF0g4lAh5uo N{"name":"Way of the Kensei","type":"text","title":{"show":true,"level":1},"_id":"mMMa1eF0g4lAh5uo","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"db1248f2-97f9-4491-a137-303e2996612d\">Monks of the Way of the Kensei train relentlessly with their weapons, to the point where the weapon becomes an extension of the body. Founded on a mastery of sword fighting, the tradition has expanded to include many different weapons.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"82665493-d436-47ff-81a6-55ae8058e55b\">A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool used to express the beauty and precision of the martial arts. That such mastery makes a kensei a peerless warrior is but a side effect of intense devotion, practice, and study.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"abbda93b-d07c-4357-9207-f4992ed08dae\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"e5328724-6078-4de1-8e83-4bea86f172a1\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"44d4eecf-014a-4a69-83b0-cd1d72e5eaf0\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"4bef57ae-c7e5-4893-98a9-d698cd91f1df\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"dcd5c47d-a612-4614-a818-30af1f82361e\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"7caab327-d0dd-46ea-99df-4d6da9d9279f\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"465d3844-a4f8-47af-b32a-3dd458ccbff6\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Why did the samurai cross the road? âŚ Now you say âWhy?â âŚ Okay, hereâs the joke part: I kensei. Get it? WhatĂŚĺ?ů? Why arenât you laughing? The joke is solid gold, and my delivery was perfect. Maybe you didnât get it because youâre stupid.</p> </blockquote> </div> </div> </div> </div> </div><h4 id=\"WayoftheKenseiFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"ce9786b1-dbbd-4da4-84aa-babfddb23eb9\">Way of the Kensei Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"0c5e5559-ae66-4ce8-bdc7-4c11dbb01b7b\"> <thead> <tr> <th style=\"text-align:center\">Monk Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Path of the Kensei (2 weapons)</td> </tr> <tr> <td>6th</td> <td>One with the Blade, Path of the Kensei (3 weapons)</td> </tr> <tr> <td>11th</td> <td>Sharpen the Blade, Path of the Kensei (4 weapons)</td> </tr> <tr> <td>17th</td> <td>Unerring Accuracy, Path of the Kensei (5 weapons)</td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"ca0ea851-e43e-40b5-ac0b-6e71941afee8\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-020.fists.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"PathoftheKensei\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"de4cbc72-42e9-4d99-9864-670c1430c6df\">Path of the Kensei</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5bc574a6-5514-4e6b-8392-5fd6f8eea99c\">When you choose this tradition at 3rd level, your special martial arts training leads you to master the use of certain weapons. This path also includes instruction in the deft strokes of calligraphy or painting. You gain the following benefits.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fdc9b854-d0bf-451c-8072-d2b25bd08449\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"92d106fc-0402-4933-9af8-b9323db444bc\">Kensei Weapons.</span> Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Each of these weapons can be any simple or martial weapon that lacks the heavy and special properties. The longbow is also a valid choice. You gain proficiency with these weapons if you donât already have it. Weapons of the chosen types are monk weapons for you. Many of this traditionâs features work only with your kensei weapons. When you reach 6th, 11th, and 17th level in this class, you can choose another type of weapon â either melee or ranged â to be a kensei weapon for you, following the criteria above.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3f1ececd-be1a-4074-a30f-8e5e120f3baa\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"aa314d15-0d4c-4608-be59-939403f009e2\">Agile Parry.</span> If you make an unarmed strike as part of the <a>Attack</a> action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you arenât <a>incapacitated</a>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e0b6704a-f445-4b61-a67f-09acaaebc82c\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"d3b5da1f-948e-4ed9-9616-c2b1a87967af\">Kenseiâs Shot.</span> You can use a bonus action on your turn to make your ranged attacks with a kensei weapon more deadly. When you do so, any target you hit with a ranged attack using a kensei weapon takes an extra 1d4 damage of the weaponâs type. You retain this benefit until the end of the current turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ee46a0aa-2fc8-4feb-ba9e-a8de6d625bd8\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"e77a536e-a989-4c0f-907b-ef5a0d33dc73\">Way of the Brush.</span> You gain proficiency with your choice of calligrapherâs supplies or painterâs supplies.</p><h4 id=\"OnewiththeBlade\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"90a83422-8028-45cf-906e-0a69480658c2\">One with the Blade</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"147ed88b-dddd-4b29-a7f3-9fea5bec3aee\">At 6th level, you extend your ki into your kensei weapons, granting you the following benefits.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"91344600-69e6-4eea-8502-cb65f2097cb1\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"4bc87c9d-742d-4ce7-8b88-00bb598b2de1\">Magic Kensei Weapons.</span> Your attacks with your kensei weapons count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ff436865-3142-47a7-a903-db807895f056\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c1201b32-cbc1-4e4e-b4f9-53a234034225\">Deft Strike.</span> When you hit a target with a kensei weapon, you can spend 1 ki point to cause the weapon to deal extra damage to the target equal to your Martial Arts die. You can use this feature only once on each of your turns.</p><h4 id=\"SharpentheBlade\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"858ece7d-c2ae-4521-b789-82289938d867\">Sharpen the Blade</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dafe6616-05a8-4c79-8f66-59bdb8b5fe70\">At 11th level, you gain the ability to augment your weapons further with your ki. As a bonus action, you can expend up to 3 ki points to grant one kensei weapon you touch a bonus to attack and damage rolls when you attack with it. The bonus equals the number of ki points you spent. This bonus lasts for 1 minute or until you use this feature again. This feature has no effect on a magic weapon that already has a bonus to attack and damage rolls.</p><h4 id=\"UnerringAccuracy\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"bff454a6-6e3a-4277-805b-d07d0d489789\">Unerring Accuracy</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"08d45431-b089-4799-a866-9f1eeb9f5f0e\">At 17th level, your mastery of weapons grants you extraordinary accuracy. If you miss with an attack roll using a monk weapon on your turn, you can reroll it. You can use this feature only once on each of your turns.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":27,"bookCode":"xgte","slug":"subclasses#WayoftheKensei","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Way of the Kensei","slugLink":"WayoftheKensei","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.KtsLx0sfwquQmd0Kź@{"name":"Way of the Sun Soul","type":"text","title":{"show":true,"level":1},"_id":"KtsLx0sfwquQmd0K","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ff08e661-ba8c-4cdf-8bfa-738b95e72711\">Monks of the Way of the Sun Soul learn to channel their life energy into searing bolts of light. They teach that meditation can unlock the ability to unleash the indomitable light shed by the soul of every living creature.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"c554a52e-81de-455b-9f5f-03396f4f866b\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"dcfa09a0-a6b3-4492-92e9-42e149c2b60e\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"b28c138f-1e5f-482e-a0de-9e21de4dd11c\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"1ff1f4af-3da8-4b2f-b545-7d32dc1f28d6\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"5aba45c9-df31-412a-90f2-a2f348690496\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"d9a6fc8f-fb2c-4803-b48e-d3ed4b003d98\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"1d8ab4b8-545e-4cdb-9a01-5e141eb20df8\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So you have this soul, but you canât see it or touch it. And when you die, this invisible thing leaves your body and goes to a place you canât see. And you people think Iâm crazy?</p> </blockquote> </div> </div> </div> </div> </div><h4 id=\"WayoftheSunSoulFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"6a954223-5352-434e-9369-bb3d5973f2c9\">Way of the Sun Soul Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"47108f99-1c98-466d-ade2-5be2205bbc9a\"> <thead> <tr> <th style=\"text-align:center\">Monk Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Radiant Sun Bolt</td> </tr> <tr> <td>6th</td> <td>Searing Arc Strike</td> </tr> <tr> <td>11th</td> <td>Searing Sunburst</td> </tr> <tr> <td>17th</td> <td>Sun Shield</td> </tr> </tbody> </table><h4 id=\"RadiantSunBolt\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1695d7e9-b853-4aac-8b54-44e2cc17cc96\">Radiant Sun Bolt</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8aae2fe1-7fc7-4f8c-8756-39aaba7f4771\">Starting when you choose this tradition at 3rd level, you can hurl searing bolts of magical radiance.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b1d450ef-882c-4702-bd59-d9657af4dc87\">You gain a new attack option that you can use with the <a>Attack</a> action. This special attack is a ranged spell attack with a range of 30 feet. You are proficient with it, and you add your Dexterity modifier to its attack and damage rolls. Its damage is radiant, and its damage die is a d4. This die changes as you gain monk levels, as shown in the Martial Arts column of the Monk table.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"02f9e916-0d8e-4647-8247-3c4fcc9f7db3\">When you take the <a>Attack</a> action on your turn and use this special attack as part of it, you can spend 1 ki point to make the special attack twice as a bonus action.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"39a563c4-887e-4c5d-9c69-47cdae35dfa5\">When you gain the Extra Attack feature, this special attack can be used for any of the attacks you make as part of the <a>Attack</a> action.</p><h4 id=\"SearingArcStrike\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"de667d86-cb64-4873-a2a9-98287cd7926e\">Searing Arc Strike</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7fa9c212-9ece-4b1c-a247-494ca335c611\">At 6th level, you gain the ability to channel your ki into searing waves of energy. Immediately after you take the <a>Attack</a> action on your turn, you can spend 2 ki points to cast the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"705a6ad9-b13c-4a6f-9c2a-983136fb25ef\">@Compendium[dnd-beyond.beyond-spells.BurningHands14II]{burning hands}</span> spell as a bonus action.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d11efab7-8d74-42ac-a940-7308a5aa2690\">You can spend additional ki points to cast <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"abb1d7f3-7a7a-4d50-964b-da13b582b7e9\">@Compendium[dnd-beyond.beyond-spells.BurningHands14II]{burning hands}</span> as a higher-level spell. Each additional ki point you spend increases the spellâs level by 1. The maximum number of ki points (2 plus any additional points) that you can spend on the spell equals half your monk level.</p><h4 id=\"SearingSunburst\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e71477f1-2ac8-4f92-97c0-46374b29d19c\">Searing Sunburst</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8838e586-7e41-46d3-9b35-6c76c8f697d4\">At 11th level, you gain the ability to create an orb of light that erupts into a devastating explosion. As an action, you magically create an orb and hurl it at a point you choose within 150 feet, where it erupts into a sphere of radiant light for a brief but deadly instant.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bfa51fa9-d692-4a7a-a45f-ce64656c04ea\">Each creature in that 20-foot-radius sphere must succeed on a [[/save con format=long]] or take 2d6 radiant damage. A creature doesnât need to make the save if the creature is behind total cover that is opaque.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d5a4d0c0-7422-406c-91c5-4056f7e1d9ce\">You can increase the sphereâs damage by spending ki points. Each point you spend, to a maximum of 3, increases the damage by 2d6.</p><h4 id=\"SunShield\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"aa82f3a8-8db2-46a2-bab0-8c7491e18fab\">Sun Shield</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c102069a-fcd9-4fe1-9aae-54c3a5c806fd\">At 17th level, you become wreathed in a luminous, magical aura. You shed bright light in a 30-foot radius and dim light for an additional 30 feet. You can extinguish or restore the light as a bonus action.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"42c8dfa3-6b26-4d09-b18c-eb7dbf2c6079\">If a creature hits you with a melee attack while this light shines, you can use your reaction to deal radiant damage to the creature. The radiant damage equals 5 + your Wisdom modifier.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":28,"bookCode":"xgte","slug":"subclasses#WayoftheSunSoul","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Way of the Sun Soul","slugLink":"WayoftheSunSoul","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.88iD8uBbXVzm0Ceq°v{"name":"Paladin","type":"text","title":{"show":true,"level":1},"_id":"88iD8uBbXVzm0Ceq","text":{"format":1,"content":"<h2 id=\"Paladin\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"b18b4842-919b-4539-aa9c-0b05c26d37e6\">Paladin</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"921e1e0e-f8d9-44cd-99b1-ed0bb01bff97\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"2360fe69-909a-40f5-9329-48e79c10abbf\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"9b5e4e24-e863-4f3b-ac06-c3d335bf4110\">The true worth of a paladin is measured not in </span>foes defeated or dungeons plundered. It is measured in lives saved and hearts turned to the causes of mercy and justice.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"2cca8db7-3379-481c-a1d6-679a54712608\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"f640907b-d7a5-48b7-857d-6fc7cfabdd4f\"> â Isteval</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"10aca2c7-dd85-4055-b621-fc019df89652\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-021.paladin.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"594472f0-10e3-4709-8502-a7b5427aa07f\">A paladin is a living embodiment of an oath â a promise or a vow made manifest in the person of a holy warrior who has the skill and the determination to see the cause through to the end. Some paladins devote themselves expressly to protecting the innocent and spreading justice in the world, while others resolve to attain that goal by conquering those who stand defiant and bringing them under the rule of law.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"16a3271c-cfee-40c3-bee0-bfcac9d8d33f\">Although no paladin in the world could be described as typical, a number of them are narrow-minded do-gooders who refuse to tolerate even the smallest deviation from their own outlook. Paladins who take up the adventuring life, however, rarely remain so rigid in their attitudes â if only to keep from alienating their companions.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"72652c90-542e-4878-bed4-d35b9afa49b2\">You can flesh out your paladin character by using the suggestions below. Itâs important to keep in mind that most paladins arenât robots. They have doubts and prejudices and harbor contradictory thoughts just as any other character does. Some are compelled by an internal motivation that might sometimes be at odds with the principles of their oaths.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"3a3fc0ac-c8ba-4bd2-af26-9b6866306f28\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"4b4adcc5-9709-45e1-b33f-f12649965bc2\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"e3a0df4e-b521-47e0-9ccb-de3064935202\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"52b40545-da8e-4fc3-829f-b96f752806cb\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"48880071-521c-4f3c-8a92-fdbcd4071038\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"14a0019c-9ded-401f-9817-0e58470aaa9d\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"3557fd96-1529-4b50-aacf-a1ffe02fae20\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Living up to an oath? That sounds ridiculous. Why would anyone ever do that? Thereâs nothing wrong with making promises, but only suckers keep them.</p> </blockquote> </div> </div> </div> </div> </div><h3 id=\"PersonalGoal\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"04e454ce-5bdc-402f-89ec-ac3e11ae2dd6\">Personal Goal</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"68052f54-d3a7-4039-b766-24de911d0d5e\">The precepts of a paladinâs oath provide purpose to the character and dictate an ultimate goal or an overall intent that the paladin abides by and advances. Aside from that, some paladins are driven by a personal goal that either complements or transcends the dictates of their oaths. Paladins who swear different oaths might have the same personal goal, differing only in how they apply that goal to their actions when upholding their oaths.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a260bfcf-feb9-49c5-9bd5-d42b6adfe74d\">If your paladin character has a personal goal, it might be drawn from some life event and thus not directly tied to the oath.</p><h4 id=\"PersonalGoals\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"135b736f-2ff6-4564-919c-77a972c7827a\">Personal Goals</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"768d7f3c-cd18-46cc-b278-e0696c8078f6\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Goal</th> </tr> </thead> <tbody> <tr> <td>1</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Peace.</span> You fight so that future generations will not have to.</td> </tr> <tr> <td>2</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Revenge.</span> Your oath is the vehicle through which you will right an ancient wrong.</td> </tr> <tr> <td>3</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Duty.</span> You will live up to what you have sworn to do, or die trying.</td> </tr> <tr> <td>4</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Leadership.</span> You will win a great battle that bards will sing about, and in so doing, you will become an example to inspire others.</td> </tr> <tr> <td>5</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Faith.</span> You know your path is righteous, or else the gods would not have &amp;Reference[set]{set} you upon it.</td> </tr> <tr> <td>6</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Glory.</span> You will lead the world into a grand new era, one that will be branded with your name.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Personal Goals]{Open RollTable}</div><h3 id=\"Symbol\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"31241954-17e2-4093-9a39-3df15fdbdd5c\">Symbol</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2232d57a-168f-44e6-88fa-e6dd7d444531\">Paladins are mindful of the influence of symbols, and many of them adopt or design an artistic device that bears a distinctive image. Your symbol exemplifies the oath you have taken and communicates that message to those around you, friend and foe alike.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bbc6ffac-3aee-4ade-9130-8df2174449cd\">Your symbol might be displayed on a banner, a flag, or your clothing for all to see. Or it could be less obvious, such as a trinket or a token that you carry concealed on your person.</p><h4 id=\"Symbols\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"9d52cc8d-b50c-440a-9284-9a2c4760ac98\">Symbols</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"04c00d2d-f193-4c9f-9679-ce8776058b7e\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Symbol</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A dragon, emblematic of your nobility in peace and your ferocity in combat</td> </tr> <tr> <td>2</td> <td>A clenched fist, because you are always ready to fight for your beliefs</td> </tr> <tr> <td>3</td> <td>An upraised open hand, indicating your preference for diplomacy over combat</td> </tr> <tr> <td>4</td> <td>A red heart, showing the world your commitment to justice</td> </tr> <tr> <td>5</td> <td>A black heart, signifying that emotions such as pity do not sway your dedication to your oath</td> </tr> <tr> <td>6</td> <td>An unblinking eye, meaning that you are ever alert to all threats against your cause</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Symbols]{Open RollTable}</div><h3 id=\"Nemesis\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"f9d621ef-1615-4f50-8d30-e9fa6fd9819c\">Nemesis</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"854db08a-a638-4259-a7c0-63aed57bee11\">Their adherence to a sacred oath demands that paladins take an active stance in carrying their beliefs into the world. This activity naturally leads to conflict with creatures or entities that oppose those beliefs. Among those opponents, one often stands out as a paladinâs most persistent or most formidable foe â a nemesis whose presence or influence is a constant factor in a paladinâs life.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fa3618c2-1dce-4ce7-9cc9-9454a6759575\">Your paladin character might have an enemy that dates from the days before you took up your path. Or you could be a target because when you became a paladin, you immediately attracted the attention of those that would do you in. If you have a nemesis, who or what is it? Whom among your enemies do you consider to be the biggest threat to achieving your goals?</p><h4 id=\"Nemeses\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"da2a1e59-41fe-4b77-88ba-9c59da5b10ae\">Nemeses</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e4057089-b1b7-4812-b3ff-0983d6adf563\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Nemesis</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A mighty orc war chief who threatens to overrun and destroy everything you hold sacred</td> </tr> <tr> <td>2</td> <td>A fiend or a celestial, the agent of a power of the Outer Planes, who has been charged with corrupting or redeeming you, as appropriate</td> </tr> <tr> <td>3</td> <td>A dragon whose servants dog your steps</td> </tr> <tr> <td>4</td> <td>A high priest who sees you as a misguided fool and wants you to abandon your &amp;Reference[rel]{religion}</td> </tr> <tr> <td>5</td> <td>A rival paladin who trained with you but became an oath-breaker and holds you responsible</td> </tr> <tr> <td>6</td> <td>A vampire who has sworn revenge against all paladins after being defeated by one</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Nemeses]{Open RollTable}</div><h3 id=\"Temptation\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"244b82e1-571b-4016-96a7-d3ac95e5ee67\">Temptation</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"be19b044-a753-4a7e-86c6-35a83fbb749e\">Although paladins are dedicated to their oaths, they are mortals, and thus they are flawed. Many of them exhibit a type of behavior or hold to an attitude that is not in keeping with the highest ideals of their calling.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"48d4a97f-eac9-4dd6-b624-d458f11cc1ec\">What is the temptation that your character succumbs to or finds it difficult to resist?</p><h4 id=\"Temptations\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"cd7e8aa1-ff28-4e6d-9a54-2753e4ce258c\">Temptations</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"fabcc634-4cc3-4c02-baeb-34820b161b84\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Temptation</th> </tr> </thead> <tbody> <tr> <td>1</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Fury.</span> When your anger is roused, you have trouble thinking straight, and you fear you might do something youâll regret.</td> </tr> <tr> <td>2</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Pride.</span> Your deeds are noteworthy, and no one takes note of them more often than you.</td> </tr> <tr> <td>3</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Lust.</span> You canât resist an attractive face and a pleasant smile.</td> </tr> <tr> <td>4</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Envy.</span> You are mindful of what some famous folk have accomplished, and you feel inadequate when your deeds donât compare to theirs.</td> </tr> <tr> <td>5</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Despair.</span> You consider the great strength of the enemies you must defeat, and at times you see no way to achieve final victory.</td> </tr> <tr> <td>6</td> <td><span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Greed.</span> Regardless of how much glory and treasure you amass, itâs never enough for you.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Temptations]{Open RollTable}</div><h2 id=\"SacredOaths\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ae5def90-e720-481d-bf67-7501cf5c5840\">Sacred Oaths</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e3b168d8-c690-4c43-80d9-3f0feb4e8df5\">At 3rd level, a paladin gains the Sacred Oath feature. The following options are available to a paladin, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"ed887c34-e4b8-4197-a028-9b7fcd7f5922\">Playerâs Handbook</span>: the Oath of Conquest and the Oath of Redemption.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":29,"bookCode":"xgte","slug":"subclasses#Paladin","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Paladin","slugLink":"Paladin","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.tyWaMcSDL9r85oxTźj{"name":"Oath of Conquest","type":"text","title":{"show":true,"level":1},"_id":"tyWaMcSDL9r85oxT","text":{"format":1,"content":"<p data-content-chunk-id=\"4a865026-9d10-41bf-bea2-6913a1ad1367\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-022.conquest.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"98039066-6f19-48ed-adf1-1ff28a6c0162\">The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. It isnât enough for these paladins to establish order. They must crush the forces of chaos. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6f792280-f99a-4f5a-b1ce-9e347e6e5454\">Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins â called hell knights â as his most ardent supporters. Hell knights cover their armor with trophies taken from fallen eďMýůnemies, a grim warning to any who dare oppose them and the decrees of their lords. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness.</p><h4 id=\"TenetsofConquest\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"34430eac-9c15-46c8-a854-2720b1f4f44f\">Tenets of Conquest</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3439472e-c688-4d79-a9a4-0bf9dbb0ada7\">A paladin who takes this oath has the tenets of conquest seared on the upper arm.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"857b1a86-4909-4087-8346-dea9ba9e56d3\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"597e9412-d943-40a8-a049-77946cfad8e8\">Douse the Flame of Hope.</span> It is not enough to merely defeat an enemy in battle. Your victory must be so overwhelming that your enemiesâ will to fight is shattered forever. A blade can end a life. Fear can end an empire.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7167d92a-e8e9-409f-8d84-9df1c845b7bd\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c4167299-0674-4b7b-8c0a-130a814dfade\">Rule with an Iron Fist.</span> Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it shall be punished as an example to all who might follow.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c745a8ac-6ca2-4f53-b2bb-1c3abdebc22e\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"24f2b4b1-7748-40b2-b612-65c23943dd61\">Strength Above All.</span> You shall rule until a stronger one arises. Then you must grow mightier and meet the challenge, or fall to your own ruin.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"fbc62132-89b7-4560-bba5-99ba9658bdf7\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"6f294538-251b-4921-993b-3bd0a011a333\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"8847334a-3d08-4cab-a680-dd26a5c3bbc3\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"bfd8feb8-1460-42d6-9064-c584c998d973\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"71029dc7-7333-4757-b2c4-2afd624fc20f\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"c965512f-2499-4b18-9523-bc236e4e6aff\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"88942072-5a91-4ed9-816e-5ee8fe1c3f5c\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"06214e04-5712-4d08-bc4b-b1e833eda0f6\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Conquest sounds cool. <br>Do you have to leave your house for that? Because Iâve got a fish named Sylgar, and I canât be away for too long or he gets sad.</p> </blockquote> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"be721a41-7e6a-46c3-bc20-d418bc6a1ea5\"></div> </div> </div> </div> </div> </div> </div><h4 id=\"OathofConquestFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"71af2517-09c2-4248-bd69-0be71de0cb1e\">Oath of Conquest Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"c7a225f2-36d4-4b63-b3a1-3d70d0b7d8c4\"> <thead> <tr> <th style=\"text-align:center\">Paladin Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Oath Spells, Channel Divinity</td> </tr> <tr> <td>7th</td> <td>Aura of Conquest (10 ft.)</td> </tr> <tr> <td>15th</td> <td>Scornful Rebuke</td> </tr> <tr> <td>18th</td> <td>Aura of Conquest (30 ft.)</td> </tr> <tr> <td>20th</td> <td>Invincible Conqueror</td> </tr> </tbody> </table><h4 id=\"OathSpells\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8b25ef78-2b86-4911-a5dc-2d994d4e68e6\">Oath Spells</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5913b0fd-79ee-4e08-98eb-e3bc79e96705\">You gain oath spells at the paladin levels listed in the Oath of Conquest Spells table. See the Sacred Oath class feature for how oath spells work.</p><h4 id=\"OathofConquestSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"40692605-39d9-47be-96ce-50b6a6b54ac0\">Oath of Conquest Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"fa7c012d-a799-4f53-824c-2e70e9788ee9\"> <thead> <tr> <th style=\"text-align:center\">Paladin Level</th> <th>Spells</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ArmorOfAgath14II]{armor of Agathys}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Command14IIIIIII]{command}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.HoldPerson14IIII]{hold person}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.SpirituWeapon14I]{spiritual weapon}</span></td> </tr> <tr> <td>9th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.BestowCurse14III]{bestow curse}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Fear14IIIIIIIIII]{fear}</span></td> </tr> <tr> <td>13th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.DominatBeast14II]{dominate beast}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Stoneskin14IIIII]{stoneskin}</span></td> </tr> <tr> <td>17th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Cloudkill14IIIII]{cloudkill}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.DominatPerson14I]{dominate person}</span></td> </tr> </tbody> </table><h4 id=\"ChannelDivinity\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"66beb8b0-d76d-47bb-88d0-f6d838744739\">Channel Divinity</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8eb7c6ba-134c-4814-ad9d-df328e82473c\">When you take this oath at 3rd level, you gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"77bdfa58-4d29-4251-8701-c1fabf1c0f76\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"70b2fa1e-950d-4173-902b-443ef0472bec\">Conquering Presence.</span> You can use your Channel Divinity to exude a terrifying presence. As an action, you force each creature of your choice that you can see within 30 feet of you to make a [[/save wis format=long]]. On a failed save, a creature becomes <a>frightened</a> of you for 1 minute. The <a>frightened</a> creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f8176595-2287-4e4f-81bf-89e8678c5497\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"6451c442-57df-4c8c-8d39-4fdf7aa92a20\">Guided Strike.</span> You can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.</p><h4 id=\"AuraofConquest\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2f581579-cab3-4ca9-9757-d90c2d67e59b\">Aura of Conquest</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"085f0a7c-242a-4ec7-bae7-11b6f4c9e0c4\">Starting at 7th level, you constantly emanate a menacing aura while youâre not <a>incapacitated</a>. The aura extends 10 feet from you in every direction, but not through total cover.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6bb35caa-5917-4411-ad0a-46496904db34\">If a creature is <a>frightened</a> of you, its speed is reduced to 0 while in the aura, and that creature takes psychic damage equal to half your paladin level if it starts its turn there.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"81f6a94c-68c0-401b-9b3a-83201185a0d8\">At 18th level, the range of this aura increases to 30 feet.</p><h4 id=\"ScornfulRebuke\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1510e1e4-3db7-44d2-b8c8-add569c86637\">Scornful Rebuke</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fadc7733-c93f-4833-ad74-48f59a6b056f\">Starting at 15th level, those who dare to strike you are psychically punished for their audacity. Whenever a creature hits you with an attack, that creature takes psychic damage equal to your Charisma modifier (minimum of 1) if youâre not <a>incapacitated</a>.</p><h4 id=\"InvincibleConqueror\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"213f8f1f-1f9a-4566-88f7-c74fe3ee829d\">Invincible Conqueror</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"fde9ace8-5ceb-4e13-9693-d67e885161ea\">At 20th level, you gain the ability to harness extraordinary martial prowess. As an action, you can magically become an avatar of conquest, gaining the following benefits for 1 minute:</p><ul data-content-chunk-id=\"4a22093a-82a1-4a8b-8ad7-36a59a655423\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"bfc4feee-a12b-424d-81e9-f56bca9c7c18\">You have resistance to all damage.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"5f7ec53e-0de5-4b91-ace6-c316768b3874\">When you take the <a>Attack</a> action on your turn, you can make one additional attack as part of that action.</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"c41a976b-244e-43fc-af88-7d24aaaead26\">Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the d20.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"79d65aa0-7a99-4cd0-998b-c76ec193388c\">Once you use this feature, you canât use it again until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":30,"bookCode":"xgte","slug":"subclasses#OathofConquest","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Oath of Conquest","slugLink":"OathofConquest","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.IkEvkjtNj4EXLicRúg{"name":"Oath of Redemption","type":"text","title":{"show":true,"level":1},"_id":"IkEvkjtNj4EXLicR","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"48d964ac-f4e4-4566-b3d1-efbe1a0a3a96\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-023.redemption.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"df6470cf-b8b7-4ae2-b223-6b001c6c3b2b\">The Oath of Redemption sets a paladin on a difficult path, one that requires a holy warrior to use violence only as a last resort. Paladins who dedicate themselves to this oath believe that any person can be redeemed and that the path of benevolence and justice is one that anyone can walk. These paladins face evil creatures in the hope of turning their foes to the light, and they slay their enemies only when such a deed will clearly save other lives. Paladins who follow this path are known as redeemers.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0d08aed8-8d25-4327-8b8b-0abf32f9a23a\">While redeemers are idealists, they are no fools. Redeemers know that undead, demons, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the redeemers still pray that, one day, even creatures of wickedness will invite their own redemption.</p><h4 id=\"TenetsofRedemption\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"808c3a7d-46b3-406c-9ccd-90d99bc5fbd7\">Tenets of Redemption</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d6e3253f-f14b-4ea0-af1a-7b434f3c4f9a\">The tenets of the Oath of Redemption hold a paladin to a high standard of peace and justice.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"85a5fbff-dfc7-417d-a26f-78e70c9fcaf5\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"c635c5da-3147-4b5f-a4b1-16285d51c6eb\">Peace.</span> Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1ebc694a-aafb-4063-b40c-d0f6f51c66f9\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"790201d4-3e7f-491b-818d-574bb033ce82\">Innocence.</span> All people begin life in an innocent state, and it is their environment or the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can &amp;Reference[set]{set} anyone on a righteous path.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dfdb890e-51d1-431f-a837-f0c760d91aaf\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"5c8738a8-1414-4d81-8ac3-986af2967e49\">Patience.</span> Change takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day after day to allow that seed to survive and flourish.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"73934439-151b-437c-b129-50c761c8089f\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"dbdc0a50-1e94-4047-9c41-4d1d03c6d602\">Wisdom.</span> Your heart and mind must stay clear, for eventually you will be forced to admit defeat. While every creature can be redeemed, some are so far along the path of evil that you have no choice but to end their lives for the greater good. Any such action must be carefully weighed and the consequences fully understood, but once you have made the decision, follow through with it knowing your path is just.</p><div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"ff481e22-b87e-4072-b61d-55bfc43ea7da\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"1c087061-e414-475b-b67e-c16cbc40d3db\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"510d94f0-56bb-4370-a4ab-0403b4158f68\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Redemption. So you feel bad about having done something, and then you have to do something to feel better? Why donât you just kill and eat someone? That always makes me feel better.</p> </blockquote> </div><h4 id=\"OathofRedemptionFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d5dae0f3-b7dc-4114-afb6-5531d1122cc2\">Oath of Redemption Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d2d40e56-1ace-458a-9a90-4ffb199df961\"> <thead> <tr> <th style=\"text-align:center\">Paladin Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Oath Spells, Channel Divinity</td> </tr> <tr> <td>7th</td> <td>Aura of the Guardian (10 ft.)</td> </tr> <tr> <td>15th</td> <td>Protective Spirit</td> </tr> <tr> <td>18th</td> <td>Aura of the Guardian (30 ft.)</td> </tr> <tr> <td>20th</td> <td>Emissary of Redemption</td> </tr> </tbody> </table><h4 id=\"OathSpells2\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"30c96e58-5982-4704-b8d2-527be372b19b\">Oath Spells</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eed45206-66a5-4005-9488-81307808ff34\">You gain oath spells at the paladin levels listed in the Oath of Redemption Spells table. See the Sacred Oath class feature for how oath spells work.</p><h4 id=\"OathofRedemptionSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"239a464e-b035-499c-b8ad-301b177a190b\">Oath of Redemption Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"deb8b1dc-ee1a-48f3-b5f7-308c1f85cbce\"> <thead> <tr> <th style=\"text-align:center\">Paladin Level</th> <th>Spells</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Sanctuary14IIIII]{sanctuary}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Sleep14IIIIIIIII]{sleep}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.CalmEmotion14III]{calm emotions}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.HoldPerson14IIII]{hold person}</span></td> </tr> <tr> <td>9th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Counterspell14II]{counterspell}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.HypnotiPattern14]{hypnotic pattern}</span></td> </tr> <tr> <td>13th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.OtilukResiSphe14]{Otilukeâs resilient sphere}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Stoneskin14IIIII]{stoneskin}</span></td> </tr> <tr> <td>17th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.HoldMonster14III]{hold monster}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.WallOfForce14III]{wall of force}</span></td> </tr> </tbody> </table><h4 id=\"ChannelDivinity2\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"01be54a0-ea5a-41f8-b197-2f0c1f01aea5\">Channel Divinity</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6aa33126-2281-42cc-a94b-c6d457727be5\">When you take this oath at 3rd level, you gain the following two Channel Divinity options.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bc331bd3-36c0-44e8-8622-6e9f115a126b\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"2d2c57f1-12c7-413a-993a-86396220b2e3\">Emissary of Peace.</span> You can use your Channel Divinity to augment your presence with divine power. As a bonus action, you grant yourself a +5 bonus to Charisma (<a>&amp;Reference[per]{Persuasion}</a>) checks for the next 10 minutes.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4a5a0f5a-5598-4dac-a505-866a58a0c727\"><span class=\"Serif-Character-Style_Inline-Subhead-Serif\" data-content-chunk-id=\"b222964d-49b3-4ae7-b978-e1b593d80173\">Rebuke the Violent.</span> You can use your Channel Divinity to rebuke those who use violence. Immediately after an attacker within 30 feet of you deals damage with an attack against a creature other than you, you can use your reaction to force the attacker to make a [[/save wis format=long]]. On a failed save, the attacker takes radiant damage equal to the damage it just dealt. On a successful save, it takes half as much damage.</p><h4 id=\"AuraoftheGuardian\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"07a90a71-9f2c-4ffd-8bde-7afa0c9084d6\">Aura of the Guardian</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bb7ee907-afa1-476b-ba9c-96baab1008ec\">Starting at 7th level, you can shield others from harm at the cost of your own health. When a creature within 10 feet of you takes damage, you can use your reaction to magically take that damage, instead of that creature taking it. This feature doesnât transfer any other effects that might accompany the damage, and this damage canât be reduced in any way.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"383a9a7c-b352-4c30-aedc-5d3643170670\">At 18th level, the range of this aura increases to 30 feet.</p><h4 id=\"ProtectiveSpirit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a9d3b2fa-b8d3-46c0-a909-5d876664d777\">Protective Spirit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"58be08fc-c5a1-46c0-9fdc-1ec990cc6b56\">Starting at 15th level, a holy presence mends your wounds in battle. You regain hit points equal to 1d6 + half your paladin level if you end your turn in combat with fewer than half of your hit points remaining and you arenât <a>incapacitated</a>.</p><h4 id=\"EmissaryofRedemption\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1ff0b254-d7de-4980-becc-6ee98b17a0a5\">Emissary of Redemption</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"85e3ca47-53d0-4d1c-a597-f491f55d5c84\">At 20th level, you become an avatar of peace, which gives you two benefits:</p><ul data-content-chunk-id=\"efe79509-a8e3-4ba9-b4b8-bd5cf3ea4108\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"a94fd055-4bcd-4742-8825-a79e069917c1\">You have resistance to all damage dealt by other creatures (their attacks, spells, and other effects).</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"e2e6bef6-2863-48b2-b2c5-76692b30d94d\">Whenever a creature hits you with an attack, it takes radiant damage equal to half the damage you take from the attack.</li> </ul><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"1bc91df1-b198-45a8-ac84-a9756243ec7c\">If you attack a creature, cast a spell on it, or deal damage to it by any means but this feature, neither benefit works against that creature until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":31,"bookCode":"xgte","slug":"subclasses#OathofRedemption","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Oath of Redemption","slugLink":"OathofRedemption","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.kFDTwv0kI1TqRODhf{"name":"Ranger","type":"text","title":{"show":true,"level":1},"_id":"kFDTwv0kI1TqRODh","text":{"format":1,"content":"<h2 id=\"Ranger\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"010692d3-3c93-40ba-9570-21183599281b\">Ranger</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"cd10c68a-e6db-46c6-9815-a547d950ef2e\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"9f56cf9e-cedd-45ff-ab9d-889797b64ef3\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"b3250a44-ba91-4253-a463-851bb69af9ff\">I spend a lot of my life away from civilization</span>, keeping to its fringes to protect it. Donât assume that because I donât bend the knee to your king that I havenât done more to protect him than all his knights put together.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"544416ff-06b5-4505-ac80-3f8c88cedf9c\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"8064e332-1914-4070-b0b1-9d787901ea53\"> â Soveliss</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"532e909f-40ea-4017-a24f-56df19e9a8f0\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-024.ranger.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"420ba907-cd41-4ec2-92eb-2f4f23cdf15c\">Rangers are free-minded wanderers and seekers who patrol the edges of civilized territory, turning back the denizens of the wild lands beyond. It is a thankless job, since their efforts are rarely understood and almost never rewarded. Yet rangers persist in their duties, never doubting that their work makes the world a safer place.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1e1ee3f2-3042-4e48-9dbc-a4a35aecba6a\">A relationship with civilization informs every rangerâs personality and &amp;Reference[his]{history}. Some rangers see themselves as enforcers of the law and bringers of justice on civilizationâs frontier, answering to no sovereign power. Others are survivalists who eschew civilization altogether. They vanquish monsters to keep themselves safe while they live in and travel through the perilous wild areas of the world. If their efforts also benefit the kingdoms and other civilized realms that they avoid, so be it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e6742bf9-f4fb-4d95-abe2-36b629905835\">If youâre creating or playing a ranger character, the following sections offer ideas for embellishing the character and enhancing your roleplaying experience.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"d2707595-4d8c-4daa-a62c-91988bb9aeae\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"98774f28-0c4a-4aca-883a-954b7c0573bf\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"5b89579c-ff01-4452-ae7b-734bc5560ba2\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"016a9857-02ea-477f-905d-e23a40734c25\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"165f6bcf-8fd6-4460-8302-9da041858b10\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"31dcfe6c-f553-4053-a6ff-37a311badd4d\"> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"a1d23dd3-909c-4ff9-9bfa-853e65d318fd\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"a9ea8844-5138-498a-94bb-792238aa1d5a\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"e7724f31-afa2-4a0e-8579-50e74985024f\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Iâm a monster. Are you going to try to kill me? Didnât think so. Go kill some goblins or something. On second thought, goblins arenât monsters â theyâre people. So maybe you should call yourself a people killer.</p> </blockquote> </div> </div> </div> </div> </div> </div> </div><h3 id=\"ViewoftheWorld\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"ef2d7488-2990-4afc-8f97-109b60759167\">View of the World</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1479488d-13a5-43ec-b73e-037a9943fcc6\">A rangerâs view of the world begins (and sometimes ends) with that characterâs outlook toward civilized folk and the places they occupy. Some rangers have an attitude toward civilization thatâs deeply rooted in disdain, while others pity the people they have sworn to protect â though on the battlefield, itâs impossible to tell the difference between one ranger and another. Indeed, to those who have seen them operate and been the beneficiaries of their prowess, it scarcely matters why rangers do what they do. That said, no two rangers are likely to express their opinions on any matter in the same way.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"824193fd-6411-4e51-987f-1b7be523b053\">If you havenât yet thought about the details of your characterâs worldview, consider putting a finer point on things by summarizing that viewpoint in a short statement (such as the entries on the following table). How might that feeling affect the way you conduct yourself?</p><h4 id=\"ViewsoftheWorld\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"22c06eb2-d28d-4296-8911-0187f9d04b38\">Views of the World</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1c895041-03ab-42e3-9a86-d072a1c6c3ba\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>View</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Towns and cities are the best places for those who canât survive on their own.</td> </tr> <tr> <td>2</td> <td>The advancement of civilization is the best way to thwart chaos, but its reach must be monitored.</td> </tr> <tr> <td>3</td> <td>Towns and cities are a necessary evil, but once the wilderness is purged of supernatural threats, we will need them no more.</td> </tr> <tr> <td>4</td> <td>Walls are for cowards, who huddle behind them while others do the work of making the world safe.</td> </tr> <tr> <td>5</td> <td>Visiting a town is not unpleasant, but after a few days I feel the irresistible call to return to the wild.</td> </tr> <tr> <td>6</td> <td>Cities breed weakness by isolating folk from the harsh lessons of the wild.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Views of the World]{Open RollTable}</div><h3 id=\"Homelźźůand\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"1ee9e787-450e-426f-b446-2b0e13546c2b\">Homeland</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1ce4cfc0-d6f0-40c6-89d7-08979542e04b\">All rangers, regardless of how they came to take up the profession, have a strong connection to the natural world and its various terrains. For some rangers, the wilderness is where they grew up, either as a result of being born there or moving there at a young age. For other rangers, civilization was originally home, but the wilderness became a second homeland.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"03187ec8-fbfc-4536-95e3-10211f99b585\">Think of your characterâs backstory and decide what terrain feels most like home, whether or not you were born there. What does that terrain say about your personality? Does it influence which spells you choose to learn? Have your experiences there shaped who your favored enemies are?</p><h4 id=\"Homelands\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"b6da0145-1b08-4877-aeb8-745edc50b944\">Homelands</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"472c1818-e337-4fdc-9ace-36715d9614d3\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Homeland</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You patrolled an ancient forest, darkened and corrupted by several crossings to the Shadowfell.</td> </tr> <tr> <td>2</td> <td>As part of a group of nomads, you acquired the skills for surviving in the desert.</td> </tr> <tr> <td>3</td> <td>Your early life in the Underdark prepared you for the challenges of combating its denizens.</td> </tr> <tr> <td>4</td> <td>You dwelled on the edge of a swamp, in an area imperiled by land creatures as well as aquatic ones.</td> </tr> <tr> <td>5</td> <td>Because you grew up among the peaks, finding the best path through the mountains is second &amp;Reference[nat]{nature} to you.</td> </tr> <tr> <td>6</td> <td>You wandered the far north, learning how to protect yourself and prosper in a realm overrun by ice.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Homelands]{Open RollTable}</div><h3 id=\"SwornEnemy\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"525fe859-aeee-4e93-8856-7a1ca389f02e\">Sworn Enemy</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c92f4466-cecc-4bd8-b567-12d313fa7f28\">Every ranger begins with a favored enemy (or two). The determination of a favored enemy might be tied to a specific event in the characterâs early life, or it might be entirely a matter of choice.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"93286268-e761-464f-8463-93ab2447ec40\">What spurred your character to select a particular enemy? Was the choice made because of tradition or curiosity, or do you have a grudge to settle?</p><h4 id=\"SwornEnemies\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"30d5ee3e-a2ad-4dc9-a2c5-fcab9f894674\">Sworn Enemies</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3de547e5-c3e5-46f7-915b-e4cfc658f351\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Enemy</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You seek revenge on natureâs behalf for the great transgressions your foe has committed.</td> </tr> <tr> <td>2</td> <td>Your forebears or predecessors fought these creatures, and so shall you.</td> </tr> <tr> <td>3</td> <td>You bear no enmity toward your foe. You stalk such creatures as a hunter tracks down a wild animal.</td> </tr> <tr> <td>4</td> <td>You find your foe fascinating, and you collect books of tales and &amp;Reference[his]{history} concerning it.</td> </tr> <tr> <td>5</td> <td>You collect tokens of your fallen enemies to remind you of each kill.</td> </tr> <tr> <td>6</td> <td>You respect your chosen enemy, and you see your battles as a test of respective skills.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Sworn Enemies]{Open RollTable}</div><h2 id=\"RangerArchetypes\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9e322d04-c2a5-424c-9134-507e9d8064ac\">Ranger Archetypes</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"21b52784-af07-4bbf-8e69-cc06b812d40d\">At 3rd level, a ranger gains the Ranger Archetype feature. The following options are available to a ranger, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b48e6a54-87ea-4f75-96c7-f4aabf8e7b1c\">Playerâs Handbook</span>: the Gloom Stalker, the Horizon Walker, and the Monster Slayer.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":32,"bookCode":"xgte","slug":"subclasses#Ranger","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Ranger","slugLink":"Ranger","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.dng7qUcOx3mT476SíA{"name":"Gloom Stalker","type":"text","title":{"show":true,"level":1},"_id":"dng7qUcOx3mT476S","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6e8260a9-c9c9-4e0e-9649-4883782f30ca\">Gloom Stalkers are at home in the darkest places: deep under the earth, in gloomy alleyways, in primeval forests, and wherever else the light dims. Most folk enter such places with trepidation, but a Gloom Stalker ventures boldly into the darkness, seeking to ambush threats before they can reach the broader world. Such rangers are often found in the Underdark, but they will go any place where evil lurks in the shadows.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"bccb8a73-4e19-4b27-9f10-dd735edc1001\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"d5a0c36c-49ff-41ea-b6b9-c65bffaa99cf\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So you sneak around in the dark? You know most everything but humans can see in the dark, right? We all see you. Tiptoeing doesnât turn you invisible.</p> </blockquote><h4 id=\"GloomStalkerFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d2ab76c8-1b4f-497d-bfa2-d794ef0778e7\">Gloom Stalker Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3fe77a21-67b6-4865-89d1-ce57c7193ab1\"> <thead> <tr> <th style=\"text-align:center\">Ranger Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Gloom Stalker Magic, Dread Ambusher, Umbral Sight</td> </tr> <tr> <td>7th</td> <td>Iron Mind</td> </tr> <tr> <td>11th</td> <td>Stalkerâs Flurry</td> </tr> <tr> <td>15th</td> <td>Shadowy Dodge</td> </tr> </tbody> </table><h4 id=\"GloomStalkerMagic\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"c5008f95-38e1-4c2f-886b-188fbea3b0b9\">Gloom Stalker Magic</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5fbf64be-6158-4214-b4f0-e8735632ffcf\">Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Gloom Stalker Spells table. The spell counts as a ranger spell for you, but it doesnât count against the number of ranger spells you know.</p><h4 id=\"GloomStalkerSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"b8370c4e-ce94-4cfe-80a5-5be3968b9b73\">Gloom Stalker Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"f9308ab0-fbfa-4dfb-9bbe-b06e5f56968c\"> <thead> <tr> <th style=\"text-align:center\">Ranger Level</th> <th>Spell</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.DisguisSelf14III]{disguise self}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.RopeTrick14IIIII]{rope trick}</span></td> </tr> <tr> <td>9th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Fear14IIIIIIIIII]{fear}</span></td> </tr> <tr> <td>13th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.GreaterInvisib14]{greater invisibility}</span></td> </tr> <tr> <td>17th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Seeming14IIIIIII]{seeming}</span></td> </tr> </tbody> </table><h4 id=\"DreadAmbusher\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7b1a5cba-6d01-4079-bbfa-bc6063c5faf6\">Dread Ambusher</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8da99ad7-043f-4b70-a20f-921e21e81cbe\">At 3rd level, you master the art of the ambush. You can give yourself a bonus to your initiative rolls equal to your Wisdom modifier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c4abbc49-1059-45fd-9e06-7ac570ba4ca7\">At the start of your first turn of each combat, your walking speed increases by 10 feet, which lasts until the end of that turn. If you take the <a>Attack</a> action on that turn, you can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra 1d8 damage of the weaponâs damage type.</p><h4 id=\"UmbralSight\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"c6bf1a81-ebea-41ff-95cc-48d4da8ae3a8\">Umbral Sight</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1d489c07-0f07-4868-a57e-1d948d77eb05\">At 3rd level, you gain <a>&amp;Reference[darkvision]{darkvision}</a> out to a range of 60 feet. If you already have <a>&amp;Reference[darkvision]{darkvision}</a> from your race, its range increases by 30 feet.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d9685f9f-e7b8-4788-9b15-903caeaf880f\">You are also adept at evading creatures that rely on <a>&amp;Reference[darkvision]{darkvision}</a>. While in darkness, you are <a>invisible</a> to any creature that relies on <a>&amp;Reference[darkvision]{darkvision}</a> to see you in that darkness.</p><h4 id=\"IronMind\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"eeeba45b-f8ce-47bb-bada-97abde5d73d2\">Iron Mind</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dd3d221f-e721-4bea-a93c-06e72df950ec\">By 7th level, you have honed your ability to resist the mind-altering powers of your prey. You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice).</p><h4 id=\"StalkersFlurry\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"89874c9e-6750-43dd-b2d4-04b02fd730b9\">Stalkerâs Flurry</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7752cdac-d193-4853-8702-230217633f56\">At 11th level, you learn to attack with such unexpected speed that you can turn a miss into another strike. Once on each of your turns when you miss with a weapon attack, you can make another weapon attack as part of the same action.</p><h4 id=\"ShadowyDodge\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a3559827-b187-40a4-a43f-fc999d469381\">Shadowy Dodge</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8297ab7c-3b6e-4d92-8c4c-674b35ebbb75\">Starting at 15th level, you can dodge in unforeseen ways, with wisps of supernatural shadow around you. Whenever a creature makes an attack roll against you and doesnât have advantage on the roll, you can use your reaction to impose disadvantage on it. You must use this feature before you know the outcome of the attack roll.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":33,"bookCode":"xgte","slug":"subclasses#GloomStalker","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Gloom Stalker","slugLink":"GloomStalker","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.HQ37K6gMJiS6uDpjÓK{"name":"Horizon Walker","type":"text","title":{"show":true,"level":1},"_id":"HQ37K6gMJiS6uDpj","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6d848bb6-47b2-4aba-a5ef-d717ce4220e3\">Horizon Walkers guard the world against threats that originate from other planes or that seek to ravage the mortal realm with otherworldly magic. They seek out planar portals and keep watch over them, venturing to the Inner Planes and the Outer Planes as needed to pursue their foes. These rangers are also friends to any forces in the multiverse â especially benevolent dragons, fey, and elementals â that work to preserve life and the order of the planes.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"5f90a58a-5668-4546-95de-88101562f33e\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"aa2e5397-17cc-4f69-8652-21c8253d8df5\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>You canât walk to the horizon, because it keeps on getting farther away. Boom! Did I just blow your mind? <br>I did, didnât I?</p> </blockquote><h4 id=\"HorizonWalkerFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"a79b0178-b2a1-4fa0-9daa-e52bd2436096\">Horizon Walker Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"14aaa9ab-30c6-4a91-8d45-d65cf11e9aaa\"> <thead> <tr> <th style=\"text-align:center\">Ranger Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Horizon Walker Magic, Detect Portal, Planar Warrior (1d8)</td> </tr> <tr> <td>7th</td> <td>Ethereal Step</td> </tr> <tr> <td>11th</td> <td>Distant Strike, Planar Warrior (2d8)</td> </tr> <tr> <td>15th</td> <td>Spectral Defense</td> </tr> </tbody> </table><h4 id=\"HorizonWalkerMagic\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"c268334d-d439-4929-a590-85f51c55ee11\">Horizon Walker Magic</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f5c5b80d-2149-4ca0-bde9-24e4c818102a\">Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Horizon Walker Spells table. The spell counts as a ranger spell for you, but it doesnât count against the number of ranger spells you know.</p><h4 id=\"HorizonWalkerSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"baf1de28-e160-4cd8-a1a2-cbe083d2af82\">Horizon Walker Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1c5aa377-2310-426b-b62a-ace54d99caa0\"> <thead> <tr> <th style=\"text-align:center\">Ranger Level</th> <th>Spell</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ProtecFrEvAnGo14]{protection from evil and good}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.MistyStep14IIIII]{misty step}</span></td> </tr> <tr> <td>9th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Haste14IIIIIIIII]{haste}</span></td> </tr> <tr> <td>13th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Banishment14IIII]{banishment}</span></td> </tr> <tr> <td>17th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.TeleporCircle14I]{teleportation circle}</span></td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"8e9b5020-f2ad-4217-9643-30fdf4aabd14\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-025.tracking.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"DetectPortal\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"78922b35-c51e-48af-bd97-d74d7b9e106e\">Detect Portal</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fd3548cb-fa00-4ba3-91f1-d2694ff48070\">At 3rd level, you gain the ability to magically sense the presence of a planar portal. As an action, you detect the distance and direction to the closest planar portal within 1 mile of you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"74a1cdea-501d-4657-9390-12fe32cbab08\">Once you use this feature, you canât use it again until you finish a short or long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"265fd69a-eb4a-4277-bc10-e2e52760f7e5\">See the â<a href=\"https://www.dndbeyond.com/sources/dnd/dmg-2014/creating-a-multiverse#PlanarTravel#PlanarTravel\" data-content-chunk-id=\"9d436212-fb96-4493-ae6f-dabbed305a56\">Planar Travel</a>â section in chapter 2 of the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"3d16dc81-6ba7-40a9-953e-b0356f4e7692\">Dungeon Masterâs Guide</span> for examples of planar portals.</p><h4 id=\"PlanarWarrior\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"fcef1bf5-9d8f-4a7f-991f-00d53445acb2\">Planar Warrior</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ff5d94a8-8cee-40c9-9b7b-0cb89df18efc\">At 3rd level, you learn to draw on the energy of the multiverse to augment your attacks.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb756e30-5ffe-49ff-89b7-598c3381df13\">As a bonus action, choose one creature you can see within 30 feet of you. The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack. When you reach 11th level in this class, the extra damage increases to 2d8.</p><h4 id=\"EtherealStep\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"868938fc-02c2-41b7-bdb2-ad15970e248d\">Ethereal Step</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8f7acf70-8215-47a3-a31e-a48a1274505d\">At 7th level, you learn to step through the Ethereal Plane. As a bonus action, you can cast the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"1e496b1f-61fb-49d6-8b3b-1eb1d224cb4a\">@Compendium[dnd-beyond.beyond-spells.Etherealness14II]{etherealness}</span> spell with this feature, without expending a spell slot, but the spell ends at the end of the current turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ef7a4919-4cbc-4982-af34-fcef9cd11af2\">Once you use this feature, you canât use it again until you finish a short or long rest.</p><h4 id=\"DistantStrike\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b247e690-84fc-4899-81cf-ecbd1529f6c9\">Distant Strike</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1b7a54cf-2326-4e35-86ea-760e9fa13444\">At 11th level, you gain the ability to pass between the planes in the blink of an eye. When you take the <a>Attack</a> action, you can teleport up to 10 feet before each attack to an unoccupied space you can see.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8e2c1349-6436-4918-8258-7dcc06bba316\">If you attack at least two different creatures with the action, you can make one additional attack with it against a third creature.</p><h4 id=\"SpectralDefense\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"8d154334-118d-444b-9725-5859b637aabd\">Spectral Defense</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"69e68be9-b0cf-432e-bd34-ce2e4709a06d\">At 15th level, your ability to move between planes enables you to slip through the planar boundaries to lessen the harm done to you during battle. When you take damage from an attack, you can use your reaction to give yourself resistance to all of that attackâs damage on this turn.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":34,"bookCode":"xgte","slug":"subclasses#HorizonWalker","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Horizon Walker","slugLink":"HorizonWalker","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.qnWnDy6MLsVsaT1A@{"name":"Monster Slayer","type":"text","title":{"show":true,"level":1},"_id":"qnWnDy6MLsVsaT1A","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"34834b75-6cfc-4135-8326-092f7a9cecac\">You have dedicated yourself to hunting down creatures of the night and wielders of grim magic. A Monster Slayer seeks out vampires, dragons, evil fey, fiends, and other magical threats. Trained in supernatural techniques to overcome such monsters, slayers are experts at unearthing and defeating mighty, mystical foes.</p><h4 id=\"MonsterSlayerFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"6233cc0a-4362-4771-99a7-2d1fe6d03a3e\">Monster Slayer Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"bc8e15b6-bf4e-4008-ad1d-4e8c905c89a2\"> <thead> <tr> <th style=\"text-align:center\">Ranger Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Monster Slayer Magic, Hunterâs Sense, Slayerâs Prey</td> </tr> <tr> <td>7th</td> <td>Supernatural Defense</td> </tr> <tr> <td>11th</td> <td>Magic-Userâs Nemesis</td> </tr> <tr> <td>15th</td> <td>Slayerâs Counter</td> </tr> </tbody> </table><h4 id=\"MonsterSlayerMagic\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"380e15d4-862d-498b-9a2b-ceeb7713e206\">Monster Slayer Magic</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"514f0da2-cdad-4551-a70b-87c0fb8ab01c\">Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Monster Slayer Spells table. The spell counts as a ranger spell for you, but it doesnât count against the number of ranger spells you know.</p><h4 id=\"MonsterSlayerSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"ceb96504-4ff2-44d1-bfc2-b987bff14ccc\">Monster Slayer Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8fc91d99-13b3-402f-bc4b-fb08a745b913\"> <thead> <tr> <th style=\"text-align:center\">Ranger Level</th> <th>Spell</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ProtecFrEvAnGo14]{protection from evil and good}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ZoneOfTruth14III]{zone of truth}</span></td> </tr> <tr> <td>9th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.MagicCircle14III]{magic circle}</span></td> </tr> <tr> <td>13th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Banishment14IIII]{banishment}</span></td> </tr> <tr> <td>17th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.HoldMonster14III]{hold monster}</span></td> </tr> </tbody> </table><h4 id=\"HuntersSense\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2000501e-f7c7-4099-895a-74575dc376cb\">Hunterâs Sense</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5cfb4c28-c764-4583-8662-08ee2b358bf2\">At 3rd level, you gain the ability to peer at a creature and magically discern how best to hurt it. As an action, choose one creature you can see within 60 feet of you. You immediately learn whether the creature has any damage immunities, resistances, or vulnerabilities and what they are. If the creature is hidden from &amp;Reference[div]{divination} magic, you sense that it has no damage immunities, resistances, or vulnerabilities.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5d766b47-912b-450d-b950-fc2385d15944\">You can use this feature a number of times equal to your Wisdom modifier (minimum of once). You regain all expended uses of it when you finish a long rest.</p><h4 id=\"SlayersPrey\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1e8efb16-ce1a-4b48-919b-928740349a15\">Slayerâs Prey</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5748ab9c-b7b9-4cf6-ae0a-8611066ebc3f\">Starting at 3rd level, you can focus your ire on one foe, increasing the harm you inflict on it. As a bonus action, you designate one creature you can see within 60 feet of you as the target of this feature. The first time each turn that you hit that target with a weapon attack, it takes an extra 1d6 damage from the weapon.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9dd295c2-3078-4a07-bc5f-15d5e5c57e90\">This benefit lasts until you finish a short or long rest. It ends early if you designate a different creature.</p><h4 id=\"SupernaturalDefense\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"a2c27369-8633-4384-944a-92e2750e9059\">Supernatural Defense</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"531ee700-97d9-4f82-9926-1f444180656e\">At 7th level, you gain extra resilience against your preyâs assaults on your mind and body. Whenever the target of your Slayerâs Prey forces you to make a saving throw and whenever you make an ability check to escape that targetâs grapple, add 1d6 to your roll.</p><h4 id=\"MagicUsersNemesis\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"35ef598e-c177-49d8-a003-4e978f751a16\">Magic-Userâs Nemesis</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a8385edf-0d80-4b53-a498-8cc2bb9236c7\">At 11th level, you gain the ability to thwart someone elseâs magic. When you see a creature casting a spell or teleporting within 60 feet of you, you can use your reaction to try to magically foil it. The creature must succeed on a [[/save wis format=long]] against your spell save DC, or its spell or teleport fails and is wasted.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d55f36e5-9d9f-405e-a2b3-c21b4a2d2284\">Once you use this feature, you canât use it again until you finish a short or long rest.</p><h4 id=\"SlayersCounter\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"3c4c3a2a-3fb9-4c6f-b980-c2437bc61ac5\">Slayerâs Counter</h4><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"308a42a7-dc9d-467c-acf5-626b7f930e27\">At 15th level, you gain the ability to counterattack when your prey tries to sabotage you. If the target of your Slayerâs Prey forces you to make a saving throw, you can use your reaction to make one weapon attack against the quarry. You make this attack immediately before making the saving throw. If your attack hits, your save automatically succeeds, in addition to the attackâs normal effects.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":35,"bookCode":"xgte","slug":"subclasses#MonsterSlayer","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Monster Slayer","slugLink":"MonsterSlayer","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.ibc0POAB9Iw6Zk6CÓd{"name":"Rogue","type":"text","title":{"show":true,"level":1},"_id":"ibc0POAB9Iw6Zk6C","text":{"format":1,"content":"<blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-vaĂ!{řůriant ddb-blockquote\" data-content-chunk-id=\"70c3c668-2e21-4d7a-aff1-5c37b2a514d9\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"ef096ebf-d6d3-4f78-bdbd-808ed090c91f\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"6ffeaf08-7f6a-43db-8613-dd8cdf1c01c0\">People forget that the entire point of venturing </span>down into a dusty tomb is to bring back the prizes hidden away there. Fighting is for fools. Dead men canât spend their fortunes.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"93ba55e6-0962-4785-bd2a-a5490c1144ea\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"8a45a144-723c-44d6-916b-e3c070f645c8\"> â Barnabas B</span><span class=\"Epigraph-Author\" data-content-chunk-id=\"78e3b3b9-5f42-4b7b-acf2-5596d463c0eb\">ladecutter</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f2d6233a-2f63-4b05-9e35-04553c37ce89\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-026.rogue.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3f95f115-e472-45d7-87e3-268b124719f1\">When brute force wonât get the job done, or when magic isnât available or appropriate, the rogue rises to the fore. With skills tied to &amp;Reference[ste]{stealth}, subterfuge, and trickery, rogues can get into and out of trouble in ways that few other characters can emulate.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b63365c7-dd1b-4a0a-8695-37c9c58362e4\">Some rogues who turn to adventuring are former criminals who have decided that dodging monsters is preferable to remaining one step ahead of the law. Others are professional killers in search of a profitable application of their talents between contracts. Some simply love the thrill of overcoming any challenge that stands in their way.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e8837dc9-855c-4dc0-b971-bdfe1358175f\">On adventures, a rogue is likely to mix an outwardly cautious approach â few rogues enjoy combat â with a ravenous hunger for loot. Most of the time, in a rogueâs mind, taking up arms against a creature is not about killing the creature but about becoming the new owner of its treasure.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"138b0e13-17b3-4b5d-a5c1-5f52bdd3351f\">The following sections explore certain facets of what it means to be a rogue, which you can use to add depth to your character.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"9f710c1c-e0e7-41f1-9c8e-c9462ae9b334\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"e60a79a6-95f9-4d6c-80b7-90da853b7c10\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"98ffadee-ee9d-45c7-9219-27d46358052e\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"aaa10329-4eb2-42a9-8075-e012c0e4a3ec\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"8ed179ab-abec-4844-a892-f7cbc613ee22\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"4b2d4e46-49be-4604-b87d-dd88a7e31f24\"> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"484bcf78-7b3e-465e-886f-9c3f0666e2d6\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"a59028e8-031d-4f1e-ad36-f9132d88f542\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"a1480105-2024-4fa8-87f2-8329841f0e9a\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Thieves are the worst. I hate anyone that handles my stuff when Iâm not looking, especially if they donât put it back where they found it.</p> </blockquote> </div> </div> </div> </div> </div> </div> </div><h3 id=\"GuiltyPleasure\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"dab0eba7-260d-420e-96ed-853b97d6e332\">Guilty Pleasure</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a3bc2dfd-8804-463f-800d-abf7164d5709\">Most of what rogues do revolves around obtaining treasure and preventing others from doing the same. Little gets in the way of attaining those goals, except that many rogues are enticed away from that path by a compulsion that clouds their thinking â an irresistible need that must be satisfied, even if doing so is risky.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8c644c7f-5f7e-4ef4-a0cb-afb3a75e6073\">A rogueâs guilty pleasure could be the acquisition of a physical item, something to be experienced, or a way of conducting oneself at certain times. One rogue might not be able to pass up any loot made of silver, for instance, even if said loot is hanging around the neck of a castle guard. Another one canât go through a day in the city without lifting a purse or two, just to keep in practice.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6ace0186-b5e4-49ea-8841-23b076a016bc\">Whatâs the one form of temptation that your rogue character canât resist when the opportunity presents itself, even if giving into it might mean trouble for you and your companions?</p><h4 id=\"GuiltyPleasures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"e752ccca-4af1-4577-b5c1-48405fee4b9b\">Guilty Pleasures</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"92855fa6-09ed-4025-a9cc-74d62296a131\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Pleasure</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Large gems</td> </tr> <tr> <td>2</td> <td>A smile from a pretty face</td> </tr> <tr> <td>3</td> <td>A new ring for your finger</td> </tr> <tr> <td>4</td> <td>The chance to deflate someoneâs ego</td> </tr> <tr> <td>5</td> <td>The finest food and drink</td> </tr> <tr> <td>6</td> <td>Adding to your collection of exotic coins</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Guilty Pleasures]{Open RollTable}</div><h3 id=\"Adversary\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"e6f67014-d680-42c8-bc27-c70bd07a3ab4\">Adversary</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8740212a-3073-4b54-8762-a08e49cef1ff\">Naturally, those who enforce the law are bound to come up against those who break it, and itâs the rare rogue who isnât featured on at least one wanted poster. Beyond that, itâs in the &amp;Reference[nat]{nature} of their profession that rogues often come into contact with criminal elements, whether out of choice or necessity. Some of those people can be adversaries too, and theyâre likely to be harder to deal with than the average member of the city watch.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bb29f613-8f37-4387-a6e3-3c17cbb5bd8e\">If your characterâs backstory doesnât already include a personage of this sort, you could work with your DM to come up with a reason why an adversary has appeared in your life. Perhaps youâve been the subject of scrutiny for a while from someone who wants to use you for nefarious purposes and has just now become known to you. Such an incident could be the basis for an upcoming adventure.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4f27f692-ea27-406a-87a2-48ff38fcc4fa\">Does your rogue character have an adversary who also happens to be a criminal? If so, how is this relationship affecting your life?</p><h4 id=\"Adversaries\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"df2eddfc-a071-41d6-b63c-447288004fd0\">Adversaries</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"4fd4ec56-4424-46ae-af89-67629dff4b1a\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Adversary</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>The pirate captain on whose ship you once served; what you call moving on, the captain calls mutiny</td> </tr> <tr> <td>2</td> <td>A master spy to whom you unwittingly fed bad information, which led to the assassination of the wrong target</td> </tr> <tr> <td>3</td> <td>The master of the local thievesâ guild, who wants you to join the organization or leave town</td> </tr> <tr> <td>4</td> <td>An art collector who uses illegal means to acquire masterpieces</td> </tr> <tr> <td>5</td> <td>A fence who uses you as a messenger to &amp;Reference[set]{set} up illicit meetings</td> </tr> <tr> <td>6</td> <td>The proprietor of an illegal pit fighting arena where you once took bets</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Adversaries]{Open RollTable}</div><h3 id=\"Benefactor\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"02755540-d320-4870-99c5-0a64f29872f1\">Benefactor</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e5a337b1-cf1f-4f5f-af68-02e550789ec9\">Few rogues make it far in life before needing someoneâs help, which means thereafter owing that benefactor a significant debt.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"eb7c733d-1f6c-4dac-abdf-8c914ee50446\">If your characterâs backstory doesnât already include a personage of this sort, you could work with your DM to determine why a benefactor has appeared in your life. Perhaps you benefited from something your benefactor did for you without realizing who was responsible, and that person has now just become known to you. Who helped you in the past, whether or not you knew it at the time, and what do you owe that person as recompense?</p><h4 id=\"Benefactors\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1ff2afe7-4838-4ec5-9bb8-c69cffc9bec4\">Benefactors</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"a202cc98-ef8d-4687-bdff-72c349528cd9\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Benefactor</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A smuggler kept you from getting caught but lost a valuable shipment in doing so. Now you owe that person an equally valuable favor.</td> </tr> <tr> <td>2</td> <td>The Beggar King has hidden you from your pursuers many times, in return for future considerations.</td> </tr> <tr> <td>3</td> <td>A magistrate once kept you out of jail in return for information on a powerful crime lord.</td> </tr> <tr> <td>4</td> <td>Your parents used their savings to bail you out of trouble in your younger days and are now destitute.</td> </tr> <tr> <td>5</td> <td>A dragon didnât eat you when it had a chance, and in return you promised to &amp;Reference[set]{set} aside choice pieces of treasure for it.</td> </tr> <tr> <td>6</td> <td>A druid once helped you out of a tight spot; now any random animal you see could be that benefactor, perhaps come to claim a return favor.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Benefactors]{Open RollTable}</div>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":36,"bookCode":"xgte","slug":"subclasses#Rogue","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Rogue","slugLink":"Rogue","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.E1gIZLT0wqkXR5VUŞ{"name":"Roguish Archetypes","type":"text","title":{"show":true,"level":1},"_id":"E1gIZLT0wqkXR5VU","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d32d1987-c2f2-4834-83a1-cd6f1d6f0ed3\">At 3rd level, a rogue gains the Roguish Archetype feature. The following options are available to a rogue, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"8a806132-2161-4a70-a87f-d94382f5132e\">Playerâs Handbook</span>: the Inquisitive, the Mastermind, the Scout, and the Swashbuckler.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":37,"bookCode":"xgte","slug":"subclasses#RoguishArchetypes","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Roguish Archetypes","slugLink":"RoguishArchetypes","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.xD1c400AO7mGIGmVŐ6{"name":"Inquisitive","type":"text","title":{"show":true,"level":1},"_id":"xD1c400AO7mGIGmV","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7e1e87ab-35f9-4a54-a66c-dd176f1d0d5a\">As an archetypal Inquisitive, you excel at rooting out secrets and unraveling mysteries. You rely on your sharp eye for detail, but also on your finely honed ability to read the words and deeds of other creatures to determine their true intent. You excel at defeating creatures that hide among and prey upon ordinary folk, and your mastery of lore and your keen deductions make you well equipped to expose and end hidden evils.</p><h4 id=\"InquisitiveFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"5994e0a4-73d0-418e-b149-44e35214609a\">Inquisitive Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"e18f8673-c439-40e7-b455-b6e252550a9f\"> <thead> <tr> <th style=\"text-align:center\">Rogue Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Ear for Deceit, Eye for Detail, Insightful Fighting</td> </tr> <tr> <td>9th</td> <td>Steady Eye</td> </tr> <tr> <td>13th</td> <td>Unerring Eye</td> </tr> <tr> <td>17th</td> <td>Eye for Weakness</td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"d0ce0970-4f9e-4b50-ad91-2c9de4bc23ec\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-027.skeleton-key.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"EarforDeceit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4d49e775-e140-4b20-9974-e2a1b633c0f7\">Ear for Deceit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f60ce60-e298-4837-a790-4b6b13233d45\">When you choose this archetype at 3rd level, you develop a talent for picking out lies. Whenever you make a Wisdom (<a>&amp;Reference[ins]{Insight}</a>) check to determine whether a creature is lying, treat a roll of 7 or lower on the d20 as an 8.</p><h4 id=\"EyeforDetail\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"900dc78c-aabd-47a8-b4a8-e91fa15af44a\">Eye for Detail</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"de7c2a6a-f17c-4ba6-90b5-385824fd8048\">Starting at 3rd level, you can use a bonus action to make a Wisdom (<a>&amp;Reference[prc]{Perception}</a>) check to spot a hidden creature or object or to make an Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check to uncover or decipher clues.</p><h4 id=\"InsightfulFighting\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"6eb63641-19e0-4a08-914b-7174c4f50afa\">Insightful Fighting</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"78a8005e-5c3f-4d94-8afe-34c769891c4e\">At 3rd level, you gain the ability to decipher an opponentâs tactics and develop a counter to them. As a bonus action, you can make a Wisdom (<a>&amp;Reference[ins]{Insight}</a>) check against a creature you can see that isnât <a>incapacitated</a>, contested by the targetâs Charisma (<a>&amp;Reference[dec]{Deception}</a>) check. If you succeed, you can use your Sneak Attack against that target even if you donât have advantage on the attack roll, but not if you have disadvantage on it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b26fdd40-bb23-4275-b4df-7a13a3d0daba\">This benefit lasts for 1 minute or until you successfully use this feature against a different target.</p><h4 id=\"SteadyEye\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"c2ea23b8-7864-45e5-bc59-6e2a10ae6809\">Steady Eye</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4fba7249-e332-4435-af0f-fb5d30f7407e\">Starting at 9th level, you have advantage on any Wisdom (<a>&amp;Reference[prc]{Perception}</a>) or Intelligence (<a>&amp;Reference[inv]{Investigation}</a>) check if you move no more than half your speed on the same turn.</p><h4 id=\"UnerringEye\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b5162fb5-5160-4711-aeed-4253e2f933e7\">Unerring Eye</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"41250b40-3a40-4487-be50-da7cc39d3539\">Beginning at 13th level, your senses are almost impossible to foil. As an action, you sense the presence of illusions, shapechangers not in their original form, and other magic designed to deceive the senses within 30 feet of you, provided you arenât <a>blinded</a> or <a>deafened</a>. You sense that an effect is attempting to trick you, but you gain no &amp;Reference[ins]{insight} into what is hidden or into its true &amp;Reference[nat]{nature}.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"725bfdeb-4d77-4257-86ae-25a37cac0534\">You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.</p><h4 id=\"EyeforWeakness\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"95210782-3f35-4f17-8eab-0317340386d9\">Eye for Weakness</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6a6cf9c7-9710-48af-9b8b-3f8ea31d0145\">At 17th level, you learn to exploit a creatureâs weaknesses by carefully studying its tactics and movement. While your Insightful Fighting feature applies to a creature, your Sneak Attack damage against that creature increases by 3d6.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":38,"bookCode":"xgte","slug":"subclasses#Inquisitive","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Inquisitive","slugLink":"Inquisitive","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.WNYnRqTM7OIjxENa´:{"name":"Mastermind","type":"text","title":{"show":true,"level":1},"_id":"WNYnRqTM7OIjxENa","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"959050a9-f7b4-41ca-9db3-b3d70da7a2e3\">Your focus is on people and on the influence and secrets they have. Many spies, courtiers, and schemers follow this archetype, leading lives of intrigue. Words are your weapons as often as knives or poison, and secrets and favors are some of your favorite treasures.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"9a90fab4-5dec-4781-82cc-8232f10dd3ee\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"2333ba41-3c28-4460-9e05-ddf2a6c287ae\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Oh, please. If anyone is a mastermind around here, itâs me. Youâre like a master doofus or a master dummy. No, you are!</p> </blockquote><h4 id=\"MastermindFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"ffcf8e05-49a3-4f41-a3db-abf85c615ac9\">Mastermind Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"fdaec65f-e874-47f4-9f6a-1fb79bf533b5\"> <thead> <tr> <th style=\"text-align:center\">Rogue Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Master of Intrigue, Master of Tactics</td> </tr> <tr> <td>9th</td> <td>Insightful Manipulator</td> </tr> <tr> <td>13th</td> <td>Misdirection</td> </tr> <tr> <td>17th</td> <td>Soul of Deceit</td> </tr> </tbody> </table><h4 id=\"MasterofIntrigue\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4244f172-7b6b-48d6-8235-8e9df5d00ac5\">Master of Intrigue</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"62763a68-e7ff-45ef-884d-9762e9ce98e0\">When you choose this archetype at 3rd level, you gain proficiency with the disguise kit, the forgery kit, and one gaming &amp;Reference[set]{set} of your choice. You also learn two languages of your choice.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"da6b0851-374a-48e7-a77b-ab5588af72ea\">Additionally, you can unerringly mimic the speech patterns and accent of a creature that you hear speak for at least 1 minute, enabling you to pass yourself off as a native speaker of a particular land, provided that you know the language.</p><h4 id=\"MasterofTactics\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"726848e1-bafb-4a39-b826-0eaca86df99f\">Master of Tactics</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dec09986-5cbc-4627-8edb-4fa2e537c38f\">Starting at 3rd level, you can use the <a>Help</a> action as a bonus action. Additionally, when you use the <a>Help</a> action to aid an ally in attacking a creature, the target of that attack can be within 30 feet of you, rather than within 5 feet of you, if the target can see or hear you.</p><h4 id=\"InsightfulManipulator\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9918f62e-64a6-474d-ac7a-8a13743aa05d\">Insightful Manipulator</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"8066180c-1b2b-4584-af5e-31fa49539307\">Starting at 9th level, if you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own. The DM tells you if the creature is your equal, superior, or inferior in regard to two of the following characteristics of your choice:</p><ul data-content-chunk-id=\"ff18fa3a-36db-4d37-894c-26fdab3d516b\"> <li class=\"Core-Styles_Core-Bulleted ParaOverride-2\" data-content-chunk-id=\"34821ca8-56b7-4fd9-abee-4e78a8a60d16\">Intelligence score</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-2\" data-content-chunk-id=\"433d4d04-a377-4b55-ba76-e2dee4758bb0\">Wisdom score</li> <li class=\"Core-Styles_Core-Bulleted ParaOverride-2\" data-content-chunk-id=\"f04bc372-bb78-4e89-94f2-08d26a46160c\">Charisma score</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After- ParaOverride-2\" data-content-chunk-id=\"d171e3ac-5fea-4042-b14b-f112a9c7792f\">Class levels (if any)</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"10441717-169f-449a-93f1-b74c5a7e9bf4\">At the DMâs option, you might also realize you know a piece of the creatureâs &amp;Reference[his]{history} or one of its personality traits, if it has any.</p><h4 id=\"Misdirection\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b63a2237-ddd5-45bf-ba1b-c535d4db6974\">Misdirection</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9f84b504-a8f8-4dfa-bf78-aae3e42e014d\">Beginning at 13th level, you can sometimes cause another creature to suffer an attack meant for you. When you are targeted by an attack while a creature within 5 feet of you is granting you cover against that attack, you can use your reaction to have the attack target that creature instead of you.</p><h4 id=\"SoulofDeceit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2004ac55-a1eb-4406-bbb5-e23f5af317a6\">Soul of Deceit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"31507966-c9ca-4a78-9601-cf06454e3dcb\">Starting at 17th level, your thoughts canât be read by telepathy or other means, unless you allow it. You can present false thoughts by succeeding on a Charisma (<a>&amp;Reference[dec]{Deception}</a>) check contested by the mind readerâs Wisdom (<a>&amp;Reference[ins]{Insight}</a>) check.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"245e5381-6ee0-4c01-926b-4d05492953d5\">Additionally, no matter what you say, magic that would determine if you are telling the truth indicates you are being truthful if you so choose, and you canât be compelled to tell the truth by magic.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":39,"bookCode":"xgte","slug":"subclasses#Mastermind","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Mastermind","slugLink":"Mastermind","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.VpLXrh9dDHfkEkqEŔ){"name":"Scout","type":"text","title":{"show":true,"level":1},"_id":"VpLXrh9dDHfkEkqE","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6b59b0e9-2c13-4662-9acf-9a6f259f24cc\">You are skilled in &amp;Reference[ste]{stealth} and surviving far from the streets of a city, allowing you to scout ahead of your companions during expeditions. Rogues who embrace this archetype are at home in the wilderness and among barbarians and rangers, and many Scouts serve as the eyes and ears of war bands. Ambusher, spy, bounty hunter â these are just a few of the roles that Scouts assume as they range the world.</p><h4 id=\"ScoutFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"38ab3b6b-9d88-496b-8507-0f2879702a09\">Scout Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b6b0c6e5-81a1-47f1-9d18-47f465ea6e19\"> <thead> <tr> <th style=\"text-align:center\">Rogue Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Skirmisher, Survivalist</td> </tr> <tr> <td>9th</td> <td>Superior Mobility</td> </tr> <tr> <td>13th</td> <td>Ambush Master</td> </tr> <tr> <td>17th</td> <td>Sudden Strike</td> </tr> </tbody> </table><h4 id=\"Skirmisher\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"49628f0c-e1d7-413a-8dfc-d8d417c4fc5a\">Skirmisher</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"45e7b040-5112-4403-9c45-9d80ee64d7bb\">Starting at 3rd level, you are difficult to pin down during a fight. You can move up to half your speed as a reaction when an enemy ends its turn within 5 feet of you. This movement doesnât provoke opportunity attacks.</p><h4 id=\"Survivalist\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2660f63c-d1ff-416a-8536-c6ef7904c863\">Survivalist</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b8f7bafa-2ce8-4c97-a53f-f1aabc25fa93\">When you choose this archetype at 3rd level, you gain proficiency in the <a>&amp;Reference[nat]{Nature}</a> and <a>&amp;Reference[sur]{Survival}</a> skills if you donât already have it. Your proficiency bonus is doubled for any ability check you make that uses either of those proficiencies.</p><h4 id=\"SuperiorMobility\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"72036aa5-1c99-47ce-856f-f21e7342fca0\">Superior Mobility</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9ad2deba-e3a3-4a5c-8482-898de3746e96\">At 9th level, your walking speed increases by 10 feet. If you have a climbing or swimming speed, this increase applies to that speed as well.</p><h4 id=\"AmbushMaster\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"596b4b60-b619-4ad5-bccb-bdef6157ad38\">Ambush Master</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"aea5e59a-8807-4bba-9ad6-ae3dda24f650\">Starting at 13th level, you excel at leading ambushes and acting first in a fight.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"84d2149f-dc3c-4856-8f2e-830d6109af8e\">You have advantage on initiative rolls. In addition, the first creature you hit during the first round of a combat becomes easier for you and others to strike; attack rolls against that target have advantage until the start of your next turn.</p><h4 id=\"SuddenStrike\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-headćSĚůer\" data-content-chunk-id=\"7471ee63-4735-4634-b251-5218fd5932de\">Sudden Strike</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"26a6b158-e176-4139-9a8e-028dc1ad1970\">Starting at 17th level, you can strike with deadly speed. If you take the <a>Attack</a> action on your turn, you can make one additional attack as a bonus action. This attack can benefit from your Sneak Attack even if you have already used it this turn, but you canât use your Sneak Attack against the same target more than once in a turn.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":40,"bookCode":"xgte","slug":"subclasses#Scout","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Scout","slugLink":"Scout","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.ddneQ7u79xjnuhKl8{"name":"Swashbuckler","type":"text","title":{"show":true,"level":1},"_id":"ddneQ7u79xjnuhKl","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5666ef92-25ed-46c6-a686-9f38b5ac78f0\">You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a &amp;Reference[prf]{performance}. Duelists and pirates typically belong to this archetype.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"54e01cff-c7a4-4949-b175-4edcdea0aca4\">A Swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"9d5e5bf8-c7f0-4976-993d-413b43642c05\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"6d8aa132-fdc8-4cd1-b676-c861b2beaf7c\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Whatâs a swashbuckler? Do you swash buckles or buckle swashes? You canât tell me you donât think that word is funny.</p> </blockquote><h4 id=\"SwashbucklerFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"353ff210-92cc-4c33-b4fd-709556f97dc9\">Swashbuckler Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"1fcba20c-26e4-49ca-823f-2539579f8b2d\"> <thead> <tr> <th style=\"text-align:center\">Rogue Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>3rd</td> <td>Fancy Footwork, Rakish Audacity</td> </tr> <tr> <td>9th</td> <td>Panache</td> </tr> <tr> <td>13th</td> <td>Elegant Maneuver</td> </tr> <tr> <td>17th</td> <td>Master Duelist</td> </tr> </tbody> </table><h4 id=\"FancyFootwork\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"74cae186-1caf-491a-89f7-f84fa783c88c\">Fancy Footwork</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ae7406cb-9d76-45f9-bf22-06e034f84b21\">When you choose this archetype at 3rd level, you learn how to land a strike and then slip away without reprisal. During your turn, if you make a melee attack against a creature, that creature canât make opportunity attacks against you for the rest of your turn.</p><h4 id=\"RakishAudacity\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"91a87417-c2d0-499e-b3c5-c4c6101a5091\">Rakish Audacity</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"80a771e3-cb8e-4ba3-a5dd-e265394fe8ac\">Starting at 3rd level, your confidence propels you into battle. You can give yourself a bonus to your initiative rolls equal to your Charisma modifier.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d36fc5ad-22b5-450f-8d2a-f2379dd65ada\">You also gain an additional way to use your Sneak Attack; you donât need advantage on the attack roll to use your Sneak Attack against a creature if you are within 5 feet of it, no other creatures are within 5 feet of you, and you donât have disadvantage on the attack roll. All the other rules for Sneak Attack still apply to you.</p><h4 id=\"Panache\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9ca5c9ce-eef5-46a8-aec4-f6562bef473f\">Panache</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7e286926-e12c-4ccc-8a00-b9b0c1d03079\">At 9th level, your charm becomes extraordinarily beguiling. As an action, you can make a Charisma (<a>&amp;Reference[per]{Persuasion}</a>) check contested by a creatureâs Wisdom (<a>&amp;Reference[ins]{Insight}</a>) check. The creature must be able to hear you, and the two of you must share a language.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"82228249-3a3d-4bc0-97f2-5daf98775dc8\">If you succeed on the check and the creature is hostile to you, it has disadvantage on attack rolls against targets other than you and canât make opportunity attacks against targets other than you. This effect lasts for 1 minute, until one of your companions attacks the target or affects it with a spell, or until you and the target are more than 60 feet apart.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"724043f7-7672-49d1-a767-0a09e9860de4\">If you succeed on the check and the creature isnât hostile to you, it is <a>charmed</a> by you for 1 minute. While <a>charmed</a>, it regards you as a friendly acquaintance. This effect ends immediately if you or your companions do anything harmful to it.</p><h4 id=\"ElegantManeuver\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ae0a3b02-49c5-4d08-a31c-f5e16c5390a4\">Elegant Maneuver</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2e6c4fcf-df56-4c20-8727-c423e60ea95d\">Starting at 13th level, you can use a bonus action on your turn to gain advantage on the next Dexterity (<a>&amp;Reference[acr]{Acrobatics}</a>) or Strength (<a>&amp;Reference[ath]{Athletics}</a>) check you make during the same turn.</p><h4 id=\"MasterDuelist\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ca32d325-e0d4-4f99-bb8a-34a12135e907\">Master Duelist</h4><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"bea9973f-a876-4cb7-b114-f7a0f25d39c9\">Beginning at 17th level, your mastery of the blade lets you turn failure into success in combat. If you miss with an attack roll, you can roll it again with advantage. Once you do so, you canât use this feature again until you finish a short or long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":41,"bookCode":"xgte","slug":"subclasses#Swashbuckler","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Swashbuckler","slugLink":"Swashbuckler","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.BnKZppGz5e0lozoKđp{"name":"Sorcerer","type":"text","title":{"show":true,"level":1},"_id":"BnKZppGz5e0lozoK","text":{"format":1,"content":"<h2 id=\"Sorcerer\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"d6ec49b9-7e20-4369-a4d4-e13b335951b9\">Sorcerer</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"38570201-a062-41ee-9de6-ac3c0ba04539\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"e5bfb559-6623-4b4f-9b10-c906f3dc2856\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"4d298265-2fce-440a-bd0f-83da3792fcb6\">Practice and study are for amateurs. True power </span>is a birthright.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"e1f7df3a-81eb-451b-9d30-5cd154de3abf\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"0eb543be-c89f-4df0-9d4a-56ffa451994d\"> â Hennet, scion</span><span class=\"Epigraph-Author\" data-content-chunk-id=\"dfe081a7-8418-416a-80e9-680d4353cc88\"> of Tiamat</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"05f2c861-0612-4f3b-b9fa-2cea4a33e5c0\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-028.sorcerer.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"af4f1367-90b7-4298-8d5c-6004f4db5f14\">When it comes to drawing forth their abilities in times of need, sorcerers have it easy compared to other characters. Their power not only rests within them, but it likely takes some effort to keep it at bay. Every sorcerer is born to the role, or stumbles into it through cosmic chance. Unlike other characters, who must actively learn, embrace, and pursue their talents, sorcerers have their power thrust upon them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f27e4ffe-d011-4b50-9bc6-1aa1fc86d866\">Because the idea of an innately magical being traveling among them does not sit well with many folk, sorcerers tend to breed mistrust and suspicion in others they come across. Nonetheless, many sorcerers succeed in overcoming that prejudice through deeds that benefit their less magically gifted contemporaries.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8bbfa33e-3039-47ca-b237-a77df7505ff6\">Sorcerers are often defined by the events surrounding the manifestation of their power. For those who receive it as an expected birthright, its appearance is a cause for celebration. Other sorcerers are treated as outcasts, banished from their homes after the sudden, terrifying arrival of their abilities.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bfa01f65-2b2b-4886-8ad5-db3cfa552856\">Playing a sorcerer character can be as rewarding as it is challenging. The sections below offer suggestions on how to flesh out and personalize your persona.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"b1baebc5-4f55-4e72-9788-1e62c929e2eb\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"de6f74f6-16df-41f9-add2-753be820127b\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"6ef74d94-bfca-40f6-8558-717920d7c1f8\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"c627a68b-aa41-4422-9394-0609d10e790b\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"c4731f79-dc5d-4740-8695-4730d6dc0bcb\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"f343b2de-6475-4723-b167-80332f891cdd\"> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"67e9eba7-3f42-4784-9be8-32acb2a49cf2\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"6f0271de-05eb-4e67-8674-7b502d35def6\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"20773191-b237-4f51-82e9-2d7ab9b40a70\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Divine? Arcane? What difference does it make where magic comes from? Youâve got it or you donât. Fortunately, Iâve got loads of the stuff.</p> </blockquote> </div> </div> </div> </div> </div> </div> </div><h3 id=\"ArcaneOrigin\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9f8eaf87-a07b-4b29-bad6-9a2c86fa9346\">Arcane Origin</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"183cb257-42a5-44db-97e6-0b625fd308d2\">Some sorcerers understand where their power came from, based on how their abilities manifested. Others can only speculate, since their powers came to them in a way that suggests no particular cause.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7ecc1188-66f1-4045-90ee-19ef11b9e605\">Does your character know the source of your magical power? Does it tie back to some distant relative, a cosmic event, or blind chance? If your sorcerer doesnât know where their power arose from, your DM can use this table (or select an origin) and reveal it to you when the information plays a role in the campaign.</p><h4 id=\"ArcaneOrigins\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"400ab713-0e7a-4d13-a9fd-9372aebf9598\">Arcane Origins</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"28dc060e-fcdd-43ac-839c-b5f0691ffc88\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Origin</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your power arises from your familyâs bloodline. You are related to some powerful creature, or you inherited a blessing or a curse.</td> </tr> <tr> <td>2</td> <td>You are the reincarnation of a being from another plane of existence.</td> </tr> <tr> <td>3</td> <td>A powerful entity entered the world. Its magic changed you.</td> </tr> <tr> <td>4</td> <td>Your birth was prophesied in an ancient text, and you are foretold to use your power for terrible ends.</td> </tr> <tr> <td>5</td> <td>You are the product of generations of careful, selective breeding.</td> </tr> <tr> <td>6</td> <td>You were made in a vat by an alchemist.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Arcane Origins]{Open RollTable}</div><h3 id=\"Reaction\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"dbc89a80-7988-4bab-a1cd-0527d55308e3\">Reaction</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"34d70cbe-aaa4-4cc6-869a-3bf262668427\">When a new sorcerer enters the world, either at birth or later when oneâs power becomes evident, the consequences of that event depend greatly on how its witnesses react to what they have seen.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"196a688d-62ce-4e44-83a9-cb805efeecaa\">When your sorcererâs powers appeared, how did the world around you respond? Were other people supportive, fearful, or somewhere in between?</p><h4 id=\"Reactions\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1305e789-43a5-4860-a648-2076da0b56ce\">Reactions</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3a354aaa-4fb6-42a8-b080-15911a45f7a4\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Reaction</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your powers are seen as a great blessing by those around you, and you are expected to use them in service to your community.</td> </tr> <tr> <td>2</td> <td>Your powers caused destruction and even a death when they became evident, and you were treated as a criminal.</td> </tr> <tr> <td>3</td> <td>Your neighbors hate and fear your power, causing them to shun you.</td> </tr> <tr> <td>4</td> <td>You came to the attention of a sinister cult that plans on exploiting your abilities.</td> </tr> <tr> <td>5</td> <td>People around you believe that your powers are a curse levied on your family for a past transgression.</td> </tr> <tr> <td>6</td> <td>Your powers are believed to be tied to an ancient line of mad kings that supposedly ended in a bloody revolt over a century ago.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Reactions]{Open RollTable}</div><h3 id=\"SupernaturalMark\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"9bde9ac8-b1a9-41aa-ad2e-1b5cc0814597\">Supernatural Mark</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c598ae2f-2166-43cb-9adf-cc0567442a2e\">A sorcerer at rest is almost indistinguishable from a normal person; itâs only when their magic flies forth that sorcerers reveal their true &amp;Reference[nat]{nature}. Even so, many sorcerers have a subtle but telling physical trait that sets them apart from other folk.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1bf70cc8-fa9a-4bd1-85ce-f0da36c9be23\">If your sorcerer has a supernatural mark, it might be one thatâs easily concealed, or it could be a source of pride that you keep on constant display.</p><h4 id=\"SupernaturalMarks\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"819c256c-159c-4fac-958f-bbcc770e5ebf\">Supernatural Marks</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"508fd0ad-a9f4-44c4-88d6-00fc92c00365\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Mark</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your eyes are an unusual color, such as red.</td> </tr> <tr> <td>2</td> <td>You have an extra toe on one foot.</td> </tr> <tr> <td>3</td> <td>One of your ears is noticeably larger than the other.</td> </tr> <tr> <td>4</td> <td>Your hair grows at a prodigious rate.</td> </tr> <tr> <td>5</td> <td>You wrinkle your nose repeatedly while you are chewing.</td> </tr> <tr> <td>6</td> <td>A red splotch appears on your neck once a day, then vanishes after an hour.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Supernatural Marks]{Open RollTable}</div><h3 id=\"SignofSorcery\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"85f78e7d-6515-463e-a1f9-36f5866bcaf1\">Sign of Sorcery</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"28eaaeed-3e80-414e-b7a3-47aa3c230d91\">As the world well knows, some sorcerers are better than others at controlling their spellcasting. Sometimes a wild display of magic gone awry emanates from a sorcerer who casts a spell. But even when oneâs magic goes off as planned, the act of casting is often accompanied by a telltale sign that makes it clear where that magical energy came from.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"cd2a3499-46bf-43bc-8c08-dd066af9da72\">When your sorcerer character casts a spell, does the effort reveal itself in a sign of sorcery? Is this sign tied to your origin or some other aspect of who you are, or is it a seemingly random phenomenon?</p><h4 id=\"SignsofSorcery\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"0fc4239c-5c6d-438c-b2f7-bcd480af9ee9\">Signs of Sorcery</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"438c6624-f7f8-4322-91e4-7d805ad5c2c1\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Sign</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You deliver the verbal components of your spells in the booming voice of a titan.</td> </tr> <tr> <td>2</td> <td>For a moment after you cast a spell, the area around you grows dark and gloomy.</td> </tr> <tr> <td>3</td> <td>You sweat profusely while casting a spell and for a few seconds thereafter.</td> </tr> <tr> <td>4</td> <td>Your hair and garments are briefly buffeted about, as if by a breeze, whenever you call forth a spell.</td> </tr> <tr> <td>5</td> <td>If you are standing when you cast a spell, you rise six inches into the air and gently float back down.</td> </tr> <tr> <td>6</td> <td>Illusory blue flames wreathe your head as you begin your casting, then abruptly disappear.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Signs of Sorcery]{Open RollTable}</div><h2 id=\"SorcerousOrigins\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"83a8f6ba-fbc0-4ad7-b89f-fc3307e8d3b0\">Sorcerous Origins</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"fa0a4e2f-c1c3-4d78-816a-50ba2b9d35fa\">At 1st level, a sorcerer gains the Sorcerous Origin feature. The following options are available to a sorcerer, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b197a10f-f2e5-47f9-9f46-bc216db402dd\">Playerâs Handbook</span>: Divine Soul, Shadow Magic, and Storm Sorcery.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":42,"bookCode":"xgte","slug":"subclasses#Sorcerer","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Sorcerer","slugLink":"Sorcerer","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.920UOWa8OsVIYriaĺG{"name":"Divine Soul","type":"text","title":{"show":true,"level":1},"_id":"920UOWa8OsVIYria","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b754e5b4-f8ac-47e2-881e-daef66151fd9\">Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a godâs name. Or your birth might align with an ancient prophecy, marking you as a servant of the gods or a chosen vessel of divine magic.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0adf24d6-563f-4945-bb23-5e7e754414d5\">A Divine Soul, with a natural magnetism, is seen as a threat by some religious hierarchies. As an outsider who commands sacred power, a Divine Soul can undermine an existing order by claiming a direct tie to the divine.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"02c3e28b-eb23-428d-a12c-dade4def411e\">In some cultures, only those who can claim the power of a Divine Soul may command religious power. In these lands, ecclesiastical positions are dominated by a few bloodlines and preserved over generations.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"c16f556b-e8b4-4b27-9bcb-0331e3620624\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"4d56d6bd-8fd8-42a1-9e6b-29d54a61f235\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-029.bat-angel.png\" class=\"ddb-lightbox-inner\" style=\"width:70px\" alt=\"\"></a><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Why do so many celestial things have bird wings and infernal things have bat wings? It seems arbitrary. There should be a bat angel!</p> </blockquote><h4 id=\"DivineSoulFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"199af582-33d9-4c59-9a80-57ecc770a47e\">Divine Soul Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"910c06c7-28f5-48dd-9767-45f6fe1bde61\"> <thead> <tr> <th style=\"text-align:center\">Sorcerer Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>Divine Magic, Favored by the Gods</td> </tr> <tr> <td>6th</td> <td>Empowered Healing</td> </tr> <tr> <td>14th</td> <td>Otherworldly Wings</td> </tr> <tr> <td>18th</td> <td>Unearthly Recovery</td> </tr> </tbody> </table><h4 id=\"DivineMagic\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"70c54733-33df-4742-9563-8de60c162104\">Divine Magic</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c0d8188f-4dd5-442e-b64f-9a994c9aad7f\">Your link to the divine allows you to learn spells from the cleric class. When your Spellcasting feature lets you learn or replace a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.</p><p class=\"Core-Styles_Core-Body-Extra-Space-After- ParaOverride-3\" data-content-chunk-id=\"e5ad67d3-8cc6-483a-8fdd-fb8e20203a2d\">In addition, choose an affinity for the source of your divine power: good, evil, law, chaos, or neutrality. You learn an additional spell based on that affinity, as shown below. It is a sorcerer spell for you, but it doesnât count against your number of sorcerer spells known. If you later replace this spell, you must replace it with a spell from the cleric spell list.</p><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d1cd03a1-278d-4a25-8166-738a84c459b3\"> <thead> <tr> <th style=\"text-align:center\">Affinity</th> <th>Spell</th> </tr> </thead> <tbody> <tr> <td>Good</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.CureWounds14IIII]{cure wounds}</span></td> </tr> <tr> <td>Evil</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.InflictWounds14I]{inflict wounds}</span></td> </tr> <tr> <td>Law</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Bless14IIIIIIIII]{bless}</span></td> </tr> <tr> <td>Chaos</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Bane14IIIIIIIIII]{bane}</span></td> </tr> <tr> <td>Neutrality</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ProtecFrEvAnGo14]{protection from evil and good}</span></td> </tr> </tbody> </table><h4 id=\"FavoredbytheGods\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1664d01c-2331-4e59-8260-d5bba70450c8\">Favored by the Gods</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"45109b84-1c37-413e-84a8-9ce5abd196f3\">Starting at 1st level, divine power guards your destiny. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Once you use this feature, you canât use it again until you finish a short or long rest.</p><h4 id=\"EmpoweredHealing\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"83c02040-8af3-41fe-af90-abf99a49dce0\">Empowered Healing</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8b4d4a47-2813-4d4b-9689-eb2b0b4482bf\">Starting at 6th level, the divine energy coursing through you can empower healing spells. Whenever you or an ally within 5 feet of you rolls dice to determine the number of hit points a spell restores, you can spend 1 sorcery point to reroll any number of those dice once, provided you arenât <a>incapacitated</a>. You can use this feature only once per turn.</p><h4 id=\"OtherworldlyWings\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9ef15050-e945-4561-adb5-395d2ef5a7b5\">Otherworldly Wings</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f05eabb0-daa4-4992-b558-e1f4ad2ba65f\">Starting at 14th level, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until youâre <a>incapacitated</a>, you die, or you dismiss them as a bonus action.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b40c27c8-11cb-4410-9431-42b46b365830\">The affinity you chose for your Divine Magic feature determines the appearance of the spectral wings: eagle wings for good or law, bat wings for evil or chaos, and dragonfly wings for neutrality.</p><h4 id=\"UnearthlyRecovery\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"71167861-e798-4a7f-b800-49413cca6729\">Unearthly Recovery</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"50e4611d-ead3-48ea-97cf-9bf408468ed9\">At 18th level, you gain the ability to overcome grievous injuries. As a bonus action when you have fewer than half of your hit points remaining, you can regain a number of hit points equal to half your hit point maximum.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b806f4db-d26e-4d0c-b5da-1fbbbd602645\">Once you use this feature, you canât use it again until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":43,"bookCode":"xgte","slug":"subclasses#DivineSoul","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Divine Soul","slugLink":"DivineSoul","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.SM7s3ZSUQqlglbdQfq"ůç]{"name":"Shadow Magic","type":"text","title":{"show":true,"level":1},"_id":"SM7s3ZSUQqlglbdQ","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7c016e11-29a1-4810-a1a9-8312fe586105\">You are a creature of shadow, for your innate magic comes from the Shadowfell itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell energy and transformed by it.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2f6a450f-3f3b-494d-afda-88bcb419826f\">The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the dark energy that imbues your soul. At your option, you can pick from or roll on the Shadow Sorcerer Quirks table to create a quirk for your character.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"2b14a4ef-5cea-40c1-ba8e-36160d64a46f\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"aa45541c-8c7c-4a09-8df6-dcd6fc7efdbc\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"6e89912e-bc43-4dee-9b96-bdc3c1ddb1e1\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"e8af44d9-d8f6-423d-9319-473c075f7b57\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"5145f95a-9f6b-4533-8370-3515a87b38f5\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"f0bde353-778a-4f29-bc07-7c95c6789bb3\"> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"838fb632-e482-4c4f-a21d-2544aa755712\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"e831a351-23b1-4602-8e89-f25f70346908\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"6f5bc3b9-6e3e-4df5-af0e-a2adc7894b07\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Sometimes I disintegrate my shadow when I see it, because I think itâs a different beholder.</p> </blockquote> </div> </div> </div> </div> </div> </div> </div><h4 id=\"ShadowSorcererQuirks\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"cdc6ee9a-b193-4251-8898-cbb412f7ab97\">Shadow Sorcerer Quirks</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d876b5ca-01ea-4192-a188-bea35e4a6e4e\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Quirk</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You are always icy cold to the touch.</td> </tr> <tr> <td>2</td> <td>When you are asleep, you donât appear to breathe (though you must still breathe to survive).</td> </tr> <tr> <td>3</td> <td>You barely bleed, even when badly injured.</td> </tr> <tr> <td>4</td> <td>Your heart beats once per minute. This event sometimes surprises you.</td> </tr> <tr> <td>5</td> <td>You have trouble remembering that living creatures and corpses should be treated differently.</td> </tr> <tr> <td>6</td> <td>You blinked. Once. Last week.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Shadow Sorcerer Quirks]{Open RollTable}</div><h4 id=\"ShadowMagicFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"c5c189d6-e9bb-40b9-bdd7-82ec75b66069\">Shadow Magic Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d61b987d-445e-4ada-89aa-4ca14bf2b5d4\"> <thead> <tr> <th style=\"text-align:center\">Sorcerer Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>Eyes of the Dark, Strength of the Grave</td> </tr> <tr> <td>3rd</td> <td>Eyes of the Dark (<span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Darkness14IIIIII]{darkness}</span>)</td> </tr> <tr> <td>6th</td> <td>Hound of Ill Omen</td> </tr> <tr> <td>14th</td> <td>Shadow Walk</td> </tr> <tr> <td>18th</td> <td>Umbral Form</td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"6b359c10-991e-4ba3-9d3f-f24f04e9cdc3\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-030.sorcerer-things.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"EyesoftheDark\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"488fe99a-a4fb-461d-a4c7-51921a0f7ee7\">Eyes of the Dark</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6ee73f4c-ec7d-43c0-9216-33bcc2de58ef\">Starting at 1st level, you have <a>&amp;Reference[darkvision]{darkvision}</a> with a range of 120 feet.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"542c0b6f-aa68-448f-9885-e19281ea30e0\">When you reach 3rd level in this class, you learn the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"73a63c24-6a80-40b3-b045-0de6ed1d39f1\">@Compendium[dnd-beyond.beyond-spells.Darkness14IIIIII]{darkness}</span> spell, which doesnât count against your number of sorcerer spells known. In addition, you can cast it by spending 2 sorcery points or by expending a spell slot. If you cast it with sorcery points, you can see through the darkness created by the spell.</p><h4 id=\"StrengthoftheGrave\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"af49b7f4-d784-40d7-bda0-78bb7191e7cd\">Strength of the Grave</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"66eecb70-2ee3-458f-8ab5-84366d97d346\">Starting at 1st level, your existence in a twilight state between life and death makes you difficult to defeat. When damage reduces you to 0 hit points, you can make a [[/save cha format=long]] (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You canât use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d3bf818d-8611-41f7-9373-57707c985e13\">After the saving throw succeeds, you canât use this feature again until you finish a long rest.</p><h4 id=\"HoundofIllOmen\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"dfeaafdf-9d3d-4311-a688-3c3e1c5a8a6e\">Hound of Ill Omen</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"01bb6331-86e1-42f1-8033-ccc1ecf78908\">At 6th level, you gain the ability to call forth a howling creature of darkness to harass your foes. As a bonus action, you can spend 3 sorcery points to magically summon a hound of ill omen to target one creature you can see within 120 feet of you. The hound uses the @Compendium[dnd-beyond.beyond-monsters.ddbDirWol4775812]{dire wolf}âs statistics (see the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"2054de90-e32a-4c02-b625-388f2825ea4f\">Monster Manual</span> or <a href=\"https://www.dndbeyond.com/sources/dnd/phb-2014/appendix-c-the-planes-of-existence\" data-content-chunk-id=\"94b0e355-1021-4e7e-8a01-59a2851fcb7c\">appendix C</a> in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9c3086b9-1c3e-40f3-9184-181eeab160b6\">Playerâs Handbook</span>), with the following changes:</p><ul data-content-chunk-id=\"2b42cc19-1069-43a8-aacd-c561f844e6d8\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"aac38e5c-f8bb-4f3b-9218-3291ab3172f4\">The hound is size Medium, not Large, and it counts as a monstrosity, not a beast.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"0aea5a9a-322f-489a-b292-a4edaf281269\">It appears with a number of temporary hit points equal to half your sorcerer level.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"2828a9f9-0f28-466c-bade-56af9c802546\">It can move through other creatures and objects as if they were difficult terrain. The hound takes 5 force damage if it ends its turn inside an object.</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"dba1a309-69a8-40ec-bebb-34f669f149f7\">At the start of its turn, the hound automatically knows its targetâs location. If the target was hidden, it is no longer hidden from the hound.</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"afe29fd4-d9a9-49cb-98e8-fc5c929a3d9e\">The hound appears in an unoccupied space of your choice within 30 feet of the target. Roll initiative for the hound. On its turn, it can move only toward its target by the most direct route, and it can use its action only to attack its target. The hound can make opportunity attacks, but only against its target. Additionally, while the hound is within 5 feet of the target, the target has disadvantage on saving throws against any spell you cast. The hound disappears if it is reduced to 0 hit points, if its target is reduced to 0 hit points, or after 5 minutes.</p><h4 id=\"ShadowWalk\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"fbb235f4-0e2e-4d77-817c-c8cf03a13b6a\">Shadow Walk</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"dfc9fe5a-0650-4e09-8f2f-43c753168c6f\">At 14th level, you gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action, you can magically teleport up to 120 feet to an unoccupied space you can see that is also in dim light or darkness.</p><h4 id=\"UmbralForm\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"daefaf40-b1da-4a75-a3b4-c9ccbd29075d\">Umbral Form</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5293696a-f9c6-4a49-bcc3-83c48e820aad\">Starting at 18th level, you can spend 6 sorcery points as a bonus action to magically transform yourself into a shadowy form. In this form, you have resistance to all damage except force and radiant damage, and you can move through other creatures and objects as if they were difficult terrain. You take 5 force damage if you end your turn inside an object.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2cc09043-f537-425e-bf05-0baaae69e260\">You remain in this form for 1 minute. It ends early if you are <a>incapacitated</a>, if you die, or if you dismiss it as a bonus action.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":44,"bookCode":"xgte","slug":"subclasses#ShadowMagic","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Shadow Magic","slugLink":"ShadowMagic","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.NodmVNTaB2jZp13wÓ?{"name":"Storm Sorcery","type":"text","title":{"show":true,"level":1},"_id":"NodmVNTaB2jZp13w","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"730594f4-85d0-4313-b10c-9058d2c03d59\">Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a howling gale so powerful that folk still tell stories of it, or your lineage might include the influence of potent air creatures such as djinn. Whatever the case, the magic of the storm permeates your being.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"26495753-0de6-462d-86f0-efa858faed6e\">Storm sorcerers are invaluable members of a shipâs crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling attacks by sahuagin, pirates, and other waterborne threats.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"1e50a120-0504-4f11-b3ee-99dabaa3b25a\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"61dc1f7c-51e1-4cbd-ae4c-094b2d75758a\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>What is it with people and the weather? <br>Itâs just the sky weeping and shouting because itâs so far away from me.</p> </blockquote><h4 id=\"StormSorceryFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1487a8b3-9e3c-43b5-9958-f97ac7efc362\">Storm Sorcery Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"b0031a5e-2c48-40c9-8c64-da9bbf56f2b7\"> <thead> <tr> <th style=\"text-align:center\">Sorcerer Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>Wind Speaker, Tempestuous Magic</td> </tr> <tr> <td>6th</td> <td>Heart of the Storm, Storm Guide</td> </tr> <tr> <td>14th</td> <td>Stormâs Fury</td> </tr> <tr> <td>18th</td> <td>Wind Soul</td> </tr> </tbody> </table><h4 id=\"WindSpeaker\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4b5a22a2-87e6-48c0-a6d3-374f602b8772\">Wind Speaker</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a0dbbf7d-cd5f-4aaf-b866-7b502fb05cb4\">The arcane magic you command is infused with elemental air. You can speak, read, and write Primordial. Knowing this language allows you to understand and be understood by those who speak its dialects: Aquan, Auran, Ignan, and Terran.</p><h4 id=\"TempestuousMagic\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"11f4454e-7e41-4e50-90c4-1ef7898ad3d5\">Tempestuous Magic</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1d4545df-a386-4195-b083-06fd00d86b29\">Starting at 1st level, you can use a bonus action on your turn to cause whirling gusts of elemental air to briefly surround you, immediately before or after you cast a spell of 1st level or higher. Doing so allows you to fly up to 10 feet without provoking opportunity attacks.</p><h4 id=\"HeartoftheStorm\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"48ba5122-d0a8-4527-8739-d67ef95dd0c4\">Heart of the Storm</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d46ee7d7-b15d-4c43-b065-5594deb47e37\">At 6th level, you gain resistance to lightning and thunder damage. In addition, whenever you start casting a spell of 1st level or higher that deals lightning or thunder damage, stormy magic erupts from you. This eruption causes creatures of your choice that you can see within 10 feet of you to take lightning or thunder damage (choose each time this ability activates) equal to half your sorcerer level.</p><h4 id=\"StormGuide\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7dc198de-6f21-442a-8aad-84adff4c03ce\">Storm Guide</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3205ca90-6d36-4922-934c-1b0fd026ef42\">At 6th level, you gain the ability to subtly control the weather around you.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"97e8af3e-5f75-4fbb-b343-647231859f55\">If it is raining, you can use an action to cause the rain to stop falling in a 20-foot-radius sphere centered on you. You can end this effect as a bonus action.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f11a1e88-49ee-41dc-b930-e81de75c0b06\">If it is windy, you can use a bonus action each round to choose the direction that the wind blows in a 100-foot-radius sphere centered on you. The wind blows in that direction until the end of your next turn. This feature doesnât alter the speed of the wind.</p><h4 id=\"StormsFury\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"cdb46f96-a3f2-4eed-83fa-d45314ffbdf0\">Stormâs Fury</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f826b492-6ec3-468b-abcd-f2723e75a4b2\">Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal lightning damage to the attacker. The damage equals your sorcerer level. The attacker must also make a [[/save str format=long]] against your sorcerer spell save DC. On a failed save, the attacker is pushed in a straight line up to 20 feet away from you.</p><h4 id=\"WindSoul\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"0ef9517a-87b1-4a9f-bdce-59bd563d561b\">Wind Soul</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e7dcfaad-2871-478c-9055-797303f2533d\">At 18th level, you gain immunity to lightning and thunder damage.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c316aa94-a1c0-407b-aab1-9f81ec4fd8d7\">You also gain a magical flying speed of 60 feet. As an action, you can reduce your flying speed to 30 feet for 1 hour and choose a number of creatures within 30 feet of you equal to 3 + your Charisma modifier. The chosen creatures gain a magical flying speed of 30 feet for 1 hour. Once you reduce your flying speed in this way, you canât do so again until you finish a short or long rest.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"bbbe498f-ebdd-4e78-a633-1b9ae816de0a\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-031.storm.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":45,"bookCode":"xgte","slug":"subclasses#StormSorcery","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Storm Sorcery","slugLink":"StormSorcery","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.P6JqA6aPSgTkzmRgçe{"name":"Warlock","type":"text","title":{"show":true,"level":1},"_id":"P6JqA6aPSgTkzmRg","text":{"format":1,"content":"<h2 id=\"Warlock\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"7aa150f8-4c81-4af8-b94d-fd37ebc88d1a\">Warlock</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"8bf1b98b-df85-4d87-92b5-43b7ed0f5ec3\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"f5634fcd-6381-41fc-b53c-9348ce500f0c\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"49e8d70c-ce64-4912-b709-4854c15724fb\">You think me mad? I think true insanity is being</span> content to live a life of mortal drudgery when knowledge and power is there for the taking in the realm beyond.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"ce292c89-a67d-40cd-9c02-6c4e0c6f5245\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"28da1286-afb6-4dc6-952e-1df12d876ca6\"> â Xarren, herald</span><span class=\"Epigraph-Author\" data-content-chunk-id=\"db87ce65-d0ce-4019-86d6-fe73d6e005aa\"> of Acamar</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f4a2b71c-bece-4e36-91fe-19a511b15283\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-032.warlock.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ef18cba7-f0b5-453c-a31b-f9a0fe26c7d8\">Warlocks are finders and keepers of secrets. They &amp;Reference[push]{push} at the edge of our understanding of the world, always seeking to expand their expertise. Where sages or wizards might heed a clear sign of danger and end their research, a warlock plunges ahead, heedless of the cost. Thus, it takes a peculiar mixture of intelligence, curiosity, and recklessness to produce a warlock. Many folk would describe that combination as evidence of madness. Warlocks see it as a demonstration of bravery.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"69e9d35e-6638-4764-9e26-2866f1754cf6\">Warlocks are defined by two elements that work in concert to forge their path into this class. The first element is the event or circumstances that led to a warlockâs entering into a pact with a planar entity. The second one is the &amp;Reference[nat]{nature} of the entity a warlock is bound to. Unlike clerics, who typically embrace a deity and that godâs ethos, a warlock might have no love for a patron, or vice versa.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0dc70cf3-8b1c-4750-abcb-3b2fad28cb4b\">The sections that follow provide ways to embellish a warlock character that could generate some intriguing story and roleplaying opportunities.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"1507e32a-1315-4348-b27c-0a0404c4376c\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"3efaf32e-cb9f-493b-99dd-2b817697b3e8\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"09ae928d-99e9-4b26-a470-c058aab514cc\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"370efec6-539a-470d-8a05-d7e4af3a57e8\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"54aff44b-d196-45a6-add1-0f6119b04f87\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"92a999c1-1d4d-4891-b962-d3990bcb5bfc\"> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"b771ba63-53c9-4762-aecc-560d6ce0cc32\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"e6a20bbe-6e7d-4ac8-8419-a6e3732f8e35\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"6def48f2-4e7a-4abe-91fc-dc9703b11eca\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>So you got your powers by making a contract with something? Is it in writing, perchance? Well, never mind. Just tell me this: Can I get your powers by eating you?</p> </blockquote> </div> </div> </div> </div> </div> </div> </div><h3 id=\"PatronsAttitude\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d2598a68-d790-40d4-bf67-2e6da8ab4605\">Patronâs Attitude</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4e55b7f6-5c7d-4a7a-81df-d1372c4fcf0c\">Every relationship is a two-way street, but in the case of warlocks and their patrons itâs not necessarily true that both sides of the street are the same width or made of the same stuff. The feeling that a warlock holds for their patron, whether positive or negative, might be reciprocated by the patron, or the two participants in the pact might view one another with opposing emotions.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c2fd9d4e-f99f-4308-8432-21bf38019637\">When you determine the attitude your warlock character holds toward your patron, also consider how things look from the patronâs perspective. How does your patron behave toward you? Is your patron a friend and ally, or an enemy that grants you power only because you forced a pact upon it?</p><h4 id=\"PatronAttitudes\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"d3de4a6a-d5dd-4cb6-b12d-48d7cd33094a\">Patron Attitudes</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"7394d71d-13fb-431a-affd-1ddcd4ec3030\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Attitude</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>Your patron has guided and helped your family for generations and is kindly toward you.</td> </tr> <tr> <td>2</td> <td>Each interaction with your capricious patron is a surprise, whether pleasant or painful.</td> </tr> <tr> <td>3</td> <td>Your patron is the spirit of a long-dead hero who sees your pact as a way for it to continue to influence the world.</td> </tr> <tr> <td>4</td> <td>Your patron is a strict disciplinarian but treats you with a measure of respect.</td> </tr> <tr> <td>5</td> <td>Your patron tricked you into a pact and treats you as a slave.</td> </tr> <tr> <td>6</td> <td>You are mostly left to your own devices with no interference from your patron. Sometimes you dread the demands it will make when it does appear.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Patron Attitudes]{Open RollTable}</div><h3 id=\"SpecialTermsofthePact\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"b377370b-0212-44f3-99c1-9ba4ff6623f1\">Special Terms of the Pact</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"200d72f8-8706-490d-be70-0db150de4f27\">A pact can range from a loose agreement to a formal contract with lengthy, detailed clauses and lists of requirements. The terms of a pact â what a warlock must do to receive a patronâs favor â are always dictated by the patron. On occasion, those terms include a special proviso that might seem odd or whimsical, but warlocks take these dictates as seriously as they do the other requirements of their pacts.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a653c6af-e196-46d2-b3b5-7eb04e3ac401\">Does your character have a pact that requires you to change your behavior in an unusual or seemingly frivolous way? Even if your patron hasnât imposed such a duty on you already, thatâs not to say it couldnât still happen.</p><h4 id=\"SpecialTerms\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"74f9b47e-d9d0-4204-97ec-0703cc2e83c0\">Special Terms</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6d6f2927-8f00-4912-a940-b38139b9d3cd\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Term</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>When directed, you must take immediate action against a specific enemy of your patron.</td> </tr> <tr> <td>2</td> <td>Your pact tests your willpower; you are required to abstain from alcohol and other intoxicants.</td> </tr> <tr> <td>3</td> <td>At least once a day, you must inscribe or carve your patronâs name or symbol on the wall of a building.</td> </tr> <tr> <td>4</td> <td>You must occasionally conduct bizarre rituals to maintain your pact.</td> </tr> <tr> <td>5</td> <td>You can never wear the same outfit twice, since your patron finds such predictability to be boring.</td> </tr> <tr> <td>6</td> <td>When you use an eldritch invocation, you must speak your patronâs name aloud or risk incurring its displeasure.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Special Terms]{Open RollTable}</div><h3 id=\"BindingMark\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"861c3475-d434-448d-b156-dd30162b379b\">Binding Mark</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2064a424-04c8-4e16-be98-b4b0f4bae2dd\">Some patrons make a habit of, and often enjoy, marking the warlocks under their sway in some fashion. A binding mark makes it clear â to those who know about such things â that the individual in question is bound to the patronâs service. A warlock might take advantage of such a mark, claiming it as proof of oneâs pact, or might want to keep it under wraps (if possible) to avoid the difficulties it might bring.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"df3ee9ad-1543-49d3-8bb9-e03da1456495\">If your warlockâs pact comes with a binding mark, how you feel about displaying it probably depends on the &amp;Reference[nat]{nature} of your relationship with the one who gave it to you. Is the mark a source of pride or something you are secretly ashamed of?</p><h4 id=\"BindingMarks\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"7188ce66-af26-44a1-bff2-dd98a5b71d94\">Binding Marks</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"5396bbd3-19a2-4d88-a45b-7cee9ff8959c\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Mark</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>One of your eyes looks the same as one of your patronâs eyes.</td> </tr> <tr> <td>2</td> <td>Each time you wake up, the small blemish on your face appears in a different place.</td> </tr> <tr> <td>3</td> <td>You display outward symptoms of a disease but suffer no ill effects from it.</td> </tr> <tr> <td>4</td> <td>Your tongue is an unnatural color.</td> </tr> <tr> <td>5</td> <td>You have a vestigial tail.</td> </tr> <tr> <td>6</td> <td>Your nose glows in the dark.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Binding Marks]{Open RollTable}</div><h2 id=\"OtherworldlyPatrons\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6d0e8151-e8b3-47c7-9b83-e9d9be6d6448\">Otherworldly Patrons</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f8f55b5f-fd41-4784-8fda-b62b50e0134c\">At 1st level, a warlock gains the Otherworldly Patron feature. The following options are available to a warlock, in addition to those offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"cddad7bf-a176-4c79-8aeb-359c853c8874\">Playerâs Handbook</span>: the Celestial and the Hexblade.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":46,"bookCode":"xgte","slug":"subclasses#Warlock","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundŰÚöůleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Warlock","slugLink":"Warlock","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.LyzWldBROZ9UDQSs˛P{"name":"The Celestial","type":"text","title":{"show":true,"level":1},"_id":"LyzWldBROZ9UDQSs","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8df66dfd-6fac-4a84-bf6d-feaf674a6078\">Your patron is a powerful being of the Upper Planes. You have bound yourself to an ancient empyrean, solar, ki-rin, unicorn, or other entity that resides in the planes of everlasting bliss. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b7f66a40-107d-41a3-9835-84b84db42579\">Being connected to such power can cause changes in your behavior and beliefs. You might find yourself driven to annihilate the undead, to defeat fiends, and to protect the innocent. At times, your heart might also be filled with a longing for the celestial realm of your patron, and a desire to wander that paradise for the rest of your days. But you know that your mission is among mortals for now, and that your pact binds you to bring light to the dark places of the world.</p><h4 id=\"CelestialFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"a046b939-a76c-493c-9748-76eed5b8e5e7\">Celestial Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"3b4e6ce1-b86d-4bc1-97fd-6b763b8d025a\"> <thead> <tr> <th style=\"text-align:center\">Warlock Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>Expanded Spell List, Bonus Cantrips, Healing Light</td> </tr> <tr> <td>6th</td> <td>Radiant Soul</td> </tr> <tr> <td>10th</td> <td>Celestial Resilience</td> </tr> <tr> <td>14th</td> <td>Searing Vengeance</td> </tr> </tbody> </table><h4 id=\"ExpandedSpellList\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4ac3b68f-6c24-4f90-a918-4f7f19de7509\">Expanded Spell List</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b7d997b4-bd1c-44c9-977e-7b6d5d51759d\">The Celestial lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.</p><h4 id=\"CelestialExpandedSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"2f754c28-6a27-4585-95d9-3487970f1b82\">Celestial Expanded Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"dfd66cbc-4380-492c-9cee-bc1dcc7a74cf\"> <thead> <tr> <th style=\"text-align:center\">Spell Level</th> <th>Spells</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.CureWounds14IIII]{cure wounds}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.GuidingBolt14III]{guiding bolt}</span></td> </tr> <tr> <td>2nd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.FlamingSphere14I]{flaming sphere}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.LesserRestora14I]{lesser restoration}</span></td> </tr> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Daylight14IIIIII]{daylight}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Revivify14IIIIII]{revivify}</span></td> </tr> <tr> <td>4th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.GuardiOfFait14II]{guardian of faith}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.WallOfFire14IIII]{wall of fire}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.FlameStrike14III]{flame strike}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.GreaterRestora14]{greater restoration}</span></td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"efea8b47-513c-481b-9d1a-bb26c339f20d\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-033.celestial.png\" class=\"ddb-lightbox-inner\" style=\"width:280px\" alt=\"\"></a></p><h4 id=\"BonusCantrips\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b07150ee-4c1b-448e-bd10-801778af6f2d\">Bonus Cantrips</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9650362c-b0cd-4644-9eec-c597b292ffd0\">At 1st level, you learn the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"1b2d0ede-5f92-43c5-bc12-1442df34a7db\">@Compendium[dnd-beyond.beyond-spells.Light14IIIIIIIII]{light}</span> and <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9d1645e1-372d-4c87-9de6-b1fa416d187a\">@Compendium[dnd-beyond.beyond-spells.SacredFlame14III]{sacred flame}</span> cantrips. They count as warlock cantrips for you, but they donât count against your number of cantrips known.</p><h4 id=\"HealingLight\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"dbcc39c4-4c30-4100-9e2c-9bacd885ebe6\">Healing Light</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"938cfb83-6fd6-4ed2-9e13-8f37dc42781a\">At 1st level, you gain the ability to channel celestial energy to heal wounds. You have a pool of d6s that you spend to fuel this healing. The number of dice in the pool equals 1 + your warlock level.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"850b2634-3095-4478-b96f-567ef9c769b5\">As a bonus action, you can heal one creature you can see within 60 feet of you, spending dice from the pool. The maximum number of dice you can spend at once equals your Charisma modifier (minimum of one die). Roll the dice you spend, add them together, and restore a number of hit points equal to the total.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0cebe97f-8461-4a48-9d5a-e85ef584b121\">Your pool regains all expended dice when you finish a long rest.</p><h4 id=\"RadiantSoul\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ea0c2968-5117-41d7-86ee-46a7d432c71f\">Radiant Soul</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"71d8b608-ed25-44ea-9cbd-cef2d03e3419\">Starting at 6th level, your link to the Celestial allows you to serve as a conduit for radiant energy. You have resistance to radiant damage, and when you cast a spell that deals radiant or fire damage, you can add your Charisma modifier to one radiant or fire damage roll of that spell against one of its targets.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"22877aec-f102-440f-aeeb-c918631917a1\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-034.doll.png\" class=\"ddb-lightbox-inner\" style=\"width:250px\" alt=\"\"></a></p><h4 id=\"CelestialResilience\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f7128b55-44a6-4d87-b147-a7bd25837f14\">Celestial Resilience</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4edb8866-55d7-44cf-a37d-9f95dc085e1e\">Starting at 10th level, you gain temporary hit points whenever you finish a short or long rest. These temporary hit points equal your warlock level + your Charisma modifier. Additionally, choose up to five creatures you can see at the end of the rest. Those creatures each gain temporary hit points equal to half your warlock level + your Charisma modifier.</p><h4 id=\"SearingVengeance\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7fcaa0e2-4fe2-4c65-ad01-ccbdebd846e1\">Searing Vengeance</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"20f1312c-eda2-45e2-8043-e708bf57b658\">Starting at 14th level, the radiant energy you channel allows you to resist death. When you have to make a death saving throw at the start of your turn, you can instead spring back to your feet with a burst of radiant energy. You regain hit points equal to half your hit point maximum, and then you stand up if you so choose. Each creature of your choice that is within 30 feet of you takes radiant damage equal to 2d8 + your Charisma modifier, and it is <a>blinded</a> until the end of the current turn.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9ecaa533-4979-4444-98d2-7b894794cbf4\">Once you use this feature, you canât use it again until you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":47,"bookCode":"xgte","slug":"subclasses#TheCelestial","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"The Celestial","slugLink":"TheCelestial","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.9QFA5Efjll6XDRlYâ^{"name":"The Hexblade","type":"text","title":{"show":true,"level":1},"_id":"9QFA5Efjll6XDRlY","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d02051bb-01eb-44eb-992e-75fa029cc989\">You have made your pact with a mysterious entity from the Shadowfell â a force that manifests in sentient magic weapons carved from the stuff of shadow. The mighty sword <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"523eea4c-b4a1-49a5-aec7-6024e25f2897\"><a href=\"https://www.dndbeyond.com/magic-items/blackrazor\">Blackrazor</a></span> is the most notable of these weapons, which have been spread across the multiverse over the ages. The shadowy force behind these weapons can offer power to warlocks who form pacts with it. Many hexblade warlocks create weapons that emulate those formed in the Shadowfell. Others forgo such arms, content to weave the dark magic of that plane into their spellcasting.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c844ba55-e43a-41be-810a-a0bbdf775521\">Because the Raven Queen is known to have forged the first of these weapons, many sages speculate that she and the force are one and that the weapons, along with hexblade warlocks, are tools she uses to manipulate events on the Material Plane to her inscrutable ends.</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"43776d79-1e89-4080-9063-f0f70de20483\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"8c2447c5-8cda-495b-90fc-e2b21e41de3b\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Hexblade. What a cool name! So is your sword evil or cursed or something? But youâre evil, right? âŚ Okay, now I donât like the name. Names arenât cool if they donât make sense. Like mine: The Xanathar. See? Itâs cool, and it makes sense!</p> </blockquote><h4 id=\"HexbladeFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"940d4282-9797-481b-8425-1d2f839685f7\">Hexblade Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"7023d854-f40d-4f24-b8ee-7471ffaaa00b\"> <thead> <tr> <th style=\"text-align:center\">Warlock Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td>Expanded Spell List, Hexbladeâs Curse, Hex Warrior</td> </tr> <tr> <td>6th</td> <td>Accursed Specter</td> </tr> <tr> <td>10th</td> <td>Armor of Hexes</td> </tr> <tr> <td>14th</td> <td>Master of Hexes</td> </tr> </tbody> </table><h4 id=\"ExpandedSpellList2\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2a6078c6-b310-47c7-b830-8dd79763ee59\">Expanded Spell List</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"4388bfdd-a3e2-4406-8f71-70f6db42f74d\">The Hexblade lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.</p><h4 id=\"HexbladeExpandedSpells\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"af96f841-8734-4725-adab-e8812707dbcf\">Hexblade Expanded Spells</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"d47fe278-e20e-428a-b62b-425e62eca24c\"> <thead> <tr> <th style=\"text-align:center\">Spell Level</th> <th>Spells</th> </tr> </thead> <tbody> <tr> <td>1st</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Shield14IIIIIIII]{shield}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.WrathfuSmite14II]{wrathful smite}</span></td> </tr> <tr> <td>2nd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Blur14IIIIIIIIII]{blur}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.BrandinSmite14II]{branding smite}</span></td> </tr> <tr> <td>3rd</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.Blink14IIIIIIIII]{blink}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ElementWeapon14I]{elemental weapon}</span></td> </tr> <tr> <td>4th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.PhantasKiller14I]{phantasmal killer}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.StaggerSmite14II]{staggering smite}</span></td> </tr> <tr> <td>5th</td> <td><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.BanishiSmite14II]{banishing smite}</span>, <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">@Compendium[dnd-beyond.beyond-spells.ConeOfCold14IIII]{cone of cold}</span></td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"9e1a71e8-3b09-481d-81b3-f32f52508629\"><a class=\"ddb-lightbox-outer compendium-image-left\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-035.hexblade.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"HexbladesCurse\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f2ae2885-5f74-441e-adf5-3ca383fcd7b6\">Hexbladeâs Curse</h4><p class=\"Core-Styles_Core-Body-Extra-Space-After-\" data-content-chunk-id=\"712ae6a0-59aa-477c-8f12-5016e108dc45\">Starting at 1st level, you gain the ability to place a baleful curse on someone. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. The curse ends early if the target dies, you die, or you are <a>incapacitated</a>. Until the curse ends, you gain the following benefits:</p><ul data-content-chunk-id=\"f411ebff-560a-41c9-80db-fb5987f4376b\"> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"984940dc-f761-4715-9986-a27d72e202d1\">You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus.</li> <li class=\"Core-Styles_Core-Bulleted\" data-content-chunk-id=\"10be9dfb-aa2a-456b-a8c2-32b514185b65\">Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.</li> <li class=\"Core-Styles_Core-Bulleted-Extra-Space-After-\" data-content-chunk-id=\"732dfc88-6816-46bf-ba7a-398fec0730a0\">If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier (minimum of 1 hit point).</li> </ul><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0cf20586-8f54-4338-b9e0-b134471fafb1\">You canât use this feature again until you finish a short or long rest.</p><h4 id=\"HexWarrior\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"9c8db230-d3ef-49ea-bc59-aaacc5115a44\">Hex Warrior</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"39c47c29-1c71-4bad-9b1b-65a3e1f44fa5\">At 1st level, you acquire the training necessary to effectively arm yourself for battle. You gain proficiency with medium armor, shields, and martial weapons.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6baa536d-049a-4549-84af-054959464df5\">The influence of your patron also allows you to mystically channel your will through a particular weapon. Whenever you finish a long rest, you can touch one weapon that you are proficient with and that lacks the two-handed property. When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every pact weapon you conjure with that feature, no matter the weaponâs type.</p><h4 id=\"AccursedSpecter\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"670f079f-1c40-45f3-91e9-060fb9344434\">Accursed Specter</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f497f9aa-32a4-49dd-aae5-fe4a380e2aa2\">Starting at 6th level, you can curse the soul of a person you slay, temporarily binding it to your service. When you slay a humanoid, you can cause its spirit to rise from its corpse as a @Compendium[dnd-beyond.beyond-monsters.ddbSpecte5195210]{specter}, the statistics for which are in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"34eb65d3-97e6-4604-8c02-c13b93e25fd6\">Monster Manual</span>. When the specter appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, and it gains a special bonus to its attack rolls equal to your Charisma modifier (minimum of +0).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"d21f5937-e959-4b68-a84c-beb6db0fe636\">The specter remains in your service until the end of your next long rest, at which point it vanishes to the afterlife.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8e1fab11-5836-40fe-a2a3-75338c64b6f6\">Once you bind a specter with this feature, you canât use the feature again until you finish a long rest.</p><h4 id=\"ArmorofHexes\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4f5da071-045c-4572-b7e8-fcc3f660e144\">Armor of Hexes</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"acf92146-10d5-4659-841b-9e21b8ff43bd\">At 10th level, your hex grows more powerful. If the target cursed by your Hexbladeâs Curse hits you with an attack roll, you can use your reaction to roll a d6. On a 4 or higher, the attack instead misses you, regardless of its roll.</p><h4 id=\"MasterofHexes\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"11abdb82-21d4-40b7-8330-a60d73879ab8\">Master of Hexes</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f836cf6b-748d-4819-8a1e-00bf0580199d\">Starting at 14th level, you can spread your Hexbladeâs Curse from a slain creature to another creature. When the creature cursed by your Hexbladeâs Curse dies, you can apply the curse to a different creature you can see within 30 feet of you, provided you arenât <a>incapacitated</a>. When you apply the curse in this way, you donât regain hit points from the death of the previously cursed creature.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":48,"bookCode":"xgte","slug":"subclasses#TheHexblade","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"The Hexblade","slugLink":"TheHexblade","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.4AOi2mDpIsbxaMNHŢv{"name":"Eldritch Invocations","type":"text","title":{"show":true,"level":1},"_id":"4AOi2mDpIsbxaMNH","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f3fd5959-adae-4f29-8d1f-22ad7b444805\">At 2nd level, a warlock gains the Eldritch Invocations feature. Here are new options for that feature, in addition to the options in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"2266a44f-81ea-4d5c-97ce-743b7e8ab3a9\">Playerâs</span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"a599456e-6d59-4abf-bdfe-325d2938dfec\"> Handbook</span>.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"76b5a819-9e48-46cf-ad1a-99edd197788c\">If an eldritch invocation has a prerequisite, you must meet it to learn the invocation. You can learn the invocation at the same time that you meet its prerequisite. A level prerequisite refers to your level in this class.</p><h4 id=\"AspectoftheMoon\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"69868f34-f38a-40b0-9a1d-f1bdb3269f01\">Aspect of the Moon</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"f03fd7c3-f06f-4379-98f2-6686c24bafd1\">Prerequisite: Pact of the Tome feature</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"53cfbd9e-0146-43f7-8963-f8cbb0827143\">You no longer need to sleep and canât be forced to sleep by any means. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading your Book of Shadows and keeping watch.</p><h4 id=\"CloakofFlies\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e3bf6ef4-c7a0-4939-bff7-0e7db6fe25a0\">Cloak of Flies</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c0af04ef-a197-4c99-bfa6-ec9ba9f11e1d\">Prerequisite: 5th level</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"6153fde8-093d-42f2-bef5-5801d013c156\">As a bonus action, you can surround yourself with a magical aura that looks like buzzing flies. The aura extends 5 feet from you in every direction, but not through total cover. It lasts until youâre <a>incapacitated</a> or you dismiss it as a bonus action.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0b6ccd8e-0993-4316-80f1-6219f1325a28\">The aura grants you advantage on Charisma (<a>&amp;Reference[itm]{Intimidation}</a>) checks but disadvantage on all other Charisma checks. Any other creature that starts its turn in the aura takes poison damage equal to your Charisma modifier (minimum of 0 damage).</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"38805b39-786a-453d-8736-ae0db124f3c1\">Once you use this invocation, you canât use it again until you finish a short or long rest.</p><h4 id=\"EldritchSmite\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"ef55282d-8c8e-41a0-b44e-3883bb011dce\">Eldritch Smite</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"e5935c32-6bd1-410f-b88b-5d98aa2e3649\">Prerequisite: 5th level, Pact of the Blade feature</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a84fd79d-ac91-4dcc-9627-6174f1767c9d\">Once per turn when you hit a creature with your pact weapon, you can expend a warlock spell slot to deal an extra 1d8 force damage to the target, plus another 1d8 per level of the spell slot, and you can knock the target <a>prone</a> if it is Huge or smaller.</p><h4 id=\"GhostlyGaze\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"f986036c-eb78-4309-908a-ba5f006aa494\">Ghostly Gaze</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"a6886dba-8aa5-4999-a071-92adfd94511b\">Prerequisite: 7th level</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1d44ffe9-2c52-4023-be1e-1dee64e415b7\">As an action, you gain the ability to see through solid objects to a range of 30 feet. Within that range, you have <a>&amp;Reference[darkvision]{darkvision}</a> if you donât already have it. This special sight lasts for 1 minute or until your concentration ends (as if you were concentrating on a spell). During that time, you perceive objects as ghostly, transparent images.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f2ed7bdf-48ae-4325-a055-fdf2d0b65c8c\">Once you use this invocation, you canât use it again until you finish a short or long rest.</p><h4 id=\"GiftoftheDepths\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"e38a1a30-4983-4af6-9e8a-4a47be8a60d0\">Gift of the Depths</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"9833a747-7ae4-4dfe-bde0-f13f216f0979\">Prerequisite: 5th level</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8725d37e-d241-4f51-a26a-9f620b6211ad\">You can breathe underwater, and you gain a swimming speed equal to your walking speed.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a8e93314-0ff6-40c1-862f-e99e8ce1e44b\">You can also cast <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"b33f72bf-b528-48e7-b6a2-c32431c14ca0\">@Compendium[dnd-beyond.beyond-spells.WaterBreathi14II]{water breathing}</span> once without expending a spell slot. You regain the ability to do so when you finish a long rest.</p><h4 id=\"GiftoftheEverLivingOnes\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"4347d4df-c4f9-4cee-872d-4a9eada5fb5e\">Gift of the Ever-Living Ones</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"4a12732e-8ac3-4871-8b0d-d3670114c14f\">Prerequisite: Pact of the Chain feature</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"745f02ae-d4cf-4d91-aa6d-e934263bdbc3\">Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.</p><h4 id=\"GraspofHadar\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"2eb21d5e-2b7e-4235-94cd-b35740400c62\">Grasp of Hadar</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c436e4ca-1b8c-4f1d-8e7c-725bfb72f127\">Prerequisite: <span class=\"CharOverride-1\" data-content-chunk-id=\"c69857bd-9f2a-4f20-ae7b-b6696bce5c0b\">eldritch blast</span> cantrip</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"a1f93ca1-82e8-49ea-9cf1-1dffac03b800\">Once on each of your turns when you hit a creature with your <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"6a100305-d0a3-4f95-bd62-95e222b44d6b\">@Compendium[dnd-beyond.beyond-spells.EldritcBlast14II]{eldritch blast}</span>, you can move that creature in a straight line 10 feet closer to you.</p><h4 id=\"ImprovedPactWeapon\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"0066605b-d336-4eda-b312-5d7b9ab48fb3\">Improved Pact Weapon</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"73be87bc-e8dc-4ddf-8f8e-fa1cec4e713d\">Prerequisite: Pact of the Blade feature</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"af8cf9a6-b611-43af-9624-c6dea43f6481\">You can use any weapon you summon with your Pact of the Blade feature as a spellcasting focus for your warlock spells.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3a2b4c5b-0ea6-476f-bc87-eece205a2e45\">In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"9388ff30-4103-4b85-98c8-a3a4a7d8be17\">Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8d0aba26-31a7-47f2-b739-37596c29f354\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-036.warlock-things.png\" class=\"ddb-lightbox-inner\" style=\"width:300px\" alt=\"\"></a></p><h4 id=\"LanceofLethargy\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1f844176-be04-4682-9c44-a9f302a1ee40\">Lance of Lethargy</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"c8e2cde5-05af-4bb8-8f0c-0d39585263b9\">Prerequisite: <span class=\"CharOverride-1\" data-content-chunk-id=\"956fd3cc-68e9-46df-8e1f-a204268e24d1\">eldritch blast</span> cantrip</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"23b1099f-b7dc-42a6-8de4-1e4ca8ff5e76\">Once on each of your turns when you hit a creature with your <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"3271c0e4-b011-41c3-9b0f-47d0da123716\">@Compendium[dnd-beyond.beyond-spells.EldritcBlast14II]{eldritch blast}</span>, you can reduce that creatureâs speed by 10 feet until the end of your next turn.</p><h4 id=\"MaddeningHex\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"b1de7a8d-db44-4a82-871c-c6f5f0ed34a4\">Maddening Hex</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"918c250b-9be0-4ef7-a55a-92fc7d833d9e\">Prerequisite: 5th level, <span class=\"CharOverride-1\" data-content-chunk-id=\"6f859d8f-aaf8-43b1-b8b4-7378fcd69a1a\">hex</span> spell or a warlock feature that curses</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id}a'$s=\"21717cc8-18ed-44e1-a8eb-99c11ddb4e74\">As a bonus action, you cause a psychic disturbance around the target cursed by your <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"24cc420b-c9fa-49d6-a9d4-958b280d7f8a\">@Compendium[dnd-beyond.beyond-spells.Hex14IIIIIIIIIII]{hex}</span> spell or by a warlock feature of yours, such as Hexbladeâs Curse or Sign of Ill Omen. When you do so, you deal psychic damage to the cursed target and each creature of your choice that you can see within 5 feet of it. The psychic damage equals your Charisma modifier (minimum of 1 damage). To use this invocation, you must be able to see the cursed target, and it must be within 30 feet of you.</p><h4 id=\"RelentlessHex\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"7349e4d3-2a29-4160-8e97-f3ad0a8e8a63\">Relentless Hex</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"1a42a7a8-df08-47f4-95bb-35ec7ccb8a87\">Prerequisite: 7th level, <span class=\"CharOverride-1\" data-content-chunk-id=\"83bab68f-4101-4ab6-84d7-07afb193c68d\">hex</span> spell or a warlock feature that curses</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"898d42db-fe85-43ed-9654-6180c330f87d\">Your curse creates a temporary bond between you and your target. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see within 5 feet of the target cursed by your <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"8083e2b3-a74e-4e7e-a556-039b66f9463e\">@Compendium[dnd-beyond.beyond-spells.Hex14IIIIIIIIIII]{hex}</span> spell or by a warlock feature of yours, such as Hexbladeâs Curse or Sign of Ill Omen. To teleport in this way, you must be able to see the cursed target.</p><h4 id=\"ShroudofShadow\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"44c14012-fd4d-4e67-b917-3f978e40ea20\">Shroud of Shadow</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"d7f074a0-b9df-4176-95d6-ce310f3e3ff7\">Prerequisite: 15th level</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"5d37a051-6440-43ec-90dd-d2208316f412\">You can cast <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"abe4490d-6af3-4bc6-adbe-286924857ec8\">@Compendium[dnd-beyond.beyond-spells.Invisibility14II]{invisibility}</span> at will, without expending a spell slot.</p><h4 id=\"TombofLevistus\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"644f2d87-5d44-4d96-bfea-3ddf81f5d24d\">Tomb of Levistus</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"dd9bd2a3-227b-42a4-991c-d1c9c0352217\">Prerequisite: 5th level</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"2e8f7da8-8a00-40dc-bef3-700b68b8e647\">As a reaction when you take damage, you can entomb yourself in ice, which melts away at the end of your next turn. You gain 10 temporary hit points per warlock level, which take as much of the triggering damage as possible. Immediately after you take the damage, you gain vulnerability to fire damage, your speed is reduced to 0, and you are <a>incapacitated</a>. These effects, including any remaining temporary hit points, all end when the ice melts.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"f7284b44-b6a3-45be-8df0-499e12ebf02c\">Once you use this invocation, you canât use it again until you finish a short or long rest.</p><h4 id=\"TrickstersEscape\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"5023ee18-a7f0-4779-8dd2-15abfc9aaded\">Tricksterâs Escape</h4><p class=\"Core-Styles_Core-Metadata\" data-content-chunk-id=\"08a8ddfb-69e1-4bd8-880e-6d075c57b2de\">Prerequisite: 7th level</p><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"9fd6dc14-9d5d-4c3f-a1fd-f989b98bd682\">You can cast<span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"bd475ef0-dcfe-46f5-992c-022b5badefc9\"> @Compendium[dnd-beyond.beyond-spells.FreedoOfMove14II]{freedom of movement}</span> once on yourself without expending a spell slot. You regain the ability to do so when you finish a long rest.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":49,"bookCode":"xgte","slug":"subclasses#EldritchInvocations","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Eldritch Invocations","slugLink":"EldritchInvocations","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.9ZH7ZyeVSQliVF85ňa{"name":"Wizard","type":"text","title":{"show":true,"level":1},"_id":"9ZH7ZyeVSQliVF85","text":{"format":1,"content":"<h2 id=\"Wizard\" class=\"Core-Styles_Heading-5 heading-anchor\" data-content-chunk-id=\"2aee623e-2efc-4eca-90e2-d851ebd1a744\">Wizard</h2><blockquote class=\"compendium-first-line-blockquote compendium-first-line-blockquote-variant ddb-blockquote\" data-content-chunk-id=\"c6199dcf-c95a-40c6-a5ab-685dc518f150\"> <p class=\"Epigraph-Styles_Epigraph\" data-content-chunk-id=\"dd8212d7-c104-4b3c-9c90-1569edcaf58b\"><span class=\"Epigraph-Small-Cap\" data-content-chunk-id=\"52101b66-e46e-479b-b3d5-d31997e4e5e1\">Wizardry requires understanding. The knowledge </span>of how and why magic works, and our efforts to broaden that understanding, have brought about the key advances in civilization over the centuries.</p> <p class=\"compendium-blockquote-footer\" data-content-chunk-id=\"c9c41e22-b6f6-465a-8243-a81d63474eb8\"><span class=\"Epigraph-Author\" data-content-chunk-id=\"e87f07d9-b683-4df9-a6b7-c80b6efff4e9\"> â Gimble the i</span><span class=\"Epigraph-Author\" data-content-chunk-id=\"1528bc71-36c8-4c57-85d9-ee6f3a77e506\">llusionist</span></p> </blockquote><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b20d3373-ccfe-4cc3-88f0-49d80d12e171\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-037.wizard.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"97542674-8e8a-4fd9-b793-43c263b0e521\">Only a select few people in the world are wielders of magic. Of all those, wizards stand at the pinnacle of the craft. Even the least of them can manipulate forces that flout the laws of &amp;Reference[nat]{nature}, and the most accomplished among them can cast spells with world-shaking effects.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e06dd0fe-3d46-4e26-892d-c6a8d5f564ef\">The price that wizards pay for their mastery is that most valuable of commodities: time. It takes years of study, instruction, and experimentation to learn how to harness magical energy and carry spells around in oneâs own mind. For adventuring wizards and other spellcasters who aspire to the highest echelons of the profession, the studying never ends, nor does the quest for knowledge and power.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"89ceb35e-aea5-4a92-93bd-46b0a0f29fe9\">If youâre playing a wizard, take advantage of the opportunity to make your character more than just a stereotypical spell-slinger. Use the advice that follows to add some intriguing details to how your wizard interacts with the world.</p><div id=\"_idContainer052\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"8a43494e-765e-461b-87df-6bd00aaa5f4b\"> <div id=\"_idContainer061\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"5f2c1822-0d4c-4352-a914-6a113bd98d47\"> <div id=\"_idContainer093\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"1465623e-7ba0-4884-bfce-112c9e6dce99\"> <div id=\"_idContainer117\" class=\"Sidebar-Shadow\" data-content-chunk-id=\"4f7d2d26-a68f-48d3-8d6c-73d1e91327b8\"> <div id=\"_idContainer118\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"42dfb6e9-36de-4656-afa6-28cedebbebc8\"> <div id=\"_idContainer154\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"00a5e471-d2bd-4d76-b2ee-3c0b31202468\"> <div id=\"_idContainer157\" class=\"_idGenObjectStyleOverride-1\" data-content-chunk-id=\"19f45147-318a-4051-a3f9-16763d038159\"> <blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"6def13f5-b7d5-4d9c-88d0-170fbc4c3e68\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"b38a68f4-3a7a-4f4a-a9c1-1620019e3d3b\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>Watch. I love this trick.</p> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"770b20fd-6ad0-4fb9-b9b5-9de0d90dfa24\">Hey, wizard! You canât do magic. <br>Oops, now you can. <br>Oops, now you canât anymore. Ha ha ha!</p> </blockquote> </div> </div> </div> </div> </div> </div> </div><h3 id=\"Spellbook\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"6a5826af-5050-4d61-bacf-66f842721b22\">Spellbook</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"ceb03af7-83e4-4ae5-89f0-c00fc9c3c00f\">Your wizard characterâs most prized possession â your spellbook â might be an innocuous-looking volume whose covers show no hint of whatâs inside. Or you might display some flair, as many wizards do, by carrying a spellbook of an unusual sort. If you donât own such an item already, one of your goals might be to find a spellbook that sets you apart by its appearance or its means of manufacture.</p><h4 id=\"Spellbooks\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"1aacae85-2543-4514-bb39-bc444ef51f01\">Spellbooks</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"8739fcd9-1d06-469d-8007-570cf9740a7e\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Spellbook</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>A tome with pages that are thin sheets of metal, spells etched into them with acid</td> </tr> <tr> <td>2</td> <td>Long straps of leather on which spells are written, wrapped around a staff for ease of transport</td> </tr> <tr> <td>3</td> <td>A battered tome filled with pictographs that only you can understand</td> </tr> <tr> <td>4</td> <td>Small stones inscribed with spells and kept in a cloth bag</td> </tr> <tr> <td>5</td> <td>A scorched book, ravaged by dragon fire, with the script of your spells barely visible on its pages</td> </tr> <tr> <td>6</td> <td>A tome full of black pages whose writing is visible only in dim light or darkness</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Spellbooks]{Open RollTable}</div><h3 id=\"Ambition\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"d372d5ff-3e82-4098-89d2-683689fa8bec\">Ambition</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"3fe8eaf8-5fe0-4372-85b6-ccd1d41292cd\">Few aspiring wizards undertake the study of magic without some personal goal in mind. Many wizards use their spells as a tool to produce a tangible benefit, in material goods or in status, for themselves or their companions. For others, the theoretical aspect of magic might have a strong appeal, pushing those wizards to seek out knowledge that supports new theories of the arcane or confirms old ones.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"06eaaee3-05d6-4e64-99b2-e6bbeeff2d34\">Beyond the obvious, why does your wizard character study magic, and what do you want to achieve? If you havenât given these questions much thought, you can do so now, and the answers you come up with will likely affect how your future unfolds.</p><h4 id=\"Ambitions\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"aa49e73e-63d3-4126-adb4-e088b0b1c822\">Ambitions</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"03c3b518-e6bb-4a5c-b97a-6fd04c922774\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Ambition</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You will prove that the gods arenât as powerful as folk believe.</td> </tr> <tr> <td>2</td> <td>Immortality is the end goal of your studies.</td> </tr> <tr> <td>3</td> <td>If you can fully understand magic, you can unlock its use for all and usher in an era of equality.</td> </tr> <tr> <td>4</td> <td>Magic is a dangerous tool. You use it to protect what you treasure.</td> </tr> <tr> <td>5</td> <td>Arcane power must be taken away from those who would abuse it.</td> </tr> <tr> <td>6</td> <td>You will become the greatest wizard the world has seen in generations.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Ambitions]{Open RollTable}</div><h3 id=\"Eccentricity\" class=\"quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"36622f66-0eaf-426b-9b19-c2b42b235d2c\">Eccentricity</h3><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"0384972a-fb8c-4312-9d3d-a243a2762102\">Endless hours of solitary study and research can have a negative effect on anyoneâs social skills. Wizards, who are a breed apart to begin with, are no exception. An odd mannerism or two is not necessarily a drawback, though; an eccentricity of this sort is usually harmless and could provide a source of amusement or serve as a calling card of sorts.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8db11ec8-dc02-45f2-80f7-b2f7dea80f33\">If your character has an eccentricity, is it a physical tic or a mental one? Are you well known in some circles because of it? Do you fight to overcome it, or do you embrace this minor claim to fame of yours?</p><h4 id=\"Eccentricities\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"20af1a6e-435c-496d-aa30-f25e30ecfef7\">Eccentricities</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"894f5f51-6358-45de-9ebd-5f4369345885\"> <thead> <tr> <th style=\"text-align:center\">d6</th> <th>Eccentricity</th> </tr> </thead> <tbody> <tr> <td>1</td> <td>You have the habit of tapping your foot incessantly, which often annoys those around you.</td> </tr> <tr> <td>2</td> <td>Your memory is quite good, but you have no trouble pretending to be absentminded when it suits your purposes.</td> </tr> <tr> <td>3</td> <td>You never enter a room without looking to see whatâs hanging from the ceiling.</td> </tr> <tr> <td>4</td> <td>Your most prized possession is a dead worm that you keep inside a potion vial.</td> </tr> <tr> <td>5</td> <td>When you want people to leave you alone, you start talking to yourself. That usually does the trick.</td> </tr> <tr> <td>6</td> <td>Your fashion sense and grooming, or more accurately lack thereof, sometimes cause others to assume you are a beggar.</td> </tr> </tbody> </table><div id=\"table-link\">@RollTable[Eccentricities]{Open RollTable}</div><h2 id=\"ArcaneTradition\" class=\"page-parse-exclude quick-menu-exclude compendium-hr heading-anchor\" data-content-chunk-id=\"4416d2e3-9e6a-46a9-a78f-54d6ab36ec72\">Arcane Tradition</h2><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"7f63938e-b695-4123-9657-e90ffa8f19a9\">At 2nd level, a wizard gains the Arcane Tradition feature. The following War Magic option is available to a wizard, in addition to the options offered in the <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"51c8435a-3f0a-491f-9201-a22f81fb9ea5\">Playerâs</span><span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"9a9b686f-104b-451c-a41b-613cef8a860b\"> Handbook</span>.</p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":50,"bookCode":"xgte","slug":"subclasses#Wizard","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Wizard","slugLink":"Wizard","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!journal.pages!z0K8Hz5QzqqZsauE.7ATCG1ch4W2mRhQ1F{"name":"War Magic","type":"text","title":{"show":true,"level":1},"_id":"7ATCG1ch4W2mRhQ1","text":{"format":1,"content":"<p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"c274f498-430c-49cc-bf61-09bcc8072e59\">A variety of arcane colleges specialize in training wizards for war. The tradition of War Magic blends principles of &amp;Reference[evo]{evocation} and &amp;Reference[abj]{abjuration}, rather than specializing in either of those schools. It teaches techniques that empower a casterâs spells, while also providing methods for wizards to bolster their own defenses.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"8d15259b-452d-4a63-851b-c5a4725ab1fc\">Followers of this tradition are known as war mages. They see their magic as both a weapon and armor, a resource superior to any piece of steel. War mages act fast in battle, using their spells to seize tactical control of a situation. Their spells strike hard, while their defensive skills foil their opponentsâ attempts to counterattack. War mages are also adept at turning other spellcastersâ magical energy against them.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"1095dffa-c03b-45bb-bb04-91be1d14e780\">In great battles, a war mage often works with evokers, abjurers, and other types of wizards. Evokers, in particular, sometimes tease war mages for splitting their attention between offense and defense. A war mageâs typical response: âWhat good is being able to throw a mighty <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"dda2b508-c8ea-44e9-9c8e-9e8e05371d0e\">@Compendium[dnd-beyond.beyond-spells.Fireball14IIIIII]{fireball}</span> if I die before I can cast it?â</p><blockquote class=\"xanathar-talking-blockquote compendium-parchment-blockquote ddb-blockquote\" data-content-chunk-id=\"f3f190b7-3c78-4404-b319-a4d568f072f3\"> <p class=\"Xanathar-s-Handwriting\" data-content-chunk-id=\"622378bb-8290-43f2-9339-bf6954551598\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/00-002.eyesymbol.png\" class=\"ddb-lightbox-inner\" style=\"width:50px\" alt=\"\"></a>War magic? Does that make you a War Wizard? Iâve heard about them. They dress in purple, I think. But youâre not dressed in purple. Thatâs disappointing. Go change.</p> </blockquote><h4 id=\"WarMagicFeatures\" class=\"quick-menu-exclude Table-Styles_Table-Title heading-anchor ddb-book-header\" data-content-chunk-id=\"68ecb93b-70b2-43f8-8f04-bb2f81045663\">War Magic Features</h4><table class=\"compendium-left-aligned-table\" data-content-chunk-id=\"6c50508a-fa62-422b-9f19-425dee70f9cc\"> <thead> <tr> <th style=\"text-align:center\">Wizard Level</th> <th>Feature</th> </tr> </thead> <tbody> <tr> <td>2nd</td> <td>Arcane Deflection, Tactical Wit</td> </tr> <tr> <td>6th</td> <td>Power Surge</td> </tr> <tr> <td>10th</td> <td>Durable Magic</td> </tr> <tr> <td>14th</td> <td>Deflecting Shroud</td> </tr> </tbody> </table><p class=\"quick-menu-exclude compendium-hr\" data-content-chunk-id=\"d18e2acf-5e27-4661-82a0-6cf78640ba18\"><a class=\"ddb-lightbox-outer compendium-image-right\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-038.war-mage.png\" class=\"ddb-lightbox-inner\" style=\"width:350px\" alt=\"\"></a></p><h4 id=\"ArcaneDeflection\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"0c2089b8-446f-4f6d-9abb-31f0022a7e55\">Arcane Deflection</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"237f11d7-4c35-4f27-9ebf-336ad5373bf6\">At 2nd level, you have learned to weave your magic to fortify yourself against harm. When you are hit by an attack or you fail a saving throw, you can use your reaction to gain a +2 bonus to your AC against that attack or a +4 bonus to that saving throw.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"72aafa1e-0e74-427b-bc63-1af19ba87a3e\">When you use this feature, you canât cast spells other than cantrips until the end of your next turn.</p><h4 id=\"TacticalWit\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"1f02a022-d757-4ee5-bb9c-a65fa7e6e8c8\">Tactical Wit</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"83a974e0-2942-4306-a11f-2355eab65cf0\">Starting at 2nd level, your keen ability to assess tactical situations allows you to act quickly in battle. You can give yourself a bonus to your initiative rolls equal to your Intelligence modifier.</p><h4 id=\"PowerSurge\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"0e49c8e1-503a-4ae9-9f5c-5cc372c45809\">Power Surge</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b21fc76d-7785-4c2a-b9f9-3bb003af0ab7\">Starting at 6th level, you can store magical energy within yourself to later empower your damaging spells. In its stored form, this energy is called a power surge.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b77e33cd-1799-42b4-9249-5ea676a13cd0\">You can store a maximum number of power surges equal to your Intelligence modifier (minimum of one). Whenever you finish a long rest, your number of power surges resets to one. Whenever you successfully end a spell with <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"fda9d6f7-f201-4036-958e-0e5ebee93375\">@Compendium[dnd-beyond.beyond-spells.DispelMagic14III]{dispel magic}</span> or <span class=\"Serif-Character-Style_Italic-Serif\" data-content-chunk-id=\"4120881f-855c-4c26-9e81-98aaaf412588\">@Compendium[dnd-beyond.beyond-spells.Counterspell14II]{counterspell}</span>, you gain one power surge, as you steal magic from the spell you foiled. If you end a short rest with no power surges, you gain one power surge.</p><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"b3a3ba0c-822d-4df7-8992-bdb01d32363c\">Once per turn when you deal damage to a creature or object with a wizard spell, you can spend one power surge to deal extra force damage to that target. The extra damage equals half your wizard level.</p><h4 id=\"DurableMagic\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"dea33061-d827-4da4-ae6a-3d49ff9e2f4e\">Durable Magic</h4><p class=\"Core-Styles_Core-Body\" data-content-chunk-id=\"e60c8228-c447-4f6a-bd53-b1ef4c7b8f64\">Beginning at 10th level, the magic you channel helps ward off harm. While you maintain concentration on a spell, you have a +2 bonus to AC and all saving throws.</p><h4 id=\"DeflectingShroud\" class=\"quick-menu-exclude compendium-hr heading-anchor ddb-book-header\" data-content-chunk-id=\"794e27fa-d004-4482-a5d9-7af49800c5c1\">Deflecting Shroud</h4><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"4a374195-8047-493b-94b2-a65447ae0a84\">At 14th level, your Arcane Deflection becomes infused with deadly magic. When you use your Arcane Deflection feature, you can cause magical energy to arc from you. Up to three creatures of your choice that you can see within 60 feet of you each take force damage equal to half your wizard level.</p><p class=\"Core-Styles_Core-Body _idGenParaOverride-1\" data-content-chunk-id=\"40352ca8-9796-43c9-aebf-f91c3a101537\"><a class=\"ddb-lightbox-outer compendium-image-center\" data-lightbox=\"1\" data-title><img src=\"modules/dnd-beyond/assets/images/adventures/Xanathar_s_Guide_to_Everything/assets/01-039.deflecting-shroud.png\" class=\"ddb-lightbox-inner compendium-center-banner-img\" style=\"width:850px\" alt=\"\"></a></p>"},"video":{"controls":true,"volume":0.5},"image":{},"src":null,"sort":0,"ownership":{"default":-1},"flags":{"ddb":{"cobaltId":null,"ddbId":51,"bookCode":"xgte","slug":"subclasses#WarMagic","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"War Magic","slugLink":"WarMagic","duplicate":false,"contentChunkId":null,"img":false,"note":false,"parentId":511}},"system":{},"category":null,"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370974,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!journal!z0K8Hz5QzqqZsauE{"_id":"z0K8Hz5QzqqZsauE","name":"Chapter 1: Subclasses","folder":"qQNhu59ff3imX6sw","sort":1004,"flags":{"ddb":{"cobaltId":511,"ddbId":4,"bookCode":"xgte","slug":"subclasses","userData":{"status":"success","userId":124383589,"userDisplayName":"WestTexasFish","twitchUserName":"WestTexasFish","AvatarUrl":"https://secure.gravatar.com/avatar/a0ef5d5abf5e990c7304b5f957c19892?d=https://www.dndbeyond.com/attachments/thumbnails/0/14/240/160/avatar_2.png&s=64","firstName":"","lastName":"","subscriptionPaidThruDate":1807821698000,"subscriptionPlan":"ddb_master_annually","subscriptionTierName":"master","subscriptionProvider":"Stripe","subscriptionStatus":"Active","isLegendaryBundleBuyer":false,"isSourcebookBundleBuyer":false,"isAdventureBundleBuyer":false,"isAdventureLeagueBundleBuyer":false,"isMapBundleBuyer":false},"linkName":"Chapter 1: Subclasses","slugLink":"Chapter1Subclasses","duplicate":false,"contentChunkId":null,"img":false,"note":false,"linkId":"z0K8Hz5QzqqZsauE"},"importid":{},"ddbimporter":{"version":"7.2.16"},"core":{"sheetClass":"ddb-importer.DDBJournalSheet"}},"pages":["z0K8Hz5QzqqZsauE","SbUJABLwyzMkKKp1","tec3INYsUhTjGBhC","aSPbiPIFKCgLdbYM","5oKnST976FK2HgJh","jm6isG3eA0JIkc7y","OewdKe7UV4jF4cBd","Req72zcDt7QlGYhC","TfgMFHKRuxwoKMEv","hNVfbTIrdJuoeOXe","yz2Q2F91w6cON6OP","uG2e7LY9yUz8ebS8","tZsS9nhnH9GAUCS9","zmRUJpwQo6OZ71Ln","wnm2pS6PYDXLpSGt","TP21p9sBe5NxBLXX","fXB0CTjiqLjcoklN","xN18j0qwpgOwaW63","2lPAHzB9JRDFgHbb","WYdQLSvNpI54swon","5KY8756gzVexSK1T","QtXg8gTwG3qL6ChR","BL5UgPYC6ZBFfsay","mMMa1eF0g4lAh5uo","KtsLx0sfwquQmd0K","88iD8uBbXVzm0Ceq","tyWaMcSDL9r85oxT","IkEvkjtNj4EXLicR","kFDTwv0kI1TqRODh","dng7qUcOx3mT476S","HQ37K6gMJiS6uDpj","qnWnDy6MLsVsaT1A","ibc0POAB9Iw6Zk6C","E1gIZLT0wqkXR5VU","xD1c400AO7mGIGmV","WNYnRqTM7OIjxENa","VpLXrh9dDHfkEkqE","ddneQ7u79xjnuhKl","BnKZppGz5e0lozoK","920UOWa8OsVIYria","SM7s3ZSUQqlglbdQ","NodmVNTaB2jZp13w","P6JqA6aPSgTkzmRg","LyzWldBROZ9UDQSs","9QFA5Efjll6XDRlY","4AOi2mDpIsbxaMNH","9ZH7ZyeVSQliVF85","7ATCG1ch4W2mRhQ1"],"ownership":{"default":0,"27mevD1haearktUh":3},"categories":[],"_stats":{"coreVersion":"14.361","systemId":"dnd5e","systemVersion":"5.3.3","createdTime":1778725370974,"modifiedTime":1778725370984,"lastModifiedBy":"27mevD1haearktUh","compendiumSource":null,"duplicateSource":null,"exportSource":null}}